Aquaman: A Celebration of 75 Years


By Mort Weisinger, Joe Samachson, Jack Miller, George Kashdan, Robert Bernstein, Steve Skeates, Gerry Conway, Paul Levitz, Peter David, David Michelinie, Rick Veitch, Geoff Johns, Cullen Bunn, Paul Norris, Louis Cazeneuve, Ramona Fradon, Nick Cardy, Jim Aparo, Dick Giordano, Martin Egeland, Jim Calafiore, Yvel Guichet, Ivan Reis, Trevor McCarthy & others (DC Comics)
ISBN: 978-1-4012-6446-8

Aquaman is that oddest of comicbook phenomena: a timeless survivor. One of the few superheroes to carry on in unbroken exploits since the Golden Age, the King of the Seas has endured endless cancellations, reboots and makeovers in the name of trendy relevance and fickle fashion but somehow has always rapidly recovered to come back fresher, stronger and more reinvigorated.

He’s also one of the earliest cartoon champions to make the jump to television…

Where many stronger features foundered – and although strictly a second stringer for most of his career – Aquaman nevertheless soldiered on long after the Golden Age ended: a rather nondescript and generally bland looking chap who solved maritime crimes, rescuing fish and people from sub-sea disaster.

This stunning compilation – part of a dedicated series introducing and exploiting the comics pedigree of veteran DC icons and concepts is available in hardback and digital formats, offering an all-too-brief but astoundingly enticing sequence of tantalising snapshots detailing how Aquaman has changed like the tides yet remains as constant as the endless seas.

Collecting material from More Fun Comics #73, 89, Adventure Comics #120, 174, 220, 260, 266, 269, 444, 452, 475, Aquaman volume 1 #1, 18, 40, Justice League of America Annual #2, Aquaman volume 2 #3, Aquaman volume 4 #2, 34, Aquaman volume 5 #4, 17, Aquaman volume 6 #1, 43, cumulatively covering April 1941 to October 2015.

These groundbreaking appearances are divided into specific eras, each preceded by brief critical analyses of the significant stages in his development, beginning with Part I 1941-1961: Making a Splash…

As previously stated, Aquaman was one of the handful of costumed adventurers to survive the superhero collapse at the end of the Golden Age. He was created by Mort Weisinger and Paul Norris in the wake of and in response to Timely Comics’ Sub-Mariner, debuting in More Fun Comics #73 (November 1941) with an untitled tale latterly designated ‘The Submarine Strikes’ for this edition.

This salty sea saga sees survivors in lifeboats being rescued – and the brutal U-Boat commander responsible for their plight swiftly brought to justice – by a mysterious stranger who converses with porpoises. The golden saviour then reveals that he was made into a subsea superman by his scientist father; an explorer who had discovered all the secrets of lost, long-dead Atlantis…

Records are incomplete, sadly, so often we don’t know who wrote what, but for More Fun Comics #89 (March 1943), Louis Cazeneuve limns the marine marvel’s heated and ruthless battle against modern pirate Black Jack and ‘The Streamlined Buccaneers’, with Aquaman now commanding an army of varied sea creatures whilst ‘Aquaman Goes to College’ (Adventure Comics #120, September 1947 by Joe Samachson & Cazeneuve) sees the sea king sagaciously seeking to expand his knowledge of marine life only to become embroiled in collegiate sporting scandals…

By 1954 young Ramona Fradon (Metamorpho; Brenda Starr) had assumed the art chores, by which time Aquaman was settled like a barnacle in a regular Adventure Comics back-up slot offering slick, smart and extremely genteel aquatic action. She was to draw every single adventure until 1960, making the feature one of the best looking if only mildly thrilling hero strips of the era.

A fine example is ‘The Whale That Was Wanted for Murder’ (Adventure Comics #174, March 1952, and scripted by George Kashdan) wherein the hunt for a seemingly rogue cetacean leads our hero to a conniving smuggler…

Cover-dated January 1956, Adventure Comics #220, revealed how Aquaman saved the reputation of a disgraced naval aviator in ‘The Coward and the Hero’ (Jack Miller & Fradon) after which the Silver Age revival of superheroes caught up to the Sea King and led to a canny reboot in issue #260 (May 1959).

In 1956, Showcase #4 rekindled the public’s imagination and zest for costumed crime-fighters with a new iteration of the Flash. Enjoying a heated fan response, the editors sanctioned other re-imaginings of many departed Golden Age stalwarts, and also updated and remastered its isolated survivors, especially Wonder Woman, Green Arrow and Aquaman.

Thus, ‘How Aquaman Got His Powers’ by Robert Bernstein & Fradon, which retconned previous origins for a new tale of the offspring of a lighthouse keeper and exiled refugee from the undersea (and fully populated) city of Atlantis. Eventually all the trappings of the modern superhero followed: Themed hideout, sidekick, super-villains and even a civilian name – Arthur Curry!

Moreover, greater attention was paid to continuity and the concept of a shared universe…

In Adventure Comics #266, (November 1959) Bernstein & Fradon detailed how ‘Aquaman Meets Aquagirl!’: giving a little more information about fabled modern Atlantis whilst testing the waters (sorry!) for a possible sidekick – after all, the Sea King spent most of his time expositorially dialoguing with an octopus!

With #269, Adventure Comics #269, (February 1960) Bernstein & Fradon completed the formula by introducing permanent sidekick Aqualad. ‘The Kid from Atlantis!’ was a young, purple-eyed outcast from the mysterious city possessing the same powers as Aquaman but terrified of fish… at least until the Sea King applies a little firm but kindly psychology.

By the end of the tale the little guy has happily adapted and would help patrol the endless oceans – and add a child’s awestruck perspective to the mix – for nearly a decade thereafter.

The Sea King’s rise is charted in Part II 1962-19: The Sovereign of the Sea.

As the sixties unfolded, Aquaman was appearing as a back-up feature in Detective and World’s Finest Comics (until 1964); teamed up with Hawkman in Brave and the Bold # 51 and – following a try-out season in Showcase#30-33 – made the big jump. After two decades of continuous adventuring the marine marvel finally got his own comicbook.

Cover-dated January-February 1962, Aquaman #1 is a 25-page fantasy thriller introducing one of the most controversial supporting characters in comics lore. Pixie-like Water-Sprite Quisp was part of a strange trend for cute imps and elves that attached themselves to far too many heroes of the time, but his contributions in ‘The Invasion of the Fire-Trolls’ (by Miller & Nick Cardy) and succeeding issues were numerous and obviously calculated.

Now with his own title and soon a to be featured in the popular, groundbreaking cartoon show Superman/Aquaman Hour of Adventure, the Finned Fury seemed destined for super-stardom. Moreover, the writers and editors were happy to embrace evolution and change…

Mere months after Aquaman met extradimensional princess Mera, she became ‘The Wife of Aquaman’ (by Miller & Cardy in Aquaman #18, December 1964): one of the first superhero weddings of the Silver Age and only possible after our hero defeats her obsessive, super-powered stalker Oceanus and frees Atlantis from his despotic grip. Talk about instant responsibilities…

A few years later scripter Steve Skeates and new illustrator Jim Aparo began an epic extended tale as the Sea Lord abandoned all kingly duties to hunt for Mera after she was abducted. The lengthy quest began with her being whisked away, leaving Aquaman and Aqualad to voyage to strange, distant undersea realms and here encountering ‘Sorcerers of the Sea’ (Aquaman #40, August 1968). The saga was a compelling one but frustratingly does not continue or conclude here…

As the decade closed superhero sales tanked in favour of other genres. The Sea King was again reduced to back-up duties in other titles, but the quality of his stories remained high.

