Marvel Firsts: The 1960s


By Stan Lee, Jack Kirby, Steve Ditko, Larry Lieber, Roy Thomas, Gary Friedrich, Arnold Drake, Steve Parkhouse, Don Heck, Bill Everett, Dick Ayers, Gene Colan, John Buscema, George Tuska & various (Marvel)
ISBN: 978-0-7851-5864-6 (TPB)

For most fans, the Marvel Age of Comics began with Fantastic Four #1 at the tail end of 1961, but the company itself cites Marvel Comics #1 from 1939, when the outfit was called Timely as the big natal event. That means this year is their 80th anniversary and has been celebrated in a number of big-ticket compilations.

This hefty trade paperback (or digital edition if you prefer) from 2011 isn’t one of them, but is a superb compilation of the decade which made the House of Ideas a global force and household name. It collects the first story of each character’s own series (not necessarily the same as a debut appearance) and highlights key moments through material taken from Rawhide Kid #17, Amazing Adventures #1, Fantastic Four #1, Tales to Astonish #27, 51 & 70, Incredible Hulk #1, Amazing Fantasy #15, Journey into Mystery #83, Strange Tales #101, 110 & 135, Two-Gun Kid #60, Tales of Suspense #39, 49 & 59, Sgt. Fury and his Howling Commandoes #1, The Avengers #1, X-Men #1, Daredevil #1, Ghost Rider #1, Marvel Super-Heroes #12, 19-20, Captain Savage #1 and Silver Surfer #1, all collectively covering August 1960 to May 1969 and incorporating a staggering and vast gallery of covers from the other titles that came and went with such breathtaking rapidity in those days.

As stated, the company-that-became-Marvel was still going – albeit in dire straits – when Stan Lee, Jack Kirby, Steve Ditko and a select band of others started their revolution in comics, and these tales offer unmatched insights into how that all happened by re-presenting official first appearances…

Opening in January 1960 with a selection of 16 genre covers ranging from Battle #70 to Love Romances #87 to Patsy Walker #89, the first inklings of what’s to come are seen in Rawhide Kid #17, by Lee, Kirby and inker Dick Ayers.

The Kid was one of Atlas’ older icons, having starred in his own title since 1955. A stock sagebrush centurion clad in buckskins, he was one of the first casualties when Atlas’ distribution crisis forced the company to cut back to 16 titles in the autumn of 1957.

With westerns huge on TV and youthful rebellion a hot topic in 1960, Lee & Kirby conceived a brand-new six-gun stalwart – a teenager in fact – and launched him in the summer of the year, economically continuing the numbering of his cancelled predecessor.

It’s important to remember that these yarns aren’t trying to be gritty or authentic: they’re accessing the vast miasmic morass of wholesome, homogenised Hollywood mythmaking that generations of consumer preferred to learning the grim everyday toil, travail and terror of the real Old West, so sit back, reset your moral compass to “fair enough” and revel in simplistic Black Hats versus White Hats, with all the dynamic bombast and bravura Kirby & inker Dick Ayers could muster…

It all begins with adopted teen Johnny Bart teaching all and sundry in a cow-town named Rawhide to ‘Beware! The Rawhide Kid’ after his retired Texas Ranger Uncle Ben is gunned down by fame-hungry cheat Hawk Brown. After very publicly exercising his right to vengeance, the naive kid flees Rawhide before he can explain, resigned to living as an outlaw forevermore…

His reputation is further enhanced when he routs a masked gang robbing the ‘Stagecoach to Shotgun Gap!‘ after which Don Heck delivers one of his slickly authentic western tales as a veteran gunslinger devises a way to end his own fearsome career ‘With Gun in Hand!’

The issue closes with by Lee, Kirby & Ayers revealing how another tragic misunderstanding confirms Johnny Bart’s destiny ‘When the Rawhide Kid Turned… Outlaw!’

Following a trio of romantic comedy covers – My Girl Pearl #7, Teen-Age Romance #77 and Life with Millie #8 – we turn to the company’s splendidly addictive men-vs-monsters anthology titles wherein Amazing Adventures #1 (cover-dated June 1961) begins a cautious experiment by launching a low-key – un-costumed – paranormal mystically empowered investigator for a short run of pre-superhero escapades.

‘I Am the Fantastic Dr. Droom!’ by Lee & Kirby with Ditko inking finds a seemingly sedate American drawn to Tibet to be trained in ancient mysteries before returning home as an occult consultant after which, the cover for Linda Carter, Student Nurse #1 takes us to the big moment when everything changed…

Fantastic Four #1 (November 1961) introduces a brave new world in the eponymous ‘The Fantastic Four’ as maverick scientist Reed Richards summon his fiancé Sue Storm, their pilot pal Ben Grimm and Sue’s teenaged brother Johnnybefore heading off on their first mission. In a flashback we discover that they are driven survivors of a private space-shot that went horribly wrong when Cosmic Rays penetrated their ship’s inadequate shielding. On crashing back to Earth, they found they’d all been hideously mutated into outlandish freaks.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben turned into a shambling, rocky freak. Shaken but unbowed they vow to dedicate their new abilities to benefiting mankind. Crafted by Lee & Kirby with inks by George Klein & Christopher Rule, the drama intensified with ‘The Fantastic Four meet the Mole Man’ as they foil a plan by another outcast who controls monsters and slave humanoids from far beneath the Earth. This summation of the admittedly mediocre plot cannot do justice to the engrossing wonder of that breakthrough issue – we really have no grasp today of just how different in tone, how shocking it all was.

Next comes Ditko’s cover to Amazing Adult Fantasy #7, preceding a throwaway vignette from another of the company’s anthological monster mags. Taken from Tales to Astonish #27 (January 1962) a 7-page short introduces Dr Henry Pym, a maverick scientist who discovers a shrinking potion and discovers peril, wonder and a kind of companionship amongst the lowliest creatures on Earth and under it…

This engaging piece of fluff – which owed more than a little to the movie The Incredible Shrinking Man – was plotted by Lee, scripted by his brother Larry Lieber and stunningly illustrated by Kirby & Ayers.

The Incredible Hulk smashed right into his own bi-monthly comic and, after some classic romps by Young Marvel’s finest creators, crashed right out again. After 6 issues the series was cancelled and Lee retrenched, making the Gruff Green Giant a perennial guest-star in other Marvel titles until such time as they could restart the drama in their new “Split-Book” format in Tales to Astonish where Ant/Giant-Man was rapidly proving to be a character who had outlived his time.

Cover-dated May 1962, that first issue observes puny atomic scientist Bruce Banner, sequestered on a secret military base in the American desert and perpetually bullied by bombastic commander General “Thunderbolt” Ross as the clock counts down to the world’s first Gamma Bomb test. Besotted by Ross’s daughter Betty, Banner endures the General’s constant jibes as the timer ticks on and tension increases.

At the final moment Banner sees a teenager lollygagging at Ground Zero and frantically rushes to the site to drag the boy away. Unknown to everyone, the assistant he’s entrusted to delay the countdown has an agenda of his own…

Rick Jones is a wayward but good-hearted kid. After initial resistance he lets himself be pushed into a safety trench, but just as Banner prepares to join him The Bomb detonates…

Somehow surviving the blast, Banner and the boy are secured by soldiers, but that evening as the sun sets the scientist undergoes a monstrous transformation. He grows larger; his skin turns a stony grey…

In 6 simple pages that’s how it all starts, and no matter what any number of TV or movie reworkings or comicbook retcons and psycho-babble re-evaluations would have you believe that’s still the best and most primal take on the origin. A good man, an unobtainable girl, a foolish kid, an unknown enemy and the horrible power of destructive science unchecked…

Written by Lee, drawn by Kirby with inking by Paul Reinman, ‘The Coming of the Hulk’ barrels along as the man-monster and Jones are then kidnapped by Banner’s Soviet counterpart the Gargoyle for a rousing round of espionage and Commie-busting…

Crafting extremely well-received monster and mystery tales for and with Stan Lee, Ditko had been rewarded with his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Rampaging Aliens and Furry Underpants Monsters and the ilk which, though individually entertaining, had been slowly losing traction in the world of comics ever since National/DC had successfully reintroduced costumed heroes.

Lee & Kirby had responded with Fantastic Four and the ahead-of-his-time Incredible Hulk, but there was no indication of the renaissance to come when the cover of officially just-cancelled Amazing Fantasy #15 (August 1962) highlighted a brand new and rather eerie adventure character.

The wonderment came and went in 11 captivating pages: ‘Spider-Man!’ telling the parable of Peter Parker, a smart but alienated kid bitten by a radioactive spider on a high school science trip. Discovering he has developed arachnid abilities – which he augments with his own natural engineering genius – Parker does what any lonely, geeky nerd would do when given such a gift… he tries to cash in for girls, fame and money.

Creating a costume to hide his identity in case he makes a fool of himself, he becomes a minor celebrity – and a vain, self-important one. To his eternal regret, when a thief flees past, he doesn’t lift a finger to stop him, only to find when he returns home that his Uncle Ben has been murdered.

Crazy for vengeance, Parker stalks the assailant who made his beloved Aunt May a widow and killed the only father he had ever known, to find that it is the felon he couldn’t be bothered with. Since his irresponsibility led to the death of the man who raised him, the boy swears to always use his powers to help others…

It wasn’t a new story, but the setting was one familiar to every kid reading it and the artwork was downright spooky. This wasn’t the gleaming high-tech world of moon-rockets, giant aliens and flying cars – this stuff could happen to anybody…

The tragic last-ditch tale struck a chord with the reading public and by Christmas a new comicbook superstar was ready to launch in his own title, with Ditko eager to show what he could do with his first returning character since the demise of Charlton action hero Captain Atom…

The Mighty Thor was the comic series in which Jack Kirby’s restless fascination with all things Cosmic was honed and refined through his dazzling graphics and captivating concepts. The King’s examination of space-age mythology began in modest fantasy title Journey into Mystery where – in the summer of 1962 – a tried-and-true comicbook concept (feeble mortal transformed into god-like hero) was revived by the fledgling Marvel Comics to add a Superman analogue to their growing roster of costumed adventurers. JiM #83(August 1962), saw a bold costumed warrior jostling aside the regular fare of monsters, robots and sinister scientists in a brash, vivid explosion of verve and vigour.

The initial exploit follows crippled American doctor Donald Blake who takes a vacation in Norway only to encounter the vanguard of an alien invasion. Fleeing, he is trapped in a cave where he finds an old, gnarled walking stick. When in his frustration he smashes the stick into a huge boulder obstructing his escape, his puny frame is transformed into the Norse God of Thunder Mighty Thor!

Plotted by Lee, scripted by Lieber and illustrated by Kirby & inker Joe Sinnott (at this juncture a full illustrator, Sinnott would become Kirby’s primary inker for most of his Marvel career), ‘The Stone Men of Saturn’ is pure early Marvel: bombastic, fast-paced, gloriously illogical and captivatingly action-packed. The hugely under-appreciated Art Simek was the letterer and logo designer.

It was clear that they were were making it up as they went along – not in itself a bad thing – and all that infectious enthusiasm shows…

Amazing Fantasy #15 came out the same month as Journey into Mystery #83 and a month later Tales to Astonish #35 – the first to feature Henry Pym as the Astonishing Ant-Man in costumed capers appeared. In this volume you’ll find the cover to TtA #35 to mark that occasion…

Hot on the heels of the runaway success of Fantastic Four, Stan & Jack spun the most colourful and youngest member of the team into his own series, hoping to recapture the glory of the 1940s when the original Human Torch was one of the company’s “Big Three” superstars.

Within a year, the magic-&-monsters anthology title Strange Tales became home for the hot-headed hero: in #101, Johnny Storm started his ancillary solo career in the eponymous exploit ‘The Human Torch’.

Scripted by Lieber (over a plot by brother Stan) and sublimely illustrated by Kirby & Ayers, here the plucky lad investigates sabotage at a new seaside amusement park and promptly discovers Commie-conniving thanks to a Red spy called the Destroyer. Kirby would pencil the first few adventures before moving on, after which Ayers would assume control of the series’ look for most of its run although The King would generate some of the best covers of his Marvel career throughout the Torch’s Strange Tales tenure.

An odd inconsistency – or, more likely, tension – and drama-inducing gimmick did crop up here. Although public figures in the FF, Johnny and sister Sue live part-time in Long Island hamlet Glenville where, despite the townsfolk being fully aware of her as the glamorous and heroic Invisible Girl, they seem oblivious to the fact that her baby brother is the equally famous Torch. Many daft-but-ingenious pages of Johnny protecting his secret identity would ensue before the situation was brilliantly resolved…

Despite the runway success of its new superheroes, Marvel was still offering a range of genres such as westerns. August 1962 saw the retooling of another Atlas property as Two-Gun Kid #60 (cover-dated November) introduces Eastern lawyer Matt Hawk who moved to barbarous and unruly Tombstone, Texas in ‘The Beginning of the Two-Gun Kid’ by Lee, Kirby & Ayers. After merciless and relentless bullying, the tenderfoot is mentored by aged gunslinger Ben Dancer and transforms into a powerful, ultrafast deadly accurate shootist…

When Ben is driven out of town by a pack of thugs working for land baron Clem Carter, Hawk adopts a masked identity to see that justice is done…

Don Heck limned stand-alone tale ‘The Outcast’ revealing the naked ambition of a Navajo warrior before Hawk returns to complete his origin story in ‘I Hate the Two-Gun Kid!’ Here, romantic interest Nancy Carter falls foul of a scheme by her stepbrother to defraud her and frame the new hero in town…

More striking covers – Modelling with Millie #21 and Amazing Spider-Man #1 – precede the debut of the next Marvel milestone in Tales of Suspense #39 (March 1963 and on the newsstands for Christmas 1962).

Created in the aftermath of the Cuban Missile Crisis and at a time when “Red-baiting” and “Commie-bashing” were national obsessions in the U.S., the emergence of a brilliant new Thomas Edison employing Yankee ingenuity and invention to safeguard the World was an inevitable proposition. Combining the cherished belief that (US) technology could solve every problem with universal imagery of noble knights battling evil and the proposition became certainty. Of course, kids thought it great fun and very, very cool…

Scripted by Lieber (over Lee’s plot) and illustrated by the criminally unappreciated Don Heck, ‘Iron Man is Born’, see electronics wizard Tony Stark field testing his latest invention in Viet Nam when he is wounded by a landmine. Captured by Viet Cong commander Wong-Chu, he is given a grim ultimatum. Create weapons for the Reds and a doctor will remove from his chest the shrapnel that will kill him within seven days. If not…

Knowing Commies can’t be trusted, Stark and aged Professor Yinsen – another captive scientist – build a mobile iron lung (remember this was years before heart transplants and pace-makers) to keep his heart beating, equipping it with all the weapons their ingenuity and resources can secretly build. Naturally they succeed, defeating Wong-Chu, but not without tragic sacrifice…

Next was a new genre title, once again given a fresh treatment by Lee, Kirby & Ayers. Sgt. Fury and his Howling Commandos (May 1963) was an improbable, over-the-top WWII combat comics series similar in tone to later ensemble action movies such as The Magnificent Seven, The Wild Bunch and The Dirty Dozen. The surly squad of sorry reprobates were the first of three teams concocted by men-on-fire Kirby & Lee to secure fledgling Marvel’s growing position as the publisher to watch.

