Mystery Girl


By Paul Tobin, Alberto J. Albuquerque, Marissa Louise & Marshall Dillon (Dark Horse Books)
ISBN: 978-1-61655-959-5 (TPB/Digital edition)

There are many fabulous smartly entertaining stand-alone comics collections on the market these days, offering readers a single done-in-one hit of graphic entertainment without the grief of buying into massive back-history or infinite cross-continuity.

One of the best I’ve ever seen compiles a fierce, frenetic and funny 4-issue miniseries from 2015, starring the most infallible detective of all time. No sequel yet, but I live in hope, which is a rather apposite thing to say here…

As crafted by American author Paul Tobin (Marvel Adventures Spider-Man, Plants vs. Zombies, Bandette, Colder) and Spanish artist Alberto Jimenez Albuquerque (Les Fugitifs de l’Ombre, Letter 44, Generation X, Wakanda Forever) – with colours by Marissa Louise and letters from Marshall Dillon – this slim, sleek, slick yarn simply screams for more enigmas to be excitingly unravelled by this sleuthing star in waiting.

Like any ancient city, London has its fair share of unique characters and unsolved mysteries, but that’s never the case whenever Trine Dorothy Hampstead sets up her “office” on the pavements and begins chatting…

The effusive, ebullient young woman has an incredible gift. She knows the answer to any question she’s asked. Instantly and infallibly. “Where are my keys?” “Did Dad leave a will?” “Where is my missing son’s body…?”

All inquiries get an instant response and every answer is correct!

Trine is a local celebrity in her community, not only for the fact that she’s never judgemental or exploits her gift, but also because everyone knows there’s only one mystery the poor lass can’t solve: how she got her uncanny power…

Trine has an immense taste for life at full throttle and abiding desire to help those in need: regularly consulting with local private eye Alfie and aiding her perpetually sceptical boyfriend Ken Bloke – a Metropolitan police constable – in his work, even though he refuses to believe in her gift…

Her already extraordinary life takes a big step into the unknown when ancient DNA specialist Jovie Ghislain comes to Trine with a fascinating query. The biologist had been researching a 1930’s expedition to the wild Sakha region of Siberia. In the notes of the fabled Weimar-Steinberg trek, the explorers detailed how they uncovered a frozen mammoth carcass so perfectly preserved that the meat was still fresh and edible. Their records are tragically incomplete and Ghislain – desperate to secure viable DNA from the deceased giant – wants to know where the rest of the body is now…

The answer is not immediately forthcoming. In fact, Trine refuses to say anything unless she can join Jovie’s new expedition to personally show the scientists where it is.

Trine thrives on new experiences and this time her gift pays a huge dividend. As preparations are made, she shrugs off all questions from friends and acquaintances, but does confide in her pet budgie Candide. The reason that mammoth meat was so fresh is obvious. It hadn’t been dead long. Now she’s off to see its kin in the only place on earth where the mighty beasts still live…

Sadly, the original expedition – and its journals – are also the subject of a search by wealthy and far less friendly folk. However, when a mystery billionaire commissions a psychopathic hitman to find and secure all the original journals and stop the new expedition, even deadly Linford is taken with Trine. Foregoing his usual callous efficiency, the murdering mercenary takes his time, insinuating himself into the life of all her friends. It’s all working out just fine until the Mystery Girl is asked about her pal’s latest boyfriend and suddenly “knows” all about the new beau – including his actual profession.

Miss Hampstead’s plan to deal with him is shockingly effective, but doesn’t go nearly far enough…

Believing the coast clear, Trine and Jovie head for the Arctic Circle, blissfully unaware that their trail is being dogged by Linford’s sinister paymaster or that the killer himself is down, but not out. Instead, he has devised a cunning method to turn his opponent’s gift against her…

Even so, the obsessive hitman has underestimated Trine’s power, ingenuity and ruthless resolve. However when finesse fails, he can always fall back on overwhelming firepower and direct action…

With the steadfast explorers nearing their frozen El Dorado, the bad guys make their move, revealing what’s actually behind all the death and destruction. Now it no longer matters if Trine is asked the right question or not…

As the ghastly truth of the Weimar-Steinberg expedition is exposed, their heirs and inheritors prove willing to commit mass murder to keep the bloody secret covered up. Happily, Trine asks herself a different question and a life-saving solution pops into her head…

Fast-paced, spectacularly action-packed, witty and superbly balanced as hero and villain play cat-&-mouse around the world, Mystery Girl is funny, imaginative and savagely uncompromising: a superb introduction to a potent and engaging new female character who seems destined for greatness.

Also included are satisfyingly informative bonus features including a copious and heavily annotated Sketchbook section with commentary from Tobin & Albuquerque; concept to finished art examples; cover roughs: designs and unused cover art, all revealing the masses of effort that went into making this such a treat.

Don’t ask why you weren’t in at the beginning of her climb to stardom: get Mystery Girl and become someone with (some of) the answers…
Mystery Girl ™ & © 2015, 2016 Paul Tobin and Alberto J. Albuquerque. Mystery Girl and all prominently featured characters are trademarks of Paul Tobin and Alberto J. Albuquerque.

Suicide Squad: The Silver Age


By Robert Kanigher, Howard Liss, Ross Andru & Mike Esposito, Gene Colan, Joe Kubert & various (DC Comics)
ISBN: 978-1-4012-6343-0 (HB) 978-1 4012 7516 7 (TPB)

The War that Time Forgot was a strange series which saw paratroopers and tanks of the “Question Mark Patrol” dropped on Mystery Island from whence no American soldiers ever returned. Assorted crack GIs discovered why when the operation was suddenly overrun by pterosaurs, tyrannosaurs and worse…

However, the combat-&-carnosaur creation was actually a spin-off of an earlier concept which hadn’t quite caught on with the comics-buying public. That wasn’t a problem for Writer/Editor Kanigher: a man well-versed in judicious recycling and reinvention…

Back in 1955 he had devised and written anthology adventure comic The Brave and the Bold which featured short complete tales starring a variety of period heroes: a format mirroring that era’s filmic fascination with historical dramas.

Issue #1 led with Roman swords-&-sandals epic Golden Gladiator, medieval mystery-man The Silent Knight and Joe Kubert’ Viking Prince. Soon the Gladiator was side-lined by the company’s iteration of Robin Hood, but the high adventure theme carried the title until the end of the decade when the burgeoning superhero revival saw B&B transform into a try-out vehicle in the manner of the astounding successful Showcase. Used to launch enterprising concepts and characters such as Cave Carson, Strange Sports Stories, Hawkman and the epochal Justice League of America, the title began test runs s with #25 (August/September 1959) with the fate-tempting Suicide Squad – code-named Task Force X by the US government to investigate uncanny mysteries and tackle unnatural threats.

The scary tales were all illustrated by Kanigher’s go-to team for fantastic fantasy (Ross Andru & Mike Esposito) and they clearly revelled at the chance to cut loose and show what they could do outside the staid whimsy of Wonder Woman or gritty realism of the war titles they usually handled…

The Brave and the Bold #25 introduced a quartet of merely human specialists – air ace war hero Colonel Rick Flag, combat medic Karin Grace and big-brained boffins Hugh Evans and Jess Price – all officially convened into a unit whose purpose was to tackle threats beyond conventional comprehension such as the interstellar phenomenon dubbed ‘The Three Waves of Doom!’

The quartet were built on a very shaky premise. All three men loved Karin. She only loved Rick (who wouldn’t?), but agreed to conceal her inclinations and sublimate her passions so Hugh and Jess would stay on the team of scientific death-cheaters…

In their first published exploit, a cloud from outer space impacted Earth and created a super-heated tsunami which threated to broil America. With dashing derring-do, the troubleshooters quenched the ambulatory heat wave only to have it spawn a colossal alien dragon emanating super-cold rays that might trigger a new ice age…

The only solution was to banish the beast back into space on a handy rocket headed for the sun, but tragically, the ship had to be piloted…

Having heroically ended the invader, the team were back two months later as B&B #26 opened with an immediate continuation. ‘The Sun Curse’ saw our stranded astronauts struggling – in scenes eerily prescient and reminiscent of the Apollo 13 crisis a decade later – to return their ship to Earth. Uncannily, the trip bathes them in radiation which causes them to shrink to insect size…

Back on terra firma but now imperilled by everything around them, the team nonetheless manages to scuttle a proposed attack by a hostile totalitarian nation before regaining their regular stature…

A second, shorter tale finds the quartet enjoying some downtime in Paris before the Metro is wrecked by an awakened dinosaur. Of course, our tough tourists are ready and able to stop the ‘Serpent in the Subway!’

In an entertainment era dominated by monsters and aliens, with superheroes still only tentatively resurfacing, Task Force X were at the forefront of beastie-battles. Their third and final try-out issue found them facing evolutionary nightmare as a scientist vanished and the region around his lab was suddenly besieged by gigantic insects and a colossal reptilian humanoid the team dubbed ‘The Creature of Ghost Lake!’ (December 1959/January 1960). They readily destroyed the monster but never found the professor…

A rare failure for those excitingly experimental days, the Suicide Squad vanished after that triple try-out run, only to resurface months later for a second bite of the cherry. The Brave and the Bold #37 (August/September 1961) opened with Karin displaying heretofore unsuspected psychic gifts and predicting an alien ‘Raid of the Dinosaurs!’ which pitted the group against hyper-intelligent saurians whilst ‘Threat of the Giant Eye!’ focussed on the retrieval of a downed military plane and lost super-weapon. That mission brought the Squad to an island of mythological mien where a living monocular monolith hunted people…

In #38 (October/November 1961) the team tackled the ‘Master of the Dinosaurs’ – an alien using Pteranodons to hunt like an Earthling employs falcons – after which the fabulous four fell afoul of extra-dimensional would-be conquerors but still had enough presence of mind and determination to defeat the ‘Menace of the Mirage People!’

B&B #39 (December 1961/January 1962) called “time!” on Task Force X after ‘Prisoners of the Dinosaur Zoo!’ saw the team uncover an ancient extraterrestrial ark caching antediluvian flora and fauna, and a ‘Rain of Fire!’ found them crushing a macabre criminal entombing crime-busters in liquid metal. That was it for the Squad until 1986 when a new iteration of the concept was launched in the wake of Crisis on Infinite Earths.

