Avengers Marvel Masterworks volume 12


By Steve Englehart, Bob Brown, Sal Buscema, Don Heck & various (Marvel)
ISBN: 978-0-7851-5879-0 (HB)

One of the most momentous events in comics (and now, film) history came in the middle of 1963 when a disparate gang of heroic individuals banded together to combat an apparently out of control Incredible Hulk.

The Avengers combined most of the company’s fledgling superhero line in one bright, shiny and highly commercial package. Over the intervening decades the roster has unceasingly changed, and now almost every character in the Marvel multiverse has at some time numbered amongst their colourful ranks…

The everchanging roster proved that putting all one’s star eggs in a single basket can pay off big-time. Even when all Marvel Royalty such as Thor, Captain America and Iron Man are absent, there’s no detriment: it merely allows the team’s lesser lights to shine more brightly.

Of course, the founding stars are never away for too long due to a rotating, open door policy ensuring most issues include somebody’s fave-rave.

After instigators Stan Lee & Jack Kirby moved on, the team prospered under the guidance of Roy Thomas who grew into one of the industry’s most impressive writers, guiding the World’s Mightiest Heroes through a range of adventures ranging from sublimely poetic to staggeringly epic. He then handed over the scripting to a young writer who carried the team to even greater heights…

This stunning hardcover compilation – also available in eBook iterations – assembles Avengers #112-119, plus crucial crossover episodes from Defenders #8-11: collectively covering June 1973 to January 1974 and celebrating the beginning of an era of cosmic catastrophe and cataclysmically captivating creative cross-pollination…

This bombastic tome commences with Avengers #112 in ‘The Lion God Lives!’ (illustrated by Don Heck & Frank Bolle) wherein a rival African deity returns to destroy the human avatar of the Panther God. As the Black Panther and his valiant comrades tackle that threat, in the wings an erstwhile ally and enemy and his exotic paramour made their own plans for the team…)

Unreasoning prejudice informed #113’s ‘Your Young Men Shall Slay Visions!’ (Bob Brown & Bolle) as a horde of fundamentalist bigots – offended by the “unnatural” love between Wanda, the mutant Scarlet Witch and the Vision – turn themselves into human bombs to destroy the sinful, unholy couple. Soon after, ‘Night of the Swordsman’ in #114 (Brown & Esposito) formally introduces the reformed swashbuckler and his enigmatic psychic martial artist paramour Mantis to the team… just in time to thwart the Lion God’s latest scheme.

In 1973 wunderkind scripter Steve Englehart (who provides a context-enhancing Introduction in this collected volume) was writing both Avengers and Defenders (as well as Doctor Strange, the Hulk and Luke Cage, Hero for Hire) and, yearning for the days of DC’s summer blockbuster annual events, decided to attempt his own massive multi-player epic.

Bravely given the editorial go-ahead at a time when deadline crunches regularly interrupted ongoing storylines, the author and his regular pencillers Sal Buscema and Bob Brown laid their plans…

Threads had been planted as early as Defenders #4 with Englehart carefully putting players in place for a hugely ambitious cross-over experiment: one that would turn the comics industry on its head.

For kids – of any and all ages – there is a simply primal fascination with brute strength and feeling dangerous, which surely goes some way towards explaining the perennial interest in angry tough guys who break stuff and as best exemplified by Prince Namor, the Sub-Mariner and the Incredible Hulk. When you add the mystery and magic of Doctor Strange the recipe for thrills, spills and chills becomes simply irresistible…

Last of the big star-name conglomerate super-groups, the Defenders would eventually number amongst its membership almost every hero – and some few villains – in the Marvel Universe. No surprise there then since the initial line was composed of the company’s major league bad-boys: misunderstood, outcast and often actually dangerous to know. For Marvel in the 1970s, the outsider super-group must have seemed a conceptual inevitability – once they’d finally published it.

Apart from Spider-Man and Daredevil, all their heroes regularly teamed up in various mob-handed assemblages, and in the wake of the Defenders’ success even more super-teams featuring pre-existing characters would be packaged: The Champions, Invaders, New Warriors, Inhumans, Guardians of the Galaxy and so on… but never again with so many Very Big Guns…

The genesis of the team in fact derived from their status as publicly distrusted “villains”, and they never achieved the “in-continuity” fame or acceptance of other teams, but that simply seemed to leave the creators open to taking a few chances and playing the occasional narrative wild card.

After earthly madwoman Barbara Norris was cursed by amoral Asgardian Amora the Enchantress, the human was transformed into an incarnation of old Avengers enemy Valkyrie. The denouement of the tale also left part-time Avenger and Defender the Black Knight an ensorcelled, immobile stone statue. As Strange and Co. searched for a cure, aided by the Silver Surfer and tempestuous Hawkeye (another ex-Assembler looking to forge a solo career), they all fell into a subtle scheme orchestrated by two of the greatest forces of evil in all creation….

The classic confrontation finally commenced in Avengers #115 with lead story ‘Below Us the Battle!’ (Brown & Esposito) wherein the still-understaffed heroes travel to England and the castle of the Black Knight, only to encounter mystic resistance, a troglodytic race of scavengers and a comrade long missing…

The issue also contained a brief prologue at the end. ‘Alliance Most Foul!’ reveals other-dimensional Dark Lord Dormammu and Asgardian god of Evil Loki allying to secure an ultimate weapon which will give them ultimate victory against all their foes. This despotic duo plan a false flag operation to deceive the Defenders into securing the six component parts: surreptitiously “revealing” that the reconstructed Evil Eye can de-petrify and restore the Black Knight – a plan that opens with a similar prologue at the end of Defenders #8…

‘Deception’ (Englehart, Sal Buscema & Esposito) is the first chapter in ‘The Avengers/Defenders Clash’, disclosing how a mystic SOS from the spirit of the Black Knight is intercepted by the twin gods of evil, leading directly to ‘Betrayal!’ in Avengers #116, wherein the World’s Mightiest Heroes, hunting for their missing comrade, “discover” their oldest enemies Hulk and Sub-Mariner may have turned Black Knight to stone…

This and third chapter ‘Silver Surfer Vs. the Vision and the Scarlet Witch’ see the rival teams split up: one to gather the scattered sections of the Eye and the other to stop them at all costs…

Defenders #9 (with Sal Buscema & Frank McLaughlin art) begins with tense recap ‘Divide …and Conquer’ before ‘The Invincible Iron Man Vs. Hawkeye the Archer’ and ‘Dr. Strange Vs. the Black Panther and Mantis’ sheds more suspicion and doubt on the vile villains’ subtle master-plan…

In Avengers #117, ‘Holocaust’, ‘Swordsman Vs. the Valkyrie’ and crucial turning point ‘Captain America Vs. Sub-Mariner’ (all illustrated by Brown & Esposito) lead to the penultimate duel in Defenders #10 (Sal Buscema & Bolle) in ‘Breakthrough! The Incredible Hulk Vs. Thor’ and the inevitable joining together of the warring camps in ‘United We Stand!’. Tragically, understanding comes too late as Dormammu seizes the reconstructed Evil Eye and uses its power to merge his entire dimensional realm with Earth’s.

Avengers #118 delivers the cathartic, climactic conclusion in ‘To the Death’ (Brown, Esposito & Frank Giacoia) wherein all the heroes of the Marvel Universe resist demonic invasion on hideously mutated home soil whilst Avengers and Defenders plunge deep into the Dark Dimension itself to end forever the threat of the evil gods (well, for the moment, at least…).

With the overwhelming cosmic threat quelled, the victorious Defenders attempt to use the Eye to cure their petrified comrade, only to discover that his spirit has found a new home in the time of the Crusades.

In #11’s ‘A Dark and Stormy Knight’ (Sal B & Bolle), the group battle 12th century black magic, fail to retrieve the Knight and acrimoniously go their separate ways – as did overworked scripter Englehart, who dropped the “non-team” to concentrate on “The World’s Greatest Super-Heroes”…

Those never-ending struggles resume and the adventuring pauses after a delightfully traditional spooky Halloween tale as the Avengers – warned by clairvoyant vision from enigmatic Mantis – head once more to Rutland, Vermont for the ‘Night of the Collector’ (#119, by Brown & Heck): encountering old friends, a dastardly and determined foe, blistering action, staggering suspense and blistering battle…

As if extra enticements be needed, also included in this compendium are pages and pin-ups from company fanzine F.O.O.M. (#5, 6, 7: Mantis by John Byrne & Duffy Vohland, Jarvis by Marie Severin and a bombastic team shot by John and Sal Buscema), plus house ads for Avengers #116, previous collection covers from Carlos Pacheco, Jesus Merino & Ang Tsang, John Romita & Richard Isanove and original art pages by Brown & Esposito and #119’s Romita cover.

