JLA: Year One


By Mark Waid, Brian Augustyn & Barry Kitson with Michael Bair, John Stokes, Mark Propst, & various (DC Comics)
ISBN: 978-1-56389-512-8 (TPB)

If the chop-and-change continuity gymnastics DC have undergone in recent years gives you a headache, but you still love reading excellent superhero team stories, you could just take my word that this is one of the best of that breed and move on to the next review. If you’re okay with the confusion or still need convincing, though, please read on.

With then-partner All-American Publishing, in 1940 DC published the Justice Society of America in All-Star Comics from #3. Cover-dated “Winter Issue”, it spanned the year end and was on sale from November 22nd until January. The JSA were the first superhero team in comics.

In 1960 after a decade largely devoid of superheroes, the now fully-amalgamated publisher sagely revived the team concept as the Justice League of America, and gradually reintroduced the JSA ancestors as heroes of an alternative Earth to a fresh new caped and cowled world. By 1985, the continuity had become saturated and overcrowded with so many heroic multiples and close duplicates that DC’s editorial Powers-That-Be deemed it all too confusing and a deterrent to new readers, and decreed total change. It resulted in maxi-series Crisis on Infinite Earths and the events of the groundbreaking, earth-shattering saga led to a winnowing and restructuring of the DC universe…

With all the best bits from past stories (for which one could read “least charming or daft”) having now occurred on one Earth, and with many major heroes remade and re-launched (Superman, Wonder Woman, Flash et al.), one of the newest curses to readers – and writers – was keeping definitive track of what was now DC “History” and what had now never actually happened.

Thus 12-issue maxi-series JLA: Year One presented the absolute, definitive, real story of the formation and early days of the Justice League, the World’s Greatest – but no longer first – Superheroes…

Of course, since Zero Hour, Infinite Crisis and all the other subsequent publishing course-correcting extravaganzas (such as 52, Countdown, Dark Nights: Death Metal and so on) it’s not strictly true anymore. Still. Again…

None of which impacts upon the superb quality of the tale told here. Way back then – January to December 1998 and in the wake of Grant Morrison & Howard Porter’s spectacular re-reboot of the team – Mark Waid, Brian Augustyn & illustrator Barry Kitson (plus assorted assisting inkers) produced a superb version of that iteration’s earliest days. It’s still one of the best and most readable variations on the theme, even if DC have inexplicably let it slide out of print…

It begins “ten years ago” in ‘Justice League of America: Year One’ as a hidden observer gathers files on an emergent generation of new costumed heroes. When an alien invasion from Appellax brings inexperienced neophyte heroes Flash, Green Lantern, Black Canary, Aquaman and Martian Manhunter together to save Earth from colonisation, the media scents a news sensation, but the real story is the hidden forces hovering in the background of the event…

The Canary was reimagined as the rebellious daughter of the JSA original who had been active during WWII, and the others, like the Sea King and J’onn J’onzz, had undergone recent origin revisions too…

The main action begins after that initial victory, as the heroes – novices all, remember – opt to stick together as a team, only to be targeted by secret super-science society Locus, who begin snatching up alien invader corpses for genetic experimentation…

The second issue sees the new kids as media sensations overwhelmed and out of their depth, with everyone wanting a piece of them. Older outfits like the Blackhawks, Challengers of the Unknown and even officially-retired JSA veterans are watching with apprehension whilst Bruce Wayne wants them far away from Gotham City as they establish their ‘Group Dynamic’. Even trick archer Green Arrow is constantly hanging around, clearly angling for an invitation to join, but that’s never gonna happen…

Immortal villain Vandal Savage targets the inexperienced heroes with a squad of veteran supervillains – the Thorn, Solomon Grundy, Clayface and Eclipso – as everywhere, more new superheroes are emerging. Savage is resolved to stop this second Heroic Age before it begins…

In #3, Locus’ bio advancements lead to alliance with Savage, but their schemes are sidelined as the team struggle to work together. Every man there seems distracted by Black Canary, but their “chivalrous impulses” in combat are not only insulting but will get someone killed – if not by enemies, then by her…

The team is fully occupied playing ‘Guess Who?’ after accepting funding and resources from a mystery billionaire. The influx of cash results in a purpose-built secret mountain HQ, a covert personal communications network, live-in custodian/valet/tech support Snapper Carr and a security system designed by maverick teen genius Ted Kord.

At least the heroes are starting to bond, sharing jokes, origins and trade secrets, but tensions are still high and trust in each other is fragile…

Inker Michael Bair joins with #4 as ‘While You Were Out…’ sees Locus at last launch their campaign of conquest: picking off lone hero Dan Garrett, whose mystic Blue Beetle scarab proves no match for alien-enhanced bio-weaponry, even as the heroes are all singled out for close observation by mystery operatives…

The merciless Brotherhood of Evil unleash Locus-designed horrors on Manchester, Alabama in #5, leading to a tenuous team-up of Justice League and Doom Patrol that ends in disaster and defeat. Maimed and deprived of their abilities, they are ‘A League Divided’ until the DP’s resident genius Niles Caulder provides stopgap powers and weapons in ‘Sum of Their Parts’ (inked by Bair & John Stokes), enabling the heroes to rally and restore themselves…

In ‘The American Way’ the JLA suffer a shock after their greatest inspiration – Superman – declines an offer to join, even as Locus’ endgame begins.

The dispirited heroes barely notice, as ‘Loose Ends’ exposes treachery in the ranks, further distracting the heroes who discover a trusted ally has been spying on them in their private lives. They have no idea what’s really going on…

With unity shattered, the JLA turns on itself, missing Locus’ attempt to terraform Earth and literally ‘Change the World’

‘Heaven and Earth’ (inked by Bair & Mark Propst) finds all humanity’s helpless and all its many heroes subdued in a superpowered blitzkrieg that catches the planet napping. Crushed, defeated and interned in ‘Stalag Earth’ all hope is lost until the reunited Justice League lead a counter-offensive, turning tragedy into triumph and ensuring ‘Justice for All’

A brilliantly addictive plot, superbly sharp dialogue and wonderfully underplayed art suck the reader into an enthralling climax that makes you proud to be human… or at least terrestrially-based. This saga of our champions’ bonding and feuding under extended threat of rogue geneticists, planetary upheaval, and the mystery of who actually bankrolls the team, all added to continual, usual, everyday threats in a superhero’s life, is both enchanting and gripping.

When it’s done right there’s nothing wrong with being made – and allowed – to be feel ten years old again. In-the-know fans will delight at the clever incorporation of classic comics moments, in-jokes and guest-shots from beloved contemporaneous heroes and villains such as the Sea Devils, Metal Men, Atom and such, but the creators of this revised history never forget their new audience and nothing here is unclear for first-timers. The finale is a fan’s all-action dream with every hero on Earth united to combat all-out alien invasion! …And of course, the rookie JLA save the day again in glorious style.
© 1998 DC Comics. All Rights Reserved.

Primer

By Jennifer Muro & Thomas Krajewski, illustrated by Gretel Lusky (DC Comics)

ISBN: 978-1-4012-9657-5 (TPB/Digital edition)

In recent years DC opened up its interlinked superhero multiverse to generate Original Graphic Novels featuring its stars and new characters in stand-alone(ish) adventures for the demographic clumsily dubbed Young Adult.

They’ve been especially scrupulous producing material catering to girls and other previously neglected comics minorities, and to date results have been rather hit or miss. However, when they’re good, they are very good indeed. One such triumph is Primer, which taps into the communal history and mystique of the DCU to introduce a sparkling new character who encapsulates every aspect of youthful rebellion channelled into doing good in the traditional cape and cowl manner…

Written by animation scripters Jennifer Muro (Critical Role: The Legend of Vox Machina; Spider-Man; Star Wars: Forces of Destiny; Justice League Action; Lego DC Super Hero Girls) & Thomas Krajewski (Buddy Thunderstruck; Fairly OddParents; Scooby-Doo and Guess Who?; Penguins of Madagascar; Looney Tunes; Iron Man; Teenage Mutant Ninja Turtles) this origin adventure crackles with pace and thrills whilst basking in superbly effective dialogue and sharp one-liners.

Making the pictures sparkle and shine is 2-D visual developer, animation/games character designer and jobbing illustrator Gretel Lusky. Primer is her first comics project and augurs a long and fruitful career ahead as the artist seems able to effortlessly mix drama, pathos, spectacular action and sheer glee for maximum impact.

Lettered throughout by Wes Abbott, the wonderment first unfolds in ‘Primary Colors’ as a crashing airliner is plucked from the sky over Washington DC. Suddenly, everyone is saved by what appears to be a paint-spattered, super-powered thirteen year old girl…

Flashing back three weeks, we meet troubled Ashley Rayburn, who – after another bout of nightmares about her dad – escapes from the State group home to go tagging walls with her personal brand of street art. The cops who arrest and return her are pretty sympathetic – for cops. They realise it must be tough having a major crook for a father… even if he is currently in jail.

Ashley is basically a good kid acting out, and home supervisor Mrs. Boyd is trying her best to be understanding, but after regular graffiti incidents with cops involved, and being swiftly returned by five sets of prospective foster parents, the child is becoming a real problem with diminishing chances of a normal life…

If Ash doesn’t gel with latest prospects Mr & Mrs Nolan, she might be stuck in the system for her entire teen years. Thankfully, these adults are pretty cool. Kitch is a laid back art teacher with a wicked sense of fun/mischief, whilst his partner Yuka is a brilliant scientist: a geneticist who’s as obsessed with football as Ashley is.

