Spider-Man: Secret Wars


By Paul Tobin, Patrick Scherberger, Clayton Henry & Terry Pallot, with Jim Shooter, Mike Zeck, John Beatty &various (Marvel)
ISBN: 978-0-7851-4449-6 (digest TPB)

Presented in the manner of the company’s all-ages Marvel Adventures format, this inviting tale offers cosmic thrills, chills and light drama by in-filling on one the House of Ideas’ biggest successes. Assiduously revisiting the epic “maxi-series”, writer Paul Tobin, penciller Patrick Scherberger and inkers Clayton Henry & Terry Pallot cannily crafted an engagingly expanded selection of Spider-sagas faithful to the original whilst adding contemporary complexity and depth to the iconic wall-crawler.

This delightful digest-sized paperback (and eBook) collection collects a 4-issue miniseries from February-May 2010, and also re-presents the original Secret Wars #1 (May 1984): specifically its opening chapter by James Shooter, Mike Zeck & John Beatty.

The premise of the original 1980s blockbuster was that an all-powerful alien calling itself The Beyonder briefly abducted an army of Earth heroes and villains to a purpose-built alien Battleworld created as an arena in which to prove which was mightier – Good or Evil.

Whilst by no means a new plot, it gave the entire company a massive commercial boost and allowed a number of major series to radically retool at a time when comic book sales were in a dire downturn. This canny slice of infilling explores some of the saga’s untold moments in an engaging and appealing way, adding contemporary sensibilities and a lighter take to a classic but straightforward Fights ‘n’ Tights yarn.

I would strongly suggest, however, that if you’ve never seen the original epic, you track it down before tackling Spider-Man: Secret Wars – it’s not actually necessary, but you will get the most out of the new material that way…

The drama opens at a most critical moment, seconds after the almighty Molecule Man has dropped an entire mountain on top of the embattled heroes. With the Incredible Hulk holding up millions of tons of rock, the entombed good guys perforce take a few moments to chill and reminisce.

Top of Spider-Man’s list is the many gaffes he’s made since arriving, particularly the way he’s treated Captain America and the monstrous Green Goliath currently holding all their lives in his big green hands…

Thanks to heroic teamwork, all the buried brigade eventually emerge safely, but the wall-crawler has learned a hard lesson in a most harrowing manner…

The second chapter also focuses strongly on damaging mis- and pre-conceptions as the residents of Denver, Colorado – simultaneously shanghaied by the Beyonder and dumped on his remodelled planet as some kind of control group – is assaulted by a horde of marauding aliens, and the heroes form a living barricade with the valiant but all-too-human civilian defenders to lives and property.

They are surprisingly assisted by arch-nemesis and ultimate evil Doctor Doom, but try as he might Spider-Man cannot fathom the Iron Dictator’s true purpose…

At one critical juncture, the world-devouring cosmic god Galactus decided to end the contest early by eating Battleworld, prompting a desperate alliance by the transplanted heroes and villains to stop him. Here, portions of their combined assault are examined in detail as Spider-Man experiences bizarre reality-warping episodes – a natural side effect of proximity to the perilous planetivore – and flashes back and forward through his personal past and futures, experiencing happiness and the darkest of imagined terrors…

The original miniseries culminated with Doom stealing the Beyonder’s power to become omnipotent. In this modern re-visitation, that conditional triumph is examined as the web-spinner is granted a taste of paradise by the troubled new god who is finding it hard to hang on to lust for conquest – or even personal ambition – after achieving all-consuming divinity…

The cleverly introspective human adventure is capped off by a re-presentation of the original saga’s first issue from 1984, wherein ‘The War Begins’ with the Avengers, X-Men and Fantastic Four; Magneto, the Hulk and an utterly out-of-his-depth Spider-Man all teleported into the deep unknown to see a galaxy destroyed and a world constructed purely so that a cosmic force can determine which of two philosophies is correct.

Arrayed against them were Doom, Galactus, Molecule Man, Ultron, the Lizard, Dr. Octopus, the Enchantress, Absorbing Man, Kang the Conqueror and the Wrecking Crew: all of whom have no problem with a disembodied voice telling them “Slay your enemies and all you desire shall be yours”…

Unceremoniously dumped on the brand new world, the sides split into factions and the War begins…

This blockbusting little box of delights also includes a full cover gallery by Scherberger, Christina Strain, Chris Sotomayor, Veronica Gandini, Jean-Francis Beaulieu, Zeck & Beatty as well as pages of Scherberger’s early character sketches.

Fast-paced and impressive, bright and breezy with lots of light-hearted action and some solid sly laughs, this book really sees the alternative web-spinner hitting his wall-crawling stride with the violence toned down and “cartooned-up” whilst the stories take great pains to keep the growing youth-oriented soap opera sub-plots pot-boiling on but as clear as possible.

In 2012 the Marvel Adventures line was superseded by specific titles tied to Disney XD TV shows designated as “Marvel Universe cartoons”, and these days there’s an entire TV and movie based Marvel Action line to play in, but these collected stories are still an intriguing and perhaps more culturally accessible means of introducing character and concepts to kids born often two generations or more away from those far-distant 1960s originating events. However even though these Spidey super stories are extremely enjoyable yarns, parents should note that some of the themes and certainly the violence might not be what everybody considers “All-Ages Super Hero Action” and might perhaps better suit older kids…
© 2018 MARVEL.

Suicide Squad volume 1: Trial by Fire (New Edition)


By John Ostrander, Luke McDonnell, Bob Lewis, Karl Kesel, Dave Hunt & various (DC Comics)
ISBN: 978-1-4012-5831-3 (TPB)

Following the huge success of Crisis on Infinite Earths, fickle fan-interest was concentrated on DC, and many of their major properties – and indeed the entire continuity – were opened up for radical change, innovation and renewal.

So, how best to follow the previous year’s cosmic catastrophe? Why not a much smaller and more personal Great Disaster, spotlighting those strangers in familiar costumes and a bunch of beginnings rather than the deaths and endings of the Crisis?

Thus, Darkseid of Apokolips attacked humanity’s spirit by destroying the very concept of heroism and individuality in Legends and sent hyper-charismatic Glorious Godfrey to America to lead a common man’s crusade against extraordinary heroes, while he initiated individual assaults to demoralize and destroy key champions of Earth.

The rampant civil unrest prompted President Ronald Reagan to outlaw costumed crime-busters and opened the door for a governmental black-bag operation to use super-powered operatives who had no option but to obey the orders of their betters…

That was the beguiling concept behind the creation – or more accurately consolidation and reactivation – of separate but associated concepts dating back to the 1960s and the first revival of superhero comics.

John Ostrander was new to DC; lured with editor Mike Gold from Chicago’s First Comics where their work on Starslayer, Munden’s Bar and especially Grimjack had made the independent minnows some of the most popular series of the decade. Spinning out of Legends, Ostrander hit the ground running with a superb and compelling reinterpretation of the long neglected Suicide Squad: a boldly controversial revaluation of meta-humanity and the hidden role of government in a world far more dangerous than the placid public believed…

Devised by Robert Kanigher, The War that Time Forgot debuted in Star Spangled War Stories #90 (April-May 1960) and ran until #137 (May 1968). The wonderment began as paratroops and tanks of “Question Mark Patrol” were dropped on Mystery Island from whence no American soldiers ever returned. The crack warriors discovered why when the operation was overrun by Pterosaurs, Tyrannosaurs and worse: all superbly rendered by veteran art team Ross Andru & Mike Esposito.

What followed was years of astonishing action as various military disciplines – of assorted nationalities – pitted modern weapons and human guts against the most terrifying monsters ever to stalk the Earth…

The Brave and the Bold #25 (September 1959) was the first issue of the title in its new format as a try-out vehicle testing new characters and concepts before launching them into their own series. Inauspiciously, the premier starred a quartet of human specialists – Colonel Rick Flag, medic Karin Grace and big-brained boffins Hugh Evans and Jess Price – officially convened by the US government into a Suicide Squad codenamed Task Force X to investigate uncanny mysteries and tackle unnatural threats.

The gung-ho gang – another Kanigher, Andru & Esposito invention – appeared in six issues but never really caught the public’s attention – perhaps because they weren’t costumed heroes – and quickly faded from memory.

In April 1967, Our Fighting Forces #106 began running the exploits of homicide detective Ben Hunter who was recruited by the army during WWII to run roughshod over a penal battalion of prisoners who had grievously broken regulations.

Facing imprisonment or execution, the individually lethal military malcontents were given a chance to earn a pardon by undertaking missions deemed too tough or hopeless for proper soldiers. Hunter’s Hellcats – inarguably “inspired” by the movie The Dirty Dozen – ran until OFF #122 (December 1969) on increasingly nasty and occasionally fatal little sorties, before being replaced without fanfare or preamble by The Losers and similarly lost to posterity.

This reissued trade paperback/digital collection (spanning May to December 1987) gathers the in-filling, background-providing revised backstory from Secret Origins #14 and the first 8 issues of the decidedly devious thriller serial set in the darkest corners of the-then DCU. It opens sans fanfare in the Oval Office as strident political insider Amanda Wallerbriefs the President on ‘The Secret Origin of the Suicide Squad’ (by Ostrander, Luke McDonnell & Dave Hunt).