‘And Death Before Dishonor’ by Paul Levitz, Gerry Conway & Aparo comes from Adventure Comics #444 (April 1976): the first chapter in another multi-part blockbuster with Aquaman forced to abdicate the rulership of Atlantis due to a conspiracy hatched by his half-brother Orm, the Ocean Master and a mysterious political player named Karshon who replaced him as King of Atlantis. The newcomer naturally had a horrific secret to conceal, but you won’t learn it here as we skip (following a brief feature on ‘The Aquafamily’) straight to Adventure Comics #452, (August 1977) where David Michelinie & Aparo orchestrate the darkest day in Aquaman’s life as ‘Dark Destiny, Deadly Dreams’ finds him fighting both his friends and greatest foe Black Manta. Tragically, despite his greatest efforts, he fails to save the one life that means most to him…

Time and tides passed before Adventure Comics #475 (September 1980) found J.M. DeMatteis & Dick Giordano detail how the newly-reconciled Aquaman and Mera forcibly separated yet again in ‘Scavenger Hunt!’ after a subsea tech and treasure hunter attacks…

Like many good superheroes, Aquaman always maintained a strong presence in a super-team throughout all his troubles, and when they went through their own sales and popularity crisis, stepped in to guide them to calmer waters…

‘…The End of the Justice League’ (Justice League of America Annual #2, October 1984; by Conway, Chuck Patton & Dave Hunt) reveals how an attack by Martian invaders almost wrecked the World because the big gun superheroes were all occupied elsewhere. Vowing never to let it happen again, Arthur disbands the old league and goes about recruiting a new, dedicated and ever-ready team.

With the king in command, established heroes J’onn J’onzz, Zatanna, Vixen and Elongated Man relocate to Detroit picking up trainee titans Steel, Vibe and Gypsy to fill out a street-level roster short on power but packed with potential…

Part III 1986-2010: The Return of the King covers a period of almost constant change and revision with the backstory of Atlantis and the Sea King regularly tweaked in search of a winning formula. In truth, the creators frequently succeeded but could never maintain the high sales each reboot started with, even after Crisis on Infinite Earths cleared away much of the five decades of accumulated backstory…

Aquaman volume 2 was a 4-issue miniseries redefining the relationship of Arthur and his half-brother Orm, as well as solidly embedding magic as a key component of previously super-rationalist Atlantis. Sporting a new costume, Aquaman endured a revised origin in #3, (April 1986 by Neal Pozner, Craig Hamilton & Steve Montana) whilst trying to stop Ocean Master subjugating Earth with lost Atlantean necromancy…

In Aquaman volume 4 #2, (September 1994) Peter David, Martin Egeland & Brad Vancata took drastic steps to make readers notice the Sea Lord and his new paramour Dolphin, as ‘Single Wet Female’ revealed the hero’s defeat of super-psychos Scylla and Charybdis and the awful cost… his left hand…

Soldiering on with a fancy multi-purpose prosthetic against ever-more incredible adversaries, Arthur faces next ‘One on One’ (by David, Jim Calafiore & Peter Palmiotti from Aquaman volume 4 #34, July 1997) jealous junior sea god Triton who learns not to take out his daddy issues against the superhero…

A new millennium and another spin as Rick Veitch, Yvel Guichet, Josh Hood, Mark Propst & Sean Parsons indulge the exiled Sea King’s mythical side as the legendary Lady of the Lake replaces that prosthetic hand with an appendage grown from magic water and tasks this King Arthur with protecting the life-sustaining Secret Sea from human exploitation and demonic contamination in ‘The Sorcerer’s Apprentice’ (Aquaman volume 5 #4, May 2003).

Still looking for a solid subsea scenario for the unflinching hero, Will Pfeifer, Patrick Gleason & Christian Alamy then return to strict scientific methodology for Aquaman volume 5 #17 (June 2004) as ‘American Tidal Part Three’ finds Arthur helping the citizens of a Californian city suddenly turned into water-breathers by a mystery maniac who also explosively submerged their homes to create Sub Diego. Helping him solve the mystery whilst adapting to her own status as the newly-minted Aquagirl is feisty millennial teen Lorena…

Wrapping up the superhero salvage voyage is Part IV 2011-2015: Twenty-First Century Aquaman concentrating on a back-to-basics Sea Sovereign and Atlantean Overlord created in the wake of the Flashpoint publishing event and DC’s company-wide reboot The New 52.

Crafted by Geoff Johns, Ivan Reis & Joe Prado, Aquaman volume 6 #1 (November 2011) saw Aquaman and Mera attempting to reconcile their status as second-string heroes on the surface world and unwelcome rulers of a belligerent Atlantis eager to wipe out air-breathing humanity. However, those petty tensions were about to be sidelined as unknown deep-sea horrors attack above and below the waves; consuming everything in their path in ‘The Trench Part One’…

As the New 52 reboot staggered to an ignominious early close, the fresh, amped-up Aquaman underwent another retrofit and re-imagining, emerging with a new costume to oppose an invasion from another reality even as his beloved Mera turned on him. Leading an army of fantastic monsters, the Sea King battled to thwart a ‘Gospel of Destruction’ (Aquaman volume 6 #43, October 2015 by Cullen Bunn, Trevor McCarthy & Jesus Merino) with the only certainty being another company wide root-&-branch retrenchment. DC Rebirth was in the offing…

Supplemented with a cover gallery by Cardy, Aparo, Brian Bolland, Craig Hamilton & P. Craig Russell, Martin Egeland & Brad Vancata, Jim Calafiore & Mark McKenna, Yvel Guichet & Mark Propst, Alan Davis & Mark Farmer, Ivan Reis & Joe Prado and Trevor McCarthy, this peek at the perpetually renewable Marine Monarch is a book of many flavours and textures.

DC has a long, comforting history of genteel, innocuous yarn-spinning delivered with quality artwork. The pre-Crisis Aquaman was a trusty champion and family friendly average guy, who became an earnest, unsure and strident wanderer in the latter part of the 20th century. In recent years he operated as a bombastic, bludgeoning brute with a chip on his shoulder and plenty to prove: proving that the Sea King is certainly a man for all generations, eras and seasons.

What is most clear however, is that his past adventures are all worthy of far more attention than they’ve received of late. It is a total pleasure to find just how readable they still are. With tumultuous sea-changes always in store for Aquaman, the comics industry and America itself, this monolithic testament to the inestimable value of a good bad-guy is a true delight for fans of all ages and vintage.
© 1941, 1943, 1947, 1952, 1956, 1959, 1960, 1962, 1964, 1968, 1976, 1977, 1980, 1984, 1986, 1994, 1997, 2003, 2004, 2011, 2015, 2016 DC Comics. All Rights Reserved.

Iron Man Marvel Masterworks volume 6


By Archie Goodwin, George Tuska, Johnny Craig & various (Marvel)
ISBN: 978-0-7851-4129-7

Having finally overtaken the aging colossus of National/DC, upstart Marvel Comics sometimes seemed to be at a loss for what to do next. The answer is obvious to us: more of the same… but back then the rules were being constantly rewritten, the country was changing and conflict was everywhere. Perhaps what was needed was more experimentation…

Created in the aftermath of the Cuban Missile Crisis and at a time when “Red-baiting” and “Commie-bashing” were American national obsessions, the emergence of a brilliant new Thomas Edison employing Yankee ingenuity, invention and wealth to safeguard and better the World seemed inevitable.

Combined with the then-sacrosanct belief that technology and business could solve any problem with the universal imagery of noble knights battling evil, and the concept behind the Invincible Iron Man seems an infallibly successful proposition.

Of course where once Tony Stark was the acceptable face of 1960s Capitalism; a glamorous millionaire industrialist/inventor and a benevolent all-conquering hero when clad in the super-scientific armour of his metal alter-ego, the tumultuous tone of the times soon resigned his suave, fat-cat image to the dustbin of history and, with ecological disasters and social catastrophe from the abuse of industry and technology the new mantras of the young, the Golden Avenger and Stark International were soon confronting some tricky questions from the increasingly socially conscious readership.