Within a week, they’re all happily settling in together …so that’s when things start going wrong after the kid inadvertently overhears her new mom fretting about having made a mistake that will ruin their lives…

When there’s an accident in the kitchen, Ash overreacts and relapses into old behaviours: running away to paint walls again. This time, Kitch follows and they bond over her unleashed creativity. Soon he’s giving her art lessons and inviting her to share his studio. The first class is how to use brushes and canvas like she uses spray cans and other people’s walls…

Everything seems cool at home too now, but they don’t know what Yuka has done and can’t imagine how their lives are going to change…

Answers come as Ashley starts Middle School in ‘No Paint, No Gain’, but her resolution to make no new enemies only lasts until she stops bullies picking on a little kid. At least Luke – who’s being harassed for being small and a future star hairstylist – is now her ally against the rest of the jocks and jerks…

What Yuka’s actually fretting over is revealed as her employers Zecromax Labs are occupied by a client – the US Army in the forms of Major General Temple and his extremely menacing assistant Cal Strack. The science facility had been undertaking Project Warpaint for them, before Dr. Nolan secretly destroyed all the files and removed the only samples of their experiments.

These are gel solutions enhanced with the DNA of superheroes and villains. They look like body paints and can temporarily endow specific powers – 33 different ones – in whoever absorbs them through skin contact.

By the time the warmongers come to claim them, Yuka has acted for the good of humanity and – she thought – completely covered her tracks…

Sadly, she’s new to parenting and doesn’t realise that acting suspicious and conspicuously hiding a flashy briefcase is the best way to get a teenager about to celebrate a birthday to poke around where she shouldn’t. Before long, Ash and Luke have uncovered the paint tubes and are playing with borrowed superpowers…

From there on, things get exponentially complicated pretty quickly, as the military mavericks hunt their missing miracle weapon, even as Ashley’s real dad reaches out from the maximum security penitentiary he’s locked in to play his old mind games and remind her that deep down she’s just like he is. The pressured girl reacts by creating her own new alter ego and fighting super-criminals (albeit not particularly effective ones) on the streets of DC in ‘Red, White, and Bruised’.

Restricting the personal crusade of “Primer” because she’s afraid of being caught by Yuka, Ashley has no idea Temple and Strack are hunting the mystery thieves of Project Warpaint, and already on the Nolan’s trail, though the Major General has no idea that his deputy – and personal guinea pig – has his own ambitions involving the superpower supply…

The flashback reaches real time as Ashley finally rejects her dad’s mind games to save the falling plane and go public. Unfortunately, her televised debut enables a lot of people to recognise her and leads to the Nolans’ abduction by Strack and a gaudy gladiatorial clash as the power-crazed maniac attempts to capture all the paints and discovers, to his shock, Primer’s ‘True Colors’

Even with the drama satisfactorily concluded, there’s an added inducement: an introductory section from Grace Ellis & Brittney Williams’ DC OGN Lois Lane and the Friendship Challenge offering a light and airy sneak peek at the formative years of the ace reporter and another splendidly welcome tale aimed at inspiring younger female readers.

A fabulously gripping tale about origins, exploring the process of finding yourself and being your best, smartly cloaked in the bombastic trappings of costumed heroics, and the search for belonging and taking control of your life, Primer is a compelling romp to warm the heart, stir the pulse and light up your life. Sequel ASAP and series soon, Please!

© 2020 DC Comics. All Rights Reserved.

The All-New Atom volume 2: Future/Past


By Gail Simone, Mike Norton, Eddy Barrows & various (DC Comics)
ISBN: 978-1-4012-1568-2 (TPB)

Gail Simone (Wonder Woman; Batgirl; Secret Six; Red Sonja) is one of the best scripters of superhero stories in the business. She handles High Concept attention grabbers, gripping fight scenes and compelling pathos with elegant ease, but where she is truly unsurpassed is in the rounded depth of her characterisations. Combined with solid plotting, bravura whimsy and the sharpest, funniest dialogue money can buy, everything she touches becomes a thoroughly delightful “must-read” item.

That was never more ably demonstrated than in her run on the All-New Atom (most volumes of which remain stubbornly out of print and inexplicably unavailable in digital collections). In second volume Future/Past she continued deftly  detailing the trials and tribulations of a new incarnation of one of the Silver Age’s most enduring heroic brands, in the further adventures of neophyte college professor and scientific adventurer Ryan Choi.

After the tragic, horrific events of crossover epic Identity Crisis size-shifting physics professor Ray Palmer disappeared, leaving this world behind him. However, life – and academia – goes on, and his teaching chair at Ivy University was offered to a young prodigy who just happened to be Palmer’s pen-friend and close confidante: privy to his predecessor’s secrets ever since he was a child in Hong Kong.

Ivy Town has seen better days, however, and continues to go downhill. This collection – reprinting from March-July 2007 issues #7-11 of the much-missed comic book – returns to Ivy Town: a place that has seen better days. Everything continues to go downhill, and the college paradise is no longer the sedate place Palmer always made it sound. Neophyte hero Choi continues to expose a city plagued by temporal anomalies, warring tribes and supernatural freaks and to make matters even worse, the new Dean is an unctuous toad (and possibly a criminal), whilst Choi’s fellow science professors are a bizarre and unconventional band of truly brilliant loons…

The teeny-weenie thrills and chills resume here with a 2-parter illustrated by Mike Norton and Andy Owens. ‘The Man who Swallowed Eternity – The Energy of the Universe is Constant’ and concluding chapter ‘The Entropy of the Universe Tends to a Maximum’ reveal how the recurring time-hiccups that pepper Ivy Town go into overdrive, necessitating an unwelcome intervention from the Temporal police known as Linear Men. Choi’s reluctant attempts to solve the problem soon uncover a tragic secret that draws him uncomfortably closer to his missing mentor.

What’s follows is a gratifying change of pace and tone as the young professor returns to Hong Kong to rescue his sometime true love in ‘Jia.’ Limned by Eddy Barrows & Trevor Scott, the saga kicks off with ‘Her Name Meant Beauty’ as we learn some unpleasant truths about Ryan’s childhood…

‘Unwanted Advances’ show Choi that being a superhero can’t compensate for the girl he loves marrying the bully who made his life hell, and it’s even worse when said brute becomes a vengeful ghost trying to kill them both. Mercifully in ‘The Border Between’, ancient wisdom and unwelcome truths assist the hero in overcoming the supernatural odds…

The utterly enchanting (pre-The New 52) career of Ryan Choi was simultaneously funny, charming, stirring and incredibly addictive: moreover, his gently beguiling, so-skilfully orchestrated hero’s journey to the West was riddled with cunningly planted clues and hints which only made sense once the final volume ended – and Simone had the nerve and confidence to treat the entire venture as a fair-play mystery. The fun just never let up…

Even at this late stage, it is worth whatever effort it takes to follow the All-New Atom, matching wits with the writer and having huge amounts of fun along the way. What are you waiting for?
© 2007 DC Comics. All Rights Reserved.

Batman: The Scottish Connection


By Alan Grant & Frank Quitely (DC Comics)
ISBN: 978-1-5638-9372-8 (TPB)

Once again we’ve lost another comics great, another uniquely brilliant and imaginative voice. Alan Grant died yesterday, July 21st 2022.

Born on February 9th 1949, in Bristol, Alan Grant grew up as a true Scot in the heart of Midlothian. He was a bit wayward and anarchic and – after trying regular life a couple of times –  began his comics career in 1967 as an editor for DC Thomson. Soon he was writing scripts – many with life-long collaborator John Wagner – and inventing characters, first for British companies but eventually all over the world.

His triumphs include Tarzan, Judge Dredd, Strontium Dog, Batman, Lobo, L.E.G.I.O.N., Judge Anderson, The Bogie Man, Channel Evil, Kidnapped, The Demon, Anarky, Robo-Hunter, The Loxleys and the War of 1812 and countless more.

Alan contributed to amateur fanzines, constantly encouraging and supporting new talent; adapted classic literature to comics form for major art festivals; worked in animation; organized his own comic conventions in home village of Moniaive; self-published and ran his own publishing house Berserker Comics. He was tirelessly inquisitive, deeply philosophical and instinctively socially philanthropic. In 2020, he led a community outreach project to inform about CoVID-19 via a comic book.

Alan Grant was funny, and friendly and amazing. Here’s one of his best books remembered. A fuller tribute will follow shortly: probably one of his more controversial (for which read scandalous and hilarious) efforts, because that would have pleased him greatly…

Way, way back in 1953, Detective Comics #198 cover featured ‘Lord of Bat-Manor’, written by Leigh Brackett & Edmond Hamilton and drawn by the legendary Dick Sprang. In it, Batman inherited a Scottish Castle and it was later established that Bruce Wayne’s ancestors came from Scotland.

Don’t ask me why that bit of ephemera remains when so very much else has been rewritten over the years but it has, and decades later, canny, proud and professional Scots Alan Grant & Frank Quitely parlayed that trivia titbit into this slim yet gripping Caledonian conundrum.

On a visit to the Auld Country, Bruce Wayne stumbles onto a quasi-Masonic plot to locate the lost treasure of the Knights Templar, but that’s simply the tip of the iceberg in a revenge scheme centuries in the making: one involving beautiful tragic women, deadly plagues, ancient super-weapons, crazed claymore-waving maniacs and good old-fashioned Heid-cases and Barm-pots all a-bother…

Beautifully illustrated, seditiously scripted and brilliantly dancing on the line between classic comedy and chilling thriller, this is pure adventurous escapism from two consummate professionals. Go and get it, bonny lads and lassies and all you others…
© 1998 DC Comics. All Rights Reserved.