Or was it? Superhero fans are notoriously clannish and insular so they might not have noticed how one creative powerhouse refused to take “no thanks” for an answer…

Robert Kanigher (1915-2002) was one of the most distinctive authorial voices in American comics, blending rugged realism with fantastic fantasy in his signature war comics, westerns, horror stories, superhero titles such as Wonder Woman, Lois Lane, Teen Titans, Hawkman, Metal Men, Batman and other genres too numerous to cover here. He also scripted ‘Mystery of the Human Thunderbolt’ – the very first story of the Silver Age. This introduced Barry Allen AKA the Flash to hero-hungry kids in 1956.

Kanigher sold his first stories and poetry in 1932 and wrote for the theatre, film and radio before joining the Fox Features shop where he created The Bouncer, Steel Sterling and The Web whilst also providing scripts for Blue Beetle and the original Captain Marvel.

In 1945, he settled at All-American Comics as both writer and editor, staying on when the company amalgamated with National Comics to become the forerunner of today’s DC. He wrote the original Flash and Hawkman, created Black Canary and Lady Cop, plus many memorable villainous femme fatales like Harlequin and Rose and Thorn. This last he reconstructed during the relevancy era of the early 1970s into a schizophrenic crime-busting female superhero.

When mystery-men faded out at the end of the 1940s, Kanigher easily switched to espionage, adventure, westerns and war stories, becoming in 1952 writer/editor of the company’s combat titles: All-American War Stories, Star Spangled War Stories and Our Amy at War.

He created Our Fighting Forces in 1954 and added G.I. Combat to his burgeoning portfolio when Quality Comics sold their line of titles to DC in 1956, all the while helming Wonder Woman, Johnny Thunder, Rex the Wonder Dog, Silent Knight, Sea Devils, The Viking Prince and a host of others.

Among his numerous game-changing war series were Sgt. Rock, Enemy Ace, the Haunted Tank and The Losers as well as the visually addictive, irresistibly astonishing “Dogfaces and Dinosaurs” dramas sampled and filling out the back of this stunning collection…

Kanigher was a restlessly creative writer and even used the uncanny but formulaic adventure arena of The War that Time Forgot as a personal laboratory for his series concepts. The Flying Boots, G.I. Robot and many other teams and characters first appeared in the manic Pacific hellhole with wall-to-wall danger. Indisputably the big beasts were the stars, but occasionally (extra)ordinary G.I .Joes made enough of an impression to secure return engagements, too…

The War that Time Forgot debuted in Star Spangled War Stories #90 (April-May 1960), running until #137 (May 1968). It skipped only three issues: #91, 93 and #126 (the last of which starred the United States Marine Corps simian Sergeant Gorilla – look it up: I’m neither kidding nor being metaphorical…).

Simply too good a concept to ignore, this seamless, shameless blend of Sir Arthur Conan Doyle’s Lost World and Edgar Rice Burroughs’ Caprona stories – known alternatively as the Caspak Trilogy or The Land That Time Forgot – provided everything baby-boomer boys could dream of: giant lizards, humongous insects, fantastic adventures and two-fisted heroes with lots of guns. The only thing mostly missing was cave-girls in fur bikinis…

In the summer of 1963, a fresh Suicide Squad debuted in Star Spangled War Stories #110 to investigate a ‘Tunnel of Terror’ into the lost land of giant monsters: this time though, a giant albino gorilla decided that us mammals should stick together…

The huge hairy beast was also the star of ‘Return of the Dinosaur Killer!’ in #111 as the unnamed Squad leader and a wily boffin (visually based on Kanigher’s office associate Julie Schwartz) struggled to survive on a reptile-ridden tropical atoll…

SSWS #116 (August/September 1964) depicted a duo of dedicated soldiers facing ice-bound beasts in ‘The Suicide Squad!’ – the big difference being that Morgan and Mace were more determined to kill each other than accomplish their mission…

‘Medal for a Dinosaur!’ in #117 bowed to the inevitable: introducing a (relatively) friendly and extremely cute baby pterodactyl to balance out Mace & Morgan’s barely suppressed animosity, after which ‘The Plane-Eater!’ in #118 saw the army odd couple adrift in the Pacific and in deep danger until the leather-winged little guy turned up once more…

The Suicide Squad were getting equal billing by the time of #119’s ‘Gun Duel on Dinosaur Hill!’ (February/March 1965), as yet another band of men-without-hope battled saurian horrors – and each other – to the death, after which seemingly unkillable Morgan & Mace returned with Dino, the flying ptero-tot, who found a new companion in handy hominid Caveboy before the whole unlikely ensemble struggled to survive against increasingly outlandish creatures in ‘The Tank Eater!’…

Issue #121 presented a diving drama when a UDT (Underwater Demolitions Team) frogman won his Suicide Squad rep as a formidable fighter and ‘The Killer of Dinosaur Alley!’ Increasingly now, G.I. hardware and ordnance trumped bulk, fang and claw…

Undisputed master of gritty fantasy art Joe Kubert added his pencil-and-brush magic to a tense, manic thriller featuring the return of the G.I. Robot in stunning battle bonanza ‘Titbit for a Tyrannosaurus!’ in #125 (February/March 1965), after which Andru & Esposito covered another Suicide Squad sea-saga in #127: ‘The Monster Who Sank a Navy!’

This eclectic collection tumultuously terminates in scripter Howard Liss and visual veteran Gene Colan’s masterfully crafted, moving human drama from #128 which was astoundingly improved by the inclusion of ravening reptiles in ‘The Million Dollar Medal!’

Throughout this calamitous compilation of dark dilemmas, light-hearted romps and battle blockbusters, the emphasis is always on foibles and fallibility; with human heroes unable to put aside grudges, swallow pride or forgive trespasses even amidst the strangest and most terrifying moments of their lives. This edgy humanity informs and elevates even the daftest of these wonderfully imaginative adventure yarns.

Classy, intense, insanely addictive and Just Plain Fun, the original Suicide Squad offers a kind of easy, no-commitment entertainment seldom seen these days and is a deliciously guilty pleasure for one and all. Surely, this is a movie we would all watch…
© 1959, 1960, 1961, 1962, 1963, 1964, 1965, 1966, 2016 DC Comics. All Rights Reserved.

Piracy: The Complete Series 1-7 (The EC Archives Library)


By Irv Werstein, Carl Wessler, Jack Oleck, Reed Crandall, Wally Wood, Graham Ingels, George Evans, Jack Davis, Bernie Krigstein, Al Williamson, Angelo Torres & various (Dark Horse Books)
ISBN: 978-1-50670-700-6 (HB) eISBN 978-1-50670-967-3

Haa-Haaarr! It be International Talk Like a Pirate Day and we backseat buccaneers be cunning coves ‘oo prefers to sneak up on a fellow when they most expects it, especially since precious pearls like these graphical beauties never go stale… 

Legendary imprint EC Comics began in 1944 when comic book pioneer Max Gaines sold the superhero properties of his All-American Comics company to half-sister National/DC. The Inventor of Comic Books only retained Picture Stories from the Bible. His plan was to produce Educational Comics, with schools and church groups being his major target market. He latterly augmented his core title with Picture Stories from American History, Picture Stories from Science and Picture Stories from World History. Sadly, the worthy venture was already struggling when Gaines died in a boating accident in 1947.

His son William was dragged out of college and hurled into the family business where – with much support and encouragement from unsung hero Sol Cohen (who held Dad’s company together until the initially unwilling Bill abandoned his dreams of a career in chemistry) he transformed the ailing enterprise into Entertaining Comics

After some tentative false starts and abortive experiments, Gaines and his multi-talented associate Al Feldstein settled into a bold, impressive publishing strategy, utilising the most gifted illustrators in the field to tell a “New Trend” of stories for an older and more discerning readership.

Between 1950 and 1954, EC was the most innovative, influential comics publisher in America, dominating the newly reinvigorated genres of crime, horror, war and science fiction. Moreover, under the auspices of writer, artist and editor Harvey Kurtzman, the company introduced an entirely new beast: the satirical comic book…

Kurtzman was hired to supplement the workforce on EC’s horror titles but wasn’t a fan of that genre, suggesting instead a new action-adventure title. The result was Two-Fisted Tales which began with #18 as an anthology of rip-snorting, stand-alone he-man dramas. With America deep into a military “police action” in Korea, the title quickly became a dedicated war comic, rapidly augmented by a second, Frontline Combat.

Also written and edited by Kurtzman, who assiduously laid-out and meticulously designed every story, it made for great entertainment and a unifying authorial voice but was frequently a cause of friction with his many artists. In keeping with the spirit of Gaines’ “New Trend”, these war stories were never bombastic, jingoistic fantasies for glory-hungry little boys, but rather subtly subversive examinations of the cost of conflict which highlighted the madness, futility and senseless, pointless waste of it all…

When the McCarthy-era anti-comics witch hunt of the 1950s crushed the industry and gutted EC’s output by effectively outlawing horror, crime, gore, political commentary and social criticism, Gaines & Feldstein retrenched: releasing experimental titles under the umbrella of a “New Direction”.

Kurtzman’s Mad – which had defined a whole new genre, bequeathing unto Americans Popular Satire – was reconfigured into a monochrome magazine, safely distancing the outrageously brilliant comedic publication from the fall-out caused by the socio-political witch-hunt which eventually killed EC’s other titles…

Denied a soapbox to address social ills, Gaines’ new books concentrated on intrigue, adventure and drama, informed by fresh modern fascinations: either intellectual or mass entertainment fads. Despite still featuring stunningly beautiful artwork and thoughtful writing, New Direction titles couldn’t find an audience and died within a year.

Impact, Extra!, Aces High and Valor all reflected themes of contemporary film and TV, whilst Psychoanalysis and M.D. targeted mature audiences through the growing TV phenomenon of medical drama. Incredible Science Fiction bridged the transition from old vogue to new line-up whilst also tapping movie trends. Another fad paying off big on screen had already been seen in previous Kurtzman’s adventure titles… sea-going sagas from different points in history…

Piracy set sail in the Fall of 1954 (#1 was cover dated October/November) and ran for seven bi-monthly issues before being scuttled at the end of 1955. This volume of Dark Horse’s EC Archives gathers them all, re-presenting some of the most gorgeous art of the era – or ever – but with scripts apparently curtailed by the newly-instituted Comics Code Authority and Gaines’ own sense of financial survival.

And yes, Watchmen fans, these are the stories Alan Moore & Dave Gibbons were referencing in that sub-strand of their dystopian masterpiece…

One last thing to remember: although it’s called Piracy, the series embraced all aspects of nautical fiction, from wars, whaling and the slave trade right up to contemporary commercial affairs: mixing flamboyant sea sagas with deeper, more complex and even socially crusading maritime topics intended to equate with literary highlights like CM Forester’s Hornblower yarns, Herman Melville’s classic text and even more modern fare by Jack London or Ernest Hemingway.

