Shazam!: The Monster Society of Evil



By Jeff Smith, coloured by Steve Hamaker (DC Comics)
ISBN: 978-1-4012-1466-1 (HB) 978-1-4012-0974-2 (TPB/Digital edition)

With the long awaited Shazam movie sequel flashing imminently into view, I’m seizing the opportunity to plug a few of better books old and new starring “the Big Red Cheese”. As far as all-ages material goes, modern superhero comics don’t get better than this…

In a tale originally published as a 4-issue prestige format miniseries in 2007, Jeff Smith (Bone, RASL, Little Mouse Gets Ready, Tüki: Save the Humans) came the closest yet to recapturing the naive yet knowing charm that made the original Captain Marvel – AKA the World’s Mightiest Innocent – far and away the most successful super-character of the Golden Age. Moreover, this epic yet accessible reworking still stands as of one of his greatest adventures…

So, with the latest screen interpretation set to bust all the blocks, it’s well past time to take one more look at the glorious beast – especially as its still available in assorted physical and digital formats.

Following an adulatory Introduction from Alex Ross, the trip back to our communal childhoods kicks off with a scene of appalling deprivation and terror…

Billy Batson is a little homeless boy with a murky past and a glorious destiny. One night, he follows a mysterious figure into an abandoned subway station and meets the wizard Shazam, who gives him the ability to turn into a full-grown superhero called Captain Marvel. Gifted with the wisdom of Solomon, the strength of Hercules, the stamina of Atlas, the power of Zeus, the courage of Achilles and the speed of Mercury, the lad is sent into the world to do good.

Accompanied by verbose tiger-spirit Mr. Tawky Tawny, Billy sets out to find a little sister he never knew he had, and even parlays himself into a job as a source for TV reporter Helen Fidelity

He sets to, fighting evils big and small, but at his heart he’s still just a kid. Thus, when Billy impetuously causes a ripple in the world’s magical fabric, it causes cosmic conniptions that endanger the universe. So, after he finally tracks down his little sister, he accidentally shares (some of) his powers with her and suffers the ignominy of having her be better at the job than he is…

The neophyte champion also encounters evil genius Dr. Sivanna, US Attorney General and would-be ruler of the universe, and the deadly and hideous minions of the mysterious Mr. Mind, whose Monster Society of Evil is dedicated to wiping out humanity! Can he make amends and save the day… Maybe, if Mary Marvel helps…

The original saga this gem is loosely based on ran from 1943-1946 in Captain Marvel Adventures #22-46: a boldly ambitious and captivating chapter-play in the manner of popular movie serials of the day, and still regarded as one of the most memorable achievements of Golden Age comicbooks.

It’s fairly safe to say that this reworking will stay in people’s hearts and minds for a good long time, too. It certainly spawned an excellent spin-off series which I’ll be covering soon, just to cash in on the movie…

Jeff Smith accomplished the impossible here. He (re)created a superhero tale for all ages and returned some part of the genre to the children for whom it was originally intended. Shazam! The Monster Society of Evil is exciting, spectacular, moving and unselfconscious: revelling in the power of its own roots and the audience’s unbridled capacity for joy.

If you can track down the hardback volume, it’s stuffed with added features. The dust jacket opens into a truly magical double-sided poster, there are sketch and script pages for the reader with industry aspirations, biographies and historical sections, a lavishly illustrated production journal, puzzles and even a modern version of the secret code used as a circulation builder in the 1940s. Most importantly though, and irrespective of what iteration you get, it is the mesmerising quality of the story and artwork that you’ll remember, forever.

Words are cheap and I’ve used enough: now you do yourself a big favour and get this truly magical, utterly marvellous book.
© 2009 DC Comics. All Rights Reserved.

Mighty Marvel Masterworks The X-Men volume 2: Where Walks the Juggernauts


By Stan Lee & Jack Kirby, Alex Toth, Werner Roth & various (MARVEL)
ISBN: 978-1-3029-4619-7 (TPB/Digital edition)

These stories are timeless and have been gathered many times so here’s my now-standard advisory on format.

The Mighty Marvel Masterworks line is designed with economy in mind. Classic tales of Marvel – such as birthday boys and girl on show today – have been an archival book staple since the 1990s, but always in lavish, expensive hardback collectors’ editions. The new tomes cited here are far cheaper, on lower quality paper and are smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for the digital editions, that’s no issue at all…

Way back in 1963 things really took off for the budding Marvel Comics as Stan Lee & Jack Kirby expanded their meagre line of action titles: putting a bunch of relatively new super-heroes (including hot-off-the-presses Iron Man) together as The Avengers; launching a decidedly different war comic in Sgt. Fury and his Howling Commandos and creating a group of alienated heroic teenagers united to fight a rather specific, previously unperceived threat to humanity. Those halcyon days are revisited in this splendid trade paperback/eBook compilation, gathering from May 1965 to April 1966, the contents of X-Men #11-19.

Way back in the summer of 1963, the premiere issue had introduced Cyclops – Scott Summers, IcemanBobby Drake, AngelWarren Worthington III and The Beast AKA Henry “Hank” McCoy: extremely special students of Professor Charles Xavier. He was a brilliant, charismatic and wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race: human mutants called Homo Superior. The story saw the students welcome newest classmate Jean Grey, who would be codenamed Marvel Girl. She possessed the ability to move objects with her mind.

No sooner has the Professor explained their mission than an actual Evil Mutant – Magneto – singlehandedly took over American missile base Cape Citadel. A seemingly unbeatable threat, the master of magnetism was nonetheless driven off in under 15 minutes by the young heroes on their first combat mission…

These days, young heroes are ten-a-penny, but it should be noted that these kids were among Marvel’s first juvenile super-doers (unless you count Spider-Man or Human Torch Johnny Storm) since the end of the Golden Age, so it’s perhaps unsurprising that in early tales the youngsters regularly benefitted from a little adult supervision, such as is the case in the landmark tale that opens this book and ended an era…

After spectacular starts on most of Marvel’s Superhero titles (as well as western and war revamps), Jack Kirby’s increasing workload compelled him to cut back to laying out most of these lesser lights. Captain America still offered nostalgic fun through astounding action whilst Thor and Fantastic Four evolved into perfect playgrounds and full-time monthly preoccupations for his burgeoning imagination, but illustrating most of Marvel’s covers and creating a House style for the new Age of Superheroes was unforgiving and all-consuming…

The last series to be surrendered was the still-bimonthly X-Men wherein an outcast tribe of mutants worked diligently and clandestinely to foster peace and integration between the unwary masses of humanity and the gradually-emergent “coming race”. The King’s departure in #11 also marked a major turning point. Drenched in irony, ‘The Triumph of Magneto!’ (scripted by Stan Lee & inked by Chic stone) sees our heroes and The Brotherhood of Evil Mutants (Mastermind, The Toad, Quicksilver and The Scarlet Witch) both seeking a fantastically powered being dubbed The Stranger.

None are aware of his true identity, nature or purpose, but when the Master of Magnetism finds him first, it spells the end of his long war with the X-Men…

With Magneto gone and the Brotherhood broken, Kirby relinquished pencilling to other hands, thereafter providing loose layouts and design only. Alex Toth & Vince Colletta proved a quirky, uncomfortable mix for #12’s tense drama ‘The Origin of Professor X!’: opening a 2-part saga introducing Xavier’s bully half-brother Cain Marko. It also told how the simplistic thug was mystically transformation into an unstoppable human engine of destruction.

The story concludes with ‘Where Walks the Juggernaut!’: a compelling, tension-drenched, all-action tale guest-starring Johnny Storm, and notable for the introduction of penciller Werner Roth (using the name Jay Gavin). He would be associated with the mutants for the next half decade. His inker for this first outing was the infallible Joe Sinnott.

Roth was an unsung veteran of the industry, working for the company in the 1950s on star features like Apache Kid and the inexplicably durable Kid Colt, Outlaw, as well as Mandrake the Magician for King Features Comics and Man from U.N.C.L.E. for Gold Key. As with many pseudonymous creators of the period, it was his DC commitments (mostly romance stories) which compelled him to disguise his moonlighting until Marvel grew big enough to offer him full-time work.

From issue #14 – still laid out by Kirby & inked by Colletta – ‘Among Us Stalk the Sentinels!’ celebrated the team’s inevitable elevation to monthly publication in the first episode of a 3-chapter epic introducing anthropologist Bolivar Trask, whose solution to the threat of Mutant Domination was super-robots that would protect humanity at all costs. Sadly, they mechanoids’ definition of “protect” varied wildly from their creator’s, but what can you expect when a social scientist dabbles in high-energy physics and engineering?

The X-Men took the battle to the Sentinels’ secret base but became ‘Prisoners of the Mysterious Master Mold!’ before beating their ferrous foes with ‘The Supreme Sacrifice!’

Veteran Dick Ayers joined as inker from #15: his clean line blending perfectly with Roth’s smoothly classicist pencils. They remained a team for years, adding vital continuity to this quirky but never top-selling series.

