I Am Going to Be Small


By Jeffrey Brown (Top Shelf Productions)
ISBN: 978-1-891830-86-0 (PB)

If you’re a fan of Jeffrey Brown’s cartoon exploits you might understandably admit to a small degree of confusion. In 2012 he scored his first global best-seller with a hilarious spin on the nurturing side of the Jedi experience in Darth Vader and Son, following up with equally charming and hilarious sequels such as Vader’s Little Princess, Star Wars: Jedi Academy and others. He added contributions to the expanded Star Wars franchise’s dramatic comics canon and has directed music videos, created film posters, worked for public radio and co-written the feature film Save the Date.

Before that another Jeffrey Brown was the sharply sparkling wit who had crafted slyly satirical all-ages funny stuff for The Simpson’s Treehouse of Horror, Marvel’s Strange Tales, Incredible Change-Bots and similar visual venues. His current big thing is the Lucy & Andy Neanderthal series of books.

There is yet another Jeffrey Brown: instigator and frequent star and stooge of such quirkily irresistible autobiographical Indy comics classics as Bighead, Little Things, Funny, Misshapen Body, Undeleted Scenes and the 4-volume “Girlfriend Trilogy” comprising Clumsy, Unlikely, AEIOU and Every Girl is the End of the World for Me…

Whichever Brown’s your preferred choice, he’s a cartoonist of rare insight and unflinching integrity who still makes you laugh out loud when not prompting you to offer a big consoling hug. That’s what this landscape landmark (available in paperback and eBook editions) is about – “a collection of gag and humour cartoons 1997-2006”…

Brown was raised in Michigan; relocating to Chicago in 2000 to attend the School of the Arts Institute and study painting. Before graduating he had switched to drawing comics and in 2002 Clumsy was released. A poignant and uncompromising dissection of a long-distance relationship, it quickly became a surprise hit with fans and critics alike. A little later – and in the same vein – he produced Unlikely (or How I Lost My Virginity) a True Love Story: “250+ pages of young love, sex, drugs, heartbreak & comedy” involving the long and agonisingly extended process of “becoming a Man”….

Here, those evergreen themes are constantly revisited and expanded upon: a succession of painful torments, frustrations and moments of unparalleled joy, but rubbing pimply shoulders with straight-up whimsy, surreal and gross-out gags, observational comedy and anything the swiftly-developing cartoonist deemed worthy of his brief attention. The result is painfully funny…

Here you will find uplifting homilies gone awry, college days captured in all their bleakness, sports – and sportsmen – dissected, movies reviewed and trashed, faux ads and products, the magic of boxes, religion, excess and guilt, god and Jesus, animal crackers, food, dining, unicorns, atrocious puns, the wonder of toys, war and the military, ex-girlfriends, babies, torture and mutilation and lots of observations on the dating arena.

There, at the rear end of the book, is a selection of anthropomorphic yet sophisticated mishaps featuring of a bunch of animals – Bunny, Bear, Bird and Cat – enduring the torment of interspecies attraction (and repulsion), all gathered together under the umbrella title ‘Cuticle’…

The material is both delicious and agonising in its forthright simplicity: brimming with shameful glee and subversive wit, this a fabulous voyage of graphic and comedic self-indulgence for everybody who has passed the raging hormones stage of existence and is happy to enjoy the plight of others still suffering…

It is to laugh…
© 2006 Jeffrey Brown.

Lucky Luke volume 16 – The Black Hills


By Morris & Goscinny, translated by Luke Spear (Cinebook)
ISBN: 978-1-905460-83-0 (PB Album)

Doughty but dependable cowboy champion Lucky Luke is a rangy, good-natured do-gooder able to “draw faster than his own shadow”. He amiably roams the fabulously mythic Old West, enjoying light-hearted adventures on his rather sarcastic know-it-all wonder-horse Jolly Jumper. The taciturn nomad constantly interacts with a host of historical and legendary figures as well as even odder folk…

His unceasing exploits over 7 decades years have made him one of the best-selling comic characters in Europe – if not the world – generating upwards of 85 individual albums and sales totalling in excess of 300 million in 30 languages… so far…

That renown has led to a mountain of spin-off toys, computer games, animated cartoons, a plethora of TV shows and live-action movies and even commemorative exhibitions. No theme park yet but who knows when…?

The brainchild of Belgian animator, illustrator and cartoonist Maurice de Bévère (“Morris”) and first seen in Le Journal de Spirou‘s seasonal Annual L’Almanach Spirou 1947, Luke sprang to laconic life in 1946, before ambling into his first weekly adventure ‘Arizona 1880’ on December 7th 1946.

Working solo until 1955, Morris produced nine albums of affectionate sagebrush spoofery before teaming with old pal and fellow trans-American tourist Rene Goscinny, who became regular wordsmith as Luke attained dizzying, legendary, heights starting with Des rails sur la Prairie (Rails on the Prairie). This began serialisation in Spirou on August 25th 1955.

In 1967, the six-gun straight-shooter switched sides, joining Goscinny’s own magazine Pilote with ‘La Diligence’ (The Stagecoach). Goscinny co-created 45 albums with Morris before his untimely death, from whence Morris soldiered on both singly and with fresh collaborators.

Morris died in 2001, having drawn fully 70 adventures, plus numerous spin-off sagas crafted with Achdé, Laurent Gerra, Benacquista & Pennac, Xavier Fauche, Jean Léturgie, Jacques Pessis and others, all taking their own shot at the venerable vigilante…

Lucky Luke has previous in this country too, having first pseudonymously amused and enthralled British readers during the late 1950s, syndicated to weekly anthology Film Fun. He later rode back into comics-town in 1967 for comedy weekly Giggle, where he used the nom de plume Buck Bingo.

In each of these venues – as well as many attempts to follow the English-language album successes of Tintin and Asterix – Luke laconically puffed on a trademark roll-up cigarette which hung insouciantly and almost permanently from his lip. However, in 1983 Morris – amidst pained howls and muted mutterings of “political correctness gone mad” – deftly substituted a piece of straw for the much-travelled dog-end, thereby garnering for himself an official tip of the hat from the World Health Organization. For historical veracity, that tatty dog-end has been assiduously restored for this particular tale and indeed all of Cinebook’s fare – at least on the interior pages…

The Kent-based publisher is the most successful in bringing Lucky Luke to our shores and shelves, and it’s clearly no big deal for today’s readership as we’re at 73 translated books and still going strong.

Les collines noires was Morris & Goscinny’s 12th collaboration, originally serialised in 1963 (and the 21st album release in 1971): a tale of epic exploration and devious skulduggery that begins in Washington DC as a senate proposal to invite settlers into the untrammelled wilderness of the Cheyenne-infested Wyoming territory is provisionally passed despite the ardent proselytizing of passionate Senator Orwell Stormwind.

The measure is, however, made contingent upon a full scientific expedition and feasibility study of the region. All they need is a skilled guide to lead and defend the assessing team of cityfied scientists… someone tough, brave and extremely capable…

As Lucky Luke prepares for the expedition – consisting of utterly unprepared, naive and aging Professors Simeon Gurgle (Biology), Ira Doublelap (Geology), Darryl Bundlofjoy (Geometry) and Gustav Frankenbaum (Anthropology) – he is unaware that certain wealthy parties are taking steps to ensure that the expedition comes to a nasty end…

The trek west begins – and almost immediately concludes – with a lengthy and eventful rail journey with shady gunman Bull Bullets commencing a cunning campaign of sabotage. He has not reckoned on the perspicacity of Luke…

When framing the boffins for heinous crimes fails, the owlhoot steals the train, but even wrecking the “Iron Horse” proves insufficient to halt the convoy as the researchers take stagecoaches, other wheeled overland vehicles and even dabble painfully with horseback in their determined progression to the fabled and deadly Black Hills…

By the time they reach the Great Plains of the Midwest, Bull is running out of ploys and simply subcontracts to local killer the Nebraska Kid, but the plan to kill the ancient sages in highly-suspect duels comes a cropper at the first hurdle when old Frankenbaum reveals some unsuspected but still handy skills gained during his student days in Vienna…

Against all odds, the bumbling boffins make it to the edge of civilisation and open their appraisal of the terra incognita of Wyoming, forcing Bull Bullets to take direct action. His schemes to incite the Cheyenne to bloody slaughter don’t go the way he intended, though. The quartet of wise men – with the covert aid of Lucky – soon have the Indians on side and providing a full explanation of who and why their expedition has been targeted by villains unknown…

This is another perfect all-ages confection by unparalleled comics masters, affording an enticing glimpse into a unique genre for today’s readers who might well have missed the romantic allure of an all-pervasive Wild West that never was…
© Dargaud Editeur Paris 1971 by Goscinny & Morris. © Lucky Comics. English translation © 2009 Cinebook Ltd.

Iron Man Marvel Masterworks volume 9


By Mike Friedrich, Jim Starlin, Steve Gerber, Bill Everett, George Tuska, P. Craig Russell, & various (Marvel)
ISBN: 978-0-7851-9190-2 (HB)

Arch-technocrat and supreme survivor Tony Stark has changed his profile many times since his debut in Tales of Suspense #39 (March 1963) when, whilst a VIP visitor in Vietnam observing the efficacy of the munitions he had designed, the inventor was critically wounded and captured by sinister, savage Communists.

Put to work building weapons with the dubious promise of medical assistance on completion, Stark instead created the first Iron Man suit to keep himself alive and deliver him from his oppressors. From there it was a simple jump to full time superheroics as a modern Knight in Shining Armour…

First conceived in the wake of the Cuban Missile Crisis at a time when Western economies were booming and “Commie-bashing” was an American national obsession, the emergence of a new and shining young Thomas Edison, using Yankee ingenuity, wealth and invention to safeguard the Land of the Free and better the World, seemed an obvious development. Combining the then-sacrosanct faith that technology and business in unison could solve any problem, with the universal imagery of noble knights battling evil, Stark – the Invincible Iron Man – seemed an infallibly successful proposition.

