Ultimate Spider-Man: Death of Spider-Man: Prelude


By Brian Michael Bendis, David LaFuente, Sara Picheli, Joёlle Jones, Jamie McKelvie, Skottie Young & Chris Samnee (Marvel/Panini UK)
ISBN: 978-1-84653-486-7

Marvel’s Ultimates sub-imprint began in 2000 with key characters and concepts retooled to bring them into line with the tastes of modern readers – a potentially discrete and fresh new market from the baby-boomers and their descendents content to stick with the universe which had sprung from the fantastic founding talents of Jack Kirby, Steve Ditko and Stan Lee – or most likely – one unable or unwilling to deal with the five decades (seven if you include the Golden Age Timely tales retroactively co-opted into the mix) of continuity baggage that had accumulated around the originals.

Eventually this darkly nihilistic alternate universe became as continuity-constricted as its predecessor and in 2008 the cleansing event “Ultimatum” culminated in a reign of terror which apparently (this is still comics, after all) killed dozens of super-humans and millions of lesser mortals.

Although a huge seller (for modern comics at least) the saga was largely slated by the fans who bought it. The ongoing new “Ultimatum Comics” line quietly back-pedalled on its declared intentions, quietly soldiering on without “mentioning the war…”

The key and era-ending event was a colossal wave that inundated the superhero-heavy island of Manhattan and this latest compendium (assembling issue #15 of the post-Tsunami Ultimate Comics Spider-Man series and #150-155 of the same comicbook after it reverted to its original pre wash-rinse-reset-spin-cycle numbering) continues the superhero soap opera of young survivors readjusting to their altered state.

However time is a great reconciler and now the revitalised imprint is slowly gaining ground and winning favour as this third collection of the other Wallcrawler surely attests.

Peter Parker is fifteen (but looks 12), the perennial hard-luck loser kid: a secretive yet brilliant geek just trying to get by in a world where daily education is infinitely more trouble than beating monsters and villains. Between High School and slinging fast food (Burger Frog is his only source of income since the Daily Bugle drowned) he still finds time to fight crime although his very public heroics during the crisis have made him a beloved hero of police and citizenry alike – which is the creepiest thing he has ever endured.

He lives in a big house with his Aunt May and despite his low self-esteem inexplicably has stellar lovelies such as Gwen Stacy, Mary Jane Watson (his ex-squeeze) and others seemingly hungry for his scrawny bod. He even briefly dated mutant babe Kitty Pride: remember when not having a girlfriend was the very definition of “loser”?

Many kids were made homeless after the deluge and with schools and accommodation stretched to breaking point, May Parker opened her doors to a select band of orphaned super-kids like the Human Torch, Iceman and even the troubled – and tempting – Gwen, all living anonymously in the relatively unaffected borough of Queens.

At the end of the previous volume a shapeshifting villain replaced Parker, virtually assaulting both Mary Jane and Gwen and committing crimes as Spider-Man whilst the real Peter and J. Jonah Jamison languished in captivity. During their eventual escape the ruthless publisher deduced Parker’s Arachnid identity and got shot in the head. Now with super-spy organisation S.H.I.E.L.D taking charge of the aftermath Peter finds his fate in the hands of a bunch of take-charge adults who think they know what’s best for him…

The grown-ups, including Government super-team Ultimates Iron Man, Thor and Captain America, decide to teach him how to be a proper hero, so not only does the poor kid have to untangle the mess the Chameleons made of his turbulent love-life, but Peter has to go to a “summer school” where he’s the only pupil…

Meanwhile at his regular school old enemy Bombshell – another jailbait hottie – enrols in his class, claiming she’s turning over a new leaf just as Mary Jane and Gwen face off resulting in one of them running away from home…

Meanwhile extreme burglar Black Cat and criminal mastermind Mysterio have come to an impasse regarding a piece of property previously owned by the recently murdered Kingpin. Unfortunately the Zodiac Key is an extinction-level artefact activated by thought so as they struggle for it whole chunks of New York are vaporised.

Having drawn the short-straw Iron Man is Spidey’s reluctant mentor when the disaster hits and the two supremely outclassed science-geeks are all that’s available to save the day in a crisis which could end the Earth itself…

In the aftermath Peter and once nemesis Jonah Jamison strike an unexpected deal and all Peter’s girl problems converge as Gwen, Mary Jane and Kitty Pryde attend his sixteenth birthday party. It all ends on a remarkably happy note but this volume is, after all, only a prelude…

As ever these stories are as much about the tribulations of growing up as saving the world and writer Bendis superbly blends comedy, teen angst, melodrama and frantic action in a seamless stream of clever scenes and thrilling set pieces, all superbly illustrated by David LaFuente, Sara Picheli, Joёlle Jones, Jamie McKelvie, Skottie Young & Chris Samnee to produce one of the most enjoyable takes on the wall-crawler in decades.

This series is constantly improving and always offers marvellously compelling and enjoyable costumed drama that easily overcomes its opportunistic origins. An absolute must for every fun-loving jaded superhero fan…

™ and © 2011 Marvel Entertainment LCC and its subsidiaries. All rights reserved. A British edition released by Panini UK Ltd.

Showcase Presents Metamorpho, the Element Man


By Bob Haney, Ramona Fradon, Joe Orlando, Sal Trapani, Charles Paris & various (DC Comics)
ISBN: 978-1-4012-0762-5

By the time Metamorpho, the Element Man was introduced to the costumed hero-obsessed world the first vestiges of a certifiable boom were just becoming apparent. As such the light-hearted, almost absurdist take struck a right-time, right-place chord, blending far out adventure with tongue-in-cheek comedy.

The character debuted in Brave and the Bold #57 (December 1964-January 1965) and after a follow-up try-out in the next issue catapulted into his own title for an eclectic and oddly engaging 17-issue run. This canny monochrome compendium collects all those eccentric adventures plus team-up tales from Brave and the Bold #66 and 68 and Justice League of America #42

Unlike most of these splendid Showcase editions the team-up stories here are not re-presented in original publication order but closeted together at the back, so if stringent continuity is important to you the always informative credit-pages will enable to navigate the wonderment in the correct sequence…

‘The Origin of Metamorpho’ written by Bob Haney (who created the character and wrote everything except the JLA story) with art from Ramona Fradon & Charles Paris, introduced glamorous he-man Soldier of Fortune Rex Mason, who worked as a globe-trotting artefact procurer and agent for ruthlessly acquisitive scientific genius/business tycoon Simon Stagg. Mason was obnoxious and insolent but his biggest fault as far as his boss was concerned was that the mercenary loved and was loved by the millionaire’s only daughter Sapphire…

Determined to rid himself of Mason, Stagg dispatched him to retrieve a fantastic artefact dubbed the Orb of Ra from the lost pyramid of Ahk-Ton in Egypt, accompanied only by Java, a previously fossilised Neanderthal corpse Rex had discovered in a swamp and which (whom?) Stagg had restored to full life. Mason planned to take his final fabulous fee and whisk Sapphire away from her controlling father forever…

Utterly faithful to the scientific wizard, Java sabotaged the mission and left Mason to die in the tomb, victim of an ancient, glowing meteor. The man-brute rushed back to his master, carrying the Orb and fully expecting Stagg to honour his promise and give him Sapphire in marriage.

Trapped, knowing his time had come; Mason swallowed a suicide pill as the scorching rays of the star-stone burned through him…

Rex did not die but mutated into a ghastly chemical freak capable of shape-shifting and transforming into any of the elements or compounds that comprised the human body: carbon, hydrogen, oxygen, calcium, iron, cobalt and so many others…

Hungry for vengeance, Mason followed and confronted his betrayers but was overcome by the alien energies of the Orb of Ra. An uneasy détente was declared as Mason accepted Stagg’s desperate offer to cure him …if possible.

The rich man was further horrified when Rex revealed his condition to Sapphire and found she still loved him. Totally unaware of Stagg’s true depths of duplicity, Mason began working for the tycoon as a metahuman problem-solver: Metamorpho, the Element Man.