DC’s Greatest Detective Stories Ever Told


By Jerry Siegel & Joe Shuster, Gardner F. Fox, Mindy Newell, Mike W. Barr, Denny O’Neil, Andy Helfer, Rusty Wells, Creig Flessell, Carmine Infantino, Alan Davis, Paul Neary, Terry Beatty & Dick Giordano, Al Vey, E.R. Cruz, Denys Cowan & Rick Magyar, Mark Badger, Jim Aparo & Mike DeCarlo & various (DC Comics)
ISBN: 978-1-7795-0594-1 (TPB/Digital edition)

Fundamental and definitive aspects of “detective stories” have been attributed to the Bible, ancient Greek dramas, One Thousand and One Nights and similarly compelling classical texts from China, India and other places, but the true genre of crime and mystery fiction really began with cheap printing and the rise of mass entertainment culture.

Detective stories are a subgenre wherein an investigation – by amateur or professional (active or retired) – into a legal felony or moral/social injustice. Like exploration/adventuring, fantasy, horror and science fiction, Detective Stories blossomed in white western societies in the mid-19th century: spreading from prose books and magazines to other entertainment media like plays and films, with early stars including C. Auguste Dupin, Sherlock Holmes, Jules Maigret, Father Brown, Lord Peter Wimsey, Sexton Blake and Hercule Poirot. Tales aimed at youngsters generated their own sleuthing stars: Nancy Drew, The Hardy Boys and more

As comic strips developed, they also spawned detective champions like Hawkshaw, Dick Tracy, Charlie Chan, Kerry Drake ad infinitum: all contributing to a tidal wave of pulp fiction crimebusters that inspired true literary legends – Philip Marlow, Sam Spade, Simon Templar, Mike Hammer and so on…

Detective Comics #1 had a March 1937 cover-date and was the third and final anthology title devised by luckless pioneer Major Malcolm Wheeler-Nicholson. In 1935, the entrepreneur had seen the potential in Max Gaines’ new invention – the comic book – and reacted quickly, conceiving and releasing packages of all-new strips in New Fun: The Big Comic Magazine and its follow-up New Fun/New Adventure (which ultimately became Adventure Comics) under the banner of National Allied Publications.

These publications differed from similar prototype comics magazines which simply reprinted edited collations of established newspaper strips. However, these vanguard titles were as varied and undirected in content as any newspaper funnies page.

Detective Comics was different. Specialising solely in tales of crime and crimebusters, the initial roster included (amongst others) adventurer Speed Saunders, Cosmo, the Phantom of Disguise, Gumshoe Gus and two series by a couple of kids from Cleveland named Siegel & Shuster: espionage agent Bart Regan and two-fisted shamus Slam Bradley

Within two years the commercially unseasoned Wheeler-Nicholson had been forced out by his more adept business partners, and eventually his company grew into monolithic DC (for Detective Comics) Comics. Surviving a myriad of changes and temporary shifts of identity and aims, it’s still with us – albeit primarily as a vehicle for the breakthrough character who debuted in #27 (May 1939)…

Celebrating that quintessential connection and affiliation to the form, this slim tome gathers an unconventional array of sleuths and problem solvers, many not native to the parent title, but all offering a heady taste of what made the title great. Re-presenting material from Adventure Comics #51; Batman #441; Detective Comics #2, 329 & 572; Lois Lane #1-2; Secret Origins #40 and The Question #8 it spans August 1937 to November 1989: an epic package chronologically sampling the company’s connection and debt to the genre that truly started their ball rolling…’’

Sans preamble, we dive straight into action with early star Slam Bradley in his second ever case. ‘Skyscrapers of Death’ originated in the April 1937 cover-dated Detective Comics #2, (by Jerry – back when he still called himself “Jerome” – Siegel & Joe Shuster). It reveals how the abrasive, two-fisted gumshoe is framed for murder by a crooked Union boss. Slam and his assistant Shorty were a big draw in those early days: revelling in all the raw action and spectacle that would fire up his younger cousin Superman. The Bradley strip ran until October 1949, finally closing shop in Detective Comics #152.

Next up is quintessential pulp sleuth The Sandman who premiered in either Adventure Comics #40 July 1939 (two months after Batman debuted in Detective Comics #27) or two weeks earlier than that in New York World’s Fair Comics 1939, depending on which distribution records you choose to believe.

He was created and originally illustrated and scripted by multi-talented all-rounder Bert Christman, with assistance from Gardner F. Fox. Head utterly obscured by a gas-mask and slouch hat; caped, business-suited millionaire adventurer Wesley Dodds is a rugged playboy scientist cut from the radio drama/prose periodical mystery-men mould of The Shadow, Phantom Detective, Green Hornet, Lone Ranger, Spider, Avenger and so many more: all household names of early mass-entertainment.

Wielding a sleeping-gas gun and haunting the night hunting killers, thieves and spies, he was soon joined by plucky paramour Dian Belmont, before gradually losing readers’ interest and slipping from cover-spot to last feature in Adventure, just as the shadowy, morally ambiguous avengers he emulated also slipped from popularity in favour of gaudily clad glory-boys…

Alternately titled ‘The Pawn Broker’ in previous reprints, ‘The Van Leew Emeralds’ comes from Adventure Comics #51 (June 1940 by Fox & Creig Flessel): a fascinating mystery romp for the romantically-inclined crimebusters to solve in fine style and double-quick time…

In 1963 Julius Schwartz took editorial control of Batman and Detective Comics and finally found a home for a character who had been lying mostly fallow ever since his debut as a walk-on in The Flash #112 (April/May 1960). The Elongated Man was Ralph Dibny: a circus-performer who discovered an additive in soft drink Gingold which granted certain people increased muscular flexibility. Intrigued, he refined the chemical until he had a serum bestowing ability to stretch, bend and compress his body to an incredible degree. Then Ralph had to decide how to use his new powers…

Designed as a modern take on Jack Cole’s immensely popular Golden Age star Plastic Man, Dibny became a regular guest star/colleague for the Scarlet Speedster. He married vivacious debutante Sue Dibny and joined Flash’s battles against aliens and supervillains, but when the back-up spot opened in Detective Comics (previously held by Martian Manhunter since 1955 and only vacated because J’onn J’onzz was promoted to lead position in House of Mystery) Schwartz had Dibny slightly reconfigured as a flamboyant, fame-hungry, attention-seeking, brilliantly canny globe-trotting private eye solving mysteries for the sheer fun of it.

Aided by his equally smart but thoroughly grounded wife, the short tales were patterned on classic Thin Man filmic adventures of Nick and Norah Charles: blending clever, apparently impossible crimes and events with slick sleuthing, all garnished with the outré permutations and frantic physical antics first perfected by Cole…

Drenched in fanciful charm and sly dry wit, the complex yet uncomplicated sorties began in Detective #327 (May 1964) running until #371 (cover-dated January 1968). Crafted by Fox & Infantino – who inked himself in early episodes – this third outing has them heading for cowboy country to unravel the ‘Puzzle of the Purple Pony!’ (Detective Comics #329) by inadvertently playing cupid for a young couple hunting a gold mine before capturing a gang of murderous bandits with money and murder in mind.

Next up is a rare, completely serious outing for the oldest female lead in superhero comics. Although her role varied from patsy to comedy stooge, from jester to romantic ideal to eye-candy as the situation warranted, Lois Lane was always an investigative whirlwind.

Here in the dying moments of the pre-Crisis on Infinite Earths continuity, scripter Mindy Newell & artist Gray Morrow found their 4-issue miniseries scrunched into two double-length issues (August-September 1986,with that notorious “Superman’s Girl Friend…” strap line thankfully dropped) as Lois Lane #1-2, scrupulously, meticulously, obsessively, and ultimately unsuccessfully tried to bring a national crisis in missing children to the public’s attention in ‘When it Rains, God is Crying’.

Devoid of superhero involvement, the regular Superman cast are drawn into a polemical story exposing the extent of child abduction, the repercussions of recovering victims – dead or otherwise – and official responses in ‘Ignorance Was Bliss’, ‘Dark Realities’, ‘Quicksand’ and ‘Bless the Child’ after Lois becomes increasingly driven to solve the mystery of an unidentified child found dead in Metropolis. Refusing to accept the horrific toll of disappearances she uncovers, the traumatised reporter puts her life and career on the line to find answers nobody seems willing to hear…

From painful reality we fold back into fantastic fantasy as anniversary issue Detective Comics #572 (March 1987) unites Batman, second Robin Jason Todd, Elongated Man, Slam Bradley and Sherlock Holmes in a hunt for ‘The Doomsday Book’, courtesy of scripter by Mike W, Barr, Alan Davis & Paul Neary, Terry Beatty & Dick Giordano, Infantino & Al Vey & ER Cruz.

The story begins with the descendent of infamous Professor Moriarty enacting a century old scheme, countered by each hero in a solo turn before all leads connect them to a certain British castle and a manic climactic confrontation…

In the gritty post-Crisis reality, Denny O’Neil, Denys Cowan & Rick Magyar retooled Steve Ditko’s ultimate lone agent of justice into a philosophical force of nature, relentless in his pursuit of answers.

An ordinary man pushed to the edge by his obsessions, Vic Sage used his fists and a mask that makes him look faceless to secure truth and justice whenever normal journalistic methods failed. Here the remorseless Question prowls Hub City hunting the ‘Mikado’ (The Question #8, September 1987): a good man driven by the daily horrors of the city to take action, against villains and hypocrites, making his punishments fit the crime…

In the years when superheroes were in retreat and considered too foolish for readers. DC launched Rex the Wonder Dog, who solved crimes, fought dinosaurs and saved the world. In issue 4 (July/August 1952), a back-up feature launched. Written by John Broome, Bobo was Detective Chimp: a Florida-based stalwart who was assistant and deputy to the local sheriff. He cracked many cases and was extremely popular among certain types of fan. He remains so and in Secret Origins #40 (May 1989) finally enjoyed ‘The Origin of Detective Chimp’ thanks to Mark Badger Andy Helfer & Rusty Wells. Madcap and hilarious, it’s a wild ride but has been superseded in later years by other, more quasi rational tales. Nevertheless, an ape solving crimes is a sure-fire winner as many other hirsute DC gumshoes could attest…

This eclectic selection closes with the middle chapter of a landmark crossover tale. Crafted by Marv Wolfman, Jim Aparo & Mike DeCarlo, ‘Parallel Line’ comes from Batman #441 (November 1989) the third chapter of the Batman: A Lonely Place of Dying arc introducing third Robin Tim Drake.