Smartly amalgamating the aforementioned Hellcats and Colonel Flag through early missions against those dinosaurs, Ostrander neatly tied together strands and linked obscure periods of recent events to provide a shocking secret history of America: a time when superheroes were forced into retirement after World War II, with the US military and Task Force X used to unobtrusively take out those monsters, spies, aliens and super-criminals who didn’t conveniently pack up with them…

Waller has a plan: she doesn’t want society to depend on the current crop of capricious super do-gooders and has recruited Flag’s damaged and driven son to run a new penal battalion comprising captured super-villains who will work off the books for the highest echelons of government, using metahuman force for the greater – i.e. political – good…

The true reasons and motivations for her actions are then disclosed in a tragic story of personal loss and criminal atrocity before she is grudgingly given the go-ahead, but told that if the new initiative fails or becomes public knowledge, she alone will bear the blame…

The series proper – by Ostrander and McDonnell – begins with ‘Trial by Blood’ (inked by Karl Kesel) as metahuman terrorist team The Jihad – working out of rogue state Qurac bloodily prepare to bring slaughter to America. Tipped off by an asset inside the killer sect, the US wants to stop the killers before they start. This means sending Waller’s convict team to kill off the Jihad before they even leave their impregnable mountain fortress.

Knowing criminals cannot be trusted, the set-up involves not just bribery – reduced sentence deals, favours and pardons – but also minor coercion. Combat operations are led by traumatised, obsessively patriotic Rick Flag Jr. – assisted by amnesiac martial arts master Bronze Tiger. To keep everybody honest and on-mission, convict-operatives Deadshot, Plastique, Mindboggler, Captain Boomerang and schizophrenic sorceress Enchantress are wired with remote-detonation explosive devices…

Backed by a support team which includes Flag’s ex-girlfriend Karin Grace and Briscoe, an oddball mystery pilot enjoying a rather unusual relationship with his seemingly sentient helicopter gunship, the squad seem ready for anything. However, even before they set off for Qurac, things go badly wrong after Boomerang and Mindboggler clash and the Australian promises bloody vengeance…

Linking up with undercover asset Nightshade, even more misfortune manifests as the teleporting covert op violently complains to Flag about the horrific things she has had to do since infiltrating Jihad. Challenged but committed now, the unwilling agents begin their assignments in assassination but the ‘Trial by Fire’ unravels when one of the Squad switches sides…

Thankfully, the US has another agent in play and undercover, so the damage is limited. Nevertheless, not every American makes it home…

Issue #3 finds defeated and deflated New God Glorious Godfrey incarcerated in Belle Reve: a superhuman detention centre and top secret base of the Suicide Squad, whilst a universe away his master Darkseid despatches Female Furies Lashina, Stompa, Bernadeth and Mad Harriet to fetch him home.

Tensions pop Earth-side when Flag strenuously objects to mind-wiping procedures being used on one of his “recruits”, and Waller takes flak from Nightshade and super-disguise expert Nemesis over her handling of the Qurac mission… even getting grief from mouthy felon Digger Harkness.

The erstwhile Captain Boomerang was promised a measure of leniency and even a place outside the walls if he behaved, and thinks it’s time he got his reward. All arguments end however when the unstoppable Furies bust in to administer Darkseid’s judgement in ‘Jailbreak’…

Despite their best efforts the mere mortals are swept aside and only the renewal of an internecine struggle for command of the Furies prevents greater harm to the criminal crew…

As Bob Smith takes over inking these tense yarns, domestic issues take precedence when a new masked hero begins cleaning up the streets of Central City. Waller is painfully aware that the increasingly popular vigilante is turning minority criminals over to the cops, but letting white perps slide if they promise to join burgeoning political party the Aryan Empire…

With undercover specialists Black Orchid and Nemesis taking the lead and obnoxious racist Harkness acting as thoroughly credible decoy, the team – supplemented by Time Thief Chronos – lay a trap for a white supremacist billionaire to end ‘William Hell’s Overture’…

A disastrous dip into Cold War realpolitik then begins when Waller is ordered to send a team into a Soviet gulag to rescue a dissident novelist in ‘The Flight of the Firebird’.

Tapping criminal strategist The Penguin to plan the complex mission, neither she, her superiors nor indeed anyone seems aware that the Russians actually want to banish gadfly Zoya Trigorin to the West, but she wants to stay a martyr in the Novogorod “psychiatric centre”…

More importantly, the foredoomed scheme depends on Enchantress, who now exhibits all the more bloodthirsty symptoms of being crazier than a bag-full of rabid badgers…

Before they head off, Flag checks in on Harkness (who has earned his own place in New Orleans), blithely unaware that the unrepentant rogue is already planning to supplement his civil service stipend by returning to his old felonious ways…

The mission begins and the Squad slowly infiltrates the frozen town of Gorki and breaks into Novogorod, but when Trigorin refuses to leave they are forced to kidnap her and make a desperate escape across Russia in ‘Hitting the Fan’.

The botched job leads American authorities to disavow all knowledge of their efforts, but the real problem is still the killing cold, vast distance and murderously determined efforts of Soviet super-team The People’s Heroes, who relentlessly hunt the survivors who have been ‘Thrown to the Wolves’ by their own bosses…

This glimpse at the grubby underside of super-heroics concludes with a smart yet incisive perusal of project psychologist Simon La Grieve‘s ‘Personal Files’: offering insights and setting up future subplots for Waller, Flag, Deadshot Floyd Lawton, Boomerang and temporarily curtailed, mystically-bound Enchantress as well as her helpless human host June Moon…

These were and remain a magnificent mission statement for the DC Universe, offering gritty, witty, cohesive and contemporary stories that appealed not just to Fights ‘n’ Tights fanatics but also lovers of espionage and crime capers. This collection is perfect fun-fodder for today’s so-sophisticated, informed and thrill-seeking readers.
© 1987, 2021 DC Comics. All Rights Reserved. Original compilation © 2011, DC Comics. All Rights Reserved.

E.C. Segar’s Popeye volume 1: “I Yam What I Yam!”


By Elzie Crisler Segar (Fantagraphics Books)
ISBN: 978-1-56097-779-7 (HB)

HAPPY BIRTHDAY POPEYE!

The incredible Sailor-Man first shumbled onto the world stage in comic strip Thimble Theatre on January 17th 1929. Even though last year Fantagraphics began rereleasing this material in smaller less copious volumes – which I’ll also be reviewing – this initial colossal collection is probably my favourite vintage book ever and I mourn much that it’s out of print and unavailable digitally. I live in hope though…

Thimble Theatre was an unassuming comic strip which began on 19th December 1919; one of many newspaper features that parodied/burlesqued/mimicked the era’s (silent) movies. Its more successful forebears included C.W. Kahles’ Hairbreadth Harry and Ed Wheelan’s Midget Movies (later renamed Minute Movies).

These all used a repertory company of characters to play out generic adventures firmly based on those expressive cinema antics. Thimble Theatre‘s cast included Nana and Cole Oyl, their gawky daughter Olive, diminutive-but-pushy son Castor, and Horace Hamgravy, Olive’s sappy would-be beau.

The series ticked along for a decade, competent and unassuming, with Castor and Ham Gravy, as he became, tumbling through get-rich-quick schemes, gentle adventures and simple gag situations until September 10th 1928 (the first strip reprinted in this astonishingly lavish and beautiful collection), when explorer uncle Lubry Kent Oyl gave Castor a present from his latest exploration of Africa: a hand-reared Whiffle Hen – most fabulous of all birds. It was the start of something groundbreaking.

As eny fule kno Whiffle Hens are troublesome, incredibly rare and possessed of fantastic powers, but after months of inspired hokum and slapsick shenanigans, Castor was resigned to Bernice – for that was the hen’s name – when a series of increasingly peculiar circumstances brought him into contention with the ruthless Mr. Fadewell, world’s greatest gambler and king of the gaming resort of ‘Dice Island’.

Bernice clearly affected writer/artist E.C. Segar, because his strip increasingly became a playground of frantic, compelling action and comedy during this period…

When Castor and Ham discovered that everybody wanted the Whiffle Hen because she could bestow infallible good luck, they sailed for Dice Island to win every penny from its lavish casinos. Sister Olive wanted to come along but the boys planned to leave her behind once their vessel was ready to sail. It was 16th January 1929…

The next day, in the 108th instalment of the saga, a bluff, irascible, ignorant, itinerant and exceeding ugly one-eyed old sailor was hired by the pair to man the boat they had rented, and the world was introduced to one of the most iconic and memorable characters ever conceived. By sheer, surly willpower, Popeye won the hearts and minds of readers: his no-nonsense, grumbling simplicity and dubious appeal enchanting the public until by the end of the tale, the walk-on had taken up full residency. He would eventually make the strip his own…

The journey to Dice Island was a terrible one: Olive had stowed away, and Popeye – already doing the work of twelve men – did not like her. After many travails the power of Bernice succeeded and Castor bankrupted Dice Island, but as they sailed for home with their millions Fadewell and his murderous associate Snork hunted them across the oceans. Before long, Popeye settled their hash too, almost at the cost of his life…

Once home, their newfound wealth quickly led Castor, Ham and Olive into more trouble, with carpetbaggers, conmen and ne’er-do-wells constantly circling, and before long they lost all their money (a common occurrence for them), but one they thing they couldn’t lose was their sea-dog tag-along. The public – and Segar himself – were besotted with the unlovable, belligerent old goat. After an absence of 32 episodes Popeye shambled back on stage, and he stayed for good.