Sgt. Fury started out as a pure Kirby creation. As with all his various war comics, The King made everything look harsh and real and appalling: the people and places are all grimy and tired, battered yet indomitable.

The artist had served in some of the worst battles of the war and never forgot the horrific and heroic things he saw – and more graphically expressed in his efforts during the 1950s genre boom at a number of different companies. However, even at kid-friendly, Comics Code-sanitised Marvel, those experiences perpetually leaked through onto his powerfully gripping pages.

The saga began with blistering premier ‘Sgt. Fury, and his Howling Commandoes’ (that’s how they spellled it in the storrie-title – altho knot ennyware else): a rip-snorting yarn bursting with full-page panels interrupted by ‘Meet the Howling Commandos’ – a double-page spread spotlighting the seven members of First Attack Squad; Able Company. This comprised Fury himself, former circus strongman/Corporal “Dum-Dum” Dugan and privates Robert “Rebel” Ralston (a Kentucky jockey), college student Jonathan “Junior” Juniper, jazz trumpeter Gabriel Jones, mechanic Izzy Cohen and glamorous movie heartthrob Dino Manelli.

Controversially – even in the 1960s – this battle Rat Pack was an integrated unit with Jewish and black members as well as Catholics, Southern Baptists and New York white guys all merrily serving together. The Howling Commandos pushed envelopes and busted taboos from the very start…

The first mission was a non-stop riot pitting ‘Seven Against the Nazis!’ and putting the squad through their unique paces: a ragged band of indomitable warriors taking on hordes of square-necked Nazis to save D-Day and rescue a French resistance fighter carrying vital plans of the invasion.

A low-key introduction served for the next debut as something different debuted at the back of Strange Tales #110.

When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963 it was a bold and curious move. Bizarre adventures and menacing monsters were still incredibly popular but mention of magic or the supernatural – especially vampires, werewolves and their eldritch ilk – were severely proscribed by a censorship panel which dictated almost all aspects of story content.

At this time – almost a decade after an anti-comics public campaign led to Senate hearings – all comics were ferociously monitored and adjudicated by the draconian Comics Code Authority. Even though some of the small company’s strongest sellers were still mystery mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors.

That might explain Lee’s unobtrusive introduction of Steve Ditko’s mystic defender: an exotic, twilit troubleshooter inhabiting the shadowy outer fringes of rational, civilised society in one of those aforementioned monster titles.

Tales of Suspense #41 (May 1963) saw newcomer Iron Man battle crazed technological wizard Doctor Strange, and with the name successfully and legally in copyrightable print, preparations began for a truly different kind of ongoing hero.

The company had recently published a quasi-mystic precursor in balding, trench-coated Doctor Droom (who was later rechristened – or is that re-paganed? – Dr. Druid) and when Stephen Strange scored big, the prototype would be subsequently retro-written into Marvel continuity as an alternative candidate and precursor for the ultimate role of Sorcerer Supreme…

Thus, without any preamble, our first meeting with the man of mystery comes courtesy of a quiet little chiller which has never been surpassed for sheer mood and imagination. Lee & Ditko’s ‘Doctor Strange Master of Black Magic!’ in Strange Tales #110 (July 1963) saw a terrified man troubled by his dreams approach an exceptional consultant in his search of a cure…

That perfect 5-page fright-fest introduces whole new realms and features deceit, desperation, double-dealing and the introduction of both a mysterious and aged oriental mentor and devilish dream demon Nightmare in an unforgettable yarn that might well be Ditko’s finest moment…

After a period of meteoric expansion, by mid-1963 the ever-expanding Marvel Universe was finally ready to emulate the successful DC concept that cemented the legitimacy of the Silver Age of American comics – the concept of putting a bunch of all-star eggs in one basket which had made the Justice League of America such a winner and inspired the moribund Atlas outfit to try superheroes again…

Nearly 18 months after Fantastic Four #1, the fledgling House of Ideas had a viable stable of leading men (but only sidekick women) so Lee & Kirby assembled a handful of them and moulded them into a force for justice and soaring sales…

Seldom has it ever been done with such style and sheer exuberance. Cover dated September 1963, The Avengers #1 kicks off with ‘The Coming of the Avengers’: one of the cannier origin tales in comics. Instead of starting at a zero point and acting as if the reader knew nothing, Stan & Jack (plus inker Dick Ayers) assumed readers had at least a passing familiarity with Marvel’s other titles and wasted very little time or energy on introductions.

In Asgard, God of Mischief Loki is imprisoned on a dank isle, hungry for vengeance on his half-brother Thor. Observing Earth, the wicked Asgardian espies monstrous, misunderstood Hulk and mystically engineers a situation wherein the man-brute seemingly goes on a rampage, simply to trick the Thunder God into battling the brute.

When the Hulk’s sidekick Rick Jones radios the FF for assistance, devious Loki diverts the transmission and smugly awaits the outcome of his trickery Sadly, Iron Man, Ant-Man and the Wasp also pick up the redirected SOS. As the heroes converge in the American Southwest to search for the Jade Giant, they soon realize that something is oddly amiss…

This terse, epic, compelling and wide-ranging yarn (New York, New Mexico, Detroit and Asgard in 22 pages) is Lee & Kirby at their bombastic best, but that same month they also premiered another super squad that was the hero team’s polar opposite…

X-Men #1 introduced gloomy, serious Scott “Slim” Summers (Cyclops), ebullient Bobby Drake AKA Iceman, wealthy golden boy Warren Worthington III codenamed Angel, and erudite, brutish genius Henry McCoy as The Beast.

These teens were very special students of Professor Charles Xavier, a wheelchair-bound telepath dedicated to brokering peace and achieving integration between the sprawling masses of humanity and Homo Superior: an emergent off-shoot race of mutants with incredible extra abilities.

Scripted by Lee ‘X-Men’ opens with the boisterous students welcoming newest classmate Jean Grey (promptly dubbed Marvel Girl) – a beautiful young woman possessing the ability to move objects with her mind.

Whilst Xavier is explaining the team goals and mission in life, actual Evil Mutant Magneto is single-handedly taking over American missile-base Cape Citadel. A seemingly unbeatable threat, the master of magnetism is nonetheless valiantly driven off by the young heroes on their first outing in under 15 minutes…

It doesn’t sound like much, but the gritty, dynamic power of Kirby’s art, solidly inked by veteran Paul Reinman, imparted a raw aggressive energy to the tale which carried the bi-monthly book irresistibly forward.

As Henry Pym matured from Ant-Man to Giant-Man, he took on a crimefighting partner in Janet Van Dyne – The Wasp. Although she almost never got a chance to solo star, with Tales to Astonish #52 (January 1964) Jan was granted a back-up series where she narrated horror stories like this one. Crafted by Lee, Lieber & Roussos ‘Somewhere Waits a Wobbow!’is a standard cautionary tale of fate and justice catching up to a crooked ne’er-do-well and is followed here by a similar new position for an alien first introduced in Fantastic Four #13. By the same team and in the same month, Tales of the Watcher launched in Tales of Suspense #49 as the omnipotent intergalactic voyeur relates ‘The Saga of the Sneepers!’ as a predatory extraterrestrial race observes Earth and makes plans to conquer humanity…

As the evolved Atlas Comics grew in popularity, it gradually supplanted its broad variety of genre titles with more and more superheroes. The recovering powerhouse was still hampered by a crippling distribution deal that limited the company to 16 titles per month (which would restrict their output until 1968), so each new untried book would have to fill the revenue-generating slot (however small) of an existing title.

Moreover, as the costumed characters were selling, each new similarly-themed title would limit the breadth of the monster, western, war, humour or girls’ comics that had been the outfit’s recent bread and butter. It was putting a lot of eggs in one basket, and superheroes had failed twice before for Marvel.

So Daredevil, the Man Without Fear (April 1964) might have seemed a risky venture. Yes, the artist was one of the industry’s most talented veterans, but not to the young kids who were the audience. Most importantly, he wasn’t Kirby or Ditko… ‘The Origin of Daredevil’ recounts how young Matthew Murdock grew up in the slums, raised by his father Battling Jack Murdock, a second-rate prize-fighter. Determined that the boy will be something, the father extracts a solemn promise from his son that he will never fight. Mocked by other kids who sarcastically dub him “Daredevil”, Matt abides by his vow, but secretly trains his body to physical perfection.

One day he saves a blind man from being hit by a speeding truck, only to be struck in the face by its radioactive cargo. His sight is burned away forever but his other senses are super-humanly enhanced and he gains a sixth: “radar-sense”. He tells no-one, not even his dad.

The senior Murdock is in dire straits. As his career declined, he signed with The Fixer, knowing full well what the corrupt promoter expected from his fighters. Yet Jack’s star started to shine again and his downward spiral reversed itself. Unaware that he was being set up, Murdock got a shot at the Big Time, but when ordered to take a dive, refused. Winning was the proudest moment of his life. When his bullet-riddled corpse was found, the cops had suspicions but no proof…

Heartbroken Matt graduated college with a law degree and set up in business with his room-mate Franklin “Foggy” Nelson. They hired a lovely young secretary named Karen Page and, with his life on track, young Matt now had time to solve his father’s murder…

His promise stopped him from fighting but what if he became somebody else?

Scripted by Lee and moodily illustrated by the legendary Bill Everett (with assistance from Ditko) this is a rather nonsensical yet visually compelling yarn that just goes through the motions, barely hinting at the magic yet to come.

A cover gallery highlighting Marvel Tales Annual #1, Tales to Astonish #60 and photo mag Monsters to Laugh With#1 then leads to the return of Captain America in his own series.

After his resurrection in Avengers #4, the golden Age Cap grew in popularity and was quickly awarded his own solo feature, sharing Tales of Suspense with Iron Man. Sparsely scripted by Lee with the staggeringly perfect team of Kirby & Chic Stone illustrating, ‘Captain America’ is one phenomenal fight scene as an army of thugs invades Avengers Mansion because “only the one without superpowers” is at home. They soon learn the folly of athat misapprehension…

Veteran war-hero Nick Fury was reimagined in Fantastic Four #21 (December 1963) as a grizzled, world-weary and cunning CIA Colonel at the periphery of really big events in a fast-changing world. Fury’s latter-day self then emerged as a big-name star once espionage yarns went global in the wake of popular TV sensations like The Man from U.N.C.L.E.The elder iteration was given a second series beginning in Strange Tales #135 (cover-dated August 1965). Nick Fury, Agent of S.H.I.E.L.D. combined Cold War tensions with sinister schemes of World Conquest by a subversive, all-encompassing, hidden enemy organisation. The unfolding saga came with captivating Kirby-designed super-science gadgetry…

Kirby’s genius for graphic wizardry and gift for dramatic staging mixed with Stan Lee’s manic melodrama to create a tough and tense series which the writers and artists who followed turned into a non-stop riot of action and suspense…

The main event starts with ST #135 as the Human Torch lead feature is summarily replaced by ‘Nick Fury, Agent of S.H.I.E.L.D.‘- which back then stood for Supreme Headquarters International Espionage Law-enforcement Division…

In the rocket-paced first episode, Fury is asked to volunteer for the most dangerous job in the world: leading a new counter-intelligence agency dedicated to stopping secretive subversive super-science organisation Hydra. With assassins dogging his every move, the Take-Charge Guy with the Can-Do Attitude quickly proves he is ‘The Man for the Job!’ in a potent 12-page thriller by Lee, Kirby & Ayers.

Originally devised by Bill Everett in 1939, Prince Namor, the Sub-Mariner is the offspring of a water-breathing Atlantean princess and an American polar explorer: a hybrid being of immense strength, highly resistant to physical harm, able to fly and exist above and below the waves. Namor technically predates Marvel/Atlas/Timely Comics.

He first caught the public’s attention as part of the fire vs. water headlining team in Marvel Comics #1 (October 1939 andMarvel Mystery Comics from the second issue onward), sharing honours and top billing with the original Human Torch, but he had originally been seen (albeit in a truncated black and white version) in Motion Picture Funnies: a weekly promotional giveaway handed out to moviegoers earlier in the year.

Rapidly emerging as one of the company’s biggest draws, Namor gained his own title at the end of 1940 (cover-dated Spring 1941) and was one of the last super-characters to go at the end of the first heroic age. In 1954, when Atlas briefly revived its “Big Three” (the Torch and Captain America being the other two) costumed characters, Everett returned for an extended run of superb fantasy tales, but even so the time wasn’t right and the title sunk again.

When Lee & Kirby started reinventing comicbooks in 1961 they revived the all-but forgotten awesome amphibian as a troubled, semi-amnesiac, and decidedly more regal, grandiose anti-hero in Fantastic Four #4. The returnee despised humanity; embittered at the loss of his sub-sea kingdom (seemingly destroyed by American atomic testing) whilst simultaneously besotted with Sue Storm.

Namor knocked around the budding Marvel universe for a few years, squabbling with other assorted heroes such as the Hulk, Avengers and X-Men, before securing his own series as one half of Tales to Astonish. Marvel’s “split-books” had been devised as a way to promote their burgeoning stable of stars whilst labouring under a highly restrictive distribution deal limiting the number of titles, they could release each month. In 1968 the company ended this commitment and expanded exponentially.

After spectacularly battling Daredevil in the Scarlet Swashbuckler’s 7th issue, Tales to Astonish #70 heralded ‘The Start of the Quest!’ as Lee, Gene Colan (in the pseudonymous guise of Adam Austin) & Vince Colletta set the Sub-Mariner to storming an Atlantis under martial law ordered by his usurping Warlord Krang. The effort is for naught and the returning hero is rejected by his own people. Callously imprisoned, the troubled Prince is freed by his oft-neglected and ignored paramour Lady Dorma, compelling him to begin a mystical quest to find the lost Trident of King Neptune which only the rightful ruler of Atlantis can hold…

More covers follow – Monsters Unlimited #1, Patsy Walker’s Fashion Parade #1, reprint anthologies Marvel Collectors’ Items Classics #1, Fantasy Masterpieces #1, Marvel Tales #3, King Size Special Marvel Super-Heroes #1 and Thor #126 (a first issue as Journey into Mystery was sensibly retitled) before a new masked-&- costumed western hero debuted in Ghost Rider #1 (December 1966). ‘The Origin of the Ghost Rider’ by Gary Friedrich, Roy Thomas, Ayers & Colletta revealed how Eastern teacher Carter Slade is shot by fake Indians and brought back from the brink of death by real ones. Saved by recently-orphaned Jamie Jacobs, Slade is healed by shaman Flaming Star who trains him in combat and gives him gifts which enable him to perform tricks of stage magic (such as night time invisibility, image projection and bodily discorporation).

Creating a glowing costume, Slade goes after the plundering white men impersonating native tribes – and who killed Jamie’s parents – as a spectral avenging spirit: “He who rides the Night Winds”…

Older fans – or their parents – might possibly recognise this hero as the western legend created by Ray Krank & Dick Ayers for Tim Holt #11 (Magazine Enterprises, 1949) and later immortalised by Frank Frazetta. They are stunningly, litigiously similar and Marvel made good use of the original’s reputation and recently voided copyright ownership…

The same holds true for their next superhero addition, who crops up following another cover gallery featuring Not Brand Echh #1 and animated cartoon tie-in one-shot America’s Best (TV) Comics #1.