After original Robin Dick Grayson’s departure, the Dark Knight worked solo until he caught a streetwise urchin stealing the Batmobile’s tires. This lost boy was Jason Todd, whose short but stellar career as the Boy Wonder was fatally tainted by his impetuosity, tragic links to one of the hero’s most unpredictable foes and shocking death. The trauma of losing his comrade forced Batman to re-examine his own origins and methods, becoming darker still..

After a period of increasingly undisciplined encounters Batman was on the edge of losing not just his focus but also his ethics and life: seemingly suicidal on frequent forays into the night. Interventions from his few friends and associates had proved ineffectual. Something drastic had to happen if the Dark Knight was to be salvaged.

Luckily there was an opening for a sidekick…

The crossover tale originally appeared in Batman #440-442 and New Teen Titans #60-61 (all plotted by Wolfman & George Pérez) and a new character entered the lives of the extended Batman Family; a remarkable child who would reshape the DC Universe.

‘Parallel Lines’ unravels the enigma of Tim Drake, who as a toddler was in the audience the night the Flying Graysons were murdered. Tim was an infant prodigy, and when, some months later he saw new hero Robin perform the same acrobatic stunts as Dick Grayson, he instantly deduced who the Boy Wonder was – and by extrapolation, the identity of Batman.

A passionate fan, Drake followed the Dynamic Duo’s exploits for a decade: noting every case and detail. He knew when Jason became Robin and was moved to act when his death triggered Batman’s increasing instability. Taking it upon himself to fix his broken heroes, Tim tried to convince the “retired” Grayson to became Robin once more – but fate had other plans…

Eccentrically engaging, these tales are the merest hint of the wonders locked in DC’s vaults of fun and wonder. Hopefully, it’s also simply the start of a long and vibrant caseload of recovered mysteries
© 1937, 1940, 1964, 1986, 1987, 1989, 2020 DC Comics. All Rights Reserved.

Superman vs Zod


By Robert Bernstein, Cary Bates, Steve Gerber, Geoff Johns, Richard Donner, George Papp, Curt Swan, Alex Saviuk, Rick Veitch, Rags Morales & various (DC Comics)
ISBN: 978-1-4012-3849-0 (TPB/Digital edition)

Superman is comics’ champion crusader: the hero who heralded a whole genre. In the decades since his spectacular launch in April 1938 (cover-dated June), one who has survived every kind of menace imaginable. With this in mind it’s tempting and very rewarding to gather up whole swathes of his prodigious back-catalogue and re-present them in specifically-themed collections, such as this fun but far from comprehensive chronicling of someone who’s become his latter-day Kryptonian antithesis: a monstrous militaristic madman with the same abilities but far more sinister values and motivations.

For fans and comics creators alike, continuity can be a harsh mistress. These days, when maintaining a faux-historical cloak of rational integrity for the made-up worlds we inhabit is paramount, the greatest casualty of the semi-regular sweeping changes, rationalisations and reboots is those terrific tales which suddenly “never happened”.

The most painful example of this – for me at least – was the wholesale loss of the entire charm-drenched mythology that had evolved around Superman’s birthworld in the wonder years between 1948 and 1986. Happily, DC post Future State and Infinite Frontier is far more inclusive and all-encompassing…

Silver Age readers buying Superman, Action Comics, Superman’s Girlfriend Lois Lane, World’s Finest Comics and Superman’s Pal Jimmy Olsen (not forgetting Superboy and Adventure Comics) would delight every time some fascinating snippet of information was revealed. We spent our rainy days filling in the incredible blanks about the lost world through the delightful and thrilling tales from those halcyon publications.

Thankfully DC was never as slavishly wedded to continuity as its readership and understood that a good story is worth cherishing. This captivating compilation gathers material from Adventure Comics #283, Action Comics #473, 548-549, DC Comics Presents #97 and Action Comics Annual #10; spanning 1961-2007), re-presenting appearances both landmark and rare, current and notionally non-canonical featuring Kryptonian warlord and arch-nemesis General Dru-Zod, crafted by so many brilliant writers and artists who have contributed to the mythology of the Man of Tomorrow over the years.

Naturally this terrific tome begins with the first appearance – brief and incidental though it was – of the warrior who tried to conquer Krypton with an army of Bizarro-like clonal “inorganisms”. ‘The Phantom Superboy’ – by Robert Bernstein & George Papp – was lead feature in Adventure Comics #283 (cover-dated April 1961), describing how a mysterious alien vault smashes to Earth and the Smallville Sensation finds sealed within three incredible super-weapons built by his long-dead dad Jor-El.

There’s a disintegrator gun, a monster-making de-evolutioniser and a strange projector that opens a window into an eerie, timelessly dolorous dimension of stultifying intangibility. However, as Superboy reads the history of the projector – used to incarcerate Krypton’s criminals such as Dr. Xadu and the traitorous General – an implausible accident traps him inside the Phantom Zone and only by the greatest exercise of his mighty intellect does he narrowly escape…

Although there were plenty more appearances of the Red Sun Rebel, we jump here to ‘The Great Phantom Peril’ from Action Comics #473 (July 1977, by Cary Bates, Curt Swan & Tex Blaisdell) for the concluding chapter in a 3-issue tale introducing sadistic psycho-killer Faora Hu-Ul.

In this instalment, the male-hating escapee engineers freedom for all her ghostly companions, leaving criminal Kryptonians running riot on Earth. Thankfully, foresighted Superman has contrived to place all humanity in the Phantom Zone even as the prisoners explosively exited it…

Again no more than a bit-player, Zod was left to shout empty threats and wreck property until the ingenious Man of Steel turned the tables on his foes and banished them all back behind intangible bars once again…

He played a far more important role in the next epic. ‘Escape from the Phantom Zone!’ (Action Comics #548 October 1983) was the first part of a 2-issue yarn by Bates, Alex Saviuk, Vince Colletta & Pablo Marcos: an engaging if improbable saga of cosmic vengeance as a race of primordial plunderers discovered the dead remains of Argo City, hurled intact into space when the planet exploded and birthplace of Superman’s cousin Kara Zor-El AKA Supergirl. The starfarers gleefully realised that there was at least one Kryptonian left in the cosmos and started searching…

The alien marauders were Vrangs, savage slavers who had conquered Krypton in eons past and brutally used the primitive populace to mine minerals too toxic for the aliens to handle. Krypton’s greatest hero was Val-Lor, who died instigating the rebellion which drove off the Vrangs and prompted the rise of a super-scientific civilisation.

All Kryptonians developed an inbred hatred of Vrangs, and when Phantom Zone prisoners Jax-Ur, Professor Va-Kox, Faora and General Dru-Zod observe their ancestral oppressors from the stark and silent realm of nullity that had been their drearily, unchanging, timeless jail since before Krypton perished, they swore to destroy them. If their holy mission also allowed the Kryptonian outcasts to kill the hated son of the discoverer of the eerie dimension of stultifying intangibility, then so much the better…

Using the psycho-active properties of Jewel Kryptonite – a post-cataclysm isotope of the very element poisonous to Vrangs – a quartet of Zoners break-out and head to Earth for vengeance… but upon whom?

Soon after, Clark Kent, still blithely unaware of his peril, investigates a citizens’ defence group that has sprung up in Metropolis in response to a city-wide rash of petty crimes. ‘Superman Meets the Zod Squad’ (Action Comics #549) as Zod, Faora, Tyb-Ol and Murkk infiltrate human society and bide their time, while the Man of Steel and Lois Lane are most concerned with how these “White Wildcats” can afford to police neighbourhoods with jet-packs and martial arts skills unknown on Earth…

Uncovering militarist maniac Zod behind the scheme, Superman is astounded when the Kryptonians surrender, offering a truce until their ancient mutual enemies are defeated.

…And that’s when the Vrangs teleport the Man of Steel into their ship, exultant that they now possess the mightiest slave in existence.

Moreover, there are four more potentially priceless victims hurtling up to attack them, utterly unaware in their blind rage and hatred that the Vrangs have a weapon even Kryptonians cannot survive…

This clever, compulsive thriller of cross, double and even triple-cross is a fabulously intoxicating, tension-drenched treat blending human foibles with varying notions of honour, and shows that even the most reprehensible villains may understand the value of sacrifice and the principle of something worth dying for…

In 1986 DC celebrated its 50th year with the groundbreaking, Earth-shattering Crisis on Infinite Earths by radically overhauling its convoluted multiversal continuity and starting afresh. All the Superman titles were cancelled or suspended pending this back-to-basics reboot courtesy of John Byrne, allowing the opportunity for a number of very special farewells to the old mythology.

One of the most intriguing and challenging came in the last issue of team-up title DC Comics Presents: specifically #97 (September 1986) wherein ‘Phantom Zone: the Final Chapter’ – by Steve Gerber, Rick Veitch & Bob Smith – offered a creepy adieu to a number of Superman’s greatest foes and concepts…

Tracing Jor-El’s discovery of the Phantom Zone through to the impending eradication of the multiverse, this tale reveals that the dread region of nullity was in fact sentient and had always regarded the creatures deposited within as intruders.

Now as cosmic chaos ensues the entity Aethyr, served by Kryptonian mage Thul-Kar, causes the destruction of the Bizarro World and deification/corruption of Fifth Dimensional pest Mr. Mxyzptlk as well as the subsequent crashing of green-glowing Argo City on Metropolis.