All of a sudden maybe that money and fancy gadgetry weren’t quite so fun or cool anymore…?

With an Iron Clad promise of stunning action and compelling intrigue this iconic hardback (and digital) chronological compendium covers Iron Man #14-25, spanning June 1969 – May 1970, and opens with an educational and fascinating Introduction from dynamic draughtsman George Tuska, detailing the stellar career and achievements of the veteran yet rising star artist…

Writer Archie Goodwin and illustrious illustrators Tuska & Johnny Craig continued a sterling run of solidly science-flavoured action epics as IM #14 revealed that ‘The Night Phantom Walks!’ with the scripter craftily paying tribute to Craig’s past history drawing EC’s landmark horror comics. Here the latter artist pencilled and inked the tale of a zombie-like monster prowling a Caribbean island and destroying Stark Industry installations. As well as being a terse, moody thriller, this story marks the first indications of a different attitude as the menace’s ecologically inspired reign of terror includes some pretty fair arguments about the downsides of “Progress” and rapacious globalisation…

With Craig again inking, Tuska returned with #15 and ‘Said the Unicorn to the Ghost…!’ as the demented former superspy allies himself with Fantastic Four foe the Red Ghost in a desperate bid to find a cure for his drastically shortened his life-span.

Attempting to kidnap Tony Stark, the Ghost betrays the Unicorn and retrenches to an African Cosmic Ray research facility in concluding instalment ‘Of Beasts and Men!’, where it takes a fraught alliance of hero and villain to thwart the phantom mastermind’s ill-conceived plans…

A suspenseful extended epic began in Iron Man #17 when an advanced android designed to protect Stark’s secret identity achieves sinister sentience and sneakily replaces him.

‘The Beginning of the End!’ also introduces the enigmatic Madame Masque and her malevolent master Midas, who plans to take control of America’s greatest technology company…

Dispossessed and on the run Stark is abducted and aligns with Masque and Midas to reclaim his identity, only to suffer a fatal heart-attack in ‘Even Heroes Die!’ (guest-starring the Avengers) before a ground-breaking transplant – still practically science fiction in those distant days – gives him renewed hope in ‘What Price Life?’

When the ruthlessly opportunistic Midas instantly strikes again, the mysterious Madame Masque switches sides and all hell breaks loose…

The X-Men‘s dimensionally displaced alien nemesis attacks the restored and recuperating hero in ‘Who Serves Lucifer?’ (inked by Joe Gaudioso – AKA Mike Esposito) before being rudely returned to his personal dungeon dimension after which African-American boxer Eddie March becomes the new Iron Man in #21’s ‘The Replacement!’ as Stark – free from the heart-stimulating chest-plate which had preserved his life for years – is briefly tempted by a life without strife. Unfortunately, and unknown to all, Eddie has a little health problem of his own…

When Soviet-sponsored armoured archenemy Titanium Man resurfaces, it’s in conjunction – if not union – with another old Cold War warrior in the form of a newly-upgraded Crimson Dynamo in #22’s chilling classic confrontation ‘From this Conflict… Death!’

With a loved one murdered, a vengeance-crazed Iron Man then goes ballistic in innovative action-thriller ‘The Man Who Killed Tony Stark!!‘ before ultimately finding solace in the open arms of Madame Masque as Johnny Craig returns to fully illustrate superb mythological monster-mash ‘My Son… The Minotaur!’ and stays on as Archie Goodwin pins Iron Man’s new Green colours to the comic’s mast in #25’s stunning eco-parable ‘This Doomed Land… This Dying Sea!

Teamed with and battling against antihero Namor the Sub-Mariner, the Armoured Avenger is forced to destroy one of his own hyper-polluting facilities, consequently overruling and abandoning his company’s previous position and business model…

Tragically, his attempts to convince other industry leaders to do likewise meets with the kind of reaction that tragically then (and again now) typifies America’s response to the real-world situation…

The galvanised wonderment concludes with a sublime selection of Tuska original art pages and covers to wrap up this collection with the Golden Gladiator being politically repositioned at a time when Marvel solidly set itself up at the vanguard of a rapidly changing America increasingly at war with itself.

These are epic exploits, still charged with all the urgency and potency of a time of crisis and a nation in tumult, so what better time than now to finally tune in, switch on or return to the Power of Iron Man?
© 1969, 1970, 2017 Marvel Characters, Inc. All rights reserved.

Lucky Luke volume 13: The Tenderfoot


By Morris & Goscinny, translated by Frederick W Nolan (Cinebook)
ISBN: 978-1-905460-65-6

Lucky Luke is a rangy, good-natured, cowboy able to “draw faster than his own shadow”. He amiably roams the fabulously mythic Old West, having action-packed, light-hearted adventures with his sarcastic horse Jolly Jumper, whilst interacting with a host of historical and legendary figures.

His continuing exploits over seventy years have made him one of the best-selling comic characters in Europe (more than 83 individual albums, sales totalling in excess of 300 million in 30 languages… so far…), with the usual spin-off toys, computer games, animated cartoons and a plethora of TV shows and live-action movies.

First seen in the 1947 Annual (L’Almanach Spirou 1947) of Le Journal de Spirou, Lucky was created by Belgian animator, illustrator and cartoonist Maurice de Bévère (AKA “Morris”), before ambling into his first weekly adventure ‘Arizona 1880’ on December 7th 1946.

Working solo until 1955, Morris produced nine albums of affectionate sagebrush spoofery before teaming with old pal and fellow trans-American tourist Rene Goscinny, who became regular wordsmith as Luke attained the dizzying heights of legend, commencing with ‘Des rails sur la Prairie’ (Rails on the Prairie), which began serialisation in Spirou on August 25th 1955.

In 1967, the six-gun straight-shooter switched sides, joining Goscinny’s own magazine Pilote with ‘La Diligence’ (The Stagecoach). Before his untimely death in 1977, Goscinny went on to co-author 45 graphic albums with Morris, after which Morris soldiered on both singly and with fresh collaborators.

Morris died in 2001 having drawn fully 70 adventures, plus spin-off sagas crafted with Achdé, Laurent Gerra, Benacquista & Pennac, Xavier Fauche, Jean Léturgie, Jacques Pessis and others, all taking their own shot at the venerable vigilante…

Lucky Luke first amused British readers during the late 1950s, syndicated to weekly anthology Film Fun, and later rode back into comics-town again in 1967, using the nom de plume Buck Bingo in UK weekly Giggle.

In all these venues – as well as in numerous attempts to follow the English-language album successes of Tintin and Asterix – Luke sported a trademark cigarette hanging insouciantly from his lip. However, in 1983 Morris – amidst both pained howls and muted mutterings of “political correctness gone mad” – deftly substituted a piece of straw for the much-travelled dog-end, which garnered him an official tip of the hat from the World Health Organization.

The most recent and magnificently successful attempt to bring Lucky Luke to our shores and shelves comes from Cinebook (who have rightly restored the foul weed to his lips on the interior pages, if not the covers…), and it’s clearly no big deal for today’s readership as we’re approaching 70 translated volumes and still going strong.

Lucky Luke – Le pied-tendre was the Dynamite Duo’s 23rd collaboration (available in English on paper and as an e-book as The Tenderfoot): first published in Europe in 1968.

The wryly silly saga details how the “harmless” western tradition of ruthlessly hazing and bullying newcomers for their supposed lack of manliness, strange customs, fancy clothes and good manners is threatened after the fine folk of Dry Gulch bury crusty compadre Ol’ Baddy.

The beloved, centenarian old coot seemed to be truly one of them but when his heir arrives to inherit the spread, the town has to accept that the aged landowner was not only a British émigré named Harold Lucius Badmington but was also shamefully aligned to the snooty, snobbish nobility…

The fun-loving straight-shooters and right-thinkers are appalled at politely unflappable greenhorn toff Waldo Badmington: none more so than saloon owner Jack Ready who had devised his own wicked plans for Baddy’s vacant lands.

