Little Maakies on the Prairie


By Tony Millionaire (Fantagraphics Books)
ISBN: 978-1-60699-392-7

Tony Millionaire clearly loves to draw and does it very, very well; referencing classical art, timeless children’s book illustration and an eclectic mix of pioneer comic strip draughtsmen like George McManus, Rudolph Dirks, Cliff Sterrett, Frank Willard, Harold Gray, Elzie Segar and George Herriman seamlessly blending their styles and sensibilities with European engravings masters from the “legitimate” side of the storytelling picture racket.

Born Scott Richardson, he especially cites Johnny (Raggedy Ann and Andy) Gruelle and English illustrator Ernest H. Shepard (The Wind in the Willows, Winnie the Pooh) as definitive formative influences.

With a variety of graphical strings to his bow such as his own coterie of books for children, (particularly the superbly stirring Billy Hazelnuts series), animation and the brilliant Sock Monkey, Millionaire still finds the time to produce a deeply odd weekly strip entitled Maakies which describes the riotously vulgar and absurdly surreal adventures of an Irish monkey called Uncle Gabby and his fellow über-alcoholic and nautical adventurer Drinky Crow. They are abetted but never aided by a peculiarly twisted, off-kilter cast of reprobates, antagonists and confrontational well-wishers.

In the tradition of the earliest US newspaper cartoon features each episode comes with a linked mini-strip running across the base of strip – although often that link is quite hard to ascertain. Nominally based in a nautical setting of 19th century sea-faring adventure, replete with maritime monsters and stunning vistas, the dark-and-bitter comical instalments vary from staggeringly rude and crude through absolutely hysterical to conceptually impenetrable, with content and gags utterly unfettered by the bounds of taste or wholesome fun-squelching decency.

Millionaire even promotes his other creative endeavours in his Maakies pages, brings in selected guest creators to mess with his toys and invites the readership to contribute ideas, pictures and objects of communal interest to the mix This penetratingly incisive, witty and even poignant opus is his playground and if you don’t like it, leave…

Launching in February 1994 in The New York Press the strip is now widely syndicated in US alternative newspapers such as LA Weekly and The Stranger and globally in comics magazines such as Linus and Rocky. There was even an animated series that ran on Time-Warner’s Adult Swim strand.

Since continuity usually plays second fiddle to the avalanche of inventive ideas, the strips can be read in almost any order and the debauched drunkenness, manic ultra-violence in the manner of the best Tom & Jerry or Itchy & Scratchy cartoons, acerbic view of sexuality and deep core of existentialist angst (like Sartre ghostwriting The Office or perhaps The Simpsons) still finds a welcome with Slackers, Laggards, the un-Christian and all those scurrilous, lost Generations after X.

This latest lush landscape hardcover collection provides still more of the wonderful same with such spit-take, drink-coming-out-of-your-nose moments as ‘The Brainy Balls Procedure’, a visit to ‘the Cootie Farm’, the secrets of ‘Booze Vision’, ‘The Universal Moon Genius’. ‘The Neanderthal Super-Genius Society’, ‘Rainbow of Illness’, a sordid selection of ghastly interspecies progeny, assorted single entendres and bodily function faux pas and more mandatory, gory death-scenes.

If you’re the kind of fan who thrives on gorge-rousing gags and mind-bending rumination this is a fantastic and rewarding strip, one of the most constantly creative and entertaining on the market today and this latest collection is one of the very best yet. If you’re not a fan of Maakies this is the ideal chance to become one and if you’re already converted it’s the perfect gift for someone what ain’t…

© 2010 Tony Millionaire. All rights reserved.

Turok Son of Stone volume 1


By Gaylord DuBois & various (Dark Horse Books)
ISBN: 978-1-59582-238-3

Win’s Christmas Gift Recommendation: Perfect for the wide-eyed kid in us all  8/10

By never signing up to the draconian overreaction of the bowdlerizing Comics Code Authority, in the late 1950s Dell became the company for life and death thrills, especially in the arena of traditional adventure stories. If you were a kid in search of a proper body count instead of flesh wounds you went for Tarzan, Roy Rogers, Tom Corbett and their ilk. That’s not to claim that the West Coast outfit were gory, exploitative sensationalists – far from it – but simply that the writers and editors knew that fiction – especially kid’s fiction – needs a frisson of danger to make it work.

That was never more aptly displayed than in the long-running cross-genre saga of two Native Americans trapped in a world of saber-tooth tigers, cavemen and dinosaurs…

Printing giant Whitman Publishing had been producing their own books and comics for decades through their Dell and Gold Key imprints, rivaling and often surpassing DC and Timely/Marvel at the height of their powers. Famously they never capitulated to the wave of anti-comics hysteria which resulted in the crippling self-censorship of the 1950s and Dell Comics never displayed a Comics Code Authority symbol on their covers.

They never needed to: their canny blend of media and entertainment licensed titles were always produced with a family market in mind and the creative staff took their editorial stance from the mores of the filmic Hayes Code and the burgeoning television industry.

Like the big and little screen they enticed but never shocked and kept contentious social issues implicit instead of tacit. It was a case of “violence and murder are fine but never titillate.”

Moreover, most of their adventure comics covers were high quality photos or paintings – adding a stunning degree of authenticity and realism to even the most outlandish of concepts for us wide-eyed waifs in need of awesome entertainment.

Dell hit the thrill jackpot in 1954 when they combined a flavour of westerns with monster lizards: after all what 1950s kid could resist Red Indians and Dinosaurs?

Debuting in Four-Color Comics #596 (October/November 1954) Turok, Son of Stone told of two Native Americans hunting in the wilderness North of the Rio Grande when they became lost in a huge cave-system and emerged into a lost valley of wild men and antediluvian beasts. They would spend the next twenty-six years (a total of 125 issues) wandering there, having adventures kids of all ages would happily die for.