Brave and the Bold #58 (February-March 1965) revealed more of Stagg’s closeted skeletons when old partner Maxwell Tremayne kidnapped the Element Man and later abducted Sapphire in ‘The Junkyard of Doom!’ The deranged armaments manufacturer was once intimately acquainted with the girl’s mother and never quite got over it…

The tryout comics were an unqualified success and Metamorpho promptly debuted in his own title, cover-dated July-August 1965 just as the wildly tongue-in-cheek “High Camp” craze was catching on in all areas of popular culture; blending ironic vaudevillian kitsch with classic movie premises as theatrical mad scientists and scurrilous spies began to appear everywhere.

‘Attack of the Atomic Avenger’ saw nuclear nut-job Kurt Vornak try to crush Stagg Industries only to be turned into a deadly, planet-busting radioactive super-atom, whilst ‘Terror from the Telstar’ pitted the charismatic cast against Nicholas Balkan, a ruthless criminal boss determined to sabotage America’s Space program.

Mad multi-millionaire T.T. Trumbull used his own daughter Zelda to get to Simon Stagg through his heart (accidentally proving to everyone who knew him that the old goat actually had one) as part of his attempt to seize control of America in ‘Who Stole the U.S.A.?’ but the ambitious would-be despot backed up the scheme with an incredible robot specifically designed to destroy Metamorpho. Happily Rex Mason’s guts and ingenuity proved more effective than the Element Man’s astonishing powers…

America saved, the dysfunctional family headed South of the Border becoming embroiled in ‘The Awesome Escapades of the Abominable Playboy’ as Stagg tried to marry Sapphire off to Latino Lothario Cha Cha Chavez. The wilful girl thought she was just making Mason jealous and had no idea of her dad’s true plans and Stagg senior had no conception of Chavez’s real intentions or connections to the local tin-pot dictator…

With this issue the gloriously stylish Ramona Fradon left the series to be replaced by two artists who strove to emulate her unique manner of drawing with varying degrees of success. Luckily veteran inker Charles Paris stayed on to smooth out the rough edges…

First up was E.C. veteran Joe Orlando whose two issue tenure began with the outrageous doppelganger drama ‘Will the Real Metamorpho Please Stand Up?’ wherein eccentric architect Edifice K. Bulwark tried to convince Rex Mason to lend his abilities to his chemical skyscraper project. When Metamorpho declined Bulwark and Stagg decided to create their own Element Man… with predictably disastrous consequences.

‘Never Bet Against an Element Man!’ (#6 May-June 1966) took the team to the French Riviera as gambling grandee Achille Le Heele snookered Simon Stagg and won “ownership” of Metamorpho. The Creepy Conchon’s ultimate goal necessitated stealing the world’s seven greatest wonders (such as the Taj Mahal and Eiffel Tower) and only the Element Man could make that happen…

Sal Trapani took over the pencilling with #7’s ‘Terror from Fahrenheit 5,000!’ as the acronymic super-spy fad hit hard and Metamorpho was enlisted by the C.I.A. to stop suicidal maniac Otto Von Stuttgart from destroying the entire planet by dropping a nuke into the Earth’s core, whilst costumed villain Doc Dread could only be countered by an undercover Metamorpho becoming ‘Element Man, Public Enemy!’ in a diabolical caper of doom and double-cross…

Metamorpho #9 moved into the realm of classic fantasy when suave and sinister despot El Mantanzas marooned the cast in ‘The Valley That Time Forgot!’ to battle cavemen and antediluvian alien automatons before a new catalysing element was added in ‘The Sinister Snares of Stingaree!’ with the introduction of Urania Blackwell – a secret agent who had somehow been transformed into an Element Girl with all Metamorpho’s incredible abilities. Not only was she dedicated to eradicating evil such as the criminal cabal Cyclops, but Urania was also the perfect paramour for Rex Mason… he even cancelled his wedding to Sapphire to go gang-busting with her…

With a new frisson of sexual chemistry sizzling beneath the surface, ‘They Came From Beyond?’ found the conflicted Element Man battling an apparent alien invasion whilst ‘The Trap of the Test-Tube Terrors!’ saw another attempt to cure Rex Mason of his unwanted powers allow mad scientist Franz Zorb access to Stagg Industry labs long enough to build an army of chemical horrors.

The plot thickened with Zorb’s theft of a Nucleonic Moleculizer, prompting a continuation in #14 wherein Urania was abducted only to triumphantly experience ‘The Return From Limbo’…

Events and stories grew increasingly outlandish and outrageous as the TV superhero craze intensified and ‘Enter the Thunderer!’ (#14, September-October 1967) saw Rex pulled between Sapphire and Urania as the extraterrestrial Neutrog terrorised the planet in preparation for the awesome arrival of his mighty mutant master. The next instalment heralded an ‘Hour of Armageddon!’ as the uniquely menacing Thunderer assumed control of Earth until boy genius Billy Barton assisted the Elemental defenders in defeating the mutant horror.

Trapani inked himself for Metamorpho #16; an homage to H. Rider Haggard’s “She” wherein ‘Jezeba, Queen of Fury!’ changed the Element Man’s life forever. When Sapphire Stagg married playboy Wally Bannister, the heartbroken Element Man undertook a mission to find the lost city of Ma-Phoor. Here he encountered an undying beauty who wanted to conquer the world and just happened to be Sapphire’s exact double.

Moreover the immortal empress of a lost civilisation had once loved an Element Man of her own: a Roman named Algon who had been transformed into a chemical warrior two millennia previously. Believing herself reunited with her lost love Jezeba finally launched her long-delayed attack on the outside world with disastrous, tragic consequences…

The strangely appetising series came to a shuddering and unsatisfactory halt with the next issue as the superhero bubble burst and costumed comic characters suffered their second recession in fifteen years. Metamorpho was one of the first casualties, cancelled just as (or perhaps because) the series was emerging from its quirky comedic shell with the March-April 1968 issue.

‘Last Mile for an Element Man!’, illustrated by Jack Sparling, saw Mason tried and executed for the murder of Wally Bannister, resurrected by Urania Blackwell and set on the trail of true killer Algon. Along the way Mason and Element Girl uncovered a vast, incredible conspiracy and rededicated themselves to defending humanity at all costs. The tale ended on a never-resolved cliffhanger: when Metamorpho was revived a few years later no mention was ever made of these last game-changing issues…

The elemental entertainment doesn’t end here though as this tome somewhat expiates the frustrating denouement with three terrific team-up tales beginning with Brave and the Bold #66 (June-July 1966) ‘Wreck the Renegade Robots’ as a mad scientist usurped control of the Metal Men just as their creator Will Magnus was preoccupied turning Metamorpho back into an ordinary mortal.

Two issues later (B& B #68October-November 1966) the still Chemically Active Crime-buster was battling the Penguin, Joker and Riddler as well as a fearsomely mutated Caped Crusader in the thoroughly bizarre ‘Alias the Bat-Hulk!’ – both tales courtesy of Haney, Mike Sekowsky & Mike Esposito.

Sekowsky also drew the last story in this volume. Justice League of America #42 (February 1966) had the hero join the World’s Greatest Superheroes to defeat a cosmic menace deemed “the Unimaginable”. The grateful champions instantly offered him membership but were surprised when and why ‘Metamorpho Says… No!’ in a classic adventure written by Gardner Fox and inked by Bernard Sachs.

The wonderment finally subsides after a lovely pin-up of the Element Man and his core cast by Fradon and Paris.

Individually enticing, always exciting but oddly frustrating in total this book will delight readers who aren’t too wedded to cloying continuity but simply seek a few moments of casual, fantastic escapism.
© 1965-1967, 2005 DC Comics. All Rights Reserved.

Look-In Film Special: Clash of the Titans


By Mary Carey & Dan Spiegle (ITV Books)
ISBN: 0-900727-87-X

Comic adaptations of major motion pictures aren’t nearly as common these days as they were in the days before video, DVDs, Bluray and movies-on-demand or downloadable entertainment and I, for one, regret the loss. Today the traffic more often goes the other way as comics of all sorts and quality become grist for Hollywood’s insatiable mill…

Once funnybook versions were there to keep the film in the public’s attention before and after the fact; providing publicity pre-release and acting as mementos once the blockbuster had come and gone.

