Boy Commandos volume 1


By Joe Simon & Jack Kirby & various (DC Comics)
ISBN:  978-1-4012-2921-4 (HB)

Win’s Christmas Gift Recommendation: Ideal for Fanboys, Superhero Purists and Lovers of Sheer Comic Exuberance… 9/10

Just as the Golden Age of comics was kicking off two young men with big hopes met up and began a decades-long association that was always intensely creative, immensely productive and spectacularly in tune with popular tastes.

Joe Simon was a sharp-minded, talented gentleman with 5-years-experience in “real” publishing, working from the bottom up to art director on a succession of small newspapers such as the Rochester Journal American, Syracuse Herald and Syracuse Journal American before moving to New York City and a life of freelancing as an art/photo retoucher and illustrator. Recommended by his boss, Simon joined Lloyd Jacquet’s pioneering Funnies Inc., a comics production “shop” generating strips and characters for a number of publishing houses eager to cash in on the success of Action Comics and its stellar attraction Superman.

Within days Simon created The Fiery Mask for Martin Goodman of Timely (now Marvel) Comics and met young Jacob Kurtzberg, a cartoonist/animator just hitting his imaginative stride with Blue Beetle for the Fox Feature Syndicate.

Together Simon and Kurtzberg (who went through a battalion of pen-names before settling on Jack Kirby) enjoyed stunning creative empathy and synergy which galvanized an already electric neo-industry with a vast catalogue of features and even genres.

At a rocket-pace they produced the influential Blue Bolt, Captain Marvel Adventures #1 and – after Martin Goodman appointed Simon editor at Timely – a host of iconic characters such as Red Raven, Marvel Boy, Hurricane, The Vision, The Young Allies and a scene-stealing guy named Captain America.

When Goodman failed to make good on his financial obligations, Simon & Kirby jumped ship to National/DC, who welcomed them with open arms and an large chequebook. Initially an uncomfortable fit, bursting with ideas the company were not comfortable with, the pair were soon handed two failing strips to play with until they found their creative feet.

Soon after establishing themselves with The Sandman and Manhunter, they were left to their own devices and promptly returned to the “Kid Gang” genre they had created with The Young Allies for a unique juvenile Foreign Legion entitled The Boy Commandos.

These bellicose brats initially shared – or stole – some of the spotlight from Batman & Robin in flagship title Detective Comics before and whilst their solo title became one of the company’s top three sellers.

Boy Commandos was such a success – often cited as the biggest-selling American comic book in the world at that time that the editors – knowing “The Draft” was lurking – green-lit the completion of a wealth of extra material to lay away for when their star creators were called up. S&K and their studio team produced so much four-colour magic in a phenomenally short time that Publisher Jack Liebowitz eventually suggested they retool some of it into adventures of a second kid gang… and thus was born The Newsboy Legion (and their tag-along super-heroic mentor The Guardian)…

Those guys we’ll get to some other time, but today let’s applaud this splendidly sturdy full-colour hardback compilation (still regrettably unavailable in digital formats), re-presenting the first 10 months of the courageous child soldiers as seen in Detective Comics #64-72; World’s Finest Comics #8-9; Boy Commandos #1-2 (spanning June 1942 to March 1943): a barrage of bombastic blockbusters at once fervently patriotic morale-boosters, rousing action-adventures and potent satirical swipes and jibes by creators who were never afraid to show that good and evil was never simply just “us & them”…

Following a scholarly Introduction from respected academic Paul Buhle, the vintage thrills and spills commence with a spectacular introduction to the team as only S & K could craft it: a masterpiece of patriotic fervour eschewing lengthy explanations and origins in favour of immediate action. ‘The Commandos are Coming!’ cleverly follows the path of a French Nazi collaborator who finds the courage to fight against his country’s conquerors after meeting the unconventional military unit.

We never learn how American Captain Rip Carter got to command a British Commando unit nor why he was allowed to bring a quartet of war-orphans with him on a succession of deadly sorties into “Festung Europa”, North Africa, the Pacific or Indo-Chinese theatres of war. All we had to do was realise that cockney urchin Alfy Twidgett, French lad Pierre – latterly and unobtrusively renamed AndreChavard, little Dutch boy Jan Haasen and rough, tough little lout Brooklyn were fighting the battles we would, if we only had the chance…

From the start the yarns were strangely exotic and bizarrely multi-layered, adding a stratum of mythmaking and fantasy to the grimly grisly backdrop of a war fought from the underdog’s position. Detective Comics #66 (featuring a stunning art-jam cover by Jerry Robinson and Simon & Kirby, with the Caped Crusaders welcoming the squad to their new home) saw the exploits of the juvenile warriors related by a seer to feudal Queen Catherine of France in ‘Nostrodamus Predicts’.

She saw and drew comfort from Carter’s attempt to place the kids in a posh boarding school, only to uncover a traitor in educator’s clothing which led to a shattering raid right in the heart of the occupier’s defences…

The locale shifted to Africa and time itself got bent when ‘The Sphinx Speaks’ reveals how a reporter in the year 3045 AD interviews a mummy with a Brooklyn accent. The seeming madness materialised after the Commando “mascots” arrived in Egypt in 1942 to liberate a strategically crucial village to unearth a Nazi radio post inside an ancient edifice. Whilst they were causing their usual corrective carnage, one of the lads had a strange meeting with the rocky pile’s oldest inhabitant…

Another esoteric human interest tale began back in Manhattan where hoods Horseshoes Corona and his best pal Buttsy Baynes barely avoid a police dragnet and ‘Escape to Disaster!’ by heading out into the open ocean… and straight into the sights of a U-boat. The sight of the gloating Nazis laughing as his friend perishes has a marked effect on one heartless gangster…

When badly wounded Horseshoes is later picked up by Carter’s crew, he immediately has a negative influence on impressionable, homesick Brooklyn, but turns his life around in its final moments after the Allied vessel attacks an apparently impregnable German sea-base…

Detective #68 exposes ‘The Treachery of Osuki!’ as an aerial dogfight dumps the boys and a Japanese pilot in the same life-raft. Once they hit land, the obsequious flier begins grooming the simple island natives who rescued them, but ultimately can’t mask his fanatical urge to conquer and kill. Next, an epic of East-West cooperation sees the army urchins battling Nazis beside desperate Russian villagers at ‘The Siege of Krovka!’, determined to make the invaders pay for every frozen inch of Soviet soil in a blockbusting tale of heroism and sacrifice.

Another odd episode finds contentious, argument-addicted New York cabbie Hack Hogan drafted and – protesting all the way – slowly transformed into a lethal force of nature sticking it to the Nazis in the heart of their homeland, with the kids reduced to awestruck observers in ‘Fury Rides a Taxicab!’

An astounding hit, the kids became a fixture in premier all-star anthology World’s Finest Comics with #8’s (Winter 1942-1943) ‘The Luck of the Lepparts’ wherein an utter cad and bounder battles to beat a curse which has destroyed three previous generations of his family of traitors. Is it fate, ill fortune or the arrival of the Boy Commandos in the Burmese stronghold he planned to sell out that seals his fate?

That same month saw the inevitable launch of Boy Commandos #1 which explosively opens with ‘The Town that Couldn’t be Conquered!’ Here, Rip leads the lads back to Jan’s home village to terrify the rapacious occupiers and start a resistance movement, after which ‘Heroes Never Die’ fancifully finds the team in China where they meet a dying monk.

This aged sage remembers his childhood when a white pirate and four foreign boys led a bandit army against imperial oppression. He has waited for their prophesised return ever since the Japanese invaded…

This period of furious productivity resulted in some of Simon & Kirby’s most passionate yet largely unappreciated material. As previously stated, Boy Commandos regularly outsold Superman and Batman during WWII, and the moody ‘Satan Wears a Swastika’ clearly shows why, blending patriotic fervour with astonishing characterisation and a plot of astonishing sophistication.