Despite solid claims from historian Matthew H. Murphy and comics legend Paul S. Newman (who definitely scripted the series from #9 onwards) Son of Stone was almost certainly created and first written by Dell’s editorial supremo Gaylord DuBois and this magnificent hardcover collection gathers both Four Color tryouts (the second originally appearing in #656, October/November 1955) and issues #3-6 of his own title.

Dell had one of the most convoluted numbering systems in comics collecting and successive appearances in the tryout title usually – but not always – corresponded to the eventual first issue of a solo series. Therefore FC #596 = Turok #1, FC #646 was #2 and the series proper began with #3. It isn’t always that simple though: after 30-odd Donald Duck Four Colors, Donald Duck proper launched his own adventures with #26!

Go figure… but just not now…

Set sometime in the days before Columbus discovered America Turok is a full brave mentoring a lad named Andar (although the original concept called for two teens, with the mature warrior originally a boy called Young Hawk) and in ‘The World Below’ illustrated by Rex Maxon, the pair become lost while exploring Carlsbad Caverns, New Mexico (DuBois was a frequent visitor of that fabulous subterranean site) and after days emerged into a vast, enclosed valley where they are menaced by huge creatures they never dreamed could exist.

In ‘The Terrible Ones’ they encounter beast-like cavemen and discover a way to make their puny arrows potent against the colossal cats, wolves and lizards that make human life spans so brief in this lost world. In return they teach the ape-men the miracle of archery…

One year later Four Color #656 opened with the morning after in ‘The Mystery of the Mountain’ as caveman Lanok helped Turok and Andar solve a grisly disappearance before the Braves became lost once more in the great caverns. Eventually emerging at a far distant point of the lush valley they were befriended by another tribe; one composed only of women and children. The pair helped the primitives recover their men-folk in ‘The Missing Hunters’ and came tantalizingly close to escaping the sunken world forever before their hopes were cruelly dashed…

The format was set and successful. With Turok, Son of Stone #3 (March-May 1956) the pair began decades of incessant wandering seeking escape from the valley, encountering a fantastic array of monsters and lost tribes to help or fight, illustrated by a team of artist which included Ray Bailey, Bob Correa, Jack Abel & Vince Alascia. ‘The Exiled Cave Men’ saw them find their way back to Lanok, whose tribe had since been driven from their home by a gigantic tyrannosaur. As well as helping them find a new digs Andar and Turok gave them a further short and profitable lesson in modern weaponry.

Of course the natives didn’t call it a tyrannosaur. The absolute best thing about this glorious series is the imaginative names for the monsters. Cavemen might have called T. Rexes “Runners”, Allosaurs “Hoppers” and Pterosaurs “Flyers” whilst generally referring to giant lizards as “Honkers” but us kids knew all the proper names for these scaly terrors and felt pretty darn smug about it…

Relocated to an island in a great lake Lanok’s tribe marveled at the coracles and canoes Turok built to explore its tributaries. ‘Strange Waters’ followed the homesick braves’ to another section of the valley with even stranger creatures.

Issue #4 opened with ‘The Bridge to Freedom’ finding Turok and Andar escaping the valley, only to turn back and help Lanok, whilst ‘The Smilodon’ pitted the reunited trio against the mightiest hunter of all time when a saber-tooth tiger took an unrelentingly obsessive interest in how they might taste…

‘The River of Fire’ opened #5 as geological turbulence disrupted the valley, causing beasts to rampage and forcing Lanok’s people to flee from volcanic doom, whilst ‘The Secret Place’ saw Turok and Andar suffer from the jealous rage of the tribe’s slighted shaman. Of course the witch-doctor turned out to be his own worst enemy…

Issue #6 (December 1956-February 1957) opened with an inevitable but delightful confrontation as the wanderers faced ‘The Giant Ape’; a Kong-like romp with a bittersweet sting and Turok’s initial collected outing ends with ‘The Stick Thrower’ wherein a monkey-like newcomer introduced the Braves to the magic of boomerangs and the pernicious willfulness of mastodons…

But that’s not all! For sundry commercial reasons comicbooks were compelled to include at least three features per issue at this period so this selection concludes with a text vignette ‘Aknet Becomes a Man’ and, just to be safe, ‘Lotor’ a natural history comic strip starring a wily raccoon looking to feed his brood, despite the best efforts of giant Bullfrogs and hungry Allosaurs…

With a rapturous introduction from artistic superstar and dino-buff William Stout, plus the assorted fact-features that graced the original issues (‘The Dinosauria’, ‘The Ichthyosaurs’, ‘The Smilodon’, ‘The Mastodon’, ‘Turok’s Lost Valley’ and ‘Prehistoric Men’) this is a splendid all-ages adventure treat that will enrapture and enthrall everybody who ever wanted to walk with dinosaurs… and Mammoths and Moas and…

™ & © 2009 Random House, Inc. Under license to Classic Media, Inc., an Entertainment Rights Company. All rights reserved.

Milton Caniff’s Steve Canyon 1950


By Milton Caniff (Checker Book Publishing Group)
ISBN: 1-933160-51-9

Most cartoonists – most artists in fact – work their entire lives without reaching the giddy heights wherein they are universally associated with a signature piece of unsurpassable work. How incredible then when somebody achieves that perfect act of creation, not once but twice – seven days a week for decades?

Volume four of Milton Caniff’s second comic-strip masterpiece finds World War II veteran pilot Steve Canyon plunged back into the grip of armed conflict as the Korean War breaks out in the exotic, intrigue-dipped dailies and Sunday page, covering the period from February 19th 1950 until January 27th 1951, subdivided into five frantic episodes for your convenience.

‘Missionary’ (February 19th – March 24th) follows directly on from the previous volume and finds Steve and female air-ace/fighter pilot Doe Redwood recovering from injuries in the sorely-pressed Christian Mission of the redoubtable Miss Plum. Not only is this bold battle-axe hiding the downed pilots but also sheltering a jolly horde of oriental orphans from the encroaching Communists who want the kids for the re-indoctrination schools.