Of course, whilst he was the acceptable face of 1960s Capitalism – a glamorous millionaire industrialist/scientist and a benevolent all-conquering hero when clad in the super-scientific armour of his alter-ego – the turbulent tone of the 1970s soon relegated his suave, “can-do” image to the dustbin of history.

With ecological disaster and social catastrophe from the myriad abuses of big business the new zeitgeists of the young, the Golden Avenger and Stark International were soon confronting a few tricky questions from the increasingly politically savvy readership.

With glamour, money and fancy gadgetry not quite so cool anymore the questing voices of a new generation of writers began posing uncomfortable questions in the pages of a series that was once the bastion of militarised America …

This grand and gleaming chronological compendium – available in hardback and digital editions – navigates that transitional period; reprinting Iron Man #54-67 (January 1973 to April 1974) and offering tone and context for the times comes courtesy of main writer Mike Friedrich’s Introduction.

Issue #54 found Stark in California and drawn into what became one of Marvel’s most successful crossover epics. ‘Sub-Mariner: Target for Death!’ debuted pitiless alien researcher Madame MacEvil – later re-branded during the Thanos Saga as Moondragon after this opening salvo – a bald, sexy siren who manipulated Iron Man into attacking the Prince of Atlantis in a spectacular bout with the bonus of additional art from the legendary Bill Everett supplementing the efforts of Friedrich, George Tuska & Vince Colletta…

The Thanos story moved into full gear in Iron Man #55, as Friedrich scripted illustrator Jim Starlin’s opening gambit ‘Beware The… Blood Brothers!’ introducing haunted humanoid powerhouse Drax the Destroyer, trapped by extraterrestrial invader Thanos under the Nevada desert and in dire need of rescue…

(This was all merely a prelude to the full saga which appeared in Captain Marvel #25-33, Marvel Feature #12 and Avengers #125, and has been collected in such compilations as The Life of Captain Marvel and others.)

Iron Man #56 was a literally magical palate-cleanser, as Steve Gerber joined Starlin & Mike Esposito to tell the satirically hilariously tragedy of ‘Rasputin’s Revenge’, wherein a street corner doom-prophet accidentally gains the power to fulfil his prognostications but still falls sadly short of engineering the apocalypse…

It was back to business as usual with Gerber, Tuska, Esposito & Frank Giacoia in #57 as a devastating ‘Strike!’ hits troubled Stark Industries, engineered by an insidious old enemy who inevitably overplays his be-ringed hand in concluding episode ‘Mandarin and the Unicorn: Double-Death!’ (with Friedrich returning to script Gerber’s plot) after which ‘A Madness in Motown!’ sees Stark battling the revenge-maddened anti-capitalist Firebrand whilst unknowingly falling for the torrid terrorist’s sister Roxie Gilbert.

Another 2-part clash follows – this time against a deadly technology-thief – which began with ‘Cry Marauder!’ after a masked malcontent steals Stark’s experimental space shuttle, culminating in ‘Death Knells over Detroit!’ as the purloined prototype is unerringly aimed like a monstrous missile into the heart of Motor City, leaving a crippled Iron Man only seconds to save the day…

Don’t fret folks; it all turned out alright in the end…

With Mike Friedrich scripting, the action stays in Detroit where Stark is inspecting one of his factories until former Maggia assassin ‘Whiplash Returns!’ (illustrated by P. Craig Russell, Esposito, Giacoia & John Romita Sr.). The crazed killer is raging for revenge and especially ticked off that his girlfriend has been made his boss…

An extended epic began in #63 with ‘Enter: Dr. Spectrum’, illustrated by Tuska & Esposito. Here, as Stark relentlessly – and fruitlessly – romantically pursues pacifist dissident Roxie Gilbert in Detroit, obnoxious Ugandan financier and diplomat Dr. Kinji Obatu visits the Long Island plant and is attacked by a gang of masked thugs.

The assault is repelled thanks to the timely assistance of stand-in Iron Man Eddie March, who is promptly offered a bodyguard job by the creepy ambassador and invited to accompany him to a meeting with Stark in “Motor City”.

On arrival, photonic fiend Dr. Spectrum ambushes the inventor, before being driven off by the Armoured Avenger after a titanic and costly struggle. A far more serious problem emerges later when old friend Happy Hogan accuses Tony of having an affair with his wife Pepper…

Spectrum strikes again in the next issue, with a similar lack of success, before Happy blows his top and takes a swing at Stark, but that confrontation is curtailed when a gigantic monster kidnaps the just-arrived Obatu in ‘Rokk Cometh!’ When the beast targets Roxie, the exhausted Iron Man intervenes but is too drained to resist the relentless Spectrum…

Issue #65 exposes ‘The Cutting Edge of Death!’ when the Golden Avenger learns the true parasitical nature of Spectrum’s Power Prism as it transfers itself from the wilfully disobedient villain Obatu to the worn-out hero.

Its glee is short lived though, as the possessed Iron Man is challenged by recently arrived comrade Thor, resulting in a blockbusting ‘Battle Royal!’ which only ends after the Thunderer crushes the crystal conqueror to discovered the dying man inside the armour is neither Stark nor Obatu…

As a consequence of that climactic clash of myth and mechanism, IM #67 sees the impostor Iron Man temporarily mutated by Stark’s medical miracle machine the Cobalt Enervator into a rampaging monster in ‘Return of the Freak!’ but no sooner do the genuine Armoured Avenger and surgeon Don Blake (who we all know was Thor back then) stop and save the berserk victim than Stark is drawn into another conflict in South East Asia…

To Be Continued…

With this volume (which also offers a stunning original art gallery of pages and covers by Tuska, Everett, Starlin, Romita and Gil Kane), Marvel completely entrenched itself in the camp of the young and the restless who experienced at first hand and every day the social upheaval America was undergoing.

Their rebellious teen sensibility and increased political conscience permeated the company’s publications as their core audience moved beyond Flower Power protests towards a generation of acutely aware activists. Future tales would increasingly bring reformed capitalist Stark into many unexpected and outrageous situations…

But that’s the meat of another review, as this engrossing graphic novel is done. From our distant vantage point the polemical energy and impact might be dissipated, but the sheer quality of the comics and the cool thrill of the eternal aspiration of man in perfect partnership with magic metal remains.

These Fights ‘n’ Tights classics are amongst the most underrated but impressive tales of the period and are well worth your time, consideration and cold hard cash…
© 1973, 1974, 2017 Marvel Characters, Inc. All rights reserved.

The Adventures of Blake and Mortimer: The Yellow “M”


By Edgar P. Jacobs, translated by Clarence E. Holland (Cinebook)
ISBN: 978-1-905460-21-2

Master storyteller Edgar P. Jacobs pitted his distinguished duo of Scientific Adventurers Captain Francis Blake and Professor Philip Mortimer against a wide variety of perils and menaces in stunning action thrillers which merged science fiction, detective mysteries and supernatural thrillers in the same timeless and universally engaging Ligne Claire style which had done so much to make intrepid boy reporter Tintin a global sensation.

The strip debuted in Le Journal de Tintin #1 (26th September 1946): an anthology comic with editions in Belgium, France and Holland. The new anthology was edited by Hergé, with his eponymous star ably supplemented by a host of new heroes and features…

Le Marque Jaune was the third astounding exploit of the peerless pair, originally serialised from August 6th 1953 to November 3rd 1954, before being collected as the sixth drama-drenched album in 1956.

This moody stand-alone extravaganza was the first in the modern Cinebook sequence with the True Brits for once on home soil as they struggle to solve an eerie mystery and capture an apparently superhuman criminal…

The tale begins a few days before Christmas on a night raining cats and dogs. The guards at the Tower of London are dutifully going about their appointed tasks when a sudden power cut douses all the lights.

By the time Beefeaters and Yeomen can find alternative lighting the damage is done. The Jewel Room is ransacked, the Imperial Crown missing and the wall is defaced: emblazoned with a large letter M in a bold circle of yellow chalk.

The shocking travesty is but the latest in an outrageous series of incredible crimes by a mysterious malefactor the newspapers have taken to calling The Yellow M…

Incensed and humiliated by the latest outrage, the Home Office assigns MI6 to the case and their top man Blake is seconded to assist Chief Inspector Glenn Kendall of Scotland Yard. So serious is the matter that Blake instantly cables his old comrade Professor Mortimer, dragging the bellicose boffin back from a well-deserved vacation in Scotland.

London is ablaze with rumour and speculation about the super-bandit. The crafty old warhorses adjourn to the Centaur Club in Piccadilly to discuss events, but as they settle in for a chinwag, Mortimer gets a fleeting impression that they are being spied upon…

Suddenly they are interrupted by four fellow members also hotly debating the case. Sir Hugh Calvin is a judge at the Central Criminal Court; Leslie Macomber edits the Daily Mail and Professor Robert Vernay is a prominent figure in the British Medical Association. They are all hotly disputing Dr Jonathan Septimus – of the Psychiatric Institute – who propounds a theory that the phantom felon is a prime example of his pet theory of “The Evil Influence of Cellular Development”…

The enlarged group continues the verbal back-and-forth into the small hours, and when they finally break up Vernay follows his habit of walking home. He does not make it. The police find only his hat and a chalked letter in a circle…

The flamboyant rogue seems to be everywhere. When Blake and Mortimer interview Macomber, Calvin and the terrified Septimus next day, the invisible enigma somehow gets close enough to leave his mark on the MI6 officer’s coat, before sending a mocking cable warning the Mail’s Editor that more and worse is coming…

That night Macomber is abducted from his office in plain view of his staff and Kendall is found in a dazed state after failing to protect Judge Calvin from a mystery intruder…

Septimus concludes that he is next and convinces Blake to get him out of London. The pair board a train for Suffolk with a complement of detectives, but even these precautions are not enough. The psychiatrist is impossibly plucked from the Express before it is wrecked in a horrific collision with another train.