When news comes of the team’s death, official scribes Joe & Jack convene with the Sandman and Newsboy Legion on how to handle the morale-crushing crisis. While the Homefront heroes debate, across the ocean, answers unravel. The confusing contretemps had begun when a quartet of wealthy little people decided that despite their medical deficiencies they would not be cheated of their chance to fight fascism. Accompanied by their tall, rangy butler, they set up as a private combat unit and plunged into the bowels of Berlin, even as the real Commando kids were being run ragged by the Germans’ most deadly operative Agent Axis…

That epochal initial issue ends with a weird war story as the boys keep meeting French soldier Francois Girard who shares snippets of useful intel as they prepare for their most audacious mission: kidnapping Hitler…

Even though the sortie eventually comes up short, the blow to the enemy’s morale and prestige is enormous, but on returning home the codenamed ‘Ghost Raiders’ shockingly learn that for one of their number, the title is not metaphorical…

Back in Detective #71 (January 1943) ‘A Break for Santa’ offers a stellar change of pace as the boys organise a treat for orphans and opt – even if they are cashiered for it – to rescue one lad’s dad from a concentration camp as a Christmas treat…

The next issue saw them uncover a devilish espionage/sabotage ring operating out of a florist’s shop in ‘Petals of Peril’whilst #73 revealed ‘The Saga of the Little Tin Box’ with Rip dragging the kids through hellish African jungles ahead of a cunning and supremely competent Nazi huntsman; watching them slowly psychologically unravel as they become increasing obsessed with a pointless trinket…

That mystery successfully solved and survived, the action switched to Europe for World’s Finest Comics #9 with the kids going undercover as circus performers cautiously recruiting a cadre of operatives to strike against the oppressors from within, culminating in ‘The Battle of the Big Top!’

This stunning collection concludes with the contents of Boy Commandos #2 (Spring 1943), leading with ‘The Silent People Speak’ as two Danish brothers – one on each side of the conflict – resolve years of jealousy and hatred after the Commandos stage an incursion into their strategically crucial village. Mordant black comedy then resurfaces as wastrel nobleman Lord Tweedbrook is drafted and his butler becomes his drill-sergeant. Happily, the young lions are on hand to stop the suffering scion absconding and ensure the turbulent toff’s transition to fighting tiger in ‘On the Double, M’Lord!’

Another tantalising twice-told tale has Rip and the boys invade fairy tale European kingdom Camelon to rescue a sleeping Queen (from magic spells or Nazi drugs?) in ‘The Knights Wore Khaki’, before this first wave of yarns culminates with a gloriously sentimental romp as the kids adopt a battered and bloody bomb crater kitten, smuggling him onto a vital mission. Things look bad until even little “Dodger” proves he would give ‘Nine Lives for Victory’…

Although I’ve concentrated on the named stars it’s important to remember – especially in these more enlightened times still plagued with the genuine horror of children forcibly swept up in war they have no stake in – that the Boy Commandos, even in their ferociously fabulous exploits, were symbols as much as combatants, usually augmented by huge teams of proper soldiers doing most of the actual killing.

It’s not much of a comfort but at least it proves that Simon & Kirby were not simply caught up in a Big Idea without considering all the implications…

Brilliantly blockbusting and astoundingly appetising, these superb fantasies from the last “Good War” are a superb and spectacular example of comics giants at their most creative. No true believer or dedicated funnybook aficionado should be denied this book.
© 1942, 1943, 2010 DC Comics. All Rights Reserved.

Wonder Woman – The Once and Future Story


By Trina Robbins, Colleen Doran, Jackson Guice & various (DC Comics)
ISBN: 978-1-56389-373-5 (TPB)

Win’s Christmas Gift Recommendation: Star of Wonder, Star so Bright… 9/10

Until DC fully republish and digitally release their vast comic treasure reserves, I’m reduced to regularly recommending some of their superb past printed glories whenever I feel like celebrating a key anniversary such as that of the world’s preeminent female superhero. She first caught the public’s attention 8 decades ago and has broken out of fiction to shake the real world over and over again, just like here…

Every so often the earnest intention to do some good generates an above-average comics product, such as this stunning one-shot created to raise awareness of domestic violence. A hugely important but constantly ignored issue – and one far too many unfortunate children are cruelly aware of from an early age – it is also one of the oldest “social” topics in comic book history. Superman memorably dealt out rough justice to a “wife-beater” in his very first adventure (Action Comics#1, June 1938). It’s a true shame that we’re still trying to address let alone fix this vile situation…

Less visceral – and far more even-handed regarding such a complex issue than I would have thought possible – The Once and Future Story is a beautiful and subtle tale-within-a-tale from Trina Robbins, illustrated by Colleen Doran & Jackson Guice. It opens as Wonder Woman is summoned to an archaeological dig in Ireland by a husband-&-wife research team who hope their guest can verify the findings hidden within a 3000-year-old tomb containing the body and burial trappings of a princess from the fabled island of Themyscira…

As she translates the scrolls – detailing the story of Princess Artemis of Ephesus, daughter of Queen Alcippe, who was taken as a slave by legendary Greek hero TheseusDiana slowly realizes that the animosity of dig-chief James Kennealyis perhaps more than professional jealousy, and that his wife’s Moira’s defensive attitude and constant apologies may mask a dark secret.

Artemis’s brutal, painful quest to rescue her mother mirrors Moira’s journey to awareness as both women – separated by three millennia – ultimately take control of their so different, yet tragically similar, lives…

Challenging, powerful but still wonderfully entertaining, this is a tale both worthy and worthwhile, and one far too long overlooked. Now what does that remind me of?
© 1998 DC Comics. All Rights Reserved.

Jinx Freeze


By Hurk (Avery Hill Publishing)
ISBN: 978-1-910395-59-2 (TPB)

Win’s Christmas Gift Recommendation: A Cunning Conundrum of Cartoon Classicism … 8/10

Human beings are powerfully prone to the potent seductions of the past. Nostalgia used to be classed as a sickness. Go’wan, look it up, I dares ya…

Even more overwhelming in some folk – usually the most creative sorts – is a Puckish drive to celebrate the past through good-natured mockery and clever spoofing: what the beloved Kenneth Williams referred to as “messing about”…

Pictorially active since the turn of the century – this one, just to be clear – (Lord) Hurk is local born and bred – literally and geographically to me but culturally and societally to anybody growing up British in the last sixty years and reared on too much television, tabloid publishing and comics. He and has contributed to comics projects all over the globe. Now that your interests are piqued, you might want to check out 2016’s Ready for Pop, and work done for The Fancy Butcher, The Comix Reader, Italy’s Puck, Slovenia’s Stripburger, Off Life, Your Days Are Numbered, Hive, and The Mammoth Book of Skulls.

Jinx Freeze is his first full-colour solo vehicle, channelling his wildly freewheeling targeted whimsy in the manner of Dan Clowes and Peter Bagge, whilst referencing such outré past entertainments as Scales of Justice, Prisoner: Cellblock H and Emergency Ward 10, lost minor “celebrities” such as Thora Hird, Parsley the Lion and Edgar Lustgarten!, fab and groovy movies, arcane music references and a wealth of cartooning styles.

The entire farrago is delivered in devilishly enticing micro-instalments patterned on the varied pages of British anthology comics like Leo Baxendale and Ken Reid-era Smash! and Pow! Hurk tracks the progress of a broad and bizarre cast of good guys, bad guys, femme fatales, mad scientists and other oddly-familiar brand-new archetypes in a seditiously wry Pop Culture medley enrobed in and masquerading as a cunning murder mystery.

Somewhere in time there is chaos on the plutocratic playground of the Riviera. A portion of a golden statue on loan from the prestigious Gurgleheim Museum has been shamefully pilfered, sparking a manic race to recover it embroiling all manner of unique individuals on every side of the Law. As the chase unfolds the scenario expands into psychedelic psychodrama amidst the baffling environs of The Great Exhibition of 11851 where alien ploys, criminal blags and sinister, uncanny enigmas entwine and overlap for frontrunners Marge Large, Riviera Chief of Police Dick Bosse, Modern Tahzrn, King Gianthead Fighter Policeman 0.X, The Thor Gang Four, King of Poetry, Danny Kildare the Space Priest and less reliable champions: all competitively hunting for the prize and glory…

A delightful “easter-egg”-laden tribute to the good old days, pirated from television, print media and blurred memories, this is a sublimely entertaining romp you must not miss.
© Hurk, 2021.

Wonder Woman – The Greatest Stories Ever Told


By Charles Moulton & HG Peter with Elizabeth Moulton and Olive Byrne, Robert Kanigher, Ross Andru & Mike Esposito, Paul Dini & Alex Ross, Mike Sekowsky & Denny O’Neil, Elliot S! Maggin & Curt Swan, Kanigher & Jose Delbo, George Pérez, Phil Jimenez & various (DC Comics)
ISBN: 978-1401212162 (TPB)

Win’s Christmas Gift Recommendation: Star of Wonder, Star so Bright… 9/10

Until DC finally get around to republishing and digitally releasing their vast untapped comic treasures reserves, I’m reduced to recommending some of their superb past printed glories whenever I feel like celebrating a key anniversary of the world’s preeminent female superhero who first caught the public’s attention 8 decades ago…

Wonder Woman was created by polygraph pioneer William Moulton Marston – apparently at the behest of his remarkable wife Elizabeth and their life partner Olive Byrne. The vast majority of the outlandish adventures were limned by classical illustrator Harry G. Peter. She debuted in All Star Comics #8 (cover-dated December 1941) before gaining her own series and the cover-spot in new anthology title Sensation Comics one month later. She was an instant hit, and gained her own eponymous title in late Spring of that year (Summer 1942).

