There’s a HAIR in My Dirt! – A Worm’s Story


By Gary Larson, coloured by Nick Bell (Little, Brown and Co/HarperCollins)
ISBNs: 978-0-31664-519-5 (HB) 978-0060932749 (PB)

We may not be rocket scientists but all cartoonists tend to lurk at the sharp end of the IQ bell curve – and then there’s Gary Larson. He could be a rocket scientist if he wanted to. Happily though, his inclinations tend towards natural history, Jazz and Life Sciences.

And making people laugh in a truthful, thinking kind of way…

Larson was born in 1950 and raised in Washington State. After school and college (also Washington State where he got a degree in communications), he bummed around and got a job in a music store – which he hated. During a self-imposed sabbatical he evolved into a cartoonist by submitting to Pacific Search Magazine) in Seattle, who astonished him by accepting and paying for his six drawings. Bemused and emboldened, Larson kept on doodling and in 1979 The Seattle Times began publishing his strip Nature’s Way. When The San Francisco Chronicle picked up the gag feature, they renamed it The Far Side…

From 1980 on, the Chronicle Syndicate peddled the strip with huge success. The Far Side became a global phenomenon and Larson’s bizarre, skewed and bitingly surreal strip – starring nature Smug in Tooth and Claw – almost took over the world. With 23 collections (over 45 million copies sold), two animated movies, calendars, greetings cards and assorted merchandise seemingly everywhere, the smartypants scribbler was at the top of his game when he retired the feature on January 1st 1995.

After fifteen years at the top, Larson wanted to quit while he was ahead. He still did the occasional promo piece or illustration but increasingly devoted his time to ecological causes and charities such as Conservation International. He is still passionately crusading for environmental reform – hell, even a slim simple common sense will do – and other issues affecting us all. Happily, on July 7th this year, he began releasing new material online: just go to the Far Side website and check out “New Stuff”…

Of course, even back in the 1990s, he couldn’t stop drawing or thinking or, indeed, teaching even if officially off the clock. In 1998 he crafted this stunningly smart and cool children’s book for concerned and nervous adults. It was a huge hit and is more relevant now than ever…

There’s a HAIR in My Dirt! brilliantly, mordantly tells a parable within a fable and serves up a marvellously meaningful message for us to absorb and ingest whilst simultaneously making us laugh like loons and worry like warts.

One day underground, a little worm having dinner with his folks finds something unnatural and icky in his meal and starts bemoaning the lowly status and general crappiness of his annelidic existence (look it up, I’m showing off and making a comedic point too…).

To counter this outburst of whingeing, Father Worm offers up a salutary tale to put things into their proper perspective…

Thus begins the tragic tale of Harriet, a beautiful human maiden living – she believed – at one with the whole world. Dwelling in the woods, she was enraptured with the bountiful Magic of Nature and on one particularly frolicsome day encountered cute squirrels, lovely flowers, icky bugs, happy birds, playful deer, tortoises and every kind of creature… and completely missed the point about all of them…

Masterfully mimicking an acerbic fairytale teller, Larson delivers an astoundingly astute and unforgettable ecology lesson, equally effective in educating young and old alike about Nature’s true nature – and yet still miraculous wonders – whilst maintaining a monolithic amount of outrageous comic hilarity.

This sublime illustrated yarn became a New York Times Best Seller on its release and still serves as a fabulous reminder of what really clever people can achieve even if they don’t do rocket science…

There’s a HAIR in My Dirt! is one of the smartest, funniest and most enticingly educational kid’s books ever created and should be on every school curriculum. Since it isn’t, perhaps it’s best if you picked one up for the house…?
© 1998 FarWorks, Inc. All rights reserved.

Gaia Blues


By Gud (Europe Comics)
No ISBN: digital release only

Win’s Christmas Gift Recommendation: Because it’s never too soon and not quite too late… 8/10

Assuming you don’t live in a bubble – and maybe we’ll all be doing that soon – you know the planet is in a parlous state whilst those we put in charge are refusing to do anything meaningful to fix it.

Comics and creators have a great deal of soft power but we can’t do much to mend a planet – more’s the pity. However, we can keep banging on about the crisis, capturing hearts and minds until some sort of tipping point – or spontaneously assembled citizens’ committee of eco-assassins dedicated to primal justice – removes the political and business interests sabotaging the path to salvation. Aah, it’s good to dream…

Gaia Blues was first released in 2011, an epic journey and painful odyssey painted in comely cartoons by Italian artist, animation designer and storyteller Gud (Gentes; Heidi, Mon Amour; Timothy Top)

It details in a beguiling rollercoaster ride of images, an endless journey around our increasingly befouled and besieged world, rendered in an inviting wealth of primary colours and images bereft of text: a tragic silent movie with adorable characters pantomiming the end of the world so simplistically even the youngest of kids and most dissembling and disingenuous of world leaders will get the message. It even offers a tantalising spark of hope at the end.

You should read it while we still have time…
© 2016 TUNUÉ (Tunué S.r.l.) – Gud. All rights reserved.

Zatanna and the House of Secrets – A Graphic Novel


By Matthew Cody, Yoshi Yoshitani & various (DC Comics)
ISBN: 978-1- 4012-9070-2 (TPB)

Win’s Christmas Gift Recommendation: Timeless and Magical… 9/10

In recent years DC has opened up its shared superhero universe to generate Original Graphic Novels featuring its stars in stand-alone adventures for the demographic unfortunately dubbed Young Adult. To date, results have been rather hit or miss, but when they’re good, they are very good indeed…

An ideal example is this cheery chiller reinterpreting the formative years of DC’s mystic marvel Zatanna byconcentrating on her early relationship with her oh-so-mysterious parents…

As I’m sure you already know, Zatanna has been around since the 1960s, and boasts an impressive heritage going back to the first moments of comic book superheroes…

With Julius Schwartz and John Broome, writer extraordinaire Gardner Fox invented the Silver Age of comics and laid the foundations of the modern DC universe. They were also canny innovators and Fox was one of the earliest proponents of extended storylines which have since become so familiar to us as “braided crossovers.”