In London, cerebral Mortimer has been researching another angle with the assistance of Daily Mail archivist Mr. Stone. The veteran investigator has found a decades-old link between the missing men…

It all revolves around a controversial medical text entitled “The Mega Wave” and a scandalous court case, but when the Professor tries to secure a copy of the incredibly rare volume from the British Museum Library, he is confounded by the Yellow M who invisibly purloins the last known copy in existence…

That evening Mortimer shares his thoughts with the returned Blake, unaware that his house has been bugged. Hours later, a mysterious cloaked intruder breaks in but has a fit after passing some of Mortimer’s Egyptian souvenirs. The noise arouses the household and the masked burglar is confronted by Blake, Mortimer and burly manservant Nasir. Incredibly, the villain defeats them all with incredible strength and electrical shocks, even shrugging off bullets when they shoot him…

Exploding through a second story window, the M laughs maniacally as they continue futilely firing before running off into the London night. In their shock the adventurers return to the drawing room and trip over the intruder’s listening devices…

Later, the recovered Kendall visits just as a package arrives. It contains an anonymous note from someone wishing to share information and directs Blake to a late-night rendezvous at Limehouse Dock. The message also contains a desperate note from the missing Septimus begging Blake to comply…

Well aware that it’s a trap and over Mortimer’s strenuous protests, Blake and Kendall lay plans to turn the meeting to their advantage. Left at home, the Professor is surprised by a late visit from Stone. The remarkably efficient researcher has found a copy of The Mega Wave and rushed over to show Mortimer.

As Blake manfully braves the foggy waterfront and walks into deadly danger, Mortimer is reading the tome, deducing who is behind the plot and perhaps even how the malign miracles are pulled off…

In Limehouse, the empty commercial buildings become a spectacular battleground as Blake and the police confront the masked man. The villain easily holds them all at bay with incredible feats of speed and strength, before breaking out of the supposedly impenetrable blue cordon and escaping.

However, in his destructive flight he tumbles into the frantic Mortimer who is dashing to warn his old friend. Changing tack, the boffin gives chase, doggedly following the superhuman enigma through parks and sewers. Eventually the pursuit leads underground and he finds himself in a hidden basement laboratory being assaulted by mind-control devices devised by the sinister mastermind actually behind the entire campaign of vengeance and terror…

As the smirking villain gives an exultant speech of explanation, triumph and justification, Mortimer sees the fate of the abducted men and meets the human guinea pig who has been terrorising London at the behest of a madman. It is the very last person he ever expected to see again, but even as he reels in shock, Blake and Kendall are on his trail, thanks to the efforts of an avaricious cabbie with a good memory for faces…

As Christmas Day dawns, Blake and Kendall lead a raid on the hidden citadel to rescue Mortimer, but the wily savant has already taken dramatic steps to secure his own release and defeat his insane, implacable opponent…

Fast-paced, action-packed, wry and magnificently eerie, this fabulously retro weird science thriller is an intoxicating moody mystery and a sheer delight for lovers of fantastic fiction. Blake & Mortimer are the graphic personification of the Bulldog Spirit and worthy successors to the likes of Sherlock Holmes, Allan Quatermain, Professor Challenger, Richard Hannay and all the other valiant stalwarts of lost Albion: All valiant champions with direct connections to and allegiance beyond shallow national boundaries…

In 1986 this story was reformatted and repackaged in a super-sized English translation, the last of six volumes with additional material (mostly covers from the weekly Tintin added to the story as eye-catching splash pages): part of a European push to win some of the lucrative Tintin and Asterix market here. They failed to find an audience and there were no more translations until January 2007 when Cinebook released this tome to far greater approval and much success. We’re now at 25 translated volumes and counting…

Gripping and fantastic in the truest tradition of pulp sci-fi and Boy’s Own Adventures, Blake and Mortimer are the very epitome of dogged heroic determination; always delivering grand, old-fashioned Blood-&-Thunder thrills and spills in timeless fashion and with astonishing visual punch. Any kid able to suspend modern mores and cultural disbelief (call it alternate earth history or bakelite-punk if you want) will experience the adventure of their lives… and so will their children.

This Cinebook edition – available in paperback album and digital formats – also includes a selection of colour cover sketches and roughs, plus a biographical feature and chronological publication chart of Jacobs’ and his successors’ efforts.
Original editions © Editions Blake & Mortimer/Studio Jacobs (Dargaud-Lombard s.a.) 1987 by E.P. Jacobs. All rights reserved. English translation © 2007 Cinebook Ltd.

Adventures of Tintin: Destination Moon and Explorers on the Moon



By Hergé, Bob De Moors and others, translated by Leslie Lonsdale-Cooper & Michael Turner (Egmont UK)
ISBN: 978-1-40520-815-4 (HB Destination) 978-1-40520-627-3 (TPB Destination)
ISBN: 978-1-40520-816-1 (HB Explorers) 978-1-40520-628-0 (TPB Explorers)
As Tintin’s Moon Adventure (Magnet/Methuen) ISBN: 978-0-41696-710-4 (TPB)
Forthcoming – Tintin on the Moon (Egmont) ISBN: 978-1405295901 (HB)

Georges Prosper Remi, known all over the world as Hergé, created an incontrovertible masterpiece of graphic literature with his tales of a plucky boy reporter and his entourage of iconic associates.

Singly, and later with assistants including Edgar P. Jacobs, Bob de Moor and other supreme stylists of the select Hergé Studio, he created 23 splendid volumes (originally produced in brief instalments for a variety of periodicals) that have grown beyond their popular culture roots and attained the status of High Art.

On leaving school in 1925, he worked for the conservative Catholic newspaper Le Vingtiéme Siécle where he fell under the influence of its Svengali-esque editor Abbot Norbert Wallez. A devoted boy-scout, a year later Remi produced his first strip series The Adventures of Totor for monthly Boy Scouts of Belgium magazine, and by 1928 was in charge of producing the contents of the newspaper’s weekly children’s supplement Le Petit Vingtiéme.

He was illustrating The Adventures of Flup, Nénesse, Poussette and Cochonette, written by the staff sports reporter when Wallez asked Remi to create a new adventure series. Perhaps a young reporter who roamed the world, doing good whilst displaying solid Catholic values and virtues?

The rest is history…

Some of that history is quite dark: During the Nazi Occupation of Belgium, Le Vingtiéme Siécle was closed down and Hergé was compelled to move his popular strip to daily newspaper Le Soir (Brussels’ most prominent French-language periodical, and thus appropriated and controlled by the Nazis).

He diligently toiled on for the duration, but following Belgium’s liberation was accused of collaboration and even being a Nazi sympathiser. It took the intervention of Belgian Resistance war-hero Raymond Leblanc to dispel the cloud over Hergé, which he did by simply vouching for the cartoonist and by providing cash to create a new magazine – Le Journal de Tintin – which Leblanc published and managed. The anthology comic swiftly achieved a weekly circulation in the hundreds of thousands and allowed the artist and his team to remaster past tales: excising material dictated by and unwillingly added to ideologically shade the war time adventures as well as generally improving and updating great tales that were about to become a global phenomenon.

With World War II over and his reputation restored, Hergé entered the most successful period of his artistic career. He had mastered his storytelling craft, possessed a dedicated audience eager for his every effort and was finally able to say exactly what he wanted in his work, free from fear or censure.

In 1949 he returned to unfinished yarn Tintin au pays de l’or noir; abandoned when the Nazis invaded Belgium. The story had been commissioned by Le Vingtiéme Siécle, running from 28th September 1939 until 8th May 1940 when the paper was closed down. Set on the eve of a European war, the plot revolved around Tintin hunting seditionists and saboteurs sabotaging oil supplies in the Middle East. Before being convinced to update and complete the tale as Land of Black Gold, Hergé briefly toyed with the notion of taking his cast into space…

Collected albums Objectif Lune and On a march̩ sur la Lune were huge hits after the initial serialisation in Le Journal de Tintin from 30th March 1950 to 7th September 1950 and Рafter what must have been an intolerable wait for readers Рfrom 29th October 1952 to 29th December 1953.

The tale was produced after discussions between Hergé and his friends Bernard Heuvelmans (scientist, author and father of pseudo-science Cryptozoology) and Jacques Van Melkebeke (AKA George Jacquet: strip scripter, painter, journalist and a frequent if unacknowledged contributor to the Tintin canon). The sci fi epic that became a 2-volume masterpiece first made the leap to English in 1959.

On a personal note: I first read Destination Moon in 1964, in a huge hardcover album edition (as they all were in the 1960s) and was blown completely away. I’m happy to say that except for the smaller pages – and there’s never a substitute for “Big-ness” – this taut thriller and its magnificent, mind-boggling sequel are still in a class of their own in the annals of science fiction comic strips…

Moreover, during the 1980s the entire tale was (repeatedly) released in a combined tome as Tintin’s Moon Adventure: an utterly inescapable piece of publishing common sense that is finally being repeated this summer in a new hardback album from Methuen…

Our tale begins with our indomitable boy reporter and Captain Haddock returning to ancestral pile Marlinspike Hall only to discover that brilliant but “difficult” savant Professor Cuthbert Calculus has disappeared. When an enigmatic telegram arrives, the puzzled pair are off once again to Syldavia (as seen in King Ottokar’s Sceptre) and a rendezvous with the missing boffin…

Although suspicious, Tintin soon finds that the secrecy is for sound reasons. In Syldavia, Calculus and an international team of researchers and technologists are completing a grand project to put a man on the Moon! In a turbulent race against time and amidst a huge and all-encompassing security clampdown, the scheme nears completion, but Tintin and Haddock’s arrival coincides with a worrying increase in espionage activity.

