In a Glass Grotesquely – Selected Picture Stories


By Richard Sala (Fantagraphics Books)
ISBN: 978-1-60699-797-0 (PB)

Richard Sala is a lauded and much-deserving darling of the Literary Comics movement (if such a thing exists), blending beloved pop culture artefacts and conventions – particularly cheesy comics and old horror films – with a hypnotically effective ability to weave a graphic tale.

He grew up in Chicago and Arizona before earning a Masters in Fine Arts and, after beginning a career as an illustrator, rediscovered his early love of comicbooks. The potentially metafictional self-published Night Drive in 1984 led to appearances in legendary 1980s anthologies Raw and Blab! as well as animated adaptations of the series on Liquid Television.

His work is welcomingly atmospheric, dryly ironic, wittily quirky and mordantly funny; indulgently celebrating childhood terrors, gangsters, bizarre events, monsters and manic mysteries, with girl sleuth Judy Drood and the gloriously trenchant storybook investigator Peculia probably the most well-known characters in his gratifyingly large back-catalogue.

Sala’s art is a joltingly jolly – if macabre – joy to behold and has also shone on many out-industry projects such as his work with Lemony Snickett, The Residents and even – posthumously – Jack Kerouac; illustrating the author’s outrageous Doctor Sax and The Great World Snake.

In a Glass Grotesquely is one of his very best: an irresistible tract of baroque pictorial enchantment, deftly combining a 2014 webcomic with a triptych of visceral and saturnine delusions from the end of the last century, all exploring the bleakest corners of the modern world’s communal fantasy landscape and applying his truly skewed raconteur’s gifts to giving us a thrill, a chill and a chortle…

The majority of this spookily sublime confrontation with the cartoon dark side is taken up with the gripping saga of ultimate enemy of America ‘Super-Enigmatix’, a diabolically inspired super-villain determined to avenge himself upon America for slights both imagined and tragically real… and no, he has never run for political office, and it’s too late for the “write-in” option…

Delivered in punchy alternating doses of surreal full-colour splashes and moody monochrome subplots, the story details how the brilliant weird-scientist – served by an army of beautiful female zealots and hidden race of mole people – tries to destroy modern society, only opposed by disenchanted ex-cop Natalie Charms and a dedicated band of “conspiracy nuts”…

The struggle against a self-created monster hiding behind a smoke screen of urban legend is fast-paced, Byzantine, and insidiously politically charged: a mesmerising chase-caper and delight of post-modern paranoia meeting classic pulp-fiction melodrama…

Like a bleakly mordant reinvention of the Catholic Church’s Stations of the Cross, ‘It Will All Be Over Before You Know It…’ is a sequence from single panel monochrome epigrams building to a tableau of modern terrors for women seeking work, after which 1998’s ‘Stranger Street’ silently details the building tension as a psycho-killer haunts the streets of an already chilly town…

The cracked chronicle then concludes with a Kafkaesque shaggy bird story delivered in barrage of grey wash, as an ineffectual nobody receives – and loses – a once-in-a-lifetime boon in ‘The Prestigious Banquet to Be Held in My Honor’…

Available in paperback and digital formats, In a Glass Grotesquely amusingly exposes the seamy, scary underbelly of existence with these enigmatic, clever, compelling and staggeringly engaging yarns, blending nostalgic escapism with the childish frisson of kids scaring themselves silly under the bedcovers at night. It will therefore make an ideal gift for the big kid in your life – whether he/she/they are just you, imaginary or even relatively real…
In a Glass Grotesquely © 2014 Richard Sala. This edition © 2014 Fantagraphics Books, Inc.

City of Crocodiles


By Knut Larsson (Borderline Press)
ISBN: 978-0-99269-725-9 (PB)

Born in 1972, Swedish cartoonist, artist, filmmaker and teacher – at the prestigious Comics Art School of Malmö – Knut Larsson is blessed with a unique vision and talent to spare (just check out his graphic albums Canimus, Lokmannen (Locomotive Man), Biografmaskinisten (The Projectionist), Kolonialsjukhuset – En kolonialläkares anteckningar (Colonial Hospital – A Colonial Doctor’s Notebook) or the tract Triton.

If you’re a keen devotee of Euro-comics you’ll have seen his stories in C’est Bon Anthology, Electrocomics, Galago, Glömp, Rayon Frais, Strapazin, Stripburger, Turkey Comix, or Bild & Bubbla amongst others, and may well have visited his international exhibitions as far afield as Angoulême, Tokyo, Erlangen or St. Petersburg. Typically, he is not a household name in Britain or America…

Sadly, that means a lot of brilliant works – like this book – are also unavailable in digital formats yet…

Back in 2008 Larsson crafted Krokodilstaden: an eerie, post-apocalyptic, horror-tinged love story devoid of all dialogue or sound effects: a neo-symbolist paean to the end times (Gee, I wonder when those are due?) combining brutish, callous survivalism, ghostly mysticism, unchanging human passions, stubborn self-inflicted loneliness and the tenacious capacity of life to adapt to changing situations. Borderline Press released it in an English Edition as the deliciously eerie City of Crocodiles…

Rendered in muted greys and brown monotones, one panel per page, the tale focuses on a drowned Earth where the waters have risen, relegating humanity to the top floors of buildings whilst toothy amphibians have proliferated all around and below them. Adamant Mankind is still hanging on, turning crocodiles into the primary natural resource: affording food, clothing, tooled utensils and even objects of cultish worship.

The saurians are everywhere and everybody and everything – humans, birds, surviving mammalian pets – are missing limbs or appendages…

In this world, one particular croc-hunter ekes out his solitary existence, trading reptiles for booze and gasoline, haunted by his memories until the day he captures a strangely enticing woman in his nets. She is young, beautiful, exotic… and has a vestigial reptilian tail.

Avoiding the spooky, crazy crocodile cultists that also proliferate, he takes her back to his place and endeavours to dress her in the garb and form of his dead lover before she seduces him…

Sadly, that’s when his dearly departed darling returns, bristling with malice and ready for some spirited revenge…

Wry, moving, nightmarish yet ethereally lovely, City of Crocodiles is a masterpiece of visual storytelling that will astound and delight all lovers of the weird and macabre. If you love to be disturbed and distressed, this is a treat you must track down…
© 2008, 2014 Knut Larsson.

Waiting for the Great Pumpkin


By Charles M. Schulz (Fantagraphics Books)
ISBN: 978-1-60699-772-7 (HB)

Peanuts is 70 years old today and not even death can stop it. Many happy returns Chuck…

Peanuts is unequivocally the most important comics strip in the history of graphic narrative. It is also the most broadly accepted, since – after the characters made the jump to television – the little nippers become an integral part of the American mass cultural experience.

Cartoonist Charles M. Schulz crafted his moodily hilarious, hysterically introspective, shockingly philosophical epic for fifty years. He published 17,897 strips from October 2nd 1950 to February 13th 2000 and died from the complications of cancer the day before his last strip was published…

At its height, the strip ran in 2,600 newspapers in 75 countries, translated into 21 languages. Many of those venues are still running perpetual reprints, as they have ever since his departure. Attendant book collections, a merchandising mountain and TV spin-offs made the publicity-shy artist a billionaire. That profitable sideline – one Schulz devoted barely any time to over the decades – is where this little gem originates from…

Peanuts – a title Schulz loathed, but one the syndicate forced upon him – changed the way comics strips were received and perceived by showing that cartoon comedy could have edges and nuance as well as pratfalls and punchlines.

The usual focus of the feature (we just can’t call him “star” or “hero”) is everyman loser Charlie Brown who, with high-maintenance, fanciful mutt Snoopy, endures a bombastic and mercurial supporting cast who hang out doing kid things in a most introspective, self-absorbed manner.