A lawyer by trade, Fox began his comics career in the Golden Age on major and minor features, working in every genre and for most companies. One of the B-list strips he scripted was Zatara; a magician-hero in the Mandrake manner who had fought evil and astounded audiences in the pages of Action and World’s Finest/World’s Best Comics for over a decade, beginning with the very first issues…

He fell from favour as the 1940s ended, fading from memory like so many other outlandish crime-crushers. In 1956, Schwartz & Co reinvented the superhero genre, reintroducing costumed characters based on the company’s past pantheon. Flash, Green Lantern, Hawkman and The Atom were refitted for the sleek, scientific atomic age, and later their legendary predecessors were reincarnated, returning as champions of an alternate Earth.

The experiment became a trend and then inexorable policy, with enduring heroes Superman, Batman, Green Arrow, Aquaman and Wonder Woman retrofitted to match the new world order. The Super Hero was back and the public’s appetite for more seemed inexhaustible.

For their next trick, Fox & Schwartz turned to the vintage magician and presumably found him wanting. However, rather than condemn him to Earth-Two, they instead created the first “legacy hero” by having Zatara reported long-missing with a dutiful daughter, set on a far-reaching quest to find him. Zatanna debuted in Hawkman #4 (October-November 1964) illustrated by the great Murphy Anderson in a tale entitled ‘The Girl who Split in Two’. From that yarn, she moved on to a string of guest shots, winning her own occasional series and becoming a mainstay of the Justice League and greater DCU.

Scripted by children’s author Matthew Cody (Powerless, Super, Villainous) and illustrated by concept artist Yoshi Yoshitani in their debut graphic novel – with letters by Ariana Maher – this stylish spooky shocker is available in paperback and eBook editions. It resets continuity so that she is now a vivacious schoolgirl living in a rather foreboding manse with her stage magician dad. Her mother has been gone for a long time, lost to sickness, but Zatanna and her rabbit Pocus are pretty much happy and normal…

Everything changes one day at school after a pack of bullies are inexplicably changed during a confrontation. On returning home, she overhears a charged conversation between her dad and.. Someone… in his workshop. When he is called away, over-inquisitive Zatanna breaks in and discovers evidence that her mother Sindella is still alive.

Angry and betrayed, she breaks curfew to attend a school dance and encounters a weird kid who steals a key from Pocus’ collar. When she finally gets back to their dilapidated domain she finds the house bizarrely altered and the weird kid already there, cowering behind a bossy woman calling herself the Witch Queen. When Zatara abruptly confronts them all, his daughter’s life changes forever…

Suddenly catapulted into a world where magic is real and deadly dangerous, the feisty girl learns that her father is a true sorcerer: caretaker of magical preserve The House of Secrets and a vast reservoir of arcane power. Sadly, that cannot save him from the cruel Queen and her son Klarion the Witch Boy, and with his defeat Zatanna is trapped in a dread domicile where all reality is overwhelmed by eldritch chaos. Thankfully, Pocus is now able to verbally explain a few facts and rules whilst giving her a crash course in making magic: arming her for a lifechanging duel with cosmic forces and catastrophic showdown with the malefic invaders.

That encompasses redeeming Klarion, rescuing her dad, defeating the Queen and embracing her destiny, but along with newfound responsibility for the House of Secrets comes an incredible unexpected reward…

Bold, beguiling and deliciously uplifting, this magical rite of passage is a slick reinvention  of Zatanna’s wondrous worlds and a rousing reminder that there is magic everywhere.
© 2020 DC Comics. All Rights Reserved.

Death: At Death’s Door


By Jill Thompson (DC/Vertigo)
ISBN: 978-1-56389-938-6 (PB)

In 2003, multi-talented Jill Thompson crafted a canny alternative look to the overwhelmingly successful (and imminently televisual) Sandman as reimagined by Neil Gaiman, giving the esoteric eidolon a radical manga treatment for an intriguing reinterpretation of pivotal events from the landmark fantasy series.

During Sandman: Season of Mists Dream Lord Morpheus sought to liberate an old lover from Hell, whence he banished her ten thousand years previously. His confrontation with Lucifer took an unexpected turn when the Lord of the Damned promptly abdicated. Shutting Hell down, he liberated all the demons and souls in punishing bondage, gifting the infernal realm place and the responsibility of it all to the Sandman.

Repercussions of those events resounded for years through the Vertigo corners of the DC Universe – and ultimately onto our TV screens – and here Thompson’s sharp, light tale details background events that might have happened “off-camera” during those tumultuous times.

As Morpheus entertains embassies from gods and devils all eager to obtain the supernatural lebensraum of the Underworld, his sister Death has a couple of problems of her own.

Primarily, deprived of an abode, the damned dead souls from Hell are all turning up on her doorstep, but almost as troubling is the fact that her untrustworthy sisters Desire and Delirium have decided to turn the whole mess into an excuse for the wildest party in the Universe…

Cutesy comedy hi-jinks coupled with chilling suspense and fantasy make for an uncomfortable mix but Thompson makes it work, although the end result might not be to every modern fan’s taste.

Available in monochrome paperback and digital formats, later editions also offer a text afterword/Introduction ‘Death’, samples from Thompson’s sketchbook and a folksy recommended reading list of other books starring Dream, Death and the other Endless.
© 2003 DC Comics. All Rights Reserved.

GWAR – The Enormogantic Fail


By Matt McGuire & Matt Miner, Jeff Martin, Katie Longua, Matt Young, Liana Kangas, Lukasz Kowalczuk, Clay Henss, Matt Harding & various (Renegade Arts Entertainment)
ISBN: -978-1-98890-351-4 (TPB) eISBN: 978-1-98890-364-4

Fancy a bit of scary dress-up?

GWAR have played loud, fantasy-themed heavy metal music since 1984. The ever-shifting band roster comprises of an excessively theatrical rock combo performing as mythological Sci Fi personas, delivering raucous, rousing good times as well-defined yet fluid fantasy characters. They are happy to shock and might well offend your nan – unless she’s like my nan was…

Operating under the umbrella designation Slave Pit Inc., they should more correctly be assessed as an arts collective of musicians, artists and filmmakers. You should check them out, especially if you’re the sort of reader who was weaned on the anarchic glory days of British comics like 2000 AD and The Beano…

Their brand and output is soaked in rude, crude satire, ultra-violent and sexualised imagery and a deliciously deviant sense of fun…

Shock Rockers GWAR positively encourage sidebar story projects and ventures. This graphic novel is their second starring vehicle (the first was in 1998), craftily capturing the spirit of the performances through the lens of comic combat as pawns and agents of rival galactic archetypes The Master, the Destructo Brothers and Cardinal Syn.