Often the printed article lacked plot accuracy as most adaptations were produced from an original shooting script and directors always change stuff about and edit in post-production (just compare Marvel’s first Star Wars adaptation to the final cinematic version), most of the gorier moments were excised or compressed and of course the whole process required the audience to participate by learning to read…

What they did often offer, however, was a chance for an artist to escape the narrow confines of comicbook genres and really flex their imaginative muscles such as in this extremely impressive – and mostly spot-on – interpretation of the 1981 Ray Harryhausen fantasy classic.

This tie-in interpretation of Clash of the Titans (the film was actually directed by Desmond Davis by the way) is a singular epic experience which displays the masterful artistry of the hugely undervalued Dan Spiegle, released in America by the monolithic Whitman Publishing under their Golden Press imprint. The script was adroitly adapted in America by Mary Carey for an over-sized edition with plenty of spectacular full-page sequences which illustrator Spiegle utilised to superb effect as he detailed the story of the demigod boy-hero Perseus.

The lad was sired by the god Zeus on mortal princess Danaё of Argos, for which her father King Acrisius tried to kill both mother and child by sealing them in a crate and throwing them into the sea. Rescued by Poseidon, they washed up on the shores of Seriphos where the baby grew to be a simple fisherman, unaware of his celestial antecedents. To punish Acrisius Zeus unleashed the Kraken, last of the terrible Titans, to destroy the entire island kingdom of Argos…

The gods are acrimonious and seldom kind. When the son of divine Thetis hunted the winged horses, Zeus transformed him into a monster. Originally promised to beautiful Andromeda, this Calibos was forever after shunned and his mother decreed that if he could not marry the princess of Joppa no man would…

As a result of the gods’ eternal squabbling, young Perseus was unwillingly dispatched to Joppa where he fell for Andromeda, battled Calibos and was manipulated into undertaking a fantastic quest to destroy the Kraken before Thetis could use it to destroy Andromeda and her people forever…

All the incredible characters and creatures are included here: vain gods and marauding monsters, bold heroes, dastardly villains, winged Pegasus, the ghastly Gorgon, the ferryman of Hell; magic weapons, three-headed dogs and annoying mechanical owls all dazzle and delight in this breathtaking magical interpretation which is still readily available – at least in its British edition.

Whilst there might be no commercial necessity for adapted comics anymore, spectacular books like this prove that there should always be a place to see our greatest artists and our favourite filmic fables working in perfect harmony.
© 1981 Metro-Goldwyn Mayer Film Co. All rights reserved.

Y: the Last Man volume 10: Whys and Wherefores


By Brian K Vaughan, Pia Guerra & José Marzán Jr. (Vertigo)
ISBN: 978-1-84576-903-1

Some sense of disappointment is probably unavoidable when an acclaimed and beloved serial finally ends, but at least there’s a sense of accomplishment to savour and if you’re lucky perhaps a hint of more to be said and an avenue for further wonderment…

When every male creature on Earth suddenly dropped dead, only student Yorick Brown and his pet monkey Ampersand survived in a world instantly utterly all-girl. Unexpectedly a crucial natural resource, the wilful lad was escorted across the unmanned American continent to a Californian bio-lab by a government super-spy and a prominent geneticist, but all he could think of was re-uniting with his girlfriend Beth, trapped in Australia when the disaster struck.

With his reluctant companions Agent 355 and Dr. Allison Mann – who were trying to solve the mystery of his continued existence – the romantically determined oaf trekked from Washington DC to California, getting ever closer to his fiancée… or so he thought…

Each of his minders harboured dark secrets: Dr. Mann was crucially connected to the plague and the lethally competent 355 had hidden allegiances to organisations far-more far-reaching than the First Ladies of the remaining American government….

Also out to stake a claim and add to the general tension were renegade Israeli General Alter Tse’Elon and a post-disaster cult called “Daughters of the Amazon” who wanted to make sure that there really were no more men left to mess up the planet. Further complications included Yorick’s sister Hero, who stalked him across the ultra-feminised, ravaged and completely dis-United States and the boy’s own desirability to numerous frustrated and desperate women he encountered en route to Oz…

After four years and incredible adventures Yorick (a so-so scholar but a proficient amateur magician and escapologist) reached Australia only to discover Beth had embarked on her own odyssey to Paris. During the trek Dr. Mann discovered the inconvenient truth: Yorick was only alive because his pet Ampersand (an escaped lab-specimen) was immune and had inoculated his owner via his disgusting habit of chucking crap which Yorick didn’t always avoid. He didn’t keep his mouth closed enough either…

With this book, reprinting issues #55-60 of the award-winning series, comes to a final full-stop in ‘Whys and Wherefores’ wherein the various cast members all rendezvous in Paris. As well as Yorick and 355, his sister  Hero is there, having successfully escorted baby boys born in a hidden Space sciences lab to the City of Lights as well as Yorick’s baby daughter and the determined would-be mother who raped him to conceive her…

Also on scene and hungry for blood is General Tse’Elon with a dwindling squad of Israeli commandoes: rapidly diminishing because of their leader’s increasing instability and her habit of killing anybody who crosses her.

At long last the Last Man is reunited with his long lost true love, only to find that she wasn’t…

Tragically though his actual one-and-only is forever lost to him when Tse’Elon captures him and the babies, leading to a shocking final confrontation…

For the last chapter ‘Alas’ the action switches to Paris sixty years later. Thanks to cloning and gene manipulation the human race is secure and other species are returning too. Men are still rarer than hen’s teeth though, as the women seem to prefer girl babies…

The geriatric Yorick is saviour of humanity, but since he keeps trying to kill himself he has to be locked up and constantly guarded. In a desperate attempt to cure his seeming madness the leaders of the matriarchal new world – which suffers just as much from most of the problems and stupidities of the old – have brought in the best of the Last Man’s seventeen viable clones to talk him round and find out what’s bugging him. However the intervention doesn’t go as planned and the old escapologist has one last trick up his straitjacketed sleeve…

Illustrated by Pia Guerra & José Marzán Jr. these concluding adventures are packed with revelation, closures and disclosures plus some moments of genuine painful tragedy, so keep tissues handy if you’re easily moved.

The last of Y the Last Man is as controversial and challenging as ever it was: perfectly providing an ending to everything; lifting you up, breaking your heart and still leaving the reader hungry for more. And that’ just the way it ought to be…

© 2006, 2007 Brian K Vaughan & Pia Guerra. All Rights Reserved.

Captain America: Hail Hydra


By Jonathan Maberry, Sergio Cariello, Tom Scioli, Phil Winslade, Kyle Hotz & Graham Nolan (Marvel/Panini UK)
ISBN: 978-1-84653-488-1

Everything changed for a little company called Marvel when, in issue #4 of the Avengers, the assembled heroes recovered the body of US Army Private Steve Rogers floating in a block of ice and consequently resurrected World War II hero Captain America. With this act bridging the years to Timely and Atlas Comics (which had in fact begun with the revival of Sub-Mariner in Fantastic Four #4), Marvel instantly acquired a comforting longevity and potential-packed pre-history: lending an enticing sense of mythic continuance to the fledgling company that instantly gave it the same cachet and enduring grandeur of market leader National/DC.

In 2010, after years of conflicting continuity (and with a movie in the offing), Marvel updated those pivotal events and early future-shocked days in the contemporary world with the stunning re-interpretation Captain America: Man Out of Time before repeating the operation with another generational miniseries: this time following the returned Sentinel of Liberty as he fought an extended campaign against a fearsome and undying foe.

Captain America: Hail Hydra! focuses on five crucial skirmishes fought over the Red, White and true Blue hero’s long years of valiant service wherein the he continually clashed with an organisation of insidious evil and astounding ambition,  with each issue illustrated by a different artist in a pastiche of the relevant time.