An enemy nation or agency is determined to steal the secrets of Calculus’s groundbreaking atomic motor at any cost, and it takes all Tintin’s ingenuity to keep ahead of the villains. The arrival of detectives Thompson and Thomson adds nothing to the aura of anxiety but their bumbling investigations and Calculus’ brief bout of concussion-induced amnesia do provide some of the funniest moments in comics history…

As devious incidents and occurrences of sabotage increase in intensity and frequency, it becomes clear that there may be a traitor inside the project itself, but at last the moment arrives and Tintin, Haddock, Calculus, technologist Dr. Frank Wolff – and Snowy – blast off for the Moon!

Cold, clinical and superbly underplayed, Destination Moon is completely unlike the flash-and-dazzle razzamatazz of British and American tales from that period – or since. It is as if the burgeoning Cold War mentality of the era has infected even Tintin’s bright clean world. Once again, the pressure of work and Hergé’s troubled private life resulted in a breakdown and a hiatus in the strip – but this time some of that darkness transferred to the material – although it only seems to have added to the overall effect of claustrophobia and paranoia. Even the comedy set-pieces are more manic and explosive: This is possibly the most mature of all Tintin’s exploits…

Presumably to offset the pressures of creation to weekly deadlines, the master founded Studio Hergé on 6th April 1950: a public company to produce the adventures of Tintin as well other features, with Bob De Moor enthroned as chief apprentice.

He became a vital component of Tintin’s gradual domination of the book market, frequently despatched on visual fact-finding missions. De Moor revised the backgrounds of The Black Island for a British edition, and repeated the task for the definitive 1971 release of Land of Black Gold. An invaluable and permanent addition to the production team, De Moor supervised while filling in backgrounds and, most notably, rendering the unforgettable eerie and magnificent Lunar landscapes that feature here.

If the first book is an exercise in tension and suspense, Explorers on the Moon is sheer bravura spectacle. En route to Luna the explorers discover that the idiot detectives have accidentally stowed away, and along with Captain Haddock’s illicit whisky and the effects of freefall, provide brilliant comedy routines to balance the eerie isolation and dramatic dangers of the journey.

Against all odds the lunanauts land and make astounding scientific discoveries, but must cut short their adventures due to the imminent threat of suffocation caused by the introduction of the extra passengers on the fantastic atomic moon rocket…

Moreover, lurking in the shadows, there is still the very real threat of a murderous traitor to be dealt with…

This so-modern yarn is a high point in the series, blending heroism and drama with genuine moments of irresistible emotion and side-splitting comedy. The absolute best of the bunch in my humble opinion, and still one of the most realistic and accurately depicted space comics ever produced. If you only ever read one Hergé saga it simply must be this translunar Adventure of Tintin.
Destination Moon: artwork © 1953, 1959, 1981 Editions Casterman, Paris & Tournai. Text © 1959 Egmont UK Limited. All Rights Reserved. Explorers on the Moon: artwork © 1954, 1959, 1982 Editions Casterman, Paris & Tournai. Text © 1959 Egmont UK Limited. All Rights Reserved.

A new combined compilation – Tintin on the Moon – will be released on June 27th 2019 and is available for pre-order now

Showcase Presents Tales of the Unexpected volume 1


By Otto Binder, France E. Herron, Jack Miller, Dave Wood, Bernard Baily, Bob Brown, Nick Cardy, Bill Ely, Bill Draut, Jack Kirby, Mort Meskin, Sheldon Moldoff, Jim Mooney, Ruben Moreira, George Papp, John Prentice, George Roussos, Leonard Starr & various (DC Comics)
ISBN: 978-1-4012-3520-8

American comicbooks started rather slowly until the invention of superheroes unleashed a torrent of creative imitation and established a new entertainment genre. Implacably vested in World War Two, the Overman swept all before him (occasionally her or it) until the troops came home and the more traditional themes and heroes resurfaced and eventually supplanted the Fights ‘n’ Tights crowd.

Whilst a new generation of kids began buying and collecting, many of the first fans also retained their four-colour habit but increasingly sought older themes in the reading matter. The war years had irrevocably altered the psychological landscape of the readership, and as a more world-weary, cynical young public came to see that all the fighting and dying hadn’t really changed anything, their chosen forms of entertainment (film and prose as well as comics) increasingly reflected this.

As well as Western, War and Crime comics, celebrity tie-ins, madcap escapist comedy and anthropomorphic funny animal features were immediately resurgent, but gradually another of those cyclical revivals of spiritualism and a public fascination with the arcane led to a wave of impressive, evocative and shockingly addictive horror comics.

There had been grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in mystery-man garb and trappings (the Spectre, Mr. Justice, Frankenstein, The Heap, Zatara, Dr. Fate and dozens of others), but these had been victims of circumstance: The Unknown as a power source for super-heroics. Now the focus shifted to ordinary mortals thrown into a world beyond their ken with the intention of unsettling, not vicariously empowering, the reader.

Almost every publisher jumped on an increasingly popular bandwagon, with B & I (which became magical one-man-band Richard E. Hughes’ American Comics Group) launching the first regularly published horror comic in the Autumn of 1948. Technically speaking, however, Adventures Into the Unknown was pipped at the post by Avon who had released an impressive single issue entitled Eerie in January 1947; later reviving the title by launching a regular series in 1951. All the meanwhile, parents’ favourite Classics Illustrated had long been milking the literary end of the genre with adaptations of the Headless Horseman, Dr. Jekyll and Mr. Hyde (both 1943), The Hunchback of Notre Dame (1944) and Frankenstein (1945) among others.

As long as we’re keeping score, this was also the period in which Joe Simon & Jack Kirby identified another “mature market” gap and invented Romance comics (Young Romance #1, September 1947) but they too saw the sales potential for spooky material, resulting in the seminal Black Magic (1950) and boldly obscure psychological drama anthology Strange World of Your Dreams (1952).

The wholesome family company that would become DC Comics bowed to the inevitable and launched a comparatively straight-laced anthology that nevertheless became one of their longest-running and most influential titles with the December 1951/January 1952 launch of The House of Mystery. Its success led to a raft of such creature-filled fantasy compendiums in the years that followed such as Sensation Mystery, My Greatest Adventure, House of Secrets and, in 1956 – during a boom in B-Movie science fiction thrillers – Tales of the Unexpected…

A hysterical censorship scandal which led to witch-hunting hearings (check out Senate Subcommittee on Juvenile Delinquency, April-June 1954 on your search engine of choice) was derailed by the industry adopting a castrating straitjacket of draconian self-regulatory rules. Horror titles produced under the aegis and emblem of the Comics Code Authority were sanitised and anodyne affairs in terms of Shock and Gore, even though the market’s appetite for suspense and the uncanny was still high. Stories were dialled back into marvellously illustrated, rationalistic, fantasy-adventure vehicles which dominated until the 1960s when super-heroes (which had begun to creep back after Julius Schwartz reintroduced the Flash in Showcase #4, 1956) finally overtook them.

This mammoth monochrome compilation (still tragically unavailable in colour or in digital editions) offers a stunning voyage to the fantastic outer limits of 1950s imagination, collecting the first 20 issues of the charmingly enthralling anthology – produced under the watchful eyes of the Comics Code Authority – which spans cover dates February/March 1956 to December 1957 and starts with a quartet of intriguing, beautifully rendered pocket thrillers.

Sadly for me and you, records are spotty and many of the authors remain unsung (although possible candidates include Dave Wood, Bill Finger, Ed Herron, Joe Samachson, George Kashdan, Jack Miller and Otto Binder and I’ll just guess whenever I’m more than half-certain) but the pictorial pioneers at least can be deservedly celebrated…

Behind a captivating cover by Bill Ely, Tales of the Unexpected #1 opens our uncanny excursions with ‘The Out-of-The-World Club’, drawn by the astoundingly precise John Prentice, detailing the unearthly secret of a night-spot offering truly original groovy sounds, whilst ‘The Dream Lamp’, limned by Leonard Starr, takes a bucolic glance at a device which seems able to perform impossible feats.

Jack Miller, Howard Purcell & Charles Paris then ironically reveal ‘The Secret of Cell Sixteen’ which fools yet one more prisoner in the Bastille, after which the debut issue ends with a bleak alien invasion fable in ‘The Cartoon that Came to Life’ by Otto Binder & Bill Ely.

Issue #2 offered the uncredited conundrum of ‘The Magic Hats of M’sieu La Farge’ (art by Ruben Moreira) involving ordinary folk impelled to perform extraordinary feats when wearing the titfers of famous dead folk, whilst ‘The Fastest Man Alive’ (drawn by Bill Draut & Mort Meskin) discloses how an obsessive rivalry brings destruction upon a man forever relegated to second best behind his exceptional greatest friend…

‘The Record of Doom’ (Ely art) apparently drives listeners to suicide until a canny cop uncovers the truth, but ‘The Gorilla who Saved the World’ (Starr) is as incredible and alien as you’d expect in a tale of sharp sci-fi suspense…

Issue #3 opened with Purcell’s ‘The Highway to Tomorrow’ wherein a motorway through Native American sacred lands almost results in a new uprising, after which Meskin’s ‘The Man Nobody Could See’ revisits the old plot of an invisible criminal. ‘I Lost My Past’ (art by Mort Drucker) recounts an implausibly complex scheme to cure an amnesiac before ‘The Man with 100 Wigs’ (Miller & Prentice), provides a genuinely compelling mystery about a petty thief who steals a sorcerer’s chest filled with hairpieces that impart bizarre powers to the wearer…

The mix of cop stories, aliens and the arcane acts clearly struck a popular chord as, with Tales of the Unexpected #4, the comic was promoted to monthly. ‘Seven Steps to the Unknown’ (Ely) continued the eclectic winning formula through a perilous puzzle regarding a group of complete strangers inexplicably linked and targeted for murder, whilst ‘The Day I Broke All Records’ – illustrated by Sheldon Moldoff – follows a top athlete who gains something “extra” after finding an elixir once favoured by unbeatable Roman gladiator Apulius…

Then a murderer is brought to justice after becoming obsessed with ‘The Flowers of Sorcery’ (Starr) whilst ‘The House Where Dreams Come True’ (Prentice) offers a far kinder tale of human generosity to melt the heart of the most jaded reader.