When the usual cruel welcoming tactics fail to get a rise out of Waldo, Jack renews his efforts to seize the spread by force, but Baddy’s old Indian retainer Sam and interfering do-gooder Lucky Luke have their own ideas about that…

What neither Waldo nor his own devoted manservant Jasper know is that the wandering troubleshooter has been secretly commissioned by Baddy in a deathbed request to ensure the newcomer keeps hold of his inheritance… but only if Luke judges him worthy of it…

The doughty young worthy certainly seems to cut the mustard at first sight. He manfully ignores being tossed in a blanket, disdainfully accepts being a human target, drinks like a native and joins in with the traditional and frequent bar-brawls. Better yet, he refuses to give in to Jack’s far from subtle pressure to sell up and go back where he came from…

With his greedy plans frustrated, Jack piles on the pressure, hiring gunmen and attacking the Badmington spread, and when that fails, plays his last card: craftily disappearing whilst framing Waldo for his “murder”…

However, the blackguard has not reckoned on Lucky’s determination and detective skills, and when the frame-up is exposed Jack is forced to settle the matter of impugned honour the English way…

Dry, sly and cruelly satirical, The Tenderfoot is a deviously-devised lampoon of classic cowboy movies with plenty of action, lots of laughs and barrel-loads of buffoonery superbly crafted by comics masters: proffering a potent peek into a unique and timeless genre to today’s readers who might well have missed the romantic allure of an all-pervasive Wild West that never was…
© Dargaud Editeur Paris 1968 by Goscinny & Morris. © Lucky Comics. English translation © 2008 Cinebook Ltd.

Superman: Past and Future


By Jerry Seigel, Bill Finger, Edmond Hamilton, Leo Dorfman, Jim Shooter, Elliot Maggin, Cary Bates, George Papp, John Sikela, Wayne Boring, Al Plastino, Curt Swan, Kurt Schaffenberger, Keith Pollard & various (DC Comics)
ISBN: 978-1-4012-1934-5                  978-1-84856-074-1 (Titan Books UK Edition)

In the aftermath of Crisis on Infinite Earths and its reconstructed DC Universe, time travel – at last for a while – became a Really Big Deal. So, when the Metropolis Marvel did eventually break the fourth dimension, as in the superb Superman: Time and Time Again, the gimmick became as important as the plot and immensely difficult to achieve. But there was an era when all of history and so many implausible futures were just a short and simple spin away…

Superman is the comicbook crusader who started the whole comicbook genre of indomitable costumed champions and, in the eight decades since his debut in June 1938, has probably undertaken every kind of adventure imaginable. With this in mind it’s tempting and very rewarding to gather up whole swathes of his inventory and periodically re-present them in specific themed collections, such as this compelling confection of chronal escapades from a host of superb writers and artists who have contributed to his canon over the years.

The fun begins with a tale from Superboy #85 (December 1960) which reiterated an iron-clad cosmic law of the Silver Age: “History Cannot Be Changed”,

Nevertheless, the Smallville Sensation tragically undertook ‘The Impossible Mission!’ (by Jerry Siegel & George Papp) when he travelled to 1865 to prevent the assassination of Abraham Lincoln, but fate constantly conspired to make events unfold along a predestined course…

A different theory was in play back in September 1947 when the adult Action Ace broke the time barrier for the first time to collect famous signatures for an ailing boy in ‘Autograph, Please!’ (Superman #48, by Siegel & John Sikela), whilst in ‘Rip Van Superman’ (Superman #107, August 1956 by Bill Finger, Wayne Boring & Stan Kaye) an accident placed the hero in a coma, trapping him in a future where he was redundant…

The 1960s were the pinnacle of temporal travel tales with the Man of Tomorrow and his friends nipping forward and back the way you or I (well me, anyway) would pop to the pub. In the brilliantly ingenious ‘Superman Under the Red Sun!’ (Action Comics #300, May 1963 by Edmond Hamilton & Al Plastino) our hero is dispatched to the far, far future where the sun has cooled, and undergoes incredible hardship before brilliantly figuring out a way home.

In ‘Jimmy’s D-Day Adventure!’, the courageous cub reporter ranged back to World War II in search of a bizarre mystery only to end up a trusted member of Hitler’s inner circle, (Superman’s Pal Jimmy Olsen #86 (July 1965, Leo Dorfman, Curt Swan & George Klein) before his Daily Planet colleague almost ripped apart the fabric of reality by nearly becoming Superman’s mum when ‘Lois Lane’s Romance with Jor-El!’ (Superman’s Girlfriend Lois Lane #59; August 1965, by Hamilton & Kurt Schaffenberger) resulted from an ill-considered jaunt to pre-cataclysm Krypton…

One of the boldest experiments of the decade occurred when Hamilton, Swan & Klein introduced us to ‘The Superman of 2965!’ (Superman #181, November 1965) for the first of a series of adventures starring the Man of Steel’s distant descendent. A two-part sequel appeared the following summer in Action Comics #338-339, (June and July 1966) ‘Muto… Monarch of Menace!’ and ‘Muto Versus the Man of Tomorrow!’ and a postscript tale appeared in World’s Finest Comics #166 entitled ‘The Danger of the Deadly Duo!’ teaming that era’s Batman and Superman against Muto and the latest in a long line of Jokers (May 1967 by Jim Shooter, Swan & Klein).

For Superman #295, Elliot Maggin, Curt Swan & Bob Oksner produced ‘Costume, Costume – Who’s got the Costume?’ (January 1976): a neat piece of cross-continuity clean-up that featured a few DC parallel worlds including those of Kamandi (Last Boy on Earth) and the Legion of Super-Heroes.

From June of that same year ‘Superman, 2001!’ – by Maggin, Cary Bates, Swan & Oksner – was an Imaginary Story (a tale removed from regular continuity) featured in the anniversary issue Superman #300, which posited what would have happened if baby Kal-El‘s rocket had landed in the Cold War era of 1976 – an intriguing premise then which looks uncomfortably like the TV series Smallville to my jaded 21st century eyes…

This fascinating collection concludes with ‘The Last Secret Identity’ (from 1983’s DC Comics Presents Annual #2, by Maggin, Keith Pollard, Mike DeCarlo and Tod Smith), which introduced the first incarnation of Superwoman, with a time-travelling historian landing in Metropolis only to become the subject of her own research…

These tales are clever, plot-driven romps far removed from today’s angst-heavy psycho-dramas and unrelentingly oppressive epics. If you’re after some clean-cut, wittily gentle adventure there’s no better place to go – or time…
© 1947, 1956, 1960, 1963, 1965, 1966, 1967, 1976, 1983, 2008 DC Comics. All Rights Reserved.

Fantastic Four Marvel Masterworks volume 6


By Stan Lee & Jack Kirby, Joe Sinnott & various (Marvel)
ISBN: 978-0-7851-1266-2 (HB)                    978-0-7851-5060-2 (TPB)

The monolith of Marvel truly began with the adventures of a small super-team who were as much squabbling family as coolly capable costumed champions. Everything the company produces now comes due to the quirky quartet and the groundbreaking, inspired efforts of Stan Lee and Jack Kirby…

This full-colour hardcover or trade paperback compendium – also available in digital editions – collects Fantastic Four #51-60 plus the new material from Fantastic Four Annual #4: issues of progressive landmarks spanning June 1966 to March 1967 with Stan & Jack topping themselves with every successive issue, consolidating an impossibly addictive shared universe with the FF as the central title and most innovative outpost in that web of cosmic creation.

What You Should Already Know: maverick scientist Reed Richards, his fiancé Sue Storm, their close friend Ben Grimm – with Sue’s teenaged tag-along little brother – miraculously survived an ill-starred private space-shot after Cosmic Rays penetrated their ship’s inadequate shielding and mutated them all.