The action, illustrated Sergio Cariello, begins in 1944 as Captain America and teen partner Bucky helped German anti-Nazi freedom fighter Trude Lohn smash a plot by the baroquely bonkers, certifiably mad Doctor Geist, who had discovered how to reanimate the dead. During the apocalyptic struggle Cap was injected with the unholy serum and although the triumphant trio succeeded in depriving Hitler of an undead army they had no idea of the sinister scientist’s greater scheme, the ancient society he belonged to or what effect his devil drugs would have on America’s greatest warrior…

Tom Scioli pictured the second instalment in tribute to Jack Kirby, wherein more hints into the history of the cult that would become Hydra were interspersed with Cap’s first days as an Avenger following his half-century enforced hibernation. After reuniting with the now geriatric Trude, he and his new comrades clashed with ex-Nazi Baron Strucker and Geist’s unliving army only to be thoroughly overmatched and outmanoeuvred. The deranged doctor seemed more interested in gathering blood samples from Cap and Thor than winning the battle he had instigated…

A few years later the plan becomes clearer when the Sentinel of Liberty, partner in crime-fighting the Falcon, and African Avenger Black Panther were attacked by an army of zombies attempting to steal the fabled Elixir of Life from a hidden Wakandan repository of knowledge called the Grotto of Solomon. Lavishly rendered by Phil Winslade, the spectacular clash was also lightly dusted with further glimpses of the order’s historic attempts to gather arcane knowledge and artefacts pertaining to their mysterious millennial goal…

For a brief period the US government replaced the Star-Spangled Avenger with a less independent agent and Steve Rogers took the identity of “The Captain”. Kyle Hotz delineates an adventure from those turbulent times as the unencumbered hero tackled Geist’s latest monstrosity and worked with Nick Fury of S.H.I.E.L.D. to get one step ahead of Hydra.

After thwarting a terrifying attack on the heart and soul of America Rogers is forced to consider not only what Geist is truly after but also what his devilish serum might have made of Captain America that fateful night in 1944…

Graham Nolan closes the saga in captivating style as Rogers, now Director of the Avengers, and old partner Bucky (the current Captain America) enlist a garrison of guest stars as they home in on Strucker and Geist just as their incredible seven-thousand year scheme comes to a shocking culmination. Even the World’s Mightiest Heroes would be hard-pressed to overcome the incredible beings Hydra has finally birthed…

This book does have a few niggling plot flaws but nothing so flagrant that it disrupts the overall flow of action and delicious flavour of nostalgia; so unless you’re a dedicated, nit-picking devotee the striking art and rollicking rollercoaster thrills and chills should carry the day nicely, providing a solid dose of immortal, enticing entertainment

Fast-paced, full-on spectacle and clever infilling of the established canon makes Captain America: Hail Hydra! a striking saga that should serve to make many fresh fans for Marvel’s eternally evergreen old soldier.

™ and © 2011 Marvel Entertainment LCC and its subsidiaries. All rights reserved. A British edition released by Panini UK Ltd.

Showcase Presents The House of Secrets volume 1


By various (DC Comics)
ISBN: 978-1-84856-054-3

American comicbooks started slowly until the creation of superheroes unleashed a torrent of creative imitation and invented a new genre. Implacably vested in the Second World War, the Overman swept all before him (and very occasional her or it) until the troops came home and the more traditional genres resurfaced and eventually supplanted the Fights ‘n’ Tights crowd.

Although new kids kept up the buying, much of the previous generation also retained their four-colour habit but increasingly sought older themes in the reading matter. The war years altered the psychological landscape of the world and as a more world-weary, cynical young public came to see that all the fighting and dying hadn’t really changed anything, their chosen forms of entertainment (film and prose as well as comics) reflected this. As well as Western, War and Crime comics, celebrity tie-ins, madcap escapist comedy and anthropomorphic funny animal features were immediately resurgent, but gradually another of the cyclical revivals of spiritualism and public fascination with the arcane led to a wave of increasingly impressive, evocative and shocking horror comics.

There had been grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in mystery-man garb and trappings (the Spectre, Mr. Justice, Sgt. Spook, Frankenstein, The Heap, Sargon the Sorcerer, Zatara, Zambini the Miracle Man, Kardak the Mystic, Dr. Fate and dozens of others), but these had been victims of circumstance: the Unknown as a power source for super-heroics. Now the focus shifted to ordinary mortals thrown into a world beyond their ken with the intention of unsettling, not vicariously empowering the reader.

Almost every publisher jumped on the increasingly popular bandwagon, with B & I (which became the magical one-man-band Richard E. Hughes’ American Comics Group) launching the first regularly published horror comic in the Autumn of 1948, although Adventures Into the Unknown was technically pipped by Avon who had released an impressive single issue entitled Eerie in January 1947 before launching a regular series in 1951, by which time Classics Illustrated had already long milked the literary end of the medium with adaptations of the Headless Horseman, Dr. Jekyll and Mr. Hyde (both 1943), The Hunchback of Notre Dame (1944) and Frankenstein (1945) among others.

If we’re keeping score this was also the period in which Joe Simon and Jack Kirby identified another “mature market” gap and invented the Romance comic (Young Romance #1, September 1947) but they too saw the sales potential for spooky material, resulting in the seminal Black Magic (launched in 1950) and boldly obscure psychological drama anthology Strange World of Your Dreams (1952).

The company that would become DC Comics bowed to the inevitable and launched a comparatively straight-laced anthology that nevertheless became one of their longest-running and most influential titles with the December 1951/January 1952 launch of The House of Mystery.

When the hysterical censorship scandal which led to witch-hunting hearings (feel free to type Senate Subcommittee on Juvenile Delinquency, April- June 1954 into your search engine at any time… You can do that because it’s apparently a free country now) was curtailed by the industry adopting a castrating straitjacket of self regulatory rules. Horror titles produced under the aegis of the Comics Code Authority were sanitised and anodyne affairs in terms of Shock and Gore but the appetite for suspense was still high and in 1956 National introduced the sister title House of Secrets which debuted with a November-December cover-date.

Stories were dialled back into marvellously illustrated, rationalistic, fantasy-adventure vehicles which dominated the market until the 1960s when super-heroes (which had started to creep back after Julius Schwartz began the Silver Age of comics by reintroducing the Flash in Showcase #4, 1956) finally overtook them. Green Lantern, Hawkman, the Atom and a slew of other costumed cavorters generated a gaudy global bubble of masked mavens which even forced the dedicated anthology suspense titles to transform into super-character split-books with Martian Manhunter and Dial H for Hero in House of Mystery and Mark Merlin -later Prince Ra-Man – sharing space with Eclipso (see Showcase Presents Eclipso) in House of Secrets.

When the caped crusader craziness peaked and popped, Secrets was one of the first casualties and the title folded with #80, the September-October 1966 issue.

However nothing combats censorship better than falling profits and at the end of the 1960s the Silver Age superhero boom was over, with many titles gone and some of the industry’s most prestigious series circling the drain too…

This real-world Crisis led to the surviving publishers of the field agreeing to loosen their self-imposed restraints against crime and horror comics. Nobody much cared about gangster titles but as the liberalisation coincided with another bump in public interest in all aspects of the Worlds Beyond, the resurrection of scary stories was a foregone conclusion and obvious “no-brainer.” Even ultra-wholesome Archie Comics re-entered the field with their rather tasty line of Red Circle Chillers…

Thus with absolutely no fanfare at all House of Secrets was resurrected with issue #81, cover-dated August-September 1969 – just as big sister The House of Mystery had done a year earlier.

Under a spooky bold banner declaiming “There’s No Escape From… The House of Secrets” writer Mike Friedrich, Jerry Grandenetti & George Roussos introduced a ramshackle, sentient old pile in ‘Don’t Move It!’ after which Bill Draut illustrated the introduction of caretaker Abel (with a guest-shot by his murderous older brother Cain from HoM) in ‘House of Secrets’, after which the portly porter kicked off his storytelling career with the Gerry Conway & Jack Sparling yarn ‘Aaron Philip’s Photo Finish!’, and the inaugural issue was put to bed with a Draut limned ‘Epilogue’…

There are no scripter credits for most of HoS #82 but Draut drew both ‘Welcome to the House of Secrets‘ and the ‘Epilogue’, whilst cinema shocker ‘Realer Than Real’ was illustrated by Werner Roth & Vince Colletta. ‘Sudden Madness’ was a short sci fi saga from the brush of Dick Giordano, ‘The Little Old Winemaker’ (Sparling art) a salutary tale of murder and revenge and ‘The One and Only, Fully-Guaranteed, Super-Permanent, 100%’ – written by Marv Wolfman and realised by Dick Dillin & Neal Adams – a darkly comedic tale of domestic bliss and how to get it…

After Draut & Giordano’s ‘Welcome to the House of Secrets‘ piece superstar Alex Toth made his modern HoS debut with the Wolfman written fantasy ‘The Stuff That Dreams are Made Of’, Mikes Royer & Peppe visualised the sinister love-story of ‘Bigger Than a Breadbox’ and Conway & Draut revived time-honoured gothic menace for a chilling fable ‘The House of Endless Years’.