The daily gags centred on playing (pranks, sports, musical instruments), teasing each other, making ill-informed observations and occasionally acting a bit too much like grown-ups. The consistently expanding cast also includes mean girl Violet, infant prodigy Schroeder, “world’s greatest fussbudget” Lucy Van Pelt, her other-worldly baby brother Linus and dirt-magnet “Pig-Pen”: each with a signature twist to the overall mirth quotient and sufficiently fleshed out and personified to generate jokes and sequences around their own foibles. As a whole, the kids tackled every aspect of human existence in a charming and witty manner, acting as cartoon therapists and graphic philosophical guides to the world that watched them.

Charlie Brown is settled into his existential angst and resigned to his role as eternal loser as if singled out by a gleeful Fate. It’s a set-up that remains timelessly funny and infinitely enduring…

This outing – available in a child-friendly hardback and the usual digital formats – celebrates the whimsy at the feature’s core and spotlights Lucy’s weird little brother Linus and a peculiar belief system all his own…

Waiting for the Great Pumpkin offers a quartet of vintage seasonal sequences dedicated to the kid’s attempts displace Santa Claus as the benevolent bestower of largesse to the good little boys and girls and promote a far earthier patron: one who comes to good children from a gourd plantation somewhere in America…

Like all zealots, Linus never ceases to proselytise, and Charlie Brown and Snoopy are happy to go along and see for themselves in ‘You Believe in Santa Claus and I’ll Believe in the Great Pumpkin’, but there’s a time limit to their willingness to convert…

Another year and the kids are back in fraught contention for ‘Santa Claus vs. the Great Pumpkin’, but how long can even the most devout devote last in the face of perpetual disappointment? According to ‘Oh, Great Pumpkin, You’re Going to Drive Me Crazy!’, not forever, but the year Linus convinces Charlie’s little sister Sally to wait with him is painfully revelatory as seen in ‘True Love Revealed in the Pumpkin Patch’…

The tales are told in a series of monochrome panels (generally four to a page) that never fail to delight, recapturing the hilarious seriousness of childhood in a manner nobody else can match. Since you and yours are almost certainly not going out for “tricks or treats” this year, why not ameliorate your own existentialist family travails with online sweets deliveries and this handy gem?
Waiting for the Great Pumpkin © 2014 Peanuts Worldwide, LLC. All rights reserved.

Ken Reid – World Wide Weirdies volume 1


By Ken Reid (Rebellion)
ISBN: 978-1-78108-692-6 (HB)

Win’s Christmas Gift Recommendation: Hopelessly Hilarious Horrendousness… 10/10

If you know British Comics, you’ll know Ken Reid.

He was one of a select and singular pantheon of rebellious, youthful artistic prodigies who – largely unsung – went about transforming British Comics, entertaining millions and inspiring hundreds of those readers to become cartoonists too.

Reid was born in Manchester in 1919 and apparently drew from the moment he could hold an implement. Aged nine, he was confined to bed for six months with a tubercular hip, and occupied himself by constantly scribbling and sketching. He left school before his fourteenth birthday and won a scholarship to Salford Art School, but never graduated.

He was, by all accounts, expelled for cutting classes and hanging about in cafes. Undaunted, he set up as a commercial artist, but floundered until his dad began acting as his agent.

Ken’s big break was a blagger’s triumph. Accompanied by his unbelievably supportive and astute father, Ken talked his way into an interview with the Art Editor of the Manchester Evening News and came away with a commission for a strip for its new Children’s Section.

The Adventures of Fudge the Elf debuted in 1938 and ran until 1963, with only a single, albeit lengthy, hiatus from 1941 to 1946 when Reid served in the armed forces.

From the late 1940s onwards, Reid dallied with comics periodicals: with work (Super Sam, Billy Boffin, Foxy) published in Comic Cuts and submissions to The Eagle, before a fortuitous family connection – Dandy illustrator Bill Holroyd was Reid’s brother-in-law – brought DC Thomson managing editor R.D. Low to his door with a cast-iron offer of work.

On April 18th 1953 Roger the Dodger debuted in The Beano. Reid drew the feature until 1959 and created numerous others, including the fabulously mordant doomed mariner Jonah, Ali Ha-Ha and the 40 Thieves, Grandpa and Jinxamongst many more.

In 1964, Reid and fellow under-appreciated superstar Leo Baxendale jumped ship to work for DCT’s arch rival Odhams Press. This gave Ken greater license to explore his ghoulish side: concentrating on comic horror yarns and grotesque situations in strips like Frankie Stein, and The Nervs in Wham! and Smash! as well as more visually wholesome but still strikingly surreal fare as Queen of the Seas and Dare-a-Day Davy.

In 1971 Reid devised Faceache – arguably his career masterpiece – for new title Jet. The hilariously horrific strip was popular enough to survive the comic’s demise – after a paltry 22 weeks – and was carried over in a merger with stalwart periodical Buster where it thrived until 1987. Ken Reid died that year from the complications of a stroke he’d suffered on February 2nd at his drawing board, putting the finishing touches to a Faceache strip. On his passing, the strip was taken over by Frank Diarmid who it until cancelation in October 1988.

All his working life, Reid innovated; devising a horde of new strips such as Harry Hammertoe the Soccer Spook, Wanted Posters, Martha’s Monster Makeup, Tom’s Horror World, Creepy Creations and a dozen others. One of those – and the worthy subject of this splendid luxury hardback (and eBook) – is World-Wide Weirdies.

A full colour back page every week found Ken crafting a batty and bizarre image – usually suggested by a lucky reader – depicting a pun-ishingly strained groaner gag elevated to a manic masterpiece. Most were locations but just plain crazy stuff like ‘the Aussie Doomerang’, ‘The Gruesome Gondola’ and the staggering visual ‘Jumbo Jet’ also got in. Where was first in Whooppee! and then Shiver and Shake with this first titanic hardback tome – also available digitalis-ly (see what I did there?) – covering 12th October 1974 to 6th November 1976, but you don’t care about that, what you want is ‘orrible, pictures right?

Preceding 108 of them is text feature ‘The Weirdies Years of Ken Reid – 1974-1978’ by his son Antony J. Reid which precedes a unique map indicating where in the weird wide world the 108 ghastly holiday destinations from hell are located…

The atlas of the unknowable then commences with ‘The Petrifying Pyramid’ with subsequent shocking submissions such as the ‘Trifle Tower’, ‘Vampire State Building’, ‘Bone Henge’, ‘Mucky-Hand Palace’ and the still horrifically relevant ‘Houses of Horrorment’…

We aren’t just restricted to UK unpleasantries such as ‘The Fright Cliffs of Dover’ or ‘The Cheddar Gorger’ but also an assemblage of international oddities such as ‘The Sahara Dessert’, ‘Shock Rock of Gibraltar’, ‘Gruesome Grand Canyon’, ‘The Not So N-Iceberg’, ‘The Coloscream’ and – so pertinent today, apparently – ‘The Statue of Stupidity’…

This astoundingly absorbing comedy classic is another perfect example of resolutely British humorous sensibilities – absurdist, anarchic and gleefully grotesque – and these cartoon capers are amongst the most memorable and re-readable exploits in all of British comics history: painfully funny, beautifully rendered and ridiculously unforgettable. This a treasure-trove of laughs to span generations which demands to be in every family bookcase. Part of Rebellion’s ever-expanding Treasury of British Comics, this is a superb tribute to the man and a brilliant reminder of what it means to be brutish…
© 1974, 1975, 1976, & 2019 Rebellion Publishing Ltd. All Rights Reserved.

Leonardo2


By Stéphane Levallois, translated by Joe Johnson (NBM/Musée du Louvre Éditions)
ISBN: 978-1-68112-264-9(HB) eISBN: 978-1-68112-265-6

In 2005 one of the greatest museums in the world began an intriguing ongoing project with the upstart art form of comics; inviting some of the world’s most accomplished masters of graphic narrative to create new works in response to the centuries of acquired treasures residing within the grand repository of arts, history and culture.