Before getting underway, the fraught history of the company is outlined in Grant Geissman’s informative Introduction, offering keen insights into those times and the gifted creators involved, after which Film Producer Greg Nicotero’s Foreword provides insight into Bill Gaines’ pioneering stand against censorship…

Sadly, despite diligent efforts by researchers and historians, many of these tales still have no writing credit, but that barely affects  their power to enthral as we open with a stunning Wally Wood cover. Piracy #1 opens with editorial welcome ‘Scuttlebutt’ before Reed Crandall and an author unknown detail the rise and fall of ‘The Privateer’ with patriotic Englishman Captain Ballard James gradually succumbing to temptation. Originally and exclusively targeting Spanish vessels, his battles eventually turn to personal profit not his country’s survival before he suffers a grisly, ironic comeuppance…

This collection also includes rousing house ads by EC’s finest and a particularly stirring one from Wood precedes his tale ‘The Mutineers’, with murderous marine martinet Cap’n Mathew Bollard finally driving his long-suffering crew into desperate retaliation and desertion during the last voyage of the clipper Lorna J in 1854…

Al Williamson & Angelo Torres formed a sublime artistic partnership at EC and their captivating versality is displayed in ‘Harpooned’. Also set in 1854 (for which thank the ever-beguiling concept of “only 100 years ago…”), it details how whaling bark Eben Dodge was lost due to the growing tensions between the envious first mate and a dedicated captain who assumed his only foe was the giant sea beasts they hunted together…

Prose parable ‘The Challenge’ (regarding a sea captain with an obsessive grudge against storms) and a Jack Davis-limned ad lead to the master cartoonist’s first full contribution, as ‘Shanghaied’ shares a long-anticipated reunion between a lifelong mariner and the criminal procurer who drugged and sold him into sea service a dozen years previously…

Cover-dated December 1954/January 1955, Piracy #2 opens with a Crandall cover and lead story ‘Sea Food’, wherein pirate Benjamin Medford’s ruthless predations are ended by cruel misfortune, British Naval firepower and brutal, bestial karma. Davis then returns to explore the eastern concept of ‘Kismet’ after a slave-ship’s first mate betrays his skipper and learns a lasting lesson about duty and honour…

‘Loblolly Boy’ is an historical text feature concerning tricks played on first-timers and junior seamen, after which Williamson & Torres render a modern tale of penny-pinching, deep sea treasure hunters in ‘The Shell Game’, backed up by prose piece ‘The Dive’ about a trainee’s last dry run…

The issue closes with Wood’s ‘A Fitting End’, scripted by Carl Wessler and detailing how Edmund Drummond, Master of His Majesty’s Ship Sea Gull, allows his own innate cruelty and sense of superiority to provoke shipboard unrest even as his subordinate Jack Roark discovers an unsuspected piratical family connection…

Crandall retains the cover and lead position for #3 with a compelling tale of the buccaneer who sought higher status and position than mighty ‘Blackbeard’, before ‘Scuttlebutt’ returns in the form of a letters page.

Wessler & Bernie Krigstein (one of comics’ most innovative illustrators and a commercial and gallery artist) then unite for a psychological war drama in the style of Frontline Combat as ‘U-Boat’ reveals the lethal outcome of a battle of wills between a German submarine commander and his fanatical Nazi political officer. Text tale ‘The Beast’ exposes romantic rivalry between tuna fishermen, preceding George Evans’ debut in ‘Mouse Trap’ as a 19th century sailor plucked from the seas expiates his guilt and shares his role in the ghastly fate of lost ship The Sea Spray…

Wessler & Graham Ingels then close the issue with the saga of an abolitionist white man shanghaied to serve aboard a ‘Slave Ship’ and the pact he made with its “human cargo”…

Behind Piracy #4’s Crandall cover and more ‘Scuttlebutt’ letters, that dean of realism rendered the brutal tale of Cap’n Satan – Terror of the Spanish Main. This savage, satirical yarn of the ‘Pirate Master’ details his humble origins, appalling deeds and ultimate downfall …matrimony!

‘The King’s Buccaneer’ recounts in prose the career of privateer Sir Henry Morgan, after which Wessler & Evans use the war of 1812 to frame the salutary saga of a stubborn young American midshipman who wants everything done ‘By the Book’, no matter how impractical… or suicidal…

A brace of house-ads for the entire New Direction Line segues into Ingels illustrated mystery ‘The Sheba’ with a young sea captain taking to the bitter end his vendetta against a sailing ship he believes wants to kill him. Krigstein then realises revolutionary France for us as aristocratic rival siblings in the King’s navy ruthlessly vie for prominence and position until the events of 1789 engulf them both with lethal results in ‘Inheritance’

Krigstein’s cover for #5 (June/July 1955) precedes Crandall’s gorgeous re-examination of US patriotic icon ‘Jean Lafitte’, before another missives-packed ‘Scuttlebutt’ leads to Wessler & Ingels’ ‘Rag Doll’, wherein a sullen brute on an 1810 four-master repels a pirate raid almost singlehandedly, simply to reclaim the childhood totem hiding his darkest secret and greatest shame…

Jack Oleck scripts Krigstein on ‘Salvage’ as ruthless seaborne profiteers learn a nasty lesson about humanity, after which snippets of sea-based new stories are recycled in prose piece ‘Breakers on the Shore’, prior to Evans closing the issue with ‘The Keg’: a sinister yet uplifting saga of survival…

Krigstein’s stunning cover for penultimate issue #6 segues into Crandall’s chilling 17th century-set saga of plunder, murder and brain-shattering guilt as a drunken derelict details how he is cursed by treasures ‘Fit for a King’. Scuttlebutt letters lead to Wessler & Evans’ account of a junior officer deranged by denial of promotion and what he does to become ‘The Skipper’ before Ingels limns the story of a merciless seal trapper who destroys an arctic village’s food supply and is driven ‘Fur Crazy’

Sir Francis Drake’s prose biography ‘Sailor for Queen Bess’ precedes Davis’ tale of South Pacific schooner master Jonathan Wade whose favourite disciplinary tactic is casting men adrift in an open boat. His inevitable breakdown leads to justice when he too is lost in ‘Solitary’

Evans drafted the iconic last cover and Crandall told his final tale here as warring corsair captains Kemp and Valdez became ‘Partners’ in piracy just long enough to get really, truly rich… before inevitably betraying each other.

Text tale ‘Prologue’ follows a trainee submariner’s last test exercise before Wessler & Krigstein visit 1777’s New England, where a British fleet determined to take Saratoga is lured to destruction ‘Up the River’ by a terrain-savvy farmer.

Incessantly harassed by his literal fishwife spouse, a weary, poverty-stricken fishing boat skipper does a selfless good deed and is blessed with ‘John’s Reward’ in a wry, domestic drama drawn by Ingels, after which more postal praise in Scuttlebutt’ leads to one final foray from Evans as ‘Temptation’ finds venerable Captain Dover and his young chief officer aboard a Charleston packet boat. Of course, a once-in-lifetime cargo of $2 million in gold and jewels would turn most heads and suspicion quickly leads to a bad life choice…

Every page here has been restored from the masterful colour guides of original colourist Marie Severin, resulting – with modern reproduction techniques – in a sequence of graphic poems of unsurpassed beauty, whilst original house ads and commercial pages from the period tantalise in a way no others could, completing a nostalgic experience unlike any other.

The New Direction was a last hurrah for the kind of literate, mature comics Gaines wanted to publish. When they failed, he concentrated on Mad magazine and satire’s gain was American comics’ loss. Now you can vicariously relive those times and trends, and I strongly suggest that whether you are an aged EC Fan-Addict or nervous newbie, this is a book no aficionado can afford to miss. Why not dig deep and secure these timeless treasures, Me Hearties?
THE EC ARCHIVES: PIRACY® & © 1954, 1955, 2019 William M. Gaines Agent, Inc. All rights reserved. Introduction © 2019 Grant Geissman.

Thor Volume One


By Dan Jurgens & John Romita Jr., Klaus Janson, with Howard Mackie, Scott Hanna, & various (MARVEL)
ISBN: 978-0-7851-4632-2 (TPB/Digital edition)

In the middle of 1962, Stan Lee and Jack Kirby launched their latest offbeat superhero creation in anthology monsters-and-mysteries title Journey into Mystery #83. The tale introduced meek, disabled American doctor Donald Blake who took a vacation in Norway only to encounter the vanguard of an alien invasion. Fleeing in terror, he was trapped in a cave and found an old, gnarled walking stick. When, in helplessness and frustration, he smashed the cane into a huge boulder obstructing his escape, his insignificant frame was transformed into the hulking and brawny Norse God of Thunder, Thor!

The series grew from formulaic beginnings battling aliens, commies and cheap thugs into a vast, breathtaking cosmic playground for Kirby’s burgeoning imagination with Journey into Mystery inevitably becoming the Mighty Thor. After years of celestial adventuring, the peculiarities and inconsistencies of the Don Blake/Thor relationship were re-examined – as well as his doomed romance with his nurse Jane Foster – and all was finally clarified and explained regarding how an immortal godling could also be frail Don Blake.

The epic saga took the immortal hero back to his long-distant youth, ultimately revealing that the mortal surgeon was no more than an Odinian deception: a living shell designed to teach the Thunder God humility and compassion…

Time passed, Kirby left and the Thunderer’s fortunes waxed and waned. During the troubled mid-1990’s the title vanished, culled with The Avengers, Iron Man, Captain America and Fantastic Four and subcontracted out to Image creators Jim Lee and Rob Liefeld during 1996-1997 in a desperate attempt to improve sales after Marvel’s apocalyptic Onslaught publishing event.

In 1998 Heroes Return and Heroes Reborn saw those properties rejoin the greater Marvel Universe, relaunched with brand new first issues with the Thunder God reappearing a few weeks later. In July, Mighty Thor volume 2 launched, and this compendium gathers #1-8, plus Peter Parker, Spider-Man #2 spanning July 1998 to February #1999.

It begins with ‘In Search of the Gods’ by Dan Jurgens, John Romita Jr. & Klaus Janson and finds the Thunderer back on Midgard after more than a year away from the home cosmos, and instantly involved in a desperate hostage situation.