After years as an also-ran/up-and-comer, by 1968 Marvel Comics was in the ascendant. Their sales were catching up with industry leaders National/DC Comics and Gold Key, and they finally secured a new distribution deal that would allow them to expand their list of titles exponentially. Once the stars of “twin-books” Tales of Suspense, Tales to Astonish and Strange Tales all got their own titles, the House of Ideas just kept on going.

One dead-cert idea was a hero named after the company – and one with a huge amount of paopular cachet and nostalgic pedigree as well. After the DC/Fawcett court case of the 1940s-1950s, the name Captain Marvel disappeared from the newsstands, but in In 1967 – during the superhero boom and camp craze generated by the Batman TV show, publisher MLF secured rights to the name and produced a number of giant-sized comics featuring an intelligent robot who could divide his body into segments and shoot lasers from his eyes.

Quirky, charming and devised by the legendary Carl (Human Torch) Burgos who had recently worked for Marvel, the feature nevertheless could not attract a large following. Upon its demise, the name was quickly snapped up by the resurgent Marvel Comics Group.

Marvel Super-Heroes was a brand-new title: it had been giant-sized reprint comic book Fantasy Masterpieces, combining monster and mystery tales with Golden Age Timely classics. With #12, it added an all-new lead experimental section for characters without homes such as Medusa and Black Knight when not debuting new concepts like Guardians of the Galaxy, Phantom Eagle (not for some reason included in this volume) – and, to start the ball rolling, an troubled alien spy sent to Earth from the Kree Galaxy. He held a Captain’s rank and his name was Mar-Vell.

Crafted by Lee, Colan & Giacoia, the initial MS-H 15 page-instalment ‘The Coming of Captain Marvel!: Phase One!!’devolved directly from Fantastic Four #64-65 wherein the quartet defeated a super-advanced Sentry robot from a mythical alien race, only to be attacked by a high official of those long-lost extraterrestrials in their very next issue!

After defeating Ronan the Accuser, the FF heard no more from the far-from-extinct Kree, but the millennia-old empire was once again interested in Earth. Dispatching a surveillance mission, the Kree wanted to know everything about us. Unfortunately, the agent they chose was a man of conscience; whilst his commanding officer Colonel Yon-Rogg was a ruthless rival for the love of the ship’s medical officer Una.

No sooner has the good captain made a tentative planet-fall and clashed with the US military from the local missile base than the first instalment ends…

Although cover-dated January 1968, Capt. Savage and his Leatherneck Raiders #1 was released in November of the previous year, and promoted a supporting character from Sgt. Fury and His Howling Commandos to lead status and the Pacific Theatre of War in WWII. Crafted by Friedrich, Ayers & Syd Shores ‘The Last Banzai!’ sees US submarine commander Simon Savage placed at the head of a squad of elite (multicultural/multi-ethnic) marines to clear the way for the imminent Allied landing on the fortified atoll of Tarawa. It’s a dirty job but…

The aforementioned expansion is celebrated in the covers for Groovy #1, Captain America #100, Incredible Hulk#102, Iron Man and The Sub-Mariner #1, Iron Man #1, Sub-Mariner #1, Captain Marvel #1, Doctor Strange #169, Nick Fury, Agent of S.H.I.E.L.D. #1 and Spectacular Spider-Man #1 and cemented by the first full solo tale of one the company’s breakthrough stars.

Although pretty much a last-minute addition to Fantastic Four #48-50’s ‘Galactus Trilogy’, Jack Kirby’s scintillating creation the Silver Surfer quickly became a watchword for depth and subtext in the Marvel Universe and one Stan Lee kept as his own personal toy for many years.

Tasked with finding planets for space god Galactus to consume and, despite the best efforts of intergalactic voyeur Uatu the Watcher, one day the Surfer discovers Earth, where the latent nobility of humanity reawakens his own suppressed morality; causing the shining scout to rebel against his master and help the FF save the world. In retaliation, Galactus imprisons his one-time herald on Earth, making him the ultimate outsider on a planet remarkably ungrateful for his sacrifice.

The Galactus Saga was a creative highlight from a period where the Lee/Kirby partnership was utterly on fire. The tale has all the power and grandeur of a true epic and has never been surpassed for drama, thrills and sheer entertainment. It’s not included here: for that treat you’ll need to see a Fantastic Four Epic Collection or many other Marvel collections…

In May 1968, after frequent guest-shots and even a solo adventure in the back of Fantastic Four Annual #5, the Surfer finally got his own (initially double-length) title at long last.

‘The Origin of the Silver Surfer!’ is illustrated by John Buscema & Joe Sinnott, with the drama opening on a prolonged flashback sequence of the outcast’s forays on Earth and repeated examples of crass humanity’s brutal callousness and unthinking hostility, detailing how Norrin Radd, discontented soul from an alien paradise Zenn-La, became the gleaming herald of a planetary scourge.

Radd had constantly chafed against a civilisation in comfortable, sybaritic stagnation, but when Galactus shattered their vaunted million years of progress in a fleeting moment, the dissident without hesitation offered himself as a sacrifice to save the world from the Devourer’s hunger.

Converted into an indestructible, gleaming human meteor, Radd agreed to scour the galaxies looking for uninhabited worlds rich in the energies Galactus needs to survive, thus saving planets with life on them from destruction. He didn’t always find them in time…

The stories in this series were highly acclaimed – if not really commercially successful – both for Buscema’s agonised, emphatic and lush artwork as well as Lee’s deeply spiritual and philosophical scripts. The tone was accusatory; with the isolated alien’s travails and social observations creating a metaphoric status akin to a Christ-figure for an audience that was maturing and rebelling against America’s creaking and unsavoury status quo.

The company had early learned the value of reprinting their past glories; both to update new readers and to cheaply monopolise sales points and here a gallery blends ongoing titles such as newly retitled Captain Savage and his Battlefield Raiders #5 and adult-oriented Pussycat #1 with double-sized classics compilations Tales of Asgard #1 and The Mighty Marvel Western #1 before Marvel Super-Heroes #19 (March 1969 and on the stands in December 1968) saw Tarzan analogue Ka-Zar in his first solo story ‘My Father, My Enemy!’ courtesy of  Arnold Drake, Steve Parkhouse, George Tuska & Sid Greene,

Beginning as a barbarian wild man in a lost sub-polar realm of swamp-men and dinosaurs, Ka-Zar eventually evolved into one of Marvel’s more complex – and exceedingly mutable – characters. Wealthy heir to one of Britain’s oldest noble families, his best friend is a sabre-tooth tiger, his wife is feisty jungle warrior/zoologist Shanna the She-Devil and his brother is a homicidal super-scientific bandit. He is one of Marvel/Timely’s oldest heroes (pulp hero predated Martin Goodman’s first foray into comics and strip incarnation Kazar the Great was in Marvel Comics #1, right beside The Human Torch, Sub-Mariner and The Angel…

Lord Kevin Plunder was perpetually torn between the clean life-or-death simplicity of the jungle and the bewildering constant compromises of modern civilisation as he guest-starred in titles as varied as X-Men, Daredevil and Amazing Spider-Man.

As this enjoyable, under-appreciated tale unfolds many of the modern hero’s inconsistencies and conflicts are squared as the aristocratic outsider leaves his British castle for the Antediluvian Savage Land to investigate claims that his dead father was a scientific devil intent on using his discovery of anti-metal for evil…

Tragically, his warped brother Parnival is ruthlessly determined to hide the truth for his own vile ends…

A wild excursion to Antarctica, featuring the discovery and the modern incarnation Dinosaurs, lost cities, spectacular locations, mystery and all-out action: it doesn’t get better than this…

Ending the astounding adventures is a tale taken from February 1969 as the industry began experiencing a downturn in superhero sales and the rise of other genres.

Co-written and pencilled by Lieber with Thomas, Giacoia & Vince Colletta, This Man… This Demon!’ was the last solo try-out from Marvel Super-Heroes (#20, cover-dated May) before it became an all-reprint vehicle, which restated Dr. Victor von Doctor‘s origins and revealed his tragic, doomed relationship with a gypsy girl named Valeria. That relationship is then exploited by demon alchemist Diablo who claims to need an ally but actually wants a new slave. The terrifying monarch of Latveria deals with the charlatan in typically effective style…

Marvel continued expanding for the remainder of the decade, but not with superheroes, as a final clutch of covers – Mad About Millie #1, Chili #1, My Love #1, Tower of Shadows #1, Chamber of Darkness #1, Our Love Story #1, Marvel’s Greatest Comics #22, Homer, the Happy Ghost #1, Peter the Little Pest #1, a revived Kid Colt Outlaw(#140), Ringo Kid #1 and Where Monsters Dwell #1 – highlights the publisher’s return to genre themes after which a brief bonus section reveals Stan Lee’s original synopsis for Fantastic Four #1 and a brace of contemporary house ads from the early moments of the decade…

The 1960s was the turning point in the history of American comic books: the moment when a populist industry became a true art form. These are the tales that sparked that renaissance and remain some of the best stories and art you will ever experience. Nuff Said?
© 2017 Marvel Characters, Inc. All rights reserved.

Captain America Epic Collection 1963-1967: Captain America Lives Again


By Stan Lee, Jack Kirby, Roy Thomas, Don Heck, Dick Ayers, George Tuska, John Romita, Gil Kane, Jack Sparling & various (Marvel)
ISBN: 978-0-7851-8836-0 (TPB)

During the natal years of Marvel Comics in the early 1960s Stan Lee & Jack Kirby opted to mimic the game-plan which had paid off so successfully for National/DC Comics, albeit with mixed results. Beginning cautiously in 1956, Julie Schwartz had scored incredible, industry-altering hits by re-inventing the company’s Golden Age greats, so it seemed sensible to try and revive the characters that had dominated Timely/Atlas in those halcyon days two decades previously.

A new Human Torch had premiered as part of the revolutionary Fantastic Four, and in the fourth issue of that title the Sub-Mariner resurfaced after a 20-year amnesiac hiatus (everyone concerned had apparently forgotten the first abortive attempt to revive an “Atlas” superhero line in the mid-1950s).

The Torch was promptly given his own solo lead-feature in Strange Tales (from issue #101 on) where, eventually, the flaming teen fought a larcenous villain impersonating the nation’s greatest lost hero…

Strange Tales #114 changed the face of the Marvel Firmament forever. Written by Lee and illustrated by Kirby & Dick Ayers, it featured the return of the third of Timely Comics’ Golden Age Big Three – or at least a devious simulation of him by the insidious Acrobat – in a blockbusting battle entitled ‘The Human Torch meets…Captain America!

Here’s a quote from the last panel…

“You guessed it! This story was really a test! To see if you too would like Captain America to Return! As usual, your letters will give us the answer!” I guess we all know how that turned out?

With reader-reaction strong, the real McCoy was promptly decanted in Avengers #4 and, after a captivating, centre-stage hogging run in that title, won his own series as half of a “split-book” with fellow Avenger and patriotic barnstormer Iron Man.

This premiere Epic Collection – available as a blockbusting trade paperback and in assorted digital formats – assembles all those early appearances (Strange Tales #114, The Avengers #4 and Tales of Suspense #58-96, spanning November 1963 to December 1967) in chronological order and following the action-packed try-out reenergises the one and only original as the World’s Greatest Heroes return in their subsea vessel from a catastrophic clash with the Hulk and Sub-Mariner in abandoned World War II tunnels beneath the Rock of Gibraltar…

Inked by George Roussos, Avengers #4 was an epic landmark as Marvel’s greatest Golden Age sensation was revived for another increasingly war-torn era. ‘Captain America joins the Avengers!’ has everything that made the company’s early tales so fresh and vital. The majesty of a legendary warrior reborn in our time of greatest need: stark tragedy in the loss of his boon companion Bucky, aliens, gangsters, antiheroes, subtle social commentary and – naturally – vast amounts of staggering Kirby Action.

After his real resurrection in March 1964, Cap grew in popularity and was quickly awarded his own solo feature, sharingTales of Suspense with former teammate Iron Man (beginning with #59, cover-dated November 1964).

Iron Man had monopolised the title since his own debut in #39, but ‘In Mortal Combat with Captain America’ (Lee, Don Heck & Ayers) featured an all-out scrap between the two heroes resulting from a clever impersonation by the evil Chameleon. It was a taster for the next issue when Cap began his own solo adventures, dividing the monthly comic into an anthology featuring Marvel’s top patriotic paragons.

Scripted by Lee and with the astoundingly prolific Kirby either pencilling or laying out each action-packed episode, the series grew in standing and stature until it became must-read entertainment for most comics fans.

It began with eponymously initial outing ‘Captain America’, illustrated by the staggeringly perfect team of Kirby & Chic Stone. The plot is non-existent, but what you do get is a phenomenal fight as an army of thugs invades Avengers Mansion because “only the one without superpowers” is at home. They soon learn the folly of that misapprehension…

The next issue held more of the same, as ‘The Army of Assassins Strikes!’ on behalf of evil arch enemy Zemo before ‘The Strength of the Sumo!’ proves insufficient after Cap invades Viet Nam to rescue a lost US airman. The Star-Spangled Swashbuckler then took on an entire prison to thwart a ‘Break-out in Cell Block 10!’…

After these gloriously simplistic romps the series took an abrupt turn and began telling tales set in World War II. ‘The Origin of Captain America’, by Lee, Kirby & Frank Ray (AKA Frank Giacoia) recounts how patriotic, frail physical wreck Steve Rogers is selected to be the guinea pig for an experimental super-soldier serum, only to have the scientist responsible die in his arms, cut down by a Nazi bullet.

Now regarded as forever unique, he is given the task of becoming the fighting symbol and guardian of America, all while based as a regular soldier in a US boot camp. There he is accidentally unmasked by Camp Mascot Bucky Barnes, who then blackmails the hero into making the kid his sidekick.

The next issue (Tales of Suspense #64) kicked off a string of spectacular episodic thrillers adapted from Kirby and Joe Simon’s Golden Age classics with the heroes defeating Nazi spies Sando and Omar in ‘Among Us, Wreckers Dwell!’before Chic Stone returned – as did Cap’s greatest foe for landmark saga ‘The Red Skull Strikes!’

‘The Fantastic Origin of the Red Skull!’ sends the series swinging into high gear – and original material – as sub-plots and characterisation are added to the all-out action and spectacle with the backstory of the most evil man on Earth revealed to a captive Sentinel of Liberty, after which ‘Lest Tyranny Triumph!’ and ‘The Sentinel and the Spy!’ (both inked by Giacoia) combine espionage and mad science with a plot to murder the head of Allied Command…

The All-American heroes stay in England for moody gothic suspense shocker ‘Midnight in Greymoor Castle!’ (illustrated by Ayers over Kirby’s layouts) before second chapter ‘If This be Treason!’ sees Golden Age and Buck Rogers newspaper strip artist George Tuska perform the same function. The final part – and last wartime operation – then reveals what happens ‘When You Lie Down with Dogs…!’ with Joe Sinnott inking a rousing conclusion to this frantic tale of traitors, madmen and terror-weapons.