Although not yet the paramour of Olive, Popeye increasingly took Ham’s place as a foil for sharp-talking, pompous Castor Oyl, and before long they were all having adventures together. After escaping jail at the start of ‘The Black Barnacle’ (December 11th 1929) they found themselves aboard an empty ship and at the start of a golden age of comic strip magic…

Segar famously considered himself an inferior draughtsman – most of the world disagreed and still does – but his ability to weave a yarn was unquestioned, and it grew to astounding and epic proportions in these strips.

Day by day he was creating the syllabary and graphic lexicon of a brand-new art-form, inventing narrative tricks and beats that a generation of artists and writers would use in their own works, and he did it while being scary, thrilling and funny all at once.

‘The Black Barnacle’ introduced the dire menace of the hideous Sea-Hag – one of the greatest villains in fiction – and the scenes of her advancing in misty darkness upon our sleeping heroes are still the most effective I’ve seen in all my years…

This incredible tale leads seamlessly into diamond-stealing, kidnappings, spurned loves, an African excursion and the introduction of wealthy Mr. Kilph, whose do-gooding propensities lead Castor and Popeye into plenty of trouble, beginning with the eerie science fiction thriller ‘The Mystery of Brownstone Hill’ and the return of the nefarious Snork, who almost murders the salty old seadog a second time…

The black and white dailies section ends with ‘The Wilson Mystery’ as Castor and Popeye set up their own detective agency – something that would become a common strip convention and the perfect maguffin to keep adventurers tumbling along. Even Mickey Mouse donned metaphoric deerstalker and magnifying glass for much of his own strip service…

These superb and colossal hardcover albums (200 pages and 368 mm by 268 mm) are augmented with fascinating articles and essays; including testimonial remembrances from famous cartoonists – Jules Feiffer in this first volume – and accompanied by the relevant full colour Sunday pages from the same period.

Here then are the more gag-oriented complete tales from 2nd March 1930 through February 22nd 1931, including the “topper” Sappo.

A topper was a small mini-strip that was run above the main feature on a Sunday page. Some were connected to the main strip, but many were just extraneous filler. They were used so that individual editors could remove them if their particular periodical had non-standard page requirements. Originally entitled The 5:15, Sappo was a surreal domestic comedy gag strip created by Segar in 1924 which became peculiarly entwined with the Sunday Thimble Theatre as the 1930s unfolded – and it’s a strip long overdue for consideration on its own unique merits….

Since many papers only carried dailies or Sundays, not necessarily both, a system of differentiated storylines developed early in American publishing, and when Popeye finally made his belated appearance, he was already a fairly well-developed character. Thus, Segar concentrated on more family-friendly gags – and eventually continued mini-sagas – and it was here that the Popeye/Olive Oyl modern romance began: a series of encounters full of bile, intransigence, repressed hostility, jealousy and passion which usually ended in raised voices and scintillating cartoon violence – and they are still as riotously funny now as then.

We saw softer sides of the sailor-man and, when Castor and Mr. Kilph realised how good Popeye was at boxing, an extended, trenchant and scathingly witty sequence about the sport of prize-fighting began. Again, cartoon violence was at a premium – family values were different then – but Segar’s worldly, probing satire and Popeye’s beguiling (but relative) innocence and lack of experience kept the entire affair in hilarious perspective whilst making him an unlikely and lovable waif.

Popeye is fast approaching his centenary and still deserves his place as a world icon. How many comics characters are still enjoying new adventures 93 years after their first? These magnificent volumes are the perfect way to celebrate the genius and mastery of EC Segar and his brilliantly imperfect superman. These are books that every home and library should have.

© 2006 Fantagraphics Books Inc. All comics and drawings © 2006 King Features Inc. All rights reserved.

Marvel Team-Up Marvel Masterworks volume 6


By Bill Mantlo, Chris Claremont, Sal Buscema, John Byrne, Keith Giffen & various (Marvel)
ISBN: 978-1-3029-2931-2 (HB)

The concept of team-ups – an established star pairing or battling (usually both) with new or less well-selling company characters – has been with us since the earliest days of comics, but making the brief encounter/temporary alliance a key selling point really took hold with DC’s The Brave and the Bold before being taken up by their biggest competitor.

Marvel Team-Up was the second regular Spider-Man title, launching at the end of 1971. It went from strength to strength, proving the time had finally come for expansion and offering a regular venue for uncomplicated action romps to supplement the House of Ideas’ complex sub-plot fare in regular books. However, even in the infinite Marvel Multiverse, certain stars shine more brightly than others and some characters turn up in team-ups more often than others…

In recent years, carefully curated themed collections from the back-catalogue have served to initiate new readers intrigued by Marvel’s Movie and TV endeavours, but there’s no real substitute for seeing Marvel’s continuity unfolding in chronological and this compelling hardback/eBook compilation gathers the contents of Marvel Team-Up #53-64; MTU Annual #1 and includes a pertinent debut from Marvel Premiere #31; collectively covering August 1976 to December 1977.

Following Chris Claremont’s Introduction offering fond remembrances of the times and key writer Bill Mantlo, open with an epic length adventure from Marvel Team-Up Annual #1 by Mantlo, Sal Buscema & Mike Esposito (from a plot by Mantlo, Claremont & Bonnie Wilford).

‘The Lords of Light and Darkness!’ sees Spider-Man and the then-newly minted and revived X-Men, Banshee, Wolverine, Nightcrawler, Storm, Colossus, Phoenix and Cyclops helping Charles Xavier combat a pantheon of scientists mutated by atomic accident and elevated to minor godhood.

Like most deities, the puissant ones believed they knew what was best for humanity…

Mantlo then teamed with John Byrne & Frank Giacoia to bring closure to a tale begun – and left hanging – in August 1976’s Marvel Premiere #31, which can be found at the back of this book.

Marvel Team-Up #53 detailed a ‘Nightmare in New Mexico!’ as The Hulk meets troubled and AWOL gene-splicing experiment Woodgod as the tragic construct flees from corrupt Army Colonel Del Tremens. By the time the wallcrawler drops in, the fugitive outcasts have joined forces leaving him a  ‘Spider in the Middle!’ (inked by Esposito).

As Tremens seeks to suppress the calamitous crisis – and his own indiscretions – by killing everyone, the final scene sees the webspinner trapped in a rocket and blasted into space…

Marvel Team-Up #55 revealed a ‘Spider, Spider on the Moon!’ (Mantlo, Byrne & Dave Hunt) with returned cosmic Avenger Adam Warlock intercepting the ship before assisting the Arachnid and mysterious alien The Gardener against The Stranger: all seeking possession of the Golden Gladiator’s life-sustaining Soul Gem…

Back on Earth but still a trouble-magnet, in #56 Spider-Man assists Daredevil against ‘Double Danger at the Daily Bugle!’ (Mantlo, Sal B & Hunt) when Electro and Blizzard take the entire Newsroom hostage, after which Claremont assumed full scripting duties, laying the groundwork for a complex extended thriller embroiling the still-naïve hero in a deadly espionage plot.

With artists Sal Buscema & Dave Hunt, Claremont began redefining the Widow’s ways in Marvel Team-Up #57 (May 1977). ‘When Slays the Silver Samurai!’ sees Spidey saved from lethal ambush by the Black Widow, implausibly holding up a collapsing building, and reluctantly taking possession of a strange statuette that he soon forgets all about. That’s an oversight he’ll later regret…

In #58, the webspinner aids Ghost Rider against The Trapster in ‘Panic on Pier One!’ (Pablo Marcos inks) before he can investigate further.  Another distraction comes when MTU #59 declares ‘Some Say Spidey Will Die by Fire… Some Say by Ice!’ (Claremont, Byrne & Hunt) when veteran Avenger Yellowjacket is apparently murdered by rampaging mystery maniac Equinox, the Thermo-Dynamic Man. The Amazing Arachnid is hard-pressed to stop the traumatised Waspexacting bloody vengeance in concluding episode ‘A Matter of Love… and Death!’ in MTU #60…

The secret of the clay artefact is revealed in #61 as Human Torch Johnny Storm joins his creepy-crawly frenemy in battle against the Super-Skrull and learns ‘Not All Thy Powers Can Save Thee!’, with the furious clash calamitously escalating to include Ms. Marvel Carol Danvers with the next issue’s ‘All This and the QE2’…

Despite the very best efforts of Claremont & Byrne, their Kung Fu fantasy Iron Fist never quite achieved the kind of sales traction that rewarded their collaboration on the X-Men. The living weapon lost his circulation battle with issue #15 of his own title. Although ending in spectacular fashion, the cancellation was clearly unplanned, as two major subplots went unresolved: private detective Misty Knight had disappeared on an undercover assignment to investigate European gang-boss John Bushmaster and K’un Lun kid Danny Rand was suffering repeated attacks on his chi by the enigmatic and murderous Steel Serpent…

Frustrated fans didn’t have to wait long for a resolution. Marvel Team-Up was becoming the creative team’s personal clearing house for unresolved plot-lines. Issues #63 & 64 exposed the secret of the sinister K’un Lun pariah on the ‘Night of the Dragon’ before Rand and Spidey – with the assistance of Daughters of the Dragon Misty Knight and Colleen Wing– finally ended his threat in blistering martial arts manner with ‘If Death Be My Destiny!’