Acting immediately, he ends the crisis only to discover the perpetrator is the now-powerless Guardian God Heimdall. In the recently relaunched Avengers #1, Thor had found Asgard devastated and deserted and now that shocking mystery has been further compounded on Earth…

Elsewhere, Death Goddess Hela and Volla the Prophetess conspire in anticipation of cosmic calamity and desires reaching fruition, even as a military shipment goes badly wrong at New York’s docks where EMT/paramedic Jake Olsen gets the call to assist…

Before leaving Heimdall with (now) Doctor Jane Foster, Thor and the sentinel Asgardian explored shattered Asgard again, inadvertently liberating an unknown horror from ancient captivity, but that is forgotten as the docks situation worsens and Thor joins the hard-pressed Avengers in battling reawakened Odinian ultimate weapon The Destroyer

Despite the best efforts of the World’s Mightiest Heroes, the carnage is shattering and people die. People like Olson… and Thor…

Thor’s story nevertheless continues as his journey to Hela’s realm is interrupted by disturbing new cosmic entity Marnot who claims the Thunderer’s soul and returns it to the living world, bound to equally-miraculously resurrected Olsen in a revival of the spell that created Don Blake and just in time to stop The Destroyer. However, the new-old arrangement will prove to be a true ‘Deal with the Devil!’

Reborn as ‘God and Man’ in #3, the Storm Lord again walks the Earth – but only as the dormant-until-summoned alter-ego of another frail mortal host with a painfully complex personal life. It makes battling the sea-monsters of beguiling sea-goddess Sedna beside former Avenger Namor the Sub-Mariner a far from friendly reunion in ‘From the Ashes’ and leads to Mjolnir rebelling after Thor’s take-charge personality overrules Olsen’s legal authority when the Thunderer compels the paramedic to perform illegal surgery to save a life in ‘Heroes’

The wreckers of Asgard and Marnot have all been manoeuvring in the background throughout and following a flashback to Asgardian childhood ‘What’s a God to Do?’ finds Thor edging closer to the truth after another pointless clash with best pal Hercules. Once the dust has settled, Thor finds his people have been framed for attacking Olympus even as in Asgard the fate of the vanquished All-Father is revealed. However,  the ‘Deception’ has proven effective and Thor and Hercules are attacked by the entire outraged Hellenic pantheon…

The true architects of most of this mayhem are a pantheon of previously unknown Dark Gods – Perrikus, Adva, D’Chel, Slottoth, Tokkots and Majeston Zelia – so powerful that they have managed to take possession of the fallen Fabled Realm, constantly attack Thor since his return to Asgard and now bar him entirely from reaching his sundered home…

This initial collection concludes with a stellar crossover between hammer-hurler and webspinner as Thor #8 sees the Thunder God encounter Spider-Man when Tokkots goes on an Earthly rampage of destruction in ‘…and the Home of the Brave!’ before being spectacularly defeated and despatched to enslaved Asgard in ‘Plaything of the Gods’ (Peter Parker, Spider-Man #2, by Howard Mackie, Romita Jr. & Scott Hanna).

An all action, rocket-paced return to comic book basics, this revival includes a wealth of covers and variants by Romita Jr., Janson & Hanna, and, whilst perhaps not to everyone’s taste (it’s woefully short of anything even approaching a funny moment) is a blistering epic to delight the Fight’s ‘n’ Tights faithful, with the artwork undeniably some of the best of the modern Marvel Age. If you want your pulse to pound and your graphic senses to swim, this is the ideal item for you.
© 1998, 1999, 2010 Marvel Characters, Inc. All rights reserved. Digital version © 2020 MARVEL

The City: A Vision in Woodcuts


By Frans Masereel (Dover Publications)
ISBN: 978-0-486-44731-5 (TPB/Digital Edition)

We tend to think of graphic novels as being a late 20th century phenomenon, and one that fought long and hard for legitimacy and a sense of worth, but the format was pioneered popularised much earlier in the century… and utilised for the most solemn, serious and worthy purposes.

At the same time as the earliest newspaper strips were being rebound as collected editions, European Fine Artists were addressing the world’s problems in “Wordless Novels”: assembling individual artworks – usually lino or sometimes woodcuts – into narrative sequences which, as the name implies, used images, not dialogue or captions, to tell a story. This also accounts for the other names of the articles – Woodcut Novels/Novels in Woodcut.

The fashion grew out of the German Expressionist movement of the early 20th century which revived and repurposed medieval woodblock printing techniques and even imagery for its own artistic agenda and purposes and was most popular during the 1920s and 1930s. The undisputed master of the form was Flemish artisan Frans Masereel, whose many works were phenomenally popular in German and whose influence spread far and wide – particularly to Depression-era America where Lynd Ward adopted the process for his many sallies against social iniquity, and Giacomo Patri unleashed his anti-capitalist salvo in the wordless novel White Collar as well as comedic parodies such as Milt Gross’ He Done Her Wrong

Masereel (1899-1972) was born in Blankenberge, Belgium and raised by his stepfather, an avowed socialist. He left home to study art in Paris supporting himself through magazine and newspaper illustration, political cartooning and his earliest woodcut prints. He was also a devout pacifist, refusing to fight in WWI, where he instead acted as a translator for the Red Cross. As a result he was unable to return to his homeland and lived most of his life in Germany, Switzerland and France.

In 1918 he created his first narrative: 25 Images of a Man’s Passion and followed up a year later with his masterpiece Passionate Journey. Masereel crafted more than 40 wordless novels, primarily woodcuts, but also a quartet of traditional pen & brush sagas, plus countless illustrations, commissioned paintings, animation works and more. Always stridently and forcefully defending the ordinary man from the horrors of capitalism, disaster and especially warmongering, his potent ability to hone meaning and capture emotion in singular images influenced generations of artists and cartoonists including Ward, Georg Grosz, Will Eisner, Art Spiegelman, Clifford Harper, Eric Drooker, Otto Nückel, Peter Kuper, George Walker and Peter Arno.

The book under review today was first released in 1925 as La Ville: cent bois gravés in France and as Die Stadt in Germany. Originally comprising 100 prints (13cm x 8cm) bound into book form, it quickly became a touchstone for many artists and critics and was hailed as the precursor of a film genre which made environment the focus of narrative (like Berlin: Symphony of a Metropolis or Man With a Movie Camera) and subsequently rereleased in 1961, 1972 and 1988 before this definitive 21st century Dover edition.

The City: A Vision in Woodcuts is translated from the German version as produced by Kurt Wolff Verlag AG (Munich 1925): seeking to forego actual sequential narrative by delivering its stark and startling images encapsulating the modern urban existence. Of course, humans being what we are, readers will find themselves unconsciously imposing form on those unfolding, uncompromising extremely explicit images anyway…

The candid exploration encompasses the highest and lowest echelons of society all rubbing up against each other, zeroing in page by page on the emotions, reactions and consequent horrors such friction creates…

There are bawdy entertainments, diligent toil, crimes of all kinds, quiet times almost unnoticed. We see smoke stacks, railway lines, canals, ports, traffic jams, subways and stations. There are rush hour crowds, fights, civil protests and always personal tragedies: accidents, bad births, thefts, affray, rape murder…

Buildings go up and come down, there is rush and rubbish and courtroom drama: vast office regiments, factory lines and foundry creations. Opulence and desperate poverty co-exist, with the exploited, maimed, forgotten and unwanted ignored by those enjoying themselves at all costs. The masses sing, dance, imbibe carouse and even indulge themselves being part of a grand State funeral. Always people come and people go, some for a different life and others to a “better world”…

It’s a place of constant change and the pace never slows… education, celebration and pauses for thought embrace art edification and human degradation on demand but there is also – for the bold and unbroken – a glimmer of hope…

Stirring, evocative and still movingly inspirational as the world returns to those dark days of Haves, Have-Nots and Why-Should-I-Cares?; this magnificent rediscovery is inventive, ferocious in its dramatic delivery, instantly engaging and enraging: a book long overdue for revival and reassessment and one every callous “I’m All Right” Jackass and “Why Should I Pay For Your…” social misanthrope needs to see or be slapped with…
No © asserted.

Wonder Woman in the Fifties


By Robert Kanigher, John Broome, Harry G. Peter, Ross Andru & Mike Esposito, Frank Giacoia, Arthur Peddy & Bernard Sachs & various (DC Comics)
ISBN: 978-1-779507-624-6 (TPB/Digital edition)

In the early years of this century, DC launched a series of graphic archives intended to define DC’s top heroes through the decades: delivering magnificent past comic book magic from the Forties to the Seventies via a tantalisingly nostalgic taste of other – arguably better, but certainly different – times. The collections carried the cream of the creative crop, divided into subsections, partitioned by cover galleries, and supplemented by short commentaries; a thoroughly enjoyable introductory reading experience. I prayed for more but was frustrated… until now…

Part of a trade paperback trilogy – the others being Superman and Batman (thus far, but hopefully Aquaman, Green Arrow and Martian Manhunter are in contention too, as they have become such big shot screen stars these days) – the experiment was recently re-run, with even more inviting samples from the company’s vintage, family-friendly canon.

Gathered here is a menu of deliciously dated delights starring Earth’s most recognisable Female Heroic Ideal, heralded by a time-&-tone-setting Introduction from historian, author and columnist Andy Mangels augmenting each context-stuffed chapter text piece.

With Robert Kanigher as primary writer of record throughout the book, the contents here originated in Sensation Comics #97, 100; Wonder Woman #45, 50, 60, 66, 72, 76, 80, 90, 94-95, 98-105, 107, 108, 750; and All-Star Comics #56, 57 spanning the entire decade whilst attempting to reconcile an indomitable symbol of female emancipation and independence with a post-war world determined to turn them back into docile brood mares and passive uber-consumers…

Wonder Woman was created by polygraph pioneer William Moulton Marston – apparently at the behest of his remarkable wife Elizabeth and their life partner Olive Byrne. The vast majority of the outlandish early adventures were limned by illustrator Harry G. Peter.

The Astounding Amazon debuted in All Star Comics #8 (cover-dated December 1941, and top-selling home of the Justice Society of America) just before launching in her own solo series and cover-spot of new anthology Sensation Comics the following month. She was an instant hit, and gained her own eponymous title in late Spring of that year (Summer 1942).

Using the nom de plume Charles Moulton, Marston & Co scripted all her many and fabulous exploits until his death in 1947, whereupon Kanigher officially took over the writer and editor’s role. The venerable Peter continued until his own death in 1958. Wonder Woman #97 – in April of that year – was his last hurrah and the end of an era.