Using the nom de plume Charles Moulton, Marston & Co scripted all the Amazing Amazon’s many and fabulous exploits until his death in 1947, whereupon Robert Kanigher took over the writer’s role. The venerable H.G. Peter continued until his own death in 1958. Wonder Woman #97 – in April of that year – was his last hurrah and the end of an era.

Sadly, for long periods of publishing, Wonder Woman’s material failed to live up to her heritage or status, but this curated anthology offers a good sampling for casual readers and interested parties to start their comic book addiction with.

The mandatory origin is taken from 2001’s graphic album Wonder Woman: Spirit of Truth, by Paul Dini & Alex Ross. Hidden from the eyes of man, a race of immortal superwomen has prospered in all fields of science and art, secure in their isolation and the protection of their Hellenic Gods. This all abruptly ends when global war forces US air-force pilot SteveTrevor down on their secluded home.

Nursing him, Diana, young daughter of the queen – I know there’s no men, but don’t ask, just read the book – falls in love, and determines to return with him to ‘Man’s World’ to fight evil and be near him.

Following on from that is the character’s second ever appearance, taken from Sensation Comics #1 (January 1942). Here pop psychologist Marston and artist H.G. Peter reprise how the Amazon Princess returns wounded aviator Trevor to the modern world and chooses to remain, adopting a human identity to be near him in ‘Wonder Woman Comes to America’.

By the same team, ‘Villainy Incorporated!’ comes from 1948 (Wonder Woman #28): an epic-length tale of revenge as eight of her greatest enemies escape from attitude-altering Transformation Island where they were imprisoned, to seek the Amazon’s destruction.

Another team with long experience of our heroine was writer Robert Kanigher and artists Ross Andru & Mike Esposito. Their work is represented here by ‘Top Secret’ (Wonder Woman #99, 1958) wherein Steve tries to trick her into marriage – something the creep tried a lot back then – and ‘Wanted – Wonder Woman’ (#108, 1959), as Flying Saucer aliens frame her for heinous crimes as a precursor to a planetary invasion.

In the mid-1960s, many attempts were made to boost ever-diminishing sales and the profile of the iconic star, and Kanigher, Andru & Esposito began recycling the stories and even style of Marston & Peter. From that period comes ‘Giganta – the Gorilla Girl’ (Wonder Woman #163, 1966), as an evolutionary experiment transforms a great ape into a 7-foot tall, blonde human bombshell with the hots for Steve.

Even greater evolutions and contortions were in store for Princess Diana. With the arrival of Mike Sekowsky and young scripter Denny O’Neil, the Amazon lost her powers, compelled to rely on human skills an determination: evolving into an Emma Peel/Modesty Blaise-like character, fighting evil with nothing but her wits, martial arts and the latest Carnaby Street outfits. From Wonder Woman #178 (1968) comes ‘Wonder Woman’s Rival’, the prequel to that big change and the new team’s first work on the character in a tale of blackmail, murder – and fashion!

Eventually Ms. Prince regained her powers and petitioned to rejoin the Justice League of America. To reassure herself, Diana set twelve tasks to prove her competence and asked for a different JLA-er to monitor each one. Wonder Woman#212, from 1974, saw her saving the world from nuclear Armageddon with Green Lantern along for the ride. ‘Wish Upon a Star’ is a relatively shock-free romp courtesy of Elliot Maggin, but has lovely art from Curt Swan & Frank Giacoia.

Kanigher returned for the sentimental but endearing. ‘Be Wonder Woman… And Die’ (#286, 1981), illustrated by Jose Delbo & Dave Hunt, as much the tale of a dying actress as the Awesome Amazon.

After the Crisis on Infinite Earths maxi-event of 1985, Wonder Woman was re-imagined for the brand-new, stripped-down DC Universe, and her comic book started again with a new #1. From issue #20 of that run comes ‘Who Killed Myndi Mayer’ (1988) by writer/artist George Pérez and inked by Bob McCloud: an intriguing mystery concerning the shooting of the Amazon’s controversial publicist.

This sparkling primer concludes with a pretty but rather slow “day-in-the-life” tale as top-flight journalist Lois Laneinterviews the princess and cultural ambassador to Man’s’ World, providing readers with valuable insights into the hero and the woman. ‘She’s a Wonder’ (Wonder Woman volume 2, #170, 2001) is written and drawn by Phil Jimenez with inks by Andy Lanning: providing a cosy way to wrap up proceedings.

Wonder Woman is a global presence of comic fiction, and set to remain one. This unchallenging collection is a solid representation of what makes her so .
© 1942, 1948, 1958, 1959, 1966, 1968, 1974, 1981, 1988, 2001, 2007 DC Comics. All Rights Reserved.

The Sandman by Joe Simon and Jack Kirby


By Joe Simon & Jack Kirby, with Mike Royer & others (DC Comics)
ISBN: 978-1-4012-2299-4 (HB)

In the early days of the American comicbook the fledgling industry was awash with chancers, double-dealers, slick operators and outright crooks. Many creative types fell foul of this publishing free-for-all but a rare few took to the cut and thrust and managed not only to survive but also to prosper.

Just as the Golden Age of comics was beginning, two young men with big hopes met up and began a decades-long association that was always intensely creative, immensely productive and spectacularly in tune with popular tastes. Joe Simon was a sharp-minded, talented young man with 5 years’ experience in “real” publishing, working from the bottom up to art director on a succession of small papers such as the Rochester Journal American, Syracuse Herald and Syracuse Journal American before moving to New York City and a life of freelancing as an art/photo retoucher and illustrator. Recommended by his boss, Simon joined Lloyd Jacquet’s pioneering Funnies Inc., a comics production “shop” generating strips and characters for a number of publishing houses eager to cash in on the success of Action Comics and its stellar attraction Superman.

Within days Simon created The Fiery Mask for Martin Goodman of Timely Comics (now Marvel) and met young Jacob Kurtzberg, a cartoonist and animator just hitting his stride with the Blue Beetle for the Fox Feature Syndicate.

Together Simon and Kurtzberg (who went through a legion of pen-names before settling on Jack Kirby) enjoyed a stunning creative empathy and synergy which galvanized an already electric neo-industry with a vast catalogue of features and even sub-genres. They produced the influential Blue Bolt, Captain Marvel Adventures (#1) and, when Martin Goodman made Simon the editor of Timely, created a host of iconic characters such as Red Raven, the first Marvel Boy, The Vision, Young Allies and of course million-selling mega-hit Captain America.

Famed for his larger than life characters and colossal cosmic imaginings, “King” Kirby was an astute, spiritual hard-working family man who lived through poverty, gangsterism, the Depression and World War II. He had seen Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures. He was open-minded, always saw the best in people and was utterly wedded to the making of comics stories on every imaginable subject.

When Goodman failed to make good on his financial obligations, Simon & Kirby jumped ship to National/DC, who welcomed them with open arms and a big chequebook. Initially an uncomfortable fit, bursting with ideas the company were not comfortable with, the pair were handed two strips languishing in the doldrums, to tide them over until they found their creative feet.

Settled and left to their own devices, they consolidated their “Kid Gang” genre innovation with The Newsboy Legion(and super-heroic mentor The Guardian) and a unique international army – The Boy Commandos – who shared the spotlight with Batman in Detective Comics (and whose own solo title became frequently the company’s third best seller).

Those moribund strips they were first unleashed upon were a big game hunter feature called Paul Kirk, Manhunter, which they overnight turned into a darkly manic, vengeful superhero strip, and one of comics’ first masked mystery-men – The Sandman.

This superb hardback collection – also available in digital editions – reprints all the S&K tales, including covers produced for issues they didn’t craft; lost art pages, original art reproductions as well as informative text articles from Kirby historian John Morrow and writer Mark Evanier. It even includes Simon & Kirby’s reunion reinvention of Sandman from 1974 (which in turn spawned one of Kirby’s last series for DC).

Created by Gardner Fox and first illustrated by Bert Christman, the Sandman premiered in either Adventure Comics#40 July 1939 (two months after Batman debuted in Detective Comics #27) or two weeks earlier in New York World’s Fair Comics 1939, depending on whether some rather spotty distribution records can be believed.