We return to the present for ToS #72 where Lee, Kirby & Tuska reveal that Cap has been telling war stories to his fellow Avengers for the last nine months. The reverie triggers a long dormant memory as ‘The Sleeper Shall Awake!’ kicks off a classic catastrophe romp as a Nazi super-robot activates 20 years after Germany’s defeat to exact a world-shattering vengeance.

Continuing in ‘Where Walks the Sleeper!’ and concluding in ‘The Final Sleep!’, this masterpiece of tense suspense perfectly demonstrates the indomitable nature of the perfect American hero.

Dick Ayers returns with John Tartaglione inking ’30 Minutes to Live!’: introducing both Gallic mercenary Batroc the Leaper and a mysterious girl who would eventually become Cap’s long-term girl-friend: S.H.I.E.L.D. agent Sharon Carter.

The taut 2-part countdown to disaster ends with ‘The Gladiator, The Girl and the Glory’, illustrated by John Romita: the first tale with no artistic input from Kirby, although he did lay out the next issue (TOS #77) for Romita & Giacoia. ‘If a Hostage Should Die!’ again focuses on WWII, hinting at both a lost romance and tragedy to come.

‘Them!’ sees Kirby take back the pencilling role and Giacoia assume a regular inking spot as the Star-Spangled Avenger teams with Nick Fury in the first of many missions as a (more-or-less) Agent of S.H.I.E.L.D. It’s followed by ‘The Red Skull Lives!’ wherein the arch nemesis escapes from the grave to menace the Free World again. Initially aided by subversive technology group AIM, he promptly steals their ultimate weapon in ‘He Who Holds the Cosmic Cube!’ (inked by Heck), setting himself up as Emperor of Earth before his grip on omnipotence finally falters in ‘The Red Skull Supreme!’ (Giacoia inks).

The dynamic dramas contained herein signalled increasingly closer links with parallel tales in other titles. Thus, with subversive science scoundrels AIM defeated by S.H.I.E.L.D. in Strange Tales ‘The Maddening Mystery of the Inconceivable Adaptoid!’ pits Cap against one last unsupervised experiment as their artificial warrior life-form – capable of becoming an exact duplicate of its victim – stalks Cap in a tale of vicious psychological warfare.

Sadly, even masterfully manufactured mechanoids are apt to err and ‘Enter… The Tumbler!’ (inked by Ayers) sees a presumptuous wannabe attack the robot after it assumes the identity of our hero before ‘The Super-Adaptoid!’ completes an epic of breathtaking suspense and drama with the real McCoy fighting back to defeat all comers.

Such eccentric cross-continuity capers would carry the company to market dominance in a few short years and become not the exception but the norm…

‘The Blitzkrieg of Batroc!’ and ‘The Secret!’ return to the early, minimum-plot, all-action, overwhelming-odds yarns whilst ‘Wanted: Captain America’ (by Roy Thomas, Jack Sparling & Sinnott) offer a lacklustre interval involving a frame-up before Gil Kane takes his first run on the character with ‘If Bucky Lives…!’, ‘Back from the Dead!’, ‘…And Men Shall Call Him Traitor!’ and ‘The Last Defeat!’ (TOS #88-91, with the last two inked by Sinnott): a superb thriller of blackmail and betrayal starring the Red Skull.

The fascist felon had baited a trap with a robotic facsimile of Cap’s dead partner, triggered it with super-hirelings Power Man and the Swordsman and then blackmailed the Star-Spangled Sentinel into betraying his country and stealing a new atomic submarine…

Kirby & Sinnott then detail ‘Before My Eyes Nick Fury Died!’, ‘Into the Jaws of… AIM!’ and ‘If This Be… Modok!’ as the Champion of Liberty battles a giant brain-being manufactured purely for killing…

A portentous change of pace proceeds with the last two episodes in this volume as – in rapid succession – ‘A Time to Die… A Time to Live’ and ‘To Be Reborn!’ see the eternal hero retire and reveal his secret identity, only to jump straight back into the saddle with S.H.I.E.L.D. for #97’s ‘And So It Begins…’ when a rash of would-be replacements provoke a campaign of opportunistic assassination attempts from the underworld

Rounding out this patriotic bonanza is a brief gallery of original art pages by Kirby Ayers, Giacoia and Kane, taken from these tales of dauntless courage and unmatchable adventure: fast-paced and superbly illustrated, which rightly returned Captain America to the heights his Golden Age compatriots the Human Torch and the Sub-Mariner never regained. They are pure escapist magic. Unmissable reading for the eternally young at heart and constantly thrill-seeking.
© 1963, 1964, 1965, 1966, 1967, 2019 Marvel Characters, Inc. All rights reserved.

Ms. Marvel Epic Collection volume 1 1977-1978: This Woman, This Warrior


By Gerry Conway, Chris Claremont, John & Sal Buscema, Jim Mooney, John Byrne, Keith Pollard, Carmine Infantino, George Tuska & various (Marvel)
ISBN: 978-1-3029-1639-8 (TPB)

Until relatively recently American comics and especially Marvel had very little in the way of positive female role models and almost no viable solo stars. Although there was a woman starring in the very first comic of the Marvel Age, the Invisible Girl took years to become a potent and independent character in her own right – or even just be called “woman”.

The company’s very first starring heroine was Black Fury: a leather-clad, whip-wielding crimebuster lifted from a newspaper strip created by Tarpe Mills in April 1941. She was repackaged as a resized reprint for Timely’s funnybooks and renamed Miss Fury, enjoying a four-year run between 1942 and 1946 – although her tabloid incarnation survived until 1952.

Fury was actually predated by the Silver Scorpion, who debuted in Daring Mystery Comics #7 (April 1941), but she was relegated to a minor position in the book’s line-up and endured a very short shelf-life.

Miss America first appeared in anthology Marvel Mystery Comics#49 (November1943), created by Otto Binder and artist Al Gabriele. After a few appearances, she won her own title in early 1944. Miss America Comics lasted but the costumed cutie didn’t, as with the second issue (November1944), the format changed, becoming a combination of teen comedy, fashion feature and domestic tips magazine. Feisty take-charge super-heroics were steadily squeezed out and the publication is most famous now for introducing virginal evergreen teen ideal Patsy Walker.

A few other woman warriors appeared immediately after the War, many as spin-offs and sidekicks of established male stars such as female Sub-Mariner Namora (debuting in Marvel Mystery Comics #82, May 1947 and graduating to her own three issue series in 1948). She was followed by the Human Torch‘s secretary Mary Mitchell who, as Sun Girl, starred in her own 3-issue 1948 series before becoming a wandering sidekick and guest star in Sub-Mariner and Captain America Comics.

Draped in a ballgown and wearing high heels, masked detective Blonde Phantom was created by Stan Lee and Syd Shores for All Select Comics #11 (Fall 1946) whilst sort-of goddess Venus debuted in her own title in August 1948, becoming the gender’s biggest Timely-Atlas-Marvel success until the advent of the Jungle Girl fad in the mid-1950s.

This was mostly by dint of the superb stories and art from the great Bill Everett and by ruthlessly changing genres from crime to romance to horror every five minutes…

Jann of the Jungle (by Don Rico & Jay Scott Pike) was just part of an anthology line-up in Jungle Tales #1 (September 1954), but she took over the title with the 8th issue (November 1955).

Jann of the Jungle continued until issue June 1957 (#17), spawning a host of in-company imitators such as Leopard Girl, Lorna the Jungle Queen and so on…

During the costumed hero boom of the 1960s, Marvel experimented with a title shot for Madame Medusa in Marvel Super-Heroes (#15, July 1968) and a solo series for the Black Widow in Amazing Adventures # 1-8 (August 1970-September 1971). Both were sexy, reformed villainesses, not wholesome girl-next-door heroines… and neither lasted solo for long.

When the costumed crazies craze began to subside in the 1970s, Stan Lee & Roy Thomas looked into creating a girl-friendly boutique of heroines written by women. Opening shots in this mini-liberation war were Claws of the Cat by Linda Fite, Marie Severin & Wally Wood and Night Nurse by Jean Thomas & Win Mortimer (both #1’s cover-dated November 1972).

New jungle goddess Shanna the She-Devil #1 – by Carole Seuling & George Tuska – debuted in December 1972; but despite impressive creative teams none of these fascinating experiments lasted beyond a fifth issue.

Red Sonja, She-Devil with a Sword, caught every one’s attention in Conan the Barbarian #23 (February 1973) and eventually won her own series, whilst The Cat mutated into Tigra, the Were-Woman in Giant-Size Creatures #1 (July 1974) but the general editorial position was that books starring chicks didn’t sell.

The company kept on plugging and eventually found the right mix at the right time with Ms. Marvel who launched in her own title cover-dated January 1977. She was followed by the equally copyright-protecting Spider-Woman in Marvel Spotlight #32 (February 1977, and securing her own title 15 months later) and Savage She-Hulk (#1, February 1980). She was supplemented by the music-biz sponsored Dazzler who premiered in Uncanny X-Men #130 the same month, before inevitably graduating to her own book.

Ms. Marvel was actually Carol Danvers, a United States Air Force security officer first seen in Marvel Super-Heroes#13 (March 1968): the second episode of the saga of Kree warrior Mar-Vell, who had been dispatched to Earth as a spy after the Fantastic Four repulsed the aliens Kree twice in two months…

In that series the immensely competent Carol seemed stalled, perpetually investigating Mar-Vell’s assumed and tenuous cover-identity of Walter Lawson for months. This was until Danvers was caught up in a devastating battle between the now-defecting alien and his nemesis Yon-Rogg in Captain Marvel #18 (November 1969).

Caught in a climactic explosion of alien technology, she pretty much vanished from sight until Gerry Conway, John Buscema & Joe Sinnott revived her for ‘This Woman, This Warrior!’ (Ms. Marvel #1, January 1977) as a new chapter began for the company and the industry…

This sturdy trade paperback volume (or enthralling eBook if you prefer), gathers Ms. Marvel #1-14, and guest appearances from Marvel Team-Up #61-62 and The Defenders #57, cumulatively covering cover-dates January 1977 – March 1978 and dives straight in to the ongoing mystery and drama…

The irrepressible and partially amnesiac Danvers has relocated to New York to become editor of “Woman”: a new magazine for modern misses published by Daily Bugle owner J. Jonah Jameson.

Never having fully recovered from her near-death experience, Danvers left the military and drifted into writing, slowly growing in confidence until the irascible publisher makes her an offer she can’t refuse…

At the same time as Carol is getting her feet under a desk, a mysterious new masked heroine begins appearing and as rapidly vanishing, such as when she pitches up to battle the sinister Scorpion as he perpetrates a brutal bank raid.

The villain narrowly escapes to rendezvous with Professor Kerwin Korwin of AIM (a high-tech secret society claiming to be Advanced Idea Mechanics). The skeevy savant has promised to increase the Scorpion’s powers and allow him to take long-delayed revenge on Jameson – whom the demented thug blames for his freakish condition…

Danvers has been having premonitions and blackouts since her involvement in the final clash between Mar-Vell and Yon-Rogg and has no idea she is transforming into Ms. Marvel. Her latest vision-flash occurs too late to save Jameson from abduction, but her “Seventh Sense” does allow her to track the villain before her unwitting new boss is injured, whilst her incredible physical powers and knowledge of Kree combat techniques enable her to easily trounce the maniac.

Ms. Marvel #2 announces an ‘Enigma of Fear!’ and features a return engagement for the Scorpion as Korwin and AIM make Ms. Marvel their latest science project. As the Professor turns himself into an armoured assassin codenamed Destructor, Carol’s therapist Mike Barnett achieves an analytical breakthrough with his patient and discovers she is a masked metahuman even before she does.

Although again felling the Scorpion, Ms. Marvel is ambushed by the Destructor, but awakes in #3 (written by Chris Claremont) to turn the tables in ‘The Lady’s Not for Killing!’

Travelling to Cape Canaveral to interview old friend Salia Petrie for a women-astronauts feature, Danvers is soon battling an old Silver Surfer foe on the edge of space, where all her occluded memories explosively return just in time for a final confrontation with Destructor. In the midst of the devastating bout she nearly dies after painfully realising ‘Death is the Doomsday Man!’ (with Jim Mooney taking over pencils for Sinnott to embellish).

The Vision guest-stars in #5 as Ms. Marvel crosses a ‘Bridge of No Return’. After Dr. Barnett reveals he knows her secret, Carol is forced to fight the Android Avenger after AIM tricks the artificial hero into protecting a massive, mobile “dirty” bomb…

‘…And Grotesk Shall Slay Thee!’ then pits her against a subterranean menace determined to eradicate the human race, culminating in a waking ‘Nightmare!’ when she is captured by AIM’s deadly leader Modok and all her secrets are exposed to his malign scientific scrutiny.

Grotesk strikes again in #8 as ‘The Last Sunset…?‘ almost dawns for the entire planet, whilst ‘Call Me Death-Bird!’(illustrated by Keith Pollard, Sinnott & Sam Grainger) introduces a mysterious, murderous avian alien who will figure heavily in many a future X-Men and Avengers saga, but who spends her early days allied to the unrelenting forces of AIM as they attack once more in ‘Cry Murder… Cry Modok!’ (art by Sal Buscema & Tom Palmer).

In a push to achieve greater popularity, the neophyte then starred in two consecutive issues of Marvel Team-Up (#61-62, September and October 1977).

Claremont had actually begun scripting that title with issue #57 with a succession of espionage-flavoured heroes and villains battling for possession of a mysterious clay statuette. As illustrated by John Byrne & Dave Hunt, the secret of the artefact is revealed in #61 as Human Torch Johnny Storm joins his creepy-crawly frenemy Spider-Man in battle against the Super-Skrull and learns ‘Not All Thy Powers Can Save Thee!’, before the furious clash calamitously escalates to include Ms. Marvel with the next issue’s ‘All This and the QE2’…

Here, the Kree-hybrid uses knowledge and power she didn’t know she had and comes away in possession of an ancient, alien power crystal…

Frank Giacoia inks Sal B Ms. Marvel #11’s ‘Day of the Dark Angel!’ wherein supernal supernatural menaces Hecate, the Witch-Queen and the Elementals attack the Cape, tragically preventing Carol from rescuing Salia and her space shuttle crew from an incredible inter-dimensional disaster…

The astonishing action continues in ‘The Warrior… and the Witch-Queen!’ (Sinnott inks) before ‘Homecoming!’ (Mooney & Sinnott) explores Carol’s blue-collar origins in Boston as she crushes a couple of marauding aliens before the all-out action and tense suspense concludes when ‘Fear Stalks Floor 40’ (illustrated by Carmine Infantino & Steve Leialoha) with the battered and weary warrior confronting her construction worker, anti-feminist dad even as she is saving his business from the sinister sabotage of the Steeplejack….

Wrapping up the show is another guest shot: ‘And Along Came… Ms. Marvel’ (by Claremont, George Tuska & Dave Cockrum, from The Defenders #57, March 1978). Here the “non-team” of outsiders and antiheroes is paid a visit after Carol’s prescient senses warn her of their imminent ambush by AIM. Cue cataclysmic combat…

This comprehensive chronicle also includes ‘Ms. Prints’ – Conway’s and David Anthony Kraft’s editorials on the hero’s origins from Ms. Marvel #1 & 2, original character sketches by John Romita Senior, a house ad, unused cover sketches by John Buscema and Marie Severin plus pages of original art by Sal B, Giacoia & Sinnott and Infantino & Leialoha.