Supported by a factual briefing, the comics classics commence with The (Many) Origins of Wonder Woman, and the first adjustments to the classic origin tale…

For purposes of comparison, the 1940s saga stated that on a hidden island of immortal super-women, American aviator Steve Trevor of US Army Intelligence crashed to Earth. Near death, he was nursed back to health by young, impressionable Princess Diana.

Fearing her growing obsession with the creature from a long-forgotten, madly violent world, her mother Queen Hippolyte shared the hidden history of the Amazons: how they were seduced and betrayed by men, but rescued by goddess Aphrodite on condition they isolated themselves from the world, devoting their eternal lives to becoming ideal, perfect creatures.

However, when Athena and Aphrodite subsequently instructed Hippolyte to despatch an Amazon with the American to fight for global freedom and liberty and against oppression and barbarism, Diana overcame all other candidates in a brutal open competition to became their emissary – Wonder Woman.

On arriving in America, she purchased the identity and credentials of lovelorn Army nurse Diana Prince, elegantly allowing the Amazon to be close to Steve and the heartsick medic to wed her own fiancé in South America. Diana also joined Army Intelligence as secretary to General Darnell, ensuring she would always be able to watch over her beloved. She little suspected that, although painfully shallow Steve only had eyes for the dazzling Amazon superwoman, the General had fallen for mousy yet superbly competent Lieutenant Prince…

As the decade turned it was deemed time for a refurbished origin and – illustrated by Harry G. Peter – WW #45 (cover-dated January/February 1951) delivered ‘The Wonder Woman Story!’

This found childhood rivals vying for the journalistic kudos of publishing the Amazon’s backstory. However, after a hard-won trip to Paradise Island led to Mary Ellen learning the details of it all – Hercules’s ancient ‘Act of Treachery!’ and how the Princess defied authority for love – all manner of trouble emerged…

Cunning competitor John Lane had bugged Mary’s jewellery and craftily followed her to the Amazon homeland, causing a major upset…

Back then Wonder Woman’s artists were astonishingly faithful and true, staying with her for pretty long hauls. Peter and his uncredited team of female assistants served nearly 20 years before he was let go mere weeks before dying. His replacements Ross Andru & Mike Esposito drew her adventures from 1958 to the middle of 1967 (#98 – 171), and limned this breakthrough tale from WW #105 (April 1959)

The issue debuted Wonder Girl in the ‘‘The Secret Origin of Wonder Woman’, revealing how centuries ago Olympian divinities bestowed unique powers on the daughter of Queen Hippolyta and how – as a mere teenager – the indomitable Diana brought the Amazons to Paradise Island. Continuity – let alone consistency or rationality – were never as important to Kanigher as strong story or breathtaking visuals, and this eclectic odyssey is a great yarn that simply annoyed the heck out of a lot of fans – but not as much as the junior Amazon would in years to come after these teen tales spawned an actual junior Amazon as sidekick to Diana…

That ball started rolling in #107 (July 1959) and proved that the high fantasy exploits of the minor had clearly caught somebody’s editorial fancy. Follow-ups came thick and fast after ‘Wonder Woman Amazon Teen-Ager!’ saw the youngster ensnare an unwanted romantic interest in merboy Ronno, whilst dutifully undergoing a quest to win herself a superhero costume…

Fronted by an article on her legendary kit and illustrated throughout by H.G. Peter, Fashion as Armor: The Equipment List shares some of Kanigher’s frequent and often contradictory exposés on the source and powers of Wonder Woman’s combat gear. It begins with ‘The Secret Story of Wonder Woman’s Lasso!’ (WW #50, November/December 1951), depicting how the princess undertakes three divine tasks to ensure the rope gains magical traits of unbreakability, infinite elasticity and truthful compulsion. Along the way she uses it against crooks, spies, other Amazons, submarines, dinosaurs and a Roc…

That mythological bird, another dinosaur and aliens play a major role in ‘The Talking Tiara!’ (#66, May 1954) as Steve learns how Diana belatedly won possession of her headpiece, a “Linguagraph Tiara” capable of translating any language past present or future, whilst ‘The Secret of Wonder Woman’s Sandals’ (#72, February 1955) reveals some odd characteristics of the footwear as she performs incredible feats (sorry!) to confirm her worthiness…

Cover-dated February 1956 ‘The Origin of the Amazon Plane!’ featured in Wonder Woman #80, recalling a trio of tasks undertaken to collect separated sections of her faithful, invisible robot conveyance before #95 (January 1958) offered ‘The Secret of Wonder Woman’s Tiara!’: this time in the form of a tale told to toddlers, revealing how the hat was a gift from aliens given in thanks for saving them from marauding Phenegs…

Moving on to highlight the Amazon’s noteworthy collaborations, One of the Team offers a trio of tales. The section is a somewhat “Marmite” moment that fans will either love or hate…

The majority of the chapter is devoted to a brace of tales starring the Justice Society of America and, whilst I’m never going to complain about seeing such classics where new readers can discover them, it’s a lot of pages to hand over to a group who had Wonder Woman serving coffee and taking notes as “Club Secretary” for years. At least here, in the last of the original run, she’s graduated to being an leading participant in their adventures…

After the actual invention of the superhero via the 1938 Action Comics debut of Superman, the most significant event in our industry’s history was the combination of individual stars into a like-minded group. Thus, what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: consumers can’t get enough of garishly-hued mystery men, and combining a multitude of characters inevitably increases readership. Plus, of course, a mob of superheroes is just so much cooler than one…or one-and-a-half if there’s a sidekick involved…

The creation of the Justice Society of America in 1941 utterly changed the shape of the budding industry. Following the runaway success of Superman and Batman, both National Comics and its separate-but-equal publishing partner All-American Comics went looking for the next big thing whilst frantically concentrating on getting anthology packages into the hands of a hungry readership. Thus All Star Comics: conceived as a joint venture affording characters already in their respective stables an extra push towards winning elusive but lucrative solo titles.

Technically, All Star Comics #3 (cover-dated Winter 1940-1941 and released in December 1940) was the kick-off, but the mystery men merely had dinner and recounted recent cases and didn’t actually go on a mission together until #4, which had an April 1941 cover-date.

The merits of the marketing project would never be proved: rather than a runaway favourite graduating to their own starring vehicle as a result of the poll, something radically different evolved. For the third issue, prolific scribe Gardner Fox apparently had the bright idea of linking all the solo stories through a framing sequence with the heroes gathering to chat about their latest exploits. With that simple notion that mighty mystery men hung out together, history was made and it wasn’t long before they started working together…

However, after WWII ended, superheroes gradually declined, and most companies had shelved them by 1950. Their plummet in popularity led to a revival in genre-themed titles and characters, and it was a stripped-down team (Flash, Green Lantern, Hawkman, The Atom, Black Canary, Dr. Mid-Nite and Wonder Woman) in contemporarily tailored crime and science fiction sagas before the title abruptly changed into All Star Western with #58.

Both JSA stories were written by John Broome and illustrated via alternating chapters by Frank Giacoia and Arthur Peddy & Bernard Sachs. Leading off is All-Star Comics #56 (December 1950/January 1951) and ‘The Day the World Ended!’ wherein a future scientist goes to extraordinary lengths to recruit the 20th century stalwarts to save Tomorrow’s World from shapeshifting invaders. Issue #57 was the JSA’s last hurrah with ‘The Mystery of the Vanishing Detectives!’ pitting them against criminal mastermind The Key after he abducts Earth’s greatest criminologists in advance of a spectacular robbery spree. Both are great yarns that deserve their own archival volume, but the Amazon’s contributions are barely visible in both…

Of more interest is the Kanigher & Peter tale from Wonder Woman #72 (November 1957). ‘The Channel of Time’ begins as an unashamed plug for The Adventures of Superman TV show, with the Amazon eagerly enjoying the latest episode when interference turns the screen into an SOS through time, displaying old ally Robin Hood in existential peril…

An initial iteration of the legendary archer had debuted in New Adventure Comics #23 (January 1938), and National/DC also acquired Quality Comics’ Robin Hood Tales title. That version had begun in February 1956, with DC continuing the run from #7 (cover-dated February 1957) as well as featuring the hero in Kanigher’s The Brave and the Bold from #5 (May 1956). That was (coincidentally?) the same month The Amazing Amazon first met the Sentinel of Sherwood Forest, who here requires assistance against a dragon, wicked foemen and a shark-infested moat safeguarding evil Prince John…

Seeing Double then highlights the hero’s tendency to encounter copies of herself – everything from evil doppelgangers from parallel universes to weirdly exact robot facsimiles…

When Showcase #4 rekindled the readership’s imagination and zest for masked mystery-men with a second, brand-new iteration of The Flash in 1956, the fanciful floodgates opened wide once more. As well as re-inventing Golden Age stars like Green Lantern and Hawkman, the company consequently updated many hoary survivors like Green Arrow and Aquaman. Also included in the revitalising agenda were the High Trinity: Man of Steel, Caped Crusader and the ever-resilient Princess of Power…

Andru & Esposito had debuted as cover artists 3 issues earlier, but with Wonder Woman #98 they took over the entire comic book as Kanigher reinvented much of the old mythology and tinkered with her origins in The Million Dollar Penny!’ After Athena visits an island of super-scientific immortal women, informing Queen Hippolyta that she must send an emissary and champion of justice to crime-ridden “Man’s World”, the sovereign declares an open competition for the job.

She isn’t surprised when her daughter wins and is given the task of turning a penny into a million dollars in one day – all profits going to children’s charities, of course…

Just as the new Wonder Woman begins her coin chore, American airman Steve Trevor bails out of his malfunctioning jet high above the magically hidden isle, unaware that should any male set foot on Amazon soil the immortals would lose all their powers. Promptly thwarting impending disaster, Diana and Steve then team up to accomplish her task, encountering along the way The Undersea Menace’ before building The Impossible Bridge!’

Following that epic comes the lead from landmark issue #100 (August 1958): a spectacular battle saga commencing with The Challenge of Dimension X!’ as an alternate Earth Wonder Woman competes with the Amazing Amazon for sole rights to the title: all culminating with a deciding bout in The Forest of Giants!’