This epic tome is packed with rarely-seen extras, beginning with the contents of the Marvel Comics Memory Album Calendar 1977, released in late 1976 and preceded here by a ‘Special F.O.O.M. Preview!’ from the fabled fan-mag’s #16 (December 1976) issue. The Calendar pages follow, written by Roy Thomas and limned by Jack Kirby, John Romita Sr., Joe Sinnott, Ed Hannigan, Frank Giacoia, Gil Kane, John Buscema, Ron Wilson, Gene Colan, Jack Abel, Ross Andru & Mike Esposito, George Pérez, Tom Palmer, P. Craig Russell and John Verpoorten.

As an added treat, the debut/origin of “The Man-Brute Called Woodgod” (Marvel Premiere #31, August 1976) comes next as Mantlo, Keith Giffen and Klaus Janson explore the merits, ethics and repercussions of manufacturing life and meddling with nature. ‘Birthday!’ finds a modern-day faun rampaging through the ruins of a murdered town, searching for meaning and answers from the savage military men and technicians whose only solution to oversight and potential censure is murder and cover-ups…

The sinister science project saga is supplemented by F.O.O.M. #13’s interview ‘Woodgod Wanderings’ plus a gallery of Byrne original art pages.

These tales are of variable quality but all have an honest drive to entertain and please, whilst artistically the work – particularly action-man-on-fire Byrne – is superb, and most fans will find little to complain about. Although not perhaps a book for casual or more maturely-oriented readers there’s lots of fun on hand and young readers – or Marvel Cinematic supporters – will have a blast, so why not consider this tome for your “Must-Have” library? © 2021 MARVEL

Doctor Solar, Man of the Atom Dark Horse Archives volume Two


By Paul S. Newman, Frank Bolle, George Wilson & various (Dark Horse Books)
ISBN: 978-1593073275 (HB) 978-1616553241 (TPB)

The comics colossus identified by fans as Dell/Gold Key/Whitman had one of the most complicated publishing set-ups in history, but that didn’t matter one iota to the kids of all ages who consumed their vastly varied product.

Based in Racine, Wisconsin, Whitman had been a crucial part of the monolithic Western Publishing and Lithography Company since 1915, drawing upon commercial resources and industry connections that came with editorial offices on both coasts (and even a subsidiary printing plant in Poughkeepsie, New York).

Another connection was with fellow Western subsidiary K.K. Publications (named for licensing legend Kay Kamen who facilitated extremely lucrative “license to print money” merchandising deals for Walt Disney Studios between 1933 and 1949).

From 1938, Western’s comicbook output was released under a partnership deal with a “pulps” periodical publisher under the umbrella imprint Dell Comics – and again those creative staff and commercial contacts fed into the line-up of the Big Little, Little Golden and Golden Press books for children. This partnership ended in 1962 and Western had to swiftly reinvent its comics division as Gold Key.

As previously stated, Western Publishing had been a major player since comics’ earliest days, blending a huge tranche of licensed titles such as newspaper strip, TV and Disney titles, (like Nancy and Sluggo, Tarzan, or The Lone Ranger) with home-grown hits like Turok, Son of Stone and Space Family Robinson.

In the 1960s, during the camp/superhero boom the original adventure titles expanded to include Brain Boy, M.A.R.S. Patrol, Total War (created by Wally Wood), Magnus, Robot Fighter (by the incredible Russ Manning) and – in deference to the atomic age of heroes – Nukla and another brilliantly cool and understated thermonuclear white knight…

Despite supremely high quality and passionate fan-bases, Western’s pantheon never really captured the media spotlight of DC or Marvel’s costumed cut-ups, and eventually – in 1984 – the West Coast crew closed their comics division, having lost or ceded their licenses to DC Marvel and Charlton.

As a publisher, Gold Key never really “got” the melodramatic, breast-beating, often-mock-heroic Sturm und Drang of superheroes – although for a sadly-dwindling number of us, the understated functionality of Silver Age classics like Magnus, Robot Fighter or remarkably radical concepts of atomic crusader Nukla and even the crime-fighting iterations of classic movie monsters Dracula, Frankenstein and Werewolf were utterly irresistible.

The sheer off-the-wall lunacy of features like Neutro or Dr. Spektor I will save for a future occasion…

The company’s most recognisable and significant stab at a superhero was an understated nuclear age paladin with the rather unwieldy codename of Doctor Solar, Man of the Atom, who debuted in an eponymous title dated October 1962 – Happy Anniversary! – sporting a captivating painted cover by Richard M. Powers that made the whole deal feel like a grown up book rather than a mere comic.

With #3, Frank Wilson took over the iconic painted covers: a glorious feature that made the hero unique amongst his costumed contemporaries…

By the time of this second collection – also available in hardback, but tragically not in any digital editions I know of – Paul S. Newman (A Date With Judy; The Lone Ranger; Turok, Son of Stone; I Love Lucy and literally countless other titles) was the sole writer and Frank Bolle (The Twilight Zone; Boris Karloff’s Tales of Mystery; Flash Gordon; The Heart of Juliet Jones) was providing slick understated visuals for one of the most technically innovative and conceptually spectacular series on the stands…

More factual opinions and inside information can be accessed in the ‘Foreword’ by Jim Shooter (a latter day Solar scribe) as well as a fond critical appraisal and background on the classics that follow…

The Supreme Science Hero was born when a campaign of sabotage at research base Atom Valley culminates in the death of Dr. Bentley and the accidental transmutation of his lab partner Doctor Solar into a (no longer) human atomic pile with incredible, impossible and apparently unlimited powers and abilities. Of course, his very presence is lethal to all around him…

The nuclear nightmares – from Doctor Solar, Man of the Atom #8-14 (July 1964 to September 1965) – begin with the latest ploy mysterious mastermind Nuro, who wants the monopoly on atomic science. A fiend employing espionage and murder, his current scheme is to use mind-science to destroy his enemies, deploying ‘The Thought Controller’ to create hallucinations and exhaust Solar to the point of expiration. It initially works but Nuru has not reckoned on the devotion of girlfriend Gail Sanders and mentor Dr. Clarkson who help him overcome ‘The Final Challenge’…

Cover-dated October-December, issue #9 revealed how the spy supremo abducts America’s greatest cybernetic innovator and compels him to construct ‘Transivac, the Energy-Consuming Computer’. Rapidly becoming self-aware and autonomous, the monster machine seems easy able to complete its mission and destroy Solar but when it goes berserk even Nuro neds his arch enemy to defeat ‘The Enemy Within’…

Doctor Solar, Man of the Atom #10 (January-February 1965) tells in two parts how a hasty effort to repair the utterly fractured polar ice shelf necessitates the Atomic Adventurer absorbing unimaginable extra energy from our closest star to save humanity. Tragically, the solar overdose turns him into a 100 foot, mega-tonnage colossus and ‘The Sun Giant’ must perform extraordinary energy-consuming feats to reduce himself to human scale…

He’s still not quite there in #11 (March-April) as Nuro strikes again, exploiting the Man of the Atom’s exertions and increasing amnesia to orchestrate ‘The Day Solar Died’. As the hero becomes a growing menace, only a token of love turns back the tide of terror…

Economic catastrophe stems from a sinister plot as ‘The Mystery of the Vanishing Silver’ (#12, May-June) sees Solar working for the Federal government while Nuro’s top henchman Aral Uzbek demonstrates his own appetite for destruction and multi-tasking skills, leading to a shocking new transition for all men of the Atom before order is restored…

Please don’t stop me if you’ve heard this next one…

When ‘The Meteor from 100 Million B.C.’ (#3 July-August) crashes into a swamp and buries itself down deep, hyper-fast evolutionary forces quickly generate waves of monstrous predatory life-forms that demand rapid responses and a pose a momentous moral quandary for Solar, Gail and Clarkson. Ultimately, the stark demands of survival of the fittest make the decision for them…

The epics end for now with #14 (September-October 1965) As Nuro and Uzbek’s latest terror-weapon prompts a full infiltration of Atom Valley and subsequent sabotage of a new reactor. While the Man of the Atom prevents nuclear catastrophe, the radiation alters his composition, giving him an uncontrollable new ability in ‘Solar’s Midas Touch’. Inadvertently changing the atomic structure of anything he touches, the frantic hero is further tested when Nuro’s toy is unleashed for a crucial rocket launch at Cape Kennedy and Solar must find a way to turn misfortune to his advantage…

Rounding out this second tome, a Bonus Section culled from filler pages in issues #15-22 and all colored and retouched by Dan Jackson, examines ‘The Science of Solar’ with peeks into ‘Secrets of Atom Valley’, ‘Birth of a Death Ray’, ‘Security Guard’, and ‘…Her Two Mile “Gun”’, whilst Doctor Solar: Forms of Energy examines ‘Radio Waves’, ‘Light’and ‘Heat’ before class is dismissed following breakdowns of Doctor Solar’s Senses – specifically ‘Touch’ and ‘Hearing’– and a summation of ‘The Five Incredible Senses of the Man of the Atom’…

Augmented by fulsome ‘Biographies’ of the creative personnel, this charismatic collection offers potently underplayed and scientifically astute (as far as the facts of the day were known) adventures blending the best of contemporary movie tropes with the still fresh but burgeoning mythology of the Silver Age superhero boom. Enticingly restrained and understated, these Atom Age action comics offered a compelling counterpoint to the eccentric hyperbole of DC and Marvel and remain some of the most readable thrillers of the era.