Richards’ body became elastic, Sue gained the power to turn invisible and project forcefields, Johnny Storm could turn into living flame and tragic Ben devolved into a shambling, rocky freak. The they agreed to use their abilities to benefit mankind and thus was born The Fantastic Four.

Following an Introduction from Lee the wonderment resumes here with what many fans consider the greatest single FF story ever. Illustrated by Kirby and inked by Joe Sinnott, ‘This Man… This Monster!’ finds the Thing’s grotesque body usurped by a vengeful and petty-minded scientist with a grudge against Reed Richards. The anonymous boffin subsequently discovers the true measure of his unsuspecting intellectual rival and pays a fateful price for his envy…

Another innovation and unforgettable character debuted in the next issue. ‘The Black Panther!’ was an enigmatic African monarch whose secretive kingdom was the only source of a vibration-absorbing alien metal. These mineral riches had enabled him to turn his country into a technological wonderland and he lured the FF into his savage super-scientific kingdom as part of an extended plan to gain vengeance on the murderer of his father. He was also the first black superhero in American comics (Fantastic Four #52, cover-dated July 1966).

After battling the team to a standstill, King T’Challa revealed his tragic origin in ‘The Way it Began..!’, which also introduces sonic super-villain Klaw. Johnny and his college roommate Wyatt Wingfoot embark on a quest to rescue the Torch’s Inhuman lover Crystal (trapped with her people behind an impenetrable energy barrier in the Himalayas). Their journey is interrupted when they discover the lost tomb of Prester John in #54’s ‘Whosoever Finds the Evil Eye…!’ and almost perish…

After aiding the quartet against world-devourer Galactus, the Silver Surfer was imprisoned on Earth. The brooding, perpetually moralising ex-herald had become a fan-favourite, and his regular appearances were always a guarantee of something special.

When Strikes the Silver Surfer!’ features him in uncomprehending, brutal battle with the Thing, whose insecurities about his blind girlfriend Alicia Masters explode into searing jealousy, when the gleaming demigod comes calling after which business as unusual resumed when ‘Klaw the Murderous Master of Sound!’ ambushed the team in their own home in issue #56.

Throughout all the stories since their imprisonment a running sub-plot with the Inhumans had been slowly building, with Johnny and Wyatt stuck on the other side of the Great Barrier: wandering the wilds and seeking a method of liberating the Hidden City. Their quest led directly into the landmark tale ‘The Torch that Was!’: lead feature in the fourth FF Annual (November 1966) in which The Mad Thinker recovers and resurrects the original Human Torch (actually the World’s first android and a major star of Timely/Marvel’s Golden Age) to destroy the flaming teenager…

The blistering battle briefly reunites the entire team and leads into an epic clash with their greatest foe. Fantastic Four #57-60 displayed Lee & Kirby at their very best; with incredible tension, drama and action on a number of fronts as the most dangerous man on Earth steals the Silver Surfer’s cosmic power, even as the Inhumans finally win their freedom and we discovered the tragic secret of mighty mute Black Bolt in all its awesome fury.

It all begins with a jailbreak by the Sandman in #57’s ‘Enter… Dr. Doom!’, escalates in ‘The Dismal Dregs of Defeat!’ as Doom tests his limitless stolen power; builds to a crescendo in ‘Doomsday’ with the heroes’ utter defeat and humiliation before culminating in brains and valour saving the day – and all humanity – in truly magnificent manner with ‘The Peril and the Power!’

This breathtaking epic concludes an incredible run of classic yarns in this volume, but there is still room to include some fascinating freebies in the form of pages of the initial designs for Coal Tiger (who evolved into the Black Panther) and Kirby & Sinnott’s unused cover for FF #52 featuring him.

These are the stories that cemented Marvel’s reputation and enabled the company to overtake all its competitors. They’re also still some of the best stories ever produced and as exciting and captivating now as they ever were. This is a must-have book for all fans of graphic narrative.
© 1966, 1967, 2017 Marvel Characters, Inc. All rights reserved.

The Incredible Adventures of Professor Branestawm


By Norman Hunter, illustrated by W. Heath Robinson (Puffin/Red Fox and others)
ISBNs: PSS33 (1969 Puffin edition)              978-1-86230-736-0 (Red Fox 2008)

In a year packed with anniversaries pertinent to comics and related fantasy entertainments, I’d be remiss if I didn’t note the particular delights of this worthy British institution, originally illustrated by a veritable giant of world cartooning and recently the freshly revived star of BBC television.

The venerably traditional illustrated novel used to be a happily inescapable staple of bedtime for generations in this country and this particular example is particularly memorable, not simply because it’s a timeless masterpiece of purely English wit and surreal invention, but also because most editions are blessed with a wealth of stunning pictures by an absolute master of absurdist cartooning and wry, dry wit.

Norman George Lorimer Hunter was born on November 23rd 1899 in Sydenham; a decade after that part of Kent was absorbed by the ever-expanding County of London. He started work as an advertising copywriter before moving into book writing with Simplified Conjuring for All: A collection of new tricks needing no special skill or apparatus for their performance with suitable patter; Advertising Through the Press: A guide to press publicity and New and Easy Magic: A further series of novel magical experiments needing no special skill or apparatus for their performance with suitable patter. They were all published between 1923 and 1925.

Hunter was working as a stage magician in Bournemouth during the early 1930s when he first began concocting the genially explosive exploits of the absolute archetypical absent-minded boffin for radio broadcasts. These tales were read by the inimitable Ajax – to whom the first volume is dedicated – as part of the BBC Home Service’s Children’s Hour.

In 1933 The Incredible Adventures of Professor Branestawm was published in hardback, including 76 enthrallingly intricate illustrations by W. Heath Robinson to great success, prompting the sequel Professor Branestawm’s Treasure Hunt (illustrated by James Arnold & George Worsley Adamson) four years later.

During WWII Hunter moved back to London and in 1949 emigrated to South Africa where he worked outside the fiction biz until his retirement. Following the release of Thames Television’s Professor Branestawm TV series (which adapted many of the short stories from the original books in the summer of 1969) Hunter returned to Britain in 1970, and resumed writing: another 11 Branestawn tomes between 1970-1983, plus a selection of supplemental books including Dictionary (1973): Professor Branestawm’s Compendium of Conundrums, Riddles, Puzzles, Brain Twiddlers and Dotty Descriptions (1975); Professor Branestawm’s Do-it-yourself Handbook (1976) and many magic-related volumes.

Norman Hunter died in 1995.

William Heath Robinson was born on May 31st 1872 into something of an artistic dynasty. His father Thomas was chief staff artist for Penny Illustrated Paper. His older brothers Thomas and Charles were also renowned illustrators of note.

After schooling William tried unsuccessfully to become a watercolour landscape-artist before returning to the family trade and, in 1902, produced the fairy story ‘Uncle Lubin’ before contributing regularly to The Tatler, Bystander, Sketch, Strand and London Opinion. During this period, he developed the humorous whimsy and a penchant for eccentric, archaic-looking mechanical devices that made him a household name.

During the Great War William uniquely avoided the Jingoistic stance and fervour of his fellow artists, preferring instead to satirise the absurdity of conflict itself with volumes of cartoons such as The Saintly Hun.

Then, after a 20-year career of phenomenal success and creativity in cartooning, illustration and particularly advertising, he found himself forced to do it again in World War Two.

He died on13th September 1944.

Perhaps inspired by the Branestawm commission, Heath Robinson’s 1934 collection Absurdities hilariously describes the frail resilience of the human condition in the Machine Age and particularly how the English deal with it all. They are also some of his funniest strips and panels. Much too little of his charming and detailed illustrative wit is in print today, a situation that cries out for Arts Council Funding or Lottery money, perhaps more than any other injustice in the sadly neglected field of cartooning and Popular Arts.