Always entertaining, frequently groundbreaking and painfully patronising (occasionally at the same time), the early Ms. Marvel, against all odds, grew into the modern Marvel icon of capable womanhood we see today in both comics and on screen as Captain Marvel. These adventures are a valuable grounding of the contemporary champion but also still stand on their own as intriguing examples of the inevitable fall of even the staunchest of male bastions – superhero sagas…
© 1977, 1978, 2018 Marvel Characters, Inc. All rights reserved.

Fantastic Four Epic Collection volume 4 1966-1967: The Mystery of the Black Panther


By Stan Lee & Jack Kirby with Marie Severin, Joe Sinnott, Frank Giacoia and various (Marvel)
ISBN: 978-1-3029-1556-8 (TPB)

Win’s Christmas Gift Recommendation: Epic and Groundbreaking… 10/10

Concocted by Stan Lee and Jack Kirby, with inks by George Klein & Christopher Rule, Fantastic Four #1 (bi-monthly and cover-dated November 1961) was crude, rough, passionate and uncontrolled excitement unlike anything young fans had ever seen before.

Thrill-hungry kids pounced on it and the raw storytelling caught a wave of change starting to build in America. It and succeeding issues changed comicbooks forever.

This full-colour compendium – also available as a digital download – collects issues #52-67 and Annuals #4-5, plus material from Not Brand Echh #1 & 5 (spanning July 1966 to December 1967): an astounding progression of landmark tales as Stan & Jack cannily built on that early energy to consolidate the FF as the leading title and most innovative series of the era.

As seen in the ground-breaking premier issue, maverick scientist Reed Richards, his fiancée Sue Storm, their close friend Ben Grimm and Sue’s teenaged brother survived an ill-starred private space-shot after Cosmic Rays penetrated their ship’s inadequate shielding and mutated them all.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame whilst tragic Ben shockingly devolved into a shambling, rocky freak. After the initial revulsion and trauma pass, they solemnly agree to use their abilities to benefit mankind and thus was born The Fantastic Four.

The FF became the indisputable central title and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters at a time when Kirby was in his conceptual prime and continually unleashing his vast imagination on plot after spectacular plot whilst Lee scripted some of the most passionate superhero sagas that Marvel – or any publisher, for that matter – has ever seen.

Both were on an unstoppable roll, at the height of their creative powers, and full of the confidence that only success brings, with The King particularly eager to see how far the genre and the medium could be pushed…

Without preamble the wonderment commences with an actual social revolution as a new unforgettable character debuted. ‘The Black Panther!’ (Fantastic Four #52, cover-dated July 1966) was an enigmatic African monarch whose secretive kingdom was the only source of a vibration-absorbing alien metal. These mineral riches had enabled him to turn his country into a technological wonderland. Bold and confident, he lured the quartet into his savage super-scientific kingdom as part of an extended plan to gain vengeance on the murderer of his father. He was also the first black superhero in American comics.

After battling the team to a standstill, King T’Challa reveals his tragic origin in ‘The Way it Began..!’, which also introduces sonic super-villain Klaw. In the aftermath Johnny and his tag-along college roommate Wyatt Wingfoot embark on a quest to rescue the Torch’s Inhuman lover Crystal (imprisoned with her people behind an impenetrable energy barrier in the Himalayas). Their journey is interrupted when they discover the lost tomb of Prester John in #54’s‘Whosoever Finds the Evil Eye…!’ and almost perish in devastating, misguided combat…

After aiding the FF against world-devouring Galactus, the Silver Surfer was imprisoned on Earth by the vengeful space-god. The brooding, perpetually moralising ex-herald had quickly become a fan-favourite, and his regular appearances were always a guarantee of something special.

When Strikes the Silver Surfer!’ sees him in uncomprehending, brutal battle with the Thing, whose insecurities over his blind girlfriend Alicia Masters explode into searing jealousy when the gleaming skyglider comes calling, after which business as unusual resumes when ‘Klaw, the Murderous Master of Sound!’ ambushes the team in their own home in #56.

Throughout all the stories since their imprisonment, a running sub-plot with the Inhumans had been slowly building, with Johnny and Wyatt stuck on the other side of the Great Barrier: wandering the wilds and seeking a method of liberating the Hidden City.

Their quest led directly into the spectacular battle yarn ‘The Torch that Was!’: lead feature in the fourth FF Annual (November 1966) in which The Mad Thinker recovers and resurrects the original Human Torch (in actuality the world’s first android and a major star of Timely/Marvel’s Golden Age) to destroy the flaming teenager…

The blistering battle briefly reunites the entire team and leads into an epic clash with their greatest foe.

Fantastic Four #57-60 is Lee & Kirby at their very best; with unbearable tension, incredible drama and breathtaking action on a number of fronts as the most dangerous man on Earth steals the Silver Surfer’s cosmic power, even as the Inhumans finally win their freedom and we discovered the tragic secret of mighty mute Black Bolt in all its awesome fury.

It all begins with a jailbreak by the Sandman in #57’s ‘Enter… Dr. Doom!’, escalates in ‘The Dismal Dregs of Defeat!’ as Doom tests his limitless stolen power; builds to a crescendo in ‘Doomsday’ with the heroes’ utter defeat and humiliation before culminating in brains and valour saving the day – and all humanity – in truly magnificent manner in ‘The Peril and the Power!’

Even though the team had just defeated cosmically-empowered Doom and returned to the Silver Surfer his purloined life-energies, there was never a dull moment: no sooner had the heroes relaxed than a new and improved foe attacked once more in Fantastic Four #61’s ‘Where Stalks the Sandman?’.

This began another explosive multi-part tale wherein Johnny and imprisoned beloved Crystal are reunited, even as Reed is beaten in battle and lost to the anti-matter hell of the Negative Zone’s sub-space corridor…

It’s Crystal to the rescue in ‘…And One Shall Save Him!’ as amphibious guest-star Triton (of the newly liberated Inhuman Royal Family) plucks the doomed genius from the jaws of disaster and inadvertently introduces another unique enemy. This diabolical monster follows Reed back from the anti-matter universe and straight into partnership with the still-seething Sandman. The resulting battle against ‘Blastaar, the Living Bomb-Burst!’ (FF #63, June 1967) wrecks half the city before some modicum of security is restored…

Looking for a little peace and quiet, the exhausted team then tackle ‘The Sentry Sinister’: a frenetic south seas adventure romp pitting the vacationing heroes against a super-scientific automaton buried for millennia by an ancient star-faring race.

This tropical treat expanded the burgeoning interlocking landscape to an infinite degree by introducing the ancient, imperial and alien Kree who would grow into one of the fundamental pillars supporting the vast continuity of the Marvel Universe.

Although regarded on Earth as a long-dead race, the Kree themselves resurface in the very next issue as the team is targeted by an alien emissary of vengeance ‘…From Beyond this Planet Earth!’

Pitiless Ronan the Accuser has come looking to see what could possibly have destroyed an invincible Sentry – and finds out to his great regret – but whilst the fight ensues Alicia is abducted by a super scientific stranger…

The mystery of her disappearance is revealed in #66 in ‘What Lurks Behind the Beehive?’ as the outraged FF trail the seemingly helpless artisan to a man-made technological wonderland. Here a band of rogue geniuses have genetically engineered the next phase in evolution only to lose control of it even before it can be properly born…

‘When Opens the Cocoon!’ exposes the secret of the creature known as Him and only Alicia’s gentle nature is able to placate the nigh-omnipotent creature (who would eventually evolve into doom-ridden cosmic voyager Adam Warlock), after which the tight continuity pauses to allow the Inhumans (time-lost race of paranormal beings long secluded from mortal men) and Black Panther to share the stage in 1967’s Fantastic Four Annual wherein sinister invader Psycho-Manattempts to ‘Divide… and Conquer!’ the Earth.

Frank Giacoia inked this tale, with the emotion-bending micro-marauder holding both the King of Wakanda and the Royal Family of Attilan at bay until the FF can pitch in, delayed as they were by the news that the Sue Richards is pregnant… and soon to be confined in the most appallingly sexist manner until the birth…

The Annual also includes another comedy insight into the creation of Marvel Epics as Stan, Jack & Frank ask ‘This is a Plot?’ and – after the now customary Kirby pin-ups (Inhumans Black Bolt, Gorgon, Medusa, Karnak, Triton, Crystal and Maximus, a colossal group shot of Galactus, Silver Surfer and others, plus a double-page spread of the quirky quartet) – a rapidly rising star-in-the-making gets his first solo appearance.

‘The Peerless Power of the Silver Surfer’ is a pithily potent fable of ambition and ingratitude reintroducing and upgrading the threat-level of the Mad Thinker’s lethal Artificial Intelligence murder-machine Quasimodo…

Ending on a comedic note, this enticing tome includes a brace of pertinent parodies from Marvel’s spoof title Not Brand Echh, opening with (#1 August 1967) Lee, Kirby & Giacoia’s reassessment of Doom’s theft of the Power Cosmic in ‘The Silver Burper!’) and ending in a blistering boisterous bout between ‘The Ever-Loving Thung vs The Inedible Bulk!’(courtesy of Lee, Marie Severin & Giacoia).

Art lovers and history buffs can also enjoy a boundless hidden bounty at the end of this volume as we close with fascinating freebies in the form of the initial designs for Coal Tiger (who evolved into the Black Panther), Kirby & Sinnott’s unused first cover for FF #52 as well as a dozen Kirby/Sinnott original art pages.

Also on show is a pencil rough for FF #64, an alternative cover to #65 plus a previous collection cover drawn by Kirby and painted by Dean White.

Epic, revolutionary and unutterably unmissable, these are the stories which made Marvel the unassailable leaders in fantasy entertainment and which remain some of the most important superhero comics ever crafted. The verve, conceptual scope and sheer enthusiasm shines through on every page and the wonder is there for you to share. If you’ve never thrilled to these spectacular sagas then this book of marvels is the perfect key to another – far brighter – world and time.
6© 1966, 1967, 2019 MARVEL. All rights reserved.

Thor Marvel Masterworks volume 14


By Gerry Conway, Roy Thomas, Bill Mantlo, John Buscema, Rich Buckler, Sal Buscema & various (Marvel)
ISBN: 978-0-7851-9188-9 (HB)

Win’s Christmas Gift Recommendation: Eternal Escapism at its best… 8/10

Whilst the ever-expanding Marvel Universe had grown ever-more interconnected as it matured through its first decade, with characters literally tripping over each other in New York City, the Asgardian heritage of Thor and the soaring imagination of Jack Kirby had most often drawn the Thunder God away from mortal realms into stunning, unique landscapes and scenarios.

However, by the time of this power-packed compendium, the King was long gone and was in fact readying himself to return to the House of (mostly his) Ideas, and only echoes of his groundbreaking presence remained. John Buscema had visually made the Thunder God his own, whilst a succession of scripters struggled to recapture the epic scope of Kirby’s vision and Stan Lee’s off-kilter but comfortingly compelling faux-Shakespearean verbiage…

Once upon a time, disabled doctor Donald Blake took a vacation in Norway only to stumble into an alien invasion. Trapped in a cave, he found an ancient walking stick which, when struck against the ground, turned him into the Norse God of Thunder! Within moments he was defending the weak and smiting the wicked.

Months swiftly passed with the Lord of Storms tackling rapacious extraterrestrials, Commie dictators, costumed crazies and cheap thugs, but these soon gave way to a vast kaleidoscope of fantastic worlds and incredible, mythic menaces, usually tackled with an ever-changing cast of stalwart immortal warriors at his side…

Just prior to these monthly episodes from Thor #229-241 (November 1974 to November 1975, plus a bonus tale from Marvel Premiere # 26 – and all available in hardcover and digital formats), the Thunder God and his cosmic companions had become a quarrelsome, self-doubting band of fantasy spacemen generally roving the outer limits of the Marvel Universe, only occasionally touching base with Earth and Asgard, but that editorial policy had changed as more and more adventures began – and ended – in the troubled lands of Midgard…

With these sagas scripter Gerry Conway ended his long association with the Asgardians – fondly covered in his Introduction ‘Looking Backward 2015-1974 (with Apologies to Edward Bellamy)’ – and a brief period of instability but never a drop in quality ensued before a new regular scribe could begin…

“Homaging” Kirby, penciller Rich Buckler and veteran inker Chic Stone depicted the godly prince safely back on Earth and facing a new kind of terror in Thor #229 as ‘Where Darkness Dwells, Dwell I!’ sees fellow Avenger Hercules uncover an uncanny string of suicides amongst the mortals of Manhattan. After consulting the Storm Lord and his recently returned lover Sif, the Prince of Power is ambushed by a shadowy figure and himself succumbs to dark despondency…

Plucked from psychological catatonia by Iron Man and the recuperating Asgardian Krista, severely shaken Hercules recovers enough to lead Thor deep beneath the city to jointly confront and conquer a horrific lord of fear in #230’s climactic ‘The Sky Above… the Pits Below!’ (inked by Joe Sinnott).

Of greater moment is the revelation in hallowed Asgard that almighty Odin is mysteriously missing…

John Buscema returned in #231, inked by Dick Giordano to limn ‘A Spectre from the Past!’, wherein Thor learns that former true love Jane Foster is dying, another victim of the recently defeated fear lord. Whilst doting current paramour Sif fruitlessly returns to Asgard seeking a cure, the grieving Thunderer is momentarily distracted when Hercules is attacked by an unbelievably powerful anthropoidal throwback. Disembodied spirit Armak the First Man has somehow possessed the body of an unwary séance attendee and now runs savagely amok in the streets…

Since gaining his liberty Galactus’ herald Firelord had been aimlessly travelling the globe. Lured by Asgardian magic he now becomes wicked Loki‘s vassal in ‘Lo, the Raging Battle!’…

Heartsick Thor, meanwhile, will not leave Jane’s hospital bedside, prompting Sif and Hercules to travel alone to the ends of the universe to retrieve the mystic and fabled Runestaff of Kamo Tharnn. No sooner do they depart than the ensorcelled Firelord attacks and whilst incensed, impatient Thor is knocking sense back into him, his evil half-brother leads an Asgardian army in a sneak attack on America…

With ‘Midgard Aflame’ (Buscema & Stone) Thor furiously leads the human resistance and learns for the first time that his father is missing. Odin’s faithful vizier reveals that the All-Father has deliberately divested himself of his memory and chosen to reside somewhere on Earth as a hapless mortal, the better to learn humility…

With humanity preparing to unleash their atomic arsenal against the occupying Asgardians, the invasion suddenly ends with a savage duel between Thor and Loki in ‘O, Bitter Victory!’ (Buscema & Sinnott) after which the Thunderer returns to Jane’s side, unaware that he is being stalked by a merciless old enemy.

Simultaneously but far, far away Sif and Hercules have clashed with he ‘Who Lurks Beyond the Labyrinth!’ and secured a remedy for Thor’s mortal beloved…

Thor #236 opens as the Thunder God revels in furious combat with the Absorbing Man. Unknown to the blockbusting battlers, at that very moment Sif is expressing her own love for her wayward prince by using the Runestaff to fix Jane in ‘One Life to Give!’