Crafted collaboratively by writers Matt McGuire & Matt Miner, and finishers Jeff Martin, Katie Longua, Matt Young, Liana Kangas, Lukasz Kowalczuk, Clay Henss, Matt Harding and others, this rocket-paced, rollicking yarn exposes the very origins of humanity after the daft but doughty warrior-scumdogs go on trial for their many failures – and failings – in pursuit of the much-desired Jizmogoblin.

Tragically, and as per normal operating conditions, there’s far more going on than these simple berserker grunts can fathom…

Wild, rowdy and manically cathartic, this exuberant romp is heaped high with fun and sly commentary, masquerading as simple cosmic cartoon carnage. Think Hitchhikers Guide to the Galaxy on steroids mating with Red Dwarf‘s disinherited half-brother, scored by Cradle of Filth and catered by Slipknot and you won’t be far out… but will be much amused.

Or you will be utterly shaken, outraged and appalled, and reinforced in your views that the modern world and its sundry entertainments are further confirmatory proof of the end of days. You be the judge…
GWAR The Enormogantic Fail © Slave Pit Inc. 2019.

The Sandman by Joe Simon and Jack Kirby


By Joe Simon & Jack Kirby, with Mike Royer & others (DC Comics)
ISBN: 978-1-4012-2299-4 (HB)

In the early days of the American comicbook the fledgling industry was awash with chancers, double-dealers, slick operators and outright crooks. Many creative types fell foul of this publishing free-for-all but a rare few took to the cut and thrust and managed not only to survive but also to prosper.

Just as the Golden Age of comics was beginning, two young men with big hopes met up and began a decades-long association that was always intensely creative, immensely productive and spectacularly in tune with popular tastes. Joe Simon was a sharp-minded, talented young man with 5 years’ experience in “real” publishing, working from the bottom up to art director on a succession of small papers such as the Rochester Journal American, Syracuse Herald and Syracuse Journal American before moving to New York City and a life of freelancing as an art/photo retoucher and illustrator. Recommended by his boss, Simon joined Lloyd Jacquet’s pioneering Funnies Inc., a comics production “shop” generating strips and characters for a number of publishing houses eager to cash in on the success of Action Comics and its stellar attraction Superman.

Within days Simon created The Fiery Mask for Martin Goodman of Timely Comics (now Marvel) and met young Jacob Kurtzberg, a cartoonist and animator just hitting his stride with the Blue Beetle for the Fox Feature Syndicate.

Together Simon and Kurtzberg (who went through a legion of pen-names before settling on Jack Kirby) enjoyed a stunning creative empathy and synergy which galvanized an already electric neo-industry with a vast catalogue of features and even sub-genres. They produced the influential Blue Bolt, Captain Marvel Adventures (#1) and, when Martin Goodman made Simon the editor of Timely, created a host of iconic characters such as Red Raven, the first Marvel Boy, The Vision, Young Allies and of course million-selling mega-hit Captain America.

Famed for his larger than life characters and colossal cosmic imaginings, “King” Kirby was an astute, spiritual hard-working family man who lived through poverty, gangsterism, the Depression and World War II. He had seen Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures. He was open-minded, always saw the best in people and was utterly wedded to the making of comics stories on every imaginable subject.

When Goodman failed to make good on his financial obligations, Simon & Kirby jumped ship to National/DC, who welcomed them with open arms and a big chequebook. Initially an uncomfortable fit, bursting with ideas the company were not comfortable with, the pair were handed two strips languishing in the doldrums, to tide them over until they found their creative feet.

Settled and left to their own devices, they consolidated their “Kid Gang” genre innovation with The Newsboy Legion(and super-heroic mentor The Guardian) and a unique international army – The Boy Commandos – who shared the spotlight with Batman in Detective Comics (and whose own solo title became frequently the company’s third best seller).

Those moribund strips they were first unleashed upon were a big game hunter feature called Paul Kirk, Manhunter, which they overnight turned into a darkly manic, vengeful superhero strip, and one of comics’ first masked mystery-men – The Sandman.

This superb hardback collection – also available in digital editions – reprints all the S&K tales, including covers produced for issues they didn’t craft; lost art pages, original art reproductions as well as informative text articles from Kirby historian John Morrow and writer Mark Evanier. It even includes Simon & Kirby’s reunion reinvention of Sandman from 1974 (which in turn spawned one of Kirby’s last series for DC).

Created by Gardner Fox and first illustrated by Bert Christman, the Sandman premiered in either Adventure Comics#40 July 1939 (two months after Batman debuted in Detective Comics #27) or two weeks earlier in New York World’s Fair Comics 1939, depending on whether some rather spotty distribution records can be believed.

Face utterly obscured by a gasmask, caped and business-suited millionaire adventurer Wesley Dodds wielded a sleeping-gas gun to battle a string of crooks and spies, accompanied by his paramour Dian Belmont, before gradually losing the readers’ interest and slipping from cover-spot to last feature in Adventure Comics, just as the cloaked pulp-hero avengers he emulated slipped from popularity in favour of more flamboyant fictional fare.

Possessing a certain indefinable style, eerie charm but definitely no pizzazz, the feature was on the verge of being dropped when he abruptly switched to a skintight yellow and purple costume, complete with billowing cape. He also gained a teenaged sidekick in Sandy the Golden Boy (Adventure Comics #69, December 1941, by Mort Weisinger & Paul Norris), presumably to move closer to the overwhelmingly successful Batman model.

It didn’t help much.