Face utterly obscured by a gasmask, caped and business-suited millionaire adventurer Wesley Dodds wielded a sleeping-gas gun to battle a string of crooks and spies, accompanied by his paramour Dian Belmont, before gradually losing the readers’ interest and slipping from cover-spot to last feature in Adventure Comics, just as the cloaked pulp-hero avengers he emulated slipped from popularity in favour of more flamboyant fictional fare.

Possessing a certain indefinable style, eerie charm but definitely no pizzazz, the feature was on the verge of being dropped when he abruptly switched to a skintight yellow and purple costume, complete with billowing cape. He also gained a teenaged sidekick in Sandy the Golden Boy (Adventure Comics #69, December 1941, by Mort Weisinger & Paul Norris), presumably to move closer to the overwhelmingly successful Batman model.

It didn’t help much.

So, when Simon & Kirby came aboard with #72, the little banner above the logo on the Jack Burnley Starman cover gave no hint of the pulse-pounding change that had occurred. ‘Riddle of the Slave Market’ saw a sleek, dynamic pair of gleaming golden lions explode across 11 pages of graphic fury as the Sandman – sans daft cape – crushed a white-collar criminal with a nasty line in illicit indentured servitude. Moreover, the character had overnight acquired his unique gimmick: Sandman’s crusades against crime were presaged by the perpetrator suffering nightmares of imminent retribution…

This semi-supernatural element and fascination with the world of dreams (revisited by S&K a decade later in their short-lived experimental suspense series The Strange World of Your Dreams) added a conceptual punch to equal the kinetic fury of their art, and when #73 (with S&K’s Manhunter now hogging the cover) Sandman strip ‘Bells of Madness!’ramped up the tension with another spectacular action epic wherein the Dream Warriors expose a cunning murder plot.

With Adventure #74 Sandman and Sandy took back the cover spot (only their third since #51), keeping it until the feature ended. Only once did Sandman not appear on the cover – #99: another S&K Manhunter classic. From #103 the magazine underwent a complete overhaul with new feature Superboy headlining established regulars Green Arrow, Aquaman, Shining Knight and Johnny Quick parachuted in from other magazines.

The story in #74 was an eerie instant classic: ‘The Man Who Knew All the Answers’ was a small-town professor who artificially increased his intellect – but not his ethics. When his perfectly planned crimes bring him into conflict with the heroes, it proves that his brain enhancer did nothing for common sense either.

‘The Villain From Valhalla!’ (Adventure Comics #75 June 1942) pits the galvanic heroes against a hammer-wielding Norse god in a cataclysmic Battle Royale, followed here by an equally astounding clash with sinister floral villain Nightshade. ‘The Adventure of the Magic Forest’ stemmed from World’s Finest Comics #6 (Summer 1942), one of two S&K exploits in that legendary anthology.

Sandman was also a founding member of the Justice Society of America, appearing in many issues of All-Star Comics. A number of the pertinent chapters were also generated by Joe & Jack, but are sadly not included in this otherwise comprehensive compendium: completists will need to track down the superb All-Star Archives (volumes 4 and 5) for those dynamic classics.

Adventure #76 again heavily emphasised foreboding oneiric elements in ‘Mr. Noah Raids the Town!’ as a soothsaying mastermind unleashes preposterously intelligent animals to steal and kill, whilst #77’s ‘Dreams of Doom!’ finds an innocent man plagued by nightmares and compelled to solicit the aid of the Master of Dreams… and only just in time!

A sinister Swami is exposed in ‘The Miracle Maker!’ before the final World’s Finest guest-shot (#7, Fall 1942) dips heavily into exotic fantasy for ‘A Modern Arabian Nightmare!’ Adventure #79 then bangs the patriotic drum in eerie temporal-trap mystery ‘Footprints in the Sands of Time!’

It’s back to thrill-a-minute manic crime mayhem in #80’s ‘The Man Who Couldn’t Sleep!’, but ‘A Drama in Dreams’presents a baffling conundrum for Sandy to solve alone, after which the creators indulge in some seasonal shocks in madcap Yule yarn ‘Santa Fronts for the Mob.’

Issue #83 led with a blockbusting boxing romance as the heroes aid ‘The Lady and the Champ!’ while including a gloriously over-the-top Boy Commandos ad featuring Hitler, Mussolini and Tojo as only Jack and Joe could defame them. Next comes a gloriously Grand Guignol saga – ‘Crime Carnival’ and delightfully wry romp ‘The Unholy Dreams of Gentleman Jack’, before S&K return to a favourite theme of childhood poverty in ‘The Boy Who Was Too Big for his Breeches.’

The war was progressing and soon both Joe and Jack would be full-time servicemen, so perhaps the increasingly humanistic tales of their latter run were only to be expected. The shift in emphasis certainly didn’t affect the quality of such gems as ‘I Hated the Sandman!’ from #87 wherein narcoleptic Silas Pettigrew learns a salutary lesson, or heartwarming, exuberant childhood fantasy ‘The Cruise of the Crescent’, whilst #89’s kidnap drama ‘Prisoner of his Dreams’ and the boisterous ‘Sleepy Time Crimes!’ proved that whatever else happened, action and excitement would always series watchwords.

In the months prior to their induction, Simon & Kirby went into overdrive, building up a vast reserve of inventory stories for their strip commitments, but even so relentless publishing deadlines soon ate them up. Adventure Comics #91 featured the last S&K yarn for a year and a half, long after Kirby had shipped out to fight in Europe and Simon had begun his service with the US Coast Guard.

‘Courage a La Carte’ has precious little – if indeed any – Kirby art in it, but is nonetheless a sterling saga of malice unmasked and justice triumphant, after which only the covers of Adventure #92-97 kept the artist’s light burning in the heart of fans.

The star creators returned for issue #100 (October/November 1945) with tempestuous crime caper ‘Sweets for Swag!’, the cover of #101and again inside #102 with swansong drama ‘The Dream of Peter Green!’, as Sandman and Sandy expose shoddy dealings in city contracting before ensuring ghetto kids had decent playgrounds to grow fit and healthy in.

National Comics was no longer a welcoming place for the reunited duo. By 1947 they formed their own studio, beginning a long and productive relationship with Harvey Comics (Stuntman, Boy’s Ranch, Captain 3-D, Lancelot Strong: The Shield, The Fly, The Three Rocketeers and others) and created a stunning variety of genre features for Crestwood/Pines (supplied by their Essankay/Mainline studio shop). These included Justice Traps the Guilty, Black Magic, Fighting American, Bullseye, Foxhole and landmark innovation Young Romance amongst many more (see the superb Best of Simon and Kirby for a salient selection of these classic creations).

As comics went through bad times the pair eventually went their separate ways but were reunited for one last hurrah in 1974 whilst both working once more for DC. The result was a re-imagined Sandman: now a fully fantastic scientific master of the metaphysical, policing the nightmares of humanity from a citadel deep in “The Dream-Stream.”

‘The Sandman’ (scripted by Joe, drawn/edited by Jack and inked by Mike Royer) is pure escapist delight, describing how young Jed Paulsen taps into the oneiric horrors of villainous cybrid General Electric as he attempts to conquer the World of Our Dreams. When all hope seems exhausted, Jed is rescued and befriended by the omniscient Lord of Sleep and his ghastly assistants Brute and Glob…

This rambunctious romp is a great place to end our volume but since six further adventures of this Weaver of Dreams were completed (albeit with no Simon and varying degrees of Kirby) perhaps one day they too will make the jump to graphic novel immortality…

After years of neglect the glorious wealth of Kirby material available these days is a true testament to his influence and legacy, so this magnificent collection of his collaborations with fellow pioneer Joe Simon is a gigantic box of delights perfectly illustrating the depth, scope and sheer thundering joy of the early days of comics: something no amount of corporate shoddy behaviour can ever diminish.
© 1942, 1943, 1944, 1945, 1946, 1974, 2009 DC Comics. All Rights Reserved.

Steed and Mrs Peel volume 3: The Return of the Monster


By Caleb Monroe, Steve Bryant, Will Sliney, Yasmin Liang & Chris Rosa (Boom! Studios)
ISBN: 978-1-60886-363-1 (TPB) eISBN: 978-1-61398-363217-4

The (British) Avengers was an astoundingly stylish, globally adored TV show glamorously blending espionage with arch comedy and deadly danger with technological extrapolation from swinging Sixties through to the beginning of the 1980s. A phenomenal cult hit, it and sequel The New Avengers call up pangs of Cool Britannia style, cheeky action-adventure, kinky quirkiness, mad gadgetry, dashing heroics, bizarrely British festishistic attire, surreal suspense and the wholly appropriate descriptive phrase “Spy Fi”.