As a result Zod and his fellow immaterial inmates are freed to wreak havoc upon Earth until the now-crystalline pocket dimension merges with and absorbs the felons, before implausibly abandoning Superman to face his uncertain future as the very Last Son of Krypton…

This compilation concludes with a thoroughly modern reinterpretation of General Zod from Geoff Johns, Richard Donner, Rags Morales & Mark Farmer from Action Comics Annual #10 in 2007.

Blending elements of the 1978 filmic Superman franchise (and starring Zod, Ursa and Non as seen in Superman: the Movie and Superman II),‘The Criminals of Krypton’ reveal that their lost world was no utopian paradise in its final days and how its ruling Science Council silenced Jor-El’s mentor and kept word of the impending planetary explosion quiet by operating on Non’s brain…

Although pacifistic Jor-El chose to argue his position from within the strictures of the Council, his impatient converts Zod and Ursa tried to seize control of the government to save the unwary citizens, forcing the head of the House of El to exile (or perhaps save?) them from the cataclysm to come…

Superman has proven to be all things to all fans over his decades of existence, and with the character again undergoing another radical overhaul, these timeless tales of charm and joy and wholesome wit (accompanied by classic covers from Papp, Swan, Neal Adams, Gil Kane, Veitch & Smith) are more necessary than ever: not just as a reminder of great tales of the past but as an all-ages primer of wonders still to come…
© 1961, 1977, 1983, 1986, 2007, 2013 DC Comics. All Rights Reserved.

Crisis on Multiple Earths Book 1: Crossing Over


By Gardner Fox, Dennis O’Neil, Mike Sekowsky, Dick Dillin, Bernard Sachs, Sid Greene, Joe Giella & various (DC Comics)
ISBN: 978-1-7795-0753-2 (TPB/Digital)

As I’ve frequently mentioned before, I was one of the “Baby Boomer” crowd which grew up with Julie Schwartz, Gardner Fox and John Broome’s tantalisingly slow reintroduction of Golden Age superheroes during the halcyon, eternally summery days of the early 1960s. To me those fascinating counterpart crusaders from Earth-Two weren’t vague and distant memories rubber-stamped by parents or older brothers – they were cool, fascinating and enigmatically new.

…And for some reason the “proper” heroes of Earth-One held them in high regard and treated them with obvious deference…

The transcendent wonderment began, naturally enough, in The Flash; pioneering trendsetter of the Silver Age Revolution. After successfully ushering in the triumphant return of the superhero concept, the Scarlet Speedster – with Fox & Broome at the writing reins – set an unbelievably high standard for costumed adventure in sharp, witty tales of science and imagination, always illustrated with captivating style and clean simplicity by Carmine Infantino.

The epochal epic that literally changed the scope of American comics forever was Fox’s ‘Flash of Two Worlds’ (Flash #123 September 1961, reprinted in many places, but not here): introducing to an emerging continuity the concept of alternate Earths and, by extension, the multiversal structure of the future DCU as well as all the succeeding cosmos-shaking yearly “Crisis” sagas that grew from it.

Moreover, where DC led, others followed…

Received with tumultuous acclaim, the concept was revisited months later in Flash #129 which also teasingly reintroduced evergreen stalwarts – Wonder Woman, the Atom, Hawkman, Green Lantern, Doctor Mid-Nite and Black Canary: venerable members of the fabled Justice Society of America. Clearly Editor Schwartz had something in mind…

That tale directly led into the veteran team’s first meeting with the Justice League of America and the start of an annual tradition. When ‘Flash of Two Worlds’ brought us the notion of Infinite Earths and multiple iterations of costumed crusaders, fan pressure had begun almost instantly to agitate for the return of the Greats of the “Golden Age”. Editorial powers-that-be were hesitant, fearing too many heroes would be silly and unmanageable, or worse yet, put readers off. If they could see us now…

These innovative adventures generated an avalanche of popular and critical approval (big sales figures, too) so inevitably the trans-dimensional tests led to the ultimate team-up in the summer of 1963.

This gloriously enthralling volume is the first in a sequence of collections celebrating Infinite Diversity in Infinite Costumes, gathering the first eight summer double-header JLA/JSA convocations (Justice League of America #21-22, 29-30, 37-38, 46-47, 55-56, 64-65, 73-74, and 82-83) plus pertinent excerpts from other places: stunning superhero wonderments which never fail to astound and delight. Also on offer are a context-conveying Introduction ‘1 & 2 – Crisis’ by wonder-scribe Mark Waid detailing even more cool facts behind the phenomenon and Martin Pasko’s erudite Foreword ‘Crisis Behind the Scenes’, revealing how the loss of stalwart originators Gardner Fox & Mike Sekowsky led to a new way of telling stories, offsetting in many respects the genuine dilemma of readers’ changing tastes…

The comic book catharsis commences with the landmark ‘Crisis on Earth-One’ and ‘Crisis on Earth-Two’ (from Justice League of America #21-22, August & September 1963) combining to form one of the most important stories in DC history and arguably one of the most crucial tales in American literature: at least the stuff with pictures in it.

Written by Fox and illustrated by Mike Sekowsky & Bernard Sachs, the yarn finds a coalition of assorted villains from each Earth plundering at will, meeting and defeating the mighty Justice League before impertinently imprisoning them in their own secret mountain HQ…

Temporarily helpless, “our” heroes contrive a desperate plan to combine forces with the champions of another Earth to save the world – both of it – and the result is pure Fights ‘n’ Tights majesty.

It’s impossible for me to be totally objective about this saga. I was a drooling kid in short trousers when I first read it and the thrills haven’t diminished with this umpty-first re-reading.

This is what superhero comics are all about!

The buying public clearly agreed. One year later ‘Crisis on Earth-Three’ and ‘The Most Dangerous Earth of All!’ (JLA #29-30) reprised the team-up after super-beings of a third alternate Earth discover the secret of trans-universal travel.

Unfortunately, Ultraman, Owlman, Superwoman, Johnny Quick and Power Ring are villains on a world without heroes who see costumed crimebusters like the JLA and JSA as living practise dummies to sharpen their evil skills upon.

With this cracking thriller the annual summer get-together became solidly entrenched in heroic lore, giving fans endless entertainment for years to come and making the approaching end of school holidays less gloomy than they could have been.

The third annual event was a touch different; a largely forgotten experimental tale wherein the educationally-challenged and extremely larcenous Johnny Thunder of Earth-1 wrests control of the genie-like Thunderbolt from his otherworld counterpart: employing its magical powers to change the events which created of all Earth-1’s superheroes. Catastrophically altered, in #37 it became ‘Earth – Without a Justice League’, and it was up to the JSA to save the day in a gripping battle of wits and power before Reality was re-established in #38’s concluding chapter ‘Crisis on Earth-A!’.

Veteran inker Bernard Sachs retired before the fourth team-up, leaving the amazing Sid Greene to embellish a gloriously whacky saga: one springing out of the global “Batmania” craze engendered by the first Batman television show…

A wise-cracking campy tone was fully in play, acknowledging the changing audience profile and this time the stakes are raised to encompass the destruction of both planets in ‘Crisis Between Earth-One and Earth-Two’ and ‘The Bridge Between Earths’ (Justice League of America #46-47, August & September 1966).

Here a bold continuum-warping experiment drags the twin sidereal worlds towards an inexorable hyper-space collision. Making matters worse, an awesome anti-matter being uses the opportunity to break into and explore our positive-matter universe whilst the heroes of both worlds are distracted by the destructive rampages of monster-men Blockbuster and Solomon Grundy.

Peppered with wisecracks and “hip” dialogue, it’s sometimes difficult to discern what a cracking yarn this actually is, but if you’re able to forgive or swallow dated patter, it is one of the very best plotted and illustrated stories in the entire JLA/JSA canon. Furthermore, the vastly talented Greene’s expressive subtlety, beguiling textures and whimsical humour add unheard-of depth to Sekowsky’s pencils and the light and frothy comedic scripts of Fox.

The same can be said of the next year’s outing as the wise-cracking campy tone was still fully in play for ‘The Super-Crisis that Struck Earth-Two’ and ‘The Negative-Crisis on Earths One-Two!’ (JLA #55-56; August and September 1967).

Opening on Earth Two, it boasted a radical change as the JSA now included an adult Robin instead of Batman, although Hourman, Wonder Woman, Hawkman, Wildcat, Johnny Thunder and Mr. Terrific still needed the help of Earth One’s Superman, Flash, Green Lantern and Green Arrow to cope with an invasion of superpower-creating black spheres bestowing upon mere mortals uncanny abilities enabling them to satisfy their darkest desires.

Things went from bad to worse after the harried heroes used the ebony invaders to augment their own abilities and turn half the combined team evil too…

By 1968 the second superhero boom looked to be dying just as its predecessor had at the end of the 1940s. Sales were down generally in the comics industry and costs were beginning to spiral. More importantly, “free” entertainment, in the form of television, was by now ensconced in even the poorest household. If you were a kid in the sixties, think on just how many brilliant cartoon shows were created in that decade, when artists like Alex Toth and Doug Wildey were working in West Coast animation studios.

Moreover, comic book stars were appearing on the small screen. Superman, Aquaman, Batman, the Marvel heroes and even the JLA were there every Saturday in your own living room…

It was a time of great political and social upheaval. Change was everywhere and unrest even reached the corridors of DC. When a number of creators agitated for increased work-benefits the request was not looked upon kindly. Many left the company for other outfits. Some quit the business altogether.

Fox ended his magnificent run on the Justice League with a stunning annual team-up extravaganza. Creative and perfectly professional to the very end, his last story was yet another of the Golden-Age revivals which had resurrected the superhero genre.