In #5 ‘The Man Who Laughed at Locks’ (Moreira) discloses the inevitable fate of a cheat when rival inventors clash; ‘I Was Bewitched for a Day’ (Ely) reveals how easily domestic reality can be overturned, and Moldoff portrays the bewilderment of an Art Investigator faced with ‘The Living Paintings’ before Miller & Prentice again triumph with the tale of an actor literally possessed by his role in ‘The Second Life of Geoffrey Hawkes’…

TotU #6 opens with ‘The Telecast from the Future’ (drawn by George Papp) wherein a technician foolishly convinces himself that his gear hasn’t really opened a peephole into tomorrow, whilst Ely’s ‘Dial M for Magic’ focusses on a prestidigitator’s club that auditions an amazing applicant who doesn’t just do “tricks”…

‘The Forbidden Flowers’ (Moldoff) then exposes a killer who thinks himself safe, after which Moreira’s ‘The Girl in the Bottle’ leads an unsuspecting oceanographer into fantastic peril… and another incredible criminal scam.

Golden Age great Bernard Baily joins the rotating art crew with #7 as ‘The Pen that Never Lied’ visits a number of people, dispensing justice through unvarnished truth, after which ‘Beware, I Can Read your Mind!’ (Moldoff) depicts a telepath discovering the overwhelming cost of his gift.

When a miner finds a talking talisman, it promises anything except ‘The Forbidden Wish’ (George Roussos). Tragically it was the only thing the weak-minded man wanted…

The issue closes with the art debut of the astounding Nick Cardy who lovingly detailed the fate of a murderous thug who refused to listen to the sage advice of ‘The Face in the Clock!’

Tales of the Unexpected #8 opens with fantastic fantasy as ‘The Man Who Stole a Genie’ (Meskin) slowly succumbs to greed and mania, whilst ‘The Secret of the Elephant’s Tusk’ (Ely art) follows the trail of death resulting after a poacher kills a sacred pachyderm. Roussos’ ‘The Four Seeds of Destiny’ chillingly reveals the doom that comes to a TV reporter who stole relics from a Pharaoh’s tomb before ‘The Camera that Could Rob’ (Starr) proves that, even for a thief with an unbeatable gimmick, mistreating a cat never ends well…

In issue #9 ‘The Amazing Cube’ (possibly scripted by George Kashdan and definitely limned by Baily) sees an unscrupulous gambler falling foul of his own handmade dice, whilst a killer conman gets his comeuppance courtesy of ‘The Carbon Copy Man’ (Papp). ‘The Day Nobody Died’ by Roussos is a classic of moody mystery wherein a doctor pursues a dark stranger and regrets catching him, after which a little lad saves the world from alien invasion and know-it-all adults in Starr’s ‘The Man Who Ate Fire’.

The tone of the time was gradually turning and oppressive occultism was slowly succumbing to the Space Age lure of weird science as TotU #10 proved with ‘The Strangest Show on Earth’ (art by Jim Mooney) wherein a bankrupt showman stumbles over a Martian circus. Sadly, the bizarre performers had their own agenda to adhere to…

‘The Phantom Mariner’ (Moldoff) follows an obsessed sea captain to his inescapable fate, before a scientist faces a deadly dilemma after creating ‘The Duplicate Man’ (Ely) and Meskin reveals how an antique collector’s compulsion endangers his life in ‘I Was Slave to the Wizard’s Lamp’…

A criminal inventor pays the ultimate price for his venality in the Baily-limned ‘Who Am I?’ which opened Tales of the Unexpected #11, whilst ‘I Was a Man from the Future’ (Cardy) sees an American mountaineer stumble through a time-warp into adventure and romance in 15th century France and ‘The Ghost of Hollywood’ (Ely) confounds a special effects designer determined to debunk it.

Starr then closed out the issue with ‘The Man Who Hated Green’, as an artist embarks on an extraordinary campaign of terror…

Issue #12 began with Cardy’s tale of a quartet of escaped convicts terrorising three little old ladies and subsequently cursed by ‘The Four Threads of Doom’, after which ‘The Witch’s Statues’ (Meskin) proves to be more scurrilous scam than sinister sorcery.

Following a downturn in the industry, Jack Kirby briefly returned to National/DC at this time: producing a mini-bonanza of mystery tales and drawing Green Arrow, all whilst preparing his newspaper strip Sky Masters of the Space Force.

He also re-packaged for Showcase an original team concept kicking around in his head since he and Joe Simon had closed the innovative but unfortunate Mainline Comics. Blending explosive adventure with the precepts of mystery comics, Challengers of the Unknown became the template for the entire Silver Age superhero resurgence…

After years of working for others, Simon & Kirby had established their own publishing company, producing comics for a more sophisticated audience, only to find themselves in a sales downturn and awash in public hysteria generated by the aforementioned anti-comic pogrom of US Senator Estes Kefauver and psychologist Dr. Fredric Wertham.

Simon quit the business for advertising, but Kirby soldiered on, taking his skills and ideas to a number of safer, if less experimental, companies. Here his run of short fantastic suspense tales commences with ‘The All-Seeing Eye’ (possibly scripted by Dave Wood?) wherein a journalist responsible for many impossible scoops realises that the ancient artefact he employs is more dangerous than beneficial…

The issue ends with Ely’s rousing thriller ‘The Indestructible Man’ wherein a stuntman with innate invulnerability decides to get rich quick, no matter who gets hurt…

In #13, an amnesiac retraces his lost past by seeking out ‘Weapons of Destiny’ (perhaps Binder with Ely art), whilst Meskin’s ‘The Thing from the Skies’ initially proves a boon but ultimately the downfall for a murdering conman. A ghostly ‘Second Warning’ (Papp) saves a tourist when he visits battlefields of WWII, after which France E. Herron & Cardy’s ‘I Was a Prisoner of the Supernatural’ reveals how an actor escapes a deal with the devil before Herron & Kirby steal the show with a grippingly devious crime-caper in ‘The Face Behind the Mask’…

Tales of the Unexpected #14 starts with Meskin’s ‘The Forbidden Game’ as an embezzler plays fast and loose with a wagering wizard, and is followed by ‘Cry, Clown, Cry’ (Baily) which sees a baffled son ignore his father’s injunction not to follow the family tradition to be a gag-man…

Papp pictures the fate of a swindler who wants folk to believe he is ‘The Man Who Owned King Arthur’s Sword’ and Moldoff finishes up proceedings as a crook is haunted by ‘The Green Gorilla’ manifested by his misdeeds.

Kirby led off in #15, his ‘Three Wishes to Doom’ proving that even with a genie’s lamp crime does not pay, after which ‘The Sinister Cannon’ (Baily) employed by an insidious alien infiltrator proves far more than it appears. ‘The Rainbow Man’ (Roussos) is a scientific bandit who overestimates the efficacy of his camouflage discovery and ‘The City of Three Dooms’ – by Meskin – wraps up things with a mesmerising time-travel romp featuring Nazi submariners on a voyage to infinity…

There’s an inexplicable frisson in Kirby’s ‘The Magic Hammer’ which opens #16 as the King of Comics here relates how a prospector finds a mallet capable of creating storms and goes into the rainmaking business… until the original owner turns up…

That superb vignette is augmented by ‘I Was a Spy for Them’ (Meskin) as a canny physicist turns the tables on the star men who captured him, a crooked archaeologist gains unbeatable power from an ancient ring but becomes ‘The Exile from Earth’ (Dave Wood & Moldoff), and Moreira illustrates ‘The Interplanetary Line-Up’, wherein an actual Man from Mars gatecrashes a science fiction writer’s fancy dress party…

In #17 ‘Who is Mr. Ashtar?’ (Kirby) chillingly follows a hotel detective who just knows there’s something off about the new guest in Room 605, whilst ‘Beware the Thinking Cap’ (Ely) describes the rise and fall of a crook who finds the device which inspired all the geniuses of history. Baily illustrates how a lifer in jail uses a unique method of escape in ‘The Bullet Man’, and the issue ends on ‘The Impossible Voyage’ (Mooney) as a couple of alien pranksters take earth suckers for a ride on what only looks like a fairground attraction…

Mooney takes lead spot in #18 as ‘The Man Without a World’ rejects Earth only to learn that a life in space is no life at all, after which Meskin’s ‘The Riddle of the Glass Bubble’ threatens to end all life until a little kid finds an unlikely solution. Cardy opens ‘The Amazing Swap Shop’, where humans trade “junk” for impossibly useful gadgets before Kirby shows how a clever human saves us all by outwitting ‘The Man Who Collected Planets’.