Roy Thomas and Steve Englehart were at the forefront of Marvel’s second generation of story-makers; brilliantly building on and consolidating the compelling creations of Stan Lee, Jack Kirby and Steve Ditko while spearheading and constructing a logical, fully functioning wonder-machine of places and events that so many others were inspired by and could add to.

These terrific tales are perfect examples of superhero sagas done just right and also a pivotal step transforming the little company into today’s multinational corporate colossus. Best of all, Englehart’s forthcoming concoctions would turn the Marvel Universe on its head and pave the way for a new acme of cosmic adventure…
© 1973, 1974, 2018 Marvel Characters, Inc. All rights reserved.

E.C. Segar’s Popeye volume 6: “Me Li’l Swee’ Pea”


By Elzie Crisler Segar, with Doc Winner (Fantagraphics Books)
ISBN: 978-1-60699-483-2 (HB)

Elzie Crisler Segar was born in Chester, Illinois on 8th December 1894. His father was a general handyman, and the boy’s early life was filled with the kinds of solid, dependable blue-collar jobs that typified his generation of cartoonists. The lad worked as a decorator and house-painter and also played drums; accompanying vaudeville acts at the local theatre.

When the town got a movie-house, he played for the silent films, absorbing all the staging, timing and narrative tricks from keen observation of the screen. Those lessons would become his greatest assets as a cartoonist. It was while working as the film projectionist, at age 18, that he decided to become a cartoonist and tell his own stories.

Like so many others in those hard times, he studied art via mail, in this case W.L. Evans’ cartooning correspondence course out of Cleveland, Ohio, before gravitating to Chicago where he was “discovered” by Richard F. Outcault – regarded by most in the know today as the inventor of modern newspaper comic strips with The Yellow Kid and, later, Buster Brown.

The celebrated cartoonist introduced Segar around at the prestigious Chicago Herald. Still wet behind the ears, the kid’s first strip, Charley Chaplin’s Comedy Capers, debuted on 12th March 1916.

In 1918 he married Myrtle Johnson and moved to William Randolph Hearst’s Chicago Evening American to create Looping the Loop, but Managing Editor William Curley saw a big future for Segar and packed the newlyweds off to New York, HQ of the mighty King Features Syndicate.

Within a year Segar was producing Thimble Theatre, which launched December 19th 1919 in the New York Journal. It was a pastiche of movie-inspired features like Hairbreadth Harry and Midget Movies, with a repertory of stock players to act out comedies, melodramas, comedies, crime-stories, chases and especially comedies for vast daily audiences.

The core cartoon cast included parental pillars Nana and Cole Oyl; their lanky, highly-strung daughter Olive, diminutive-but-pushy son Castor and Olive’s plain and simple occasional boyfriend Horace Hamgravy (later known as just Ham Gravy).

In 1924, Segar created a second daily strip. The 5:15 was a surreal domestic comedy featuring weedy commuter and would-be inventor John Sappo and his formidable wife Myrtle (surely, no relation?) which endured – in one form or another – as a topper/footer-feature accompanying the main Sunday page throughout the author’s entire career and even surviving his untimely death, to eventually become the trainee-playground of Popeye’s second great stylist Bud Sagendorf.

A born storyteller, Segar had, from the start, an advantage even his beloved cinema couldn’t match: a brilliant ear for dialogue and accent which boomed out from his admittedly average adventure plots, adding lustre and sheer sparkle to stories and gags he always felt he hadn’t drawn well enough. After a decade or so – and just as cinema caught up with the invention of “talkies” – he finally discovered a character whose unique sound and individual vocalisations blended with a fantastic, enthralling nature to create a literal superstar.

Popeye the sailor, brusque, incoherent, plug-ugly and stingingly sarcastic, lurched on stage midway through the protracted continuity ‘Dice Island’, (on January 17th 1929: see E.C. Segar’s Popeye volume 1: “I Yam What I Yam!” and many happy returns sailor!). Once his part was played out, he simply refused to leave…

Within a year he was a regular and, as the strip’s circulation skyrocketed, gradually took his place as the star. The strip title was changed to reflect the fact and most of the tired old gang – except Olive – were consigned to oblivion …

The Old Salt clearly inspired his creator. The near-decade of thrilling mystery-comedies he crafted and the madcap and/or macabre new characters with which he furiously littered the strips revolutionised the industry, laid the groundwork for the entire superhero genre (sadly, usually without the leavening underpinnings of his wryly self-aware humour) and utterly captivated the whole wide world.

These superb oversized (375 x 268 mm) hardback collections are the ideal way of discovering or rediscovering Segar’s magical tales, and this sixth and final mammoth compendium augments the fun with another insightful introductory essay from Richard Marschall exploring ‘The Continuity Style of E. C. Segar: Between “Meanwhile” & “To Be Continued” and closes with an absorbing end-piece essay describing the globalisation of the character in ‘Licensing and Merchandising Move to Center Stage of the Thimble Theatre: Popeye Fisks his way into American Culture plus a 1930 magazine feature graphically revealing the Sailor Man’s natal origins and boyhood in ‘Blow Me Down! Popeye Born at Age of 2, But Orphink from Start’ scripted by unknown King Features writers but gloriously and copiously illustrated by Segar himself.

As always, the black-&-white Daily continuities are presented separately to the full-colour Sundays, and the monochrome mirth and mayhem – covering December 14th 1936 to August 29th 1938 12th – begins with all-new adventure ‘Mystery Melody’, wherein Popeye’s shamefully disreputable dad Poopdeck Pappy is haunted and hunted by the sinister Sea Hag. Her ghastly Magic Flute is employed to irresistibly lure the old goat back into the clutches of the woman he loved and abandoned years ago…

The tension and drama mounts in second chapter ‘Tea and Hamburgers’, when the Hag approaches another old flame – J. Wellington Wimpy – and uses the reprobate’s insatiable lust (for food) to help capture Poopdeck. The plan works, but not quite as the sinister sorceress intended…

In ‘Bolo vs Everyone!’ events escalate completely beyond control as the Hag’s primordial man-monster attacks the crew and our grizzled mariner ends the fight in his own inimitable manner, whilst mystic marvel Eugene the Jeep (a fantastic 4th dimensional beast with incredible powers) uses his uncanny gifts to – temporarily at least – settle the Sea Hag’s hash…

A decided change of pace began with the next storyline. ‘A Sock for Susan’s Sake’ showcases Popeye’s big heart and sentimental nature as he takes a destitute and starving waif under his wing: buying her clothes, breaking her out of jail and going on the run with her. However, his kind-hearted deeds arouse deep suspicions about his motives from friends and strangers alike…

It’s a tribute to Segar’s skills that the storyline perfectly balances social commentary and pathos with plenty of action (that sock in question is not footwear) and non-stop slapstick comedy. Their peregrinations again land Susan and the Old Salt in jail for vagrancy, but the wonderfully sympathetic and easily amused Judge Penny really makes the prosecution work hilariously hard for a conviction in ‘Order in the Court!’…

Naturally, jealous Olive gets completely the wrong idea and uses the Jeep to track down her straying beau in ‘Who is That Girl?’, leading to the discovery of the ingénue’s origins and the restoration of her stolen fortune – a case calling for the return of ace detective and former strip star Castor Oyl…

The grateful child and her father burden Popeye with a huge reward, but as he has his own adequate savings at home he gives it all – with some unexpected difficulty – away to “Widdies and Orphinks”…

In the next sequence, the Sailor Man has reason to regret that generosity as, on returning to his house, he finds his hard-earned “Ten Thousing dollars” savings have been stolen…

Most annoyingly, he knows Poopdeck has taken it but the old goat won’t admit it, even though he has a new diamond engagement ring which he uses to bribe various loose young (and not so young) women into going out gallivanting with him and sowing ‘Wild Oats’…

When Popeye first appeared, he was a rough, rude, crude and shocking anti-hero. The first Superman of comics was not a comfortable paragon to idolise but a barely human brute who thought with his fists and didn’t respect authority. Uneducated, opinionated, short-tempered, fickle (whenever hot tomatoes batted their eyelashes – or other movable bits thereabouts – at him), a gambler and troublemaker, he wasn’t welcome in polite society…and he wouldn’t want to be.