So, when Simon & Kirby came aboard with #72, the little banner above the logo on the Jack Burnley Starman cover gave no hint of the pulse-pounding change that had occurred. ‘Riddle of the Slave Market’ saw a sleek, dynamic pair of gleaming golden lions explode across 11 pages of graphic fury as the Sandman – sans daft cape – crushed a white-collar criminal with a nasty line in illicit indentured servitude. Moreover, the character had overnight acquired his unique gimmick: Sandman’s crusades against crime were presaged by the perpetrator suffering nightmares of imminent retribution…

This semi-supernatural element and fascination with the world of dreams (revisited by S&K a decade later in their short-lived experimental suspense series The Strange World of Your Dreams) added a conceptual punch to equal the kinetic fury of their art, and when #73 (with S&K’s Manhunter now hogging the cover) Sandman strip ‘Bells of Madness!’ramped up the tension with another spectacular action epic wherein the Dream Warriors expose a cunning murder plot.

With Adventure #74 Sandman and Sandy took back the cover spot (only their third since #51), keeping it until the feature ended. Only once did Sandman not appear on the cover – #99: another S&K Manhunter classic. From #103 the magazine underwent a complete overhaul with new feature Superboy headlining established regulars Green Arrow, Aquaman, Shining Knight and Johnny Quick parachuted in from other magazines.

The story in #74 was an eerie instant classic: ‘The Man Who Knew All the Answers’ was a small-town professor who artificially increased his intellect – but not his ethics. When his perfectly planned crimes bring him into conflict with the heroes, it proves that his brain enhancer did nothing for common sense either.

‘The Villain From Valhalla!’ (Adventure Comics #75 June 1942) pits the galvanic heroes against a hammer-wielding Norse god in a cataclysmic Battle Royale, followed here by an equally astounding clash with sinister floral villain Nightshade. ‘The Adventure of the Magic Forest’ stemmed from World’s Finest Comics #6 (Summer 1942), one of two S&K exploits in that legendary anthology.

Sandman was also a founding member of the Justice Society of America, appearing in many issues of All-Star Comics. A number of the pertinent chapters were also generated by Joe & Jack, but are sadly not included in this otherwise comprehensive compendium: completists will need to track down the superb All-Star Archives (volumes 4 and 5) for those dynamic classics.

Adventure #76 again heavily emphasised foreboding oneiric elements in ‘Mr. Noah Raids the Town!’ as a soothsaying mastermind unleashes preposterously intelligent animals to steal and kill, whilst #77’s ‘Dreams of Doom!’ finds an innocent man plagued by nightmares and compelled to solicit the aid of the Master of Dreams… and only just in time!

A sinister Swami is exposed in ‘The Miracle Maker!’ before the final World’s Finest guest-shot (#7, Fall 1942) dips heavily into exotic fantasy for ‘A Modern Arabian Nightmare!’ Adventure #79 then bangs the patriotic drum in eerie temporal-trap mystery ‘Footprints in the Sands of Time!’

It’s back to thrill-a-minute manic crime mayhem in #80’s ‘The Man Who Couldn’t Sleep!’, but ‘A Drama in Dreams’presents a baffling conundrum for Sandy to solve alone, after which the creators indulge in some seasonal shocks in madcap Yule yarn ‘Santa Fronts for the Mob.’

Issue #83 led with a blockbusting boxing romance as the heroes aid ‘The Lady and the Champ!’ while including a gloriously over-the-top Boy Commandos ad featuring Hitler, Mussolini and Tojo as only Jack and Joe could defame them. Next comes a gloriously Grand Guignol saga – ‘Crime Carnival’ and delightfully wry romp ‘The Unholy Dreams of Gentleman Jack’, before S&K return to a favourite theme of childhood poverty in ‘The Boy Who Was Too Big for his Breeches.’

The war was progressing and soon both Joe and Jack would be full-time servicemen, so perhaps the increasingly humanistic tales of their latter run were only to be expected. The shift in emphasis certainly didn’t affect the quality of such gems as ‘I Hated the Sandman!’ from #87 wherein narcoleptic Silas Pettigrew learns a salutary lesson, or heartwarming, exuberant childhood fantasy ‘The Cruise of the Crescent’, whilst #89’s kidnap drama ‘Prisoner of his Dreams’ and the boisterous ‘Sleepy Time Crimes!’ proved that whatever else happened, action and excitement would always series watchwords.

In the months prior to their induction, Simon & Kirby went into overdrive, building up a vast reserve of inventory stories for their strip commitments, but even so relentless publishing deadlines soon ate them up. Adventure Comics #91 featured the last S&K yarn for a year and a half, long after Kirby had shipped out to fight in Europe and Simon had begun his service with the US Coast Guard.

‘Courage a La Carte’ has precious little – if indeed any – Kirby art in it, but is nonetheless a sterling saga of malice unmasked and justice triumphant, after which only the covers of Adventure #92-97 kept the artist’s light burning in the heart of fans.

The star creators returned for issue #100 (October/November 1945) with tempestuous crime caper ‘Sweets for Swag!’, the cover of #101and again inside #102 with swansong drama ‘The Dream of Peter Green!’, as Sandman and Sandy expose shoddy dealings in city contracting before ensuring ghetto kids had decent playgrounds to grow fit and healthy in.

National Comics was no longer a welcoming place for the reunited duo. By 1947 they formed their own studio, beginning a long and productive relationship with Harvey Comics (Stuntman, Boy’s Ranch, Captain 3-D, Lancelot Strong: The Shield, The Fly, The Three Rocketeers and others) and created a stunning variety of genre features for Crestwood/Pines (supplied by their Essankay/Mainline studio shop). These included Justice Traps the Guilty, Black Magic, Fighting American, Bullseye, Foxhole and landmark innovation Young Romance amongst many more (see the superb Best of Simon and Kirby for a salient selection of these classic creations).

As comics went through bad times the pair eventually went their separate ways but were reunited for one last hurrah in 1974 whilst both working once more for DC. The result was a re-imagined Sandman: now a fully fantastic scientific master of the metaphysical, policing the nightmares of humanity from a citadel deep in “The Dream-Stream.”