JLA #64 and 65 (August- September 1968) featured the ‘Stormy Return of the Red Tornado’ and ‘T.O. Morrow Kills the Justice League – Today!’, with a cyclonic super-android taking on the mantle of a 1940s spoof “Mystery Man” who appeared in the very first JSA adventure (if you’re interested, the original Red Tornado was a brawny washerwoman named Ma Hunkle who escaped comedy feature Scribbly by Sheldon Mayer and became our earliest crossdressing masked marvel…).

The plot here involved a cagy time-plundering thief creating an artificial hero to help him defeat both JLA and JSA, before realising too late he had built better than he knew…

Fox’s departing thriller was also the series’ artistic debut for former Blackhawk artist Dick Dillin: a prolific draughtsman who would draw every JLA issue for the next twelve years, as well as many other adventures of DC’s top characters. He was inked by Greene, a pairing that seemed vibrant and darkly realistic after the eccentrically stylish, nigh-abstract Sekowsky.

Next up from August and September 1969 is Denny O’Neil’s first shot at the yearly cross-dimensional crisis as #73 and 74 offered ‘Star Light, Star Bright… Death Star I See Tonight!’ and ‘Where Death Fears to Tread!’

The tense, brooding tale introduced Aquarius; a sentient but insane star, who magically destroys Earth Two until Earth One’s heroes (with their surviving Golden Age counterparts) manage to restore it, but not without some personal tragedy. Black Canary loses her husband and opts to emigrate to our world, handily becoming the JLA’s resident Girl Superhero and picking up a new if somewhat unreliable power in the process.

This splendid exercise in fantastic nostalgia ends with another grand get-together as perfidious property speculators from space seek to raze both Earths in ‘Peril of the Paired Planets’ (#82 August 1970 by O’Neil, Dillin & Joe Giella) and only the ultimate sacrifice by a true hero averts trans-dimensional disaster in concluding chapter ‘Where Valor Fails… Will Magic Triumph?’

This volume also includes a few beguiling extras: covers by Sekowsky, Sachs, Greene, Murphy Anderson, Jack Abel, Dillin, Joe Kubert and Neal Adams, the front and back covers of Limited Collectors’ Edition #C-46 (by Neal Adams from August/September 1976); a double-page pin-up of the JSA by Anderson from Justice League of America #76 (October 1969) and previous collection covers by Alex Ross and Jerry Ordway…

These tales won’t suit everybody, and I’m as aware as any that in terms of the “super-powered” genre the work here can be boiled down to two bunches of heroes formulaically getting together to deal with extra-extraordinary problems. In mature hindsight, it’s obviously also about sales and the attempted revival of more sellable characters during a period of intense rivalry between DC Comics and Marvel.

But I don’t have to be mature in my off-hours and for those who love costume heroes, who crave these cunningly constructed modern mythologies and actually care about fun, this is simply a grand parade of straightforward action, great causes and momentous victories.

…And since I wouldn’t have it any other way, why should you?
© 1963, 1964, 1965, 1966, 1967, 1968, 1969, 1970, 1976, 2002, 2003, 2020 DC Comics. All Rights Reserved.

OMAC – One Man Army Corps by Jack Kirby


By Jack Kirby with D. Bruce Berry, Mike Royer & various (DC)
ISBN: 978-1-7795-1026-6 (TPB/Digital edition)

There’s a magnificent abundance of Jack Kirby collections around these days – but still not everything, so I reserve my right carrying on whining…

This slim trade paperback/digital collection re-presents possibly his boldest, most bombastic and most heartfelt creation after the comics landmark that was his Fourth World Cycle.

Famed for larger than life characters and gigantic, cosmic imaginings, “King” Kirby was an astute, spiritual man who had lived through poverty, gangsterism, the Depression and World War II. He experienced Pre-War privation, Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures, but always looked to the future while understanding human nature intimately. In OMAC: One Man Army Corps, he gave his darkest assumptions and prognostications free rein, and his “World That’s Coming” has proved far too close to the World we’re frantically trying to escape now…

In 1974, with his newest creations inexplicably tanking at DC, Kirby tentatively considered a return to Marvel, but – ever the consummate professional – he scrupulously carried out every detail of an increasingly onerous and emotionally unrewarding DC contract. When The Demon was cancelled, the King needed another title to maintain his Herculean commitments (Jack was legally obliged to deliver 15 completed pages of art and story per week!) and returned to an idea he had shelved in 1968.

That was to re-interpret Captain America for a possible future where all Kirby’s direst suspicions and fears could be made manifest. In 1974 he revisited those anxieties: producing a nightmare scenario that demanded not a hero but a warrior.

Dubbing his Day-After-Tomorrow dystopia “The World That’s Coming”, Kirby let his mind run free – and scared – to birth a frighteningly close appreciation of our “Now”, where science and wealth have outstripped compassion and reason, and humanity teeters on the brink of self-inflicted global destruction. His thoughts then are represented here in the editorial that accompanied the premier issue…

OMAC #1 launched in September-October 1974, introducing the Global Peace Agency, a world-wide Doomwatch-style police force who manufactured a super-soldier to course-correct mankind and crisis-manage the constant threats to a species with hair-trigger fingers on nuclear stockpiles, chemical weapons of mass destruction and made-to-measure biological horrors.

Base human nature was the true threat behind this series, and that was first demonstrated by decent young man Buddy Blank who – whilst working at Pseudo-People Inc. – discovers that the euphemistically entitled Build-A-Friend division hides a far darker secret than merely pliant girls that come in kit-form. (I believe we even have those now, too…)

Luckily Buddy has been singled out by the GPA’s resident genius Professor Myron Forest for eternal linkage to sentient satellite Brother Eye. His atoms shifted and reconstructed, Buddy is rebuilt to become a living God of War, and the new-born human weapon easily destroys his ruthless employers before their murderous plans can be fully realised. ‘Buddy Blank and Brother Eye’ was followed by a truly prophetic tale, wherein impossibly wealthy criminal Mister Big purchases an entire city simply to assassinate Professor Forest in ‘The Era of the Super-Rich!’

Kirby’s tried and trusted approach was always to pepper high concepts throughout blazing action, and #3 was the most spectacular thus far. OMAC fought ‘One Hundred Thousand Foes!’ to get to murderous Marshal Kafka; terrorist leader of a Rogue State with a private army, WMDs and a solid belief that the United Nations can’t touch him. Sound familiar…? That incredible clash carries on and concludes in #4’s ‘Busting of a Conqueror!’

With #5, Kirby moved on to other new crimes for a new world. The definition of a criminal tends to blur when you can buy anything – even law and justice – but rich old people cherry-picking young men and women for brain-implantation is (hopefully) always going to be a no-no. Still, you can sell or plunder specific organs even now…

Busting the ‘New Bodies for Old!! racket took two issues, and after the One-Man-Army-Corps smashed ‘The Body Bank!’ he embarked on his final adventure. Ecological disaster and water shortage was the theme of the last tale, but as our hero trudges across a dry, desolate lake bottom amidst the dead and dying marine life he is horrified to discover the disaster is the work of one man. ‘The Ocean Stealers!’ (#7) introduced scientific madman Doctor Skuba, who mastered atomic manipulation techniques that had turned feeble Buddy Blank into an unstoppable war machine.

Joe Kubert drew the cover to final outing OMAC #8. ‘Human Genius Vs Thinking Machine’; was an epic episode seeing Brother Eye apparently destroyed as Skuba and Buddy Blank died together in an incredible explosion.

But that final panel was a hasty, last-minute addition by unknown editorial hands, for the saga never actually finished. Kirby, his contract completed, had promptly returned to Marvel and new challenges like Black Panther, Captain America, 2001, Devil Dinosaur, Machine Man and especially The Eternals.

Hormone treatments, Virtual Reality, medical computers, satellite surveillance, genetic tampering and all the other hard-science predictions in OMAC pale into insignificance against Kirby’s terrifyingly accurate social observations in this bombastic and tragically incomplete masterpiece.

OMAC is Jack Kirby’s Edwin Drood: an unfinished symphony of such power and prophecy that it informs not just the entire modern DC universe and inspires ever more incisive and intriguing tales from the King’s artistic inheritors but still presages more truly scary developments in our own mundane and inescapable reality…

As always in these wondrously economical collections it should be noted that the book includes Kirby pencilled pages.

Jack Kirby is unique and uncompromising. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind. That doesn’t alter the fact that Kirby’s work from 1937 to his death in 1994 shaped the entire American comics scene, affected the lives of billions of readers and thousands of creators in all areas of artistic endeavour around the world for generations and still wins new fans and apostles every day, from the young and naive to the most cerebral of intellectuals. His work is instantly accessible, irresistibly visceral, deceptively deep whilst being simultaneously mythic and human: and just plain Great.

© 1974, 1975, 2021 DC Comics. All Rights Reserved.

Scooby-Doo! Team-Up volume 2


By Sholly Fisch, Dario Brizuela, Scott Jeralds & various (DC Comics)
ISBN: 978-1-4012-5859-7 (TPB/Digital edition)

The links between kids’ animated features and comic books are long established and, I suspect, for young consumers, indistinguishable. After all, it’s just adventure entertainment in the end…

Although never actual comics workers, animation titans and series-writers Joe Ruby and Ken Spears co-originated dozens of cartoon shows which ultimately translated into multi-million comic book sales, joy and glee for generations and a subtle reshaping of the world’s cultural landscape. They popularised the superhero concept on TV, through shows like Superman, The Plastic Man Comedy/Adventure Show and Thundarr the Barbarian, consequently employing former funnybook creators such as Doug Wildey, Alex Toth, Steve Gerber, Jack Kirby and other comics giants. For all that, they are most renowned for devising mega-brand Scooby-Doo, Where Are You!