These tales are lost gems from a time when fun was paramount and entertainment a mandatory requirement. This is comics the way they were and really should be again…
DOCTOR SOLAR®, MAN OF THE ATOM ARCHIVES Volume 1 ™ and © 2010 Random House, Inc. Under license to Classic Media, LLC. All rights reserved.

DC Universe Illustrated by Neal Adams volume 1


By Neal Adams with Dennis O’Neil, Gardner F. Fox, Robert Kanigher, Howard Liss, Hank Chapman, Len Wein, Bob Haney, Mark Evanier, Sergio Aragonés, Joe Kubert & various (DDC Comics)
No ISBN: digital only edition

As the 1960s began Neal Adams was a young illustrator who had worked in advertising and ghosted some newspaper strips whilst trying to break into comics. Whilst pursuing a career in advertising and “real art” he did a few comics pages for Archie Comics and subsequently became one of the youngest artists to co-create and illustrate major licensed newspaper strip Ben Casey (based on a popular TV medical drama series).

That comics fascination never faded, however, and Adams drifted back to National/DC, doing a few covers as inker or penciller before eventually finding himself at the vanguard of a revolution in pictorial storytelling…

He made such a mark that DC have regularly curated and reissued his work in a series of commemorative collections. This is the first of a proposed series of eBook tomes extracted from heftier physical artefacts covering the artists’ minor efforts (those not starring Batman, Deadman or “Hard-Travelling Heroes” Green Lantern/Green Arrow) in themed original publication order.

Revisiting Teen Titans #20-22 and gatherings material from Detective Comics #369; Superman #254; Justice League of America #94; Our Army At War #182, 183, 186, 240; Star Spangled War Stories #134, 144; Fanboy #5 and Amazing World of DC Comics Special Edition #1 it cumulatively embraces November 1969 through July 1999.

Following a contextualising Foreword by Paul Levitz and Adams’ thoughts in his own ‘Superheroes Foreword’ the comic dramas commence with a tale of slinky sleuth The Elongated Man who solves a bizarre theft connected to the ‘Legend of the Lovers’ Lantern’ (scripted by Gardner F. Fox from Detective Comics #369, November 1969).

We then encounter a bold triptych from Teen Titans #20-22 (March/April to June/July 1969), written by Adams and pencilled by him and Sal Amendola with inks by brush-maestro Nick Cardy – one of the all-out prettiest illustration jobs of that decade.

Completing s a long-running plot-thread of extra-dimensional invaders by endowing everything with a counterculture twist, ‘Titans Fit the Battle of Jericho’ is a spectacular rollercoaster romp deftly blending teen revolt, organised crime, anti-capitalist activism, bug-eyed monsters and cunning extraterrestrial conquerors…

Symbolic super-teens Hawk and Dove briefly join the proceedings for #21’s ‘Citadel of Fear’ (Adams & Cardy): chasing smugglers, facing evil ETs and ramping up the surly teen angst quotient whilst moving the invaders story-arc towards stunning conclusion ‘Halfway to Holocaust’ wherein the abduction of Kid Flash and Robin leads to a cross-planar climax as Wonder Girl, Speedy and a radical new ally quash the invaders forever…

Excerpts from Justice League of America #94’s ‘Where Strikes Demonfang’ – specifically pages 1, 5, 20 and 22 – tie up loose ends from the Deadman saga seen elsewhere (in Strange Adventures of the Adams Deadman collections) before a modern pin-up of ‘Ra’s al Ghul’ brings us to a delightful treat scripted by Len Wein taken from The Private Life of Clark Kent backup series.

‘The Baby Who Walked Through Walls’ comes from Superman #254 (July 1972): scripted by Len Wein and deliciously detailing how even the mighty Man of Tomorrow is no match for a toddler determined to dodge her babysitter and go exploring…

Unpublished Superman pages and thumbnails culled from ‘Amazing World of DC Comics Special Edition #1’ (February 1976) segue into a selection of public service messages starring the Caped Kryptonian – specifically ‘Justice for All Includes Children 1, 2, 6 and 7′ – and are followed by a monochrome and a full-colour v ‘9/11 Tribute’…

Self-parody changes the tone as an excerpt from Fanboy #5 (July 1999) finds Mark Evanier & Sergio Aragonés joining the master of moody in an unlikely iteration of the Daft Knight…

A ‘Batman Sketchbook’ offers preliminary doodles for Robin’s new costume, Batman roughs and Joker redesigns, culminating in finished pin-ups of all before the tone twists back to hyper-realism and a ‘War Stories Foreword’ by Neal Adams begins a chronological excursion through the artist’s combat contributions to DC canon.

All recoloured in Adam’s lush modern manner, the lean sparse sagas commence with ‘It’s My Turn to Die’ from Our Army At War #182 (July 1967), with Howard Liss scripting the tale of an officer who’s reached his emotional limit, whilst ‘Invisible Sniper’ (Liss again from OAAW #183, August 1967) tracks an embattled GI hunting an infallible enemy with a killer gimmick…

The Killing Ground’ (Star Spangled War Stories #134, August -September 1967) is a Robert Kanigher moment from The War That Time Forgot, with PT Boat survivors striving against a succession of seaborne antediluvian atrocities, after which ‘My Life for a Medal’Our Army At War #186 (November 1967, by veteran scribe Hank Chapman) – holds a shocking lesson for a glory-hungry go-getter.

A visual triumph, Joe Kubert inked hot new penciller Adams on Kanigher’s ‘Death Takes No Holiday!’ (SSWS #144, April-May 1969) as another macabre death-dealing French aviator – dressed as a skeleton – terrorised and butchered Jagdstaffel pilots at will, forcing the Kaiser’s Enemy Ace Hans von Hammer into insane action to inspire his men and cure a young flier of fear-induced madness…

War takes a weird – and socially relevant – turn as we visit the future for our concluding clash in Bob Haney’s ‘Another Time Another Place’ (Our Army At War #240, January 1972) as an elite squad meet the enemy and get a sobering surprise…

Sadly short of Adams incredible canon of covers, we wrap up with only full ‘Biographies’ as a bonus, but this beautiful book still offers a look at less often seen gems that were in many ways more informative than all the big-banner achievements of a major force in comics. Now, if only DC would sort out his horror stories and truly lost gems like Jerry Lewis, we’d all be happy…
© 1967, 1969, 1971, 1972, 1976, 1999, 2008 DC Comics. All Rights Reserved.

Mighty Marvel Masterworks: The Mighty Thor volume 1: The Vengeance of Loki


By Stan Lee & Jack Kirby with Larry Lieber, Robert Bernstein, Joe Sinnott, Al Hartley, Don Heck & various (MARVEL)
ISBN: 978-1-302931681 (PB)

These stories are timeless and have been gathered many times before, but today I’m again focussing on format. The Mighty Marvel Masterworks line launched with economy in mind: classic tales of Marvel’s key creators and characters re-presented in chronological order. It’s been a staple since the 1990s, but always in lavish, hardback collectors editions. These editions are cheaper, on lower quality paper and – crucially – smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for the digital editions, that’s no issue at all…

1962 was a big year for New-Kid-on-the-Block Marvel, with star debuts aplenty all celebrating sixty glorious years in 2022. Most oldsters will cite the Amazing Spider-Man as the most significant premier, but after the Marvel Movie revolution, this guy can probably claim equal star status…

Even more than The Fantastic Four, The Mighty Thor was the arena in which Jack Kirby’s restless fascination with all things Cosmic was honed and refined through his dazzling graphics and captivating concepts. The King’s string of power-packed signature pantheons began in a modest little fantasy/monster title called Journey into Mystery where – in the summer of 1962 – a tried-and-true comicbook concept (feeble mortal transformed into god-like hero) was revived by the rapidly resurgent company who were not yet Marvel Comics to add a Superman analogue to their growing roster of costumed adventurers.

This gloriously economical full-colour tome – also available in eFormats – re-presents those pioneering Asgardian exploits from JiM #83-100, cover-dated August 1962 to January 1964 in a blur of innovation and seat-of-the-pants myth-revising and universe-building…

Cover-dated August 1962, Journey into Mystery #83 found a bold costumed warrior jostling aside the regular fare of monsters, aliens and sinister scientists in a brash, vivid explosion of verve and vigour. The initial exploit followed disabled American doctor Donald Blake, who takes a vacation in Norway only to encounter the vanguard of an alien invasion. Fleeing, he is trapped in a cave where he finds an old, gnarled walking stick. When, in his frustration, he smashes the stick into a huge boulder obstructing his escape, his puny frame is transformed into the Norse God of Thunder!

Plotted by Stan Lee, scripted by his brother Larry Lieber and illustrated by Kirby and inker Joe Sinnott (at this juncture a full illustrator, Sinnott would become Kirby’s primary inker for most of his Marvel career), ‘The Stone Men of Saturn’ is pure early Marvel: bombastic, fast-paced, gloriously illogical and captivatingly action-packed. The hugely under-appreciated Art Simek was the letterer and logo designer.

It was clear that they were making it up as they went along – not in itself a bad thing – and that infectious enthusiasm shows in the next adventure…

‘The Mighty Thor Vs. the Executioner’ is a “commie-busting” tale of its time, with a thinly disguised Fidel Castro wasting his formidable armies in battle against our hero. Dr. Blake’s nurse Jane Foster is introduced: a bland cipher adored from afar by the Norse superman’s timid alter-ego. The creative team settled as Dick Ayers replaced Sinnott, and with #85’s ‘Trapped by Loki, God of Mischief!’ the final element fell into place with the “return” of a suitably awesome arch-foe; in this case the hero’s half-brother.