X-Men #17 dealt with the aftermath of the battle – the last time the US Army and government openly approved of the team’s efforts – and the sedate but brooding nature of ‘…And None Shall Survive!’ enabled the story to generate a genuine air of apprehension as safe haven and citadel the Xavier Mansion is taken over by an old foe who picks them off one by one until only the youngest remains to battle alone in climactic conclusion ‘If Iceman Should Fail..!’

With Roth fully laying out his own stories, ‘Lo! Now Shall Appear… The Mimic!’ in #19 was Lee’s last script: the pithy, semi-tragic tale of a troubled teen possessing the ability to copy the skills, powers and abilities of anyone in close proximity, but not the emotional maturity to handle his power. The writing reins were turned over to Roy Thomas in #20.

X-Men was never one of young Marvel’s top titles but it found a devout and dedicated following as the frantic, freakish energy of Kirby’s heroic dynamism comfortably transited into the slick, sleek attractiveness of Roth and the fierce tension of hunted, haunted juvenile outsiders settled into a pastiche of college and school scenarios so familiar to the students who were the series’ main audience, but that’s the meat of the next volume…

Supplemented by covers from Kirby, Stone, Frank Giacoia, Sinnott, Wally Wood, Dick Ayers & Roth, the extras here comprise the art for a 1965 X-Men T-shirt by Kirby & Stone and a copious gallery of original art pages – by Kirby & Stone, Toth & Colletta &Roth & Ayers – plus a compelling contemporary house ad from August 1965 picturing all 13 Marvel Masterpieces on sale that month!

These quirky tales are a million miles removed from the angst-ridden, breast-beating, cripplingly convoluted X-brand of today’s Marvel, and in so many ways are all the better for it. Superbly rendered, highly readable adventures are never unwelcome or out of favour, and it should be remembered that everything here informs so very much of the mutant monolith. These are stories for dedicated fans and rawest converts. Everyone should have this book.
© 2022 MARVEL.

Doom Patrol: Silver Age volume 1


By Arnold Drake, Bob Haney, Bruno Premiani, Bob Brown & various (DC Comics)
ISBN: 978-1-4012-8111-3 (TPB/Digital edition)

1963 was the year when traditionally cautious comic book publishers finally realised that superheroes were back in a big way and began reviving and/or creating a host of costumed characters to battle outrageous menaces and dastardly villains.

Thus it was that the powers-that-be at National Comics decided that venerable adventure-mystery anthology title My Greatest Adventure would dip its toe in the waters with a radical take on the fad. Still, infamous for cautious publishing, they introduced a startling squad of champions with its thematic roots still firmly planted in the B-movie monster films of the era that had not-so-subtly informed the parent comic.

No traditional team of masked adventurers, this cast comprised a robot, a mummy and an occasional 50-foot woman, who joined forces with and were guided by a vivid, brusque, domineering, crippled mad scientist to fight injustice in a whole new way…

Covering June 1963 to May 1965, this stunning compilation collects the earliest exploits of the “Fabulous Freaks”, gathered from My Greatest Adventure #80-85 and thereafter issues #86-95 of the rapidly renamed title, once overwhelming reader response compelled editor Murray Boltinoff to change it to the Doom Patrol.

These dramas were especially enhanced and elevated by the drawing skills of Italian cartoonist and classicist artist Giordano Bruno Premiani, whose highly detailed, subtly humanistic illustration made even the strangest situation dauntingly authentic and grittily believable.

Eponymous premier tale ‘The Doom Patrol’ was co-scripted by Arnold Drake and Bob Haney, depicting how a mysterious wheelchair-bound scientist summons three outcasts to his home through the promise of changing their miserable lives forever…

Competitive car racer and professional daredevil Cliff Steele had died in a horrific pile up, but his undamaged brain had been transplanted into a fantastic mechanical body. Test pilot Larry Trainor had been trapped in an experimental stratospheric plane and become permanently irradiated by stratospheric radiation, with the dubious benefit of gaining a semi-sentient energy avatar which would escape his body to perform incredible feats for up to a minute at a time. To pass safely amongst men Trainor had to constantly wrap himself in unique radiation-proof bandages…

Former movie star Rita Farr was exposed to mysterious gases which gave her the terrifying, unpredictable and, at first, uncontrolled ability to shrink or grow to incredible sizes.

The outcasts were brought together by brilliant but enigmatic Renaissance Man The Chief, who sought to mould the solitary misfits into a force for good. He quickly proved his point when a mad bomber attempted to blow up the city docks. The surly savant directed the trio of strangers in defusing it and no sooner had the misfits realised their true worth than they were on their first mission…

Second chapter ‘The Challenge of the Timeless Commander’, sees an implausibly ancient despot seeking to seize a fallen alien vessel: intent on turning its extraterrestrial secrets into weapons of world conquest, culminating in ‘The Deadly Duel with General Immortus’ which saw the Doom Patrol defeat the old devil and thereafter dedicate their lives to saving humanity from all threats.

My Greatest Adventure #81 featured ‘The Nightmare Maker’, combining everyday disaster response – saving a damaged submarine – with a nationwide plague of monsters. Stuck at base, The Chief monitors missions by means of a TV camera attached to Robotman/Steele’s chest, and quickly deduces the uncanny secret of the beasts and their war criminal creator Josef Kreutz

Solely scripted by Drake, a devious espionage ploy outs the Chief – or at least his image, if not name – in #82’s ‘Three Against the Earth!’, leading the team to believe Rita is a traitor. When the cabal of millionaires actually behind the scheme are exposed as an alien advance guard who assumed the wheelchair-bound leader to be a rival invader, the inevitable showdown nearly costs Cliff what remains of his life…

In #83, ‘The Night Negative Man Went Berserk!’ spotlights the living mummy as a radio astronomy experiment interrupts the Negative Man’s return to Trainor’s body: pitching the pilot into a coma and sending the ebony energy being on a global spree of destruction. Calamity piles upon calamity when crooks steal the military equipment constructed to destroy the radio-energy creature and only desperate improvisation by Cliff and Rita allows avatar and host to reunite…

Issue #84 heralded ‘The Return of General Immortus’ as ancient Babylonian artefacts lead the squad to the eternal malefactor, only to have the wily warrior turn the tables and take control of Robotman. Even though his comrades soon save him, Immortus escapes with the greatest treasures of all time…

My Greatest Adventure #85 was the last issue, featuring ‘The Furies from 4,000 Miles Below’: monstrous subterranean horrors fuelled by nuclear forces. Despite having tricked Elasti-Girl into resuming her Hollywood career, the paternalistic heroes are pretty grateful when she turns up to save them all from radioactive incineration…

An unqualified success, the comic book transformed seamlessly into The Doom Patrol with #86 and celebrated by introducing ‘The Brotherhood of Evil’: an assemblage of international terrorist super-criminals led by French genius-in-a-jar The Brain. He was backed up by his greatest creation, a super-intelligent talking gorilla dubbed Monsieur Mallah.

The diametrically opposed teams first cross swords after brotherhood applicant Mr. Morden steals Rog, a giant robot the Chief constructed for the US military…

DP #87 revealed ‘The Terrible Secret of Negative Man’ after Brotherhood femme fatale Madame Rouge attempts to seduce Larry. When the Brain’s unstoppable mechanical army invades the city, Trainor is forced to remove his bandages and allow his lethal radiations to disrupt their transmissions…

An occasional series of short solo adventures kicked off in this issue with ‘Robotman Fights Alone’. Here Cliff is dispatched to a Pacific island in search of an escaped killer, only to walk into a devastating series of WWII Japanese booby-traps…

All mysteries surrounding the team’s leader are finally revealed in issue #88 with ‘The Incredible Origin of the Chief’: a blistering drama telling how brilliant but impoverished student Niles Caulder suddenly received unlimited funding from an anonymous patron interested in his researches on extending life.

Curiosity drove Caulder to track down his benefactor and he was horrified to discover the money came from the head of a criminal syndicate who claimed to be eons old…

Immortus had long ago consumed a potion which extended his life and wanted the student to recreate it since the years were finally catching up. To insure Caulder’s full cooperation, the General had a bomb inserted in the researcher’s chest and powered by his heartbeat…

After building a robot surgeon, Caulder tricked Immortus into shooting him, determined to thwart the monster at all costs. Once clinically dead, his Ra-2 doctor-bot removed the now-inert explosive and revived the bold scientist. Tragically, the trusty mechanoid had been too slow and Caulder lost the use of his legs forever…

Undaunted, ‘The Man Who Lived Twice’ destroyed all his research and went into hiding for years, with Immortus utterly unaware that Caulder had actually succeeded in the task which had stymied history’s greatest doctors and biologists…

Now, under the alias of super-thief The Baron, Immortus captures the Doom Patrol and demands a final confrontation with the Chief. Luckily, the wheelchair-locked inventor is not only a biologist and robotics genius but also adept at constructing concealed weapons…

In DP #89 the team tackle a duplicitous scientist who devises a means to transform himself into ‘The Animal-Vegetable-Mineral Menace’ before ‘The Private War of Elasti-Girl’ finds the Maid of Many Sizes using unsuspected detective skills to track down a missing soldier and reunite him with his adopted son.