Conway & Draut maintained the light-hearted bracketing of the stories as #84 began with ‘If I Had but World Enough and Time’ (Wein, Dillin & Peppe), a cautionary tale about too much television, after which the tension grew with Wolfman & Sid Greene’s warning against wagering in ‘Double or Nothing!’ and an utterly manic parable of greed ‘The Unbelievable! The Unexplained!’ (by Steve Skeates, Sparling & Jack Abel), before Wein & Sparling messed with our dreams in ‘If I Should Die before I Wake…

Cain and Abel acrimoniously opened HoS #85 after which Wein & Don Heck disclosed what happens to some ‘People Who Live in Glass Houses…’ whilst art-legend Ralph Reese illustrated Wein’s daftly ironic ‘Reggie Rabbit, Heathcliffe Hog, Archibald Aardvark, J. Benson Babboon and Bertram the Dancing Frog’…

John Costanza contributed a comedy page entitled ‘House of Wacks’ and Conway, Gil Kane & Neal Adams heralded the upcoming age of slick and seductive barbarian fantasy with the gloriously vivid and vital ‘Second Chance’. Issue #86 featured the eerily seductive ‘Strain’ with art by George Tuska, a powerful prose puzzler ‘The Golden Tower of the Sun’ written by Conway with illustrations from Gray Morrow, after which the writer and Bill Draut tugged heartstrings and stunned senses in the moving, moody madness of ‘The Ballad of Little Joe’…

The issue ends with an episode of the peripatetic, post-apocalyptic, ironic occasional series ‘The Day after Doomsday’ courtesy of Wein and Sparling.

The chatty introductions and interludes with Abel were gradually diminishing to make way for longer stories and experimental episodes such as #87’s ‘And in the Darkness… Light’, sub-divided into ‘Death Has Marble Lips!’, a sculptural shocker from Robert Kanigher, Dillin & Giordano; sinister sci fi scenario ‘The Man’ from Wolfman, Ross Andru & Mike Esposito and the excellent weird pulp pastiche ‘The Coming of Ghaglan’ by veteran Raymond Marais & talented newcomer Michael Wm. Kaluta. Much the same was #88’s dread duo ‘The Morning Ghost’ by Wolfman, Dillin & Frank Giacoia and ‘Eyesore!’ by Conway & Draut.

Most of the covers were the magnificent work of Neal Adams but HoS #89 sports a rare and surprisingly effective tonal image by Irv Novick (although attributed here to Gray Morrow): a gothic romance special with period thrillers ‘Where Dead Men Walk!’ which is drawn by Morrow and ‘A Taste of Dark Fire!’ from Conway & Heck. This latter tale debuted Victorian devil-busting duo Father John Christian and Rabbi Samuel Shulman who appeared far too infrequently in succeeding years (see also Showcase Presents the Phantom Stranger volume 2).

Tuska illustrated the uncredited futuristic thriller ‘The Distant Dome’ in #90, whilst Wolfman, Rich Buckler & Adams described the short, sharp lives of ‘The Symbionts’, after which Mike Friedrich & Morrow ended this S-F extravaganza with the perplexing tale of ‘Jedediah!’

There are no writer’s credits for #91 but South American revolutionary rollercoaster ‘The Eagle’s Talon!’ was drawn by Wally Wood; Jack Sparling illustrated the faux-factual feature ‘Realm of the Mystics’, Sam Glanzman produced a potent parable of alienation in ‘Please, Don’t Cry Johnny!’ and Murphy Anderson wrapped up the wonderment with a deadly doppelganger drama ‘There are Two of Me… and One Must Die!’

Issue #92 was one of those rare moments in comics when all the factors are in perfect alignment for a major breakthrough. The twelfth anthology issue of House of Secrets cemented the genre into place as the industry leader. In it writer Len Wein and artist Bernie Wrightson produced a throwaway thriller set at the turn of the 19th century, wherein gentleman scientist Alex Olsen is murdered by his best friend and his body dumped in a swamp. Years later his beloved bride, now the unsuspecting wife of the murderer, is stalked by a shambling, disgusting beast that seems to be composed of mud and muck…

‘Swamp Thing’ was cover-featured and eerily illustrated by Wrightson for HoS #92 (June-July 1971) striking an instant and sustained chord with the buying public. It was the bestselling DC comic of that month and reader response was fervent and persistent. By all accounts the only reason there wasn’t an immediate sequel or spin-off was that the creative team didn’t want to produce one.

Eventually however, bowing to interminable pressure, and with the sensible idea of transplanting the concept to contemporary America, the first issue of Swamp Thing (see Swamp Thing: Dark Genesis) appeared on newsstands in the Spring of 1972. It was an instant hit and an immortal classic.

The remaining pages in that groundbreaking issue aren’t bad either, with Jack Kirby & Mark Evanier scripting the psychodrama ‘After I Die’ for old Prize/Crestwood Comics stable-mate Bill Draut to illustrate, whilst ‘It’s Better to Give…’ by Virgil North provided an early chance for Al Weiss & Tony DeZuniga to strut their superbly engaging artistic stuff. The issue ends with a sudden shocker by Dick Dillin (possibly via Grandenetti?) entitled ‘Trick or Treat’

House of Secrets #93 (August/September 1971) saw the comicbook expand from 32 to 52 pages – as did all DC’s titles for the next couple of years, opening the doors for a magnificent period of new material married to the best of the company’s prodigious archives for an appreciative, impressionable audience.

Jim Aparo made his HoS debut here in the Skeates scripted spook-fest ‘Lonely in Death’ and so did macabre cartoonist Sergio Aragonés in ‘Abel’s Fables’, after which the reprint bonanza began with ‘The Curse of the Cat’s Cradle’ (originally from My Greatest Adventure #85) stupendously depicted by Alex Toth. Jack Abel’s ‘Nightmare’ was followed by golden oldie ‘The Beast From the Box’; courtesy of Nick Cardy and House of Mystery #24, after which Lore (Shoberg) contributed another page of ‘Abel’s Fables’ before the entertainment ended with the chilling ‘Never Kill a Witch’s Son!’ by John Albano & DeZuniga, rounding out the fearsome fun in period style…

Issue #94 began by revealing ‘The Man with My Face’ (art by Sparling) and ‘Hyde… and Go Seek!’ by Wein & DeZuniga, whilst ‘The Day Nobody Died’ (George Roussos, Tales of the Unexpected #9) and ‘Track of the Invisible Beast!’ (Toth from House of Mystery #109) provided vintage voltage before another Aragonés ‘Abel’s Fables’ and ‘A Bottle of Incense… a Whiff of the Past!’ by Francis Bushmaster, Weiss & Wrightson closed proceedings in devilishly high style…

Albano & Heck showed domesticity wasn’t pretty in ‘Creature…‘, everybody got a nasty case of chills in ‘And Thing That Go Bump in the Night!’ (credited to Sparling but probably Tuska & Win Mortimer) before ‘The Last Sorcerer’ (Bernard Baily from House of Mystery #69) and ‘The Phantom of the Flames!’ – a rare DC illustration job for the great Joe Maneely from HoM #71. The dark dramas closed with Jack Oleck and Nestor Redondo’s ‘The Bride of Death’. Issue #95 also included a couple of Lore’s ‘Abel’s Fables’, a Sparling ‘Realm of the Mystics’ and a Wein & Sparling ‘Day after Doomsday’.