The tales are produced in close collaboration with the forward-looking authorities of the Louvre, dedicated to pushing the envelope of what can be accomplished by master craftsmen inspired by their creative antecedents and forebears. These are no thinly-concealed catalogues of exhibition contents gift-wrapped in cartoon terms to gull potential visitors off their couches and into a stuffy edifice of public culture, but vibrant and challenging comics events calculated to make you think again about what creativity and history mean…

Since then, many of our medium’s greatest exponents have crafted 12 astounding and compelling graphic novels and the twelfth may well be the most potent and rewarding thus far.

Courtesy of those fine folks at NBM, that latest beguiling bande dessinée is now available in English, highlighting the genius of Leonardo DaVinci in a most intriguing and impressive manner…

The artist of record in this staggeringly large – 254 x 36 mm – hardback (and more manipulable digital edition) is Stéphane Levallois. He was born in 1970 and studied at the Penninghen Graduate School of Graphic Art from 1988-1992, taught sketching there and studied computer graphics. He’s worked mostly in poster-making and illustration, games design, film storyboarding and advertising. He also clearly remembers the golden age of Metal Hurlant…

Originally released in 2019, Leonardo2 takes a stunning science fiction approach to the appreciation of great art as in the distant future and depths of space the last remnants of mankind approach a derelict museum proofed against the rigors of the void.

Through their advanced technologies, the last men of Earth harvest genetic material from a certain painting and clone a lost master. They don’t want him for his painting skills…

As the boy grows his life is imparted to him in the face of imminent extinction. an alien species is hunting humanity and what is needed is Leonardo the inventor, Da Vinci the Master of War…

Rendered alternately in in sepia and full colour, this incredible tale – two years in the making – began with Levallois learning to draw in Da Vinci’s style and the result is lovely and staggering. Moreover, the story is layered with psychological intrigue, questioning the power of creation and the morality of survival.

A glorious feast for the eyes, the saga is augmented by a sketch-packed essay detailing how it all came about ‘In Leonardo’s Footsteps’.

This is another astounding and ferociously strident comics experience no art lover or devotee of the visual narrative medium can afford to miss. Moreover, in this most unusual of years, I feel no compunction in breaking convention and saying this is a guaranteed 10 out of 10 Christmas certainty, if you’re looking to fill those stockings early…
© Futuropolis – Musée du Louvre Éditions 2019. © NBM 2020 for the English translation.

Leonardo2 will be released on October 15th and is available for pre-order now.

Most NBM books are also available in digital formats. For more information and other great reads see http://www.nbmpub.com/

X-Men: Asgardian Wars


By Chris Claremont, Paul Smith, Bob Wiacek, Arthur Adams, Terry Austin, Alan Gordon & Mike Mignola (Marvel)
ISBN: 978-0-7851-4148-8 (HB) 978-0-7851-8872-8 (TPB)

In 1963, X-Men #1 introduced Cyclops, Iceman, Angel, Marvel Girl and the Beast: very special students of Professor Charles Xavier, a wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race of mutants dubbed Homo Superior. After years of eccentric and spectacular adventures, the mutant misfits disappeared at the beginning of 1970 during a sustained downturn in costumed hero comics whilst fantasy and supernatural themes once more gripped the world’s entertainment fields.

Although the title was revived at the end of the year as a reprint vehicle, the missing mutants were reduced to guest-stars and bit-players throughout the Marvel universe and the Beast was made over into a monster until in 1975 Len Wein, Chris Claremont & Dave Cockrum revived and reordered the Mutant mystique with a stunning new iteration in Giant Size X-Men #1.

To old foes-turned-friends Banshee and Sunfire was added a one-shot Hulk villain dubbed Wolverine, and all-original creations Kurt Wagner, a demonic German teleporter codenamed Nightcrawler, African weather “goddess” Ororo MonroeAKA Storm, Russian farmboy Peter Rasputin, who transformed at will into a living steel Colossus, and bitter, disillusioned Apache superman John Proudstar who was cajoled into joining the makeshift squad as Thunderbird.

The revision was an unstoppable hit and soon grew to become the company’s most popular and high-quality title. In time Cockrum was succeeded by John Byrne and, as the team roster shifted and changed, the series rose to even greater heights, culminating in the landmark “Dark Phoenix” storyline which saw the death of (arguably) the series’ most beloved and groundbreaking character.

In the aftermath, team leader Cyclops left and a naive teenaged girl named Kitty Pryde signed up just as Cockrum returned for another spectacular sequence of outrageous adventures.

The franchise inexorably expanded with an ever-changing cast and in 1985 a new slant was added as author Claremont began to forge links between Marvel’s extemporised Norse mythology and the modern mutant mythos through the two series he then scripted.

First released in 1990 as Marvel was tentatively coming to grips with the growing trend for “trade paperback” collections, this full-colour compendium (available as a deluxe hardcover, trusty trade paperback and digital delight) collects the 1985 two-issue Limited Series X-Men and Alpha Flight, plus The New Mutants Special Edition and X-Men Annual #9 which, taken together, comprise a vast saga of staggering beauty and epic grandeur…

Two-part tale ‘The Gift’ – illustrated by Paul Smith & Bob Wiacek, saw the retired Scott Summers and his new girlfriend Madelyne Prior ferrying a gaggle of environmental scientists over Alaska in a joint American/Canadian survey mission, only to fall foul of uncanny weather and supernatural intervention…

When the X-Men receive a vision of Scott’s crashed and burning body they head North and attack Canadian team Alpha Flight under the misapprehension that the state super-squad caused the disaster. Once the confusion has been cleared up and a tenuous truce declared, the united champions realise that mystic avatar Snowbird is dying: a result of some strange force emanating from the Arctic Circle…

In another time and place, Asgardian god Loki petitions a conclave of enigmatic uber-deities “They Who Sit Above in Shadow” for a boon, but their price is high and almost beyond his understanding…

When the assembled teams reach the crash site, they find not a tangle of wreckage and bodies but a pantheon of new gods dwelling in an earthly paradise, and amongst them Scott and Madelyne, also transformed into perfect beings. These recreated paragons are preparing to abolish illness, want and need throughout the world by raising all humanity to their level and most of the disbelieving heroes are delighted at the prospect of peace on Earth at last.

However, Kitty Pryde, Talisman and Rachel Summers (the Phoenix from an alternate future) are deeply suspicious and their investigations uncover the hidden cost of this global transfiguration. Once they convince Wolverine, Loki’s scheme begins to unravel like cobwebs in a storm. Soon all that is left is anger, recrimination and savage, earth-shaking battle…

Once the God of Mischief’s plan was spoiled, the malignant Prince of Asgard plots dark and subtle revenge which begins with ‘Home is Where the Heart is’ (Claremont, Arthur Adams & Terry Austin from The New Mutants Special Edition)when he recruits the Enchantress to abduct the junior X-Men-in-training whilst he turns his attentions to the adult team’s field commander Storm.

Sunspot, Magik, Magma, Mirage, Cannonball, Wolfsbane, Karma, Warlock and Doug Ramsey are dragged to the sorceress’ dungeon in Asgard, but manage to escape through a teleport ring. Unfortunately, the process isn’t perfect and the kids are scattered throughout the Eternal Realm; falling to individual perils and influences, ranging from enslavement to adoption, true love to redemption and rededication…

Most telling of all, Mirage AKA Danielle Moonstar rescues a flying horse and becomes forever a Valkyrie, shunned by the living as one of the “Choosers of the Slain”…

With such power at her command Mirage soon gathers her scattered mutant comrades for revenge on the Enchantress before the dramatic conclusion in ‘There’s No Place Like Home’ (X-Men Annual #9, by Claremont, Adams, Alan Gordon & Mike Mignola)…

Loki, who has elevated the ensorcelled Storm to the position of Asgardian Goddess of Thunder, is simultaneously assaulted by a dimension-hopping rescue unit consisting of Cyclops, Wolverine, Nightcrawler, Rogue, Kitty Pryde, Colossus and future Phoenix as well as the thoroughly “in-country” New Mutants for a spectacular and cosmic clash which, although setting the worlds to rights, ominously promises that worse was yet to come…

This expansive crossover epic proved that, although increasingly known for character driven tales, the X-Franchise could pull out all the stops and embrace its inner blockbuster when necessary, and opened up a whole sub-universe of action and adventure which fuelled more than a decade of expansion. More than that, though, this is still one of the most entertaining mutant masterpieces of that distant decade or now.