It takes a cunning plan, Yankee ingenuity and sheer guts to save everybody when the ruthless invaders lose patience and try to take the kids by force…

‘Mechanical Brain’ (March 25th – June 3rd) drops the escapees into a bigger frying pan when Steve is forced to impersonate a Soviet advisor to the People’s Army to save his life. Unfortunately “Comrade Smrnsk” is Russia’s greatest mathematician and computer expert – and remember this was back when the things went “Blurp! Bloop!” and were the size of bungalows (that’s thinking machines, not mathematicians I’m talking about). Moreover the Professor is married to Canyon’s old enemy Madame Lynx!

For her own reasons Lynx continues the deception, allowing Steve to deal with another unexpected surprise: the American traitor selling the tech to the Communists, who is accompanied by Steve’s old secretary Feeta-Feeta…

As the Chinese increasingly became seen as a bugbear if not out-of-control aggressor state in the build-up to the Korean Conflict, the ever-contemporary Caniff was weaving snippets of research and speculative news items into the grand story unfolding on his drawing board. Ever the patriot, his opinions and pro-“Free World” stance gives some of these strips a somewhat parochial if not outright jingoistic flavour, but as with all fiction viewed through the lens of time passed, context is everything. Unlike his unpopular stance on Vietnam two decades later, this was not an issue that divided America or even the world at large.

However the public and officials of the USA treated Communists and suspected “Pinkos” within their own borders, the Red Menace of Russia and China was real, immediate, and actively working against Western Interests. The real talking point here is not the extent of a creator’s (mis)perceived paranoia, but rather the restraint which Caniff showed within his strip compared to what was going on in the world outside it. Just check out any Timely/Atlas/Marvel war title of the period if you want to see totally unrestrained “patriotic fervour”…

When the situation becomes untenable Canyon is forced to take extreme action to save the stolen American technology, rescue the unsuspecting Feeta-Feeta and escape the arrayed forces of Socialist Expansion…

Meanwhile back in the mountainous kingdom of Princess Snowflower, American warlord Hogan is coming under pressure not just from the Chinese invaders but also the ruler’s sexist, xenophobic generals and ‘Rallying Point’ (June 4th – August 12th) finds her and the resistance army in extreme danger – which only increases when young Reed Kimberly also resurfaces to join the struggle…

With a deft flourish Caniff had left the titular hero of the strip completely absent from this tale, confident that events and the strong supporting cast could carry the series – and with spectacular success – but with ‘Serge Blu’ (August 13th – October 8th) the disparate plot threads began to merge.

Reunited with another long-lost character Kimberly falls into the hands of opportunistic bandits until together they make their escape. Soon they are reunited with Steve, now a Major on active service with the US Air Force. This terrific master-class in comics creation and drama concludes as an entire airbase is disrupted by Reed’s sultry companion whilst the heroic Canyon is busy attempting to stem the flow of contraband weapons to the Communists – materiel stolen from the Americans and sold by an enigmatic local crime-lord ‘The Mysterious Monsieur Gros’ (October 9th 1950 – January 27th 1951)…

Caniff’s irresistible narrative blend of action, adventure, soap-opera, comedy and sex-appeal has seldom been better employed than in this startling thriller and the oppressive mood of something big and nasty coming lends this entire volume an epic scale which makes these stories as powerful now as they ever were. Moreover the Master’s art went from strength to strength at this time and it’s easy to see why a generation of comics illustrators swiped his style.

Exotic, frenetic, full of traditional values and as always, captivating in both word and picture, this is another old-fashioned, unreconstructed delight. Every panel tells a story and no fan of the medium or art-form will want to miss a single one.

© 2005 Checker Book Publishing Group, an authorized collection of works © Ester Parsons Caniff Estate 1950, 1951. All characters and distinctive likenesses thereof are trademarks of the Ester Parsons Caniff Estate. All rights reserved.

The Greatest Flash Stories Ever Told


By various (DC Comics)
ISBN: 978-0-93028-981-2

When the very concept of high priced graphic novels was just being gradually accepted in the early 1990s DC comics produced a line of glorious hardback compilations that highlighted star characters and even celebrated the standout stories from the company’s illustrious and varied history decade by decade.

The Greatest Stories collections were revived in this century as smaller paperback editions (with mostly differing content) and stand as an impressive introduction to the fantastic worlds and exploits of the World’s Greatest Superheroes but for sheer satisfaction the older, larger books are by far the better product. Some of them made it to softcover trade paperback editions, but if you can afford it the big hard ones are the jobs to go for…

Since I believe reading comics to be a fully immersive experience (smell, feel, good coffee, biscuits, a solid soundtrack playing and somewhere someone futilely shouting to get your attention) I’ll be reviewing most of them over the up next few months but I’m starting with the volume dedicated to the hero attributed with starting the Silver Age and the other characters who share the sobriquet of “the Fastest Man Alive”…

Edited by Mike Gold and Brian Augustyn with contributions from Robert Greenberger, Katie Main and Dan Thorsland plus a foreword by artist and ex-publisher Carmine Infantino, this volume presents some genuinely intriguing choices featuring the first three men to dazzle generations of readers as The Flash.

From the Golden Age comes four fabulous exploits of Jay Garrick – a scientist exposed to “hard water fumes” which gave him super-speed and endurance, beginning with his very first appearance ‘The Fastest Man Alive’ from Flash Comics #1 (January 1940) by Gardner Fox & Harry Lampert, who speedily delivered an origin, a returning cast and a classic confrontation with sinister gang the Faultless Four and their diabolical leader Sieur Satan.

This is followed by ‘The Flash and the Black Widow’ from issue #66 (August 1945) written by budding horror-novelist Robert Bloch and illustrated by E.E. Hibbard wherein a seductive menace transformed helpless victims – including hapless comedy sidekicks Winky, Blinky and Noddy – into talking animals.