He was soon exposed as the ultimate working-class hero: raw and rough-hewn, practical, but with an innate and unshakable sense of what’s fair and what’s not, a joker who wanted kids to be themselves – but not necessarily “good” – and somebody who took no guff from anyone.

As his popularity grew, he mellowed somewhat. He was still always ready to defend the weak and had absolutely no pretensions or aspirations to rise above his fellows. He was and will always be “the best of us”… but the shocking sense of unpredictability, danger and comedic anarchy he initially provided was sorely missed. So, in 1936 Segar brought it all back again in the form of Popeye’s 99-year old unrepentantly reprobate dad…

The elder mariner was a rough, hard-bitten, grumpy brute quite prepared and even happy to cheat, steal or smack a woman around if she stepped out of line, and once the old billy goat (whose shady past possibly concealed an occasional bit of piracy) was firmly established, Segar set Popeye and Olive the Herculean and unfailingly funny task of civilising the geriatric sod…

They return to their odious chore here as Pappy’s wild carousing, fighting and womanising grow ever more embarrassing and lead to the cops trying – and repeatedly failing – to jail the senior seaman.

Poopdeck finally goes too far and pushes one of his fancy woman fiancées into the river. At last brought to trial, he pleads ‘Extenuvatin’ Circumsnances’…

The final full Segar saga began on 15th November 1937 as ‘The Valley of the Goons (An Adventure)’ sees Popeye and Wimpy drugged and shanghaied. Even though he could fight his way back home, Popeye agrees to stay on for the voyage since he needs money to pay lawyers appealing Pappy’s prison sentence. He quickly changes tack, however, when he discovers the valuable cargo they’re hunting is Goon skins!

The Cap’n and his scurvy crew are planning to slaughter the hapless hulking exotic primitives for a few measly dollars…

After brutally driving off the murderous thugs, Popeye – and the shirking Wimpy – are marooned on the Goons’ isolated island…

The barbaric land holds a few surprises: most notably the fact that the natives are ruled over by Popeye’s dour old pal King Blozo (formerly of Nazilia) who, with his imbecilic retainer Oscar, is calling all the shots. It’s a happy coincidence, as Wimpy’s eternal hunger and relentless mooching have won him a death sentence and he’s in imminent danger of being hanged…

All this time Olive, guided by the mystical tracking gifts of the Jeep, has been sailing the seven seas in search of her man and she beaches her boat just as Popeye begins to get the situation under control. In doing so he unfairly earns the chagrin of the island’s unseen but highly voluble sea monster George…

Shock follows shock as the eerie-voiced unseen creature is revealed as the horrendous Sea Hag who re-exerts her uncanny hold (some illusions but mostly the promise of unlimited hamburgers) upon Wimpy and tries to make him the ‘Bride of George’…

In the middle of this tale Segar fell seriously ill with Leukaemia and his assistant Doc Winner assumed responsibility for completing the story: probably from Segar’s notes if not at his actual direction.

Although Winner’s illustrations carry ‘Valley of the Goons’ to conclusion, this tome excludes the all-Winner adventure ‘Hamburger Sharks and Sea Spinach’ before resuming with the May 23rd instalment by the apparently recovered Segar.

‘King Swee’Pea’ saw the feisty baby – who had been left with Popeye – become the focus of political drama and family tension when he was revealed to be heir to the Kingdom of Demonia…

After a protracted tussle with that nation’s secret service and bombastic kingmaker F.G. Frogfuzz Esquire, the Sailor Man has himself appointed regent and chief advisor before taking most of the cast with him and relocating to the harsh land where only Ka-babages grow.

Popeye soon finds that his mischievous little charge has started to speak: increasingly crossing and contradicting his gruff guardian and others, much to the annoyance of blustering bully King Cabooso of neighbouring (rival) nation Cuspidonia…

Before long, another unique crisis manifests in ‘Rise of the De-Mings’ as smugly sassy subterranean critters begin devastating the Ka-babage crop even as Swee’Pea and Caboosa escalate their war of insults…

Sadly, although coming back strongly, within three months Segar had relapsed. The adventures end here with his last strip and a précis of Winner’s eventual conclusion…

Segar passed away six weeks after his final Daily strip was published.

The full-colour Sunday pages in this volume run from 20th September 1936 to October 2nd 1938, a combination of star turn and intriguing footers.

After an interlude with a new wry and charming feature – Pete and Patsy: For Kids Only – the artist settled once again upon an old favourite to back up Popeye.

The bizarrely entertaining Sappo (accompanied by scene-and show-stealing Professor O.G. Wotasnozzle) supplemental strip returned in a blaze of imaginative wonder, as Segar also benched the cartooning tricks section which allowed him to play graphic games with his readership and again pushed the boundaries of Weird Science as the Odd Couple – and long-suffering spouse Myrtle – spent months exploring other worlds.

The assorted Saps also dabbled with robot dogs, brain-switching machines and fell embarrassingly foul of such inventions as long-distance spy-rays, anti-gravity devices, limb extending “Stretcholene”, “Speak-no-Evil” pills, Atom-Counters and the deeply disturbing trouble magnet dubbed “Dream Solidifier”, whilst Sappo’s less scientific but far more profitable gimmicks kept the cash rolling in and the arrogant Professor steaming with outrage…

Above these arcane antics Sunday’s star attraction remained fixedly exploring the comedy gold of Popeye’s interactions with Wimpy, Olive Oyl and the rest of Segar’s cast of thousands (of idiots).

The humorous antics – in sequences of one-off gag strips alternating with the occasional extended saga – saw the Sailor-Man fighting for every iota of attention whilst his mournful mooching co-star became increasingly more ingenious – not to say surreal – in his quest for free meals…

An engaging Micawber-like coward, cad and conman, the insatiable J. Wellington Wimpy debuted on May 3rd 1931 as an unnamed and decidedly partisan referee in one of Popeye’s frequent boxing matches. The scurrilous but polite oaf obviously struck a chord and Segar gradually made him a fixture. Always hungry, keen to take bribes and a cunning coiner of many immortal catchphrases – such as “I would gladly pay you Tuesday for a hamburger today” and ‘Let’s you and him fight’ – he was the perfect foil for a simple action hero and increasingly stole the entire show, just like anything else unless it was firmly nailed down…

There was also a long-suffering returning rival for Olive’s dubious and flighty affections: local charmer Curly…

When not beating the stuffing out of his opponents or kissing pretty girls, Popeye pursued his flighty, vacillating and irresolute Olive with exceptional verve, if little success, but his life was always made more complicated whenever the unflappable, so-corruptible and adorably contemptible Wimpy made an appearance.

Infinitely varying riffs on Olive’s peculiar romantic notions or Wimpy’s attempts to cadge food or money (for food) were irresistible to the adoring readership, but Segar wisely peppered the Sundays with longer episodic tales, such as the saga of ‘The Terrible Kid Mustard’ (which ran from December 27th 1936 to February 28th 1937) and pitted the prize-fighting Sea Salt against another boxer who was as ferociously fuelled by the incredible nourishing power of Spinach…

Another extended endeavour starred the smallest addition to the cast (and eponymous star of this volume). The rambunctious tyke Swee’ Pea was never an angel and when he began stealing jam and framing Eugene the Jeep (March 7th through 28th) the search for a culprit proved he was also precociously smart too.

The impossible task of civilising Poopdeck Pappy also covered many months – with no appreciable or lasting effect – and incorporated an outrageous sequence wherein the dastardly dotard become scandalously, catastrophically entangled in Popeye’s mechanical diaper-changing machine…

On June 27th Wimpy found the closest thing to true love when he met Olive’s friend Waneeta: a meek, retiring soul whose father owned 50,000 cows. His devoted and ardent pursuit filled many pages over the following months, as did the latest scheme of his arch-nemesis George W. Geezil, who bought a café/diner with the sole intention of poisoning the constantly cadging conman…

Although starring the same characters, the Sunday and Daily strips ran separate storylines, offering Segar opportunities to utilise the same good idea in different ways.