‘The Enemy within the Doom Patrol’ sees shape-shifting Madame Rouge infiltrate the team and turn them against each other whilst issue #91 introduces multi-millionaire Steve Dayton.

Used to getting whatever he wants, he creates a superhero persona solely to woo and wed Rita Farr. With such ambiguous motivations ‘Mento – the Man who Split the Doom Patrol’ was a radical character for the times, but at least his psycho-kinetic helmet proved a big help in defeating the plastic robots of grotesque alien invader Garguax

DP #92 tasks the team with a temporal terrorist in ‘The Sinister Secret of Dr. Tyme’ and features abrasive Mento again saving the day, after which ‘Showdown on Nightmare Road’ in #93 features The Brain’s latest monstrous scheme. This results in the evil genius being transplanted inside Robotman’s skull whilst poor Cliff is dumped into a horrific beast, until the Chief out-plays the French Fiend at his own game…

Creature-feature veteran Bob Brown stepped in to illustrate #94’s lead tale ‘The Nightmare Fighters’ as an eastern mystic’s uncanny abilities are swiftly debunked by solid American science. Premiani returned to render back-up solo-feature ‘The Chief …Stands Alone’ wherein Caulder eschews his deputies’ aid to bring down bird-themed villain The Claw with a mixture of wit, nerve and weaponised wheelchair.

This initial outing concludes with The Chief’s disastrous effort to cure Rita and Larry (DP #95), resulting in switched powers and the ‘Menace of the Turnabout Heroes’, so naturally that would be the very moment the Animal-Vegetable-Mineral Man picks for a return bout…

Although as kids we all happily suspended disbelief and bought into the fanciful antics of the myriad masked heroes available, somehow the exploits of the Doom Patrol – and their surprisingly synchronistic Marvel counterparts The X-Men (freaks, outcasts, wheelchair geniuses, both debuting in the summer of 1963 – so happy shared 60th folks!) – always seemed just a bit more “real” and plausible than the usual caped and costumed crowd.

With the edge of time and experience on my side it’s obvious just how incredibly mature and hardcore Drake, Haney & Premian’s take on superheroes actually was. These superbly engaging, frantically fun and breathtakingly beautiful tales should rightfully rank amongst the finest Fights ‘n’ Tights tales ever told. Moreover, you should definitely own them, so go do that now.
© 1963, 1964, 1965, 2018 DC Comics, Inc. All Rights Reserved.

Mighty Marvel Masterworks The Avengers volume 1: The Coming of The Avengers


By Stan Lee & Jack Kirby, Don Heck, Dick Ayers, Paul Reinman, George Roussos, Chic Stone, Sam Rosen, Art Simek & various (MARVEL)
ISBN: 978-1302929787 (TPB/Digital edition)

Probably Marvel’s biggest global franchise success, The Avengers celebrate their 60th anniversary in September 2023, so let’s start the New Year with acknowledgement of that landmark event and a promise of more of the same over the next 12 months…

These stories are timeless and have been gathered many times before but here we’re looking at The Mighty Marvel Masterworks line: designed with economy in mind and newcomers as target audience. These books are far cheaper, on lower quality paper and smaller – about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for the digital editions, that’s no issue at all.

After a period of meteoric expansion, in 1963 the burgeoning Marvel Universe was finally ready to emulate the successful DC concept that had cemented the legitimacy of the Silver Age of American comics. The notion of putting a bunch of all-star eggs in one basket had made the Justice League of America a winner and subsequently inspired the moribund Atlas outfit – primarily Stan Lee, Jack Kirby & Steve Ditko – into conceiving “super-characters” of their own. The result – way back in 1961 – was the Fantastic Four

Nearly 18 months later, the fledgling House of Ideas had generated a small and (mostly) successful stable of costumed leading men (but still only 2 sidekick women!), allowing Lee & Kirby to at last assemble a select handful of them into an all-star squad, moulded into a force for justice and soaring sales…

Seldom has it been done with such style and sheer exuberance. Cover dated September 1963, and on sale from Early July, The Avengers #1 launched as part of an expansion package which also included Sgt. Fury and his Howling Commandos and The X-Men

This premier volume gathers The Avengers #1-10 (running to cover-date September 1965): a stellar sequence of groundbreaking tales no lover of superhero stories can do without…

The tense action kicks off with ‘The Coming of the Avengers! where – rather than starting at a neutral beginning – Stan & Jack (plus inker Dick Ayers) assumed buyers had a passing familiarity with Marvel’s other heroes and wasted very little time or space on introductions.

In Asgard, immortal trickster Loki is imprisoned on a dank isle, hungry for vengeance on his noble half-brother Thor. Whilst malevolently observing Earth, the god of evil espies the monstrous, misunderstood Hulk and mystically engineers a situation wherein the man-brute seemingly goes on a rampage, simply to trick the Thunder God into battling the monster.

When the Hulk’s teen sidekick Rick Jones radios the FF for assistance, Loki scrambles and diverts the transmission, smugly awaiting the blossoming of his mischief. Sadly for the schemer, Iron Man, Ant-Man and the Wasp also pick up the redirected SOS…

Only after the alerted heroes all converge on the American Southwest to search for the Jade Giant, do they realise that something is oddly amiss…

This terse, epic, compelling and wide-ranging yarn (New York, New Mexico, Detroit and Asgard in 22 pages) is Lee & Kirby at their bombastic best, and remains one of the greatest stories of the Silver Age (it’s certainly high in my own top ten Marvel Tales) and is followed by ‘The Space Phantom(Lee, Kirby & Paul Reinman), wherein an alien shape-stealer infiltrates and almost destroys the team from within.

With latent animosities exposed by the malignant masquerader, the epic ends with the volatile Hulk quitting the team in disgust, only to return in #3 as an outright villain in partnership with ‘Sub-Mariner!This globe-trotting romp delivers high-energy thrills and one of the blistering best battle scenes in comics history as the assorted titans clash in abandoned World War II tunnels beneath the Rock of Gibraltar. The tale was preceded hereby the galvanic house ad announcing the clash as seen in Avengers #2…

Inked by George Roussos, Avengers #4 was an indisputable, game-changing landmark as Marvel’s greatest Golden Age sensation returns for another increasingly war-torn era. ‘Captain America joins the Avengers!has everything that made the company’s early output so fresh and vital. The majesty of a legendary warrior returned in our time of greatest need; stark tragedy in the loss of his boon companion Bucky; aliens, gangsters, tragedy-drenched antagonist The Sub-Mariner and even subtle social commentary, all naturally wrapped up in vast amounts of staggering Kirby Action. It even begins with a cunning infomercial as Iron Man unsuccessfully requests the assistance of the company’s other fresh young stars, giving readers a taste of the other mighty Marvels on offer to them…

Reinman returned to ink ‘The Invasion of the Lava Men!: another staggering adventure romp wherein the team – with the unwilling assistance of the ever-incredible Hulk – battle incendiary subterraneans and a world-threatening mutating mountain…

However, even all that pales before the supreme shift in artistic quality that is Avengers #6.

Chic Stone – arguably Kirby’s most effective inker of the period – joined the creative team just as a classic arch-foe was born. ‘The Masters of Evil!reveals how Nazi super-scientist Baron Zemo (who debuted that same month as a Nazi scientist in Sgt. Fury and his Howling Commandos #8) returns from self-exile in South America.

The petty tyrant is forced by his own arrogance and paranoia to emerge from the anonymity of the jungle he’s been skulking in since the Third Reich fell, after learning his despised nemesis Captain America has returned from the dead…

To this end, the war-criminal recruits a gang comprising previously established supervillains to attack New York City and destroy the Avengers. The unforgettable clash between valiant heroes and vile murdering mercenaries Radioactive Man, Black Knight (Nathan Garrett) and The Melter is to this day an unsurpassed example of prime Marvel magic.

Issue #7 followed up with two more malevolent recruits for the Masters of Evil, as Asgardian outcasts Enchantress and The Executioner are exiled to Midgard by Odin and waste no time allying with Zemo. This coincides with Iron Man being suspended from the team, due to “misconduct” occurring in his own series at that time. This was the start of the era of close-continuity where events in one series were regularly referenced and built upon in others. The practise quickly became a rod for the creators’ own backs and led to a radical rethink…

It might have been ‘Their Darkest Hour!, but follow-up Avengers #8 delivered the team’s greatest triumph and tragedy as Kirby (inked with fitting circularity by Ayers) relinquished his full drawing role with a superbly entrancing invasion-from-time thriller. Riffing on The Day the Earth Stood Still, the B-movie-toned classic introduced ‘Kang the Conqueror!: depicting an impossible powerful foe defeated by the cunning of ordinary teenagers and the indomitable spirit of Earth’s Mightiest Heroes…

Whenever Kirby left a title he’d co-created, it took a little while to settle into a new rhythm, and none more so than with these collectivised costumed crusaders. Although Lee and the fabulously utilitarian Don Heck were perfectly capable of producing cracking comics entertainments, they never had The King’s uncanny sense of panoramic scope and scale which constantly sought bigger, bolder blasts of excitement.