‘The Sandman’ (scripted by Joe, drawn/edited by Jack and inked by Mike Royer) is pure escapist delight, describing how young Jed Paulsen taps into the oneiric horrors of villainous cybrid General Electric as he attempts to conquer the World of Our Dreams. When all hope seems exhausted, Jed is rescued and befriended by the omniscient Lord of Sleep and his ghastly assistants Brute and Glob…

This rambunctious romp is a great place to end our volume but since six further adventures of this Weaver of Dreams were completed (albeit with no Simon and varying degrees of Kirby) perhaps one day they too will make the jump to graphic novel immortality…

After years of neglect the glorious wealth of Kirby material available these days is a true testament to his influence and legacy, so this magnificent collection of his collaborations with fellow pioneer Joe Simon is a gigantic box of delights perfectly illustrating the depth, scope and sheer thundering joy of the early days of comics: something no amount of corporate shoddy behaviour can ever diminish.
© 1942, 1943, 1944, 1945, 1946, 1974, 2009 DC Comics. All Rights Reserved.

Sorry for the excessive delay between posts. Long story short is that I was hospitalised – again! – and we ran out of stored reviews while I was recuperating. I’m back now and never more glad that I live in a country where medical treatment is considered a right and not a privileged commodity. Now, lets read some comics…

A Slug Story


By Mandi & Hana Kujawa, Claude St. Aubin, Lovern Kindzierski, Taylor Esposito & various (Renegade Arts Entertainment)

ISBN: -978-1-98890-376-7 (TPB) eISBN: 978-1-98890-378-1

It’s not often that I get to identify with people in the books I review, but I can fully attest that – just like the mother and son in this fictionalised account of actual events – when you’re rushed into hospital and doctors don’t know what’s wrong, it hits really hard.

What mother and daughter Mandi & Hana Kujawa did was translate those tense times into a stunning and comforting graphic novel for kids, with youthful patient Hana morphed into thoughtful, slug-appreciating class outsider Marcus, whose early efforts to convert his elementary school circle into slime appreciators fell on deaf ears, blind eyes and grossed-out sensibilities. Marcus crystalized those days in a comic strip starring philosophical slug Sad Sid…

The response was crucial to his big realisation: despite all the adult platitudes about doing your best and daring to dream big, not everybody will or even can succeed. Most people only do what’s feasible with what fate deals them and have to adjust their hopes and dreams accordingly…

That comes terrifyingly true years later in high school after Marcus contracts a mystery virus that shreds his memory and generates seizures demanding hospitalization for months and extreme experimental treatments. Despite the attentions of his mom and clique of close school friends, prospects seem bleak and daunting, but thankfully, he befriends a girl in equally dire circumstances.

It appears that Marcus and Emily share a rather uncanny ability and together they revive Sad Sid for some artistically therapeutic self-help treatment…

Addressing important issues of health, opportunity and personal autonomy in a deliciously accessible yet sensible manner, this tale – available in paperback and digital editions – is delivered with joyous elan by celebrated illustrator Claude St Aubin, colourist Lovern Kindzierski and letterer Taylor Esposito, and provides a photo-feature Afterword documenting Hana Kujawa’s treatment and recovery thus far.

A deeply thoughtful tract on health and circumstance, A Slug Story is something every parent and kid should peruse in these uncertain times.

The story, characters and world of A Slug Story are copyright Mandi & Hana Kujawa © 2020.

U.S.S. Stevens – The Collected Stories


By Sam Glanzman (Dover Comics & Graphic Novels)
ISBN: 978-0-486-80158-2 (HB)

To the shame and detriment of the entire comics industry, for most of his career Sam Glanzman was one of the least-regarded creators in American comicbooks. Despite having one of the longest careers, most unique illustration styles and the respect of his creative peers, he just never got the public acclaim his work deserved. Thankfully that all changed in recent years and he lived long enough to enjoy the belated spotlight and bask in some well-deserved adulation.

Glanzman drew and wrote comics since the Golden Age, most commonly in classic genres ranging from war to mystery to fantasy, where his work was – as always – raw, powerful, subtly engaging and irresistibly compelling.

On titles such as Kona, Monarch of Monster Island, Voyage to the Deep, Combat, Jungle Tales of Tarzan, Hercules,The Haunted Tank, The Green Berets, The Private War of Willie Schultz, and especially his 1980s graphic novels A Sailor’s Story and Wind, Dreams and Dragons – which you should buy in a single volume from Dover – Glanzman produced magnificent action-adventure tales which fired the imagination and stirred the blood. His stuff always sold and at least won him a legion of fans amongst fellow artists, if not from the small, insular and over-vocal fan-press.

In later years, Glanzman worked with Tim Truman’s 4Winds outfit on high-profile projects like The Lone Ranger, Jonah Hex and barbarian fantasy Attu. Moreover, as the sublime work gathered here attests, he was also one of the earliest pioneers of graphic autobiography; translating personal WWII experiences as a sailor in the Pacific into one of the very best things to come out of DC’s 1970s war comics line…

U.S.S. Stevens, DD479 was a peripatetic filler-feature which bobbed about between Our Army at War, Our Fighting Forces, G.I. Combat, Star Spangled War Stories and other anthological battle books; quietly backing-up the cover-hogging, star-attraction glory-boys. It provided wry, witty, shocking, informative and immensely human vignettes of shipboard life, starring the fictionalised crew of the destroyer Glanzman had served on. It was, in most ways, a love story and tribute to the vessel which had been their only home and refuge under fire.

In 4- or 5-page episodes, the auteur recaptured and shared a kind of comradeship we peace-timers can only imagine and, despite the pulse-pounding drama of the lead features, us fans all knew these little snippets were what really happened when the Boys went “over there”…

A maritime epic to rank with Melville or Forester – and with stunning pictures too – every episode of this astounding unsung masterpiece is housed in one stunning hardback compilation (also available digitally for limp-wristed old coots like me) and if you love the medium of comics, or history, or just a damn fine tale well-told, you must have it…

That’s really all you need to know, but if you’re one of the regular crowd needful of more of my bombastic blather, a much fuller description follows…

As I’ve already stated, Glanzman belatedly enjoyed some earned attention, and this tome opens by sharing Presidential Letters from Barack Obama and George Herbert Walker Bush for his service and achievements. Then follows a Foreword from Ivan Brandon and a copious and informative Introduction by Jon B. Cooke detailing ‘A Sailor’s History: The Life and Art of Sam J. Glanzman’.