On September 19th 1937 he began a sequence wherein Swee’ Pea’s mother returned, seeking to regain custody of the boy she had given away. The resultant tug-of-love tale ran until December 5th and displayed genuine warmth and angst amidst the wealth of hilarious antics by both parties to convince the feisty “infink” to pick his preferred parent…

On January 16th 1938 Popeye was approached by scientists who had stumbled upon an incipient Martian invasion. The invaders planned to pit their monster against a typical Earthman before committing to the assault so the Boffins believed the grizzly old pug was the planet’s best bet…

Readers had no idea that the feature’s glory days were ending. Segar’s advancing illness was affecting his output – there are no pages reproduced here between February 6th and June 26th – and although when he resumed drawing the gags were funnier than ever (especially a short sequence where Pappy shaves his beard and dyes his hair so he could impersonate Popeye and woo Olive), the long lead-in time necessary to create Sundays only left him time to finish 15 more pages.

The last Segar signed strip was published on October 2nd 1938. He died eleven days later.

There is more than one Popeye. If your first thought on hearing the name is an unintelligible, indomitable white-clad sailor always fighting a great big beardy-bloke and mainlining spinach, that’s okay: the animated features have a brilliance and energy of their own (even the later, watered-down anodyne TV versions have some merit) and they are indeed based on the grizzled, crusty, foul-mouthed, bulletproof, golden-hearted old swab who shambled his way into Thimble Theatre and wouldn’t go away But they are really only the tip of an incredible iceberg of satire, slapstick, virtue, vice and mind-boggling adventure…

Popeye and the bizarre, surreally quotidian cast that welcomed and grew up around him are true icons of international popular culture who have grown far beyond their newspaper strip origins. Nevertheless, in one very true sense, with this marvellous yet painfully tragic final volume, the most creative period in the saga of the true and only Sailor Man closes.

His last strips were often augmented or even fully ghosted by Doc Winner, but the intent is generally untrammelled, leaving an unparalleled testament to Segar’s incontestable timeless, manic brilliance for us all to enjoy over and over again.

There is more than one Popeye. Most of them are pretty good and some are truly excellent. There was only ever one by Elzie Segar – and don’t you think it’s time you sampled the original and very best?
© 2012 Fantagraphics Books Inc. All comics and drawings © 2011 King Features Inc. All rights reserved.

Iznogoud and the Day of Misrule (volume 3)


By Goscinny & Tabary, translated by Anthea Bell & Derek Hockridge (Cinebook)
ISBN: 978-1-905460-79-3 (PB album)

In his lifetime (1926-1977) René Goscinny was one of the most prolific, most read writers of comic strips the world has ever seen. Death has barely slowed him down and he still is.

Among his most popular series are Lucky Luke, Le Petit Nicolas and of course Asterix the Gaul. In 1962, scant years after the Suez crisis, the French returned to the deserts when he teamed with the superb Jean Tabary to produce imbecilic Arabian (im)potentate Haroun el-Poussah, but it was prototypical villainous foil, power-hungry vizier Iznogoud who stole the show – possibly the conniving little scrote’s only successful scheme…

Les Aventures du Calife Haroun el Poussah was created for Record with the first instalment appearing in the January 15th issue in 1962. A minor hit, the feature jumped ship to Pilote: a magazine created and edited by Goscinny where it was refashioned into a starring vehicle for the devious little rat-bag who had increasingly hogged the limelight.

Iznogoud is Grand Vizier to Haroun Al Plassid, Caliph of Ancient Baghdad, but the sneaky little toad has loftier ambitions, or as he is always shouting “I want to be Caliph instead of the Caliph!”

The revamped series started in Pilote in 1968, rapidly becoming a huge success, with 30 albums so far, a TV cartoon show and even a live action movie. When Goscinny died in 1977 Tabary assumed the scripting as well as the superbly stylish illustration, moving to book-length complete tales, rather than compilations of short punchy stories which typified their collaborations.

This third translated album – also available in digital formats) was actually the eighth French volume (released in 1972 as Le jour des fous) and offers the best of both worlds. The eponymous lead feature is a whacking great 20-page epic, disclosing the vile Vizier’s best chance to usurp the throne when a city festival dictates that for one day masters and servants swap roles.

All Iznogoud has to do is ensure that the Caliph isn’t around to reclaim his position at the end of the day: What could be simpler?

This is followed by a delightful 8-page slice of whimsy entitled ‘The Challenge’ wherein the Vizier attempts to embroil his sublime simpleton superior in a duel… with the usual insane outcome.

Thereafter, ‘The Labyrinth’ demonstrates the creators’ solid grasp of classic slapstick as an undefeatable maze proves no match for the Caliph’s incredible luck, before the book concludes with a sharp political spoof that also takes a good-natured poke at unions.

In ‘Elections in the Caliphate’ we discover that only the Caliph can vote; but when Iznogoud gets the notion that he can get a fakir or magician to make Haroun Al Plassid vote for absolutely anybody and not just himself as usual, it opens a truly chaotic can of worms – which is quite handy, since on polling day most of Baghdad traditionally goes fishing…

Like all the best storytelling, Iznogoud works on multiple levels. Much like its more famous cousin Asterix – and similarly translated on these pages by master translators Anthea Bell & Derek Hockridge who made the indomitable little Gaul so very palatable to the English tongue – for younger readers Iznogoud is a comedic romp with sneaky baddies coming a well-deserved cropper, but hides its credentials as a pun-filled, witty satire for older, wiser heads,

Here the translators’ famed skills recall the best – and least salacious – bits of the legendary Carry On films as well as some peculiarly Tommy Cooper-ish surreal, absurdity…

Snappy, fast-paced hijinks and gloriously agonising pun-ishing (see what I did there?) patter abound in this mirthfully infectious series: a household name in France where “Iznogoud” became common parlance for a certain type of politician: over-ambitious, unscrupulous – and often of diminutive stature.
© 1972 Dargaud Editeur Paris by Goscinny & Tabary. All Rights Reserved.

Neil Gaiman’s Murder Mysteries


By Neil Gaiman, P. Craig Russell & various (Dark Horse Books)
ISBN: 978-1-61655-330-2 (HB)

A short story first written for the 1992 prose horror anthology Midnight Graffiti, Murder Mysteries was adapted into a radio play – or more accurately an audio drama – in 2000. You can also find it in Gaiman’s 2005 anthology collection Smoke and Mirrors. A reputedly excellent film script of the timeless tale remains – as of this writing – ready and waiting for a benefactor to make it happen…

In 2002 esteemed comics virtuoso P. Craig Russell in collaboration with the author adapted the story into a sublime graphic narrative and the result was an intriguing, introspective parable within a fable.

This classy hardback (or digital equivalent, should your preferences incline that way) is a luxurious second edition which also offers a fulsome deconstruction and critique of the finished comics work by Durwin S. Talon: the extended afterword ‘Mysteries Demystified’. Initially seen in The Art of P. Craig Russell, its analysis and copious visual extras – such as sketches, script excerpts and layouts – are augmented by an annotated Sketchbook section contributed by Russell, offering even more intimate glimpses into the creative process, and include original pencilled pages, ink and colour stages plus alternate and rejected images, as well as previous collection covers.

The meat of the book is a tale within a tale within yet another and begins after a nefarious interlude in Heaven with a British traveller stuck in Los Angeles over Christmas.

He’s reeling from culture shock, and momentarily succumbs to the allure of an old lover before extricating himself from a difficult situation. Aimlessly roaming the streets, he meets a bum who tells him a story in exchange for a shared cigarette.

As the oddly-compelling derelict speaks, the displace stranded listener is mesmerised by the eerie echoes of his own existence. The bum is actually an ex-angel and recounts a tale of the Silver City…

After God created the Angels, but before he made us or the world, the sexless winged paragons – each with their own divinely appointed role – were finishing up the details of Creation. The narrator was once Raguel: The Vengeance of the Lord, and it spent this period waiting.

Eventually Lucifer came to it. A novel thing had happened, something unique, something… wrong. An Angel’s existence had been ended. Deliberately…

Raguel was expected to find and punish the perpetrator, but the “who” and “how” of the mission soon gave way to a search for an undefinable “why”. Mired in an obfuscatory maze of resistance from other Angels, Raguel reached a conclusion: the abominable act was somehow connected to a new emotion the deceased had been constructing. It was called “Love”…

This engrossing murder-mystery, detective tale and supernatural fantasy has a languid lyrical quality devoid of tension or drama, but is nonetheless an engrossing diversion, technically perfect, gently compelling. The clean, lovely art – augmented by colours from Lovern Kindzierski and typography by Galen Showman – is some of the best Russell has ever created.