‘World for a Witch’ by Oleck & Draut opened the next peril-packed issue, followed by a high-tension, high-tech Toth reprint ‘The Great Dimensional Brain Swap’ (from House of Secrets #48) and Wein, Dillin & Jack Abel’s ‘Be it Ever So Humble…’ whilst Oleck & Wood’s ‘The Monster’ described a different kind of horror before ‘The Indestructible Man’ (by unsung master-draughtsman Bill Ely, and originally seen in Tales of the Unexpected #12) closed the show. Also lurking within this issue was another agonisingly funny Aragonés ‘Abel’s Fables’ contribution…

The penultimate issue in this sparkling collection led with classical creep-show ‘The Curse of Morby Castle’ by Sparling. Skeates & Aparo returned to ‘Divide and Murder’ and Aragonés struck again in ‘Abel’s Fables’. Blasts from the past ‘The Tomb of Ramfis’ (House of Mystery #59, by the fabulous John Prentice) and ‘Dead Man’s Diary’ (drawn by Ralph Mayo for House of Mystery #46) were demarcated by another trenchant Wein & Sparling ‘Day after Doomsday’, before Jose Delbo delineated a manic monster-fest entitled ‘Domain of the Damned’.

The last issue in this first compendium opened with a glorious intro page from Mark Hanerfeld and Kaluta, after which the artist entrancingly illustrated Albano’s tough-as-nails-thriller ‘Born Losers’ and Toth illuminated the ‘Secret Hero of Center City’ (originally seen in House of Mystery #120). After one more Aragonés ‘Abel’s Fables’ Wein, Mikes Roy & Peppe revealed why ‘The Night Train Doesn’t Stop Here anymore!’ and another John Prentice treat was served up in ‘The Fatal Superstition’ (House of Mystery #35) before the great Adolfo Buylla celebrated the end of the affair in grisly fashion with ‘Happy Birthday, Herman!’

These terror-tales captivated the reading public and critics alike when they first appeared and it’s no stretch to posit that they probably saved the company during one of the toughest downturns in comics publishing history. Now their blend of sinister mirth, classic horror scenarios and suspense set-pieces can most familiarly be seen in such children’s series as Goosebumps, Horrible Histories and their many imitators.

If you crave beautifully realised, tastefully splatter-free sagas of tension and imagination, not to mention a huge supply of bad-taste, kid-friendly cartoon chills, book your stay at the House of Secrets as soon as you possibly can…

© 1969, 1970, 1971, 1972, 2008 DC Comics. All Rights Reserved.

Al Williamson Archives volume 1


By Al Williamson with an introduction by Angelo Torres (Flesk)
ISBN: 978-1-933865-29-4

Al Williamson is one of the greatest draughtsmen ever to grace the pages of comicbooks and newspaper comics sections. He was born in 1931 before his family moved from New York City to Bogota Columbia at the height of the Golden Age of syndicated adventure strips.

The lad’s passion for strips – especially Alex Raymond’s Flash Gordon and Jungle Jim – was broadened as he devoured imported and translated US material as well as the best that Europe and Latin America could provide in such anthology magazines as Paquin and Pif Paf. Aged 12 Williamson returned to America and, after finishing school, found work in the industry that had always obsessed him.

In the early 1950s he became a star of E.C. Comics’ science fiction titles, beside kindred spirits Joe Orlando, Wally Wood, Roy G. Krenkel, Frank Frazetta and Angelo Torres, and drew Westerns Kid Colt and Ringo Kid for Atlas/Marvel. During the business’ darkest days he gravitated to newspaper strips, assisting John Prentice on Rip Kirby – another masterpiece originally created by Alex Raymond.

When comicbooks gradually recovered, Williamson drew Flash Gordon for King Comics and worked on mystery tales and westerns for DC whilst drawing such globally distributed newspaper features as Secret Agent Corrigan plus groundbreaking film adaptations of Bladerunner and Star Wars.

His stunning poetic realism, sophisticated compositions and fantastic naturalism graced many varied tales, but in later years he became almost exclusively a star inker over pencillers as varied as John Romita Jr., Larry Stroman, Rick Leonardi, Mark Bright, José Delbo and a host of others on everything from Transformers to Spider-Man 2099, Daredevil to Spider-Girl.

Al Williamson passed away in June 2010.

Flesk Publications is an outfit specialising in art books and the tomes dedicated to the greats of our industry include volumes on sequential narrative and fantasy illustration starring Steve Rude, Mark Shultz, James Bama, Gary Gianni, Franklin Booth, William Stout and Joseph Clement Coll. The guiding light behind the company is devoted and passionate art lover John Fleskes.

This initial oversized (305 x 232mm) 64 page collection of sketches, working drawings, unused and unfinished pages from one of the stellar creators of our art form stars captivating heroines, lusty barbarians, space heroes, beasts, aliens and so many wonderful dinosaurs, but also presents lesser known western scenes, science fiction tech, character sketches, duels, action sequences, nudes and glamour studies, unfinished pages from Xenozoic tales and John Carter of Mars, religious scenes and delicious unseen excerpts from Rip Kirby, as well as a glimpse into Williamson’s creative process.

The beautifully intimate glimpses of a master at work, with full colour reproduction capturing every nuance of Williamsons’ gorgeous pencil strokes, make this a book a vital primer for anybody dreaming of drawing for a living and the stirring lavish material revealed here will enthral and entice every fan of wondrous worlds and fantastic forgotten realms.

© 2010 Al Williamson. All Rights Reserved.

Showcase Presents Justice League of America volume 5


By Mike Friedrich, Len Wein, Dick Dillin & various (DC Comics)
ISBN: 978-0-85768-195-9

After the actual invention of the comicbook superhero – for which read the Action Comics debut of Superman in 1938 – the most significant event in the industry’s progress was the combination of individual sales-points into a group. Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: a number of popular characters could multiply readership by combining forces. Plus, of course, a mob of superheroes is just so much cooler than one (…or one-and-a-half if there’s a sidekick involved…).

And so the Justice Society of America is rightly revered as a true landmark in the development of comicbooks and when Julius Schwartz revived the superhero genre in the late 1950s, the key moment came with the inevitable banding together of the reconfigured mystery men.

That moment came with issue #28 of The Brave and the Bold, a classical adventure title that had recently transformed into a try-out magazine like Showcase. Just before Christmas 1959 the ads began running. “Just Imagine! The mightiest heroes of our time… have banded together as the Justice League of America to stamp out the forces of evil wherever and whenever they appear!”

The rest was history: the JLA captivated the youth of a nation, reinvigorated an industry and even inspired a small family-concern into creating the Fantastic Four, thereby transforming the art-form itself

Following a spectacular rise, TV spin-offs brought international awareness which led to catastrophic overexposure: by 1968 the superhero boom looked to be dying just as its predecessor had at the end of the 1940s. Sales were down generally in the industry and costs were beginning to spiral. More importantly “free” entertainment, in the form of television, was by now ensconced in even the poorest household. If you were a kid in the sixties, think just how many brilliant cartoon shows were created in that decade, when artists like Alex Toth and Doug Wildey worked in West Coast animation studios.

Moreover, comicbook heroes were now appearing on the small screen. Superman, Aquaman, Batman, the Marvel heroes and even the JLA were there every Saturday in your own living room even after the global bubble had burst…

It was a time of great political and social upheaval. Change was everywhere and unrest even reached the corridors of DC. When a number of creators agitated for increased work-benefits the request was not looked upon kindly. Many left the company – not always voluntarily – for other outfits. Some quit the business altogether.

This fifth monochrome volume compellingly reflects the signs of the times as new writers fostered a “new wave” before slowly and safely returning the World’s Greatest Superheroes to the tried and tested Fights ‘n’ Tights arena…

Collecting issues #84-106 (and re-presenting the stirring covers of #85 and 93: giant editions which reprinted issues #10-11and #13 and18, respectively), this tome covers the period when the market changed forever, and comics stopped being a casual, disposable mass-entertainment.

By the end of this volume the publishers had begun the conceptual and commercial transition from a mass-market medium which slavishly followed trends and fashions to become a niche industry producing only what its dedicated fans wanted…

The dramas begin here with Justice League of America #84 (November 1970) and a guest-script from veteran writer Robert Kanigher illustrated by Dick Dillin & Joe Giella. ‘The Devil in Paradise!’ wherein a well-meaning but demented scientist builds his own Eden to escape the world’s increasing savagery before attempting to cleanse the Earth and start civilisation afresh.