By now thoroughly gripped in UFO fever, Tales of the Unexpected #19 began with ‘The Man from Two Worlds’ (Cardy) wherein nasty Neptunians attempt to abduct an Earth scientist by guile, whereas ‘D-Day on Planet Vulcan’ (Mooney) envisages embattled ETs begging our help to end a world-crushing crisis, after which a meteor turns a hapless technician into ‘The Human Lie Detector’ (Ely) and a dotty old eccentric surprises everybody by ending ‘The Menace of the Fireball’ (with art by Bob Brown).

This terrific tome concludes with issue #20 where ‘The Earth Gladiator’ (Cardy) struggles to save his life and prove Earth worthy of continued existence, an engineer scuppers ‘The Remarkable Mr. Multiplier’ (Ely) before his invention wrecks civilisation and Baily illustrates that not every alien incursion is malign or dangerous in ‘I Was Marooned on Planet Earth’

Moreira then brings the cosmic catalogue to a close with ‘You Stole Our Planet’ wherein gigantic space creatures arrive with a strong claim of prior ownership…

Although certainly dated and definitely formulaic, these complex yet uncomplicated suspenseful adventures are drenched in charm, gilded in ingenuity and still sparkle with innocent wit and wonder. Perhaps not to everyone’s taste nowadays, these fantastic exploits are nevertheless an all-ages buffet of fun, thrills and action no fan should miss.
© 1956, 1957, 1958, 2012 DC Comics. All Rights Reserved.

Knights of Sidonia volume 1


By Tsutomo Nihei, translated by Kumar Sivasubramanian (Vertical)
ISBN: 978-1-935654-80-3

As I’ve often said, these days nobody does hard comics science fiction like the Japanese – although admittedly our own 2000AD, certain French comics artisans and the inimitable Warren Ellis are keeping the flag flying ahead of much of even manga’s greatest masters in their own mostly-unacknowledged way…

In the tech-obsessed East, the tough, no-nonsense, nuts-and-bolts mystery and refined imagination of star flight have long been blended with more fanciful and romantic futuristic themes to captivate at least five generations since Osamu Tezuka first started the ball rolling in the 1950s, making space commonplace and conceptually comfortable for the Japanese.

We in the Western world have been simultaneously enraptured and frantically trying to catch up, ever since some – too few, alas – of these manga tales first began to be translated into English at the end of the 1980s.

One of the most talented and respected proponents of the genre is Tsutomu Nihei whose triumphs have ranged from wholly self-created graphic epics such the stunning cyberpunk thriller Blame!, its prequel NOiSE, and Biomega to impressive stints on major commercial properties such as comics iterations of video game Halo and miniseries Wolverine: Snikt! for Marvel.

Born in 1971 and working in the field since 1998, the author prefers to let his works speak for him. Shidonia no Kishi began in 2009, debuting in Kodansha’s Seinen title Bessatsu Shonen Magazine and running to 13 volumes on its conclusion in September 2015.

The premise is familiar yet evergreen. A millennium from now Earth is gone. In 3394 our solar system has been destroyed by unstoppable alien monsters and the survivors of humanity have scattered to the stars in vast self-contained generational vessels as much rock as rocket ship. The diaspora has sent colonies hurtling ever outward seeking escape and survival, whilst within them humans have slowly become something different…

The eponymous Knights of Sidonia are the young pilots gifted enough to pilot colossal humanoid fighter vessels that defend the survivors and scavenge interstellar resources for the ever-moving colony our story concerns…

The story begins with ‘Nagate Tanikaze’s Choice’ as an unexpected event occurs. Unknown to all the inhabitants of the hive-like colony ship, years ago, an old man took his infant grandson and vanished deep into the bowels of the vessel. Raised in utter isolation with only tapes, a flight simulator/VR trainer and stolen food, the boy grew into a tough, hardy and independent survivor.

When, after three years, Nagate Tanikaze finally accepts that the corpse in the chair is no longer his “gramps”, he regretfully heads up in search of food and is soon caught by the incredulous authorities. Starving and impossibly weak, he adamantly refuses to undergo the commonplace genetic procedure that will enable him to photosynthesise starlight. He might well be the only traditionally human being on Sidonia…

His captors-turned-benefactors accept his idiosyncrasies and welcome him into their austere, oddly passionless society, but some people seem to seethe with hostility at Tanikaze’s presence. He is assigned quarters at a dorm and welcomed by Ms. Hiyama, a motherly amalgam of human, bear and cyborg. Nagate spends his time acclimatising by aimlessly wandering the vast labyrinthine cocoon which has patterned itself on an idealised 20th century Japan, but trouble still finds him after he wanders into a female photosynthesis chamber and is beaten up by the outraged girls “feeding” inside…

In the higher echelons of the ship, passive panic is gripping the ship’s leaders. Long-range sensors have spotted a Gauna – one of the Brobdingnagian bio-horrors that invaded and destroyed Earth ten centuries past – and with grim fatality the Garde pilots are mobilised.

Tanikaze has been tested and found to be a superb pilot prospect. As the ship goes on alert, his actual training begins, converting his years on the simulator into hands-on experience…

‘Nagate Tanikaze’s Maiden Battle’ finds the trainee mecha-rider still experiencing some prejudice but making his first friend in pretty Izana Shinatose, a fellow Garde pilot who adopts the outsider, acting as his guide and social mentor. Izana is warm and welcoming so it’s not too long before Nagate accepts “her” odd situation as a third-gendered, asexual parthenogenetic hermaphrodite. “She” also seems to be mildly telepathic…

Testing on the newest simulator, the outcast astounds all his classmates by scoring far above the machine’s assessment parameters but the purely physical – and appallingly uncomfortable and embarrassing – aspects of wearing a working spacesuit and dealing with the psychological pressures of toiling in the limitless void still challenges Tanikaze’s resolve and mental resources.

And even training is deadly work. As two squads of Mecha extract ice from a passing asteroid the simple drill turns into a disaster when a Gauna ambushes the novices…

‘Eiko Yamano’s Starry Heavens’ recalls that cadet’s spurning of the students’ superstitious pre-flight ritual before returning to her present as the star-beast consumes her and adds her DNA to its metamorphic mass, simultaneously gravely damaging Tanikaze’s vessel. The telemetry from his ship indicates he’s near death…

Aboard Sidonia, their superiors can only write off the kids and begin readying their only effective weapon – a Heavy Mass Cannon that should push the nigh-unkillable free-floating carnivore far out of range…

The Sidonians are astonished when Nagate apparently regains consciousness and valiantly confronts the gigantic horror slowly assuming Yamano’s form. Incomprehensibly driving it back, he is dragged away by his comrades just as the huge projectile from the mass cannon devastatingly hits home…

‘Norio Kunato’s Fury’ finds the recovering Nagate plagued by ghastly dreams of Eiko’s death – and particularly her imagined transubstantiation into a Gauna. He should be dead but refuses even to give in to the pace of his own healing and soon drags himself on crutches back to lectures. When Izana sees him leaning on willowy Norio Kunato in moments of dizziness, the outraged asexual storms off in a huff…

Baffled Tanikaze only gets the chance to make amends at the Gravity Festival – an annual function that allows the barbarian boy opportunity to eat as much actual food as he can hold – but is distracted by the attentions of fellow pilot Hoshijiro Shizuka who has brought his wounded Mecha and battered body back to Sidonia after the Gauna ambush. However, when haughty Kunato insults and assaults Izana, Nagate goes crazy and jumps the elitist bigot. Their battle wrecks the fair, and the outcast learns that many of his fellow pilot candidates feel he is unworthy to ride the giant guardian mecha…

This first monochrome volume (also available in digital formats) concludes with ‘Mochikuni Akai’s Glory’ as the trainees continue their steep and brutal learning curve. The repelled Gauna is gradually, inexorably approaching Sidonia again. Moreover, it’s clear that not all the populace despise the new kid. As the first person to fight – let alone survive – a Gauna attack, Tanikaze is apparently held in high regard by the older Guardians.

When hot-shot pilot Akai invites Nagate and Izana to a private paradise of artificial seas and beaches, it is to reveal that he and his fellow officers have been tasked with deflecting the beast’s next attack. Although the party is enjoyable and the surroundings stunning, the cadets can’t help but feel they’re intruders at a Last Supper…

To Be Continued…

Like Robert Heinlein, Larry Niven and other masters of the art form, Tsutomu Nihei frequently works in a notional shared continuity (the monstrous Gauna first appeared in his earlier series Abara), but there’s no sense of having missed anything in this premier instalment of a wonderfully engrossing, gloriously engaging epic of Horatian heroism and Mankind’s Last Stand.

Compelling, subtle, spectacular and even funny, this is a yarn no adventure aficionados or sci-fi fanatics should miss.

This book is printed in the traditional Japanese right to left, back to front format.
© 2013 Tsutomu Nihei. All rights reserved.

The Silent Invasion: The Great Fear


By Michael Cherkas & Larry Hancock (NBM)
ISBN: 978-1-68112-206-9 (TPB)

During the vast expansion of opportunity and outpouring of innovation that graced comics during the 1980s, much of the “brain-rotting trash” or “silly kid’s stuff” stigma which had plagued the medium was finally dispelled. America started catching up to the rest of the world; acknowledging sequential narrative as an actual Art-Form, and their doors opened wide open for foreigners to make a few waves too…

One of the most critically acclaimed and just plain fun features of the period came from semi-Canadian outfit Renegade Press which set up shop in the USA and began publishing at the very start of the black & white comics bubble in 1984. They quickly established a reputation for excellence, with a strong line of creator-based properties and some genuinely remarkable series such as Ms. Tree, Journey: The Adventures of Wolverine MacAlistaire, Flaming Carrot, Normalman, and the compulsively backwards-looking Cold War/UFO/paranoia-driven The Silent Invasion.

That last was a stunningly stylish saga, bolting 1950s domestic terrors (invasion by Reds; invasion by aliens; invasion by new ideas…) onto Film Noir chic and employing 20-20 hindsight to produce a phenomenally fresh and enticing delight for the strangely similar Reagan era.