Enormously popular everywhere, the show evolved from 1961’s gritty crime thriller Police Surgeon into a paragon of witty, thrilling and sophisticated adventure lampoonery with suave, urbane British Agent John Steed and dazzlingly talented amateur sleuth Mrs. Emma Peel battling spies, robots, criminals, secret societies, monsters and even “aliens” with tongues very much in cheeks and always under the strictest determination to remain calm, dashingly composed and exceedingly eccentric…

The format was a winner. Peel, as played by Dame Diana Rigg, and replacing landmark character Cathy Gale – the first hands-on fighting female on British TV history – took the show to even greater heights of success. Emma Peel’s connection with viewers cemented the archetype of a powerful, clever, competent woman into the nation’s psyche: largely banishing the screaming, eye-candy girly-victim to the dustbin of popular fiction.

Rigg left in 1967, herself replaced by another feisty female: Tara King (Linda Thorson) who carried the series to its demise in 1969. Continued popularity in more than 90 countries led to a revival in the late 1970s. The New Avengers saw glamorous Purdey (Joanna Lumley) and manly Gambit (Gareth Hunt) as partners and foils to the agelessly debonair but deadly Steed…

The show remains an enduring cult icon, with all the spin-off that entails. During its run and beyond, The Avengers spawned toys, games, collector models, a pop single and stage show, radio series, audio adventures, posters, books and all the myriad merchandising strands that inevitably accompany a media sensation. The one we care most about is comics and, naturally, the popular British Television program was no stranger there either.

Following an introductory strip starring Steed & Gale in listings magazines Look Westward and The Viewer – plus the Manchester Evening News – (September 1963 to the end of 1964), legendary children’s staple TV Comic launched its own Avengers strip in #720 (October 2nd 1965) with Emma Peel firmly ensconced.

This ran until #771 (September 24th 1966) and the dashing duo also starred in TV Comic Holiday Special, whilst a series of young Emma Peel adventures featured in June & Schoolfriend, before transferring to DC Thomson’s Diana until 1968 whereupon it returned to TV Comic with #877, depicting Steed and Tara King until #1077 in 1972.

In 1966 Mick Anglo Studios unleashed a one-off, large-sized UK comicbook, and two years later in America, Gold Key’s Four-Color series published a try-out book using recycled UK material as John Steed/Emma Peel – since Marvel had secured an American trademark for comics with the name “Avengers”…

A constantly evolving premise, fans mostly fixate on the classic pairing of Steed and Peel – which is handy as the Avengers title is embargoed up the wazoo now

There were wonderful, sturdily steadfast hardback annuals for the British Festive Season trade, beginning with 1962’s TV Crimebusters Annual and thereafter pertinent TV Comic Annuals before a run of solo editions graced Christmas stockings from 1967-1969: supplemented by a brace of New Avengers volumes for 1977 and 1978.

Eclipse/ACME Press produced a trans-Atlantic prestige miniseries between 1990 and 1992. Steed & Mrs. Peel was crafted by Grant Morrison & Ian Gibson with supplementary scripts from Anne Caulfield. That tale was reprinted in 2012 by media-savvy publishers Boom! Studios: a kind of pilot for the later iteration under review here.

The Adventures of Steed and Mrs. Peel began with issue #0 (August 2012), reintroducing the faithful and newcomers to a uniquely British phenomenon, and terminate here with #8-11, as Caleb Monroe, Yasmin Liang, Ron Riley and letterer Ed Dukeshire conclude the sparkling revival with a quartet of fabulous missions, beginning with ‘The Art of Resurrection’.

A long-delayed sequel to 1966 TV episode ‘A Touch of Brimstone’ sees the demented offspring of Hellfire Club Supremo the Honorable John Cleverly Cartney rescue their barely-alive sire and begin a campaign of vengeance decked out as doppelgangers of Steed and Peel.

The manic scheme takes a darker twist as daddy dearest’s personality is installed in a robotic body for ‘The Clothes Make the Cybernaut’ (who featured in three small screen episodes). His progeny might be no match for our True Brits, but Cartney 2.0 is far more formidable, easily subduing the agents when they track down the mad malefactors…

However, the perfidious plan unravels in ‘Punchlines and Proposals’ when the wicked kids accidentally discover their daddy never had any children and still intends on making Mrs Peel his bride…

The madness and mayhem spectacularly wrap up in wedding issue ‘What They Do’, with the reunited operatives firing on all cylinders to thwart all the treacherous plots and counterplots before enjoying a spot of bubbly and another splendid sunset…

Wry, arch and wickedly satisfying, this closing salvo of the reborn franchise is a delight for staunch fans and curious newcomers alike and includes a covers and variants gallery by Joseph Michael Linsner, Joe Corroney & Brian Miller, and Dan Davis & Vladimir Popov to charm the eyes whilst the story salves the senses…
© 2014 Studio Canal S.A. All rights reserved.

Showcase Presents Wonder Woman volume 1


By Robert Kanigher, Ross Andru & Mike Esposito & various (DC Comics)
ISBN: 978-1-4012-1373-2 (TPB)

Until DC finally get around to republishing and digitally releasing their vast untapped comic treasures, I’m reduced to recommending some of their superb past printed glories whenever I feel like celebrating a key anniversary of the world’s preeminent female superhero who first caught the public’s attention in October 8 decades ago…

Wonder Woman was created by polygraph pioneer William Moulton Marston – apparently at the behest of his remarkable wife Elizabeth and their life partner Olive Byrne. The vast majority of the outlandish adventures were limned by classical illustrator by Harry G. Peter. She debuted in All Star Comics #8 (cover-dated December 1941) before gaining her own series and the cover-spot in new anthology title Sensation Comics a month later. She was an instant hit, and won her own eponymous title in late Spring of that year (Summer 1942).

Using the nom de plume Charles Moulton, Marston & Co scripted all the Amazing Amazon’s many and fabulous exploits until his death in 1947, whereupon Robert Kanigher took over the writer’s role. The venerable H.G. Peter continued until his own death in 1958. Wonder Woman #97 – in April of that year – was his last hurrah and the discrete end of an era.

This first cheap and cheerful monochrome Showcase collection covers what came next: specifically issues #98-117, spanning May 1958-October 1960.

With the notable exception of Superman, Batman, Wonder Woman and inoffensive back-up B-listers Aquaman and Green Arrow (plus – arguably – Johnny Quick, who held on until December 1954 and cowboy crimebuster Vigilante who finally bit the dust a month earlier), costumed heroes died out at the beginning of the 1950s, replaced by a plethora of merely mortal champions and a welter of anthologised genre titles.

When after almost no time at all, Showcase #4 rekindled the readership’s imagination and zest for masked mystery-men with a new iteration of The Flash in 1956, the fanciful floodgates opened wide once more. As well as re-imagining Golden Age stalwarts such as Green Lantern, The Atom and Hawkman, National/DC consequently updated all its hoary survivors such as the aforementioned Emerald Archer and Sea King. Also included in that revitalising agenda were the company’s High Trinity: Man of Steel, Caped Crusader and the ever-resilient Princess of Power…

Artists Ross Andru & Mike Esposito had debuted as cover artists 3 issues earlier, but with opening inclusion Wonder Woman #98 they took over the entire comic book as Robert Kanigher reinvented much of the old mythology and even tinkered with her origins in ‘The Million Dollar Penny!’ when goddess Athena visits an island of super-scientific immortal women, informing Queen Hippolyta that she must send an emissary and champion of justice to crime-ridden “Man’s World.”

Declaring an open competition for the job, the queen isn’t surprised when her daughter Diana wins and is given the task of turning a penny into a million dollars in a day – all profits going to children’s charities, of course…

Just as the new Wonder Woman begins her coin chore, American airman Steve Trevor bails out of his malfunctioning jet high above the magically hidden isle, unaware that should any male set foot on Amazon soil the immortals would lose all their powers. Promptly thwarting impending disaster, Diana and Steve team up to accomplish her task, encountering along the way ‘The Undersea Menace’ before building ‘The Impossible Bridge!’