The Avengers evolved into an entirely different series when the subtle approachability of Heck’s human-scaled vision replaced Kirby’s larger-than-life bombastic bravura. The series had advanced to monthly circulation and even King Kirby could not draw the massive number of pages his expanding workload demanded.

Heck was a gifted and trusted artist with a formidable record for meeting deadlines and, progressing under his pencil, sub-plots and character interplay finally got as much space as action and spectacle. After Kirby, stories increasingly focused on scene-stealing newcomer Captain America: concentrating on frail human beings in costumes, rather than wild modern gods and technological titans bestriding and shaking the Earth…

Inked by Ayers, Heck’s first outing was memorable tragedy ‘The Coming of the Wonder Man!wherein the Masters of Evil plant superhuman Trojan Horse Simon Williams within the heroes’ ranks, only to have the conflicted infiltrator find deathbed redemption by saving them from the deadly deathtrap he creates…

Another Marvel mainstay debuted with the introduction of (seemingly) malignant master of time Immortus, who briefly combines with Zemo’s devilish cohort to engineer a fatal division in the ranks by removing Cap from the field in ‘The Avengers Break Up!A sign of the Star-Spangled Sentinel’s increasing popularity, the issue is augmented by a Marvel Masterwork Pin-Up of ‘The One and Only Cap, courtesy of Kirby & Ayers, and is followed by a 1963 house ad for Avengers #1 to close this pocket-sized bombshell of wonders.

These are immortal tales that defined the early Marvel experience and are still a joy no fan should deny themselves or their kids. How can you survive without them?
© 2021 MARVEL.

Mighty Marvel Masterworks Spider-Man volume 2: The Sinister Six


By Stan Lee & Steve Ditko, with Sam Rosen & Art Simek (MARVEL)
ISBN: 978-1-3029-3195-7 (TPB/Digital edition)

As any fule kno, The Amazing Spider-Man celebrated his 60th anniversary in 2022. However, I’m one of those radicals who feel that 1963 was when he was really born, so let’s start the New Year with acknowledgement of that opinion and warning of many more of the same over the next 12 months…

These stories are timeless and have been gathered many times before but this time we’re looking at The Mighty Marvel Masterworks line: designed with economy in mind and newcomers as target audience. These new books are far cheaper, on lower quality paper and smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for the digital editions, that’s no issue at all.

Marvel is often termed “the House that Jack Built” and King Kirby’s contributions are undeniable and inescapable in the creation of a new kind of comic book storytelling. However, there was another unique visionary toiling at Atlas-Comics-as-was, one whose creativity and philosophy seemed diametrically opposed to the bludgeoning power, vast imaginative scope and clean, gleaming futurism that resulted from Kirby’s ever-expanding search for the external and infinite.

Steve Ditko was quiet and unassuming, diffident to the point of invisibility, but his work was both subtle and striking: innovative and meticulously polished. Always questing for affirming detail, he ever explored the man within. He saw heroism and humour and ultimate evil all contained within the frail but noble confines of humanity. His drawing could be oddly disquieting… and, when he wanted, decidedly creepy.

Crafting extremely well-received monster and mystery tales for and with Stan Lee, Ditko had been rewarded with his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Rampaging Aliens and Furry Underpants Monsters: an ilk which, though individually entertaining, had been slowly losing traction in the world of comics ever since National/DC had successfully reintroduced costumed heroes.

Lee & Kirby had responded with The Fantastic Four and so-ahead-of-its-time Incredible Hulk, but there was no indication of the renaissance ahead when officially just-cancelled Amazing Fantasy featured a brand new and rather eerie adventure character…

This compelling compilation re-presents the rise of the wallcrawler as first seen in Amazing Spider-Man #11-19 and Amazing Spider-Man Annual #1 (spanning cover-dates April – December 1964) and is lettered throughout by unsung superstars Sam Rosen & Art Simek, allowing newcomers and veteran readers to comprehensively relive some of the greatest moments in sequential narrative.

The parable of Peter Parker began when a smart but alienated high schooler was bitten by a radioactive spider on a science trip. Discovering he’d developed arachnid abilities – which he augmented with his own ingenuity and engineering genius – Peter did what any lonely, geeky nerd would when given such a gift… he tried to cash in for girls, fame and money.

Creating a costume to hide his identity in case he made a fool of himself, Parker became a minor celebrity – and a vain, self-important one. To his eternal regret, when a thief fled past him, he didn’t lift a finger to stop the thug, and days later returns discovered that his Uncle Ben has been murdered by the same criminal…

Crazy for vengeance, Parker stalked and captured the assailant who made his beloved Aunt May a widow and killed the only father he had ever known. Since his social irresponsibility led to the death of the man who raised him, the boy swore to always use his powers to help others…

It wasn’t a new story, but the setting was familiar to every kid reading it and the artwork was downright spooky. no gleaming high-tech world of moon-rockets, mammoth monsters and flying cars here… this stuff could happen to anyone…

Amazing Fantasy #15 came out the same month as Tales to Astonish #35 – the first to feature the Astonishing Ant-Man in costume, but it was the last issue of Ditko’s Amazing playground. However, the tragic last-ditch tale struck a chord with the public and by year’s end a new comic book superstar launched in his own title, with Ditko eager to show what he could do with his first returning character since the demise of Charlton’s Captain Atom

Holding on to the “Amazing” prefix to jog reader’ memories, the Amazing Spider-Man #1 hit newsstands in December sporting a March 1963 cover-date and two complete stories.

Sans frills and extras, the ongoing saga resumes here with Amazing Spider-Man #11. Ditko’s preference for tales of gangersterism drove the stories and his plot for ‘Turning Point’ involves the reappearance of a major supervillain and a growing dependence on soap opera drama, but his solitary, driven hero was always a loner, never far from the streets and small-scale-crime…

In the aftermath of the webspinner crushing a prison riot single handed and defeating the Big Man and The Enforcers, longer plot-strands were introduced as Peter’s potential girlfriend Betty Brant mysteriously vanishes.

Resolved to find her, Parker discovers she’s somehow involved with the multi-armed menace and the Philadelphia mob and goes after her, clashing again with the lethally deranged scientist whilst seeking to expose a long-hidden secret which had haunted Brant for years. It all ended in a spectacularly climactic fight scene on a ship that has still never been beaten for action-choreography…

The wonderment actually intensifies with ‘Unmasked by Dr. Octopus!’, detailing a dark, tragedy-filled tale of extortion and excoriating tension that stretches from Philadelphia to the Bronx Zoo: cannily tempering trenchant melodrama with spectacular clashes in unusual and exotic locations, before culminating in a truly staggering super-powered duel as only the masterful Ditko could orchestrate it.

A new super-foe premiered in Amazing Spider-Man #13 with ‘The Menace of Mysterio!’ as a seemingly eldritch bounty-hunter hired by Daily Bugle publisher J. Jonah Jameson to capture Spider-Man eventually lets slip his own dark criminal agenda, whilst ASM #14 delivers an absolute milestone in Marvel History when a hidden criminal mastermind manipulates a Hollywood studio into making a movie about the wall-crawler.

Even with guest-star opponents The Enforcers and The Incredible Hulk (his last true guest shot before moving into his new residency in Tales to Astonish), ‘The Grotesque Adventure of the Green Goblin’ is most notable for introducing Spider-Man’s most perfidious and flamboyant enemy.

Jungle superman and thrill-junkie ‘Kraven the Hunter!’ makes Spider-Man his intended prey at the behest of embittered Spidey-foe The Chameleon in #15, and – after ignominiously failing to trap his target in the wilds of Central Park – promptly reappears in the first Amazing Spider-Man Annual

A timeless landmark and still magnificently thrilling Fights ‘n’ Tights tussle, the ‘Sinister Six!’ begins after a team of villains comprising Electro, Kraven, Mysterio, The Sandman, Vulture and Doctor Octopus abduct Aunt May and Betty. Briefly deprived of his powers – lost to a guilt-fuelled panic attack – Peter is forced to confront them without nothing but courage & determination.

A staggeringly enthralling combat clash, with Spider-Man systematically taking down each enemy in a death-defying duels, this influential tale featured cameos (or, more honestly, product placement segments) by every other extant hero of the budding Marvel universe: everyone from The Avengers to The X-Men

Also included from that colossal comic book are special feature pages on ‘The Secrets of Spider-Man!’; comedic short ‘How Stan Lee and Steve Ditko Create Spider-Man’ and a gallery of pin-up pages starring ‘Spider-Man’s Most Famous Foes!’ (namely the Burglar, Chameleon, Vulture, Terrible Tinkerer, Dr. Octopus, Sandman, Doctor Doom, The Lizard, Living Brain, Electro, The Enforcers, Mysterio, Green Goblin and Kraven the Hunter).

There are also pin-ups of Betty and Jonah, Peer Parker’s House and classmates plus a heroic guest stars page…

Amazing Spider-Man #16 extended that circle of friends and foes as the webslinger battles the Ringmaster and his Circus of Crime: consequently meeting – and inevitably battling – a fellow loner hero in a dazzling and delightful ‘Duel with Daredevil’.