If you can appreciate beauty for its own sake and suspend your need for pulse-quickening drama and angst, this is a triumphant and fascinating example of the power of style over content.
Text © 2002, 2014 Neil Gaiman. Adaptation and illustrations © 2002, 2014 P. Craig Russell All Rights Reserved.

Death Threat


By Vivek Shraya & Ness Lee (Arsenal Pulp Press Vancouver)
ISBN: 978-1-55152-750-5

Vivek Shraya is a poet, musician, educator, writer and performer of immense creativity, as can be appreciated in books such as God Loves Hair, even this page is white, The Boy & the Bindi, I’m Afraid of Men and She of the Mountains or her many albums and films.

On her 35th birthday Shraya publicly announced her status as Trans and requested that she be henceforward addressed with female pronouns. That seems inoffensive enough to me and you, and nobody’s business but hers, but sadly it inspired the by-now pro forma response from certain quarters: a tirade of vitriol and harassment from nasty busybodies hiding behind and tainting social media…

Unevolved old jerks like me just get angry and hunger to respond in kind – with vituperative counterattacks – but happily, civilised people find better ways. This book is perhaps the best, as, in collaboration with Toronto-based artist and designer Ness Lee, Shraya transformed fear and disappointment into art with a heavy helping of surreal, satirical soul searching.

The liberating act of turning those unsolicited, unreasoning email assaults – couched in offensive terms by people who hide behind religions whose fundamental tenets they happily cherry pick – into a gloriously incisive and witty exploration of the inexplicable mindless aggression debasing so much of modern society is eyepopping and mind-blowing.

Unlike those who cower behind the supposed anonymity of their keyboards and phones, Shraya and Lee have proudly appended their names to this vibrant voyage, which details how the bile of ignorant bullies (you won’t believe just how dumb some bigots are until you see the hate mail here!) inspired beautiful images and empowering inclusivity.

My generation’s parents told us to ignore bullies or strike back, but today’s ostracised, oppressed and unfairly targeted have found a far better way: turn their hate into beauty and take ownership of it.
Death Threat: Text © 2019 Vivek Shraya. Illustrations © 2019 Ness Lee. All rights reserved.

O Josephine!


By Jason (Fantagraphics Books)
ISBN: 978-1-68396-210-6 (HB)
Jason is secretly John Arne Saeterrøy: born in Molde, Norway in 1965 and an overnight international cartoon superstar since 1995 when his first graphic novel Lomma full ay (Pocket Full of Rain) won that year’s Sproing Award (Norway’s biggest comics prize).

He won another Sproing in 2001 for his Mjau Mjau strip and the following year turned almost exclusively to producing graphic novels. Now an established global star, he has garnered numerous major awards from such disparate locales as France, Slovakia and the USA.

Jason’s breadth of interest is capacious and deep: comics, movies, music, high literature, low life, real life and pulp fiction all feature equally with absolutely no inherent sense of hierarchy, and his puckish mixing and matching of such evergreen founts of inspiration always result in a picture-treatise well worth a reader’s time.

A master of short-form illustrated tales, many Jason yarns are released as snappy little albums which are perfect for later inclusion in longer anthology collections such as this one which gathers a quartet of the most recent and very best.

As always, the visual/verbal bon mots unfold in Jason’s beguiling, sparse-dialogued, pantomimic progressions with enchantingly formal page layouts rendered in the familiar, minimalist evolution of Hergé’s Ligne Claire style; solid blacks, thick lines and settings of seductive simplicity. That delight is augmented here by a beguiling palette ranging from stark monochrome to primary yellow duotones…

Available thus far only as a sturdily comforting hardback, the stream of subtle wonderment opens with a suitably understated autobiographical jaunt to the land of Erin and an uneventful but truly mind-blowing progression along ‘The Wicklow Way’. The vacation hikes might be scenic and uneventful, but you’re never alone as long as you’re stuck inside your own head…

With the addition of a jaundiced inky outlook (and employing “yellow journalism” of the most literal kind) ‘L. Cohen: A Life’ then outlines the life and times of the poet, musician and philosopher, with a strong emphasis on whimsical inaccuracy and factual one-upmanship…

Filmic classicism underpins ‘The Diamonds’ as a pair of barely-boiled detectives lose all objectivity as their scrupulous surveillance of a simple family affects their own hidden lives before the low key dramatics slip back into monochrome and into the twilight zone after weary world traveller Napoleon Bonaparte returns to Paris and falls head over shiny heels for infamous exotic dancer Josephine Baker. As with all doomed romances, the path to happiness is rocky, dangerous, and potentially insurmountable, but… c’est l’amour!

Jason’s comic tales are strictly for adults but allow us all to look at the world through wide-open childish eyes, exploring love, loss, life, death, boredom and all aspects of relationship politics without ever descending into mawkishness or simple, easy buffoonery. His buffoonery is always slick and deftly designed for maximum effect…

Jason remains a taste instantly acquired: a creator any true fan of the medium should move to the top of their “Must-Have” list.
All characters, stories, and artwork © 2019 Jason. This edition © Fantagraphics Books, Inc. All rights reserved.

Justice


By Alex Ross, Jim Krueger, Doug Braithwaite & Todd Klein (DC Comics)
ISBN: 978-1-4012-3526-0 (TPB)

Once upon a time, comics were instantly accessible, kid-friendly and dealt with pure universal fundamentals like Goodies vs Baddies. All us old, ultra-sophisticated advocates of the mature global art form secretly miss them terribly…

So much so, that in the early days of the 21st century Alex Ross and his frequent collaborators Jim Krueger and Doug Braithwaite celebrated their personal wonder years with this epic clash that originally sold as a 12-issue miniseries before jumping to a number of classy collected editions. This particular re-release is available in trade paperback and digital editions.

Ross and Krueger co-wrote the saga – a tribute to the traditional Fights ‘n’ Tights sagas of childhood, both in 1970s DC Comics and also the animated Super-Friends and Challenge of the Super-Friends TV shows – after which Braithwaite pencilled the amazing action before Ross finished the pages in his painterly manner. Letterer Todd Klein added sense to the proceedings in his usual efficient manner.

Set outside of regular DC continuity (whatever that means, in these multimedia, multi-platform, multiple Earths modern days) this tale begins with widespread dreams of Nuclear Armageddon and the ultimate failure of Earth’s superheroes to save the world. These nightmares similarly plague many of the planet’s vilest super-villains, until – after overcoming their natural distrust of each other – they at last unite under Lex Luthor to finally overcome their arch-enemies once-and-for-all.

Not only do the massed malefactors hunt down and deal with Superman, Batman, Aquaman, Wonder Woman and the rest of the Justice League, but they thereafter also instigate a public charm offensive. The united super creeps undertake and achieve real change: improving the world in proactive interventionist ways the heroes never have.

As deserts are made to bloom, the crippled cured and the hungry masses are finally fed, humanity is blithely oblivious to the fact that their erstwhile champions are being brutally tortured and murdered…

With the superheroes compromised and defeated, lesser valiant lights of the DC Universe come into play whilst the triumphant villains divvy up their cunningly won spoils. However, as the forces of decency begin their fight back, it becomes increasingly clear that Luthor and alien computer intelligence Brainiac have their own agendas: ones that don’t include their erstwhile allies and pawns.

More significantly, the supremely insane Joker is on the loose again. He’s quite unhappy about being excluded from the initial alliance of villains…

The Big Finale is a feast of chaos and carnage, grand spectacle and bombastic set pieces as war between the Super Powers of the DCU exposes the dastardly master-plan of Lex and Brainiac even as the resurgent heroes – each clad in personalised Battle Armour (Gotta Collect ’em All!) – go into concerted action to save the world… not just from the depredations of the desperate villains, but also the imminent threat of nuclear Armageddon.

Visually astounding and enthralling, in story-terms this overly complex and convoluted tale falls far short of the halcyon material it references, possibly because the target audience is assumed to be too mature for the clear-cut simplicity of those child-friendly days and tales. There’s also a little too much of the prospective “merch” about the whole affair, for my liking: surely it can’t just be all about Toys, Action Figures and Collectables, these days?