Embellishing even this glittering prize, is a gallery of previous reprint covers and a total treasure trove of original pencil art too…

Compelling, enchanting, moving and oh, so very pretty, The Asgardian War is a book no Fights ‘n’ Tights fantasy fan can afford to miss.
© 1985, 1988, 1990 Marvel Entertainment Group, Inc. All rights reserved.

Superman: Kryptonite Nevermore! – DC Comics Classic Library


By Dennis O’Neil, Curt Swan, Murphy Anderson, Dick Giordano & various (DC Comics)
ISBN: 978-1-4012-2085-3 (HB)

While looking through old collections in my morbid response to the death of Denny O’Neil, I happened up on this book again. It’s the epitome of a comics classic and still a true joy to read. Why is it and so many other brilliant tomes like out of print and frustratingly unavailable in digital editions? I won’t stop asking, but rather than wait, why don’t you track this down now and give yourself a grand pre-Christmas treat?

Superman is the comic book crusader who started the whole genre and, in the decades since his debut in 1938, has probably undertaken every kind of adventure imaginable. With this in mind it’s tempting and very rewarding to gather up whole swathes of his inventory and periodically re-present them in specific themed collections, such as this hardback commemoration of one his greatest extended adventures. It was originally released just as comics fandom was becoming a powerful – if headless – lobbying force reshaping the industry to its own specialised desires.

When Julie Schwartz took over the editorial responsibilities of the Man of Steel in 1970, he was expected to shake things up with nothing less than spectacular results. To that end, he incorporated many key characters and events that were developing as part of fellow iconoclast Jack Kirby’s freshly unfolding “Fourth World”.

That bold experiment was a breathtaking tour de force of cosmic wonderment which introduced a staggering new universe to fans; instantly and permanently changing the way DC Comics were perceived and how the entire medium could be received.

Schwartz was simultaneously breathing fresh life into the powerful but moribund Superman franchise and his creative changes were just appearing in 1971. The new direction was also the vanguard and trigger for a wealth of controversial and socially-challenging material unheard of since the feature’s earliest days: a wave of tales described as “relevant”…

Here the era and those changes are described and contextualised – after ‘A Word from the Publisher’ – in Paul Levitz’s Introduction, after which the first radical shift in Superman’s vast mythology begins to unfold.

With iconic covers by Neal Adams, Carmine Infantino and Murphy Anderson this titanic tome collects Superman #233-238 and #240-242, originally running from January to September 1971.

Almost all the groundbreaking extended epic was crafted by scripter Denny O’Neil, veteran illustrator Curt Swan and inker Murphy Anderson – although stand-in Dick Giordano inked #240. The willing and very public abandonment of super-villains, Kryptonian scenarios and otherworldly paraphernalia instantly revitalised the Man of Tomorrow, attracted new readers and began a period of superb human-scaled stories which made him a “must-buy” character all over again.

The innovations began in ‘Superman Breaks Loose’ (Superman #233) when a government experiment to harness the energy of Kryptonite goes explosively wrong. Closely monitoring the test, the Action Ace is blasted across the desert surrounding the isolated lab but somehow survives the supposedly fatal radiation-bath. In the aftermath reports start to filter in from all over Earth: every piece of the deadly green mineral has been transformed to common iron…

As he goes about his protective, preventative patrols, the liberated hero experiences an emotional high at the prospect of all the good he can do now. He isn’t even phased when the Daily Planet‘s new owner Morgan Edge (a key Kirby character) shakes up his civilian life: summarily ejecting Clark Kent from the print game and overnight remaking him into a roving TV journalist…

Meanwhile in the deep desert, the site of his recent crashlanding offers a moment of deep foreboding when Superman’s irradiated imprint in the sand shockingly grows solid and shambles away in ghastly parody of life…

The resurgent suspense resumes in #234’s ‘How to Tame a Wild Volcano!’, as an out-of-control plantation owner refuses to let his indentured native workforce flee an imminent eruption. Handicapped by misused international laws, the Man of Tomorrow can only fume helplessly as the UN rushes towards a diplomatic solution, but his anxiety is intensified when the sinister sand-thing inadvertently passes him and agonisingly drains him of his mighty powers.

Crashing to Earth in a turbulent squall, the de-powered hero is attacked by bossman Boysie Harker‘s thugs and instantly responds to the foolish provocation, relying for a change on determination rather than overwhelming might to save the day…

The ‘Sinister Scream of the Devil’s Harp’ in #235 gave way to weirder ways (the industry was enjoying a periodic revival of interest in supernatural themes and stories) as mystery musician Ferlin Nyxly reveals the secret of his impressive and ever-growing aptitudes is an archaic artefact which steals gifts, talents and even Superman’s alien abilities.

The Man of Steel is initially unaware of the drain as he’s trying to communicate with his eerily silent dusty doppelganger, but once Nyxly graduates to a full-on raving super-menace self-dubbed Pan, the taciturn homunculus unexpectedly joins its living template in trouncing the power thief…

The next issue offered a science fictional morality play as cherubic aliens seek Superman’s assistance in defeating a band of devils and rescuing Clark Kent’s best friends from Hell. However, the ‘Planet of the Angels’ proves to be nothing of the kind, and the Caped Kryptonian has to pull out all the stops to save Earth from a very real Armageddon…

Superman #237 sees the Metropolis Marvel save an astronaut only to see him succumb to a madness-inducing mutative disease. After another destructive confrontation with the sand-thing further debilitates him, the harried hero is present when more mortals fall to the contagion and – believing himself the cause and an uncontrollable ‘Enemy of Earth’ – considers quarantining himself to space…

As he is deciding, Lois Lane stumbles into one more lethal situation and Superman’s instinctive intervention seemingly confirms his earlier diagnosis, but another clash with his always-close sandy simulacrum on the edge of space heralds an incredible truth. Pathetically debilitated, Superman nevertheless saves Lois and again meets the ever-more human creature. Now able to speak, it gives a chilling warning and the Man of Steel realises exactly what it is taking from him and what it might become…

A mere shadow of his former self, the Man of Tomorrow is unable to prevent a band of terrorists taking over a magma-tapping drilling rig and endangering the entire Earth in #238’s ‘Menace at 1000 Degrees’. With Lois one of a number of hostages and the madmen threatening to detonate a nuke in the pipeline, the Action Ace desperately begs his doppelganger to assist him, before its cold rejection forces the depleted hero to take the biggest gamble of his life…

Superman #239 was an all-reprint giant featuring the hero in his incalculably all-powerful days – and thus not included here – but the much-reduced Caped Kryptonian returned in #240 (Giordano inks) to confront his own lessened state and seek a solution in ‘To Save a Superman’. The trigger is his inability to extinguish a tenement fire and the wider world’s realisation that their unconquerable champion was now vulnerable and fallible…

Especially interested are his old enemies in the Anti-Superman Gang who immediately allocate all their resources to destroying their nemesis. After one particularly close call Clark is visited by an ancient Asian sage who somehow knows of his other identity and offers an unconventional solution…

From 1968 onwards superhero comics began to decline and publishers sought new ways to keep audience as tastes changed. Back then, the entire industry depended on newsstand sales, and if you weren’t popular, you died. Editor Jack Miller, innovating illustrator Mike Sekowsky and relatively new scripter Denny O’Neil stepped up with a radical proposal and made a little bit of funnybook history with the only female superhero then in the marketplace.

They revealed that the almighty mystical Amazons were forced to leave our dimension, and took with them all their magic – including Wonder Woman‘s powers and all her weapons…

Reduced to mere humanity she opted to stay on Earth, assuming her own secret identity of Diana Prince, resolved to fighting injustice as a mortal. Tutored by blind Buddhist monk I Ching, she trained as a martial artist, and quickly became a formidable enemy of contemporary evil.