The first inspirational Professor Branestawm storybook introduces the dotty, big-domed, scatty savant as a ramshackle cove with five pairs of spectacles – which he generally wears all at once – gadding about with his clothes held together by safety pins …as the constant explosions he creates blow his buttons off.

The wise buffoon spends most of his days thinking high thoughts and devising odd devices in his “Inventory” whilst his mundane requirements are taken care of by dotty, devoted, frequently frightened or flustered housekeeper Mrs. Flittersnoop. Branestawm’s best chum is the gruff Colonel Dedshott of the Catapult Cavaliers, although said old soldier seldom knows what the big thinker is babbling on is about…

The over-educated inspirationalist and his motley crew first appeared in ‘The Professor Invents a Machine’ which featured the debut of an arcane device that moves so quickly that Branestawm and Dedshott are carried a week into the past and accidentally undo a revolution in Squiglatania, upsetting everybody on both sides of the argument.

In ‘The Wild Waste-Paper’ Mrs. Flittersnoop’s incessant tidying up causes a spill of the Professor’s new Elixir of Vitality: with the consequent enlargement and animation of a basket full of furiously angry bills, clingy postcards and discarded envelopes, whilst in ‘The Professor Borrows a Book’ the absent-minded mentor mislays a reference tome and has to borrow another copy from the local library.

A house full of books is the worst place to lose one, and when the second one goes AWOL Branestawm must borrow a third or pay the fine on the second. By the time he’s finished the potty Prof has checked out fourteen copies and is killing himself covertly transporting it from library to library…

When his stuff-stuffed house is raided by Burglars!’ the shocked and horrified thinker concocts the ultimate security system. It is the perfect device to defend an Englishman’s Castle – unless he’s the type who regularly forgets his keys or that he has built and installed an anti-burglar machine…

After losing a day because he hasn’t noticed his chronometer had stopped, the Professor devises a new sort of timepiece that never needs winding and becomes something of a business success. Even the local horologist (look it up) wants one.

Sadly, the meandering mentalist forgets to add a what-not to stop them all striking more than twelve and as the beastly things inexorably add one peal every hour soon there are more dings than can fit in any fifty-nine minutes. ‘The Screaming Clocks’ quickly become most unwelcome and eventually an actually menace to life and limb…

Branestawm often thought so hard that he ceased all motion. Whilst visiting The Fair at Pagwell Green’ Mrs. Flittersnoop and Colonel Dedshott mistake a waxwork of the famously brilliant bumbler for the real thing and bring “him” home to finish his pondering in private. Conversely, the carnival waxworks owner alternatively believes he has come into possession of a wax statue which has learned to talk…

‘The Professor Sends an Invitation’ sees the savant ask Dedshott to tea yet forget to include the laboriously scripted card. By means most arcane and convoluted, the doughty old warrior receives an ink-smudged blotter in an addressed envelope and mobilises to solve a baffling cipher. Of course, his first port-of-call must be his clever scientific friend – who had subsequently forgotten all about upcoming culinary events…

‘The Professor Studies Spring Cleaning’ finds Branestawm applying his prodigious intellect and inventive acumen to the seasonal tradition that so vexes Mrs. Flittersnoop and inevitably perfecting a way to make an arduous labour far worse. He thus constructs a house-engine that empties and cleans itself. Sadly, it can’t differentiate between sofa, couch, cupboard or housekeeper…

‘The Too-Many Professors’ appear when the affable artificer invents a solution which brought pictures to life. Flittersnoop is guardedly impressed when illustrations of apples and chocolates become edibly real but utterly aghast when a 3-dimensional cat and elephant commence crashing about in the parlour.

So it’s pretty inevitable that the foul-smelling concoction be spilled all over the photograph albums…

In a case of creativity feeding on itself, ‘The Professor Does a Broadcast’ relates how the brilliant old duffer is invited to give a lecture on the Wireless (no, not about radio, but for it…). Unaccustomed as he is to public speaking, the tongue-tied boffin has Dedshott rehearse and drill him until he can recite the whole speech in eleven minutes. Unfortunately, the scheduled programme is supposed to last half an hour…

A grand Fancy Dress Ball results in two eccentric pillars of Pagwell Society wittily masquerading as each other. Naturally ‘Colonel Branestawm and Professor Dedshott’ are a great success but when the Countess of Pagwell‘s pearls are pinched whilst the old duffers change back to their regular attire nobody notices the difference or believes them…

‘The Professor Moves House’ relates how the inventor is forced to rent larger premises because he has filled up the old one with his contraptions. However, Branestawm’s attempts to rationalise the Moving Men’s work patterns prove that even he doesn’t know everything…

At least the disastrous ‘Pancake Day at Great Pagwell’ rescues his reputation when his magnificent automatic Pancake-Making Machine furiously feeds a multitude of friends and civic dignitaries. The Mayor likes it so much he purchases the chaotic contraption to lay all the municipality’s pavements…

This gloriously enchanting initial outing ends with ‘Professor Branestawm’s Holiday’ as the old brain-bonce finally acquiesces to his housekeeper’s urgent urgings and indulges in a vacation at the seaside. Keen on swotting up on all things jellyfish, the silly savant sets off but forgets to check in at his boarding house, resulting in a desperate missing-persons search by Dedshott, Flittersnoop and the authorities.

Things are further complicated by a Pierrot Show which boasts the best Professor Branestawn impersonator in Britain: so good in fact that even the delinquent dodderer’s best friends can’t tell the difference…

With the actual performer locked up in a sanatorium claiming he isn’t a Professor, it’s a lucky thing the one-and-only wandering wise man is unable to discern the difference between a lecture hall and a seaside show-tent…

As I’ve already mentioned, these astonishingly accessible yarns were originally written for radio and thus abound with rhythmic cadences and onomatopoeic sound effects that just scream to be enjoyed out loud. Augmented by some of Heath-Robinson’s most memorable character caricatures and insane implements, this eternally fresh children’s classic offers some of the earliest and most enduring example of spiffing techno-babble and fantabulous faux-physics – not to mention impressive iterations of the divine Pathetic Fallacy in all its outrageous glory – and no child should have to grow up without visiting and revisiting the immortal, improbable Pagwell Pioneer.

In 2008 a 75th Anniversary edition of The Incredible Adventures of Professor Branestawm was released by Red Fox but you’re just a likely to find this uproarious ubiquitous marvel in libraries, second-hand shops or even jumble sales, so by all means do…
© 1933 Norman Hunter. All rights reserved.

Doing Time


By Kazuichi Hanawa (Fanfare/Ponent Mon)
ISBN: 978-8493340902

Something of an obscure recommendation, this, but I wanted to highlight something different in manga, as I’m a little burned out with big eyes, big explosions, and big hair at the moment.

Doing Time doesn’t fall into any generally perceived Western stereotype of Japanese comics. For a start it’s an autobiography and bleak admonitory documentary. It’s a journal along the lines of Samuel Pepys’ with disquietingly intimate revelations calmly and casually rolled out at every available juncture. The account is also a moving insight into the psychology of the Japanese culture and mind-set as the pages unfold in relentless understatement with a complete lack of flash, dazzle or grand showmanship.

Born in Saitama Prefecture in 1947, Kazuichi Hanawa began creating manga in 1971, generally specialising in historical tales, Buddhist legends and fantasy subjects. A keen collector of imitation firearms, in 1994 Mr. Hanawa was caught firing a remodelled pistol in an isolated wooded area. The creator then served three years in prison for possessing and using replica guns, which seems pretty stern to me, but clearly retribution he feels he deserved every moment of…

At the risk of being accused of racism, I cannot imagine the thoughts here portrayed coming from an individual of any other culture. Mr. Hanawa constantly and genuinely bemoans the quality and quantity of the food. It’s too good for the miserable likes of him…

“Is it right for us to live so well in spite of having perpetrated such misdeeds?” he asks. The attention to detail and meticulous cataloguing of minutiae almost makes this a cookbook and journal planner. The narrative structure is so fluid that all one comes away with is a fine pattern of detail and no big picture… probably just like being banged up in jail…

On its release AX Magazine in 1998 and in 2000 as collected book Kemusho no naka (In Prison), the visual and philosophical diary swiftly garnered domestic and international acclaim and was made into a live action movie All Under the Moon.