‘Stone Age Menace’ (Flash Comics #86, 1947) is a time travel caper scripted by Robert Kanigher and illustrated by Lee Elias whilst from December of that year the same team crafted a spectacular clash with criminal mastermind the Turtle, who tried once more to profit from ‘The Slow-Motion Crimes’.

As the 1950s dawned the popularity of costumed heroes dwindled and for nearly a decade licensed properties, Crime, Westerns, War, Mystery and other genre fare dominated the newsstands. Despite the odd bold sally, costumed heroes barely held their own until Julius Schwartz ushered in a new age of brightly clad mystery-men by reviving the Flash in 1956. For the great majority of fans (aging baby-boomers that we are) police scientist Barry Allen will always be the “real” Scarlet Speedster, struck by lightning, bathed in chemicals – if you couldn’t find an atomic blast to survive, that kind of freak accident was the only way to start a career.

From his spectacular run comes the pivotal event which marked the beginning of a way of life for so many addicted kids: ‘Mystery of the Human Thunderbolt!’ (Showcase #4), written by Kanigher, penciled by Infantino and inked by Joe Kubert, was another quick-fire origin with crime story attached as the brand new hero discovered his powers and mission and still found time to defeat a modern iteration of the Turtle.

John Broome and Gardner Fox would write the bulk of the early tales, introducing a “big science” sensibility and, courtesy of Broome, a Rogues Gallery of fantastic foes which would become the template for all proper superheroes. After four Showcase try-outs the Vizier of Velocity won his own title, picking up the numbering of Flash Comics which had folded in 1949 after 104 issues.

Such a one was Grodd, sole malcontent of a race of hyper-evolved simians who in Broome, Infantino & Joe Giella’s ‘Return of the Super-Gorilla’ (Flash #107, June 1959) lured the Scarlet Speedster to the centre of the Earth and a lost race of bird-men. Another was The Trickster, a prankster-bandit who could defy gravity. In his debut appearance ‘Danger in the Air!’ (Flash #1113, June 1960), Broome, Infantino & Giella provided the ideal counterpart to the rather stuffy hero whilst #119’s ‘The Mirror-Master’s Magic Bullet’ (March 1967 and inked by Murphy Anderson) showed the hero’s wits were always faster than any speed his feet could attain.

Ductile Detective Elongated Man began as a Flash cameo and his subsequent guest-shots were always a benchmark for offbeat thrills. In #124 (November 1961, inked by Giella) Captain Boomerang’s ‘Space Boomerang Trap’ led to an extra-dimensional invasion and an uneasy alliance of heroes and villain whereas next issue’s epic ‘The Conquerors of Time!’ was a mind-boggling classic as time-travelling aliens attempted to subjugate Earth in 2287AD by preventing fissionable elements from forming in 100,842,246BC. Antediluvian lost races, another pivotal role for Kid Flash Wally West (easily the most trusted and responsible sidekick of the Silver Age), the introduction of the insanely cool Cosmic Treadmill plus spectacular action make this a benchmark of quality graphic narrative.

‘Flash of Two Worlds’ (not included here so see either Showcase Presents the Flash volume 2 or the aforementioned Flash: the Greatest Stories Ever Told 2007 tpb) revived the Golden Age Flash, and by implication, the whole 1940s DC pantheon, by introducing the concept of parallel worlds and multiple Earths which became the bedrock of the entire continuity, and which the company still mines to such great effect.

What is included here is ‘Vengeance of the Immortal Villain!’ from Flash #137 (June 1963, written by Fox and inked by Giella) the third chronological Earth-2 crossover, which saw two Flashes unite to defeat 50,000 year old Vandal Savage and save the Justice Society of America: a tale which directly led into the veteran team’s first meeting with the Justice League of America and the start of all those beloved “Crisis” epics.

Barry Allen’s best friend was test pilot Hal Jordan who fought crime as an agent of the Guardians of the Universe, so the heroes joined forces on a regular basis. From Flash #143, March 1964 comes the intriguing high-tech mystery ‘Trail of the False Green Lanterns!’ by John Broome, Infantino and Giella, who also produced the award-winning and deeply moving ghost-story ‘The Doorway to the Unknown!’ (#148, November 1964).

Cary Bates became the Flash’s regular – and exclusive – writer from the early 1970s to the hero’s demise in 1985, but he was only a promising newcomer when he co-scripted with Fox the exuberant fourth-wall busting epic ‘The Flash – Fact or Fiction?’(#179, May 1968, illustrated by Ross Andru & Mike Esposito) which took the multiple Earths concept to its logical conclusion by trapping the Monarch of Motion in “our” Reality, where the Flash was just a comic-book character! However Bate’s slick solo effort ‘How to Prevent a Flash’ (Five-Star Super-Hero Spectacular 1977), illustrated by Irv Novick & Frank McLaughlin shows a mature subtlety that highlights not just superpowers but the hero’s forensic thinking…

Barry Allen died during the Crisis on Infinite Earths – and stayed dead for what is now a very long time in comics. In the years leading up to that he endured a monolithic saga wherein his wife was murdered, he destroyed her killer and was ultimately brought to trial for manslaughter. That saga, encompassing #275-350, is condensed here into ‘The Final Flash Storyline’ – a handy text feature by Bates with illustrations from Infantino, Dennis Jensen, Gary Martin, Frank McLaughlin, George Pérez & Jerry Ordway.

In honour of his ultimate sacrifice, Barry’s nephew Wally West graduated from sidekick to the third Sultan of Speed and carved his own legend in scarlet and gold. This terrific tome concludes with a Reagan-era classic as the severely outclassed new hero battled Vandal Savage in the gripping ‘Hearts… of Stone’ (Flash volume 2, #2 July 1987 by Mike Baron, Jackson Guice & Larry Mahlstedt) to close the book.

Not quite the icon Superman, Batman or Wonder Woman are, Flash is nevertheless the quintessential superhero and the reason we’re all doing this today. This delightful book is a superb example of superhero stories at their very best and whatever your age or temperament there’s something great here for you to enjoy and treasure.
© 1940-1987, 1991 DC Comics. All rights reserved.