Now this same I Ching claims to be able to repair Superman’s difficulties and dwindling might, but evil eyes are watching. Arriving clandestinely, Superman allows the adept to remove all his Kryptonian powers as a precursor to restoring them, allowing the A-S Gang the perfect opportunity to strike. In the resultant melee, the all-too-human hero triumphs in the hardest fight of his life…

The saga continues with “Swan-derson” back on the art in #241 as Superman overcomes a momentary but nearly overwhelming temptation to surrender his oppressive burden and lead a normal life…

Admonished and resolved, he then submits to Ching’s resumed remedy ritual and finds his spirit soaring to where the sand-being lurks before explosively reclaiming the stolen powers. Leaving the gritty golem a shattered husk, the phantom brings the awesome energies back to their true owner and a triumphant hero returns to saving the world…

Over the next few days, however, it becomes clear that something has gone wrong. The Man of Tomorrow has become arrogant, erratic and unpredictable, acting rashly, overreacting and even making stupid mistakes.

In her boutique Diana Prince discusses the problem with Ching and the sagacious teacher soon deduces that during his time of mere mortality whilst fighting the gangsters, Superman received a punishing blow to the head. Clearly it has resulted in brain injury that did not heal when his powers returned…

When the hero refuses to listen to them, Diana and Ching have no choice but to track down the dying sand-thing and request its aid. The elderly savant recognises it as a formless creature from other-dimensional realm Quarrm and listens to the amazing story of its entrance into our world. He also suggests a way for it to regain some of what it recently lost…

Superman, meanwhile, has blithely gone about his deranged business until savagely attacked by the possessed and animated statue of a Chinese war-demon. Also able to steal his power, this second fugitive from Quarrm has no conscience and wears ‘The Shape of Fear!…

The staggering saga concludes in ‘The Ultimate Battle’ as the Quarrmer briefly falls under the sway of a brace of brutal petty thugs who put the again de-powered Superman into hospital…

Rushed into emergency surgery, the Kryptonian fights for his life as the sand-thing confronts the war-demon in the streets, but events take an even more bizarre turn once the latter drives off its foe and turns towards the hospital to finish off the flesh-&-blood Superman.

Recovering consciousness – and a portion of his power – the Metropolis Marvel battles the beast to a standstill but needs the aid of his silicon stand-in to drive the thing back beyond the pale…

With the immediate threat ended, Man of Steel and Man of Sand face each other one last time, each determined to ensure his own existence no matter the cost…

The stunning conclusion was a brilliant stroke on the part of the creators, one which left Superman approximately half the man he used to be. Of course, all too soon he returned to his unassailable, god-like power levels but never quite regained the tension-free smug assurance of his 1950s-1960s self.

A fresh approach, snappy dialogue and more terrestrial, human-scaled concerns to shade the outrageous implausible fantasy elements, wedded to gripping plots and sublime artwork make Kryptonite Nevermore! one of the very best Superman sagas ever created.

Also included here is the iconic ‘House Ad’ by Swan & Vince Colletta which proclaimed the big change throughout the DC Universe, and a thoughtful ‘Afterword by Denny O’Neil’ wraps things up with some insights and reminiscences every lover of the medium will appreciate.
© 1971, 2009 DC Comics. All Rights Reserved.

Roy Crane’s Captain Easy, Soldier of Fortune: The Complete Sunday Newspaper Strips volume 2 1936-1937


By Roy Crane with Les Turner (Fantagraphics Books)
ISBN: 978-1-60699-391-0 (HB)

The comics industry evolved from newspaper strips and these circulation-boosting pictorial features were, until relatively recently, utterly ubiquitous, hugely popular with the public and regarded as invaluable by publishers who used them as an irresistible sales weapon to guarantee consumer loyalty, increase sales and ensure profits. Many a scribbler became a millionaire thanks to their ability to draw pictures and spin a yarn…

It’s virtually impossible for us to today to understand the overwhelming power of the comic strip in America (and the wider world) from the Great Depression to the end of World War II. With no television, broadcast radio far from universal and movie shows at best a weekly treat for most folk, household entertainment was mostly derived from the comic sections of daily and especially Sunday Newspapers. “The Funnies” were the most common recreation for millions who were well served by a fantastic variety and incredible quality.

From the very start humour was paramount; that’s why we call them “Funnies” or “Comics”, after all. From these gag and stunt beginnings, blending silent movie slapstick, outrageous antics, fabulous fantasy and vaudeville shows, came a thoroughly unique entertainment hybrid: Roy Crane’s Wash Tubbs.

Debuting on April 21st 1924 Washington Tubbs II was a comedic gag-a-day strip not entirely dissimilar from confirmed family favourite Harold Teen (by Crane’s friend and contemporary Carl Ed).

Tubbs was a diminutive, ambitious young shop clerk when the strip began, but gradually he moved into mock-heroics, then through harm-free action into full-blown, light-hearted rip-roaring adventures with the introduction of pioneering he-man, moody swashbuckling prototype Captain Easy in the landmark episode for 6th May, 1929.

As the tales became increasingly more exotic and thrill-drenched, the globe-trotting little dynamo clearly needed a sidekick who could believably handle the combat side of things, and thus in the middle of a European war Tubbs liberated a mysterious fellow American from a jail cell and history was made. Before long the mismatched pair were inseparable comrades; travelling the world, hunting treasure, fighting thugs and rescuing a bevy of startlingly comely maidens in distress…

The two-fisted, bluff, completely capable and utterly dependable, down-on-his-luck “Southern Gentleman” was something not seen before in comics, a raw, square-jawed hunk played straight rather than the buffoon or music hall foil of such classic serials as Hairsbreadth Harry or Desperate Desmond. Moreover, Crane’s seductively simple blend of cartoon exuberance and compelling page-design was a far more accessible and powerful medium for action story-telling than the static illustrative style favoured by artists like Hal Foster (just starting to make waves on the new Tarzan Sunday page).

While were thinking of Edgar Rice Burroughs, it’s difficult to re-read the phrase “Southern Gentleman” these days without pausing to consider how much of that term originally denoted chivalric do-gooder, rather than Defender of Slavery, to most readers. Frankly, I’m not sure Crane gave a moment’s thought to political or social implications, although his heroes never made a distinction between races and treated all characters equally, even back then. Their only motivations were getting rich honestly and helping folks in trouble. These stories come from a long time ago, so just read with a sense of historical perspective, please…

Tubbs and Easy were easily as exotic and thrilling as the Ape Man but rattled along like the tempestuous Popeye, full of vim, vigour and vinegar, as attested to by a close look at the early work of the would-be cartoonists who followed the strip with avid intensity: Floyd Gottfredson, Milton Caniff, Jack Kirby, Will Eisner and especially young Joe Shuster…

After a couple of abortive attempts starring his little hero, Crane bowed to the inevitable and created a full colour Sunday page dedicated to his increasingly popular hero-for-hire. Captain Easy debuted on 30th July 1933, in madcap, two-fisted exploits (originally) set before his fateful meeting with Tubbs.

Following a foreword from historian, archival publisher and critic Rick Norwood, ‘Stealing Color From Black and White’, a fascinating extended introduction by award-winning cartoonist Paul Pope and ‘Three Strip Monte ‘– a brief history of Crane’s career gambles by legendary strip historian Bill Blackbeard – this second volume (of four) really begins with ‘Gold of the Frozen North’ as the dour, sour soldier of fortune reaches the chilly snow-swept mining boom-town of Bugaboo.

Exhausted after his part in the war between Nikkateena and Woopsydasia (as seen in Roy Crane’s Captain Easy, Soldier of Fortune: The Complete Sunday Newspaper Strips volume 1) all Easy wanted was a meal and a bed, but his innate chivalry defending a bar-girl’s honour soon has him on the run from Nikky Eskota, the savage gang-boss who runs the town. Easy then compounds the error by helping beautiful Gizzy escape the brute’s amorous attentions before escorting her down the frozen river to trade her fathers’ diamonds.