I understand that it’s a tough commercial world and that many fans love toys, gadgets, statues and other extras that are now part-and-parcel of comics publishing. I just worry that when peripherals begin to dictate content, you have a core product that’s no longer able to sustain itself.

Although beautiful and pictorially compelling, Justice could have greatly benefited from a little of the clear, clean plot-driven simplicity of those long-ago stories. The saga comes so close to being perfect comics fare, but founders at the last, with its superbly gifted creators spending too much on toy-factory fripperies, yet failing to make the kind of mind-blowing magic memories which inspired them to get into the business in the first place…
© 2005, 2006, 2007, 2011 DC Comics. All Rights Reserved.

Fantastic Four Marvel Masterworks volume 13


By Roy Thomas, Gerry Conway, John Buscema, Ross Andru, Ramona Fradon, Joe Sinnott & various (Marvel)
ISBN: 978-0-7851-5040-4 (HB)

Monolithic modern Marvel truly began with the adventures of a small super-team who were as much squabbling family as coolly capable costumed champions. Everything the company produces now is due to the quirky quartet and the groundbreaking, inspired efforts of Stan Lee and Jack Kirby…

This full-colour compendium – available in hardcover and digital editions – collects Fantastic Four #129-141: spanning December 1972 to December 1972 with Stan Lee leaving his most significant co-creation to his top disciple Roy Thomas – and latterly Gerry Conway – whilst John Buscema & Joe Sinnott did their utmost to remake Jack Kirby’s stellar creation in their own style and image and outdoing themselves with every successive issue.

…And when they weren’t around there was a ready pool of visual talent to tap…

What You Should Already Know: maverick scientist Reed Richards, his fiancé Sue Storm, their close friend Ben Grimm and Sue’s teenaged tag-along little brother Johnny miraculously survived an ill-starred private space-shot after cosmic rays penetrated their stolen ship’s inadequate shielding. As they crashed back to Earth the uncanny radiation mutated them all in unimaginable ways…

Richards’ body became astoundingly elastic, Sue gained the power to turn invisible and project forcefields whilst Johnny could turn into living flame and tragic Ben devolved into a shambling, rocky freak. They agreed to use their abilities to benefit mankind and thus was born the Fantastic Four.

Following an effusive Introduction from Thomas and a candid, context-creating and fact-filled second essay – ‘Foreword into the Past’ – from Conway, the dramatic tensions resume with the team in turmoil as usual. Having just survived a three-way war between Mole Man, Kala, Empress of the Netherworld and immortal dictator Tyrannus, the exhausted team return to their Baxter Building HQ just in time for lovesick, heartsore Johnny to leave for the hidden kingdom of Attilan and explosively confront lost love – and Inhuman Princess – Crystal.

Tragically as he leaves, ‘The Frightful Four… Plus One!’ (by Thomas, Buscema & Sinnott) sees the Thing ambushed by The Sandman, Wizard and Trapster, beside their newest and almost uncontrollable ally… super-strong amazon Thundra.

Happily, Crystal’s sister Medusa is there to pitch in as the clash escalates and spread to ‘Battleground: the Baxter Building!’ wherein baby Franklin Richards begins exhibiting terrifying abilities. Always left holding the baby and fed up with her husband’s neglect, Sue finally leaves Reed, whilst in the Himalayas Johnny has forced his way to Crystal’s side only to find his worst nightmares realised…

Fantastic Four #131 describes a ‘Revolt in Paradise!’ (illustrated by Ross Andru & Sinnott) as Crystal, her new fiancé Quicksilver, and the rest of the Inhumans are attacked by their genetically-bred and programmed slave-race the Alpha Primitives.

At first it seems that insane usurper Maximus is again responsible for the strife but a deeper secret lurks behind the deadly danger of ‘Omega! The Ultimate Enemy!’, and when the rest of the FF arrive Reed soon ferrets it out…

Issue #133 celebrated the holiday season with plenty of fireworks in ‘Thundra at Dawn!’ as the mysterious Femizon returns to battle Ben once more, courtesy of incoming scripter Gerry Conway, guest penciller Ramona Fradon & Sinnott, after which ‘A Dragon Stalks the Sky!’ in #134 (Buscema & Sinnott) finds Reed, Johnny, Ben and Medusa fighting forgotten super-rich foe Gregory Gideon and his latest acquisition the Dragon Man: a bombastic battle which concludes in a struggle to possess ‘The Eternity Machine’…

The secret of that reality-warping device is revealed in a two-part thriller as cosmic entity Shaper of Worlds creates a horrific paranoid pastiche of 1950s America: re-running the conflicts between rebellious youth and doctrinaire, paternalistic authority in ‘Rock Around the Cosmos!’ and the surreal conclusion ‘Rumble on Planet 3’ which also taps into the ongoing struggles of the Civil Rights movement…

In the sub-plot arena, the never-ending stress had forced Sue Richards away from her husband but their son’s rapidly-developing strange, undiagnosed cosmic powers and problems were pulling them reluctantly back together …

Mr. Fantastic was not taking the trial separation well and issue #138 finds him left behind in an increasingly disturbed depressive state when old comrade Wyatt Wingfoot comes looking for assistance against impossible, unimaginable disasters.

Madness is… The Miracle Man’ began a period when rocky everyman Ben Grimm became the de facto star of the Fantastic Four and here he, the Torch and Medusa travel to Wingfoot’s tribal lands in Oklahoma to battle a cheesy hypnotist first encounter in their third adventure.

Now, however, thanks to the charlatan’s subsequent studies under mystic Cheemuzwa medicine men, the maniac actually can reshape reality with a thought…

The battle concluded in the next issue as ‘Target: Tomorrow!’ sees the villain able to control matter but not himself spiralling frantically out of control, with our heroes struggling indomitably on until the Miracle Man makes a fatal, world-threatening error…

Reed’s travails take a darker turn in Fantastic Four # 140 as ‘Annihilus Revealed!’ finds the insectoid Negative Zone tyrant of a dying antimatter universe kidnapping the ever-more powerful Franklin before invading the Baxter Building in search of new worlds to ravage.

In triumph, the bug horror discloses his incredible origin to the helpless Wingfoot before dragging all his enemies back to his subspace hell to engineer ‘The End of the Fantastic Four!’

However, even though the beaten heroes counterattacked and gained an unlikely victory, Annihilus’ prior tampering with Franklin triggers a cosmic catastrophe. As the boy’s limitless power spikes out of control, his tormented father is compelled to blast the boy, shutting down his mutant brain and everything else.

Appalled at the callous cold calculations needed to put his own son into a coma, Johnny and Ben joined Sue in deserting the grief-stricken Mr. Fantastic and declaring their heroic partnership defunct.

To Be Continued…?

This power-packed package also includes unused a full cover gallery – including that of all-reprint Annual 10 – by Buscema, Frank Giacoia, Rich Buckler, Jim Steranko and John Romita, as well as many examples of original art and covers to add to the overall Costumed Drama and delight fans everywhere.

Although Kirby had taken the explosive imagination and questing sense of wonder with him on his departure, the sheer range of beloved characters and concepts he had created with Lee served to carry the series for years afterwards and these admittedly erratic and inconsistent stories kept the Fantastic Four ticking over until bolder hands could once again take the World’s Greatest Comics Magazine Heroes back to the stratospheric heights where they belonged.

Solid, honest and creditable efforts, these tales are probably best seen by dedicated superhero fans and continuity freaks like me, but can still thrill and enthral the casual browser looking for an undemanding slice of graphic narrative excitement.
© 1972, 1973, 2017 Marvel Characters, Inc. All rights reserved.

Spider-Man Newspaper Strips volume 1: January 3rd 1977-January 28th 1979


By Stan Lee & John Romita, with Frank Giacoia (Marvel)
ISBN: 978-0-7851-8561-1 (TPB)

By 1977 Stan Lee had all but surrendered his role as editor and guiding light of Marvel Comics for that of a roving PR machine to hype-up the company he had turned into a powerhouse. In that year two events occurred which catapulted Marvel’s standout and signature character into the popular culture mainstream. One was the long-anticipated release of the Amazing Spider-Man live action TV show – a mixed blessing and pyrrhic victory at best – whilst the other, and one much more in keeping with his humble origins, was the launch of a syndicated newspaper strip.