Next comes a brace of prototypical treats; the initial comic book appearance of U.S.S. Stevens from Dell Comics’ Combat #16 (April-June 1965) and the valiant vessel’s first cover spot from Combat #24, April 1967.

The first official U.S.S. Stevens, DD479 appeared after Glanzman approached Joe Kubert, who had recently become Group Editor for DC’s war titles. He commissioned ‘Frightened Boys… or Fighting Men’ (appearing in Our Army at War #218, April 1970), depicting a moment in 1942 as boredom and tension are replaced by frantic action when a suicide plane targets the ship…

A semi-regular cast was introduced slowly throughout 1970; fictionalised incarnations of old shipmates including skipper Commander T. A. Rakov, who ominously pondered his Task Force’s dispersal, moments before a pot-luck attack known as ‘The Browning Shot’ (Our Fighting Forces #125, May/June) proved his fears justified…

Glanzman’s pocket-sized tales always delivered a mountain of information, mood and impact and ‘The Idiot!’ (OAaW#220, June) is one of his most effective, detailing in 4 mesmerising pages not only the variety of suicidal flying bombs the Allies faced, but also how appalled American sailors reacted to them.

Sudden death was everywhere. ‘1-2-3’ (OFF #126, July/August) details how quick action and intuitive thinking saves the ship from a hidden gun emplacement whilst ‘Black Smoke’ (Our Army at War #222, from the same month) shows how a know-it-all engineer causes the sinking of the Stevens’ sister-ship by not believing an old salt’s frequent, frantic warnings…

All aboard ship were regularly shaken by the variety of Japanese aircraft and skill of the pilots. ‘Dragonfly’ (OFF #127, September/October) shows exactly why, whilst an insightful glimpse of the enemy’s psychological other-ness is graphically, tragically depicted in the tale of ‘The Kunkō Warrior’ (OAaW #223, September).

A weird encounter with a wooden WWI vessel forces a ‘Double Rescue!’ (Star Spangled War Stories #153, October/November) before OFF #128’s (November/December) ‘How Many Fathoms?’ again counts the human cost of bravery with devastating, understated impact. ‘Buckethead’ (OAaW #225, November) then relates one swabbie’s unique reaction to constant bombardment.

‘Missing: 320 Men!’ (G.I. Combat #145, December 1970-January 1971) debuted Glanzman-avatar Jerry Boyle who whiled away helpless moments during a shattering battle by sketching cartoons of his astonished shipmates. ‘Death of a Ship!’ (OAaW #227, January 1971) then deals with classic war fodder as submarine and ship hunt each other in a deadly duel…

A military maritime mystery was solved by Commander Rakov in ‘Cause and Cure!’ (Our Army at War #230, March) whilst the next issue posed a different conundrum as the ship loses all power and sticks ‘In the Frying Pan!’ (April 1971).

The vignettes were always less about warfare than its effect – immediate or cumulative – on ordinary guys. ‘Buck Taylor, You Can’t Fool Me!’ (OAaW #232) catalogues his increasingly aberrant behaviour but posits some less likely reasons, after which old school hero Bos’n Egloff saves the day during the worst typhoon of the war in ‘Cabbages and Kings’(OFF #131, July/August) whilst ‘Kamikaze’ (OAa #235 August) boldly and provocatively tells a poignant life-story from the point of view of the pilot inside a flying bomb…

An informative peek at the crew of a torpedo launch station in ‘Hip Shot’ (G.I. Combat #150 October/November) segues seamlessly into the dangers of shore leave ‘In Tsingtao’ (OFF #134, November/December) whilst ‘XDD479’ (Our Army at War #238 November) reveals a lost landmark of military history.

The real DD479 was one of three destroyers test-trialling ship-mounted spotter planes. This little gem explains why that experiment was dropped…

Buck pops back in ‘Red Ribbon’ (G.I.C #151 December 1971-January 1972), sharing a personal coping mechanism for making shipboard chores less “exhilarating”, whilst ‘Vela Lavella’ (OAaW #240, January 1972) captures the claustrophobic horror of night time naval engagement before ‘Dreams’ (G.I.C #152 February/March) peeps inside various heads to see what the ship’s company would rather be doing. ‘Batmen’ (OAaW #241, February) uses a lecture on radar to recount one of the most astounding exploits of the war…

Every U.S.S. Stevens episode was packed with fascinating fact and detail, culled from the artist’s letters home and service-time sketchbooks, but those invaluable memento belligeri also served double duty as the basis for a secondary feature.

The debut ‘Sam Glanzman’s War Diary’ appeared in Our Army at War #242 (March 1972): a compendium of pictorial snapshots sharing quieter moments, such as the first passage through the Panama Canal, sleeping arrangements or K.P. duties peeling spuds, and precedes an hilarious record of the freshmen sailors’ endurance of an ancient naval hazing tradition inflicted upon every “pollywog” crossing the equator for the first time in ‘Imperivm Neptivm Regis’ (OFF #136 (March/April 1972).

A second ‘Sam Glanzman’s War Diary’ (OAaW #244, April) reveals the mixed joys of “Liberty in the Philippines” after which a suitably foreboding ‘Prelude’ (Weird War Tales #4 (March/April 1972) captures the passive-panicked tension of daily routine whilst a potentially morale-shattering close shave is shared during an all-too-infrequent ‘Mail Call!’ (G.I. Combat #155, April/May)…

A thoughtful man of keen empathy and insight, Glanzman often offered readers a look at the real victims. ‘What Do They Know About War?’ (OAaW #244, April) sees peasant islanders trying to eke out a living, only to discover far too many similarities between Occupiers and Liberators, whilst the next issue focussed on the sailors’ jangling nerves and stomachs. ‘A Funny Thing Happened on the Way to the War!’ (#245, May) reveals what happened when DD479 was mistakenly declared destroyed and, thanks to an administrative iron curtain, found it impossible to refuel or take on food stores…

Cartoonist Jerry Boyle resurfaced in a ‘Comic Strip’ in OFF #138 (July/August) after which Glanzman produced one of the most powerful social statements in an era of tumultuous change.