No celebration of the fifties could be complete without an exploration of the outdated concept of gainful female employment. With art by Peter, Working 9 to 5: The Careers of Wonder Woman offers a quick peek of typical opportunities beginning with Sensation Comics #97 (May 1950). ‘Wonder Woman, Romance Editor’ sees the Amazon agree to a task no male journalist can handle, solving the woes of lovelorn women seeking husbands, whilst her own duties prevent her giving in to Steve’s increasingly urgent demands to settle down… Cover-dated November 1950, Sensation Comics #100 showcases ‘Wonder Woman, Hollywood Star!’ as the Amazon and Steve endure peerless perils making a movie one crazed glamour queen is determined only she should star in, after which two millionaires make a bet that propels the Amazon into a string of crazy roles culminating in her shepherding an infant T-Rex as ‘Wonder Woman, Amazon Baby Sitter!’ (WW #90, May 1957)…

As you’ve probably ascertained, much of Kanigher’s oeuvre depended on the Princess of Paradise undergoing tasks and tests for a variety of reasons and this voyage of rediscovery concludes with some of the most noteworthy, gathered as The Trials of Wonder Woman

Leading off is Peter-rendered classic ‘The Secret Olympics!’ (WW #60, July 1953) as Diana justifies her legendary brief as “beautiful as Aphrodite, wise as Athena, swifter than Mercury (sic) and stronger than Hercules”…

 Issue #76 (August 1955) introduces ‘The Bird Who Revealed Wonder Woman’s Identity!’ before Diana devises a way to undermine a gabby Mynah’s proclamations before Andru & Esposito assume the art duties for the remainder of the book, beginning with Top Secret!’ from Wonder Woman #99 (July 1958).

Introducing the Hellenic Hero’s new covert identity as Air Force Intelligence officer Lt. Diana Prince the tale opens a decade of tales with Steve perpetually attempting to uncover her identity and make the most powerful woman on Earth his blushing bride, whilst his bespectacled, glorified secretary stands unnoticed, exasperated and ignored right beside – or slightly behind – him…

Here that means attempting to trick her into marriage with a rigged bet – a tactic the creep tried a lot back then – after which ‘Wonder Woman’s 100th Anniversary!’ (WW #100 again) deals with the impossibility of capturing the far-too-fast and furious Amazon’s exploits on film for Paradise Island’s archives…

In #101 (October 1958), ‘Undersea Trap!’ sees Steve tricking his “Angel” into agreeing to marry him if she has to rescue him three times in 24 hours (just chalk it up to simpler times, or you’ll pop a blood vessel, OK?) after which January 1959 and WW #103 spotlight ‘The Wonder Woman Album!’ returning to the previously explored “impossible-to-photograph” theme, before we close on Wanted… Wonder Woman’ (#108, August 1959), as Flying Saucer aliens frame her for heinous crimes as a precursor to a planetary invasion but are not smart enough to realise when they are being played…

Also including a selection of breathtaking covers by Irwin Hasen & Sachs, Irv Novick, Peddy and Andru & Esposito plus a Bonus Cover Gallery by the latter pair, this is a fascinating but potentially charged tome. By modern standards these exuberant, effulgent fantasies are all-out crazy, but as examples of the days when less attention was paid to continuity and concepts of shared universes and adventure in the moment were paramount, these outrageous romps simply sparkle with fun, thrills and sheer spectacle -a s long as you keep in mind the outrageous undercurrent of blatant sexism underpinning it all. This was a period when – officially – only men could tell the tales of the Amazing Amazon…

Wonder Woman is rightly revered as a focal point of female strength, independence and empowerment, but the welcoming nostalgia and easy familiarity of these costumed fairy tales remain a delight for all open-minded readers with the true value of these exploits being the incredible quality of entertainment they provide.
© 1950, 1951, 1953, 1954, 1955, 1956, 1957, 1958, 1959, 2020, DC Comics. All Rights Reserved.

Luisa: Now and Then


By Carole Maurel, adapted by Mariko Tamaki & translated by Nanette McGuiness (Humanoids/Life Drawn)
ISBN: 978-1-59465-643-9 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Beguiling Fantasy Unwrapped… 9/10

The concept of time travel is infinitely appetising and irresistibly seductive. The literary conceit offers limitless potential for stories ranging from colossal cosmic Armageddons to last-chance salvation gambits; all of history and the imagination as playground and stage; the use of past and future as a Petrie dish for social satire and cultural exploration, and even fantastical magical quests course-correcting lives and providing deeply personal, painfully intimate second chances for the confused, bewildered or simply lovelorn.

Luisa, Ici et là is one of the latter: a compelling and beguiling small story and little miracle by Carole Maurel that first appeared in 2016 and finds us English-speakers courtesy of Humanoid’s Life Drawn imprint.

It’s a sweet and oft-told tale given a stylish and welcoming contemporary gloss thanks to its wonderfully engaging lead character(s) who transforms a regulation coming-of-age parable into a heart-warming plea for understanding and – where necessary – forgiveness.

It begins as 15-year old Luisa Arambol gets off a bus. Exhausted and frustrated by discord at home in Chartres, she’s fallen asleep, missed her stop and awoken in Paris. She’s not aware of it yet, but she’s also journeyed from 1995 to 2013…

Across town, 33-year old Luisa Arambol is bitching to friend and workmate Farid. He’s heard it all before: the job sucks, she’s getting old, she drinks too much and has accomplished nothing. Worst of all, yet another man didn’t work out…

After panicking whilst trying to buy a phonecard – even the money is different here and everyone has a phone in their pocket now! – young Luisa is rescued by concerned observer Sasha who tries to help out the increasingly distressed kid. The child wants to ring her mother but cannot get through and is spiralling…

Hearing her talk and seeing what she’s wearing and carrying, Sasha soon suspects something incredible has occurred. After all, what teenager doesn’t recognise a computer tablet?

A quiet chat stabilises the kid long enough for Sasha to learn that Luisa has an aunt living in the same building she’s just moved into. It turns out Aurelia Arambol’s fifth floor flat is directly opposite Sasha’s new home, but it’s no longer occupied by the odd, ostracised single lady nobody back home will ever talk about. Little Luisa gets a big shock when that door opens and she meets her world-weary, dream-crushed, spinster older self.

Moreover, both versions instantly and instinctively realise who the other is…

Once upon a time an ambitious schoolgirl had dreams of being an art photographer but life has whittled that dream down to something far more mundane. Full grown her was left the flat by Aurelia – for reasons she still can’t fathom – and her spiky, frosty, naturally defensive state is inexplicably heightened by Sasha. Despite herself, older Luisa can’t stop staring at her new neighbour, even taking covert pictures of her, and is deeply troubled by an erotic dream featuring her…

When the object of her fascination is abruptly called away, Luisa reluctantly takes charge of the underage runaway and the situation worsens. Shared stories of mutual pasts and futures take a wild turn as aspects of their so-different personalities begin to transfer. Now-Luisa rediscovers her endless, long-vanished joie-de vivre and party spirit – and even 20-20 vision – and seems to look younger every day, just as Then-Luisa becomes sullen, responsibility-burdened, grey-haired, morose and short-sighted. Moreover, when they touch, their bodies seem to merge and coalesce…

And so begins a clash of wills and resolution of long-unfinished business found to have started on the day teen Luisa cruelly spurned an innocently impulsive overture from “out” and persecuted classmate Lucy.

That event was exacerbated by increased bullying at school and brutally reinforced at home by her own mother’s rigorous rejection of such shocking deviant behaviour as utterly unnatural, sparking a decades-long crusade to find Luisa a man…

Confused and upset, little Luisa acted up, got on a bus and ended up now while her older self just lived a lie for years…

The merging and trading of characteristics lends urgency to affairs before a long-deferred and dreaded confrontation with the Luisas’ mother generates surprising revelations about Aurelia, exposes the unknown fate of Lucy and prompts a complete revision of those attitudes that have shaped and repressed the modern-day doppelganger…

Addressing her family’s ingrained bigotry and intolerance and at last acknowledging and accepting she doesn’t just like boys or have to settle for a man is merely the first step in Luisa’s reunification and readjustment, auguring massive changes for all and forever that will begin when her fresher self at last boards a bus for home…

Refreshingly honest, charmingly blunt and captivatingly funny whist maintaining a sensitive neutrality of opinion – or prejudice – over sexuality and choices, Luisa: Now and Then sparkles with wit and charm: a sophisticated yet simple saga of self-examination that will delight all who read it, embracing the fanciful whimsy of cinema classics like The Enchanted Cottage or the Peter Ustinov’s 1948 film Vice Versa.
Luisa, Ici et là © 2016 La Boîte à Bulles et Carole Maurel. All rights reserved.

Cyclops volume 2: A Pirate’s Life for Me


By John Layman, Javier Garrón, Chris Sotomayor, & various (Marvel)
ISBN: 978-0-7851-9076-9 (TPB/Digital edition)

When mutant genius Henry McCoy learned he was dying, he used time-travel tech in a last-ditch attempt to give his life meaning. Seeking to prevent an inter-species war, he brought the young, naïve X-Men of his own youth into the future to reason with his radicalised former comrade Scott Summers, praying the still idealistic and hopeful teens could divert Mutant Enemy Terrorist No. 1 from his path of doctrinaire madness…

The gamble paid off in all the wrong ways. Rather than shocking modern day Cyclops back to his senses, the confrontation hardened the renegade’s heart and strengthened his resolve. Moreover, after McCoy the younger somehow cured his older self, he and the rest of the X-Kids were trapped in their own future and began gradually defecting to the fundamentalist team…

Eventually, the temporally-misplaced First Class ended up living with the elder Cyclops’ crew, but everything changed after Gladiator of the Shi’ar realised Jean Grey AKA Marvel Girl – and future host of the cosmic force known as the Phoenix – was back. The alien emperor rashly attempted to abduct and execute her for the crimes of her older self, but his insane pre-emptive punishment plan was foiled by an assembly of X-Men, Guardians of the Galaxy and intergalactic buccaneers Hepzibah, Ch’od, Raza Longknife, Korvus and insectoid medical wizard Sikorsky – collectively known as The Starjammers.

During the sideral shenanigans, 16-year-old Scott met his long-believed-dead dad. Now going by Corsair and undisputed leader of the cosmic privateers, Christopher Summers invited his boy to stay behind when the mutant heroes returned to Earth…

Enduring and barely surviving a steep learning curve to become a full-blooded galactic buccaneer whilst forging bonds of comradeship with the exotic crew, Scott eventually takes off with his dad for some true father-son time only to discover Corsair’s darkest secret whilst being marooned on a desolate planetoid.