Master of Rampling Gate


By Anne Rice, adapted by Colleen Doran (Innovation)
ISBN: 978-1-56521-009-7

Usually I’m a big advocate of the purity of original material over adaptations – never ask my opinions on movies made from comics, for example – but every so often a piece of reworked work transcends not only its origins but even the source material itself.

Such a gem is the Colleen Doran interpretation of a short Anne Rice vampire tale which was first published in Redbook in 1982 tenuously attached to the author’s ponderous Vampire Lestat universe but set in England in the 14th and 19th centuries.

1888: Richard and Julie Rampling are travelling to the country seat they have jointly inherited on the passing of their father. The journey is tainted with trepidation and apprehension as their sire made them swear on his deathbed to have the estate razed to the ground.

As the train brings them closer they reminisce on odd events that have occurred over the years, and on arriving at the beautiful manse their hesitation in executing the last wish increases. The mere thought of obliterating such a serene and beautiful setting is appalling whilst getting rid of the many generations of retainers who still service Rampling Gate is too painful to countenance. Yet their father was adamant: the house is a place of hidden horror and must be eradicated.

As their fact-finding mission proceeds the seductive lure of the house works its magic on Julie and even Richard feels the ancient call and struggles to comprehend why his obligation must result in loss of such a wondrous and compelling inheritance. A sensitive girl with aspirations to be a writer, Julie is inspired by the majestic environment but when her brother uncovers some old journals she becomes consciously aware of an ancient presence that has permeated and protected the estate for half a millennium.

Moreover the undying master has made his desires and intentions appallingly clear…

Slow and moody, this somewhat shallow tale is elevated to glittering heights by the chromatic dazzle of Doran’s artwork which treats the pages as brilliant, impossibly perfect concoctions reminiscent of stained glass window designs. All trace of terror is subdued by the inevitable culmination of Julie’s fascination with the hidden creature and the upbeat (at least for a vampire romance story) conclusion makes this slim book more dream than nightmare.

Impressive, understated and effectively brief, Master of Rampling Gate is a lost delight for those dark winter nights and one no fantasy fan will care to miss.
â„¢ & © 1991 Anne O’Brien Rice. Cover art © 1991 John Bolton. Adaptation and interior art 1991 Innovation Corp. All rights reserved.

Walt Disney’s Uncle Scrooge: The Money Well


By Carl Barks and others (Gladstone Comic Album #14)
ISBN: 978-0-94459-914-3

Carl Barks was born in Merrill, Oregon in 1901, growing up in the rural areas of the West where during some of the leanest times in American history. He tried his hand at many jobs before settling into the profession that chose him. His early life is well-documented elsewhere if you need detail, but briefly, Barks worked as a animator at Disney’s studio before quitting in 1942 to work in the newborn field of comicbooks.

With cartoon studio partner Jack Hannah (himself an occasional strip illustrator) he adapted a Bob Karp script for an animated cartoon short into the comicbook Donald Duck Finds Pirate Gold (published as Dell Four Color Comics Series II #9 in October of that year). Although not his first published comics work, it was the story that shaped the rest of his career.

From then until his official retirement in the mid-1960s Barks worked in self-imposed isolation seclusion writing and drawing a vast array of adventure comedies, gags, yarns and covers, creating a Duck Universe of memorable and highly bankable characters such as Gladstone Gander (1948), Gyro Gearloose (1952), Magica De Spell (1961) and the nefarious Beagle Boys (1951) to supplement Disney’s stable of cartoon actors. His greatest creation was undoubtedly the crusty, energetic, paternalistic, money-mad gazillionaire Scrooge McDuck: the World’s wealthiest winged septuagenarian and the harassed, hard-pressed star of this show.

Whilst producing all that landmark innovative material Barks was just a working guy, generating cover art, illustrating other people’s scripts when asked and contributing story to the burgeoning canon of Duck Lore. Gladstone Publishing began re-packaging Barks material – and a selection of other Disney comics strips – in the 1980s and this fabulous and spectacular tome is another of the very best – as they all seem to be.

So potent were his creations that they inevitably fed back into Disney’s animation output itself, even though his brilliant comic work was done for the licensing company Dell/Gold Key, and not directly for the studio. The greatest tribute was undoubtedly the animated series Duck Tales heavily based on his comics output of the 1950s and 1960s.

This album is printed in the large European oversized format (278mm x 223mm) -although dedicated collectors should also seek out the publisher’s superb line of Disney Digests and comics books that grew out of these pioneering tomes – and features one of the most madcap and wryly funny yarns Barks ever concocted.

Taken from Uncle Scrooge #21 (March-May 1958) this is one of the most ingenious campaigns by the Beagle Boys to divest the Billed Billionaire of his ocean of cash and  kicks off when the ever-vigilant miser spots the canine crooks attempting to pump his stupendous money-bin dry with oil-drilling technology.

Determined to find a completely secure home for his money Scrooge consults experts and electronic brains but eventually outsmarts himself by hiding the loot in a place where the Beagles can actually take it legally! Happily, Scrooge is mean yet honourable and always ready to take advantage of a situation when the opportunity arises. Therefore he’s able to reclaim his hard-earned horde when the crucial moment comes…

The lead story is balanced by ‘Quest for the Curious Constable’ an anonymous saga produced by Disney’s European packager the Gutenberghus Group and translated and rewritten by Barks historian Geoffrey Blum. Here Donald and the nephews Huey, Dewie and Louie become embroiled in the decades-long rivalry between Scrooge and rival magnate Flintheart Glomgold and find themselves travelling back in time to obtain bragging rights to a lost art masterpiece, courtesy of Ãœber-inventor Gyro Gearloose.