…And somewhere in California, an imposing old man called Orrin ponders his strangely selective amnesia and wonders how he can possibly possess such incredible strength and vitality…

With battle concluded, Thor hastens back to Jane and finds her completely cured. His joy is short-lived however, as he realises that Sif is gone, seemingly forever…

Issue #237 finds reunited lovers Don Blake and Jane Foster cautiously getting reacquainted and pondering Sif’s incredible sacrifice when a horde of Asgardian Trolls led by ‘Ulik Unchained’ calamitously attack New York. Before long they have made off with the recently restored Jane under cover of the blockbusting melee that inevitably ensues…

Conway concluded his contributions with Thor #238 as the Thunderer capitulates to his hostage-taking foe and is taken below the worlds of Earth and Asgard on the ‘Night of the Troll!’

Ulik wants to overthrow his king Geirrodur and is confident his hold over his mighty arch foe will accomplish the act for him, but is utterly unprepared for the new martial spirit which now enfuses his formerly frail mortal hostage…

…And in California old man Orrin decides to use his power to help the poor, quickly arousing the ire of big business, brutal strike-breakers and the local authorities…

Writer/Editor Roy Thomas and artist Sal Buscema join Sinnott in Thor #239 as the Thunder God brutally ends his association with the trolls even as in California Orrin’s rabble-rousing civil unrest is cut short when a colossal pyramid containing Egyptian gods erupts from the ground in ‘Time-Quake!’

Thor knows nothing of the latest upheaval. He has returned to distant Asgard, uncovering a mysterious force draining his people of their power and vitality. Warned by duplicitous seer Mimir, the anguished godling rushes back to Earth to clash with the puissant Horus ‘When the Gods Make War!’ (Thomas, Bill Mantlo, Sal Buscema & Klaus Janson).

The depleted Egyptian pantheon have desperate need of an All-Father and have conditioned Odin/Orrin to believe that he is their long-lost patron Atum-Re…

Go-getting, proactively take-charge Jane is already waiting in California when Thor arrives and she is present when the elder deity devastatingly assaults his astounded son. Happily, her cool head prevails and soon the warring deities are talking. An uneasy alliance forms and the truth comes out. Horus, Isis and Osiris are in an apocalyptic battle with vile Death God Seth and need the power of a supreme over-god to assure a victory for the forces of Life. Sadly, that energy is being siphoned from Asgard…

The cosmic conflict concludes in #241 as ‘The Death-Ship Sails the Stars!’ (Mantlo, John Buscema & Sinnott) with the ghastly Seth and his demonic servants ultimately repulsed and Jane again playing a major role: even triumphally shaking Odin out of his compliant, mind-wiped state…

Also included here is a contemporaneous solo tale of Hercules, taken from Marvel Premiere #26 (November 1975), setting up his forthcoming role in new team title The Champions. Crafted by Mantlo, George Tuska & Vince Colletta – and sporting a new Kirby cover – ‘The Game of Raging Gods’ finds the legendary hero relocated to California on the college lecture circuit and targeted by old enemies Typhon the Titan and witch woman Cylla…

Also adding lustre are the cover to all-reprint Giant-Size Thor #1, and original art covers by Gil Kane, Al Milgrom & John Romita and Kirby & Frank Giacoia.

The tales gathered here may lack the sheer punch and verve of the early years but fans of ferocious Fights ‘n’ Tights fantasy will find this tome still stuffed with intrigue and action, magnificently rendered by artists who, whilst not possessing Kirby’s vaulting visionary passion, were every inch his equal in craft and dedication, making this a definite and decidedly economical must-read for all fans of the character and the genre.
© 1974, 1975, 2017 Marvel Characters, Inc. All rights reserved.

Fantastic Four Marvel Masterworks volume 15


By Roy Thomas, Gerry Conway, Len Wein, Tony Isabella, Marv Wolfman, Chris Claremont, Rich Buckler, Bob Brown, Dick Ayers, John Buscema, Joe Sinnott & various (Marvel)
ISBN: 978-0-7851-6625-2 (HB)

Win’s Christmas Gift Recommendation: Frantic Festive Fireworks… 8/10

Monolithic modern Marvel truly began with the adventures of a small super-team who were as much squabbling family as coolly capable costumed champions. Everything the company produces now is due to the quirky quartet and the groundbreaking, inspired efforts of Stan Lee and Jack Kirby…

This full-colour compendium – available in hardcover and digital editions – collects Fantastic Four #151-163 and Giant-Size Fantastic Four #3-4: collectively spanning November 1974 to October 1975 with Stan Lee long gone from the prestigious title but with his co-creator still very much in evidence through a new generation of artists mimicking his visual verve and punch.

What You Should Already Know: maverick scientist Reed Richards, his fiancé Sue Storm, their close friend Ben Grimmand Sue’s teenaged tag-along little brother Johnny miraculously survived an ill-starred private space-shot after cosmic rays penetrated their stolen ship’s inadequate shielding. As they crashed back to Earth the uncanny radiation mutated them all in unimaginable ways…

Richards’ body became astoundingly elastic, Sue gained the power to turn invisible and project forcefields whilst Johnny could turn into living flame and tragic Ben devolved into a shambling, rocky freak. They agreed to use their abilities to benefit mankind and thus was born the Fantastic Four.

Following an effusive and fact-filled Introduction from writer editor Roy Thomas the dramatic tensions resume withGiant-Size Fantastic Four #3 courtesy of plotter Gerry Conway, scripter Marv Wolfman and illustrators Rich Buckler & Joe Sinnott. The extra-special quarterly magazine was devoted to offering epic thrills, herein revealing ‘Where Lurks Death …Ride the Four Horsemen!’ as cosmic aliens arrive, intent on scourging the Earth.

Forewarned after the team stumble across the first horror in ‘…There Shall Come Pestilence’, the harried heroes split up with Inhuman stand-in for Sue Richards Medusa and Johnny striving against international madness in ‘…And War Shall Take the Land!’ whilst Reed and Ben strive to conquer the personification of Famine in ‘…And the Children Shall Hunger!’, before all reuniting to wrap up the final invader in‘…All in the Valley of Death!’

Crafted by Conway, Buckler & Sinnott, FF #151 then begins revealing the truth about a mysterious Femizon who had been stalking the Thing. ‘Thundra and Lightning!’ introduces the male-dominated alternate Future Earth dubbed Machus and its brutal despot Mahkizmo, the Nuclear Man, who explosively invades the Baxter Building in search of a mate to dominate and a new world to conquer…

Inked by Jim Mooney, #152 exposes ‘A World of Madness Made!’ as the team are held captive in the testosterone-saturated side-dimension whilst Medusa seemingly flees, but actually seeks reinforcements from the diametrically-opposed Femizon future alternity, resulting in two universes crashing together in the concluding ‘Worlds in Collision!’ by Tony Isabella, Buckler & Sinnott.

Rapidly reworked by Len Wein, Fantastic Four #154 features ‘The Man in the Mystery Mask!’ – a recycled partial reprint from Strange Tales #127 in which Stan Lee, Dick Ayers & Paul Reinman pitted Ben and Johnny against ‘The Mystery Villain!’.

Here, however, Bob Brown, Frank Giacoia & Mike Esposito find that Reed’s early lesson in leadership has been hijacked by another old friend with explosive and annoying results…

Meanwhile over in Giant-Size Fantastic Four #4 Wein, Chris Claremont, John Buscema, Chic Stone & Sinnott unite to introduce ‘Madrox the Multiple Man’: a young mutant who grew up on an isolated farm unaware of the incredible power he possessed.

When his parents pass away, the kid is inexplicably drawn to New York City, but the mysterious hi-tech suit he wears to contain his condition malfunctions and the boy devolves into a mobile fission device that can endlessly, lethally replicate itself…

Thankfully the FF are aided by mutant Moses Charles Xavier who dutifully takes young Jamie under his wing…

A minor classic follows from Fantastic Four #155-157 as the long dormant Silver Surfer resurfaces in ‘Battle Royal!’(by Wein, Buckler & Sinnott), apparently now a murderous and willing thrall of Doctor Doom.

The dictator can command the Stellar Skyrider because he holds the alien’s lover Shalla Bal – threatening to take her in marriage – but as seen in ‘Middle Game!’ (with Roy Thomas joining as co-writer and Editor) the Surfer cannot kill and merely delivers the defeated FF as prisoners to the Devil Doctor’s citadel.

However, there are schemes within schemes unfolding and Doom is playing a waiting game whilst he covertly siphons the Skyrider’s Power Cosmic to fuel a deadly Doomsman mechanoid…

With Thomas in full authorial control ‘And Now… the Endgame Cometh!’ sees the heroes fight back to conquer the Lethal Latverian, all blithely unaware that the entire charade has been a crafty confection of malign and manipulative demon Mephisto…

The furore is followed by another nostalgia-tinged 2-part epic beginning with FF #158’s ‘Invasion from the 5th (Count it, 5th!) Dimension’ – by Thomas, Buckler & Sinnott – wherein one of the Torch’s earliest solo scourges returns to occupy the homeland of the Inhumans.

Extra-dimensional dictator Xemu opens his campaign of vengeance by dispatching mutant Quicksilver to lure his sister-in-law Medusa back to Attilan. The intention is to force defiant King Black Bolt to utilise his doomsday sonic power on the invader’s behalf, for which the conqueror needs the silent king’s beloved as a bargaining chip.

However, when the FF accompany her into the obvious trap, they bring a hidden ally who unobtrusively turns the tables on Xemu, unleashing ‘Havoc in the Hidden Land!‘ coincidentally and at long last reuniting the First Family of comic book fiction…

This formidable high-tension Fights ‘n’ Tights tome terminates in pan-dimensional panic which ensues when a multiversal conflict is cunningly concocted by a hidden mastermind orchestrating Armageddon for a trio of dimensionally-adjacent planets in ‘In One World… and Out the Other!’

Devised by Thomas, J. Buscema & Stone, the first chapter sees shapeshifting Reed Richards sell his patents to a vast corporation, even as in the streets his counterpart from another universe is kidnapped by barbarian warlord Arkon the Magnificent. That abduction is investigated by a very Grimm Thing who has uncomfortable suspicions about what’s occurring…

With Buckler & Sinnott assuming the delineation, ‘All the World Wars at Once!’ expands the saga as Johnny Storm visits the recently liberated 5th Dimension Earth to discover it under assault by androids from yet another slightly different one…

As the Thing teams up with his other-earth counterpart to quell a dinosaur invasion, “our” world is assaulted by an army from the 5th dimension led by the Human Torch. With each realm believing itself provoked by trans-terrestrial aggressors, the divided team only knows one thing: each invading force is using weaponry invented by Richards…

The crisis peaks in ‘The Shape of Things to Come!’ as the mastermind is exposed and the scheme to annihilate three worlds come close to fruition, necessitating a voyage to a cosmic nexus point and a devastating battle with yet another twisted alternate-reality hero to save three worlds in a spectacular and poignant ‘Finale!’ in #163.

This power-packed package also includes the covers to all-reprint Giant-Sized Fantastic Four #5 and 6; the original unused cover for GSFF #5 (which became FF #158-159); house ads and the all-new material from The Fabulous Fantastic Four Marvel Treasury Edition (#2, December 1975).

This bombastic oversized tabloid edition featured a bevy of classic yarns and is represented here by front-&-back cover art from John Romita, a frontispiece by Marie Severin, a Stan Lee Introduction, the contents page and a double-page pin-up of the team and supporting cast by John Buscema & Giacoia.

Although Kirby had taken the unmatched imagination and questing sense of wonder with him on his departure, the sheer range of beloved characters and concepts he had created with Lee carried the series for years afterwards. So once writers who shared the originators’ sensibilities were crafting the stories a mini-renaissance began…

Although the “World’s Greatest Comics Magazine” didn’t quite return to the stratospheric heights of yore, this period offers fans a tantalising taste of the glory days. These honest and extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and enthral the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement.
© 1974, 1975, 2017 Marvel Characters, Inc. All rights reserved.

Defenders Marvel Masterworks volume 4


By Steve Gerber, Bill Mantlo, Gerry Conway, Roger Slifer, Len Wein, Chris Claremont, Scott Edelman, Sal Buscema, Mike Esposito, Don Heck, Sam Grainger & various (Marvel)
ISBN: 978-0-7851-6627-6 (HB)

Win’s Christmas Gift Recommendation: Monumental Marvel Magic for Festive Fun Seekers… 8/10

The Defenders were the last of the big star-name conglomerate super-groups, and would eventually number amongst their membership almost every hero – and some few villains – in the Marvel Universe. No real surprise there, since the initial line-up was composed of the company’s major league bad-boys: misunderstood and mad, outcast and bad and so often actually dangerous to know.

The genesis of the team derived from their status as publicly distrusted “villains”, and they never achieved the “in-continuity” fame or acceptance of other teams, but that simply seemed to leave the creators open to taking a few more chances and playing the occasional narrative wild card.

This Fabulous fourth hardcover/eBook Masterworks collection assembles a veritable host of Fights ‘n’ Tights wonders from across the Marvel firmament to star in Defenders #22-30 and Giant-Sized Defenders #5: cumulatively encompassing cover-dates April-December 1975 and irrevocably reshaping their shared and ever-expanding universe.

The action commences after Steve Englehart shares recollections of the brilliant and much missed Steve Gerber before the action opens with Defenders #22’s ‘Fangs of Fire and Blood!’ (by Gerber, Sal Buscema & Mike Esposito) as the sinister secret society known as the Sons of the Serpent begin another hate-fuelled, racist terror-pogrom, forcing the outcast champions into an uncomfortably public response.

The stakes are raised in ‘The Snakes Shall Inherit the Earth!’ with Hank Pym – in his Yellowjacket persona – returning to the Defenders to confront his most reviled old enemies. Even with his assistance, the Defenders are defeated in combat and left ‘…In the Jaws of the Serpent!’ (inked by Bob McLeod), necessitating a nick-of-time rescue by Daredevil, Luke Cage and Son of Satan Daimon Hellstrom before the epic ends in a stunning and still sickening realistic twist as ‘The Serpent Sheds its Skin’ (inked by Jack Abel)…

Giant Sized Defenders #5 was an all-hands-on-deck production, detailing a story that would transform a seminal and rare early Marvel non-event. ‘Eelar Moves in Mysterious Ways’credited to writers Gerber, Gerry Conway, Roger Slifer, Len Wein, Chris Claremont & Scott Edelman – was illustrated by dependable Don Heck & Esposito: a spectacular and satisfyingly cohesive result revealing how the Defenders meet with future heroes the Guardians of the Galaxy in a time-twisting disaster yarn that sets up the next continued arc for the monthly comicbook…

‘Savage Time’ (Defenders #26 by Gerber, Buscema & Vince Colletta) has Hulk, Doctor Strange, Nighthawk and Valkyrie accompany the Guardians back to 3015AD in a bold bid to liberate the last survivors of mankind from the alien, all-conquering Badoon, after hearing the future history of the world as dictated by time-lost space explorer Vance Astro.

The mission properly commences with ‘Three Worlds to Conquer!’ which introduces stellar enigma and future god Starhawk to his soon to be companions Martinex, Yondu and Charlie 27 (as well as us).