Facing slow death, Cyclops devises a way off but it’s possibly worse than being eaten by the mudball world’s predatory lifeforms…

Scripted by John Layman, illustrated by Javier Garrón and coloured by Chris Sotomayor, this compendium collects issues #6-12 of Cyclops: (December 2014-June 2015), following the chronal castaway into emotional typhoons and universe-shredding crises before making safe harbour back on Earth…

It begins with the Summers family back aboard the Starjammer with the kid geekily seeking to impress his crewmates. His eagerness leads to disaster and the ship’s ambush by master star pirate Captain Malafect of the mighty vessel Desolation. Outgunned, outnumbered and seemingly helpless, Corsair savagely turns on his son, beating and denouncing him…

When the triumphant villain maroons the Starjammers to die a slow death in a lifepod, he keeps Scott as his newest recruit and Corsair just so’s he can torment and torture his old shipmate…

Soon the kid is learning the darkest sides of space pillaging, and it’s all he can do to keep the bodycount low. His squeamishness and eagerness to please doesn’t initially endear him to his new shipmates either, but he gradually befriends some of them. Pretending to torture Corsair helps his standing but the real turnabout comes after Captain’s daughter Vileena decides she really likes the “Pirate Boy”…

The X-Man Cyclops was regarded as one of the most brilliant tacticians ever born and now his timeslipped junior self proves that gift came early as the complex long game he initiated when the Starjammer was first taken begins to pay off.

As his marooned former shipmates are picked up by slavers, he leads a (relatively bloodless) raid and acquires a Shi’ar super-weapon dubbed a “starcracker”, endearing him further to Malefect and Vileena whilst losing forever the leader of the crew faction intent on killing him…

Riding high in the buccaneer’s regard, Scott leads an away mission whilst the Captain seeks to sell the ultimate weapon leading to the liberation of his father and an all-out war that pits his new friends against his old crew. In the end, it can only end in disaster and tragedy…

Rightly, the tale should end here, but also included is the final issue which was the tenth instalment of publishing event Black Vortex (Cyclops #12; June 2015). The story detailed how many of Marvel’s space-based heroes and villains became embroiled in the quest to possess a cosmic mirror that bestowed infinite power on any who used it.  Prior to this chapter, Scott reunited with his X-Men as a mystery opponent named Mr. Knife out-manoeuvred the Guardians of the Galaxy, Nova, Captain Marvel and many more…

Now reunited with his school chums and on the run again Scott sacrifices himself – as do Iceman and Groot – to the Black Vortex, hoping the resultant power-hike will help their friends before ultimately corrupting them…

Unfortunately, readers won’t learn the answer here, as we conclude with a feature on Garrón & Sotomayor’s process for turning drawings into full colour art , leaving us to the seas of fate and another collection for answers and culmination…

With covers & variants gallery by Alexander Lozano and Andrea Sorrentino, this is – despite my cavils and quibbles – a thrilling, heart-warming, funny and astoundingly action-packed romp. Cyclops: A Pirate’s Life For Me combines cosmic intrigue and dashing derring-do with solid characterisation and wild blue yonder wonderment, and will delight any fan of cosmically light-hearted Marvel Movies like Guardians of the Galaxy or Thor: Love and Thunder. What more could any wide-eyed, entertainment-starved child of the wondering stars want?
© 2014 Marvel Characters, Inc. All rights reserved. 2021 MARVEL

Mighty Samson Archives volume one


By Otto Binder & Frank Thorne & various (Dark Horse Comics) 
ISBN: 978-1-59582-579-7 (HB) 

These days all the attention in comics circles goes to big-hitters and headline-grabbing ground-breakers, but once upon a time, when funnybooks were cheap as well as plentiful, a kid (whatever their age) could afford to follow the pack and still find time and room to enjoy quirky outliers: B through Z listers, oddly off-kilter concepts and champions far falling outside the accepted parameters of standard super-types… 

A classic example of that exuberant freedom of expression was the relatively angst-free dystopian tomorrow of Mighty Samson, who had a sporadic yet extended comics career of 32 issues spanning 1964 to 1982. 

Although set in the aftermath of an atomic Armageddon, the story of the survivors was a blend of updated myth, pioneer adventure and superhero shtick, liberally leavened with variations of the incredible creatures and sci fi monsters the industry thrived on back then. 

Comics colossus Dell/Gold Key/Whitman had one of the most complicated publishing set-ups in history, but that didn’t matter one iota to kids of all ages who consumed their vastly varied product. Based in Racine, Wisconsin, Whitman had been a crucial component of monolithic Western Publishing and Lithography Company since 1915: drawing upon huge commercial resources and industry connections that came with editorial offices on both coasts. They even boasted a subsidiary printing plant in Poughkeepsie, New York. 

Another connection was with fellow Western subsidiary K.K. Publications (named for licensing legend Kay Kamen who facilitated extremely lucrative “license to print money” merchandising deals for Walt Disney Studios between 1933 and 1949). From 1938, the affiliated companies’ comic book output was released under a partnership deal with a “pulps” periodical publisher under the umbrella imprint Dell Comics – and again those creative staff and commercial contacts fed into the line-up of the Big Little, Little Golden and Golden Press books for younger children. This partnership ended in 1962 and Western had to swiftly reinvent its comics division as Gold Key. 

Western Publishing had been a major player since comics’ earliest days, blending a huge tranche of licensed titles including newspaper strips, TV tie-in and Disney titles (like Nancy and Sluggo, Tarzan and The Lone Ranger) with in-house originations such as Turok, Son of Stone, Brain Boy and Kona: Monarch of Monster Isle. 

Dell and Western split just as a comic book resurgence triggered a host of new titles and companies, and a superhero boom. Independent of Dell, new outfit Gold Key launched original adventure titles including Dr. Solar, Man of the Atom; Magnus – Robot Fighter; M.A.R.S. Patrol Total War; Space Family Robinson and many more. 

As a publisher, Gold Key never really “got” the melodramatic, frequently mock-heroic Sturm und Drang of the 1960s superhero boom – although for many of us, the understated functionality of classics like Magnus and Doctor Solar or the crime-fighting iterations of classic movie monsters Dracula, Frankenstein and Werewolf were utterly irresistible. The sheer off-the-wall lunacy of features like Neutro or Dr. Spektor I will reserve for a future occasion… 

This superb first full-colour hardback compilation – printed on a reassuringly sturdy and comforting grainy old-school pulp stock rather than glossy paper – gathers the first half dozen issues of Mighty Samson, as anonymously created by industry giants Otto Binder & Frank Thorne. It even includes some monochrome single-page fact-features and the mesmerising painted covers by unsung master illustrators Morris Gollub and George Wilson. 

These covers were reproduced text-free on the back of each issue and probably graced many a kid’s bedroom wall way back when. You get those too, but I’d suggest scanners rather than scissors this time around… 

Otto Binder was a quintessential jobbing writer. He and his brother Earl were early fans of science fiction, making their first professional sale to Amazing Stories in 1930. As “Eando Binder” their pulp-fiction and novels output continued well into the 1970s, with Otto rightly famed for his creation of primal robotic hero Adam Link. 

From 1939 onwards, Otto was also a prolific comic book scripter, most beloved and revered for the invention and perfection of a humorous blend of spectacular action, self-deprecating humour and gentle whimsy as characterised by the Fawcett Captain Marvel line of titles (and later in DC’s Superman’s Pal Jimmy Olsen). Binder was also constantly employed by many other publishers and amongst his most memorable inventions and innovations are Timely’s Young Allies, Mr. Mind, Brainiac, Krypto the Super Dog and the Legion of Super-Heroes 

In his later life, he moved into editing, producing factual science books and writing for NASA. 

Frank Thorne was one of the most individualistic talents in American comics. Born in 1930, he began his comics career drawing romance stories for Standard Comics beside the legendary Alex Toth before graduating to better-paid newspaper strips, such as Perry Mason for King Features Syndicate. For Dell/Gold Key he drew comic book classics Flash Gordon, Jungle Jim and The Green Hornet, as well as the first few years of this seminal sci-fi classic. 

For DC he did compelling work on Tomahawk and Son of Tomahawk before being hired by Roy Thomas at Marvel to illustrate his belated breakthrough strip Red Sonja. Forever-after connected with feisty, earthy, highly sexualised women, in 1978 Thorne created outrageously bawdy (some say vulgar) swordswoman Ghita of Alizarr for Warren’s adult science fantasy anthology 1984/1994 as well as such adult satirical strips as Moonshine McJugs for Playboy and Danger Rangerette for National Lampoon 

Thorne eventually won the National Cartoonists Award for comic books, an Inkpot Award and a Playboy Editorial Award, but was still a fairly by-the-book illustrator at the time of this collection’s content. In fact, it was on Mighty Samson that he opened up and found his own unique artistic vision: one which would carry him to the forefront of stylists with the satirical and erotic works of his later years. 

That’s meat for other reviews, but here the creators combine to craft a beguiling otherworld of action, adventure and drama suitable for most kids of all ages and a milieu which would be perfectly at home today on any Kids channel… 

The strip, its merits and the incredible careers of its originators are fully and lovingly discussed by Dylan Williams in his Foreword ‘The Mighty Samson Comics of Frank Thorne and Otto Binder’, and there are full ‘Creator Biographies’ at the end of the book, but what really matters is the sublime yarns reprinted between those points: no-nonsense, high-fantasy yarns at once self-contained, episodic, exciting, enticing and deceptively witty. 

Following the first magnetic painted cover from Gollub, the eponymous ‘Mighty Samson’ (#1, July 1964) introduces the bombed out former metropolis of N’Yark: a dismal dangerous region where human primitives cling to the ruins, striving daily against mutated plants and monsters and less easily identified blends somewhere in between… 

A remarkable occurrence begins one day when a toddler is grabbed by a predatory plant and casually tears the terror apart with his podgy little hands. Years pass and the child grows tall and clean-limbed, and it’s clear that he too is a mutant: immensely strong, fast and durable… 

Impassioned by his mother’s dying words – “protect the weak from the powerful, the good from the evil” – Samson becomes the champion of his people, battling the beasts and monsters imperilling the city. Sadly, these struggles are not without cost, such as when he kills the immense Liobear, but loses his right eye in the struggle… 

The clash proves a turning point in his life as his terrible wounds are dressed by a stranger named Sharmaine. She and her father Mindor are voluntary outcasts in the city: shunning contact with superstitious tribes whilst gathering lost secrets of science.  

They are striving to bring humanity out of its second stone age and, fired with inspiration, Samson agrees to join in their self-appointed mission: defending them from all threats as they carry out their work. 