I have to admit that I was bewildered and captivated in equal measure with this collection of strips drawn with astounding veracity and authenticity. Japanese prisons – at least at that time – apparently allow no records of any sort (including drawings) to be kept by inmates, so the chilling pages here were produced from memory, and to my mind read like moments you’d prefer to forget, but if you’re of an adventurous mien this may brighten your jaded day and will certainly open your eyes to the power and potential of the comics medium.
© 2000, 2004 Kaziuchi Hanawa & Ponent Mon.

Daredevil Marvel Masterworks volume 4


By Stan Lee, Gene Colan, Jack Kirby & various (Marvel)
ISBN: 978-0-7851-2072-8

Matt Murdock is a blind lawyer whose remaining senses hyper-compensate, making him an astonishing acrobat, formidable fighter and living lie-detector. Very much a second-string hero for most of his early years, Daredevil was nonetheless a striking and popular one, due in large part to the roster of brilliant artists who had illustrated the strip. He only really came into his own, however, after artist Gene Colan signed up for the long haul…

The natal DD battled thugs, gangsters, mad scientists and a plethora of super-villains (and – as seen in this collection – even the occasional monster or alien invasion), quipping and wise-cracking his way through life and life-threatening combat.

Covering October1967-June 1968 and re-presenting Daredevil #33-41 and crossover issue Fantastic Four #73, this fourth compilation (in both hardback and eBook formats) sees a continuing gain in story quality as scripter Stan Lee blended soap operatic plot-threads with a string of guest supervillains to string together the unique fight scenes of the increasingly bold and artistically audacious Gene Colan…

Following another typically frothy Introduction from Stan Lee the action opens with ‘Behold the Beetle’ (Daredevil #33, and inked by John Tartaglione) and sees the entire cast – legal partner Foggy Nelson, secretary Karen Page and Murdock in the guise of his own (fictitious) twin brother Mike – heading to Canada for World’s Fair Expo ’67 and encountering another borrowed costumed crazy in search of easy glory and untold riches…

With Daredevil crushed and captive the prospects look bleak north of the border, but Ol’ Hornhead soon outsmarts and outfights his techno-savvy foe in the stunning sequel ‘To Squash the Beetle!’

Safely back in the Big Apple, DD’s undeserved reputation as a mere costumed acrobat induces another fearsome felon to attack in ‘Daredevil Dies First!’ The sightless wonder is targeted by old Fantastic Four foe The Trapster, who considers the Scarlet Swashbuckler a mere stepping-stone in his overly-complex plan to destroy the World’s premier super-team. Typically, Murdock manages to turn the tables in #36’s ‘The Name of the Game is Mayhem!’ (inked by Frank Giacoia): a clash that leave the blind hero triumphant but weakened and easy prey for another FF arch-foe. Tartaglione then returned to ink the startling ‘Don’t Look Now, But It’s… Doctor Doom!’…

Helpless before the Iron Dictator, DD is trapped in ‘The Living Prison!’(Giacoia inks) as Doom swaps bodies with the sightless crusader to facilitate his own sneak attack on the FF, which culminates in a stupendous Lee, Jack Kirby & Joe Sinnott crafted Battle Royale in Fantastic Four #73’s crossover conclusion with the Human Torch, Thing and Mr. Fantastic battling Daredevil, Thor and Spider-Man in ‘The Flames of Battle…’.

As always when involved in mind- swap cases, it’s always prudent to advise your friends when you defeat the bad guy and regain your original body…

The Man Without Fear finally found some of his own bad guys to bash in Daredevil #39 when old enemies the Ani-Men return with a new name and a new boss. Inked by George Tuska ‘The Exterminator and the Super-Powered Unholy Three’ reintroduces Bird-Man, Ape-Man and Cat-Man, now in the pay of a criminal genius working with time-based weapons, but the real meat of the tale is Foggy’s campaign to become New York City’s District Attorney.

That potential glittering prize is threatened, however, after the portly advocate unexpectedly revives his romantic relationship with ex-convict Deborah Harris, but at least now Matt Murdock’s only rival for Karen’s affections is his imaginary twin-brother Mike…

That story proceeded in #40 with DD banished to a timeless other-realm world but still led to a spectacular clash in ‘The Fallen Hero!’ (inked by Tartaglione) before concluding the only way it could with ‘The Death of Mike Murdock!’ as Matt takes advantage of his final catastrophic battle with the Exterminator to end the clumsy secret identity charade.

He doesn’t come clean though, preferring to keep Daredevil’s secrets and let his friends grieve needlessly…

To Be Continued…

Rounding out the experience are number of bonus pages including the unused (presumed lost forever) original cover to DD #35, plus a gallery of original art pages and covers by Colan. Despite a few bumpy spots, during this period Daredevil blossomed into a truly magnificent example of Marvel’s compelling formula for success: smart stories, human characters and magnificent illustration. These bombastic tales are pure Fights ‘n’ Tights magic no fan of stunning super-heroics can afford to ignore.
© 1967, 1968, 2016 Marvel Characters, Inc. All rights reserved.

Superman Vs. Brainiac


By Otto Binder, Jerry Seigel, Edmund Hamilton, Cary Bates, Marv Wolfman, John Byrne, Jerry Ordway, Roger Stern, Joe Kelly, Al Plastino, Curt Swan, Kurt Schaffenberger, Gil Kane, George Pérez, Kerry Gammill, German Garcia, Kano & various (DC Comics)
ISBN: 978-1-4012-1940-6

Superman is the comicbook crusader who started the whole masked marvel genre and, in the decades since his debut in 1938, has probably undertaken every species of adventure imaginable. With this in mind it’s inevitable and constantly rewarding to gather up whole swathes of his inventory and periodically re-present them in specific themed collections, such as this calculated confection of cosmic clashes with alien arch-foe Brainiac.

Since his first appearance in Action Comics #242, the alien marauder has been a perennial favourite foe of the Man of Steel, and has remained so even after being subsequently upgraded and retooled many times. Brilliant and relentless, he has been continually refitted over the decades until he now stands as the ultimate artificial nemesis, a chilling remorseless thing of cogs, clockwork and undying computer code.

This superb collection represents appearances both landmark and rare from the many brilliant writers and artists who have contributed to the Kryptonian canon over the years, and with faultless logic opens with that aforementioned and extremely impressive introductory saga.

‘The Super-Duel in Space’ was crafted by Otto Binder & Al Plastino (Action #242, July, 1958) and details how an evil alien scientist attempts to add Metropolis to his collection of miniaturised cities in bottles.

As well as a titanic tussle in its own right, this tale utterly altered the mythology of the Man of Steel by introducing Kandor, an entire city full of Kryptonians who had escaped the planet’s destruction when Brainiac captured and bottled them as part of his vivarium of cultures and civilisations.

Although Superman rescued his fellow survivors, the villain escaped to strike again, and it would be years before the hero could restore his fellow Kryptonian survivors to their true size.

Next is a delicious sharp yarn from Superman’s Girl Friend, Lois Lane#17 (May 1960), scripted by Jerry Siegel and illustrated by the sublime art team of Curt Swan & George Klein. ‘Lana Lang, Superwoman’ has the Man of Tomorrow temporarily imbue both Lana and Lois with superpowers to foil a blackmail/murder plot by the viridian villain, after which novel-length saga ‘The Team of Luthor and Brainiac’ (by Edmund Hamilton, Swan & Klein from Superman #167, February 1964) not only teams the hero’s greatest foes in an uneasy alliance but also reveals for the first time that the alien interloper is actually a malevolent mechanism in humanoid form, designed by the fearsome Computer-Tyrants of planet Colu to infiltrate and all destroy organic races across the universe.