Events becomes infinitely more complicated and satirically scathing when ‘My Mother, The Badoon!’ reveals the sex-based divisions that so compellingly motivate the marauding lizard-men and then triumphantly climaxes in the stirring ‘Let My Planet Go!’

The pressures of producing regular comics is staggering and constant, with the slightest communications delay, illness, personal emergency or even work lost in transit causing all manner of costly hiccups. During the 1970s these “Dreaded Deadline Dooms” occurred all too often and in response Marvel instituted a policy of keeping one-size-fits-all, complete stories for every title in “inventory”: i.e. stashed in a drawer ready to use in an emergency. Designed to fill pages on time but produced with the intention of never being used, most of them were not that good, but despite at first glance seeming to be one of those, ‘Gold Diggers of Fear!’ (Defenders #30, by Bill Mantlo, Sam Grainger & Abel) manages to tap into Gerber’s off-the-wall sensibilities with impressive effect.

The done-in-one yarn pits Strange, Hulk, Nighthawk and Valkyrie against Tapping Tommy, a high-tech Maggia assassin who bases his murderous modus operandi and weaponry on Busby Berkeley musical numbers…

This bizarrely appealing volume ends with a rerun of the first appearance of future warriors from Marvel Super Heroes #18 (January 1969).

‘Guardians of the Galaxy: Earth Shall Overcome!’ is a terse, grittily engaging encounter which introduces a disparate band of freedom fighters united to save Earth from occupation and humanity from extinction at the scaly hands of the reptilian Brotherhood of Badoon.

It all starts when Jovian militia-man Charlie-27 returns home from a six-month tour of scout duty to find his entire colony subjugated by invading aliens. Fighting free, he jumps into a randomly programmed teleporter and emerges on Pluto, just in time to scotch the escape of crystalline scientist Martinex.

Both are examples of radical human genetic engineering: subspecies carefully designed to populate and colonise Sol system’s outer planets but now possibly the last of their kinds. After helping the mineral man complete his mission of sabotage – blowing up potentially useful material before the Badoon can get their hands on it – the odd couple set the teleporter for Earth and jump…

Unfortunately, the invaders have already taken the homeworld…

The Supreme Badoon Elite are there, busily mocking the oldest Earthman alive. Major Vance Astro had been humanity’s first intersolar astronaut; solo flying in cold sleep to Alpha Centauri at a plodding fraction of the speed of light.

When he got there 1000 years later, humanity was waiting for him, having cracked trans-luminal speeds a mere two centuries after he took off. Now he and Centauri aborigine Yondu are a comedy exhibit for the cruel conquerors actively eradicating both of their races…

The smug invaders are utterly overwhelmed when Astro breaks free, utilising psionic powers he developed in hibernation, before Yondu butchers them with the sound-controlled energy arrows he carries.

In their pell-mell flight, the pair stumble across incoming Martinex and Charlie-27 and a new legend of valiant resistance was born…

The eccentric team, as originally envisioned by Arnold Drake, Gene Colan & Mike Esposito were presented to an audience undergoing immense social change, with dissent in the air, riot in the streets and with the Vietnam War on their TV screens every night.

Perhaps the jingoistic militaristic overtones were off-putting or maybe the tenor of the times were against the Guardians, since costumed hero titles were entering a temporary downturn, but whatever the reason the feature was a rare “Miss” for Early Marvel and the futuristic freedom fighters were not seen again for years until Gerber incorporated them into his run on Marvel Two-In-One…

And once the action concludes you can still enjoy a brief gallery of original art pages by Buscema & Colletta and Grainger & Abel.

For the longest time The Defenders was the best and weirdest superhero comicbook in the business, and this bitty, unwieldy collection was where it all started. The next volume would see the inspirational unconventionality reach even greater heights of drama and lunacy…

If you love superheroes but crave something just a little different these yarns are for you… and the best is still to come.
© 1968, 1975, 2016 Marvel Characters, Inc. All rights reserved.

Amazing Spider-Man Epic Collection volume 1: Great Power 1962-1964


By Stan Lee & Steve Ditko, with Jack Kirby & various (Marvel)
ISBN: 978-0-7851-8834-6 (TPB)

Win’s Christmas Gift Recommendation: Timeless and Essential Comics Perfection… 10/10

Marvel is often termed “the House that Jack Built” and King Kirby’s contributions are undeniable and inescapable in the creation of a new kind of comic book storytelling, but there was another unique visionary toiling at Atlas-Comics-as-was: one whose creativity and even philosophy seemed diametrically opposed to the bludgeoning power, vast imaginative scope and clean, broad lines of Kirby’s ever-expanding search for the external and infinite.

Steve Ditko was quiet and unassuming, voluntarily diffident to the point of invisibility, but his work was both subtle and striking: innovative and meticulously polished. Always questing for detail, he ever explored the man within. He found heroism – and humour and ultimate evil – all contained within the frail but noble confines of human scope and consciousness. His drawing could be oddly disquieting… and, when he wanted, decidedly creepy.

Crafting extremely well-received monster and mystery tales for and with Stan Lee, Ditko had been rewarded with his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Rampaging Aliens and Furry Underpants Monsters and the ilk which, though individually entertaining, had been slowly losing traction in the world of comics ever since National/DC had successfully reintroduced costumed heroes.

Lee & Kirby had responded with Fantastic Four and the ahead-of-its-time Incredible Hulk but there was no indication of the renaissance to come when the cover of officially just-cancelled Amazing Fantasy featured a brand new and rather eerie adventure character.

This compelling and economical full-colour trade paperback and digital compilation re-presents the early run of Amazing Spider-Man #1-17, plus Annual #1 and that auspicious tale from Amazing Fantasy #15 (spanning August 1962 through October 1964): allowing newcomers and veteran readers to relive some of the greatest moments in sequential narrative.

The wonderment came and concluded in 11 captivating pages: ‘Spider-Man!’ tells the parable of Peter Parker, a smart but alienated kid bitten by a radioactive spider on a high school science trip. Discovering he has developed arachnid abilities – which he augments with his own natural engineering genius – he does what any lonely, geeky nerd would do when given such a gift… he tries to cash in for girls, fame and money.

Creating a costume to hide his identity in case he makes a fool of himself, Parker becomes a minor celebrity – and a vain, self-important one. To his eternal regret, when a thief flees past, he doesn’t lift a finger to stop him, only to find when he returns home that his Uncle Ben has been murdered.

Crazy for vengeance, Parker stalks the assailant who made his beloved Aunt May a widow and killed the only father he had ever known, only to find that it is the felon he couldn’t be bothered with. Since his social irresponsibility led to the death of the man who raised him, the boy swears to always use his powers to help others…

It wasn’t a new story, but the setting was one familiar to every kid reading it and the artwork was downright spooky. This wasn’t the gleaming high-tech world of moon-rockets, giant monsters and flying cars – this stuff could happen to anybody…

Amazing Fantasy #15 came out the same month as Tales to Astonish #35 (cover-dated September 1962) – the first to feature the Astonishing Ant-Man in costumed capers, but it was the last issue of Ditko’s Amazing playground. In this volume you’ll find the ‘Fan Page – Important Announcement from the Editor!’ that completely misled fans as to what would happen next…

However, the tragic last-ditch tale struck a chord with the reading public and by Christmas a new comicbook superstar was ready to launch in his own title, with Ditko eager to show what he could do with his first returning character since the demise of Charlton action hero Captain Atom…

Holding on to the “Amazing” prefix to jog reader’s memories, the bi-monthly Amazing Spider-Man #1 arrived with a March 1963 cover-date and two complete stories. It also prominently featured the Fantastic Four and took the readership by storm. The opening tale, again simply entitled ‘Spider-Man!’, recapitulated the origin whilst adding a brilliant twist to the conventional mix…

By now the wall-crawling hero was feared and reviled by the general public thanks in no small part to J. Jonah Jameson, a newspaper magnate who pilloried the adventurer from spite and for profit. With time-honoured comicbook irony, Spider-Man then had to save Jameson’s astronaut son John from a faulty space capsule in extremely low orbit…

The second yarn ‘Vs the Chameleon!’ finds the cash-strapped kid trying to force his way onto the roster – and payroll – of the FF whilst elsewhere a spy perfectly impersonates the web-spinner to steal military secrets. This is a stunning example of the high-strung, antagonistic crossovers and cameos that so startled the jaded kids of the early 1960s. Heroes just didn’t act like that and they certainly didn’t speak directly to the fans as in ‘A Personal Message from Spider-Man’ that’s reprinted here…

With his second issue, our new champion began a meteoric rise in quality and innovative storytelling. ‘Duel to the Death with the Vulture!’ catches Parker chasing a flying thief as much for profit as justice. Desperate to help his aunt make ends meet, Spider-Man starts to taking photos of his cases to sell to Jameson’s Daily Bugle, making his personal gadfly his sole means of support.

Matching his deft comedy and moody soap-operatic melodrama, Ditko’s action sequences were imaginative and magnificently visceral, with odd angle shots and quirky, mis-balanced poses adding a vertiginous sense of unease to fight scenes. But crime wasn’t the only threat to the world and Spider-Man was just as (un)comfortable battling “aliens” in ‘The Uncanny Threat of the Terrible Tinkerer!’

Amazing Spider-Man #3 introduced possibly the apprentice hero’s greatest enemy in ‘Versus Doctor Octopus’; a full-length saga wherein a dedicated scientist survives an atomic accident only to discover his self-designed mechanical tentacles have permanently grafted to his body. Power-mad, Otto Octavius initially thrashes Spider-Man, sending the lad into a depression until an impromptu pep-talk from Human Torch Johnny Storm galvanises Spider-Man to one of his greatest victories. Also included here is a stunning ‘Special Surprise Bonus Spider-Man Pin-up Page!’…

‘Nothing Can Stop… the Sandman!’ was another instant classic wherein a common thug who gains the power to transform to sand (another pesky nuclear snafu) invades Parker’s school, and must be stopped at all costs, whilst issue #5 finds the webspinner ‘Marked for Destruction by Dr. Doom!’ – not so much winning as surviving his battle against the deadliest man on Earth.

Presumably he didn’t mind too much, as this marked the transition from bi-monthly to monthly status for the series. In this tale Parker’s social nemesis, jock bully Flash Thompson, first displays depths beyond the usual in contemporary comicbooks, beginning one of the best love/hate buddy relationships in popular literature…

Sometime mentor Dr. Curtis Connors debuts in #6 when Spidey comes ‘Face-to-face with… The Lizard!’ Ttttas the wallcrawler fights far from the concrete canyons and comfort zone of New York – specifically in the murky Florida Everglades. Parker was back in the Big Apple in #7 to breathtakingly tackle ‘The Return of the Vulture’ in a full-length masterpiece.

Fun and youthful hi-jinks were a signature feature of the series, as was Parker’s budding romance with “older woman” Betty Brant, Jameson’s secretary/PA at the Daily Bugle. Youthful exuberance was the underlying drive in #8′s lead tale ‘The Living Brain!’ wherein an ambulatory robot calculator threatens to expose Spider-Man’s secret identity before running amok at beleaguered Midtown High, just as Parker is finally beating the stuffings out of school bully Flash Thompson.

This 17-page triumph was accompanied by ‘Spiderman Tackles the Torch!’: a 6-page vignette drawn by Jack Kirby and inked by Ditko, wherein a boisterous wall-crawler gate-crashes a beach party thrown by the flaming hero’s girlfriend… with suitably explosive consequences.

Amazing Spider-Man #9 is a qualitative step-up in dramatic terms, as Aunt May is revealed to be chronically ill – adding to Parker’s financial woes – with the action supplied by ‘The Man Called Electro!’ – an accidental super-criminal with grand aspirations.

Spider-Man was always a loner, never far from the streets and small-scale-crime, and with this tale – wherein he also quells a prison riot single handed – Ditko’s preference for tales of gangersterism starts to show through; a predilection confirmed in #10′s ‘The Enforcers!’ This is a classy mystery with a masked mastermind known as the Big Man using a position of trust at the Bugle to organise all New York mobs into one unbeatable army against decency.

Longer plot-strands are also introduced as Betty mysteriously vanishes, although most fans remember this one for the spectacularly climactic 7-page fight scene in an underworld chop-shop that has still never been beaten for action-choreography.

The wonderment intensifies with a magical 2-part yarn. ‘Turning Point’ and ‘Unmasked by Dr. Octopus!’ sees the return of the lethally deranged and deformed scientist and the disclosure of a long-hidden secret which had haunted Parker’s girlfriend Betty Brant for years.

The dark, tragedy-filled tale of extortion and excoriating tension stretches from Philadelphia to the Bronx Zoo and cannily tempers the trenchant melodrama with spectacular fight scenes in unusual and exotic locations, before culminating in a truly staggering super-powered duel as only the masterful Ditko could orchestrate it.

A new super-foe premiered in Amazing Spider-Man #13 with ‘The Menace of Mysterio!’ as a seemingly eldritch bounty-hunter hired by publisher J. Jonah Jameson to capture Spider-Man eventually reveals his own dark criminal agenda, whilst #14 is an absolute milestone in the series as a hidden criminal mastermind manipulates a Hollywood studio into making a movie about the wall-crawler.

Even with guest-star opponents the Enforcers and Incredible Hulk, ‘The Grotesque Adventure of the Green Goblin’ is most notable for introducing Spider-Man’s most perfidious and flamboyant enemy.

Jungle superman and thrill-junkie ‘Kraven the Hunter!’ makes Spider-Man his intended prey at the behest of embittered Spidey-foe the Chameleon in #15, and promptly reappears in the first Amazing Spider-Man Annual that follows.

A timeless landmark and still magnificently thrilling battle, tale, the ‘Sinister Six’ begins after a team of villains comprising Electro, Kraven, Mysterio, Sandman, Vulture and Doctor Octopus abduct Aunt May and Betty, and Spider-Man is forced to confront them without his Spider-powers – lost in a guilt-fuelled panic attack. A staggeringly enthralling Fights ‘n’ Tights saga, this influential tale also featured cameos (or, more honestly, product placement segments) by every other extant hero of the budding Marvel universe.

Also included from the colossal comic book are special feature pages on ‘The Secrets of Spider-Man!’ and the comedic short ‘How Stan Lee and Steve Ditko Created Spider-Man’ and a gallery of pin-up pages featuring ‘Spider-Man’s Most Famous Foes!’ – (the Burglar, Chameleon, Vulture, Terrible Tinkerer, Dr. Octopus, Sandman, Doctor Doom, The Lizard, Living Brain, Electro, The Enforcers, Mysterio, Green Goblin and Kraven the Hunter) – plus pin-ups of Betty and Jonah, Parker’s classmates and house and heroic guest stars…

Amazing Spider-Man #16 extended that circle of friends and foes as the webslinger battles the Ringmaster and his Circus of Evil and meets a fellow loner hero in a dazzling and delightful ‘Duel with Daredevil’.

An ambitious 3-part saga began in Amazing Spider-Man #17 wherein the rapidly-maturing hero touches emotional bottom before rising to triumphant victory over all manner of enemies. Sadly, ‘The Return of the Green Goblin!’ only opens that encounter here and you’ll need the next Epic Collection to conclude the saga…

Offering some consolation however is the entire debut tale from AF #15, in original art form, taken from the Library of Congress where it now resides and fully curated and commented upon by historian and scholar Blake Bell. Also on view are unused Ditko covers and early monochrome pin-ups, unretouched cover art for AS #11 and a barrage of pulse-pounding house ads, plus a photo-feature on the Marvel Bullpen circa 1964.