We conclude this outing with an ambitious 3-part saga that began in Amazing Spider-Man #17, wherein the rapidly-maturing hero touches emotional bottom before rising to triumphal victory over all manner of enemies. It begins with ‘The Return of the Green Goblin!’ as the wallcrawler endures renewed print assaults from the Daily Bugle and its obsessed publisher J. Jonah Jameson, just as the enigmatic Green Goblin commences a war of nerves and attrition, using the Enforcers, Sandman and an army of bargain basement thugs to publicly humiliate the Amazing Arachnid and make him look like a fool in front of rival frenemy Johnny StormThe Human Torch.

To exacerbate matters, Peter’s beloved Aunt May’s health takes a drastic downward turn…

In ‘The End of Spider-Man!’ pressure continues to mount and the troubled champion quits, concentrating exclusively on finding money to pay for his aunt’s treatment and leaving the Torch to handle the Goblin’s crime rampage…

It all explosively concludes in ‘Spidey Strikes Back!’ featuring a turbulent team-up with the Torch – as a powerful pep talk from May galvanises the disgruntled teen terror and sets him back on his fated path: to the everlasting regret of the Goblin, his gangsters, the Enforcers and Sandman… and Jameson…

This extended tale proved fans were ready for every kind of narrative experiment (single issue or even two stories per issue were still the norm in 1964) and Stan & Steve were more than happy to try anything…

I claimed no extras here, but I lied. Closing the book are some lovely art treats: an unedited view of Ditko’s original cover for ASM #11, the original splash page art for #12 plus page 12and the closing page of #18; every one reason enough to buy this book…

These immortal epics are something no serous fan can be without, and will make an ideal gift for any curious newcomer or nostalgic aficionado.

Happy Unbirthday Spidey and many, many more please…
© 2021 MARVEL.

Best of Year: 2022

Let’s face it: this past year was bloody awful for everybody. Nevertheless some very gifted people created some remarkable comics works and I’ll be damned if I don’t give you all one last chance to see that for yourselves.

Thus here’s our compilation of the best graphic novels of 2022. You should check them out…

Happy New Year from all of us to all of you.

Mature reading/General  

No Surrender
By Constance Maud: adapted by Scarlett & Sophie Rickard (SelfMadeHero)
ISBN: 978-1-91422-406-5 (TPB/Digital edition)
© 2022 SelfMadeHero. Text © 2022 Sophie Rickard. Artwork © 2022 Scarlett Rickard. All rights reserved.

Algorithmic Reality
By Damian Bradfield & David Sánchez (NBM) ISBN: 978-1-68112-306-6 (PB) eISBN: 978-1-68112-307-3
Text and illustrations © 2021, 2022 Damian Bradfield and David Sánchez. All rights reserved. © 2022 NBM for the English translation.

Captain America – Truth
By Robert Morales, Kyle Baker & various (MARVEL)
ISBN: 978-1-3029-3427-9 (TPB/Digital Edition) 978-0785136668 (Premiere HB)
© 2022 MARVEL.

The Steel Claw: The Reign of the Brain
By Tom Tully, Jesús Blasco & various (Rebellion)
ISBN: 978-1-78108-681-2 (TPB/Digital Edition) © 1963, 1964 & 2022 Rebellion Publishing IP Ltd. All Rights Reserved.

White All Around
By Wilfrid Lupano & Stéphane Fert, translated by Montana Kane (Europe Comics)
No ISBN: digital only edition
© 2021 DARGAUD BENELUX, (Dargaud-Lombard s. a.) – LUPANO & FERT. All rights reserved. English translation © 2009 Cinebook Ltd.

Colored – The Unsung Life of Claudette Colvin
By Émilie Plateau, with Tania de Montaigne, translated by Montana Kane (Europe Comics)
No ISBN: digital only edition © 2019 – DARGAUD – Émilie Plateau. All rights reserved. This graphic novel is based on the book Noire, by Tania de Montaigne. © Éditions Grasset & Fasquelle, 2015.

Suzanne: The Jazz Age Goddess of Tennis
By Ted Humberstone (Avery Hill Publishing)
ISBN: 978-1-910395-69-1 (HB)
© 2022 Tom Humberstone.

Adam Eterno – A Hero for All Time
By Tom Tully, Tom Kerr, Colin Page Francisco Solano López, Eric Bradbury Ted Kearon, Rex Archer & various (Rebellion)
ISBN: 978-1-78108-869-2 (TPB/Digital edition) © 1970, 1971, 1972, 1973, & 2021 Rebellion Publishing IP Ltd. All Rights Reserved.

One Beautiful Spring Day
By Jim Woodring (Fantagraphics Books)
ISBN: 978-1-68396-555-8 (TPB/Digital edition) 978-1-68396-588-6 (slipcased HB)
© 2022 Jim Woodring. This edition © 2022 Fantagraphics Books. All rights reserved.

Letters to Margaret
By Hayley Gold, with Andy Kravis, Mike Selinker & various (Lone Shark Games)
ISBN: 978-1-7356380-2-7 (TPB/Digital edition)
© 2021 Hayley Gold, Andrew Kravis and Mike Selinker on behalf of Lone Shark Games, Inc..

Hitchcock: Master of Suspense
By Noel Simsolo & Dominique Hé, translated by Matt Maden (NBM)
ISBN: 978-1-68112-296-0 (HB) eISBN: 978-168112-289-2
© 2018 Dargaud-Benelux. © 2020 NBM for the English Translation. All rights reserved. © DUPUIS 2020 by Rubio, Efa. All rights reserved.

Cyberman – An On-Screen Documentary
By Veronika Muchitsch AKA L.B. Jeffries (Myriad Editions)
ISBN: 978-1-8383860-2-3 (TPB) eISBN: 978-1-8383860-3-0
© Veronika Muchitsch 2021.

Georgia O’Keeffe
By Maria Herreros; translated by Lawrence Schimel (SelfMadeHero)
ISBN: 978-1-914224-05-8 (TPB/Digital edition)
Text and illustrations © 2021 by Maria Herreros. All rights reserved. English translation © 2021 SelfMadeHero.

The Boxer – The True Story of Holocaust Survivor Harry Haft
By Reinhardt Kleist; translated by Michael Waaler (SelfMadeHero)
ISBN: 978-1-906838-77-5 (TPB/Digital edition)
© Text and illustrations 2012 CARLSEN Verlag GmbH, Hamburg, Germany. © Appendix 2012 Martin Krau & CARLSEN Verlag. English translation © 2021 SelfMadeHero. All rights reserved.

Boot Black
By Mikael, translated by Matt Maden (NBM)
ISBN: 978-1-68112-296-0 (HB) eISBN: 978-1-68112-297-7
© 2019, 2020 Dargaud-Benelux (Dargaud-Lombard s.a.) – Mikael.

Welcome Home
By Clarrie & Blanche Pope (Minor Compositions)
ISBN: 978-1-57027-394-0 (PB) © Clarrie & Blanche Pope, 2022.

Days of Sand
By Aimee De Jongh, translated by Christopher Bradley (SelfMadeHero)
ISBN: 978-1-914224-04-1 (HB) Jours de sable © DARGAUD-BENELUX (DARGAUD-LOMBARD S.A.) 2021, by Aimee De Jongh. All rights reserved.

Alice Guy: First Lady of Film
By Catel & Bocquet, translated by Eward Gauvin (SelfMadeHero) ISBN: 978-1-914224-03-4 (TPB/Digital edition)
© Casterman 2021. All rights reserved.

Big Scoop of Ice Cream
By Conxita Herrero Delfa: translated by Jeff Whitman (NBM)
ISBN: 978-1-68112-294-6 (PB) eISBN: 978-1-68112-295-3
© 2016 Conxita Herrero Delfa and apa apa comics. © 2022 NBM for the English translation. All rights reserved.

Dungeon: Twilight Vols. 1-2 – Cemetery of the Dragon
By Joann Sfar, Lewis Trondheim & Kerascoet, translated by Joe Johnson (NBM)
ISBN: 978-1-68112-293-9, (TPB/Digital)
© Editions Delcourt 1999-2005. (Donjon Crepescule #101-104, by J. Sfar, L.Trondheim & Kerascoet). © 2006 NBM for the English translation.

The Con Artists
By Luke Healy (Faber)
ISBN: 978-1-91274-008-6 (HB)
© Luke Healy, 2022. All rights reserved.

The Ragged Trousered Philanthropists
By Robert Tressell; adapted by Scarlett & Sophie Rickard (SelfMadeHero)
ISBN: 978-1-910593-92-9 (TPB/Digital edition)
© 2020 SelfMadeHero. Text © 2020 Sophie Rickard. Artwork © 2020 Scarlett Rickard. All rights reserved.

Kid Friendly Classics
I don’t suppose kids ever rush to the comics racks and shelves these days, but if they did, This Baker’s Dozen is what we think they might like:  a purely random number of potent picture books made with you and me in mind. Enjoy and don’t be snobbish… check out the kids’ stuff too…

Batman’s Mystery Casebook
By Sholly Fisch, Christopher A. Uminga & various (DC Comics)
ISBN: 978-1-7795-0586-6 (TPB/Digital edition)
© 2022 DC Comics. All Rights Reserved.