Our Army at War #247 (July 1972) featured a tale based on decorated Pearl Harbor hero Doner Miller who saved lives, killed the enemy and won medals, but was not allowed to progress beyond the rank of shipboard domestic because of his skin. ‘Color Me Brave!’ was an excoriating attack on the U.S. Navy’s segregation policies and is as breathtaking and rousing now as it was then…

‘Ride the Baka’ (OAaW #248 August) revisits those constant near-miss moments sparked by suicide pilots after which Glanzman shares broken sleep in ‘A Nightmare from the Beginning’ (OFF #139, September/October) whilst ‘Another Kunkō Warrior’ (OFF #140, November/December) sees marines taking an island and encountering warfare beyond their comprehension.

1973 began with a death-dipped nursery rhyme detailing ‘This is the Ship that War Built!’ (G.I.C #157 December 1972-January 1973) before ‘Buck Taylor’ (OFF #141 January/February) delivers an impromptu lecture on maritime military history. Glanzman struck an impassioned note for war-brides and lonely ships passing in the night with ‘The Islands Were Meant for Love!’ (Star Spangled War Stories #167 February)…

Terror turns to wonder when sailors encounter the ‘Portuguese Man of War’ (OAaW #256 August), a shore leave mugging is thwarted thanks to ‘Tailor-Mades’ (OFF #143 June/July) and letters home are necessarily self-censored in ‘The Sea is Calm… The Sky is Bright…’ (OAaW #257 June), but shipboard relationships remain complex and bewildering, as proved in ‘Who to Believe!’ (SSWS #171, July).

The strife of constant struggle comes to the fore in ‘The Kiyi’ (OAaW #258 July) and is seen from both sides when souvenir hunters try to take ‘The Thousand-Stitch-Belt’ (SSWS #172 August), but, as always, it’s non-combatants who truly pay the price, just like the native fishermen in ‘Accident…’ (OAaW #259, August).

Even the quietest, happiest moments can turn instantly fatal as the good-natured pilferers swiping fruit at a refuelling station discover in ‘King of the Hill’ (SSWS #174, October).

An unlikely tale of a kamikaze who survives his final flight but not his final fate, ‘Today is Tomorrow’ (OAaW #261, October) precedes a strident, wordless plea for understanding in ‘Where…?’ (OAaW #262 November 1973) before the sombre mood is briefly lifted with a tale of selfishness and sacrifice in ‘Rocco’s Roost’ from OAaW #265, February 1974.

The following issue provide both a gentle ‘Sam Glanzman’s War Diary’ covering down-time in “The Islands” and a brutal tale of mentorship and torches passed in ‘The Sorcerer’s Apprentice’, after which a truly disturbing tale of what we now call gender identity and post-traumatic stress disorder is recounted in the tragedy of ‘Toro’ from the April/May Our Fighting Forces #148…

‘Moonglow’ from OAaW #267 (April 1974) reveals how quickly placid contemplation can turn to blazing conflagration, whilst – after a chilling, evocative ‘Sam Glanzman’s War Diary’ (OAaW #269 June) – ‘Lucky… Save Me!’ (OAaW #275, December 1974) shows how memories of unconditional love can offset the cruellest of injuries…

‘Heads I Win, Tails You Lose!’ (OAaW #281, June 1975) explores how both friend and foe alike can be addicted to risk, after which the next issue’s ‘I Am Old Glory…’ sardonically transposes a thoughtful veneration with the actualities of combat before ‘A Glance into Glanzman’ by Allan Asherman (Our Army at War #284, September 1975) takes a look at the author’s creative process.

Then it’s back to those sketchbooks and another peep ‘Between the Pages’ (OAaW #293, June 1976) before ‘Not Granted!’ (OAaW #298, November 1976) discloses every seaman’s most fervent wish…

Stories were coming at greater intervals at this time and it was clear that – editorially at least – the company was moving on to fresher fields. Glanzman, however, had saved his best till last as a stomach-churning visual essay displayed the force of tension sustained over months in ‘…And Fear Crippled Andy Payne’ (Sgt. Rock #304, May 1977) before an elegy to bravery and stupidity asked ‘Why?’ in Sgt. Rock #308 from September 1977.

And that was it for nearly a decade. Glanzman – a consummate professional – moved on to other ventures. He was, however, constantly asked about U.S.S. Stevens and eventually, nearly a decade later, returned to his spiritual stomping grounds in expanded tales of DD479: both in his graphic novel memoirs and comic strips.

The latter appeared in anthological black-&-white Marvel magazine Savage Tales (#6-8, spanning August to December 1986) under the umbrella title ‘Of War and Peace – Tales by Mas’.

First up was ‘The Trinity’ blending present with past to detail a shocking incident of a good man’s breaking point, whilst a lighter tone informed ‘In a Gentlemanly Way’, as Glanzman recalled the different means by which officers and swabbies showed their pride for their ships. ‘Rescued by Luck’ than concentrated on a saga of island survival for sailors whose ship had sunk…

Next comes the hauntingly powerful black-&-white tale of then and now entitled ‘Even Dead Birds Have Wings’ (created for the Dover Edition of A Sailor’s Story from 2015) after which a chronologically adrift yarn (from Sgt. Rock Special #1, October 1992) evokes potently elegiac feelings, describing an uncanny act of gallantry under fire and the ultimate fate of old heroes in ‘Home of the Brave’…

A few years ago, by popular – and editorial – demand, Glanzman returned to the U.S.S. Stevens for an old friend’s swan song series; providing new tales for each issue of DC’s anthological 6-issue miniseries Joe Kubert Presents (December 2012- May 2013).