With superheroes on the outs the team was severely truncated too. Issue #86 tackled impending global starvation as Mike Friedrich began a run of excellent eco-thrillers with ‘Earth’s Final Hour!’ as businessman Theo Zappa traded away the planet’s plankton (base of our entire food-chain) to a race of aliens with only Superman, Batman, Flash, Aquaman, Atom and Hawkman on hand to thwart him, whilst #87’s ‘Batman… King of the World!’ brought in occasional guest-star Zatanna and the semi-retired Green Lantern to tackle a deadly alien robot raider: a devious and cleverly veiled attack on Big Business and the Vietnam war, most famous these days for introducing a group of alien superheroes mischievously based on Marvels Mighty Avengers…

The human spirit and enduring humanity were highlighted when ancient refugees from the lost city of Mu returned to find us in charge of the planet they had abandoned millennia ago. ‘The Last Survivors of Earth!’ showed that even when superheroes were outmatched by scientifically-instigated global catastrophes, the simple patience, charity and self-confidence of ordinary folks can move mountains and save worlds.

‘The Most Dangerous Dreams of All!’ is one of the oddest tales in JLA history with a thinly disguised Harlan Ellison psychically inserting himself into the consciousness of Superman and Batman to woo the Black Canary with near-fatal repercussions, in a self-indulgent but intriguing examination of the creative process whilst #90’s ‘Plague of the Pale People!’ saw Aquaman’s submerged kingdom of Atlantis conquered by a primitive sub-sea tribe (the Saremites from Flash #109 – for which story check out Showcase Presents the Flash volume 1) using nerve gas negligently dumped in the ocean by the  US military.

In a mordant and powerful parable about lost faith and taking responsibility the JLA were forced to deal with problems much tougher than repelling invaders and locking up bad-guys…

Justice League of America #91 (August 1971) began the hero-heavy first part of the annual JLA/JSA team-up with ‘Earth… the Monster-Maker!’ as the Supermen, Flashes, Green Lanterns, Hawkmen, Atoms and Robins of two separate Realities simultaneously and ineffectually battled an alien boy and his symbiotically-linked dog on two planets a universe apart, until ‘Solomon Grundy… the One and Only!’ gave them a life saving lesson on togetherness and lateral thinking…

Following the cover of reprint giant #93, Neal Adams stepped in to provide additional pencils for the tense mystery ‘Where Strikes Demonfang?’ as ghostly guardian Deadman helped Batman, Aquaman and Green Arrow foil a murder mission by the previously infallible Merlyn and the League of Assassins. The issue ended on a cliffhanger as Flash, Green Lantern and Hawkman were lost in a teleporter accident leaving Batman, Black Canary, Green Arrow and the Atom to fight ‘The Private War of Johnny Dune!’ wherein a disaffected black Vietnam veteran discovered the power and temptation of superpowers. Tragically even the ability to control minds wasn’t enough to change an unjust society two hundred years in the making…

The JLA returned to large-scale cosmic drama with issue #96 as Superman located the lost Leaguers on the distant yet familiar world of Rann (at least if you’ve read Showcase Presents Adam Strange volume 1) battling a planet-killing energy vampire in ‘The Coming of… Starbreaker!’

Their hard-won triumph only brought Earth to the attention of the extinction-event-level villain, leading to #97’s ‘The Day the Earth Screams!’ – a 37-page epic incorporating and recapitulating the team’s origin from #9 – resulting in a positively charged team, aided by Golden Age magician Sargon the Sorcerer, finally crushing the Stellar Leech in the climactic ‘No More Tomorrows!’

Environment-in-extremis was once more the theme in #99’s ‘Seeds of Destruction!’ as two alien Johnny Appleseeds began reseeding Earth with plants irrespective of whether or not humans want – or can survive – their monstrous crop…

Justice League of America #100 (August 1972) heralded the move away from relevancy and hot button social topics and a return to full-on Costumed melodramas beginning with a colossal three way team-up featuring almost every hero in the then-DC pantheon.

Beginning as part of the annual JLA/JSA summer blockbuster ‘The Unknown Soldier of Victory!’ featured the debut of Len Wein as scripter as the assembled champions of two Earths began a monumental hunt through time to retrieve forgotten heroes the Seven Soldiers of Victory; not simply out of common decency but because the vanished vigilantes held the answer to defeating a criminal mastermind literally holding the world of Earth-2 to ransom.

The quest continued in ‘The Hand that Shook the World!’ before ending in one adventurer’s gallant final sacrifice in #102’s ‘And One of Us Must Die!’ (with additional inking from Dick Giordano).

Returned to their own planet the JLA teamed up with and then inducted one of the few mystery men who hadn’t accompanied them to Earth-2 in ‘A Stranger Walks Among Us!’ (Wein, Dillin & Giordano) as the cross-genre horror-hero Phantom Stranger foiled a plot to sorcerously slaughter six Leaguers during the annual Halloween carnival in Rutland, Vermont, after which Green Lantern’s arch-enemy Hector Hammond orchestrated an attack on his old foe by setting an unstoppable monster loose on the League in ‘The Shaggy Man Will Get You if You Don’t Watch Out!’

The “More-the-Merrier” recruitment drive continued in #105 as the Elongated Man signed up to save the day against marauding, malignant putty-men in ‘Specter in the Shadows!’, anonymously aided by a miraculously resurrected robotic Red Tornado who joined up in #106, unaware that he had been reprogrammed into becoming a ‘Wolf in the Fold!’ which neatly concludes this delightful fifth volume of extraordinary exploits.

The Justice League of America has become a keystone of American comics and these tales are still among the most thought-provoking, controversial and purely entertaining episodes in their half-century history.

Just Imagine…

© 1968-1972, 2011 DC Comics. All Rights Reserved.

Blue Beetle: Black and Blue


By Matthew Sturges, Will Pfeifer, Mike Norton, David Baldeón, Carlo Barberi & various (DC Comics)
ISBN: 978-1-85768-016-7

At the height of the Infinite Crisis El Paso teenager Jaime Reyes found a strange bug-shaped blue jewel. That night it attached itself to his spine, transforming him into a bizarre insectoid warrior. He was promptly swept up in the universe-rending chaos, aiding Batman and other heroes in a space battle. He was lost for a year…

Finally returned home, he revealed his secret to his family and tried to do some good in El Paso but had to rapidly adjust to some big changes. His best bud Paco had joined a gang of super-powered freaks, the local crime mastermind was the foster-mom of his other best bud Brenda and a really scary military dude named Peacemaker started hanging around, claiming the thing in Jaime’s back was malfunctioning alien tech not life-affirming Egyptian magic…

The Scarabs were designed to pave the way for a full invasion but fortunately the one attached to Jaime had been damaged over the centuries it was buried here and wasn’t working properly. With a little help from his friends and the newly rebellious gem itself Jaime thwarted the rapacious and infinitely patient invaders of The Reach and continued his unlikely mission as protector of El Paso and superhero in training.

The Hispanic Blue Beetle pluckily battled on as a back-up feature in Booster Gold and as a Teen Titan and this final volume (or perhaps not, since rumours of a Blue Beetle TV show still abound…) collects the previously-uncollected issues #27, 28, 35 and 36 of his own comicbook plus the Booster Gold back-ups from volume 2, issues #21-25 and 28-29 for your undoubted approval, courtesy of writers Matthew Sturges and Will Pfeifer and artist Mike Norton, David Baldeón, Carlo Barberi, Steve Bird, Jacob Eguren, Norm Rapmund & Sandra Hope.   J. Torres & Freddie Williams Jr. and battles one of the DC Universe’s gravest menaces in the startlingly powerful change of pace tale ‘Total Eclipso: the Heart’ by Rogers & Albuquerque.