Of course, the wicked thug dispatches an army of heavies to stop them…

This spectacular icy wilderness adventure ran from 8th December 1935 to 19th April 1936, after which ‘The Hook-Nosed Bandit’ (4th April -8th August 1936) finds the footloose paladin heading to the trouble-soaked nation of Hitaxia where his penchant for trouble soon brands him a wanted criminal fugitive and lands him in the midst of a civil war. As usual, a pretty girl is the immediate cause of his many woes and the method of his eventual escape… that and the advent of a bombastic new companion – unconventional millionaire inventor Mr. Belfry. With Easy and Belfry’s daughter languishing in a Hitaxian jail, the sagacious entrepreneur acts to end the crisis in unique manner with a handy shipment of pigs…

When the Belfrys return to America, Easy accompanies them, only to become embroiled in a whirlwind cops ‘n’ robbers thriller as mobsters and businessmen alike try to obtain by every means fair and foul ‘The Diamond Formula’ (16thAugust – 13th December 1936): the inventor’s new process for creating gems from coal or sugar…

After this wild and woolly Manhattan escapade, Crane opted for wholly different territory as Easy takes a mild-mannered old daydreamer from Belfry’s Gentleman’s Club on the Screwball comedy of ‘Dinwiddy’s Adventure’: a fast-paced rollercoaster romp of intrigue, suspense and multiple practical jokes, with a twist and turn on every gloriously rendered page, which was first published between 13th December 1936 and March 14th 1937…

The Club also provides the maguffin for ‘Lost at Sea’ (March 21st – May 9th 1937) as hen-pecked and harassed Benjamin Barton hired the laconic Southern Gentleman to engineer his escape from his ghastly social climbing wife and wastrel children. Barton even left them all his money: the rattled old goof simply wants peace and quiet… and perhaps a little fishing. Despite all Easy’s best efforts, he doesn’t get any of that…

Clearly on a roll with the emphasis on comedy, Crane then introduced one of his wackiest characters in ‘The King of Kleptomania’ (16th May – November 14th1937), as an audacious, freeloading, lazy, good-for-nothing hobo actually turns out to be Kron Prinz Hugo Maximillian von Hooten Tooten: audacious, freeloading, lazy, good-for-nothing spendthrift heir to a European nation who is paid by the Dictator of Kleptomania to stay away and not seek his rightful throne.

Saving the bum’s life in America only causes the lovable leech to attach himself to Easy, but after going through his bi-annual stipend of $25,000 in mere days, “Hoot” decides to welsh on his deal with the despot and take back his country. Against his better judgement and to his lasting regret, Captain Easy goes along for the ride and is soon knee deep in ineptitude, iniquity and revolution…

With the war over Easy is stranded in Ruritanian Europe and stumbles into an espionage plot culminating in a welcome reunion and ‘The Firing Squad’ (21st November 1937 – 15th May 1938). Framed and jailed again, Easy is to be shot so it’s lucky that the captain of the aforementioned executioners is long-lost pal Wash Tubbs!

Risking life and diminutive limb to save his old pal, Wash also rescues sultry spitfire Ruby Dallas, who promptly entangles them in her desperate tale of woe. Ruby was unfortunate enough to have witnessed a murder in America and has been on the run ever since. The killer was a prominent millionaire with too much to lose so he’s been hunting her ever since. Once the trio escape murderous cutthroats, slavers and assassins, they soon settle his hash…

When he began the Sunday page Crane’s creativity went into overdrive: an entire page and vibrant colours to play with clearly stirred his imagination and the results were wild visual concoctions which achieved a timeless immediacy and made each instalment a unified piece of sequential art. The effect of the pages can be seen in so many comic and strips since – even in the works of such near-contemporaries as Hergé and giants in waiting like Charles Schulz.

These pages were a clearly as much of joy to create as to read. In fact, the cited reason for Crane surrendering the Sunday strip to his assistant Les Turner in 1937 was NEA Syndicate’s abrupt demand that all its strips be henceforward produced in a rigid panel-structure to facilitate them being cut up and re-pasted as local editors dictated. You can actually see the day that happened in this volume.

Whilst the basic drawing of Crane and Turner is practically indistinguishable, the moment when the layout and composition were shackled stands out like a painful sore thumb. Crane just walked away from his playground, concentrating on the daily feature, until in 1943 with contract expired, he left NEA to create the aviation adventure strip Buz Sawyer.

In this selection, Crane’s irrepressible humour comes perfectly into focus and this enchanting serial abounds with breezy light-hearted banter, hilarious situations and outright farce – a sure-fire formula modern cinema directors still plunder to this day.

Easy is Indiana Jones, Flynn (the Librarian) Carsen and Jack (Romancing the Stone) Cotton all at once and clearly set the benchmark for all of them.

This superb and colossal hardback collection is the perfect means of discovering or rediscovering Crane’s rip-snorting, pulse-pounding, exotically racy adventure trailblazer. The huge pages in this volume (almost 14 ½ by 10½ inches or 21x14cm for the younger, metric crowd) provide the perfect stage to absorb and enjoy the classic tale-telling of a master raconteur. The volumes are even still readily available from online retailers, but regrettably haven’t yet been digitised …

This is storytelling of impeccable quality: unforgettable, spectacular and utterly irresistible. These tales rank alongside the best of Hergé, Tezuka, Toth and Kirby and unarguably fed the imaginations of them all as he still does for today’s comics creators. Now that you have the chance to experience the strips that inspired the giants of our art form, how can you possibly resist?
Captain Easy strips © 2011 United Feature Syndicate, Inc. This edition © 2011 Fantagraphics Books, all other material © the respective copyright holders. All rights reserved.

Umbrella Academy volume 1: Apocalypse Suite


By Gerard Way & Gabriel Bá (Dark Horse)
ISBN: 978-1-50671-547-6 (HB) 978-1-59307-978-9 (TPB)

Superheroes have been around long enough now that they’ve even evolved into different sub-sets: straight Save-the-World continuity types as championed by DC and Marvel, obsessively “real” or realist iterations such as Marvelman,Masked Man, Crossfire or Kick-Ass, comedy versions like Justice League International, Ambush Bug, Unbeatable Squirrel-Girl, Deadpool, She-Hulk or Gwenpool and some truly rare ducks that straddle a few barstools in between.

Cut from the same cloth of Edgy, Catastrophic Absurdism as Scott McCloud’s Zot!, Brendan McCarthy’s Paradax and especially Grant Morrison’s Doom Patrol and Flex Mentallo, the archly anti-didactic antics of The Umbrella Academy offers readers a subtly subversive take on the idiom which impressed the heck out of everybody and lured many disillusioned fans back to the pitifully tired and over-used genre when first released in 2012…

The debut collected volume gathers the initial 6-issue miniseries as well as a 2-page online tease from MySpace Dark Horse Presents and an introductory short story from the company’s Free Comic Book Day issue in 2007.

Once upon a time a strange event occurred. All across Earth 43 babies were unexpectedly born as the result of apparent immaculate conceptions – or perhaps some kind of inexplicable parthenogenesis. The births even surprised the mothers, most of whom abandoned or put up for immediate adoption their terrifying newborns.

Seven of these miracle babies were acquired by esteemed inventor and entrepreneur Sir Reginald Hargreeves. The inventor of the Levitator, mobile umbrella communicator, Clever Crisp cereal, Televator and a process which enabled chimps to speak was, in actuality, an over-achieving alien with a secret plan, and he raised the children to become superheroes to enact it.

He was not a good or caring parent…

The callously experimental family, after a number of early spectacular successes such as ‘The Day the Eiffel Tower Went Berserk’, soon proved to be unmanageable and the Umbrella Academy – created and trained “to save the World” – sundered in grief and acrimony, but not before poor Ben, Number 6 or “The Horror”, pointlessly lost his brave young life, and Number 5 – “The Boy” – took a short trip into the future and never came back…

An utterly dysfunctional superhero team, the children parted, but now, twenty years later, the surviving members gather again at the news that Hargreeves – whose nom de crime was The Monocle – has died…

In the interim, Number 1 son Luther became an off-earth defender and pioneer, but was hideously damaged on a doomed journey to Mars. To save him, The Monocle grafted his head onto the body of a colossal Martian Gorilla, but the “Spaceboy” found it far easier to live alone on the Moon than stay with his saviour and family.