Both mass-audience outreach projects brought the character to a wider audience, but the later offered at least a promise of editorial control – a vital factor in keeping the wondrous wallcrawler’s identity and integrity intact. But even this closely-aligned creative medium dictated some tailoring of the Merry Marvel Madness before the hero was a suitable fit with the grown-up world of the “Funny Pages”.

Which is a longwinded way of saying that completists, long-time fans and lovers of great artwork will enjoy this collection of periodical strips, as will any admirer of the stunning talents of the senior John Romita (latterly inked by the great Frank Giacoia); but the stories, tame, bowdlerised and rather mediocre, struggle without the support network of a Marvel Universe, and might feel a tad toned down and simplistic for readers not familiar with the wider cast or long history.

The strip was first posited and peddled around the papers in 1970 (Lee & Romita’s initial proposal and two weeks of trial continuities are included at the back of this book) but The Amazing Spider-Man only began on January 3rd 1977. It ran as a property of the Register and Tribune Syndicate until 1985, briefly switched to Cowles Media Company before becoming part of the King Features Syndicate in 1986. The strip went on hiatus following Lee’s death with the final new strip appearing on March 23rd 2019. Lee was still credited as writer even though Roy Thomas has been the ghost writer since 2000.

Romita illustrated the strip for the first four years, after which Stan’s brother Larry Lieber (in two separate stints), Fred Kida, Dan Barry and Alex Saviuk – all aided by a legion of artistic stand-ins – provided the visuals.

This initial collection – available in both landscape paperback and in digital formats – is a modified rerelease of a hardback tome from 2008, offering extra editorial and commentary as it re-presents the first two years of the strip, with traditional single tier monochrome dailies supplemented by full-colour, full page Sunday strips.

If the reader is steeped in the established folklore of the comicbook Spider-Man, the serials here – solidly emphasising Peter Parker‘s personal relationships in the grand manner of strip soap opera drama – introducing Dr. Doom and Dr. Octopus are merely heavy-handed, light on action but intrinsically familiar riffs on what has gone before. However, for the presumed millions of neophyte readers the yarns might have been a tad confusing: presented as if all participants are already fully-established, with no development or real explanation of backstory.

After the full-on Marvel villains are successively trounced, serpentine new baddie The Rattler stalks the city, followed in turn by the more appropriate and understandable (for strips at least) gangster The Kingpin who combines seditious politics with gun-toting thuggery.

Only then do the creators finally get around to a retelling of the origin, albeit one now based on that aforementioned TV show rather than the classic Lee/Ditko masterpiece. It’s safe to say that in those early years the TV series informed the strip much (too much) more than the monthly comicbooks…

A revised Kraven the Hunter debuted next, presenting an opportunity to remove glamourous good-time girl Mary Jane Watson from the strip in favour of a string of temporary girl-friends, more in line with the TV iteration. This also signalled a reining-in of super-menaces in favour of less-fantastic and far-fetched opponents such as a middle-Eastern terrorist.

The launch of a Spider-Man movie (surely the most improbable of events!) then takes photojournalist Peter Parker to Hollywood and into a clash with a new version of deranged special-effects genius Mysterio, before Dr. Doom returns, attempting to derange our hero with robot pigeons and duplicates of Peter Parker’s associates….

This is followed by an exceptional and emotionally-stirring run of episodes as three street thugs terrorise senior citizen Aunt May for her social security money, after which Spider-Man must foil a crazed fashion-model who has discovered his identity and is blackmailing him… These human-scale threats are a far more fitting use of the hero in this more realistic milieu – which pauses here with a protection racket romp set in the (feel free to shudder) discotheque owned by young entrepreneurs Flash Thompson and Harry Osborn, courtesy of newly-returned corpulent crimelord Kingpin…

To Be Continued…

Adding to the time capsule of arachnid entertainment is that aforementioned proposal by Lee & Romita; archival interviews with both creators conducted by John Rhett Thomas and Alex Lear plus a gallery of six Sunday title panels (used to summarise events and set the tone for reader who only read the sabbath colour strips), as well as a classic Romita pin-up page starring the artist and his greatest co-creations…

Sadly, the stunning art can’t fully counteract the goofy stories that predominate in this oddball collection, nor has time been gentle with much of the dialogue, but there is nonetheless a certain guilty pleasure to be derived from this volume, if you don’t take your comics too seriously and are open to alternative existences….
© 1977, 1978, 2019 Marvel. All rights reserved.

Asterix Omnibus Volume 8 Asterix and the Great Crossing; Obelix and Co.; Asterix in Belgium


By Goscinny & Uderzo, translated by Anthea Bell & Derek Hockridge (Orion Children’s Books)
ISBN: 978-1-44400-837-1 (HB) 978-1-44400-838-8 (TPB)

One of the most popular comics features on Earth, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut in 1959, with a dozen animated and live-action movies, TV series, assorted games, toys, merchandise and even a theme park outside Paris (Parc Astérix, unsurprisingly…); all stemming from his gloriously absurd exploits.

More than 325 million copies of unforgettable Asterix books have sold worldwide (not counting the five non-canonical tomes most fans also own), making his joint originators France’s best-selling international authors. There is even the tantalising yet frightening promise of a new – 38th – volume sometime this year by follow-up creative team Jean-Yves Ferri and Didier Conrad…

The diminutive, doughty, potion-powered paragon of Gallic Pride was created by two of the industry’s greatest masters, René Goscinny & Albert Uderzo, as a weekly strip in Pilote, swiftly becoming a national success and symbol. Although their inspirational collaborations ended in 1977 with the death of the prolific scripter, the creative wonderment continued until 2010 from Uderzo and assistants – albeit at a slightly reduced rate.

After nearly 15 years as a comic strip subsequently collected into compilations, in 1974 the 21st tale (Asterix and Caesar’s Gift) was the first to be published as a complete original album before being serialised. Thereafter each new release was a long anticipated, eagerly awaited treat for the strip’s countless aficionados…

The comics magic operates on multiple levels: ostensibly, younger readers revel in the action-packed, lavishly illustrated comedic romps where sneaky, bullying baddies get their just deserts, whilst we more worldly readers enthuse over the dry, pun-filled, sly satire, especially as enhanced for English speakers by the brilliantly light touch of translators Anthea Bell & Derek Hockridge, who played no small part in making the indomitable Gaul and his gallant companions so palatable to the Anglo-Saxon world. (pour moi, though, a perfectly produced physically poetic “Paf!” to the phizzog is as welcome and wondrous as any painfully potent procession of puns or sardonic satirical sideswipes…)

More than half of the canon occurs on Uderzo’s beloved Brittany coast, where, circa 50 B.C., a small village of cantankerous, proudly defiant warriors and their families resisted every effort of the Roman Empire to complete the conquest of Gaul. The land had been divided by the conquerors into the provinces of Celtica, Aquitania and Amorica, but the very tip of the last-cited just refused to be pacified…

The remaining epics take place in various legendary locales throughout the Ancient World, as the Garrulous Gallic Gentlemen visited all the fantastic lands and corners of civilisations of the era…

When the heroes were playing at home, the Romans, unable to defeat the last bastion of Gallic insouciance, futilely resorted to a policy of absolute containment. Thus, the little seaside hamlet was permanently hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls don’t care: daily defying the world’s greatest military machine simply by going about their everyday affairs, protected by the magic potion of resident druid Getafix and the shrewd wits of the diminutive dynamo and his simplistic, supercharged best friend…

Firmly established as a global brand and premium French export by the mid-1960s, Asterix the Gaul continued to grow in quality as Goscinny & Uderzo toiled ever onward, crafting further fabulous sagas; building a stunning legacy of graphic excellence and storytelling gold. Moreover, following the civil unrest and nigh-revolution in French society following the Paris riots of 1968, the tales took on an increasingly acerbic tang of trenchant satire and pithy socio-political commentary…

La Grande Travers̩e was the 22nd saga and second original book release in France, premiering in 1975, with a British hardcover edition РAsterix and the Great Crossing Рlaunching here the following year.

It begins with another typical village kerfuffle as to the true and relative vintage of Unhygienix the fishmonger’s wares before descending into the standard-issue, boisterous, all-comers-welcome brawl.