These immortal epics are something no serous fan can be without, and will make the ideal gift for any curious newcomer.
© 1962, 1963, 1964, 2019 MARVEL. All rights reserved.

Marvel Team-Up Marvel Masterworks volume 3

By Len Wein, Gerry Conway, Ross Andru, Jim Mooney, Gil Kane & various (Marvel)
ISBN: 978-1-3029-0970-3 (HB)

Win’s Christmas Gift Recommendation: Classic Comics Collaborations… 8/10

In the 1970s, as Marvel slowly grew to a position of market dominance in the wake of the losing their two most innovative and inspirational creators, they did so less by experimentation and more by expanding proven concepts and properties. The only real exception to this was the en masse creation of horror titles in response to the industry down-turn in super-hero sales – a move expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The concept of team-up books was not new when Marvel decided to award their most popular hero the lion’s share of this new title, but they wisely left their options open by allocating an occasional substitute lead in the Human Torch. In those long-lost days, editors were acutely conscious of potential over-exposure – and since super-heroes were actually in a decline at that time – they may well have been right.
Nevertheless, Marvel Team-Up was the second full Spider-Man title (abortive companion title Spectacular Spider-Man was created for the magazine market in 1968 but had died after two issues). It launched in March 1972, and became a resounding hit.

This third titanic compilation (in hardback or digital formats) gathers material from MTU #23-30 plus the team-up styled Giant-Size Spider-Man #1-3: spanning July 1974 to February 1975 and opens with a fond, informative recollection from then Editor-in-Chief Roy Thomas in his cheery Introduction before we plunge into the many-starred dramas…

Following a try-out in Giant-Size Super Heroes that pitted the wallcrawler against Living Vampire Morbius and the manic Man-Wolf, a quarterly double-length Spider-Man team vehicle was added to Marvel’s schedule.

Giant-Size Spider-Man #1 was cover-dated July 1974 and saw the web-spinner in frantic search of an experimental flu vaccine, improbably carried on an ocean liner in ‘Ship of Fiends!’ The quest brought him into clashing contact with newly-revived vampire lord Dracula and a scheming Maggia Capo at ‘The Masque of the Black Death!’, all courtesy of Gerry Conway, Ross Andru & Don Heck…

Here that bizarre battle is accompanied by its original editorial text feature ‘An Illuminating Introduction to Giant Size Spider-Man’ before we move on to the monthly MTU wherein The Torch and Iceman fractiously unite to stop Equinox, the Thermo-Dynamic Man on ‘The Night of the Frozen Inferno!’ (by Len Wein, Gil Kane & Mike Esposito).

Still embracing supernatural themes and trends, the webslinger discovers ‘Moondog is another Name for Murder!’ in a defiantly quirky yarn illustrated by Jim Mooney & Sal Trapani which brings the decidedly offbeat Brother Voodoo to the Big Apple to quash a Manhattan murder cult…

Wein, Mooney & Frank Giacoia then determine that ‘Three into Two Won’t Go!’ as Daredevil joins Spider-Man in thrashing inept costumed kidnappers Cat-Man, Bird-Man and Ape-Man, after which Giant-Size Spider-Man #2 sees the amazing arachnid drawn into battle with Shang-Chi, Master of Kung Fu as sinister immortal Fu Manchu frames Spider-Man in ‘Masterstroke!’ The duped heroes clear the air in ‘Cross… and Double-Cross!’ before uniting to foil the cunning Celestial’s scheme to mindwipe America from the ‘Pinnacle of Doom!’ and MTU #26 finds the Torch and Thor battling to save the world from Lava Men in The Fire This Time…’ by Wein, Mooney, Giacoia & Dave Hunt.

At this time, in a desperate effort to build some internal continuity into the perforce brutally brief encounters, the scripters introduced a shadowy trio of sinister observers with an undisclosed agenda who would monitor superhero episodes and eventually be revealed as providers of outrageous technologies for many of the one-shot villains who came and went so quickly and ignominiously…

They weren’t involved when the Chameleon frames Spider-Man (again) and tricks the Hulk into freeing a man – for the most unexpected reason of all – from the New York Men’s Detention Center in #27’s ‘A Friend in Need!’ (Wein, Mooney & Giacoia). They did, however, have a hand in ‘The City Stealers!’ (#28 by new regular creative team Gerry Conway, Mooney & Vince Colletta) when strange mechanoids swipe the island of Manhattan, necessitating Spidey and Hercules (mostly Hercules) having to drag it back to its original position…

After that minor miracle Spider-Man experiences an odd, time-displaced disaster as Giant-Size Spider-Man #3 explores ‘The Yesterday Connection!’ wherein lovely alien Desinna seeks the aid of Spidey in 1974 and – in ‘The Secret Out of Time’ – the hands-on help of legendary 1930s adventurer Doc Savage.

Across a gulf of four decades the heroes individually discover something is not right in ‘Other People in Other Times!’, and with the escape of a savage rampaging monster, two eras seem doomed to destruction. At least until until wiser, more suspicious heads and powers prevail in ‘Tomorrow is Too Late’ and ensure that ‘The Future is Now!’

Marvel Team-Up #29 displays a far less constrained – or even amicable – pairing as flaming kid Johnny Storm and patronising know-it-all Iron Man butt heads whilst tracking a seeming super-saboteur in ‘Beware the Coming of Infinitus! or How Can You Stop the Reincarnated Man?’

Spider-Man and The Falcon then find that ‘All That Glitters is not Gold!’ in #30 whilst tracking a mind-control drug back to its crazy concoctor Midas, the Golden Man, closing the comics capers for another volume. Adding extra lustre there’s still visual treats aplenty in the form of contemporaneous house ads, covers and frontispieces from seasonal tabloid treasury Giant Superhero Holiday Grab-Bag (with art from John Buscema and John Romita) and a triptych of original art pages and covers Gil Kane, Esposito & Giacoia.

These stories are of variable quality but nonetheless all exhibit an honest drive to entertain and please. Artistically the work is superb, and most fans of the genre would find little to complain about so, although not really a book for casual or more maturely-oriented readers, there’s bunches of fun on hand and young readers will have a blast, so there’s no real reason not to add this tome to your library…
© 1974, 1975, 2018 Marvel Characters, Inc. All rights reserved.

Marvel Two in One Epic Collection volume 1 1973-1976: Cry Monster


By Steve Gerber, Bill Mantlo, Len Wein, Mike Friedrich, Chris Claremont, Roy Thomas, Roger Slifer, Marv Wolfman, Scott Edelman, Tony Isabella, Jim Starlin, Gil Kane, Sal Buscema, Ron Wilson, George Tuska, Herb Trimpe, Bob Brown, Arvell Jones & various (Marvel)
ISBN: 978-1-3029-1332-8 (TPB)

Win’s Christmas Gift Recommendation: A Brash, Bold Cornucopia of Classic Comics Collaborations… 8/10

Imagination isn’t everything. As Marvel slowly grew to a position of dominance in the wake of losing their two most innovative and inspirational creators, they did so less by risky experimentation and more by expanding and exploiting proven concepts and properties.

The only real exception to this was their en masse creation of horror titles in response to the industry down-turn in super-hero sales – a move expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The concept of team-up books – an established star pairing, or battling – often both – with less well-selling company characters, was not new when Marvel decided to award their most popular hero the lion’s share of this new title, but they wisely left their options open by allocating an occasional substitute lead in the Human Torch. In those long-lost days, editors were acutely conscious of potential over-exposure – and since super-heroes were actually in a decline, they may well have been right.

After the runaway success of Spider-Man‘s collaborations in Marvel Team-Up, the House of Ideas reinforced the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four‘s most iconic member – beginning with two test runs in Marvel Feature before graduating to its own somewhat over-elaborate title.

This compelling compendium – available in trade paperback and digital formats – gathers the contents of Marvel Feature #11-12, Marvel Two-In-One #1-19 and Marvel Team-Up #47, covering the period September 1973 – September 1976, and it all kicks off with a perennial favourite pairing as the Thing once more clashes with the Hulk in ‘Cry: Monster! (by Len Wein, Jim Starlin & Joe Sinnott from MF #11).

Here Kurrgo, Master of Planet X and the lethal Leader manipulated both blockbusting brutes into duking it out – ostensibly to settle a wager – but with the mighty minded, misshapen masterminds concealing hidden agendas…

That ever-inconclusive yet cataclysmic clash leaves Ben stranded in the Nevada desert where Mike Friedrich, Starlin & Sinnott promptly drop him in the middle of the ongoing war against mad Titan Thanos as Iron Man helps the Thing crush monstrous alien invaders in ‘The Bite of the Blood Brothers!’ (#12, November 1973): another spectacular and painfully pretty all-action punch-up.

Still stuck in the desert when the dust settles, Ben eventually treks to an outpost of civilisation just in time to be diverted to Florida in Marvel Two-In-One #1 (cover-dated January 1974) as Steve Gerber, Gil Kane & Sinnott magnificently reveal the ‘Vengeance of the Molecule Man!’ with Ben learning some horrifying home truths about what constitutes being a monster by battling with and beside ghastly, grotesque anti-hero Man-Thing.

With the second issue Gerber cannily trades a superfluous supporting character from his Man-Thing series to add some much-needed depth to the team-up title. ‘Manhunters from the Stars!’ pits Ben, old enemy Sub-Mariner (another series Gerber was currently writing) and the Aquatic Avenger’s powerful cousin Namorita against each other and aliens hunting the emotionally and intellectually retarded superboy Wundarr. Again a dynamically, intoxicatingly tale illustrated by Kane & Sinnott, this case also leaves the Thing as de facto guardian of the titanic teenaged tot…

Sal Buscema signed on as penciller with #3 as the Rocky Ranger joins the Man Without Fear ‘Inside Black Spectre!’: a crossover instalment of the extended epic then playing out in Daredevil #108-112 (in case you’re wondering, this action-packed fight-fest occurs between the second and third chapters) after which ‘Doomsday 3014!’ (Gerber, Buscema & Frank Giacoia) finds Ben and Captain America catapulted into the 31st century to save Earth from enslavement by the reptilian Brotherhood of Badoon, leaving Wundarr with Namorita for the foreseeable future…

The furious future-shocker concludes in MTIO #5 as the Guardians of the Galaxy (not the movie group) climb aboard the Freedom Rocket to help the time-lost heroes liberate New York before returning home. The overthrow of the aliens was completed by another set of ancient heroes in Defenders #26-29 (that’s the subject of a different review).

Marvel Two-In-One #6 began a complex crossover tale with the aforementioned Defenders as Dr. Strange and the Thing witness a cosmic event which begins with a subway busker’s harmonica and leads inexorably to a ‘Death-Song of Destiny!’ (Gerber, George Tuska & Mike Esposito) before Asgardian outcasts Enchantress and the Executioner attempt to seize control of unfolding events in #7’s ‘Name That Doom!’ (pencilled by Sal Buscema).

As they are thwarted by Grimm and the valiant Valkyrie, there’s enough of an ending here for casual readers, but fans and completists will want to hunt down Defenders #20 or Defenders Masterworks volume 3 for the full story…

Back here though, issue #8 teams Grimm and supernatural sensation Ghost Rider in quirkily compelling Yuletide yarn ‘Silent Night… Deadly Night!’ (Gerber, Buscema & Esposito) as the audacious Miracle Man tries to take control of a very special birth in a stable…

Gerber moved on after plotting Thor team-up ‘When a God goes Mad!’ for Chris Claremont to script and Herb Trimpe & Joe Giella to finish: a rather meagre effort with the Puppet Master and Radion the Atomic Man making a foredoomed power play, but issue #10 – by Claremont, Bob Brown & Klaus Janson – is a slice of inspired espionage action-intrigue with Ben and Black Widow battling suicidal terrorist Agamemnon who plans to detonate the planet’s biggest nuke in blistering thriller ‘Is This the Way the World Ends?’.

Marvel Two-In-One quickly became a kind of clearing house for cancelled series and uncompleted storylines. Supernatural series The Golem ran in Strange Tales #174, 176 & 177 (June-December 1974) before being summarily replaced mid-story by Adam Warlock, and MTIO #11 provided plotter Roy Thomas, scripter Bill Mantlo and artists Brown & Jack Abel to offer some spectacular closure when ‘The Thing goes South’: resulting in stony bloke and animated statue finally crushing the insidious plot of demonic wizard Kaballa.

Young Ron Wilson began his lengthy association with the series and the Thing in #12 as Iron Man and Ben tackle out of control, mystically-empowered ancient Crusader Prester John in ‘The Stalker in the Sands!’; a blistering desert storm written by Mantlo and inked by Vince Colletta, after which Luke Cage, Power Man pops in to help stop a giant monster in kI Created Braggadoom!, the Mountain that Walked like a Man!’ – an unabashed homage scripted by Roger Slifer & Len Wein – whilst Mantlo, Trimpe & John Tartaglione deliver a spooky encounter with spectres and demons in #14’s ‘Ghost Town!’ This moody mission was shared with exorcist Daimon Hellstrom, The Son of Satan and left Ben rattled for months to come…

Mantlo, Arvell Jones & Dick Giordano brought on ‘The Return of the Living Eraser!’: a dimension-hopping invasion yarn introducing Ben to Morbius, the Living Vampire, after which a canny crossover epic begins with the Thing and Ka-Zar plunging ‘Into the Savage Land!’ to dally with dinosaurs and defeat resource plunderers. The action then switches to New York as Spider-Man joins the party in MTIO #17 to combat ‘This City… Afire!’ (Mantlo, Sal Buscema & Esposito) after mutated madman Basilisk transports an active volcano from Antarctica to the Hudson River, with the cataclysmic conclusion (from Marvel Team-Up #47) following, wherein Mantlo, Wilson & Dan Adkins have the heroes finish off the epic and save the day in fine style with ‘I Have to Fight the Basilisk!’

Another short-changed supernatural serial is laid to rest in MTIO #18. ‘Dark, Dark Demon-Night!’ – Mantlo, Scott Edelman, Wilson, Jim Mooney & Adkins – sees enigmatic mystical watchdog The Scarecrow escape from its painted prison to foil a demonic invasion with the reluctant assistance of the Thing, after which Tigra the Were-Woman slinks into Ben’s life to vamp a favour and crush a sinister scheme by a rogue cat creature in ‘Claws of the Cougar!’ by Mantlo, Sal Buscema, & Don Heck.

That yarn ends the narrative thrills and chills for now, but there’s still room for a trove of house ads and original art by Kane & Wilson to delight and astound.

These stories from Marvel’s Middle Period are of variable quality but nonetheless represent an honest attempt to entertain and exhibit a dedicated drive to please. Whilst artistically the work varies from adequate to utterly superb, most fans of the frantic Fights ‘n’ Tights genre would find little to complain about.

Although not really a book for casual or more maturely-oriented readers there’s still buckets of fun on hand and young readers will have a blast, so why not to add this colossal comics chronicle to your straining superhero bookshelves?
© 1973, 1974, 1975, 1976, 2018 Marvel Characters, Inc. All rights reserved.