There were generally two complete adventures per issue, and the quest continues in ‘Ancient Weapon’ as the trio’s scavenging leads them through a gauntlet of horrendous mutant monsters to an ancient armoury where sagacious Mindor deciphers the secrets of sticks which kill from a distance. Unfortunately, the discovery is observed by brutal warlord Kull the Killer who takes Sharmaine hostage to seize control of the rediscovered death-technology. Thankfully, the tyrant and his warriors never suspect Samson is as clever as he is strong… 

It was nearly a year until a second issue was released (#2, June 1965), but when it finally arrived it was at full throttle. ‘The Riddle of the Raids’ sees the wandering science nomads buzzed by a flying saucer which proves to be the vehicle of choice of a new arch foe. Terra is an exotic mystery woman possessing many lost technological secrets who has emerged after years underground in a bunker from the old world. Her store of atomic batteries finally exhausted, she begins raiding across the toxic, monster-infested Huzon River from the wastelands of Jerz, and quickly recruits Kull to her cause. However, even working in unison they are no match for Mighty Samson and once he drives them off, aged Mindor is able to add greatly to mankind’s store of recovered knowledge… 

Intent on uncovering the truth about ‘The Maid of Mystery’, Samson makes the perilous excursion across the devastated George Washington Bridge to invade Terra’s subterranean fortress in Jerz. Although faced with Kull’s monstrous minions and captured, the one-eyed hero soon escapes, but not before making a lasting impression on the evil empress of forgotten lore… 

More lost secrets emerge in #3 (September 1965) after the atomic archaeologists unearth ‘Peril from the Past’. Dr. John Pitt was working in an atomic bunker when the civilisation ended, somehow falling into suspended animation before being revived by jubilant Mindor. 

Determined to glean everything possible from the shaken survivor, his hopes are continually dashed as a geological accident in an old chemical factory threatens N’Yark with toxic clouds of radioactive poison. However, as the reawakened chemist works with his rescuers to end the threat, Sharmaine suspects the old-worlder is hiding something… 

The tragic truth about Pitt comes out as he and Samson begin ‘The Desperate Mission’ to snuff out the source of the death cloud, but it is only a prelude to a greater, final loss… 

With Mighty Samson #4 (December 1965), the turbulent world of tomorrow expanded exponentially as N’Yark endured raids by post-apocalyptic Vikings from pastoral paradise Greelynd. Barbaric despot Thorr leads ‘The Metal Stealers’ in stripping the ruins of all its scrap alloys; sailing them to a distant Nordic castle where he has rediscovered the processes of smelting and forging. 

Samson doggedly tracks him across unknown oceans, not just because he has stolen the city’s heritage and vital resources, but also because the reaver kidnapped Sharmaine and seemingly turned Mindor’s head with promises of technological resources and total freedom to experiment… 

Of course, all is not as it seems and when Samson invades Thorr’s ‘Sinister Stronghold’ to battle the tyrant’s legion of monsters, idealistic Mindor’s seeming compliance is revealed as a clever scheme to defeat the resource raider… 

Returned to their shattered home, the allies are helpless against the mounting radioactive peril of ‘The Death Geysers’ (#5, March 1966) erupting from beneath the city. With large portions of N’Yark now no-go areas, hope apparently materialises in the form of Vaxar: a newcomer versed in science, whom Samson rescues from a voracious “Gulping Blob”. The stranger eagerly joins their efforts to neutralise the geyser menace, but the researcher’s every invention is countered by monstrous, bestial mutant Oggar who is every inch Samson’s physical equal… 

Once again, clear-headed Sharmaine is the one who deduces the truth about ‘The Double Enemy’ in their midst and, as Vaxar’s terrible secret is exposed, awesome natural forces combine with a most terrifying artefact of recovered weaponry to end the threat of both Oggar and the geysers… 

These utterly accessible, exultant and exuberant romps conclude in this volume with a sop to the then-escalating “space race” between Russia and the USA. Issue #6 (June 1966) opens with N’Yark bombarded by ‘The Sinister Satellites’ of a forgotten era, haphazardly crashing to earth around the city. Consulting his preciously-hoarded records, Mindor ascertains they are lost technology he simply must possess, but finds himself in deadly contention with Terra of Jerz for the fallen stars. 

None too soon, suspicious Samson and Sharmaine discover the evil queen of science is actually pulling the satellites out of the skies with a magnetic cannon, but as they move to stop her, an unintended consequence of her meddling unleashes ‘The Monster from Space’ growing uncontrollably and soon set to devour the entire continent should Mighty Samson not find some way to kill it… 

This excellent tome has one last treat in store, as a brace of monochrome pictorial fact features – also illustrated by Thorne – reveal a few salient facts about the iconic Empire State Building in ‘The Mighty Tower’ and ‘The World’s Tallest’, both originally produced as frontispieces for the advert-free original comic books. 

Bizarre, action-packed and fabulously bombastic, Binder’s modern myth of a rationalist Hercules battling atom-spawned Titans and devils is a stunning spectacle of thrill-a-minute wonderment from start to finish, with artist Thorne visibly shaking off his artistic chains on every succeeding page. These tales are lost gems from an era when fun was paramount and entertainment a mandatory requirement. This is comics the way they were and really should be again… 
Mighty Samson ® Volume One ™ & © 2010 Random House, Inc. Under license to Classic Media LCC. All rights reserved. All other material, unless otherwise specified, © 2010 Dark Horse Comics, Inc. All rights reserved

Suzanne: The Jazz Age Goddess of Tennis

By Ted Humberstone (Avery Hill Publishing)
ISBN: 978-1-910395-69-1 (HB)

I’m sure by now you have realised that history is utterly filled with women we apparently can’t stop talking about quickly enough. Happily, the medium of comics is one area where we’re digging deeper and revealing obscured accounts of past giants to make vibrant new stories about. Here’s a particularly poignant one that actually qualifies as living memory for many, yet is about a wonder woman so many have literally never heard of…

…And it’s not like these stories are hidden away where none can find them: it’s simply a case of invisibility by tacit omission, WG Grace died in 1915 and Don Bradman played his final Test Match in 1948, but I grew up with – and still hear – their names cited at every modern meeting.

For years Suzanne’s near-contemporary Fred Perry was downplayed if not actually excluded from the history books and media celebration before being reclaimed as a “Great” (politics: you should look him up too, and see how he was mostly rediscovered by the simple expedient of being the last Brit to win a Wimbledon title until 2013!).

For so many stars like Suzanne, it’s hard not to consider a conspiracy of silence was at play amongst previous generations of pundits and sports writers…

This torrid hardback tome opens with a handy diagrammatic guide to the rules of Lawn Tennis before we trace in a carefully audited and beautifully visualised manner episodes of a truly unique individual’s life.

In Paris in 1938, fading American tennis star Bunny Ryan visits an old friend. Her great friend and colleague is dying of the undiagnosable mystery ailment that has plagued her entire life, but which never prevented her from becoming the greatest woman player in history. Suzanne Rachel Flore Lenglen was born on May 24th 1899 and would die in July 1938. In between, she courted controversy, lived life her way, embraced personal and career scandal, and changed the course of Lawn Tennis.

Her accomplishments were truly astounding. Between 1912 and her death, Suzanne won 241 titles, enjoyed a 181 match-winning streak, was World Number One for 8 years and held a 341-7 match record, but that is only the tip of this social and sporting iceberg…

Our examination truly begins in Nice in 1908, when Suzann’s father Charles observed a (men’s) tennis match and realised the attention and approbation the players basked in. At this time, the pastime was a rich man’s diversion: strictly amateur status with nothing but “expenses” paid to the gentry who indulged in it. There was a thriving women’s game too, but this also was more freak show than serious sport.

Lenglen was an athletic child who loved dance, and the family was comfortable with inherited wealth. Had her older brother not died, her life might have been utterly different, but her father then and there decided that his remaining offspring would be greatest tennis player who ever lived…

How his ruthless ambition shaped the life of sporting superstar who broke all the rules is tantalisingly outlined in snapshots of Suzanne’s life: the men who shaped her career, rare friendships (usually men and women connected to the rarefied world of tennis) and particularly her rebellions.

Suzanne refused to play in corsets, ultimately liberating all female players and pioneering a dashing, vigorous, aggressive style of play. Keenly understanding that she was a centre of attention, she had a clothes designer create a string of daring costumes that forged today’s link between sports and fashion. She drank alcohol between sets, partied hard and won match after match.

Dubbed “the Maid Marvel” by the all-male press that she developed an increasingly hostile relationship with, her personal life consisted of dazzling success, broken by recurring periods of debilitating illness no doctors could understand of properly treat. The only thing that caused temporary remissions was the next tournament…

Possibly her greatest achievement began after an exhibition tour of America in 1921. Here, in the shadow of Prohibition, she met financier Charles Pyle and was asked for the first time to consider becoming a professional player. At this juncture tennis was a sacrosanct, pure and “amateur” game with all rewards and inducements being “under the counter”. Only the clubs like Wimbledon and Nice or the newspapers made any sordid profit from players efforts and labours, whilst the rulers of her country’s Tennis Federation even tried to sabotage her with patriotic nonsense, demanding that she only play doubles matches with French nationals rather than her preferred (and equally triumphant) Bunny Ryan.

In 1926, her eventual acquiescence to Pyle’s offer to join his American league and go on a world tour – brought on by her advancing age and Charles Lenglen’s financial losses – saw her ostracised and exiled from the circuit she had dominated for decades, but also paved the way for fair and equitable remuneration of tennis players, rather than the glad-handing rewards and mutable generosity of being exploited by the rich and privileged…

Rather than a straight catalogue of events and assessment of achievement, this examination is carefully fictionalised and massaged to capture what Suzanne Lenglen may have been. Unwell or unstoppable, confused, angry and always desperately seeking to please her father and still be herself, this bright, breezy account of Suzanne details appalling treatment, but succeeds in painting the Goddess of the Courts as a triumphant survivor and not a victim, thanks as much to the astonishingly engaging and open drawing style of the biographer as an astute appreciation of the times and the players involved.

The revelatory saga also includes an Introduction from founding co-secretary of the Women’s Tennis Association and International Tennis Hall of Famer Françoise Dürr; Thank Yous, Foot Notes and a list of Further Reading, and comes courtesy of staggeringly gifted Scottish cartoonist Tom Humberstone (Doctor Who, Nelson, Solipsistic Pop) and publisher Avery Hill.

You should buy all their books and, if you want more of similar, after buying this you could also check out publishers such as SelfMadeHero, Myriad, NBM and so many more outfits seeking to correct the historical balance through informative entertainments.

Trust me, you can’t lose…

© 2022 Tom Humberstone.