Poor, neglected Vanya however – whose musical gifts Hargreeves deemed utterly useless – became a drop-out and wrote a scandalous tell-all book before becoming a voluntary exile amidst Earth’s lowest dregs…

In ‘We Only See Each Other at Weddings and Funerals’, the disparate clan gathers and Luther discovers The Boy has returned, looking not a day different. He isn’t – but his mind is 60-years old and has experienced horrors beyond all imagining…

Made welcome by technologist, housekeeper and talking chimp Dr. Pogo, Luther is startled by the return of Allison(Number 3, The Rumor). She’s changed a lot since her marriage – although she’s now single again – but Diego (Number 2, The Kraken) and Klaus (Number 4, The Séance) are just the same: physically mature but still completely, scarily demented…

The interment ceremony is a complete fiasco and descends into a brawl, but the savage bitterness the family exhibits towards each other is as nothing compared to the carnage caused by the arrival of merciless robotic Terminauts tasked with stopping the Umbrella Academy reforming at any cost…

Across town, poor forgotten Vanya has an audition with some very special musicians. The Orchestra Verdammten need only the best if their unconventional maestro, The Conductor is to perfectly premiere his latest opus – The Apocalypse Suite…

As the reluctantly reunited Academy fall into old habits and dash off to save innocents from slaughter, The Boy drops his final bombshell: in the future he’s returned from, Earth was destroyed three days after the Monocle died…

Built by a long-vanquished foe, the killer mechanoids are ‘Dr. Terminal’s Answer’ to the pesky kids who ruined his plans, although they don’t fare well against Spaceboy, Rumor, Séance and The Kraken.

Dr. Pogo has stayed to examine The Boy and finds him exceedingly strange: a 60-year old mind wearing a 10-year old body that hasn’t aged a single second since it reappeared. There’s even stranger stuff going on which the monkey medic can’t detect, though…

Diego never stopped fighting monsters and has become a darkly driven vigilante, who even now has ignored the flamboyant threat of the robots to save imperilled kids. However, when Vanya – fresh from fleeing the deranged Conductor – stumbles into the conflagration he disparages her; calling her useless, just like Hargreeves used to.

As her strange siblings wrap things up and return to puzzle out exactly how the Earth will end in a matter of days, dejected, rejected Number 7 returns to The Orchestra Verdammten…

Subjected to outrageous experiments in ‘Baby, I’ll be Your Frankenstein’, Vanya is quickly transformed into a finely-tuned instrument to shatter reality, even as Pogo and The Boy stop for coffee and meet time-travelling trouble.

…And at the Icarus Theatre, the once disregarded and discarded White Violin makes her deadly, devastating debut…

At a certain Diner, distressed waitress Agnes tells Police Inspector Lupo how a veritable army of futuristic thugs were reduced in seconds to scarlet shreds and tatters by a little boy who politely said ‘Thank You for the Coffee’ before leaving with his chimpanzee friend. Lupo has endured a long and difficult unofficial association with ruthless avenger Kraken which has kept the city’s worst criminals from running riot, but when the old cop casually remarks that a lot of violinists have suddenly vanished, even he is quite unprepared for the vigilante’s reaction…

The family gathers at the Academy: Luther and Rumor slowly rekindling a long suppressed relationship even as The Boy makes the huge mistake of looking through Hargreeves’ trademark Monocle just as prodigal sister Vanya knocks on the door – with shattering, killing force…

The shocked stunned survivors quickly marshal their forces for ‘Finale or, Brothers and Sisters, I Am an Atomic Bomb’, but even though they achieve some sort of victory and save reality, it’s at a terrible, World-shattering cost…

Following Editor Scott Allie’s Afterword on the trials, tribulations and triumph of working with a big-name rock-star (yes, that Gerard Way: multi-talented musician/writer/artist/designer who once fronted My Chemical Romance…) whilst trying to maintain a comicbook schedule, illustrator Gabriel Bá and the author then reveal a host of production secrets in ‘Designing the Umbrella Academy’.

But that’s not all: the introductory ‘Short Stories’ – with notes and commentary from Bá – follow, revealing a lighter side to the team in ‘“Mon Dieu!”’ and a surprisingly deft surreal murder mystery in‘…But the Past Ain’t Through with You’(first seen in MySpace Dark Horse Presents and Dark Horse Free Comic Book Day 2007 respectively).

Whilst happily swiping, homaging, sampling and remixing the coolest elements from many and varied comics sources, The Umbrella Academy created a unique synthesis and achieved its own distinctive originality within the tired confines of the superhero genre. Maybe because it stylishly combines the tragic baroque tone of a La Belle Époque scenario with an ironic dystopian fin de siècle sensibility and repackages it all as a wittily post-modern heroic fable, or perhaps more likely simply because it’s all just really damned good, darkly sardonic fun, conceived with love and enthusiasm and crafted with supreme skill and bravura by extremely talented people who love what they do…?

A few years ago, the saga was adapted to television and became 2019’s most watched Netflix show. In response, a spiffy deluxe oversized hardcover was released, boasting an extra 50 pages of sketches and such. So you could opt for that or the digital edition if you love trees…

Read The Umbrella Academy: Apocalypse Suite if you’re smart, read it if you’re bored, read it because I said so, but if you too love the medium and the genre, read it, read it, read it.
™ © 2008 Gerard Way. All rights reserved.

Doom Patrol: The Silver Age volume 2


By Arnold Drake, Bob Haney, Bruno Premiani, Bob Brown, Dick Giordano & various (DC Comics)
ISBN: 978-1-7795-0098-4 (TPB)

1963 was the year when cautious comicbook publishers finally realised that superheroes were back in a big way and began reviving or creating a host of costumed characters to battle outrageous menaces and dastardly villains.

Thus it was that the powers-that-be at National Comics decided venerable anthology-mystery title My Greatest Adventure would dip its toe in the waters with a radical take on the fad. Still, famed for cautious publishing, they introduced a startling squad of champions with their thematic roots still firmly planted in the B-movie monster films of the era that informed the parent comic.

No traditional team of masked adventurers, this cast comprised a robot, a mummy and an occasional 50-foot woman, joining forces with and guided by a vivid, brusque, domineering, crippled mad scientist to fight injustice in a whole new way…

Covering June 1965 to November 1966, this stunning trade paperback – and eBook – compilation collects the Fabulous Freaks’ eccentric exploits from Doom Patrol #96-107, and includes a brace of team-ups: one from The Brave and the Bold #65 and an early crossover from Challengers of the Unknown #48.

The dramas were especially enhanced by the drawing skills of Italian cartoonist and classicist artist Giordano Bruno Premiani, whose highly detailed, subtly humanistic illustration made even the strangest situation dauntingly authentic and grittily believable. He was also the perfect vehicle to squeeze every nuance of comedy and pathos from the captivatingly involved and grimly light-hearted scripts by Arnold Drake who always proffered a tantalising believably world for the outcast heroes to strive in.

Premier tale ‘The Doom Patrol’ was co-scripted by Drake & Bob Haney, detailing how a mysterious wheelchair-bound scientist summoned three outcasts to his home through the promise of changing their miserable lives forever…

Competitive car racer Cliff Steele had died in a horrific pile up, but his undamaged brain had been transplanted into a fantastic mechanical body. Test pilot Larry Trainor had been trapped in an experimental stratospheric plane and become permanently radioactive, with the dubious benefit of gaining a semi-sentient energy avatar which could escape his body to perform incredible stunts for up to a minute at a time.

To pass safely amongst men Trainor had to constantly wrap himself in special radiation-proof bandages.