The wonderment commences with ‘Black Magic Woman’ as Jaime and new girlfriend Traci Thirteen stumble onto an out-of-control supernatural vengeance plot instigated by a trio of slacker teens that looks likely to rip El Paso apart. Good thing then that our hero’s significant other is one of the most powerful witches on Earth…

Following that is a superb little yarn of generational evil, forgiveness and redemption guest-starring original Blue Beetle Dan Garrett which perfectly illustrates how much the kid hero had grown in the monstrous parable of ‘Brutus’, after which the continuity jumps to issue #35 (and if you’re a chronology-fiend here’s where Blue Beetle: Boundaries should go, so if you need to, read that before continuing…).

The solo comicbook concluded in a tense, life-changing two-parter ‘Only Change Endures’ which opened with a horde of the second Blue Beetle’s old foes attacking El Paso only to be soundly thrashed by his youthful successor. During the fray Jaime realised something was severely amiss with his scarab: it was becoming increasingly bloodthirsty and constantly urged him to use deadly force options from its vast weapons array…

At school romance was in the air, but when a battalion of other scarab-powered Blue Beetles calling themselves the “Khaji-Da Revolutionary Army” the situation went from hearts and flowers to def-con four …

Apparently when Jaime defeated the all-conquering alien Reach (Blue Beetle: Reach for the Stars) he inadvertently started a dissident movement amongst the interlinked insectoid warriors. Now they want Jaime to lead them in a bloody war of liberation across the galaxies and although the human was appalled by the thought his rebellious scarab was overwhelmingly in favour…

Of course it all ends in a devastating blockbuster battle, but before Jaime can regain control of his symbiotic scarab one of his closest friends pays the ultimate price and life just isn’t so much fun anymore…

After a brief sojourn in funnybook limbo Blue Beetle returned as a supporting strip in Booster Gold and those tales follow here, starting with a reintroduction and recap in ‘The Golden Child’ – part one of the thee-chapter ‘Armour-Plated’ wherein Jaime tackled a succession of robots with daddy-issues, resulting in excessive carnage and destruction in ‘Silver Spoon’ before ‘Thoroughly Modern Maria’ ended the drama on a cliffhanger when future villain Black Beetle turned up to instigate a centuries-long vendetta in the two-part ‘Black and Blue’ by attempting to murder the entire Reyes family…

The saga reached a climactic conclusion when old tutor Peacemaker helped heal the madly malfunctioning scarab in ‘The Beginning of the End’ after which a mission to the ancient Reach pyramid set everything to rights (for the moment at least) in the spectacular ‘The End of the End’.

Although long-gone as a comicbook series the latest incarnation of the undying Blue Beetle brand still survives and thrives in trade paperback collections where you can – and must – experience the frantic, fun, thrill-packed and startlingly moving exploits of a truly ordinary teenager catapulted into the terrifying world of high-level super-heroics.

Hopefully with the TV series apparently completed and awaiting scheduling, a new comicbook series can’t be too far away, so what better time can there be to finally tune in and catch up with all of these addictive super-teen triumphs?

© 2008, 2009 DC Comics. All Rights Reserved.

Jack of Fables volume 4: Americana


By Bill Willingham, Matthew Sturges, Russ Braun, Tony Akins, Andrew Pepoy, & Steve Leialoha (Vertigo)
ISBN: 978-1-84856-050-5

Just so you know, Fables are fairytale, storybook and mythical beings hidden on our mundane Earth since their various magical realms fell to a sinister monstrous Adversary. Arriving hundreds of years ago (and still coming) the fantastic refugees hid their true natures from humanity and built isolated enclaves where their immortality and utter strangeness could not endanger the life of uneasy luxury they buried themselves within. Many of these elusive eternals wander the human world, but always under strict and draconian mandate to never get noticed.

In Fables: Homelands the utterly self-absorbed and absolutely amoral Jack of the Tales (basis for such legends as Beanstalk, Giant-killer, Frost, Be Nimble and many more) broke all the rules – because that’s his nature – by stealing Fabletown cash and moving to Hollywood. Once there he set up as a movie producer, created the most popular fantasy film triptych of all time.

A key tenet of the series is that the more “mundies” (that’s mortals like you and me) think about a fable character, the stronger that actual character becomes. Books, TV, songs, all feed their vitality. So when the movies based on Jack’s life ultra-charged him they also brought him much unwelcome attention. The avaricious rat-bag coined vast amounts of filthy lucre in the process, but it all led the Fabletown authorities straight to him.

In Jack of Fables: The (Nearly) Great Escape our irreverent faux-hero was brought to task by the Fables Police, exiled from Hollywood and ordered to disappear, with only a suitcase full of cash to tide him over. He was also banished from all Fable properties and domains. Alone and unprotected he was soon captured by The Golden Bough, a clandestine organisation that had been hunting Fables for centuries.

Jack escaped during a mass break-out of forgotten, adulterated and abridged Fables, all fleeing from a particularly horrific fate – metaphysical and contextual neutering.

He is presently on the run from those selfsame forces (in the distractingly vivacious shape of the Page Sisters, dedicated hunters of everything Fable-ulous) and constantly seeking to restore his cash-flow as this fourth volume – collecting issues #17-21 of the monthly Vertigo comic – commences with first chapter of the eponymous ‘Americana’ as Jack reviews his simple life goals – to be the richest, most powerful and best-looking Fable in the universe – and have lots of really hot sex…

‘On Eggshells’ opens with Jack, Gary, the Pathetic Fallacy and cynical sidekick Native American Raven hiding out in a cheap motel as Hillary Page, with diminished giant Paul Bunyan and Babe (a blue ox with a remarkable imagination), zeroes in on the fugitives.

Things pick up however when Jack reassembles the shell-shocked Humpty Dumpty who has the location of a monolithic treasure drawn on fractured exterior. Such a shame a few fragments are missing, or the daring band of brothers could go directly to the mythic Fable-realm of Americana and plunder the Lost City of Cibola…

As it is, the treasure-seekers have to hop a freight-train in time-honoured legendary manner, but ghostly iron horses are few and far between, so it’s no real surprise that they catch the same one as Hillary and Company…

‘Mind the Zombies’ follows the uneasy allies’ circuitous route via steamboat to the perfectly average, undead-infested picture-perfect little town of Idyll where they meet the utterly sinister Librarian of Americana. His name is Burner, but he considers it more of a job-description…

Narrowly escaping with their legendary, literary lives Jack, Hillary and the rest resume their peripatetic journey to Cibola, unaware that Burner has set the indefatigable Leatherstocking Nathaniel “Natty” Bumppo (that’s Hawkeye to you folks) on their rapidly scampering tails…

‘On the Road’ details the inevitable clash with literature’s greatest tracker and subsequent narrow escape into more trouble amidst the Ganglands of hard-boiled crime fiction. From their it’s an epic trek to the Great White North, mythical New York City and Broadway, Witch-haunted Puritan New England, the Antebellum South and the “Injun” infested Wild West, before finally reaching their ultimate goal in ‘Goldrush’ wherein Jack achieves all his ambitions, fiscal and carnal…

It’s not long before the boom is once more lowered on the obnoxious sap and Americana concludes on a chilling cliffhanger as the Bookburner vacates the United States of Fiction, intending to eradicate all the Fables still interned at the Golden Bough…

However there’s yet one more treat for fans as the metaphysical, engagingly peculiar and trouble-attracting Pathetic Fallacy takes centre-stage for ‘Gary Does Denmark’ wherein the affable, nigh-omnipotent sad-sack recounts his history with Shakespeare’s greatest work, ably hampered by our regular cast and with Jack’s evil prototype Wicked John standing in for the named star of our show…

Written by Bill Willingham & Matthew Sturges, illustrated by Russ Braun, Tony Akins, Andrew Pepoy & Steve Leialoha this tome sees the series develop into a uniquely whimsical and absurdist meta-fictional delight that no fan of reading, high art or low comedy can afford to miss…

This imaginative and breathtakingly bold rollercoaster ride of flamboyant fantasy and snappy street-smarts is a supremely saucy, self-referential, darkly, funny fairytale for adults concocted with much more sly cynical humour and sex than your average funnybook – so po-faced moralistas and societal stickybeaks be warned!

Every enchanting volume should be compulsory reading for jaded imagineers everywhere – and in some as yet unreachable realm they actually are…

© 2007, 2008 Bill Willingham and DC Comics. All Rights Reserved.