Over decades of screen material, Scooby-Doo and his two-legged sidekicks Shaggy, Velma, Daphne and Freddy became global icons, and amidst mountains of merchandise and derivatives generated by the franchise was a succession of comic book series. They started with Gold Key (30 issues beginning December 1969 and ending in 1974), through Charlton (11 issues 1975-1976); Marvel (9 issues 1977-1979); Harvey (1993-1994) and Archie (21 issues, 1995-1997). The creative cast included Phil DeLara, Jack Manning, Warren Tufts, Mark Evanier, Dan Spiegle, Bill Williams, and many, many others.

In 1997, DC Comics acquired all Hanna Barbera properties for its Cartoon Network imprint, which was for a very long time the last bastion of children’s comics in America. It produced some truly magical homespun material (such as Tiny Titans, Batman: Brave and the Bold and Billy Batson and the Magic of Shazam!) as well as stunning interpretations of such television landmarks as Powerpuff Girls, Dexter’s Laboratory, Ben 10 and vintage gems such as The Flintstones and Scooby Doo…

In 2013, the pesky mystery-solving kids fully integrated with the DCU via a digital series of team ups that inevitably manifested as comics books and graphic novels. Compiling online chapters #13-24 of Scooby-Doo! Team-Up, which were then released as #7-12 (December 2014-May 2015) of a physical comic book, this second captivating compendium consists of a wild parade of joint ventures from writer Sholly Fisch, blending the best of both worlds – animated screen and folding paper…

Lettered throughout by Saida Temofonte we kick off with ‘Scooby-Doo, When are you?’, visualised by Scott Jeralds & colourist Franco Riesco as, way back when, Professor Alfred Einstone‘s new time machine plucks the plucky kids of Mystery Inc. back to the Stone Age. Unable to return the future kids stay with the professors neighbours Fred Flintstone and Barney Rubble, but it’s not long before they are all embroiled in scary hijinks after a trip to the theatre leads to a clash with The Phantom of the Operrock…

After joining forces to expose a property scam and prove rich businessmen  are evil in very era the visitors are sent home thanks to the power of super alien the Great Gazoo, but he slightly overshoots them…

With hues by Wendy Broome, the amazed investigators are ‘Future Shocked’ to materialise far ahead of their own time in the home of George Jetson and his post-atomic family, just in time to save George’s job as a Space-Age Specter targets Spacely Sprockets and bitter rival Cogswells Cogs. With the profit motive not applicable to this case, Velma soon deduces who’s really behind the ghostly goings on before a lucky coincidence finally restores our time travellers to their own milieu…

In modern day Metropolis, the Daily Planet is plagued by Great Caesar’s Ghost in ‘Truth, Justice, and Scooby Snacks’ courtesy of Fisch, artist Dario Brizuela, and colourist Franco Riesco. Knowing his limits, Superman calls in the gang to help Lois Lane, Jimmy Olsen and Perry White solve the baffling case and unmask a sneaky super-villain behind everything.

However, when Red Kryptonite turns the Action Ace into a monster and the reporters pitch in to help, their temporary technologically-induced superpowers accidentally end up in Scooby and Shaggy. Good thing Superdog Krypto is around to help…

Another classic Hanna Barbera feature returns as ‘Quest for Mystery!’ sees the ghostbusting teen in competition with boy adventurer Jonny Quest and his monster-hunting family. When the cursed Keeler Ruby is stolen and a mummy marauds through a museum, sinister mastermind Doctor Zin is unmasked after Jonny’s genius dad Dr. Benton Quest is abducted. Of course, even Zin’s Island of Monsters proves inadequate against Shaggy and Scooby’s talent for inducing fortunate accidents…

When warring nations seek to sign a peace treaty, the spirit of warrior King Leopold disrupts the ceremony and spy agency International Sneaky Service consults Freddie, Daphne and Velma for a solution. With Scooby and Shaggy in tow, the kids get on the case with top ISS operative Secret Squirrel (and Morocco Mole!) to unmask an old enemy disrupting peace for profit in ‘I Spy Something… Boo!’

The never-ending chase closes for now with a return trip to Batman’s hometown and clash with ‘Gotham Ghouls’, with Harley Quinn and Poison Ivy setting a trap for the gang. Happily, it’s just a means of securing their assistance against a spook singling the bad girls out for personalised torment. However, once the kids start looking, they soon see that the haunting is not supernatural in nature, and it’s not one persecuting phantom, but two…

Despite being ostensibly aimed at TV kids of a certain vintage, this fast-paced, funny and superbly inclusive parcel of thrills deliciously revisits the charm of early DC in stand-alone mini-sagas no self-respecting fun-fan should miss: accessible, entertaining, well-rendered yarns for the broadest range of excitement-seeking readers. This is a terrific tome offering perfect, old fashioned delight. What more do you need to know?
© 2015 Hanna-Barbera. All Rights Reserved. Scooby-Doo, The Flintstones, The Jetsons, Jonny Quest, Secret Squirrel and all related characters and elements are ™ and © Hanna-Barbera (s15). Superman, Batgirl, Catwoman, Harley Quinn, Poison Ivy and all related characters and elements are ™ & © DC Comics.

Superman in the Fifties


By Robert Bernstein, Otto Binder, Jerry Coleman, Bill Finger, Edmond Hamilton, William Woolfolk, Wayne Boring, Al Plastino, Curt Swan, Win Mortimer, Kurt Schaffenberger, Stan Kaye, Ray Burnley, Sy Barry & various (DDC Comics)
ISBN: 978-1-7795-0758-7 (TPB/Digital edition)

In the early years of this century, DC launched a series of graphic archives intended to define DC’s top heroes through the decades: delivering magnificent past comic book magic from the Forties to the Seventies via a tantalisingly nostalgic blast of other – arguably better, but certainly different – times. The collections carried the cream of the creative crop, divided into subsections, partitioned by cover galleries, and supplemented by short commentaries; a thoroughly enjoyable introductory reading experience. I prayed for more but was frustrated… until now…

First in a trilogy of trade paperbacks – the others being Batman and Wonder Woman (thus far, but hopefully Aquaman, Green Arrow and Martian Manhunter are in contention too, as they have become such big shot screen stars these days) – the experiment is being re-run, including even more inviting wonders from the company’s amazing, family-friendly canon.

Gathered here is an expanded menu of delights adding to that of the 2002 edition, and even rerunning Mark Waid’s original context-stuffed Introduction.

The stories originated in Action Comics #151, 162, 223, 232, 234, 236, 239, 242, 247, 249, 252, 254-255; Adventure Comics #210; Showcase #9; Superman #65, 79-80, 96-97, 118, 125, 127, Superman’s Girl Friend Lois Lane #8; Superman’s Pal Jimmy Olsen #13, 19 and World’s Finest Comics #68, 74, 75 which span the entire decade as the Adventures of Superman TV show propelled the Man of Tomorrow to even greater heights of popularity.

Supported by the first of a series of factual briefings, the collection leads with Part One: Classic Tales, opening on ‘Three Supermen from Krypton!’ Written by William Woolfolk and illustrated by Al Plastino (one of a talented triumvirate who absolutely defined the hero during this decade), it originated in Superman #65, (July/August 1950): a classy clash revealing unknown facts about Superman’s vanished homeworld. It also provided the increasingly untouchable champion with a much needed physical challenge after a capsule containing three comatose Kryptonian lawbreakers crashes on Earth and the inmates suddenly discover they have incredible powers…

Woolfolk and paramount art team Wayne Boring (peak of that triumvirate) & inker Stan Kaye probed outer space to provide another daunting threat in ‘The Menace from the Stars!’ (World’s Finest Comics #68, January/February 1954). However, all was not as it seemed in this quirky mystery, as a brush with a Green Kryptonite-infused asteroid gave the Man of Steel amnesia. Happily, before he could inadvertently expose his secret identity, another sudden impact set things aright…

Bill Finger, Boring & Kaye crafted ‘The Girl Who Didn’t Believe in Superman!’: a fanciful yet evocative human interest tale typical of the era and sorely missed in modern, adrenaline-drenched times. Cover-dated March 1955, the tearjerker from Superman #96 shared the tribulations of a blind child losing hope and is followed by a previously unseen entry.

‘It!’ debuted in Action Comics #162 (November 1951 by Finger, Boring & Kaye): an early alien-menace-with-a-moral yarn depicting a destructive rainbow-hued enigma terrorising Metropolis until the Man of Steel deduces the thing’s incredible secret.

Superman #97 (May 1955) carried Jerry Coleman, Boring & Kaye’s canonical landmark ‘Superboy’s Last Day in Smallville!’, revealing the previously unseen rite of passage by way of exposing a crook’s decades-delayed masterplan, after which Action Comics #239 exposes ‘Superman’s New Face’ (April 1958) – courtesy of famed pulp writer Edmond Hamilton, Boring & Kaye. When an atomic lab accident deforms Superman to the point that he must wear a full-face lead mask, there is – of course – method in his seeming madness…

The  first section closes with a tale from one of the many spin-off titles of the period – and one that gives many 21st century readers a few uncontrollable qualms of conscience. Superman’s Girl Friend Lois Lane was one of precious few comics with a female lead, but her character ranged erratically from man-hungry, unscrupulous schemer through ditzy simpleton to indomitable and brilliant heroine – often all in the same issue.

Most stories were played for laughs in a patriarchal, parochial manner; a “gosh, aren’t women funny?” tone that appals me today – but not as much as the fact that I still love them to bits. It helps that they’re all so beautifully illustrated by sublimely whimsical Kurt Schaffenberger. ‘The Ugly Superman!’ comes from #8 (April 1959), revealing how a costumed wrestler falls for Lois, giving the Caped Kryptonian another chance for some pretty unpleasant Super-teasing. It was written by the veteran Robert Bernstein, who – unlike me – can cite the tenor of the times as his excuse.