Ex-movie star Rita Farr had been exposed to mysterious swamp gases which gave her the terrifying, unpredictable and – at first – uncontrolled ability to shrink or grow to incredible sizes.

The outcasts were brought together by brilliant but enigmatic Renaissance Man the Chief, who sought to mould the solitary misfits into a force for good. He quickly proved his point when a mad bomber attempted to blow up the city docks. The surly savant directed the trio of strangers in defusing it and no sooner had the misfits realised their true worth than they were on their first mission…

…And they were off and running…

Now two years later Doom Patrol #96, opens on ‘The Day the World Went Mad!’, as frantic investigations reveal that a global wave of insanity is being caused by a deadly alliance of old foes The Brotherhood of Evil, alien tyrant Garguax and undying terrorist General Immortus. Cue last-ditch heroics …

In issue #97 that sinister syndicate attacks Earth by transforming innocent citizens into crystal, spectacularly resulting in ‘The War against the Mind Slaves’, heralding the return of super-rich wannabee and self-made superhero Mento, resulting in a stunning showdown free-for-all on the moon, after which #98 sees both ‘The Death of the Doom Patrol’ – a grievous over-exaggeration on behalf of transmutational foe Mr. 103 – who was actually compelled to save Caulder from radiation poisoning – and a Bob Brown-drawn solo-thriller ’60 Sinister Seconds’ in which Negative Man has to find and make safe four atomic bombs in different countries within one minute…

Brown also handled both tales in Doom Patrol #99, starting with an old-fashioned battle against a deranged entomologist whose mechanical insects deliver ‘The Deadly Sting of the Bug Man’ before proceeding to the groundbreaking first appearance of shape-shifting juvenile delinquent ‘The Beast-Boy’. He burgles then saves the team with his incredible ability to become any animal he could imagine…

An extended storyline began with #100 and ‘The Fantastic Origin of Beast-Boy’ (illustrated by Premiani) wherein the obnoxious kid is revealed as orphan Gar Logan: a child being slowly swindled out of his inheritance by his ruthless guardian Nicholas Galtry.

The conniving accountant even leases his emerald-hued charge to scientist Dr. Weir for assorted experiments, but when the Patrol later tackle rampaging dinosaurs, the trail leads unerringly to Gar who at last explains his uncanny powers…

Whilst in Africa as a toddler, Logan contracted a rare disease. His scientist father then tried an experimental cure which left him the colour of cabbage but with the ability to change shape at will. Now it appears that Weir has used the lad’s altered biology to unlock the secrets of evolution… or has he?

Despite foiling the scheme, the team have no choice but to return the boy to his guardian. However, Rita is not prepared to leave the matter unresolved…

The anniversary issue also saw the start of an extended multi-part thriller exploring Cliff’s early days after his accident and subsequent resurrection, beginning with ‘Robotman… Wanted Dead or Alive’.

Following Caulder’s implantation of Cliff’s brain into the mechanical body, the shock drove the patient crazy and Steele went on a city-wide rampage…

Doom Patrol #101 is riotous romp ‘I, Kranus, Robot Emperor!’, wherein an apparently alien mechanoid has a far more terrestrial and terrifying origin, but the real meat of the issue comes from the events of the subtle war between Galtry and the Chief for possession of Beast Boy.

The tale ends on a pensive cliffhanger as the Patrol then dashed off to rescue fellow adventurers The Challengers of the Unknown – but before that the second instalment of the Robotman saga sees the occasionally rational, if paranoid, Cliff Steele hunted by the authorities and befriended by crippled, homeless derelicts in ‘The Lonely Giant’…

Firmly established in the heroic pantheon, the Doom Patrol surprisingly teamed with fellow outsiders The Challengers of the Unknown at the end of 1965. The crossover began in the Challs’ title (specifically #48, cover-dated February/March 1966). Scripted by Drake and limned by Brown, ‘Twilight of the Challengers’ opened with the death-cheaters’ apparent corpses, and the DP desperately seeking who killed them…

Thanks to the Chief, our heroes recover and a furious coalition takes off after a cabal of bizarre super-villains. The drama explosively concluded in Doom Patrol #102, with ‘8 Against Eternity’ battling murderous shape-shifting maniac Multi-Man and his robotic allies to stop a horde of zombies from a lost world attacking humanity.

Another team-up follows as Haney, Dick Giordano & Sal Trapani craft ‘Alias Negative Man!’ for The Brave and the Bold #65 (May 1966), wherein Larry’s radio energy avatar is trapped by The Brotherhood of Evil and the Chief recruits The Flash to impersonate and replace him…

Doom Patrol #102 offered two tales, beginning with a tragedy that ensues when Professor Randolph Ormsby asks for the team’s aid in a space shot. When the doddery savant is transformed into a rampaging flaming monster dubbed ‘The Meteor Man’, it takes the entire team – as well as Beast Boy and Mento – to secure a happy outcome.

‘No Home for a Robot’, however, continues to reveal the Mechanical Marvel’s early days following Caulder’s implantation of Cliff’s brain into an artificial body. The shock had seemingly driven the patient crazy and Steele subsequently went on a city-wide rampage, continuously hunted and hounded by the police. Here the ferrous fugitive finds temporary respite with his brother Randy, but Cliff quickly realises trouble will trail him anywhere…

Issue #104 astounded everybody as Rita abruptly stops refusing the loathed Steve and becomes ‘The Bride of the Doom Patrol’. However, the guest star-stuffed wedding is almost spoiled when Garguax and the Brotherhood of Evil crash the party to murder the groom. So unhappy are Cliff and Larry with Rita’s “betrayal”, that they almost let them…

Even whilst indulging in her new bride status in issue #105, Rita can’t abandon the team, joining them to tackle old elemental enemy Mr. 103 during a ‘Honeymoon of Terror’, before back-up yarn ‘The Robot-Maker Must Die’ concludes the origin of Cliff Steele as the renegade attempts to kill the surgeon who had imprisoned him in a metal hell – which finally give Caulder a chance to fix the malfunction in Steele’s systems…

‘Blood Brothers’ in #106 introduces domestic disharmony as Rita steadfastly refuses to be a good trophy wife and resumes the hunt for Mr. 103 with the rest of the DP. Her separate lives continue to intersect, however, when Galtry hires the elemental assassin to wipe Gar and his freakish allies off the books.

The back-up section shifts focus onto ‘The Private World of Negative Man’: recapitulating Trainor’s doomed flight and the radioactive close encounter which turned him into a walking mummy. Tragically, even after being allowed to walk amongst men again, the gregarious pilot find himself utterly isolated and alone…

The Silver Age celebrations pause here with Doom Patrol #107 which begins an epic story-arc concerning ‘The War over Beast Boy’. Here Rita and Steve start legal proceedings to get Gar and his money away from Galtry, and the embezzler responds by opening a criminal campaign to beggar Dayton, inadvertently aligning himself with the Patrol’s greatest foes. Already distracted by the depredations of marauding automaton Ultimax, the hard-pressed heroes swiftly fall to the murderous mechanoid and Rita is dispatched to a barbaric sub-atomic universe…

The secret history of Negative Man continues and also ends on a cliffhanger with ‘The Race Against Dr. Death’. When fellow self-imposed outcast Dr. Drew tries to draw the pilot into a scheme to destroy the human species which had cruelly excluded them both, the ebony energy being demonstrates the incredible power it possesses to save the world from fiery doom.

To Be Continued…

Although as kids we all happily suspended disbelief and bought into the fanciful antics of the myriad masked heroes available, somehow the exploits of Doom Patrol – and their strangely synchronistic Marvel counterparts The X-Men (freaks and outcasts, wheelchair geniuses, both debuting in the summer of 1963) – always seemed just a bit more “real” than the usual cape-&-costume crowd.

With the edge of time and experience on my side it’s obvious just how incredibly mature and hardcore Drake, Haney & Premiani’s take on superheroes actually was. These superbly engaging, frantically fun and breathtakingly beautiful tales should rightfully rank amongst the finest Fights ‘n’ Tights tales ever told.
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