However, the situation is rather more serious this time as Druid Getafix needs really fresh fish for the magic potion that keeps them all free of Rome…

A merchant but not a fisherman, Unhygienix refuses to catch his own stock so Asterix and Obelix eventually volunteer to take to sea in old Geriatrix’s dilapidated skiff to replenish the wizard’s stores, even though a big storm is brewing. Sadly, our heroes aren’t fishermen either, and after losing the nets the neophyte seamen are blown far from home…

Lost at sea and starving, they encounter their old pals the Pirates, but Obelix eats all their provisions in one go and soon the mismatched mariners – and faithful mutt Dogmatix – are in even direr straits as another storm blows them ever further westward.

Just as death seems inevitable, the Gauls wash up on an island of the Empire they have never seen before. In this strange outpost the Romans have red skins, paint their faces and wear feathers in their hair. Most terrifyingly, there are no wild boar to eat, only big ugly birds that go “gobble, gobble”…

After the usual two-fisted diplomacy with the “Iberians, or perhaps Thracians?”, Asterix and Obelix settle down comfortably enough, but the situation changes when the chief decides the big paleface is going to marry his daughter. Desperately, the Gauls steal a canoe one night and strike out across the Big Water towards home but only get as far as a little islet where they’re picked up by Viking explorers Herendethelessen, Steptøånssen, NøgøødreÃ¥ssen, HÃ¥rÃ¥ldwilssen and their valiant Great Dane HuntingseÃ¥ssen, who are all jointly looking for unmapped continents…

Convinced their odd discoveries are natives of this strange New World, the Danes try to entice the oddly eager indigenes to come home with them as proof of Herendethelessen’s incredible discovery. Braving icy Atlantic seas, the dragon ship is soon back in cold, mist-enshrouded Scandinavia where gruff, dismissive Chief Ødiuscomparissen is suitably amazed and astounded…

However, when Gaulish slave Catastrofix reveals they are from his European homeland, tempers get a bit heated and another big fight breaks out…

Taking advantage of the commotion, Asterix, Obelix and Catastrofix – an actual fisherman by trade – steal a boat and head at last for home, picking up some piscine presents for Getafix en route…

This is a wittily arch but delightfully straightforward yarn, big on action and thrills, packed with knowing in-jokes and sly references to other French Western strips such as Lucky Luke and Ompa-pa (Oumpah-pah in French) as well as Shakespeare’s Hamlet, and ultimately formed the basis of the animated feature film Asterix Conquers America.

Strong, stinging satire was the foundation of the next saga. Obélix et Compagnie debuted in 1976 with English-language hardcover Obelix and Co. launching in 1978: once again dealing with frustration-wracked Julius Caesar’s attempting to end the aggravating resistance of the indomitable Gauls.

To that effect the most powerful man in the world dispatches a bold, brash go-getter from the Latin School of Economics to destroy their unity forever. Financial whiz-kid Preposterus has a plan that simply can’t fail and will incidentally pay huge dividends to the Empire.

Meanwhile, the replacing of the Totorum Garrison with fresh troops has allowed the Gauls to give Obelix a truly inspired birthday gift. After beating up the entire contingent on his own and without having to share the soldiers, the delighted big man goes back to carving and delivering Menhirs before meeting a strange young Roman.

Preposterus – a cruelly effective caricature of France’s then Prime Minister Jacques Chirac – intends to destroy the villagers by making them as greedy, lazy and corrupt as any Roman Patrician, all through the introduction of Capitalism and Market Forces…

To that end he pretends to be a Menhir buyer, willing to pay any amount for the giant stone obelisks (which have no appreciable use or worth and were normally swapped for small treats or favours), telling the big gullible oaf that money makes men important and powerful.

Without really understanding, easygoing Obelix begins accepting ever-larger sums for each standing stone, forcing himself to work harder and never stop. He doesn’t know what to do with the money but is caught up in an ever-hastening spiral of production.

Too busy to have fun hunting wild boars or play with Dogmatix, he begins hiring his equally gullible friends and neighbours: first to hunt for him and later to help sculpt Menhirs. All does is work and spend his growing mountain of cash on increasingly daft fancy clothes as he drives himself to miserable exhaustion.

Before long most of the village is caught in the escalating economic bubble, all except wily Asterix, who attempts to bring his old pal to his senses by suggesting to his friends that they set up as rival Menhir manufacturers. The little man is inadvertently helped in this by the status-obsessed village wives who push their men to become as “successful and influential” as the fat oaf…

In Totorum, the megaliths are beginning to pile up as Preposterus proceeds to exhaust all Rome’s funds purchasing Menhirs. Centurion Ignoramus is ecstatic that the plan to destroy the Gauls through cutthroat competition is working, but wants the growing mountain of shaped stones out of his camp, so Preposterous has them shipped back to Rome and starts selling them to rich trendies as indispensable fashion accessories.

The whiz-kid has nearly emptied Caesar’s coffers but his swish and intensive advertising campaign looks sets to recoup the losses with a folk-art sales boom… until sleazy Italian entrepreneur Meretricius starts selling cut-rate Rome-manufactured Menhirs and the Boom leads to a ruthless price war and inevitable Bust which almost topples the Empire…

Meanwhile, success has not made Obelix happy and he’s thinking of quitting, just as the desperate Preposterous returns and inconsiderately, immediately stops buying Menhirs. Of course, being simple peasants the Gauls don’t understand supply and demand or the finer principles of a free market: they’re just really annoyed and frustrated.

Luckily there’s lots of Romans around to help deal with their pent-up tensions…

Soon the air is cleared and the villagers have returned to their old-fashioned ways so Asterix and Getafix can laugh at news of a financial crisis wracking Rome…

This hilarious and telling parody and unashamed anti-Capitalist tract shows Goscinny & Uderzo at their absolute, satirical best, riffing on modern ideologies and dogmas whilst spoofing and lampooning the habits and tactics of greedy bosses and intransigent workers alike. Many politicians and economists have cited this tale – which is as always, stuffed with cameos and in-joke guest shots. I’m reliably informed that the beautiful page 36, which featured Preposterus explaining his ad campaign, was also the 1000th page of Asterix since his debut in 1959.

Asterix travel epics are always packed with captivating historical titbits, soupcons of healthy cynicism, singularly surreal situations and amazingly addictive but generally consequence-free action, always illustrated in a magically enticing manner. Such was certainly the case with Astérix chez les Belges, the 24th adventure and Goscinny’s last. The indefatigable writer passed away in 1977 halfway through the book’s completion. You can even commemorate the tragic event as just as Uderzo did, by drawing sullen, stormy skies for the rest of the tale he was completing: marking the moment, and incorporating one last wry shared dig at Belgian weather…

The story is a grand old romp of friendly rivalries – released in Britain in 1980 as Asterix in Belgium – and begins when a relief troop takes over the garrison of Laudanum. These soldiers are delighted to be in Amorica, because it means they are no longer fighting the Belgians. Those barbarians are even worse than the indomitable villagers in Amorica. Caesar himself has called them “the bravest of all the Gaulish Peoples”…

Perplexed by the laid-back attitude of the new occupiers, who consider their new posting a “rest cure”, Asterix and Obelix question one of the replacement Romans. They report his unbelievable news to Vitalstatistix, who is beside himself with indignation. Most of the others don’t really care, but when the furious Chief storms off for the border to see for himself, the old pals follow to keep him out of trouble…

Soon they have crossed the border and encounter the fabled warriors, led by their chiefs Beefix and Brawnix. They are indeed mighty fighters but awfully arrogant too, and soon Vitalstatistix has become so incensed with their boasting that he proposes a competition to see who can bash the most Romans and prove just who are the Bravest Gauls.

Obelix doesn’t mind: the Belgians are just like him. The only thing they like more than hitting Romans is eating and they seem to do the latter all day long…

Before long, however, there are no more Roman forts in the vicinity and the matter of honour is still unsettled. What they need is an unbiased umpire to judge who is the greatest and – fortuitously – Julius Caesar, moved to action by the terrible news from Belgium and rumours that the Amoricans (three of them at least) are also rising in revolt, has rushed to the frontier with the massed armies of the Empire…

Against such a force the squabbling cousins can only unite to force Caesar to admit who’s best…

Stuffed with sly pokes and good-natured joshing over cherished perceived national characteristics and celebrating the spectacular illustrative ability of Uderzo, this raucous, bombastic, bellicose delight delivers splendid hi-jinks and fast-paced action, and is perhaps the most jolly and accessible of these magical all-ages entertainments: a fitting tribute to the mastery of Goscinny and Uderzo.
© 1975-1979 Goscinny/Uderzo. Revised English translation © 2005 Hachette. All rights reserved.