This fast-paced, whacky romp is a fine continuation of and addition to the Barks canon as the ducks rampage in a quest against the clock through the foggy, cobbled meta-fictional streets of 19th century London in search of treasure and adventure. Of course there’s a little sting in this tale too…

Barks’ work – as well as the best of the rest – is now readily accessible through a number of publications and outlets. No matter what your age or temperament if you’ve never experienced this captivating magic, you can discover “the Hans Christian Andersen of Comics” simply by applying yourself and your credit cards to any search engine.
© 1988, 1958 The Walt Disney Company. All rights reserved.

Archie & Friends All-Stars: Christmas Stocking


By Dan Parent & various (Archie Comics Publications)
ISBN: 978-1-879794-57-3

Win’s Christmas Gift Recommendation: Perfect for all the Good little girls and Boys who deserve something extra-special this year 8/10

My good lady wife and I have a peculiar ritual that I’m not ashamed to share with you. Every Christmas we lock the doors, draw the shutters and stoke up the radiators before settling down with a huge pile of seasonal comics from yesteryear. There’s a few DC’s, a bunch of Disneys and some British annuals, but the huge preponderance is Archie Comics. From the 1950s onwards this seldom-mentioned comics institution has quite literally “owned Christmas” with a gloriously funny, charming, nostalgically sentimental barrage of perfect stories capturing the spirit of the season throughout a range of comicbooks running from Archie to Veronica, Betty to Sabrina and Jughead to Santa himself…

For most of us, when we say comicbooks people’s thoughts turn to buff men and women in garish tights hitting each other and lobbing trees or cars about, or stark, nihilistic crime, horror or science fiction sagas aimed an extremely mature and sophisticated readership of confirmed fans – and indeed that has been the prolific norm of late. Throughout the years though, other forms and genres have waxed and waned but one that has held its ground over the years – although almost completely migrated to television – is the teen-comedy genre begun by and synonymous with a carrot topped, homely (at first just plain ugly) kid named Archie Andrews.

MLJ were a small publisher who jumped on the “mystery-man” bandwagon following the debut of Superman. In November 1939 they launched Blue Ribbon Comics, promptly following with Top-Notch and Pep Comics. The content was the common blend of funny-book costumed heroes and two-fisted adventure strips, although Pep did make some history with its lead feature The Shield, who was the industry’s first super-hero to be clad in the flag (see America’s 1st Patriotic Hero: The Shield)

After initially profiting from the Fights ‘N’ Tights crowd Maurice Coyne, Louis Silberkleit and John Goldwater (hence MLJ) were quick to spot a gap in their blossoming market. In December 1941 the costumed heroes and two-fisted adventure strips were supplemented by a wholesome ordinary hero, an “average teen” who would have ordinary adventures like the readers, but with the laughs, good times, romance and slapstick emphasised.

Pep Comics #22 introduced a gap-toothed, freckle-faced red-headed goof showing off to the pretty blonde next door. Taking his lead from the popular Andy Hardy matinee movies starring Mickey Rooney, Goldwater developed the concept of a wholesome youthful everyman protagonist, tasking writer Vic Bloom and artist Bob Montana with the job of making it work. It all started with an innocuous six-page tale entitled ‘Archie’ which introduced boy-goofball Archie Andrews and pretty girl-next-door Betty Cooper. Archie’s unconventional best friend and confidante Jughead Jones also debuted in that first story as did the small-town utopia of Riverdale.

The feature was an instant hit and by the winter of 1942 had graduated to its own title. Archie Comics #1 was the company’s first non-anthology magazine and with it began the slow transformation of the entire company. With the introduction of rich, raven-haired Veronica Lodge, all the pieces were in play for the industry’s second Phenomenon (Superman being the first).

By May 1946 the kids had taken over, so the company renamed itself Archie Comics, retiring its heroic characters years before the end of the Golden Age and becoming to all intents and purposes a publisher of family comedies. Its success, like the Man of Steel’s, changed the content of every other publisher’s titles, and led to a multi-media industry including TV, movies, pop-songs and even a chain of restaurants.

Those costumed cut-ups have returned on occasion (see High Camp Superheroes), but the company now seems content to simply license them to DC whilst they concentrate on what they do uniquely best.

Archie is a well-meaning boy but lacks common sense. Betty is the pretty, sensible girl next door, with all that entails, and she loves Archie. Veronica is rich, exotic and glamorous; she only settles for our boy if there’s nobody better around. She might actually love him, though. Archie, typically, can’t decide who or what he wants…

This family-friendly eternal triangle has been the basis of nearly seventy years of charming, raucous, gentle, frenetic, chiding and even heart-rending comedy encompassing everything from surreal wit to frantic slapstick, as the kids and an increasing cast of friends grew into an American institution. So pervasive is the imagery that it’s a part of Americana itself. Adapting seamlessly to every trend and fad of the growing youth culture, the battalion of writers and artists who’ve crafted the stories over the decades have made the “everyteen” characters of mythical Riverdale a benchmark for youth and a visual barometer of growing up.

Archie’s unconventional best friend Jughead Jones is Mercutio to Archie’s Romeo, providing rationality and a reader’s voice, as well as being a powerful catalyst of events in his own right. That charming triangle (+ one) has the foundation of decades of comics magic. Moreover the concept is eternally self-renewing…

Each social revolution was painlessly assimilated into the mix (the company has managed to confront a number of social issues affecting the young  in a manner both even-handed and tasteful over the years) and the addition of new characters such as Chuck, an African-American kid who wants to be a cartoonist, his girlfriend Nancy, fashion-diva Ginger, Hispanic couple Frankie and Maria and a host of others such a spoiled home-wrecker-in -waiting Cheryl Blossom all contributed to a broad and refreshingly broad-minded scenario.

Archie Comics has always looked to new formats for their material and this volume is the sixth in a line of albums blending old with new and capitalising on the growing popularity of graphic novels. This sparkling volume collects some of the best Christmas stories of recent years as well as an all-original Yule adventure which delightfully shows the overwhelming power of good writing and brilliant art to captivate an audience of any age.