Then there’s a big jump to the end of the 1970s for the next story, an epic 3-part clash which originally appeared in Action Comics #489-491 (November 1978-January 1979), scripted by the hugely undervalued Cary Bates and illustrated by Swan & Frank Chiaramonte.

‘Krypton Dies Again’ finds Superman once more battling Brainiac when the light from the decades-gone explosion of his homeworld finally reaches Earth. The resultant flash supercharges his Kryptonian cells leaving the Man of Steel helpless. ‘No Tomorrow for Superman!’ then sees an increasingly berserk hero unable to cope until joined by Hawkman to finally resolve ‘A Matter of Light and Death!’

In Action Comics #544 (June 1983) both Lex Luthor and Brainiac were given radical makeovers to transform them more apposite menaces for the World’s Greatest Superhero. Marv Wolfman & Gil Kane amped up the computer conqueror’s threat-level with ‘Rebirth!’ as uncanny cosmic forces reshape the humanoid horror into a mechanistic angel of death…

When DC Comics decided to rationalise and reconstruct their continuity with Crisis on Infinite Earths in 1985 they also used the event to regenerate their key properties at the same time. The biggest gun they had was Superman and it’s hard to argue that the change was not before time. The new, back-to-basics Man of Steel was a sensation and members of his decades-old rogues’ gallery were suitably reimagined to match the new, grittier sensibility.

In this continuity ‘The Amazing Brainiac’ (Adventures of Superman #438, March 1988, written by John Byrne & Jerry Ordway, illustrated by Ordway & John Beatty) was Vril Dox: a monolithic disembodied intellect from the planet Colu who slowly inhabits and transmogrifies the body of showbiz mentalist Milton Moses Fine. Eventually, it grows beyond human physical limits in ‘Man and Machine’ (Action Comics #649, January 1990, by Roger Stern, George Pérez, Kerry Gammill & Brett Breeding) to eventually become a time-travelling ball of malignant computer code, reconstructing or co-opting ever-more formidable physical forms in its self-appointed mission to eradicate Superman…

By the time of ‘Sacrifice for Tomorrow’ (Action Comics #763; March 2000, and realised by Joe Kelly, German Garcia, Kano & Mario Alquiza), the fiend has transformed into its 13th iteration and converted Metropolis into an automated City of the Future.

The malware warlord has also learned how to possess human infants – including Lana Lang’s newborn son and Luthor’s daughter Lena…

With a pin-up page of Brainiac 13 by Scott Beatty, Steve Kim & Tommy Yune (culled from Superman: Metropolis Secret Files #1, March 2000) this comprehensive collection of cyber-chillers offers the merest a taste of the monstrous horror Brainiac is capable of but remains a compelling introduction and overview of the undying enemy alien and a superb treat for fans of every vintage.
© 1958, 1960, 1964, 1978, 1979, 1983, 1988, 1990, 2000, 2008 DC Comics. All Rights Reserved.

Buck Danny volume 1: Night of the Serpent


By Francis Bergése, colours by Frédéric Bergése; translated by Jerome Saincantin (Cinebook)
ISBN: 987-1-905460-85-4

Buck Danny premiered in Le Journal de Spirou in January 1947 and continues soaring across the Wild Blue Yonder to this day. The strip describes the improbably long yet historically significant career of the eponymous Navy pilot and his wing-men Sonny Tuckson and Jerry Tumbler. It is one of the world’s last aviation strips and a series which has always closely wedded itself to current affairs, from the Korean War to Afghanistan, the Balkans to Iran. With the current bellicose undercurrent informing or perhaps tainting America’s influence around the world, it’s interesting to imagine what tales might be told during the current administration…

The dauntless US Naval Aviator was created by Georges Troisfontaines whilst he was director of Belgian publisher World Press Agency and depicted by Victor Hubinon before being handed to the multi-talented scripter Jean-Michel Charlier, who was then working as a junior artist.

Charlier’s fascination with human-scale drama and rugged realism had been first seen in such “true-war” strips as L’Agonie du Bismark (The Agony of the Bismarck – published in Spirou in 1946).

With fellow master-storytellers Albert Uderzo & René Goscinny, Charlier formed Édifrance Agency, which promoted and specialised in communication arts and comics strips. Charlier and Goscinny were editors of the magazine Pistolin (1955 to 1958) and went on to create Pilote in 1959 but Charlier (whose greatest narrative triumph is iconic Western Blueberry, created in 1963 with Jean Giraud/Moebius) continued to script Buck Danny and did so until his death.

On his passing artistic collaborator Francis Bergése (who first replaced Hubinon in 1978) took complete charge of the adventures of the All-American Air Ace, on occasion working with other creators such as Jacques de Douhet.

Like so many artists involved in aviation storytelling, Bergése (born in 1941) started young with both drawing and flying. He qualified as a pilot whilst still a teenager, enlisted in the French Army and was a reconnaissance flyer by his twenties.

At age 23 he began selling strips to L’Étoile and JT Jeunes (1963-1966), after which he produced his first aviation strip Jacques Renne for Zorro. This was followed by Amigo, Ajax, Cap 7, Les 3 Cascadeurs, Les 3 A, Michel dans la Course and many more.

Bergése worked as a jobbing artist on comedies, pastiches and WWII strips until 1983 when he won the coveted job of illustrating globally syndicated Buck Danny with 41st yarn Apocalypse Mission’.

He even found time in the 1990s to produce a few episodes of the European interpretation of British icon Biggles before finally retiring in 2008, passing on the reins to illustrators Fabrice Lamy & Francis Winis and scripter Frédéric Zumbiehl.

Thus far – with Zumbiehl & Gil Formosa now at the helm – the franchise has notched up 55 albums…

Like all the Danny tales this premier edition is astonishingly authentic and still worrisomely topical: a breezily compelling action thriller originally published in 2000 as Buck Danny #49: La nuit du serpent – with colouring by Frédéric Bergése (I’m assuming that’s his son, but I’m not certain) blending mind-boggling detail and technical veracity with good old-fashioned blockbuster adventure.

At Kunsan Airbase, South Korea, a veteran American pilot goes on dawn border patrol only to be hit by an uncanny light which blinds him and seems to negate all his F-16’s guidance systems. Despite his best efforts, the jet crashes in the De-Militarized Zone and the North Koreans claim a flagrant breaking of the truce and a huge publicity coup.

Strangely though, the downed Colonel Maxwell is still missing. The Communists don’t have him and the pilot’s tracking devices indicate he’s still out there somewhere: lost in the No Man’s Land between North and South.

The mighty US military swings into action, determined to rescue their pilot, clean up the mess and deny the Reds either a tangible or political victory. Buck, Tumbler and Tuckson are at a Paris air show when they get the call and are soon en route to Korea for a last-ditch, face-saving mission.

However, as the trio prepare to join the covert rescue mission, evidence emerges which casts doubt on the authenticity of the alleged super-weapon. Meanwhile Maxwell has stumbled into a fantastic secret beneath the DMZ…

Fast-paced, brimming with tension and spectacular action, this is a classically designed thriller which effortlessly plunges the reader into a delightfully dizzying riot of intrigue, mystery and suspense before its captivating conclusion.

Suitable for older kids and the adventurous of all ages, the Adventures of Buck Danny comprise one endlessly enthralling tour of duty no comics fan or armchair adrenaline-junkie can afford to miss.

Bon chance, mes braves…
© Dupuis, 2000 by Bergése. English translation © 2009 Cinebook Ltd. All Rights Reserved.