Issue #99 opened in similar bombastic fashion with ‘Stampede of the Comets!’ as Trevor is lost undertaking a pioneering space mission and Wonder Woman goes to his rescue thanks to incredible Amazon engineering ingenuity. After foiling an alien attack against Earth, the reunited lovers return in time for the introduction of the Hellenic Heroine’s new covert identity as Air Force Intelligence Lieutenant Diana Prince in ‘Top Secret!’ – beginning a decade of tales with Steve perpetually attempting to uncover her identity and make the most powerful woman on Earth his blushing bride, whilst his bespectacled, glorified secretary stands unnoticed, exasperated and ignored right beside – or slightly behind – him…

The 100th issue was a spectacular battle saga commencing with ‘The Challenge of Dimension X!’ and an alternate Earth Wonder Woman competing with the Amazing Amazon for sole rights to the title: all culminating with a deciding bout in ‘The Forest of Giants!’, whilst ‘Wonder Woman’s 100th Anniversary!’ deals with the impossibility of capturing the far-too-fast and furious Amazon’s exploits on film for Paradise Island’s archives…

‘The Undersea Trap!’ opened #101, with Steve tricking his “Angel” into agreeing to marry him if she has to rescue him three times in 24 hours (just chalk it up to simpler times, or you’ll pop a blood vessel, OK?) after which the odd couple are trapped by a temporal tyrant in ‘The Fun House of Time!’

Steve’s affection and wits are tested by an alien giant in ‘The Three Faces of Wonder Woman’ when he’s forced to pick out his true love from a trio of identical duplicates to save the world in #102, before ‘The Wonder Woman Album’ returns to the previously explored “impossible-to-photograph” theme in #103, but devotes most space to sinister thriller ‘The Box of Three Dooms!’ wherein the murderous Gadget Maker attempts to destroy the Amazon with a booby-trapped gift.

‘Trial By Fire’ pits Diana Prince against a host of deadly traps only Wonder Woman could survive after which ‘Key to Deception!’ closes #104 by reintroducing Golden Age villain the Duke of Deception as a militaristic Martian marauder in a gripping interplanetary caper.

Issue #105 debuted Wonder Girl in the ‘Secret Origin of Wonder Woman’, revealing how centuries ago the gods and goddesses of Olympus bestowed unique powers on the daughter of Queen Hippolyta and how – as a mere teenager – the indomitable Diana brought the Amazons to Paradise Island. Continuity – let alone consistency and rationality – were never as important to Kanigher as strong story or breathtaking visuals, and this eclectic odyssey is a great yarn that simply annoyed the heck out of a lot of fans… but not as much as the junior Amazon would in years to come…

Second feature ‘Eagle of Space’ is a more traditional tale of predatory space Pterodactyls and a dinosaur planet where Steve and Diana lend a civilising hand to the indigenous caveman population.

‘The Human Charm Bracelet!’ in #106 sees Wonder Woman battling an unbeatable extraterrestrial giant who wants Earth for his plaything, and her younger self encounters a chameleonic lass in ‘The Invisible Wonder Girl!’

The high fantasy adventures of the junior heroine clearly caught somebody’s fancy as they started coming thick and fast: ‘Wonder Woman – Amazon Teen-Ager!’ opened #107 as the youngster finds a romantic interest in merboy Ronno, undergoing a quest to win herself a superhero costume, whilst her adult self is relegated to a back-up battle against ‘Gunslingers of Space!’

‘Wanted… Wonder Woman!’ features Flying Saucer aliens framing our heroine for heinous crimes as a precursor to a planetary invasion and ‘The Stamps of Doom!’ offers a plot by another murderous inventor to kill the Princess in #108, before the next issue steps back in time to feature ‘Wonder Girl in Giant Land’ with the nubile neophyte easily overcoming ambush by colossal aliens. Her mature self is represented by ‘The Million Dollar Pigeon!’ wherein gangsters think they’ve found a foolproof method of removing the Amazing Amazon from their lives…

Wonder Woman #110 was a full-length saga with the indomitable warrior maid searching Earth for a missing alien princess in ‘The Bridge of Crocodiles!’ If the wanderer can’t be found, her concerned family intend laying waste the entire planet…

In #111, ‘The Robot Wonder Woman’ commissioned by gangsters provides no competition for the genuine article, whilst ‘Battle of the Mermen!’ sees Wonder Girl drawn into a sub-sea rumble between competing gangs of teenaged fish-boys…

The youthful incarnation led off the next issue. ‘Wonder Girl in the Chest of Monsters!’ takes the concept to unparalleled heights of absurdity as, in contemporary times, a heroic girl is rewarded with three Amazon wishes and travels back in time for an adventure with Wonder Woman’s younger self, whilst #113 return to relatively straight action with ‘The Invasion of the Sphinx Creatures!’ with the Adult Amazon battling the ancient weapons of a resurrected Pharoah-Queen, before ‘Wonder Girl’s Birthday Party!’ recounts how each anniversary event seems to coincide with geological disaster, mythological menace or uncanny event…

Aliens once more attack in #114’s ‘The Monster Express!’, turning parade balloons into ravening monsters until Diana and Steve intercede, after which ‘Wonder Girl’s Robot Playmate!’ demonstrate how hard it is growing up special…

Old enemy Angle Man returns revamped for the Silver Age in #115’s ‘Graveyard of Monster Ships!’ whilst ‘Mer-Boy’s Undersea Party!’ proves that above or below the waves Wonder Girls just don’t want to have fun, whilst in #116 both Ronno and Young Diana prove capable of serious heroism in ‘The Cave of Secret Creatures!’, before the Adult Amazon finally stops a millennial menace to mankind in ‘The Time -Traveller of Terror!’

This initial enchanting epistle concludes with Wonder Woman #117 wherein ‘The Fantastic Fishermen of the Forbidden Sea!’ revive Golden Age stars Etta Candy and the Holliday Girls – in modernised, marginally less offensive incarnations – for a fantastic tale of aquatic invaders before Amazon time-travel techniques allow the impossible to occur when ‘Wonder Girl Meets Wonder Woman!’… or do they?

By modern standards these exuberant, effulgent fantasies are all-out crazy, but as examples of the days when less attention was paid to continuity and concepts of shared universes and adventure in the moment were paramount, these outrageous romps simply sparkle with fun, thrills and sheer spectacle.

Wonder Woman is rightly revered as a focal point of female strength, independence and empowerment, but the welcoming nostalgia and easy familiarity of these costumed fairy tales remain a delight for all open-minded readers with the true value of these exploits being the incredible quality of entertainment they provide.
© 1958-1960, 2007 DC Comics, Inc. All Rights Reserved.

Deitch’s Pictorama


By Kim, Simon & Seth Kallen Deitch (Fantagraphics Books)
ISBN: 978-1-560979-52-4 (TPB)

There may be something to this DNA stuff. Eugene Merril “Gene” Deitch (August 8th 1924-April 16th 2020) was a revered, Oscar-winning animator, filmmaker and cartoonist who worked on or created timeless classics like Popeye, Tom & Jerry, Munro, Tom Terrific and Nudnik, whilst his first son Kim has been at the forefront of comics’ avant-garde since the days of the Counter Culture and “underground commix” scene. Kim’s brothers Simon and Seth Kallen have both made their mark in the popular creative arts. Then again, maybe it’s simply growing up exposed to open-minded creativity that makes exemplary artists and artisans…

In this classic collaborative venture the Deitch boys crafted a graphic narrative oddity that is both compelling and utterly captivating. Cunningly combining heavily illustrated prose, comics, calligraphy, illustrative lettering, cartooning and plain old strips, the five tales herein contained blend into a tribute to the versatility of illustrated storytelling in all its variations.

It begins more-or-less traditionally with ‘the Sunshine Girl’: a potent and beguiling paean to bottle caps and the all-consuming collecting bug, promptly followed by intriguing prose-ish fantasy, ‘The Golem’. This salutary account in turn leads into the disturbing ‘Unlikely Hours’, and whimsical shaggy (talking) dog story ‘Children of Aruf’.

Wisely leaving the very best until last, the Picto-fictorial fun concludes with the superbly engaging and informative semi-autobiographical ‘The Cop on the Beat, the Man in the Moon and Me’: a particular treat for anyone interested in the history of comics and popular music.

Naturally I’ve been as vague as I can be, because this is a book that revels and rejoices in storytelling, with half the artistry and all the joy coming from reading it for yourself, so – as long you’re an older reader – you should do just that.
© 2008 Gene, Kim, Seth Kallen and Simon Deitch. All Rights Reserved.

 

 

Steed and Mrs Peel volume 2: The Secret History of Space


By Caleb Monroe, Yasmin Liang, Ron Riley & various (Boom! Studios)
ISBN: 978-1-60886-340-2 (TPB)

The (other) Avengers was an incredibly stylish, globally popular British TV show which blended espionage with arch glamor, seductively knowing comedy and deadly danger with elements of technological fantasy. It ran from the 1960s through to the beginning of the 1980s. A phenomenal cult hit, the show (and sequel The New Avengers) is best remembered for Cool Britannia outreach, stylish action-adventure, kinky quirkiness, mad gadgetry, dashing heroics, uniquely English festishistic trappings, surreal suspense and the wholly appropriate descriptive phrase “Spy Fi”.