Beginning with ‘Have Yourself a Cheryl Little Christmas’, this volume sees the gang head off en masse for a winter break, not knowing that Queen of Mean Cheryl Blossom is intending to spoil all their fun. Luckily the ever-vigilant Santa knows who’s going to be naughty or nice and dispatches his top agent Jingles the Elf (an Archie regular for decades) to foil her plans…

‘The Night Before Christmas’ adapts the perennial 1823 poem “A Visit from St. Nicholas” attributed to Clement Clarke Moore into a handy introduction to the Riverdale stars before culminating in a clever and heart-warming family moment for Archie and his long-suffering parents, whilst Jughead’s family take centre-stage in the mini-miracle ‘Playing Santa’.

The stresses of having two girlfriends finally overcomes Archie in ‘A Not-So-Cool Yule’ whilst Veronica’s hard-pressed dad once more gets the short end of the stick in ‘Santa Cause’ before the rivals Betty & Veronica succumb to another bout of insane competition in ‘Tis the Season For… Extreme Decorating’.

That darned elf returns in ‘Jingles All the Way’ trying to pry Archie out from under Betty & Veronica’s shapely thumbs, but faces unexpected opposition from that pixie hottie Sugar Plum the Yule Fairy, and we get a glimpse of the kids’ earliest experiences when Betty digs out her diary for a delightful trip ‘Down Memory Lane’ after which this sparkling comic bauble concludes with another tale based on that inescapable ode in ‘The Nite Before X-Mas!’

These are perfect stories for young and old alike, crafted by those talented Santa’s Helpers Dan Parent, Greg Crosby, Mike Pellowski & George Gladir, and polished up by the artistic talents of Parent, Stan Goldberg, Fernando Ruiz, Rich Koslowski, Bob Smith, Al Milgrom, John Lowe, Jack Morelli, Vickie Williams, Jon D’Agostino, Tito Peña, Barry Grossman and Digikore Studios.

These stories epitomise the magic of the Season and celebrate the perfect wonder of timeless children’s storytelling: What kind of Grinch could not want this book in their stocking?

© 2010 Archie Comics Publications, Inc. All rights reserved.

Essential Iron Man volume 3


By Archie Goodwin, Gerry Conway, George Tuska, Don Heck & various (Marvel)
ISBN: 978-0-7851-2764-2

Having finally overtaken the aging colossus of National/DC, upstart Marvel Comics sometimes seemed to be at a loss for what to do next. The answer is obvious to us: more of the same… but back then the rules were being constantly rewritten, the country was changing and conflict was everywhere. Perhaps what was needed was more experimentation…

Created in the aftermath of the Cuban Missile Crisis and at a time when “Red-baiting” and “Commie-bashing” were American national obsessions, the emergence of a brilliant new Thomas Edison, using Yankee ingenuity, invention and wealth to safeguard and better the World, seemed inevitable. Combine the then-sacrosanct belief that technology and business could solve any problem with the universal imagery of noble knights battling evil and the concept behind the Invincible Iron Man seems an infallibly successful proposition.

Of course where once Tony Stark was the acceptable face of 1960s Capitalism; a glamorous millionaire industrialist/inventor and a benevolent all-conquering hero when clad in the super-scientific armour of his alter-ego Iron Man, the tumultuous tone of the times soon resigned his suave, fat-cat image to the dustbin of history and with ecological disasters and social catastrophe from the abuse of industry and technology the new mantras of the young, the Golden Avenger and Stark International were soon confronting some tricky questions from the increasingly socially conscious readership.

All of a sudden maybe that money and fancy gadgetry weren’t quite so fun or cool anymore…?

This third gleaming black and white chronological compendium covers that transitional period, reprinting Iron Man #12-38 and also includes a tumultuous team-up with the Man Without Fear from Daredevil #73, which held a key portion of an rather complex comics crossover.

Writer Archie Goodwin and artists George Tuska & Johnny Craig continued their sterling run of solid science-flavoured action epics with the introduction of a new sinister super-foe in #12 with ‘The Coming of the Controller’ a twisted genius who used the energy of enslaved citizens to power a cybernetic exo-skeleton and the embezzled funds of Stark’s girlfriend Janice Cord to pay for it all. Of course Iron Man was ready and able to overcome the scheming maniac, culminating in a cataclysmic climax in ‘Captives of the Controller!’

With #14’s ‘The Night Phantom Walks!’ Goodwin paid tribute to Craig’s past history drawing EC’s landmark horror comics as the artist pencilled and inked the tale of a zombie-like monster which prowled a Caribbean island destroying Stark Industry installations. As well as being a terse, moody thriller this story marked the first indications of a different attitude as the menace’s ecologically inspired reign of terror included some pretty fair arguments about the downsides of “Progress” and rapacious globalisation…

Tuska returned with #15 and ‘Said the Unicorn to the Ghost…!’ as the demented former spy allied himself with Fantastic Four foe Red Ghost in a bid to find a cure for his drastically shortened his life-span. Attempting to kidnap Tony Stark the Ghost betrayed the Unicorn and retrenched to an African Cosmic Ray research facility in the concluding ‘Of Beasts and Men!’, and it took a risky alliance of hero and villain to thwart the phantom mastermind’s ill-conceived plans…

An extended epic began in Iron Man #17 as an android designed to protect Stark’s secret identity gained sinister sentience and actually replaced him. ‘The Beginning of the End!’ also introduced the enigmatic Madame Masque and her malevolent master Midas, who planned to take control of America’s greatest technology company.