Bunny vs Monkey: Machine Mayhem!
By Jamie Smart, with Sammy Borras (David Fickling Books)
ISBN: 978-1-78845-285-4 (Digest HB)
Text and illustrations © Jamie Smart 2022. All rights reserved.

Primer
By Jennifer Muro & Thomas Krajewski, illustrated by Gretel Lusky (DC Comics)
ISBN: 978-1-4012-9657-5 (TPB/Digital edition)
© 2020 DC Comics. All Rights Reserved.

Mega Robo Bros: Meltdown
By Neill Cameron with Abby Bulmer & Lisa Murphy (David Fickling Books)
ISBN: 978-1-78845-281-6 (TPB)
Text and illustrations © Neill Cameron 2022. All rights reserved.

Mighty Marvel Masterworks Thor volume 1
By Stan Lee & Jack Kirby with Larry Lieber, Robert Bernstein, Joe Sinnott, Al Hartley, Don Heck & various (MARVEL)
ISBN: 978-1-302931681 (PB)
© 2021 MARVEL

The Bible
By Sheldon Mayer & Nestor Redondo, with Joe Kubert (DC Comics)
ISBN: 978-1-4012-3425-6 (HB/Digital edition)
© 1975 National Periodical Publications, Inc. All Rights Reserved.

Bunny vs. Monkey: Rise of the Maniacal Badger
By Jaimie Smart, with Sammy Borras (David Fickling Books)
ISBN: 978-1-78845-280-9 (TPB) 978-1-78845-118-5 (Waterstones Exclusive Edition)
Text and illustrations © Jamie Smart 2022. All rights reserved.

Tails of the Super-Pets
By Jerry Siegel, Robert Bernstein, Otto Binder, Leo Dorfman, Bill Finger, Edmond Hamilton, William Moulton Marston, Jim Shooter, Curt Swan, Jim Mooney, Pete Costanza, John Forte, Ramona Fradon, Sheldon Moldoff, George Papp, Harry G. Peter, Sy Barry, Stan Kaye, George Klein, Charles Paris & various (DC Comics)
ISBN: 978-1779513397 (TPB/Digital edition)
© 1947, 1955, 1958, 1959, 1960, 1961, 1962, 1964, 1965, 1968, 2022 DC Comics. All Rights Reserved.

Ken Reid’s Football Funnies – The First Half
By Ken Reid (Rebellion Studios)
ISBN: 978-1-78108-883-8 (HB/Digital edition)
© 1970, 1971, 1972, & 2021 Rebellion Publishing Ltd. All Rights Reserved.

Cedric vol. 7: Isn’t It Past Your Bedtime?
By Laudec & Cauvin; colours by Leonardo, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-025-8 (PB Album/Digital edition)
© Dupuis 1995 by Cauvin & Laudec. All rights reserved. English translation © 2021 Cinebook Ltd.

Popeye volume 1: Olive Oyl and Her Sweety
By Elzie Crisler Segar with Sergio Ponchione, Cathy Malkasian & various(Fantagraphics Books)
ISBN: 978-1- 68396-462-9 (PB/digital edition)
© 2021 Fantagraphics Books Inc. All Segar comics and drawings © 2021 King Features Syndicate. Inc./ Hearst Holdings, Inc. All rights reserved.

Young Hellboy – The Hidden Land
By Mike Mignola, Thomas Sniegoski, Craig Rousseau, Dave Stewart & Clem Robins (Dark Horse Books)
ISBN: 978-1506723983 (HB) eISBN: 978-1-50672-399-0
Young Hellboy ™ and © 2021 Mike Mignola. All rights reserved.

Mighty Marvel Masterworks The Incredible Hulk volume 1
By Stan Lee & Jack Kirby, with Steve Ditko & various (MARVEL)
ISBN: 978-1-3029-3180-3 (TPB)
© 2021 MARVEL

Mighty Marvel Masterworks Captain America volume 1: The Sentinel of Liberty


By Stan Lee, Jack Kirby, Dick Ayers, George Tuska, John Romita & various (MARVEL)
ISBN: 978-1302946159 (PB/Digital edition)

During the natal years of Marvel Comics in the early 1960s Stan Lee & Jack Kirby opted to mimic the game-plan which had paid off so successfully for National/DC Comics, albeit with mixed results. Beginning cautiously in 1956, Julie Schwartz had scored incredible, industry-altering hits by re-inventing the company’s Golden Age greats, so it seemed sensible to try and revive the characters that had dominated Timely/Atlas in those halcyon days two decades previously.

A new Human Torch had premiered as part of the revolutionary Fantastic Four, and in the fourth issue of that title the amnesiac Sub-Mariner resurfaced after a 20-year hiatus (everyone concerned had apparently forgotten the first abortive attempt to revive an “Atlas” superhero line in the mid-1950s).

The Torch was promptly given his own solo lead-feature in Strange Tales (from issue #101 on) where, eventually (in Strange Tales #114), the flaming kid fought a larcenous villain impersonating the nation’s greatest lost hero…

Here’s a quote from the last panel…

“You guessed it! This story was really a test! To see if you too would like Captain America to Return! As usual, your letters will give us the answer!” I guess we all know how that turned out…

With reader-reaction strong, the real McCoy was promptly decanted in Avengers #4 and, after a captivating, centre-stage hogging run in that title, won his own series as half of a “split-book” with fellow Avenger and patriotic barnstormer Iron Man, beginning with #59.

This premiere Mighty Marvel Masterworks Cap collection assembles those early appearances from Tales of Suspense #59-77, spanning November 1964 to May 1966) in a cheap, kid-friendly edition that will charm and delight fans of all vintages…

Scripted throughout by Lee, it begins with eponymous opening outing ‘Captain America’ – illustrated by the staggeringly perfect team of Kirby & Chic Stone. The plot is non-existent, but what you do get is a phenomenal fight as an army of thugs invades Avengers Mansion because “only the one without superpowers” is at home. They soon learn the folly of that misapprehension…

The next issue offered more of the same as ‘The Army of Assassins Strikes!’ on behalf of evil arch enemy Baron Zemo, before ‘The Strength of the Sumo!’ proves insufficient when Cap invades Viet Nam to rescue a lost US airman. Incidentally, that flyer was a black serviceman, signalling early on Kirby’s resolve to break comic books’ colour bar…

The Star-Spangled Swashbuckler then took on an entire prison to thwart a ‘Break-out in Cell Block 10!’: a glorious action riot simply dripping with irony…

After these simplistic romps, the series took an abrupt turn and began telling tales set in World War II. Crafted by Lee, Kirby & Frank Ray (AKA Frank Giacoia), ‘The Origin of Captain America!’ recounts how patriotic, frail physical wreck Steve Rogers is selected to be guinea pig for an experimental super-soldier serum, only to have the scientist responsible cut down by a Nazi bullet and die in his arms…

Now regarded as forever unique, he is given the task of becoming the fighting symbol and guardian of America, all while based as a regular soldier in a US boot camp. There he is accidentally unmasked by Camp Mascot Bucky Barnes, who then blackmails the hero into making the kid his sidekick.

The next issue (Tales of Suspense #64, cover-dated April) kicked off a string of spectacular episodic thrillers adapted from Kirby & Joe Simon’s Golden Age run, with the flag-bedecked heroes defeating Nazi spies Sando and Omar in ‘Among Us, Wreckers Dwell!’ before Chic Stone returned heralding Cap’s greatest foe in landmark saga ‘The Red Skull Strikes!’

‘The Fantastic Origin of the Red Skull!’ sends the series shooting into high gear – and original material – as sub-plots and characterisation are added to the ardent action and spectacle. At last we learn the backstory of the most evil man on Earth: revealed to a captive Sentinel of Liberty… Then ‘Lest Tyranny Triumph!’ and ‘The Sentinel and the Spy!’ (both inked by Giacoia) combine espionage and mad science in a late-exposed plot to murder the head of Allied Command…

The All-American heroes stay in England for moody gothic suspense shocker ‘Midnight in Greymoor Castle!’ (illustrated by Dick Ayers over Kirby’s layouts) before second chapter ‘If This be Treason!’ finds Golden Age veteran and contemporary Buck Rogers newspaper strip artist George Tuska perform the same function.

The final part – and last wartime operation – then reveals what happens ‘When You Lie Down with Dogs…!’ with Joe Sinnott inking Tuska over Kirby’s layouts to deliver a rousing conclusion to this frantic tale of traitors, madmen and terror-weapons.

We return to the present – that’s 1964 to you – ToS #72 where Lee, Kirby & Tuska reveal that Cap has been telling war stories to his fellow Avengers for our last nine months. The reverie triggers a long dormant memory when ‘The Sleeper Shall Awake!’, kicking off a classic catastrophe countdown as a dormant Nazi super-robot activates 20 years after Germany’s defeat, programmed to exact world-shattering vengeance.

Continuing in ‘Where Walks the Sleeper!’ and concluding in ‘The Final Sleep!’, this masterpiece of tense suspense deftly demonstrates the indomitable nature of the perfect American hero.