Enormously popular all over the globe, the show evolved from 1961’s gritty crime thriller Police Surgeon into a paragon of witty, thrilling and sophisticated drama/lampoonery with suave, urbane British Agent John Steed and dazzlingly talented amateur sleuth Mrs. Emma Peel battling spies, robots, criminals, secret societies, monsters and even “aliens” with tongues very much in cheeks and always under the strictest determination to remain calm, dashingly composed and exceedingly eccentric…

The format was a winner. Peel, as played by Dame Diana Rigg, had replaced landmark character Cathy Gale – the first hands-on fighting female on British TV history – and took the show to even greater heights of success. Emma Peel’s connection with viewers cemented into the nation’s psyche the archetype of a powerful, clever, competent woman: largely banishing the screaming, eye-candy girly-victim to the dustbin of popular fiction.

Rigg left in 1967, herself replaced by another feisty female: Tara King (Linda Thorson) who carried the series to its demise in 1969. Continued popularity in more than 90 countries led to a revival in the late 1970s. The New Avengers saw glamorous Purdey (Joanna Lumley) and manly Gambit (Gareth Hunt) as partners and foils to agelessly debonair but deadly Steed…

The show remains an enduring cult icon, with all the spin-off that entails. During its run and beyond, The Avengers spawned toys, games and collector models; a pop single, stage show and radio series, plus audio adventures, posters, books and all the myriad merchandising strands that inevitably accompany a media sensation. The one we care most about is comics and naturally, the popular British Television program was no stranger there either.

Following an introductory strip starring Steed & Gale in listings magazines Look Westward and The Viewer – plus the Manchester Evening News – (September 1963 to the end of 1964), legendary children’s staple TV Comic launched its own Avengers strip in #720 (October 2nd 1965) with Emma Peel firmly ensconced.

This ran until #771 (September 24th 1966), and the dashing duo also starred in TV Comic Holiday Special, whilst a series of young Emma Peel adventures featured in June & Schoolfriend, before transferring to DC Thomson’s Diana until 1968 whereupon it returned to TV Comic with #877, depicting Steed and Tara King until #1077 in 1972.

In 1966, Mick Anglo Studios unleashed a one-off, large-sized UK comicbook, and two years later in America, Gold Key’s Four-Color series published a try-out book using recycled UK material as John Steed/Emma Peel – since Marvel had since secured an American trademark for comics with the name “Avengers”. Although a constantly evolving premise, fans mostly fixate on the classic pairing of Steed and Peel – which is handy as the Avengers title is embargoed up the wazoo now.

There were wonderful, sturdily steadfast hardback annuals for the British Festive Seasonal trade, beginning with 1962’s TV Crimebusters Annual and thereafter pertinent TV Comic Annuals before a run of solo editions graced Christmas stockings from 1967-1969: supplemented by a brace of New Avengers volumes for 1977 and 1978.

Most importantly, Eclipse/ACME Press produced a trans-Atlantic prestige miniseries between 1990 and 1992. Steed & Mrs. Peel was crafted by Grant Morrison & Ian Gibson with supplementary scripting from Anne Caulfield. That tale was reprinted in 2012 by media-savvy publishers Boom! Studios: a notional pilot for the later iteration under review here.

The Adventures of Steed and Mrs. Peel began with issue #0-3 (August 2012), reintroducing the faithful and newcomers to a uniquely British phenomenon and saw the grand dames of Spy Fi tackle old (TV) enemies The Hellfire Club at the height of the 1960s.

After quelling last volume’s A Very Civil Armageddon, the intrigue resumes here and now with Steed and Peel clearing up loose ends by attending a highly suspect gala soiree in ‘Ballroom Dance Fu’ (by Caleb Monroe, Yasmin Liang & colourist Ron Riley). The scoundrel du jour under investigation is wealthy rogue Lloyd Cushing, but the true target is scurrilous brainwasher Mr. Blackwell – the sinister mindbender who facilitated the Hellfire Club’s schemes and previously warped Mrs Peel into their Queen of Sin.

Sadly, despite a minimum of murders and the defeat of their foe, our heroes are left little wiser, and blithely unaware that the schemes of a hidden mastermind are still proceeding apace…

Main event ‘The Secret History of Space’ then kicks off with the abduction of British Air Chief Marshal Trevor Seabrook‘s wife in opening gambit ‘Steed Drifts Off into Space’. The hidden villain’s ultimate aim is achieved when the distraught airman – head of the UK’s Space Program – hands over an item long stored and forgotten in a research facility. Investigating the extortion, Steed and Peel are baffled to learn that the top-secret booty is a decades-old empty glass jar…

Diligent investigation leads the Derring Duo to a warehouse where old enemy Dr. Peter Glass (another TV series recruit) has been continuing his deadly experiments into optical lasers. It’s quite the conundrum since Steed clearly remembers killing him…

The answer is forthcoming as ‘Time Flies’ reveals a bit of chronal meddling from the bonkers boffin’s future assistant Jamie upsetting the timeline and risking things from beyond our comprehension getting dangerously close to humanity. Thankfully, even a gang of time-duplicated henchpersons are no match for Mrs Peel in full assault mode…

With normality restored, our heroes then voyage to small Welsh mining town Abergylid, where an unlikely cluster of suicides (24 in one month) has the Ministry deeply concerned. After both almost simultaneously succumb to manic death-urges, simple deduction leads to an outside influencer callously operating with malign intent and methods in ‘Tawdry Little Endings’.

Wry, sharp and wickedly satisfying, these classy cloak-&-dagger dramas are sheer delight for staunch fans and curious newcomers alike and this volume also includes a wealth of covers and variants gallery by Joe Corroney & Brian Miller; Drew Johnson, Mike Perkins, Barry Kitson and Davis (all coloured by Vladimir Popov), Lorena Carvalho and Chan Hyuk Lee.
© 2012, 2013 Studio Canal S.A. All rights reserved.

The Flash: The Silver Age Volume One


By John Broome, Robert Kanigher, Carmine Infantino & various (DC Comics)
ISBN: 978-1-4012-6110-8 (TPB)

The actual Silver Age of US comics is formally and forever tied to Showcase #4 and the rebirth of the Flash. The epochal issue was released in the late summer of 1956 and from it stems all today’s print, animation, games, collector cards, cos-play, TV and movie wonderment. Let’s all shout a hearty Happy 65th Anniversary to the entire modern comics phenomenon…

No matter which way you look at it, the Silver Age of American comic books began with The Flash, but it’s an unjust yet true fact that being first is not enough: it also helps to be best and people have to notice. MLJ’s The Shield beat Captain America to the news-stands by over a year yet the former is all but forgotten today.

America’s comic book industry had never really stopped trying to revive the superhero genre when Showcase #4 was released in 1956. Readers had already been blessed – but were left generally unruffled by – such tentative precursors as The Avenger (February-September 1955); Captain Flash (November 1954-July 1955) and a full revival of Marvel’s 1940s “Big Three” – the Human Torch, Sub-Mariner and aforementioned Captain America from December 1953 to October 1955. Both DC’s own Captain Comet (December 1953-October 1955) and Manhunter from Mars (November 1955 until the end of the 1960’s and almost the end of superheroes again!) had come and been barely noticed. What made the new Fastest Man Alive stand out and stick was … well, everything!

Once DC’s powers-that-be decided to seriously try superheroes once more, they moved pretty fast themselves. Editor Julie Schwartz asked office partner, fellow editor and Golden-Age Flash scripter Robert Kanigher to recreate a speedster for the Space Age: aided and abetted by Carmine Infantino & Joe Kubert, who had also worked on the previous incarnation.

The new Flash was Barry Allen, a forensic scientist simultaneously struck by lightning and bathed in exploding chemicals from his lab. Supercharged by the accident, Barry took his superhero identity from a comic book featuring his notional predecessor (a scientist named Jay Garrick who was exposed to the mutagenic fumes of “Hard Water”).

Designing a sleek, streamlined bodysuit (courtesy of Infantino – a major talent rapidly approaching his artistic and creative peak), Barry Allen became point man for the spectacular revival of a genre and an entire industry.

This splendid trade paperback and digital compilation superbly compliments Infantino’s talents and the tone of the period. These stories have been gathered many times but still offers punch, clarity and the ineffably comforting yet thrilling tone of those now-distant times. Conversely, you might be as old as me and it was only the day before yesterday…

This is what a big book of comics ought to feel like in your eager, sweaty hands.