This evil magician and compulsive trickster escaped divine incarceration and his first thought was to bedevil Thor by causing terror and chaos on the world of mortals he was so devoted to. Here also, a new and greater universe was first revealed with the tantalising hints and glimpses of the celestial otherworld and more Nordic gods…

Issue #86 introduced another recurring villain. Zarrko, bristling at the sedentary ease of 23rd century life, travels to 1962 and steals an experimental “C-Bomb”, forcing the Thunderer into a stirring hunt through time and inevitable clash with super-technology ‘On the Trail of the Tomorrow Man!’

On his return, Blake became a target of Soviet abductors. Those sneaky spies even managed to make Thor a ‘Prisoner of the Reds!’ before he eventually emerges unscathed and triumphant…

‘The Vengeance of Loki’ sees the God of Mischief’s return in #88,wherein the malevolent miscreant uncovers Thor’s secret identity and naturally menaces Jane Foster whilst ‘The Thunder God and the Thug’ offers adventure on a much more human scale, with a gang boss running riot over the city and roughshod over a good woman’s heart. It gives the Asgardian a chance to demonstrate a more sophisticated and sympathetic side by crushing him and freeing her from Thug Thatcher‘s influence.

Issue #90 was an unsettling surprise as the grandeur of Kirby & Ayers was replaced by the charming yet angst-free art of Al Hartley, who illustrated Lee & Lieber’s stock alien-invasion yarn ‘Trapped by the Carbon-Copy Man!’ A month later the Storm Lord tackles ‘Sandu, Master of the Supernatural!’, with Sinnott handling all the art, in a thriller starring a carnival mentalist who – augmented by Loki’s magic – comes catastrophically close to killing our hero…

Sinnott drew JiM #92’s ‘The Day Loki Stole Thor’s Magic Hammer’ (scripted by Robert Bernstein over Lee’s plot), moving the action fully to the mythical realm of Asgard for the first time as Thor seeks to recover his stolen weapon after Loki ensorcelled the magnificent mallet. Kirby & Ayers momentarily returned for Cold War/Atom Age thriller ‘The Mysterious Radio-Active Man!’ – again scripted by Bernstein – as Mao Tse Tung unleashes an atomic assassin in retaliation for Thor thwarting China’s invasion of India. Such “Red-baiting” was common in early Marvel titles, but their inherent jingoistic silliness can’t mar the eerie beauty of the artwork. With this tale, the rangy, raw-boned Thunder God completed his slow metamorphosis into the husky, burly blonde bruiser who dominated any panel he was drawn in.

Sinnott illustrated the next three adventures – ‘Thor and Loki Attack the Human Race!’, ‘The Demon Duplicator’ and ‘The Magic of Mad Merlin!’ – but these mediocre tales of magic-induced amnesia, science-fuelled evil doppelgangers and an ancient mutant menace were the last of an old style of comics. Lee took over scripting with Journey into Mystery #97 and a torrent of action wedded to soap opera melodrama resulted in a fresh style for a developing readership.

‘The Lava Man’ in #97 was again drawn by Kirby, with the subtly textured inking of Don Heck adding depth to the tale of an invader summoned – at the behest of Loki – from subterranean realms to menace humanity. More significantly, a long running rift between Thor and his overbearing father Odin was established after the Lord of Asgard refuses to allow his son to love the mortal Jane.

This acrimonious triangle was a perennial sub-plot fuelling many attempts to humanise Thor, because already he was a hero too powerful for most villains to cope with. Most importantly, this issue is notable for the launch of a spectacular back-up series. ‘Tales of Asgard – Home of the Mighty Norse Gods’ provided Kirby with a vehicle to indulge his fascination with legends. Initially adapting classic tales, but eventually with all-new material particular to the Marvel pantheon, he built his own cosmos and mythology, which underpinned the company’s entire continuity. This first saga, scripted by Lee and inked by George Bell (AKA old Golden Age collaborator George Roussos), outlined the origin of the world and the creation of the World Tree Yggdrasil.

‘Challenged by the Human Cobra’ introduces the serpentine villain (bitten by a radioactive Cobra, would you believe?) in a tale by Lee & Heck, whilst Kirby – with them in attendance – offered ‘Odin Battles Ymir, King of the Ice Giants!’: a short, potent fantasy romp laying the groundwork for decades of cosmic wonderment to come.

The same formula held for issues #99 and #100, closing the story portion of this collection. The lead tale (the first 2-part adventure of the run) introduces brutal, ‘Mysterious Mister Hyde’ – and concludes a month later with’The Master Plan of Mr. Hyde!’ It reveals a contemporary chemist who transforms into a super-strong villain at will and who frames Thor for his crimes, whilst in primordial prehistory, Kirby details Odin’s war with ‘Surtur the Fire Demon’ and latterly (with Vince Colletta inking) crafts an exploit of the All-Father’s so different sons in ‘The Storm Giants – a tale of the Boyhood of Thor’. As always, Lee scripted these increasingly influential comicbook histories…

To Be Continued…

Rounding off the increasingly spectacular shenanigans are bonus features comprising pre-edited original art from Kirby, Sinnott Ayers and Heck plus a landmark house ad.

These early tales of the God of Thunder show the development not only of one of Marvel’s core narrative concepts but, more importantly, the creative evolution of perhaps the greatest imagination in comics. Set your common sense on pause and simply wallow in the glorious imagery and power of these matchless adventures and discover the true secret of what makes comic book superheroes such a unique experience.
© 2021 MARVEL

The Amazing Spider-Man: The Complete Alien Costume Saga – Book 1


By Tom DeFalco, Al Milgrom, David Michelinie, Louise Simonson, Cary Burkett & Tony Isabella with Roger Stern, Jim Owsley & Bob DeNatale, Ron Frenz, Greg LaRocque, Rick Leonardi & Paul Neary with David Mazzuchelli & various (MARVEL)
ISBN: 978-0-7851-8867-4 (TPB)

Spider-Man exchanged his heavily-copyrighted and thoroughly trademarked costume whilst on another planet during the first Marvel Secret Wars. It was replaced with a magnificently stylish black & white number for the duration of the 12 issue maxi-series in his own titles (except the all-reprint Marvel Tales) which over the course of the year revealed the true horrifying nature of the extraterrestrial ensemble…

Collecting Amazing Spider-Man #252-258; Marvel Team-Up #141-145 and MTU Annual #7 and Peter Parker, The Spectacular Spider-Man #90-95 and covering May-November 1984, this rather rare paperback or instantly accessible digital tome seeks to chronologically cover all the bases in regard to the black bodysuit’s every appearance and thus opens with relevant clips from clips from Secret Wars #8, 9 and 12…

Continuity-wise, the extended epic opens at the conclusion of the Secret Saga with Spider-Man and Curt Connors – occasionally lethally maniacal monster the Lizard – explosively returning to Earth after a week when the world’s greatest heroes and villains had simply vanished.

To clear up any potential confusion: Marvel Super Heroes Secret Wars debuted in May 1984 and ran for 12 monthly issues until April 1985. In it, a selection of metahumans good and bad were shanghaied by a godlike being dubbed The Beyonder: compelled to interminably battle each other. Every other Marvel comic  of that month chronologically occurred in the apparent aftermath of that struggle with most of the returned heroes and villains refusing to divulge what had happened on Battleworld …a cheap but extremely effective ploy which kept fans glued to the Limited Series in the months that followed.

This compendium catapults us into action with ‘Homecoming!’ by Roger Stern, Tom DeFalco, Ron Frenz & Brett Breeding as spectators in Central Park see a mysterious black garbed stranger explode out of an alien artefact … only the first of many costumed characters to escape the Beyonder’s world.

Spider-Man takes the shell-shocked Connors back to his family and then begins to explore his new uniform: a thought-controlled, self-activating, metamorphic ball with chameleon capabilities, able to construct webbing out of its own mass.

The smart-cloth is astonishing, but weary Peter Parker has family to see and a city to reacquaint himself with. The hero promises himself he’ll further research the incredible material at a later date…

Not included here, Marvel Team-Up #140 posed a morally trying dilemma as a city-wide blackout provoked riots and looting. Spider-Man was on scene when a pawnshop owner was shot dead and the next day, lawyer Matt Murdock was appointed to defend a teenager indicted for the murder. Parker was there too, and knows the kid is innocent. As Spider-Man investigates, Daredevil‘s old flame Natasha Romanoff volunteers to fact-find for the overworked attorney. When investigations overlapped a street gang was confirmed to be behind the incident, but the new murder suspect triggered a deadly car chase and hostage situation before being apprehended. Frustratingly – although responsible for much of the tragedy on that night – he quickly proves to also be innocent of the pawnbroker’s death…

This yarn happened at the beginning of Secret Wars and it’s a much-altered Spider-Man who joins Daredevil and the Black Widow in obtaining ‘Blind Justice’ in #141 (by DeFalco, Jim Owsley AKA Priest, Greg LaRoque & Mike Esposito) as the heroes uncover New York mob connections, a trail to Kingpin Wilson Fisk, the real killer and the true nature of the kid they’ve been defending…

In Peter Parker, The Spectacular Spider-Man #90, Al Milgrom & Jim Mooney’s ‘Where, oh Where Has My Spider-Man Gone…?’ sees occasionally reformed adventurer and thief the Black Cat scouring the city and encountering many foes and friends before finally finding her transformed man, after which the wonderful Rick Leonardi & Bill Anderson illustrate DeFalco’s powerful crime thriller ‘By Myself Betrayed!’