With John Tartaglione inking, Ayers returns to pencil Kirby’s breakdown designs in ‘30 Minutes to Live!’: introducing both Gallic mercenary Batroc the Leaper and a mysterious girl who would eventually become Cap’s long-term girl-friend. In deference to the era’s fascination with superspies, S.H.I.E.L.D. was rapidly gaining dominance throughout Marvel continuity and one of their best was Agent 13Sharon Carter.

The taut 2-part countdown to disaster ends with ‘The Gladiator, The Girl and the Glory!’, limned by John Romita: the first tale with no official artistic input from Kirby, although he did lay out the next issue (TOS #77) for Romita & Giacoia. ‘If a Hostage Should Die!’ again focuses on WWII, hinting at both a lost romance and tragedy to come, and a possible connection between Agent 13 and the girl Steve Rogers lost in the dying days of war…

Rounding out this patriotic bonanza is a brief gallery of original art pages by Kirby, Stone & Ayers, taken from these tales of dauntless courage and unmatchable adventure.

Fast-paced and superbly illustrated, these adventures introduced a new generation to Captain America, restoring the Sentinel of Liberty to the heights his Golden Age compatriots the Human Torch and the Sub-Mariner never truly regained. These yarns are pure escapist magic: unmissable reading for the eternally young at heart and constantly thrill-seeking.
© 2022 MARVEL.

Mighty Marvel Masterworks The Incredible Hulk volume 2


By Stan Lee, Steve Ditko, Jack Kirby, Dick Ayers, Mike Esposito, Bob Powell & various (MARVEL)
ISBN: 978-1-3029-4623-4 (TPB/Digital edition)

Their stories are timeless and have been gathered many times before, but today I’m once more focusing on format before Fights ‘n’ Tights – or is that Rags ‘n’ Shatters?

The Mighty Marvel Masterworks line was expressly designed with economy in mind. Classic tales of Marvel’s key characters as realised by the founding creators and re-presented in chronological order have been a company staple since the 1990s, but always in lavish, expensive collectors editions. These nifty nuggets are far cheaper, albeit with some deletions – such as the occasional pin-up – and with far fewer bonus features. They’re printed on lower quality paper and – crucially – are physically smaller (152 x 227mm or about the dimensions of a B-format paperback book). Your eyesight might be failing and your hands too big and shaky, but they’re perfect for kids and if you opt for the digital editions, that’s no issue at all…

Bruce Banner was a military scientist caught in the world’s first gamma bomb detonation. As a result of ongoing mutation, stress and other factors cause him to transform into a giant green monster of unstoppable strength and fury.

After an initially troubled debut run, the Gruff Green Giant finally found his size 700 feet and a format that worked, becoming one of young Marvel’s most popular features. After his first solo-title folded, The Incredible Hulk shambled around a swiftly-coalescing Marvel Universe as guest star and/or villain du jour until a new home was found for him.

1962 was a big year for burgeoning Marvel, with plenty of star debuts who all celebrate six decades of glory this year. Most oldsters will cite the Amazing Spider-Man as the most significant premier, but this guy can probably claim equal star status…

This tome gathers the Hulky bits from Tales To Astonish #59-74: spanning September 1964 to December 1965, and seeing the nomadic antihero settle down in a new home to restart his march to global fame and misfortune…

Way back then, the trigger for the Hulk’s second chance was a reprinting of his origin in the giant anthology comic book Marvel Tales Annual #1. It was the beginning of the company’s inspired policy of keeping early tales in circulation, which did so much to make fervent fans out of casual latecomers. Thanks to reader response, “Ol’ Greenskin” was awarded a back-up strip in a failing title…

Giant-Man Hank Pym was the star turn in Tales to Astonish, but by mid-1964 the strip was visibly floundering. In issue #59 the Master of Many Sizes was used to introduce his forthcoming co-star in a colossal punch-up, setting the scene for the next issue wherein the Green Goliath’s co-feature began.

The second chapter of the man-monster’s career was about to take off and power-packed prologue ‘Enter: The Hulk!’ (Stan Lee, Dick Ayers & Paul Reinman) sees the Avengers inadvertently inspire woefully insecure Giant-Man to hunt down the Jade Giant Goliath.

Although Pym’s archfoe The Human Top devilishly engineered that blockbusting battle, Lee was the real mastermind as – with the next issue – The Hulk began starring in his own series (and on the covers) whilst Giant-Man’s adventures shrank down to a dozen or so pages.

The event was heralded by a raucous house ad which supplements the story here.

In TTA #60, ‘The Incredible Hulk’ opens with Banner still working for General Thaddeus “Thunderbolt” Ross, despite the military martinet’s deep disgust and distrust of the puny milksop who had won his daughter’s heart.

Aloof and standoffish, Banner keeps secret his astounding condition: an affliction which subjects him to uncontrollable transformations, becoming a rampaging, if well-intentioned, engine of destruction.

The 10-page instalments were uncharacteristically set in the Arizona/New Mexico deserts, not New York, and espionage and military themes were the narrative backdrop of these adventures. Lee scripted, Ditko drew and comics veteran George Roussos – “George Bell” – provided the ink art. The first episode details how an anonymous spy steals an unstoppable suit of robotic armour built by radiation-obsessed Banner, and concludes with a shattering battle in the next instalment wherein the Hulk is ‘Captured at Last!’

Cliffhanger endings such as the exhausted Man-Monster’s imprisonment by Ross’ military units at the end of the yarn would prove instrumental in keeping readers onboard and enthralled. Next chapter ‘Enter… the Chameleon!’ has plenty of action and suspense with the mercenary spy infiltrating Ross’ command, but the real punch is the final panel, hinting at the mastermind behind all the spying and skulduggery. The enigmatic Leader would become the Hulk’s ultimate and antithetical nemesis…

The minor Spider-Man villain worked well as a returning foe: his disguise abilities an obvious threat in a series based on a weapons scientist working for the military during the Cold War. Even the Leader himself has dubious connections to the sinister Soviets – when he isn’t trying to conquer the world for himself.

Preceded by a titanic Jack Kirby Marvel Masterwork Pin-up of the Green Goliath, ‘A Titan Rides the Train!’ (TTA #63, cover-dated January 1965) provides an origin for the super-intellectual menace whilst setting up a fresh subplot wherein new cast addition Major Glen Talbot begins to suspect Banner is a traitor. The action component comes when the Leader tries to steal Banner’s new anti-H-bomb device from a moving freight locomotive…

‘The Horde of Humanoids!’ features the return of guilt-stricken former sidekick Rick Jones who uses his Avengers connections to obtain a pardon for the incarcerated Banner by the simple expedient of letting the American President in on the secret of the Hulk! Ah… kinder times…!

Free again, Banner joins Talbot on an isolated island to test his hotly sought-after atomic device, only to be attacked by the Leader’s artificial warriors – providing a fine example of Ditko’s unique manner of staging a super-tussle.

The chaotic clash continues into the next issue as Ayers assumes the inking. Banner is taken prisoner by those darn Commies, and sees the Hulk go ballistic behind the Iron Curtain ‘On the Rampage against the Reds!’. This gratuitously satisfyingly onslaught spans three issues, with #66 – ‘The Power of Doctor Banner!’ inked by Vince Colletta and ‘Where Strides the Behemoth’ in #67 (inked by Frank Giacoia AKA “Frank Ray”), cumulatively demonstrating the brute’s shattering might.

His Commie-Busting fury finally expended, the Hulk reverts to human form and is captured by Mongolian bandits who see a chance to make lots of ransom money…

Jack Kirby returned as illustrator – supplemented by Mike (“Mickey Demeo”) Esposito – in #68. ‘Back from the Dead!’ sees dauntless Glen Talbot extricate and exfiltrate the tragic scientist, only to lose him again on the way back to America. Even so, Banner falls again into military custody and is ordered to activate his Atomic Absorbatron for one last test…

Yet again the process is interrupted by the Leader’s attacking Humanoids, but this time the Veridian Villain succeeds and the Hulk is ‘Trapped in the Lair of the Leader!’ …but only until the US Army bursts in…

Issue #70 saw Giant-Man benched and replaced by The Sub-Mariner, making Tales to Astonish a title dedicated to aggressive, savage anti-heroes. Increasingly, Hulk stories reflected this shift, and ‘To Live Again!’ sees the furious Leader launch a 500-foot tall Humanoid against a local US missile base, with the Jade Giant caught in the middle.

Kirby reduced his input to layouts and Esposito handles the lion’s share of the art in #71’s ‘Like a Beast at Bay!’: as the despondent Hulk actually joins forces with the Leader before ‘Within the Monster Dwells a Man!’ finds Talbot getting ever closer to uncovering Banner’s dark, green secret.

With legendary illustrator Bob Powell pencilling and inking over Kirby’s layouts, ‘Another World, Another Foe!’ details how the Leader dispatches Hulk to The Watcher’s homeworld to steal an ultimate weapon, just as an “unbeatable” alien rival arrives. ‘The Wisdom of the Watcher!’ ends the quest – and apparently The Leader – in an all-out, brutal action with a shocking climax…

The book closes with a glorious lost page of Ditko’s pencils: a superb unused pin-up of the antihero and his supporting cast, that is quite frankly worth the price of admission all on its own…

To Be Hulk-inued…

Hulk Smash! He always was, and because of stories like this, he always will be…
© 2022 MARVEL.