Collecting all four try-out issues (Showcase #4, 8, 13 and 14) – and the first dozen issues of his own title (The Flash volume 1 #105-116, spanning October 1956 to November 1960) the high-speed thrills begin with Showcase #4’s ‘Mystery of the Human Thunderbolt!’

Scripted by Kanigher, it sees Barry endure his electrical metamorphosis and promptly go on to subdue bizarre criminal mastermind and “Slowest Man Alive” Turtle Man, after which ‘The Man Who Broke the Time Barrier!’ – scripted by the brilliant John Broome – finds the newly-minted Scarlet Speedster batting a criminal from the future before returning penal exile Mazdan to his own century, proving the new Flash was a protagonist of keen insight and sharp wits as well as overwhelming power.

These are all slickly polished, coolly sophisticated short stories introducing the comfortingly ordinary, suburbanite superhero and firmly establishing the broad parameters of his universe. Showcase #8 (June 1957) opens with another Kanigher tale. ‘The Secret of the Empty Box’ is a perplexing if pedestrian mystery, with veteran Frank Giacoia returning as inker, but the real landmark is Broome’s thriller ‘The Coldest Man on Earth’.

With this yarn the author confirmed and consolidated the new costumed character reality by introducing the first of a Rogues Gallery of outlandish super-villains. Unlike the Golden Age, modern superheroes would face predominantly costumed foes rather than thugs and spies. Bad guys would henceforth be as memorable as the champions of justice.

Captain Cold would return time and again and Broome would go on to create every single member of Flash’s pantheon of classic super-foes.

Joe Giella inked both adventures in Showcase #13 (April 1958). Kanigher’s ‘Around the World in 80 Minutes’ displayed Flash’s versatility as he tackles atomic terrorists, battles Arabian bandits, counters an avalanche on Mount Everest and scuttles submarine pirates in the specified time slot. Broome’s ‘Master of the Elements’ then premiers outlandish Mr. Element, who utilises the periodic table as his formidable, innovative arsenal…

Showcase #14 (June 1958) opens with Kanigher’s eerie ‘Giants of the Time-World!’: a masterful fantasy thriller and a worthy effort to bow out on as Flash and girlfriend Iris West encounter extra-dimensional invaders with the strangest life-cycle imaginable.

The issue closed with a return engagement for Mr. Element, sporting a new M.O. and identity: Doctor Alchemy. ‘The Man Who Changed the Earth!’ is a classic crime-caper with serious psychological underpinnings as Flash struggles to overcome the villain’s latest weapon: mystic transmutational talisman the Philosopher’s Stone…

When the Scarlet Speedster graduated to his own title, Broome became lead writer, supplemented by Gardner Fox. Kanigher would return briefly in the mid-1960s and later write a number of tales during DC’s ‘Relevancy’ period. Taking its own sweet time, The Flash #105 launched with a February-March 1959 cover-date (so it was out for Christmas 1958) and opened with Broome, Infantino & Giella’s sci-fi chiller ‘Conqueror From 8 Million B.C.!’ before introducing yet another money-mad super-villain in ‘The Master of Mirrors!’

Issue #106 premiered one of the most charismatic and memorable baddies in comics history. Gorilla Grodd and his hidden race of telepathic super-simians instantly captured fan attention in ‘Menace of the Super-Gorilla!’ and even after Flash soundly thrashed the hairy hooligan, Grodd promptly returned in the next two issues.

Presumably this early confidence was fuelled by DC’s inexplicable but commercially sound pro-Gorilla editorial stance (in those far-ago days for some reason any comic with a substantial simian in it spectacularly outsold those that didn’t) but these tales are also packed with tension, action and challenging fantasy concepts. By way of encore here is ‘The Pied Piper of Peril!’: a mesmerising musical criminal mastermind, stealing for fun and attention rather than profit…

Issue #107 led with the ‘Return of the Super-Gorilla!’ by regular team Broome, Infantino & Giella: a multi-layered fantasy taking our hero from the African (invisible) city of the Super-Gorillas to the subterranean citadel of antediluvian Ornitho-Men, before closing with ‘The Amazing Race Against Time’, featuring an amnesiac who could outrun the Fastest Man Alive in a desperate collaborative dash to save all of creation from obliteration. With every issue the stakes got higher whilst the dramatic quality and narrative ingenuity got better!

Frank Giacoia inked #108’s high-tech death-trap thriller ‘The Speed of Doom!’ with trans-dimensional raiders stealing fulgurites (look it up, if you want) but Giella was back for ‘The Super-Gorilla’s Secret Identity!’ wherein Grodd devises a scheme to outwit evolution itself by turning himself into a human…

The next issue saw ‘The Return of the Mirror-Master’ with the first in a series of bizarre physical transformations that would increasingly become a signature device for Flash stories, whilst the contemporary Space Race provided an evocative maguffin for a fantastic undersea adventure in the ‘Secret of the Sunken Satellite’. Here Flash encountered an unsuspected sub-sea race on the edge of extinction whilst enquiring after the impossible survival of an astronaut trapped at the bottom of the sea.

The Flash #110 was a major landmark, not so much for the debut of another worthy addition to the burgeoning Rogues Gallery in ‘The Challenge of the Weather Wizard’ (inked by Schwartz’s incredibly versatile artistic top-gun Murphy Anderson) but rather for the introduction of Wally West, who in a bizarre and suspicious replay of the lightning strike that created the Vizier of Velocity became a junior version of the Fastest Man Alive.

Inked by Giella, ‘Meet Kid Flash!’ introduced the first teenaged sidekick of the Silver Age (cover dated December 1959-January 1960 and just pipping Aqualad who premiered in Adventure Comics #269 with a February off-sale date).

Not only would Kid Flash begin his own series of back-up tales from the very next issue (a sure sign of the confidence the creators had in the character) but he would eventually inherit the mantle of the Flash himself – one of the few occasions in comics where such torch-passing actually stuck.

Anderson inked #111’s ‘The Invasion of the Cloud Creatures’ which successfully overcomes its frankly daft premise to deliver a taut, tense sci-fi thriller nicely counterpointing the first solo outing for Kid Flash in ‘The Challenge of the Crimson Crows!’

This folksy parable has small-town kid Wally use his new powers to rescue a gang of kids on the slippery slope to juvenile delinquency. Perhaps a tad paternalistic and heavy-handed by today’s standards, in the opening months of 1960 this was a strip about a boy heroically dealing with a kid’s real dilemmas. This occasional series would concentrate on such human-scaled problems, leaving super-menaces and world-saving for team-ups with his mentor.

Flash #112 – ‘The Mystery of the Elongated Man’ – introduced an intriguing super-stretchable newcomer to the DC universe, who might have been hero or villain in a beguiling tantaliser, after which Wally tackled juvenile Go-Karters and corrupt school contractors in the surprisingly gripping ‘Danger on Wheels!’

Mercurial maniac The Trickster launched his crime career in #113’s lead tale ‘Danger in the Air!’ and the second-generation speedster took a break so that his senior partner could defeat ‘The Man Who Claimed the Earth!’: a full-on cosmic epic wherein ancient alien Po-Siden attempts to bring the lost colony of Earth back into the galaxy-spanning Empire of Zus.

Captain Cold and Murphy Anderson returned for ‘The Big Freeze’, where the smitten villain turns Central City into a glacier just to impress Barry’s girlfriend Iris. Meanwhile, her nephew Wally saves a boy unjustly accused of cheating from a life of crime when the despondent student falls under the influence of the ‘King of the Beatniks!’

Flash #115 offered another bizarre transformation, courtesy of Gorilla Grodd in ‘The Day Flash Weighed 1000 Pounds!’, and when aliens attempt to conquer Earth, the slimmed-down champion needs ‘The Elongated Man’s Secret Weapon’ as well as the guest-star himself to save the day. Once again Anderson’s inking gave over-taxed Joe Giella a breather whilst taking art-lovers’ breath away in this beautiful, fast-paced thriller.

This gloriously satisfying volume concludes with Flash #116 as ‘The Man Who Stole Central City’ sees a seemingly fool-proof way to kill the valiant hero, which takes both time-tinkering and serious outwitting to avoid, whilst Kid Flash returns in ‘The Race to Thunder Hill’: a father-son tale of rally driving, but with car-stealing bandits and a young love interest for Wally to complicate the proceedings.

These earliest tales were historically vital to the development of our industry but, quite frankly, so what? The first exploits of The Flash should be judged solely on merit, and on those terms they are punchy, awe-inspiring, beautifully illustrated and captivating thrillers that amuse, amaze and enthral both new readers and old devotees. This lovely collection is a must-read item for anybody in love with our art-form and especially for anyone just now encountering the hero for the first time through his TV incarnation.
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