The series was eventually collected as four superbly oversized monochrome tomes (a whopping 298 x 2058 mm), re-presenting the lead story from the first dozen issues of The Silent Invasion wherein co-creators Michael Cherkas & Larry Hancock concocted a delightful confection combining all the coolest genre elements of classic cult sci-fi, horror, spy, conspiracy theory, crime, romance and even comedy yarns…

Now, after far too long a wait – and with America once again enduring internecine struggle amongst the citizenry, corruption (but no collusion!!), cover-ups at every level of government and the press under attack from the people and traditions it seeks to inform and safeguard – the series has been remastered, marginally revised and re-released in a more manageable paperback size (or fully adjustable eBook format) with the express intention of catching up and finally completing the tensely compelling epic. The Great Fear (gathering the moodily monochrome lead story from issues #7-12) is the second and, unless the Deep Government intervenes, we can anticipate two more…

The re-education process resumes with a heartfelt plea in the Introduction: ‘UFOs, Conspiracies, and the Deep State (There are 187 Aliens in Congress! Who did YOU vote for?)’ by Cherkas & Hancock…

The 1950s in American were a hugely iconic and paradoxical time. Incredible scientific and cultural advancements, great wealth and desperate, intoxicating optimism inexplicably arose amidst an atmosphere of immense social, cultural, racial, sexual and political repression with an increasingly paranoid populace seeing conspiracy and subversive attacks in every shadow and corner of the rest of the world.

Such an insular melting pot couldn’t help but be fertile soil for imaginative outsiders to craft truly incisive and evocative tales dripping with convoluted mystery and taut tension, especially when wedded to the nation’s fantastic – and then-ongoing – obsessions with rogue science, flying saucers, gangsterism and espionage…

They were also obsessed with hot babes and bust sizes, but more of that elsewhere…

Remember When?: In April 1952, famed Union City private eye Dick Mallet saw a strange light in the night sky. Next morning the cops found his empty, crashed car. A month later reporter Matt Sinkage was still getting grief from Frank Costello, his Editor on the Union City Sentinel. Matt wanted to expose “The Truth behind Flying Saucers” but was quickly becoming a laughing stock. He was also starting to think his foreign-sounding neighbour Ivan Kalashnikov was a Russian spy….

Sinkage was alienating his family and worrying his fiancée Peggy Black. All he could think about was that night six months back in Albany when he saw a UFO and impetuously chased after it: a crazy night everyone but him remembers…

Getting drunk, Matt broke into Ivan’s apartment where a quick glance revealed the foreigner and others in front of a huge, weird machine. It confirmed his suspicions that they were Atomic spies!

Days later Matt collided with Mr K’s pretty friend Gloria Amber, and asked her out to lunch. Things developed when Gloria begged him to save her from what she claimed were Red operatives. They subsequently claimed to be Federal agents…

Hiding out at his brother’s Walter‘s place, Matt was still seeing flying saucers everywhere and could not understand why everybody else thought they were just jets. Back in Union City, Frank was being pressured by FBI Agent Phil Housley: an old acquaintance who regularly forced him to suppress news items…

This time though, he wanted Sinkage. What no newsman knew was that Housley was also working for a shadowy agency calling itself The Council. What Housley didn’t know was that he was not their only operative…

Back in suburbia, Walter’s wife Katie – convinced Matt and his new floozy were up to no good – contacted the FBI. Fugitives Matt and Gloria were heading out in Walter’s car when Peggy showed up. She couldn’t understand why her man was with a flashy trollop even though Gloria had told Matt the Reds were after Kalashnikov’s memoirs and files. Although Matt knew Gloria was playing a double game, he agreed to go with to a remote town where a “contact” could protect them both…

Mr K called in his own heavies to hunt them, all equally unaware that the FBI had visited Katie and a net was closing around Sinkage and his mystery woman…

When the Council learn Sinkage was involved in the “Albany event” near-panic ensued. Matt meanwhile had succumbed to suspicion. Gloria kept vanishing and refused to acknowledge it: Later, helping Kalashnikov’s hoods Zanini and Koldst to abduct her and rough up Matt. When the FBI interviewed Walter and Katie about Matt, they let slip that they were the only Feds working the case, denying any other government officials were involved…

Katie spilled all she knew and the agents went into overdrive, marshalling all their resources and heading for sleepy Stubbinsville. As Housley’s team flew in, Matt pushed on, hitchhiking to a rendezvous with destiny. En route, he reunites with oddly-compliant Gloria, and they battled on together in a stolen car. With less than 100 miles to go, she fell ill but made him promise to get her there at all costs…

As the assorted pursuers converged, she directed Matt to a lonely wilderness region. The net closed around them as a fantastic and terrifying light-show ignited the dark skies. By the time Housley reached them Gloria had vanished and Sinkage was slumped in a coma. Days later, Matt was freed and all charges dropped. He was strangely content. Despite another blatant cover-up and no clue as to whom all the various parties hounding them really were, Sinkage knew what he had seen when Gloria vanished. Now he could only wait for her inevitable return…

Now it is three years later: time Sinkage has spent much of the time locked in an asylum. Recently released, he has moved to bucolic small town Rockhaven and taken up his old career as a journalist. It is September 1955…

In ‘No Secrets’ the older but no wiser outsider has tentatively established himself in the little town but his job sucks and life in the boarding house he shares with a remarkably hostile cast of characters is far from a comfortable fit. The journalism job at The Ranger pays a pittance and offers no satisfaction at all, but Sinkage earns extra cash writing fanciful fake news for spurious tabloid The Tattler.

His dissatisfied life edges over into crazy again after a proposed piece on cattle mutilations leads him to a quasi-religious space cult in his own backyard. The Sirian Utopia Foundation is the obsession and pet project of wealthy widow/local philanthropist Gladys Tanner. She devoutly believes the world is heading for imminent Armageddon and that her mentors and gurus are in contact with a benign cosmic council promising enlightenment and global paradise. And they can also reunite her with her departed husband…

The townsfolk are surprisingly defensive of her and her eccentric but harmless views…

They are a lot less tolerant of Sinkage when he decides to investigate after connecting her followers – who include a number of prominent Washington politicians – with a bunch of missing scientists and Housley suddenly turns up acting all buddy-buddy.

Unable to let go, Sinkage lapses into his old suspicions and starts snooping, prompting mounting aggression from the townsfolk, culminating in a beating after he “discovers” the extremely unconvincing fake flying saucer Tanner’s associates are building in her barn…

Convictions of a gullible old lady being conned are revised in ‘The Rockhaven Conspiracy’ after Tanner’s daughter Janet shares her own fears. For some reason, powerful Washington types are also applying pressure to the reporter’s boss and the Council’s top thug Brennan resurfaces, spouting his drivel about a commie conspiracy at the Tanner farm. He even thinks the long-gone Kalashnikov has returned…

When Sinkage attends a giant weekend conclave of the Sirian Foundation faithful – and almost the entire population of Rockville – he almost falls under the mesmerising oratory of spooky demagogue Jeffry Simpson the Third, but his resistance only leads to more prosaic means being employed to capture him and strap into the same alien mindwiping device he so vividly remembers… before being made to forget…

Apparently, it doesn’t work (or does it?) and in ‘Tarnished Dreams’ events spiral out of control as the ever-vigilant Feds suddenly swoop in just as Simpson boards a real saucer. The result is both explosive and inconclusive with Sinkage again sidelined, excluded and buried in official cover-ups…

At least now though, he sure of what’s really going on, and, even though he’s being driven out of Rockville, realises only he can oppose ‘A Real and Ever Present Danger’ of alien conquest. The first step is joining Housely Investigations back in Union City, even if it means moving back in with brother Walter and his despicable sister-in-law Katie…

By May 1958, Sinkage has become a phantom celebrity, a flying saucer freak and Ufologist frequently quoted by the media, but seldom seen, warning of invasion and stalking political rising star and Presidential hopeful Senator Harrison T. Callahan. In ‘Forces Beyond Our Control’ the hunt takes him to a crucial interview with a political aide who reveals the strange circumstances of Callahan’s meteoric rise and how a string of sudden fatal heart attacks underpins it all…

By 1959 Sinkage is an anonymous presence on television, stridently warning how aliens can seize minds and program brains, sitting dormant in the back brains of unsuspecting innocents, waiting for the order to take control. His campaign against Callahan continues unabated and soon develops into open warfare. Now the Senator decides to put an end to the harassment even as The Council re-enter the life of Phil Housley, declaring the alien problem a Soviet plot to destabilise America. Over Walter’s most strenuous objections Katie manoeuvres to get Sinkage back into the asylum and he disappears from their lives…

In August 1959, as Callahan announce his candidacy Sinkage makes his last move, determined to preserve ‘The Will of the People’ at the cost of his life if necessary…

To Be Continued…

Potently evocative, impeccably tailored and fabulously cool, The Silent Invasion remains a unique, boldly imagined and cunningly crafted adventure: one whose time has finally come. Rendered in a style then considered revolutionary and even today still spectacularly expressionistic, this classic epic is bizarre, Byzantine and compellingly bewildering, and has never been more relevant than now.

The Great Fear offers an unforgettable gateway to an eerily familiar yet comfortably exotic era of innocent joy and a million “top secrets” which no fan of fantastic thriller fiction should ignore and the best is still to come…
© 1987, 1988, 2019 Michael Cherkas & Larry Hancock. All rights reserved.