As the franchise expanded, so did the character roster and internal history. Part Two: The Superman Family is dedicated to our hero’s ever-extending supporting cast, leading with ‘Superman’s Big Brother!’ (Superman #80, January/February 1953). Scripted by Hamilton and limned by Plastino, it sees a wandering super-powered alien mistaken for a sibling, before an incredible truth comes out. It’s followed here by previously unreprinted tale ‘The First Superman of Krypton’ (Hamilton, Boring & Kaye, Action Comics #223, December 1956) with Superman finding video records from his birthworld and learning how – and why – his father Jor-El briefly enjoyed powers under a red sun…

Next comes the introduction of a genuine new family member. After the Man of Tomorrow made his mark as Earth’s premier champion, his originators took a long look and reasoned that a different perspective could provide a fresh look. What would it be like for a fun-loving lad who could do literally anything?

Answers came as Jerry Siegel & Joe Shuster – following years agitating their publisher – unleashed Superboy: inventing and/or fleshing out doomed Krypton, Kal-El‘s early years, foster parents and a childhood full of fun and incident. The experiment was a huge hit and the lad swiftly bounced into the lead spot of Adventure Comics and – in 1949 – his own title: living a life forever set 20 years behind his adult counterpart.

Encountering crooks, monsters, aliens, other super kids, school woes and the suspicions of girl-next-door Lana Lang, the Boy of Steel enjoyed an eventful, wonderful life which only got better in Adventure Comics #210 (March 1955), as Otto Binder, Curt Swan & Sy Barry introduced a wayward, mischievous and dangerously playful canine companion who had survived Krypton’s doom due to a freak accident in ‘The Super-Dog from Krypton!’.

Krypto had been baby Kal-El’s pet on Krypton before being used by desperate Jor-El as a test animal for the space rocket he was building. The dog’s miraculous arrival on Earth more than a decade later heralded a wave of survivors from the dead world over the latter part of the decade: all making Superboy less lonely and unique. Every kid needs a dog…

Fresh additions follow, beginning with ‘The Story of Superman, Junior’ (Action Comics #232, September 1959, by Coleman, Boring & Kaye) which sees the Man of Tomorrow adopt a super-powered lad whose space capsule crashes outside the city. However, Johnny Kirk is human, vanished from Earth years previously and his strangely familiar origin and eager inexperience poses an existential threat after the hero adopts him…

Cover-dated December 1958, Action Comics #247 details how an insidious criminal scheme to expose the hero’s secret identity prompts an extreme face-saving solution in Binder & Plastino’s ‘Superman’s Lost Parents!’ before we reach the landmark which, more than any other, moved Superman from his timeless Golden Age holdover status to become a vibrant part of the DC Silver Age revival. It came in in Action Comics #252 (May 1959) as ‘The Supergirl from Krypton!’ introduced cousin Kara Zor-El, born on a city-sized fragment of Krypton, which was somehow hurled intact into space when the planet exploded.

There had been a few intriguing test-runs before the future star of the ever-expanding Superman universe finally took off, but now the stage was set.

Eventually, Argo City turned to Kryptonite like the rest of the detonated world’s debris, and her dying parents – observing Earth through their scopes – sent their daughter to safety as they perished. Landing on Earth, she met Kal-El, who created her cover-identity of Linda Lee: hiding her in an orphanage in small town Midvale so she could learn about her new world and master her new powers in secrecy and safety. This time the concept struck home and the teenaged refugee began her lengthy career as a solo-star from the very next issue.

This section ends with another popular animal guest-star who was also one of the most memorable recurring super-foes of the period. ‘Titano the Super-Ape!’ debuted in Superman #127 (February 1959): a chimpanzee mutated into a Kryptonite-empowered King Kong analogue after being launched into space by rocket scientists. The chimp’s devotion to Lois and big hatred for the Man of Steel were unchanged in the aftermath, and as a skyscraper-sized giant ape with kryptonite vision, he became too dangerous to live. Thankfully, the Action Ace found another way in this beloved masterpiece by Binder, Boring & Kaye combining action, pathos and drama to superb effect.

Part Three: The Villains highlights our hero’s greatest enemies, leading with a team-up of The Prankster, Lex Luthor and extra-dimensional sprite Mr. Mxyztplk in a tale more mirthful mystery than moment of menace and mayhem. Devised by Hamilton, Boring & Kaye from Action Comics #151, December, 1950) ‘Superman’s Super-Magic Show!’ is followed by ‘The Creature of 1,000 Disguises!’ (Action Comics #234, November 1957) by the same team, with the hero plagued by a shapeshifting alien whose idea of fun is juvenile, frustrating and potentially catastrophic.

Superman #118 (January 1958) sees an uncredited writer & Plastino detail ‘The Death of Superman!’  as a fake Man of Steel tricks Lois in an attempt to secure damaging evidence after which Binder, Boring & Kaye reveal ‘Superman’s New Uniform!’ (Action Comics #236, January 1958) as a deadly plot by Luthor to destroy his arch enemy.

Binder & Plastino introduced both the greatest new villain and most expansive character concept the series had yet seen in Action Comics #242, (July 1958) as ‘The Super-Duel in Space’ saw evil alien scientist Brainiac attempt to add Metropolis to his menagerie of miniaturised cities in bottles.

As well as a titanic tussle in its own right, this tale completely changed the mythology of the Man of Steel: introducing Kandor, a city full of Kryptonians who had escaped the planet’s destruction when Brainiac captured them. Although Superman rescued his fellow survivors, the new villain escaped to strike again and again. It would be years before the hero restored the Kandorians to their original size.

Action Comics #249, (February 1959) sees Luthor deliberately irradiate himself with Green K to avoid capture in Binder & Plastino’s ‘The Kryptonite Man!’, but his evil genius proves no match for our hero’s sharp wits, used with equal aplomb in ‘The Battle with Bizarro!’ (Action #254, July 1959) by the same creative team. This story actually re-introduced the imperfect duplicate, who had initially appeared in a well-received story in Superboy #68, from 1958. Even way back then, sales trumped death…

The Frankensteinian doppelganger was resurrected thanks to Luthor’s malfunctioning duplicator ray and Bizarro’s well-intentioned search for a place in the world caused chaos, exacerbated when the lonely monster used the device to make more of his kind. The saga was continued over two issues – an almost unheard of luxury back then – concluding with outrageous empathy in ‘The Bride of Bizarro!’ (#255, August 1959).

Final section Part Four: Superman’s Pals stems largely from that epochal television show, which made most of the supporting cast into household names., but begins with an early exploit of the “World’s Finest Team” from World’s Finest Comics #74, January/February 1955. The great friends’ solidarity is upset after a shapeshifting alien orchestrates a manic rivalry but ‘The Contest of Heroes’ (Finger, Swan & Kaye) is not what it seems…

Superman #79 (November/December 1952) has Hamilton & Plastino depict how a corrupt publisher seeks ‘The End of the Planet!’ but is outfoxed by the dedication of the reporters he made jobless whilst ‘Superman and Robin!’ is a classic bait-and-switch teaser from WFC #75 (March/April 1955), wherein a disabled Batman can only fret and fume as his erstwhile assistant seemingly dumps him for a better man. I’m sure Finger, Swan & Kaye knew that no-one would believe that they had really broken-up the Batman/Boy Wonder team, but the reason for the ploy is a killer….

The Adventures of Superman television show launched in the autumn of 1952, adopting its name from the long-running radio serial that preceded it. It was a monolithic hit of the still young medium and National Periodicals began tentatively expanding their increasingly valuable franchise with new characters and titles. First up were the gloriously charming, light-hearted escapades of that rash, capable but naïve photographer and “cub reporter” from the Daily Planet. The solo-career of the first spin-off star from the Caped Kryptonian’s ever-expanding entourage began with Superman’s Pal Jimmy Olsen #1, which launched in 1954 with a September-October cover date. Here, ‘The Stolen Superman Signal’ (#13, June 1956, by Binder, Swan & Ray Burnley) perfectly displays the lad’s pluck and aura of light-hearted whimsy that distinguished the early stories when  criminals target the cub reporter’s secret weapon: a wristwatch emitting a hypersonic sound only the Action Ace an hear…

The Planet’s top female reporter also got her own comic book thanks to TV exposure, but it took another three years for the cautious Editors to tentatively push that boat out again. In 1957, just as the Silver Age was getting going, try-out title Showcase – which had launched The Flash  in #4 & 8) and Challengers of the Unknown (#6 & 7) – followed up with a brace of issues entitled Superman’s Girl Friend Lois Lane. Soon after they awarded the “plucky News-hen” a series of her own. Technically it was her second, following a brief mid-1940s string of solo tales in Superman.

From Showcase #9 (June/July 1957) ‘The Girl in Superman’s Past!’ is by Coleman & Plastino, introducing an adult Lana Lang as a rival for superman’s affections and beginning decades of sparring that led to many a comic-book catfight…

Superman’s Pal Jimmy Olsen #19 (March 1957, by Binder, Swan & Burnley) contributed comedy classic ‘Superman’s Kid Brother’ as major head trauma convinces the cub reporter that he is also superpowered and cruel circumstance keeps that misapprehension alive long past the point where his life is endangered…

The last tale in this section – and the volume – is ‘Superman’s New Power!’ by Coleman, Boring & Kaye from Superman #125 (November 1958). Here an uncanny accident grants the Man of Steel new and incomprehensible abilities with catastrophic consequences…

Also including an extensive cover gallery by Plastino, Boring, Swan, Win Mortimer, Kaye & Burnley, and extensive creator Biographies, this is a wonderful slice of comics history, refreshing, comforting and compelling. Any fan or newcomer will delight in this primer into the ultimate icon of Truth Justice and The American Way.
© 1950, 1951, 1952, 1953, 1954, 1955, 1956, 1957, 1958, 1959, 2020 DC Comics. All Rights Reserved.