More scattershot reminiscences than structured stories, ‘I REMEMBER: Dreams’ and ‘I REMEMBER: Squish Squash’recapitulate unforgettable moments seen through eyes at the sunset end of life; recalling giant storms and lost friends, imagining how distant families endured war and absence and, as always, balancing funny memories with the tragic, like that time when the stiff-necked new commander…

‘Snapshots’ continues the reverie, blending a veteran’s war stories with cherished times as a kid on the farm whilst ‘The Figurehead’ delves deeper into the character of Buck Taylor and his esoteric quest for seaborne nirvana…

Closing that last hurrah were ‘Back and Forth 1941-1944’ and ‘Back and Forth 1941-1945’: an encapsulating catalogue of war service as experienced by the creator, mixing facts, figures, memories and reactions to form a quiet tribute to all who served and all who never returned…

With the stories mostly told, the ‘Afterword’ by Allan Asherman details those heady days when he worked at DC Editorial, and Glanzman would unfailingly light up the offices by delivering his latest strips, after which this monolithic milestone offers a vast and stunningly detailed appendix of ‘Story Annotations’ by Jon B. Cooke.

This is a magnificent collection of comic stories based on real life and what is more fitting than to end it with ‘U.S.S. Stevens DD479’ (coloured by Frank M. Cuonzo & lettered by Thomas Mauer): one final, lyrical farewell from Glanzman to his comrades and the ship which still holds his heart after all these years…?

This is an extraordinary work. In unobtrusive little snippets, Glanzman challenged myths, prejudices and stereotypes – of morality, manhood, race, sexuality and gender – decades before anybody else in comics even thought to try.

He also brought an aura of authenticity to war stories which has never been equalled: eschewing melodrama, faux heroism, trumped-up angst and eye-catching glory-hounding to instead depict how “brothers in arms” really felt and acted and suffered and died.

Shockingly funny, painfully realistic and visually captivating, U.S.S. Stevens is phenomenal and magnificent: a masterpiece by one of the very best of “The Greatest Generation”. I waited 40 years for this and I couldn’t be happier: a sublimely insightful, affecting and rewarding graphic memoir every home, school and library should have and one every reader will return to over and over.
Artwork and text © 2015 Sam Glanzman. All other material © 2015 its respective creators.

The Marvel Art of Savage Sword of Conan the Barbarian


By John Rhett Thomas, Roy Thomas, P. Craig Russell, Barry Windsor-Smith, John Buscema, Gil Kane, Neal Adams, Alex Toth, Walter Simonson, M.W. Kaluta, Tony DeZuñiga, Richard Corben, Boris Vallejo, Earl Norem, Joe Jusko, Michael Golden & many & various (Marvel)
ISBN: 978-1-3029-2382-2 (HB)

During the 1970’s the American comic book industry opened up after more than 15 years of cautious and calcified publishing practises that had come about as a reaction to the censorious oversight of the self- inflicted Comics Code Authority. This body was created to keep the publishers’ product wholesome after the industry suffered their very own McCarthy-style Witch-hunt during the 1950s.

One of the first genres revisited was Horror/Mystery comics and from that sprang pulp icon Conan the Barbarian, via a little tale in anthology Chamber of Darkness #4, whose hero bore no little thematic resemblance to the Cimmerian. It was written by Roy Thomas and drawn by Barry (now Windsor-) Smith: a recent Marvel find, and one who was gradually breaking out of the company’s all-encompassing Jack Kirby house-style.

Despite some early teething problems – including being cancelled and reinstated in the same month – the comic book adventures of Robert E. Howard’s brawny warrior soon became as big a success as the revived prose paperbacks which had heralded a world boom in tales of fantasy and the supernatural.

After decades away, and despite being fully owned by CPI (Conan Properties International), the brawny brute returned to the aegis of Marvel in 2019 and made himself fully at home. As well as his own title and in-world spin-offs, many collections celebrating “the Original Marvel Years” – due to the character’s sojourn with other publishers – have been released. This one is indubitably the most pretty to look upon.

The first time around, Conan broke many moulds, including being able to sustain not just his general audience boutique of titles and a newspaper strip, but also easily fitting Marvel’s black & white magazine division, offering more explicitly violent and risqué fare for supposedly more mature readers. For this market he debuted in Savage Tales #1 (1971) before winning his own monochrome title. Savage Sword of Conan launched in August 1974, running 235 issues until its cancellation in July 1995.

Throughout its life SSoC offered powerful stories, features on all things Robert E Howard and some of the most incredible artwork ever to grace comics pages.

All of that is covered by legendary Hyborian Scribe Roy Thomas in his Introduction and the page-by-page annotations of compiler John Rhett Thomas, but what’s really of interest is the painted covers, pin-ups, portfolios and extracts of story sequences by a stunning pantheon of internationally acclaimed artists which include John Buscema, Barry Windsor-Smith, Alex Toth, Neal Adams, Tony DeZuñiga, Jim Starlin, Frank Brunner, Alfredo Alcala, Alex Niño, Mike Zeck, Walter Simonson, Tim Conrad, Val Mayerik, Richard Corben, Steve Leialoha, Vicente Alcazar, Dick Giordano, Gene Colan, Pablo Marcos, E.R. Cruz, Rudy Nebres, Kerry Gammil, Nestor Redondo, Ernie Chan, Gene Day, Pat Broderick, Bill Sienkiewicz, Armando Gil, Gary Kwapisz, Adam Kubert, Dale Eaglesham, Dave Simons, Mike Docherty, Rafael Kayanan, Andrew Currie and P. Craig Russell, who also provides a picture-packed Afterword and appreciation of the mighty magazine and it’s star. I’m sure there are plenty more artists I’ve missed here, but you get the picture. Everyone and his granny wanted a shot at Conan…

Cover artists providing pulse-pounding paintings include Buscema, Adams, Starlin, Conrad, Sienkiewicz, Mayerik, Boris Vallejo, Earl Norem, Bob Larkin, Joe Jusko, Joe Chiodo, Michael Golden, Steve Hickman, Doug Beekman, David Mattingly, Dorian Vallejo, Nick Jainschigg, Ovi Hondru, Michael William Kaluta, George Pratt, Julie Bell and more, making this bombastic compilation a must-have bestiary of how to have cathartic fun and get paid too…

Groundbreaking, gripping, graphic wonderment, this astounding hardback and digital delight is every fantasy fan’s dream come true – and you know gift-giving season is just around the corner, right?
Conan the Barbarian published monthly by MARVEL WORLDWIDE INC., a subsidiary of MARVEL ENTERTAINMENT LLC. Conan © 2020 Conan Properties International LLC.