Here a prominent football player, sucked into gambling and match-fixing, drags the Web-spinner into conflict with new gang-lord The Rose. As his new uniform increasingly, obsessively amazes Peter with its rather disturbing autonomy (it comes to him unbidden and regularly envelops him while he sleeps), the hero uncomprehendingly alienates his beloved Aunt May when he drops out of college…

Milgrom & Mooney’s ‘If it Wasn’t for Bad Luck…’ in PPSS #91 sees the Black Cat keeping secrets from her frankly now-creepy paramour even as mutant menace the Blob goes on a grief-fuelled rampage before Amazing Spider-Man #254 questions ‘With Great Power…’ (DeFalco, Leonardi & Joe Rubinstein) as the ebon wallcrawler battles terrorist mercenary Jack O’Lantern for possession of a hi-tech battle-van designed and built by the terrifying Hobgoblin. Peter should have been reconciling with May, and suffers another heartbreaking personal setback…

PPSS #92 (Milgrom & Mooney) bombastically introduces the Kingpin’s latest diabolical fixer in ‘And the answer is…’, with the Cat desperate to keep Spider-Man in the dark about her deal with Wilson Fisk, whilst Marvel Team-Up #142 and 143 take the wallcrawler very far from home in a cosmic mini epic by David Michelinie, LaRoque & Esposito.

‘Foiled!’ sees living light source Monica Rambeau (the second Marvel Captain Marvel) trapped in energy form following a high-tech heist and dependent on Spidey and Titan Starfox to save the day and secure a trans-dimensional remedy in ‘Shifts and Planes’…

In Amazing Spider-Man #255, DeFalco, Frenz & Rubinstein introduce charismatic septuagenarian cat-burglar Black Fox(whose outfit coincidentally resembled Spidey’s new kit) who is a hapless pawn and target of the ruthless but cash-strapped Red Ghost and his Super-Apes in ‘Even a Ghost Can Fear the Night!’ Compelled to rob until caught by Spider-Man, the Fox orchestrated a spectacular battle between the hero and the Ghost before getting away with all the loot…

Marvel Team-Up Annual #7 (by Louise Simonson, Paul Neary & Sam De La Rosa) saw Spider and Cat meet Alpha Flight as a certain Elder of the Universe goes after aliens to complete a set and falls for ‘The Collected Spider-Man’.

The issue also revealed ‘No Place to Run’ for a loving ordinary couple forever unsettled by witnessing the world of Superheroes and villains by Bob DeNatale, David Mazzuchelli & Brett Breeding…

Milgrom & Mooney crafted ‘A Hot Time in the Old Morgue Tonight!’ for Peter Parker, The Spectacular Spider-Man#93 as The Answer stalks the Black Cat to unearth Spider-Man’s secrets, only to see love being poisoned and Spidey’s suit start to malfunction…

Subsequently kidnapping the Cat is only part of his masterplan – as is letting the wallcrawler win her back…

Cary Burkett, LaRoque & Esposito pit the webslinger and Moon Knight against Chinese ganglord White Dragon in ‘My Sword I Lay Down!’ as a prelude to Milgrom & Mooney bringing Cloak and Dagger into the game with PPSS #94’s ‘How Ya Gonna Keep ’em Down at the Morgue After They’ve Seen N.Y.C.?’ as the Kingpin resurrects his former rival Silvermane and the mindless cyborg goes wild. The tale ends but does not conclude here with #95 and ‘The Dagger at the End of the Tunnel’ as the Kingpin’s grand scheme is exposed and one hero falls…

Closing the team tussles, MTU #145 (September 1984, by Tony Isabella,  LaRocque & Esposito) delivers ‘Hometown Boy’: from the period when Tony Stark first succumbed to alcoholism. He lost everything, and friend/bodyguard Jim Rhodes took on the role and duties of the Golden Avenger. As Stark tried to make good with a new start-up company, this engaging yarn sees the substitute hero still finding his ferrous feet whilst battling oft-failed assassin Blacklash (formerly Whiplash) at a Cleveland trade fair, as much hindered as helped by visiting hero Spider-Man wearing his enigmatic black duds…

Having granted readers a period of adjustment, the saga hits its stride in Amazing Spider-Man #256 as ‘Introducing… Puma!’ finds an increasingly weary and listless Spider-Man attacked by a Native American super-mercenary hired by the Rose. The Arachnid’s gang-busting crusade beside Black Cat was making life too hot and unprofitable for the ambitious mobster…

That calamitous clash carries over into ‘Beware the Claws of Puma!’ furiously escalating until The Kingpin steps in to stop it, forcing the Rose to ally himself with the murderous Hobgoblin. The issue ends with an exhausted Parker confronted with a stunning revelation from former lover Mary Jane Watson…

The shock prompts Peter into seeking out ‘The Sinister Secret of Spider-Man’s New Costume!’ Plagued by nightmares, perpetually tired and increasingly debilitated, the webslinger visits the Fantastic Four and is disgusted and horrified to learn that his suit is alive: a parasite slowly attaching itself to him body and soul…

Meanwhile, Hobgoblin and the Rose’s uneasy alliance has resulted in bloody, undeclared war on the Kingpin…

With Reed Richards‘ help the creature is removed from Spider-Man and imprisoned, but the story is still unfinished and there’s so much more to come.

To Be Continued…

Also on show here are Leonardi designs from Mike Zeck’s design for the black costume from Marvel Age #12; text pieces by Bob Sodaro & Mark Lerer from #14; covers by Ron Lim, Larry Mahlstedt, Keith Williams, Milgrom, Terry Austin, from Marvel Tales #266-272 (reprinting the Amazing Spider-Man stories) and two previous collection covers by Ron Frenz, Rubinstein and John Romita Sr.

Rounding out this initial collection is a foreword by Jim Salicrup from the 1988 collection; seven original art pages by Frenz & Breeding, LaRocque, Rubinstein & Esposito, and front and back covers from Essential Peter Parker, The Spectacular Spider-Man volume 4 by Milgrom, tom chu and Tom Smith.

This run of tales marvellously rejuvenated the Amazing Arachnid: kicking off a period of gripping and imaginative stories that culminated with the creation of arch antihero/villain Venom and today’s whole symbiote super-subculture.  If you’re a fan of superhero comics these are tales you just don’t want to miss, specially in Spder-Man’s anniversary year!
© 2019 MARVEL

The All-New Batman: The Brave and the Bold volume 1


By Sholly Fisch, Rick Burchett, Dan Davis & various (DC Comics)
ISBN: 978-1-4012-3272-6 (TPB)

The Brave and the Bold premiered in 1955 as an anthology adventure comic featuring short complete tales about a variety of period heroes: a format reflecting the era’s filmic fascination with flamboyantly fanciful historical dramas. Devised and written by Bob Kanigher, issue #1 led with Roman epic Golden Gladiator, medieval mystery-man The Silent Knight and Joe Kubert’s Viking Prince. Soon the Gladiator was alternated with Robin Hood, but the adventure theme carried the title until the end of the decade when the burgeoning costumed character revival saw B&B transform into a try-out vehicle like Showcase.

Used to premiere concepts and characters such as Task Force X: The Suicide Squad, Cave Carson, Hawkman and Strange Sports Stories as well as the epochal Justice League of America, the comic soldiered on until issue #50 when it found another innovative new direction which once again caught the public’s imagination.

That issue paired two superheroes – Green Arrow and Martian Manhunter – in a one-off team-up, and was followed by more of the same: Aquaman and Hawkman in #51, WWII “Battle Stars” Sgt. Rock, Captain Cloud, Mme. Marie & the Haunted Tank in #52 and The Atom & Flash in #53.

The next instant union – Robin, Aqualad and Kid Flash – evolved into Teen Titans and after Metal Men/the Atom and Flash/Martian Manhunter appeared, a new hero debuted in #57-58: Metamorpho, the Element Man.

From then it was back to the increasingly popular superhero pairings with #59. Although no one realised it at the time, that particular conjunction – Batman with Green Lantern – would be particularly significant….

A return engagement for the Teen Titans, issues spotlighting Earth-Two stalwarts Starman and Black Canary and Earth-One’s Wonder Woman and Supergirl soon gave way to an indication of things to come when Batman returned to duel hero/villain Eclipso in #64: an early acknowledgement of the brewing TV-induced mania mere months away.

Within two issues (following Flash/Doom Patrol and Metamorpho/Metal Men), B&B #67 saw the Caped Crusader take de facto control of the title and a lion’s share of team-ups. With the late exception of #72 and 73 (Spectre/Flash and Aquaman/Atom), the title was henceforth a place where the Gotham Gangbuster invited the rest of DC’s heroic pantheon to come and play…

Decades later, Batman: The Animated Series – masterminded by Bruce Timm and Paul Dini in the 1990s – revolutionised the Dark Knight and subsequently led to some of the absolute best comic book adventures in his 80-year publishing history. It also led to a spin-off print title…

With constant funnybook iterations and tie-ins to a succession of TV animation series, Batman has remained immensely popular and a sublime introducer of kids to the magical world of the printed page. One fun-filled incarnation was Batman: The Brave and the Bold, which gloriously celebrated the team up in both its all-ages small-screen and comicbook spin-off.