Flash Gordon Annual 1967


By anonymous staff of the Mick Anglo Studio, Dick Wood, Al Williamson, Don Heck & various (World Distributor’s [Manchester] Ltd.)
No ISBN – ASIN B000ZOP1GY

By most lights, Flash Gordon is the most influential comic strip in the world. When the hero debuted on Sunday January 7th 1934 (with the superb but rather dated Jungle Jim running as a supplementary “topper”) as response to revolutionary, inspirational, but clunky Buck Rogers (by Philip Nolan & Dick Calkins and which had also began on January 7th but in 1929), a new element was added to the realm of fantasy wonderment: Classical Lyricism.

Where Rogers had traditional adventures and high science concepts, this new feature reinterpreted Fairy Tales, Heroic Epics and Mythology. It did so by spectacularly draping them in the trappings of the contemporary future, with varying esoteric “Rays”, “Engine” and “Motors” substituting for trusty swords and lances – although there were also plenty of those – and exotic flying craft and contraptions standing in for Galleons, Chariots and Magic Carpets.

Most important of all, the sheer artistic talent of Raymond, his compositional skills, fine line-work, eye for concise, elegant detail and just plain genius for drawing beautiful people and things, swiftly made this the strip all young artists swiped from.

When all-original comic books began a few years later, literally dozens of talented kids used the clean lined Romanticism of Gordon as their model and ticket to future success in the field of adventure strips. Most of the others went with Milton Caniff’s expressionistic masterpiece Terry and the Pirates (which also began in 1934 – and he’ll get his go another day).

At the time of this annual a bunch of Gold Key and King Features Syndicate licenses were held by Mick Anglo, who provide strip and prose material for UK weekly TV Tornado. It combined British generated material with US comic book reprints in an era when the television influence of shows like Tarzan and Batman, and venerable features like Flash Gordon – who also had a small screen presence thanks to frequent re-runs of his cinema chapter plays. The project was extremely popular, even though not always of the highest quality…

In 1966, newspaper monolith King Features Syndicate briefly got into comic book publishing again: releasing a wave of titles based on their biggest stars. These were an ideal source of material for British publishers, whose regular audiences were profoundly addicted to TV and movie properties. Moreover, thematically they fitted with World Distributors’ other licensed properties, which repackaged Western’s comics material like Star Trek, Beverly Hillbillies or Voyage to the Bottom of the Sea with domestically generated material – usually crafted by Mick Anglo’s packaging company Gower Studios.

This Anglo-American (tee-hee!) partnership filled our Christmas needs for a generation, producing a range of UK Annuals – and the occasional Special – mixing full-colour US reprints with prose stories, puzzles, games and fact-features on related themes.

Flash Gordon Annuals appeared sporadically over the next few decades beginning with this release from 1967 which leaned heavily on generic prose space opera adventure leavened with some truly stunning comics tales.

In opening yarn, ‘The Tanks of Triton’ Flash, Dale Arden and Dr. Zarkov are recast as general space explorers and their voyage to unknown world Athene sees them saving an advanced and cultured pacifist species from barbaric underseas invaders, after which the explorers pop back to Mongo and visit the Unexplored Continent just in time to scotch the conquest plans on tyrants in waiting ‘The Doom Men’ .

Thus far the fictive text had been augmented by full-colour painted illustrations (and inset epigrammatic facts about Space) but the first full photo feature of rocket science takes centre stage in ‘Britain’s Contribution to Europe’s Satellite’ comes next, counterpointed by maze puzzle ‘Earth in Danger’ before vertical take-off jets are reviewed in ‘Look – No Runway!’

Natural history feature ‘It All Depends!’ discusses relative lifespans before prose yarn in two tone line art ‘Undersea Peril’ sees Flash, Dale and Zarkov discover yet another hidden aquatic kingdom and depose another crazed would-be world conqueror before we enjoy board game ‘Space Flight to Mongo’ and themed crossword ‘Space Fill-In’.

Full-colour comics wonderment begins with the eponymous lead strip from King Comics’ Flash Gordon #1, cover-dated September 1966. Possibly scripted by Archie Goodwin (or Larry Ivie?) ‘Flash Gordon’ was latterly credited to majestic illustrator Al Williamson. While we’re being detailed, the last page is supposedly inked by Gray Morrow…

The strip sees our terrific trio returned to Mongo, in search of desperately needed Radium to stave off a crisis on Earth. Packed with all the vast cast of the series it depicts how the visitors arrive just in time to thwart a coup d’état in frozen kingdom Frigia…

Williamson was one of the greatest draughtsmen to ever grace the pages of comic books and newspaper strip sections. He was born in 1931 in New York City, after which his family relocated to Columbia just as the Golden Age of syndicated adventure strips began.

The lad’s passion for “the Comics” – especially Raymond’s Flash Gordon and Jungle Jim – broadened as he devoured imported and translated US material and the best that Europe and Latin America could provide in anthology magazines as Paquin and Pif Paf. When he was twelve the Williamsons returned to America where, after finishing school, the prodigy found work in the industry that had always obsessed him.

In the early 1950s he became a star of E.C. Comics’ science fiction titles beside kindred spirits Joe Orlando, Wally Wood, Roy G. Krenkel, Frank Frazetta & Angelo Torres. He drew Westerns Kid Colt and Ringo Kid for Atlas/Marvel and during the industry’s darkest days found new fame and fans in newspaper strips, firstly by assisting John Prentice on Rip Kirby – another Raymond masterpiece – and, from 1967, on Secret Agent Corrigan.

Williamson drew Flash Gordon for King Comics and worked on mystery tales and westerns for DC whilst drawing Corrigan; eventually becoming go-to guy for blockbuster sci-fi film adaptations with his stunning interpretations of Blade Runner and Star Wars.

His poetic realism, sophisticated compositions, classicist design and fantastic naturalism graced many varied tales, but in later years he was almost exclusively an inker over pencillers as varied as John Romita Jr., Larry Stroman, Rick Leonardi, Mark Bright, José Delbo and a host of others on everything from Transformers to Spider-Man 2099, Daredevil to Spider-Girl. His magical brushes and pens also embellished many of Marvel’s Graphic Novel productions – such as The Inhumans and Cloak and Dagger: Predator and Prey.

Williamson died in June 2010.

In this Annual, it’s back to prose & painted illos for ‘The Green Horde’ as our heroes discover a new planet just in time to foil a secret invasion of Earth, after which ‘The Black Beasts of Prey’ takes the wanderers to planet Zeus in time to save a dying race of humanoids from fluing dinosaurs and set evolution back on its destined track…

US comic book Flash Gordon #1 also had a back-up starring fellow legendary stalwart Mandrake the Magician and it appears here: crafted by Dave Wood, Don Heck & Andre LeBlanc. ‘Midnight with Mandrake’ sees a gang of thieves unleash sleeping gas on a city crowd, only to have Mandrake change it from soporific to an hallucinogen that sends everyone on the trip of their lives…

It’s back to 2-tone and peerless prose as our heroes find ‘Ming the Merciless’ loose on Earth and stealing weapons tech to reconquer Mongo, after which gag page ‘Laughs in Space’ segues into a text told war of liberation for marsh dwelling primitives in ‘The Last of the Claymen’ and a ‘True or False ’ brain teaser page before we spectacularly end with the last strip from Flash Gordon #1, as the Terran Trio test Zarkov’s new mole machine and discover a lost civilisation deep under the crust of Mongo. Sadly, the locale of Krenkellium might be fresh and new but power, politics and peril seem to play out in a universal manner in ‘Flash Gordon and the Mole Machine’ (by Archie Goodwin & Williamson).

This kind of uncomplicated done-in-one media-tasty package was the basic unit of Christmas entertainment for millions of British kids at one time and still holds plenty of rewarding fun for those looking for a simple and straightforward nostalgic escape.
© MCMLXVI, MCMLXVII by King Features Syndicate, Inc. The Amalgamated Press.

Genre annuals

The comic has been with us a long time now and debate still continues about where, when and exactly what constitutes the first of these artefacts to truly earn the title. There’s a lot less debate about the Children’s Annual: a particularly British institution and one that continues – albeit in a severely limited manner – to this day.

It’s a rare and tragically deprived kid who never received a colourful card-covered compendium on Christmas morning; full of stories and comic-strips and usually featuring the seasonal antics of their favourite characters, whether from comics such as The Beano, The Dandy, Lion, Eagle and their ilk, or TV, film or radio franchises/personalities such as Dr Who, Star Wars, Thunderbirds, Radio Fun or Arthur Askey. There were even celebrity, sports and hobby annuals plus beautifully illustrated commemorative editions of the fact and general knowledge comics such as Look and Learn, and special events such as the always glorious Rupert Bear or Giles Annuals.

Here then is a brief celebration of the kinds of genre celebrations which delighted kids and their parents…