The Silent Invasion: The Great Fear will be published on May 15th 2019 and is available for pre-order now. Most NBM books are also available in digital formats. For more information and other great reads see http://www.nbmpub.com/

Time Beavers (First Comics Graphic Novel #2)


By Timothy Truman, with Mark Acres, John K. Snyder, Ken Bruzenak & Linda Lessmann (First Comics)
ISBN: 978-0-9154-1901-2 (PB Album)

Sometimes there’s a feeling in the air that leads to similar concepts “spontaneously” occurring in different places – Swamp Thing and Man-Thing always spring to mind – and sometimes it’s just a bunch of in-tune creators jumping rapidly onto a bandwagon. The Germans (and that includes me on my mother’s side) have a word for it, as they do for so many tricky concepts: “Zeitgeist”.

Whatever the thinking, the phenomenon is real and probably the only bad thing I can even imply about this superb long-lost gem of a book from the ever-excellent Tim Truman, aided by co-creator, Mark Acres, co-designer John K. Snyder, letterer Ken Bruzenak and colourist Linda Lessmann.

That the 1984 debut of Teenage Mutant Ninja Turtles in some part inspired this superb fantasy I have no doubt, but since it was months ahead of the deluge of cheap knock-offs that followed I suspect that creative appreciation rather than greedy speculation fuelled the tale. Moreover, as the tone and content more closely resemble the Bill Mantlo, Keith Giffen & Sal Buscema reimagining of throwaway character Rocket Racoon (who properly debuted in a form you’d recognise in The Incredible Hulk #271, May 1982 before Mike Mignola made him a seminal star in a quirky much-reprinted 4-issue miniseries), any charge of “cashing in” becomes largely irrelevant.

In a dark place beyond the universe the Great Dam of Time regulates the chronological structure of each and every dimension, maintained and defended by high-tech Beavers against sinister extra-cosmic Rats called the Radere. These scurrilous scalawags utilise vile magic and embrace Chaos in their wicked schemes…

Eternally at war since time began, the Rats have suddenly gained a deadly advantage over the Timeguard by removing three objects of power from the Dam itself, and fled to three separate eras on the key world known as Earth.

Now. as the Rat forces mass to finally destroy the critically-weakened dam, only grizzled Captain Slapper, old Doc, faithful Mac and raw recruit Shiner can be spared to follow the Radere to those locations and retrieve the objects before it’s too late…

Even though there are laughs aplenty, this deliciously dark fantasy far exceeds its broadly comedic roots, as the hairy heroes save young D’Artagnan and the Queen of France in 17th Century Paris, foil Abraham Lincoln‘s assassins at Gettysburg in 1863 and retrieve the Nagasaki Atom Bomb from Hitler‘s bunker in the hours before his suicide in 1945.

Despite cosmic catastrophe, sneaky plot-twists and insidious treachery, the Beavers naturally save the day (and years and centuries), but not without suffering tragedy and heartbreak…

Time Beavers is a grand old romp, with strong characterisation and sharp dialogue that elevate this gritty fantasy far beyond its “funny-animal” antecedents, practically into the realm of “Straight” science fiction, and it’s all captivatingly illustrated with Truman’s trademark graphic intensity. Still readily available, it’s a book that all fans of comics, science fiction and especially science fiction comics should know.
© 1985 First Comics, Inc. All Rights Reserved.

Daredevil Marvel Masterworks volume 10


By Gerry Conway, Steve Gerber, Chris Claremont, Steve Englehart, Gene Colan, Don Heck, Sam Kweskin, Rich Buckler, Jim Starlin, Bob Brown & various (Marvel)
ISBN: 978-0-7851-9917-5 (HB)

Matt Murdock is a blind lawyer whose remaining senses hyper-compensate, making him an astonishing acrobat, formidable fighter and a living lie-detector. Very much a second-string hero for most of his early years, Daredevil was nonetheless a striking and popular one, due in large part to the captivatingly humanistic art of Gene Colan. He fought gangsters, a variety of super-villains and even the occasional monster or alien invasion. He quipped and wise-cracked his way through life and life-threatening combat, utterly unlike the grim, moody, quasi-religious metaphor he latterly became.

After spending years in a disastrous on-again, off-again relationship with his secretary Karen Page, Murdock took up with former client and Russian émigré Natasha Romanoff, the infamous and notorious spy dubbed The Black Widow.

She was railroaded and framed for murder and prosecuted by Matt’s best friend and law partner Foggy Nelson before the blind legal eagle cleared her. Subsequently leaving New York with her for the wild wacky and West Coast, Matt joined prestigious law firm Broderick & Sloan but adventure, disaster and intrigue seemed capable of finding the Sightless Swashbuckler anywhere…

In these tales from the pivotal era of relevancy, social awareness and increasing political polarisation, the Man Without Fear was also growing into the judicial conscience of a generation…

This dynamic collection (available in sturdy hardback and handy digital formats) re-presents Daredevil #97-107, covering March 1973-January 1974 and also includes Avengers #111, wherein twin storylines converged and concluded.

The Marvel Magic recommences following an overview from commentator, biographer and documentarian Jon B. Cooke whose Introduction ‘Look Back in Angar’ adds crucial context to the rapid turnover of creative staff at this juncture.

With DD and the Widow firmly ensconced in San Francisco, Steve Gerber took over scripting with DD #97 (from Conway’s plots and illustrated by Gene Colan & inker Ernie Chan/Chua) for ‘He Who Saves’ as a street acrobat suffers a calamitous accident and is subsequently mutated by sinister hidden forces into proto-godling the Dark Messiah.

The already unstoppable Agent of Change is joined by three equally awesome Disciples of Doom in #98’s on the streets in ‘Let There be… Death!’, but even though physically overmatched, the heroic couple’s psychological warfare proves fatally effective in ending the crisis, if not ferreting out the real villains…

Daredevil and the Black Widow #99 featured ‘The Mark of Hawkeye!’ by now-autonomous Gerber, with Sam Kweskin & Syd Shores providing the pictures, which finds Natasha Romanoff’s old boyfriend turning up determined to reclaim her…

The caveman tactics lead to the Archer’s sound and well-deserved thrashing and result in a quick jump into Avengers #111. Crafted by Steve Englehart, Don Heck & Mike Esposito, ‘With Two Beside Them!’ sees the West Coast vigilantes join a ragtag and much-depleted team of heroes to rescue a number of X-Men and Avengers enslaved by the malevolent Magneto.

Dumped by Natasha and returning alone to the City by the Bay and for his anniversary issue, Daredevil agonisingly relives his origins and danger-drenched life in ‘Mind Storm!’ (Gerber, Colan & John Tartaglione) just as a savage and embittered psionic terrorist launched a series of mind-mangling assaults on the populace, culminating one month later in a shattering showdown between the blind hero and Angar the Screamer as well as a shaky reconciliation with the Widow in ‘Vengeance in the Sky with Diamonds!’, illustrated by Rich Buckler & Frank Giacoia.

Scripted by Chris Claremont, and limned by Syd Shores & Frank Giacoia ‘Stilt-Man Stalks the City’ finds Hornhead hunting psychedelic assassin Angar, which accidentally brings him into conflict with a merciless and similarly displaced old foe. The skyscraping scoundrel has kidnapped the daughter of an inventor in order to extort enhanced weaponry out of the traumatised tinkerer but isn’t expecting interference from his oldest adversary or his utterly ruthless Russian paramour….

No sooner have DD and the Widow ended the miscreant’s rampage than #103 sees a team-up with Spider-Man as a merciless cyborg attacks the odd couple while they pose for roving photojournalist Peter Parker in ‘…Then Came Ramrod!’ by new regular team Gerber, Heck & Sal Trapani.

The barely-human brute is after files in Murdock’s safe and hints of a hidden master, but ultimately his blockbusting strength is of little use against the far faster veteran heroes…

Even as the distracted Murdock realises that his own boss is sabotaging the attorney’s cases, the mystery manipulator is hiring warped mercenary Sergei Kravinoff to make Daredevil ‘Prey of the Hunter!’

Matt’s priorities change when Kraven abducts Natasha, and even after the hero rescues her, the Hunter explosively returns to defeat them both, throwing the swashbuckler to his death…

Daredevil #105 sees the Widow brutally avenging her man’s murder, but Murdock is far from dead, having being teleported from the jaws of doom by a ‘Menace from the Moons of Saturn!’ (inked by Don Perlin)…

In a short sequence pencilled by Jim Starlin, earthborn Priestess of Titan Moondragon is introduced, revealing how she has been dispatched to Earth to counter the schemes of death-worshipping proto-god Thanos. She also inadvertently discloses how she has allied with a respected man of power and authority, providing him with a variety of augmented agents such as Dark Messiah, Ramrod and Angar…

Gerber, Heck & Trapani bring the expansive extended epic closer to culmination as the manipulator is unmasked in ‘Life Be Not Proud!’… but not before the wily plotter redeploys all his past minions, shoots his misguided ally Moondragon, usurps a Titanian ultimate weapon and unleashes a life-leeching horror dubbed Terrex upon the world.

With all Earth endangered, DD, the Widow and guest-star Captain Marvel are forced to pull out all the stops to defeat the threat, and only then after a last-minute defection by the worst of their enemies and a desperate ‘Blind Man’s Bluff!’ courtesy of Gerber, Bob Brown & Sal Buscema.

This supremely enticing volume also offers extra treats: the promotional cover for #100, and John Romita & Michael Esposito’s original art for the cover of issues #105. As the social upheaval of this period receded, the impressively earnest material was replaced by fabulous fantasy tales which strongly suggested the true potential of Daredevil was in reach. These beautifully illustrated yarns may still occasionally jar with their heartfelt stridency and sometimes dated attitudes, but the narrative energy and sheer exuberant excitement of such classic adventures are graphic joys no action fan will care to miss. And the next volume heads even further into uncharted territory…
© 1973, 1974, 2016 Marvel Characters, Inc. All rights reserved.