Shamelessly and superbly plundering decades of continuity arcana in a profusion of alliances between the Dark Knight and DC’s lesser creations, the show was supplemented by a cool kid’s periodical full of fun, verve and swashbuckling dash, cunningly crafted to appeal as much to the parents and grandparents as those fresh-faced neophyte kids…

This stellar trade paperback and digital collection re-presents issues #1-6 of the second series – The All-New Batman: The Brave and the Bold – in an immensely entertaining all-ages ensemble suitable for newcomers, fans and aficionados of all ages. It was originally released between January and June 2011. Although absolutely unnecessary to the reader’s enjoyment, a passing familiarity with the TV episodes will enhance the overall experience as will knowledge of the bizarre minutiae of 1960s and 1970s DC lore…

Crafted by Sholly Fisch, Rich Burchett & Dan Davis and following the format of the TV show, each tale opens with a brief vignette/prequel adventure before telling a longer tale. TA-NB:TB&TB (last time I’m typing that!) #1 sees the Caped Crimebuster battle Joker robots  beside Black Canary before main feature ‘Bottle of the Planets’ reunites him the “World’s Finest” partner in a devious mystery set in the last outpost of Krypton: the Bottled City of Kandor…

Having successfully solved the case of vanishing super-weapons, Batman teams with talking tiger Mr. Tawky-Tawny, magical (Captain) Marvel Shazam and his gods-powered family to save Christmas in ‘That Holiday Feeling’. That involves finding, fighting and foiling the emotion-bending Psycho-Pirate whilst #3 sees Flash (two, actually) and the Dark Knight hunting Mirror Master and the Mad Hatter through a mirror dimension inhabited by all the characters from Lewis Carroll’s books. Curiouser and curiouser …

Wonder Woman headlines in #4 as irate godling Eros seeks to teach her a lesson by using his arrows to instigate a wedding in ‘The Bride and the Bold’. The ceremony between Bat and Amazon sparks a lot of interest and – thanks to jealous Talia Al Ghul – a wave of super-villain attacks and the biggest wedding party brawl of all time before order and sense are restored…

‘Man-Hunted’ find Batman and Emerald jerk Guy Gardner fractiously allied to defeat a legion of the killer robots, but diverted to other realms to save a glorious enclave of nigh-forgotten 1960s alien beasts and sidekicks like Cryll and Zook(look them up, I double-dog dare ya…) from manic main man Lobo…

Ending this excellent excursion through DC’s daftest corridors is a beguiling contest between the Dark Knight Detective and Martian Manhunter J’onn J’onzz who tests his abilities against classic observation and deduction in ‘Now You see Me…’; sadly the salutary learning experience goes slightly awry when the calamitous Clayface is accidentally exposed…

Despite being ostensibly aimed at TV-addicted kids, these mini-sagas are wonderful, traditional comics thrillers no self-respecting fun-fan should miss: accessible, splendidly rendered yarns for the broadest range of excitement-seeking readers. This is a fabulous rollercoaster ride confirming the now-seamless link between animated features and comic books. After all, it’s just adventure entertainment in the end; really unmissable entertainment…

What more do you need to know?
© 2010, 2011 DC Comics. All Rights Reserved.

Marvel Two-in-One Masterworks volume 1


By Steve Gerber, Len Wein, Mike Friedrich, Chris Claremont, Jim Starlin, Gil Kane, Sal Buscema, George Tuska, Herb Trimpe, Bob Brown & various (Marvel)
ISBN: 978-0-7851-6633-7 (HB)

Imagination isn’t everything. As Marvel slowly grew to a position of dominance in the wake of losing their two most innovative and inspirational creators, they did so less by risky experimentation and more by expanding and exploiting proven concepts and properties.

The only real exception to this was their en masse creation of horror titles in response to the industry down-turn in super-hero sales – a move expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The concept of team-up books – an established star pairing, or battling – and usually both – with less well-selling company characters, was not new when Marvel decided to award their most popular hero the lion’s share of this new title, but they wisely left their options open by allocating an occasional substitute lead in the Human Torch. In those long-lost days, editors were acutely conscious of potential over-exposure – and since super-heroes were actually in a decline, they may well have been right.

After the runaway success of Spider-Man‘s collaborations in Marvel Team-Up, the House of Ideas reinforced the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four‘s most iconic member – beginning with two test runs in Marvel Feature before graduating to its own somewhat over-elaborate title.

This compelling compendium – available in hardback and digital formats – gathers the contents of Marvel Feature #11-12 and Marvel Two-In-One #1-10, covering September 1973 – July 1975, and opens with a Roy Thomas Introduction explaining how it was Stan’s idea…

Then the much told tales take centre stage with a perennial favourite pairing and the Thing once more clashing with The Incredible Hulk in ‘Cry: Monster! by Len Wein, Jim Starlin & Joe Sinnott (from MF #11).

Here, Kurrgo, Master of Planet X and the lethal Leader manipulate both blockbusting brutes into duking it out – ostensibly to settle a wager – but with the mighty minded, misshapen masterminds each concealing hidden agendas…

That ever-inconclusive yet cataclysmic clash leaves Ben stranded in the Nevada desert where Mike Friedrich, Starlin & Sinnott promptly drop him in the middle of the ongoing war against mad Titan Thanos with Iron Man helping Ben crush monstrous alien invaders in ‘The Bite of the Blood Brothers!’ (Marvel Feature #12, November 1973): another spectacular and painfully pretty all-action punch-up.

Still stuck in the desert when the dust settles, Ben laboriously treks to a minor outpost of civilisation just in time to be diverted to Florida for the grand opening of his own title. Cover-dated January 1974, Marvel Two-In-One #1 sees Steve Gerber, Gil Kane & Sinnott magnificently detail the ‘Vengeance of the Molecule Man!’, with Ben learning some horrifying home truths about what constitutes being a monster after battling with and beside ghastly, grotesque anti-hero Man-Thing.

With the second issue Gerber cannily trades a superfluous supporting character from his Man-Thing series to add some much-needed depth to the team-up title. ‘Manhunters from the Stars!’ pits Ben, old enemy Namor, the Sub-Mariner (another series Gerber was currently writing) and the Aquatic Avenger’s feisty and single-minded cousin Namoritaagainst each other as well as aliens hunting the emotionally and intellectually retarded superboy Wundarr. Another dynamically, intoxicating tale illustrated by Kane & Sinnott, this case also leaves the Thing as de facto guardian of the titanic teenaged tot…

Sal Buscema signed on as penciller with #3 as the Rocky Ranger joins the Man Without Fear ‘Inside Black Spectre!’: a crossover instalment of the extended epic then playing out in Daredevil #108-112 (in case you’re wondering, this action-packed fight-fest occurs between the second and third chapters) after which ‘Doomsday 3014!’ (Gerber, Buscema & Frank Giacoia) finds Ben and Captain America visiting the 31st century to save Earth from enslavement by the reptilian Brotherhood of Badoon, leaving Wundarr with Namorita for the foreseeable future…

The furious future-shocker concludes in MTIO #5 as the original Guardians of the Galaxy (not the movie group) climb aboard the Freedom Rocket to help our time-lost heroes liberate New York before returning home. The overthrow of the aliens was completed by another set of ancient heroes in Defenders #26-29 (which is also the subject of a different review)…

Marvel Two-In-One #6 began a complex crossover tale with the aforementioned Defenders as Dr. Strange and the Thing witness a cosmic event which begins with a subway busker’s harmonica and leads inexorably to a ‘Death-Song of Destiny!’ (Gerber, George Tuska & Mike Esposito) before Asgardian outcasts Enchantress and the Executioner attempt to seize control of unfolding events in #7’s ‘Name That Doom!’ (pencilled by Sal Buscema).

As they are thwarted by Grimm and the valiant Valkyrie, there’s enough of an ending here for casual readers, but fans and completists will want to hunt down Defenders #20 or Defenders Masterworks link please volume 3 for the full story…

Back here, however, MTIO #8 teams Grimm and supernatural sensation Ghost Rider in a quirkily compelling Yuletide yarn. ‘Silent Night… Deadly Night!’ – by Gerber, Buscema & Esposito – finds the audacious Miracle Man trying to take control of a very special birth in a stable…

Gerber moved on after plotting Thor team-up ‘When a God goes Mad!’ for Chris Claremont to script and Herb Trimpe & Joe Giella to finish: a rushed and meagre effort with the Puppet Master and Radion the Atomic Man making a foredoomed power play, before issue #10 concludes this initial compendium.

Crafted by Claremont, the still much-missed Bob Brown & Klaus Janson, it is a slice of inspired espionage action-intrigue with Ben and the Black Widow battling suicidal terrorist Agamemnon who plans to detonate the planet’s biggest nuke in blistering thriller ‘Is This the Way the World Ends?’.

These stories from Marvel’s Middle Period are of variable quality but nonetheless represent an honest attempt to entertain and exhibit a dedicated drive to please. Whilst artistically the work varies from adequate to utterly superb, most fans of the frantic Fights ‘n’ Tights genre would find little to complain about.

Although not really a book for casual or more maturely-oriented readers there’s still buckets of fun on hand and young readers will have a blast, so why not to add this colossal comics chronicle to your straining superhero bookshelves?
© 2020 MARVEL