Dispossessed and on the run Stark is abducted and aligns with Masque and Midas to reclaim his identity only to suffer a fatal heart-attack in ‘Even Heroes Die!’ (guest-starring the Avengers) before a ground-breaking transplant – still practically science fiction in those distant days – gave him renewed hope in ‘What Price Life?’ The opportunist Midas instantly struck again whilst the enigmatic Madame Masque switched sides…

X-Men’s alien nemesis attacked the restored hero in ‘Who Serves Lucifer?’ (inked by Joe Gaudioso – AKA Mike Esposito) before being returned to his dungeon dimension whilst an African-American boxer, Eddie March, became the next Iron Man in #21’s ‘The Replacement!’ as Stark , free from the heart-stimulating chest-plate which had preserved his life for years was briefly tempted by a life without strife. Unfortunately, unknown to all Eddie had a little health problem of his own…

When armoured menace Titanium Man resurfaced, another old threat in the form of the Crimson Dynamo returned in #22’s classic ‘From this Conflict… Death!’ and a vengeance-crazed Iron Man went ballistic in the innovative action-thriller ‘The Man who Killed Tony Stark!!’ before finding solace in the arms of Madame Masque as Johnny Craig returned to fully illustrate the superb mythological monster-mash ‘My Son… The Minotaur!’ and stayed on as Archie Goodwin pinned Iron’s Man new Green colours to the comic’s mast in #25’s stunning eco-parable ‘This Doomed Land… This Dying Sea!’

Teamed with and battling against antihero Sub-Mariner the Armoured Avenger was forced to destroy one of his own hyper-polluting facilities, subsequently changing his company’s ethical position and business model – although his attempts to convince other industry leaders to do likewise met with the kind of reaction that tragically typified America’s response to the real-world situation.

Original Iron Man artist Don Heck returned for the fantasy-fuelled romp ‘Duel in a Dark Dimension!’ (inked by Craig) with guest villain The Collector and racial tensions took centre-stage in ‘The Fury of the Firebrand!’ which introduced an inflammatory radical with secret and highly personal agenda of hate aimed squarely at Stark and the fat-cat he represented. He was also a human napalm grenade…

Goodwin bowed out with #28’s riotous return match ‘The Controller Lives!’ so Mimi Gold scripted an old-fashioned commie-buster yarn, drawn by Heck and inked by Chic Stone, as Iron Man freed a tropical paradise from its enslaving socialist overlords in ‘Save the People… Save the Country!’ before Allyn Brodsky took over as scripter with #30’s ‘The Menace of the Monster-Master!’ a rousing rampage full of Maoist menace as a giant lizard ravaged Japan until the Golden Avenger stepped in and took charge…

Far more intriguing were ‘Anything… For the Cause!’ wherein back-to-nature hippie protesters were manipulated by an unscrupulous businessman, and which introduced new regular cast-member Kevin O’Brian, and #32’s ‘Beware… The Mechanoid!’ (illustrated by Tuska & “Gaudioso”) which related the salutary tale of an alien explorer who made the lasting mistake of exploring America whilst disguised as a black man…

Heck & Gaudioso handled the art for ‘Their Mission: Destroy Stark Industries!!’ as corporate raider Spymaster unleashed his Mission: Impossible-inspired team the Espionage Elite to deprive America of both the inventor and his company, a fast-paced thriller which concluded in the bombastic finale ‘Crisis… and Calamity!!’

Something of a comics wunderkind, Gerry Conway assumed the writer’s reins in Iron Man #35 as the Armoured Avenger sought ‘Revenge!’ on the Spymaster but was distracted by an ongoing battle between Daredevil, Nick Fury, Madame Masque and criminal network called Zodiac – all contesting the ownership of an extra-dimensional wish-granting super weapon. That battle spilled over into Daredevil #73 ‘Behold… the Brotherhood!’ (Conway, Gene Colan & Syd Shores) before messily concluding halfway through Iron Man #36 (art by Heck & Esposito) before the Steely Centurion was waylaid by terra-forming aliens in ‘…Among Men Stalks the Ramrod!’

Incapacitated and with his new heart damaged, Stark revealed his secret to Kevin O’Brian ‘In This Hour of Earthdoom!’ (inked by Jim Mooney) before the invaders were finally repelled. This volume ends on a pleasantly low-key note in an engaging gangster drama from Conway, Tuska & Esposito wherein Iron Man is forced to respond quite assertively ‘When Calls Jonah…!’

With this volume Marvel firmly paced itself in the camp of the young and the restless experiencing firsthand the social upheaval America was experiencing. This rebellious teen sensibility and increased political conscience permeated the company’s publications as their core audience grew from Flower Power innocents into a generation of aware activists. Future tales would increasingly bring reformed capitalist Stark into many unexpected and outrageous situations…

But that’s the meat of another review, as this engrossing graphic novel is done. From our distant vantage point the polemical energy and impact might be dissipated, but the sheer quality of the comics and the cool thrill of the perennial dream of man in perfect synchrony with magic metal remains. These superhero shenanigans are some of the most underrated but impressive tales of the period and are well worth your time, consideration and cold hard cash…

© 1969, 1970, 2008 Marvel Characters, Inc. All Rights Reserved.

The Sandman


By Joe Simon & Jack Kirby with Mike Royer & others (DC Comics)
ISBN: 978-1-4012-2299-4

Win’s Christmas Gift Recommendation: Perfect for the die-hard fanboy superhero purists and lovers of pure comic magic  9/10

In the early days of the American comicbook the fledgling industry was awash with chancers, double-dealers, slick operators and outright crooks. Many creative types fell foul of this publishing free-for-all but a rare few took to the cut and thrust and managed not only to survive but also to prosper.

Just as the Golden Age of comics was beginning two young men with big hopes met up and began a decades-long association that was always intensely creative, immensely productive and spectacularly in tune with popular tastes. Joe Simon was a sharp-minded, talented young man with five years experience in “real” publishing, working from the bottom up to art director on a succession of small paper such as the Rochester Journal American, Syracuse Herald and Syracuse Journal American before moving to New York City and a life of freelancing as an art/photo retoucher and illustrator. Recommended by his boss, Simon joined Lloyd Jacquet’s pioneering Funnies Inc., a comics production “shop” generating strips and characters for a number of publishing houses eager to cash in on the success of Action Comics and its stellar attraction Superman.

Within days Simon created The Fiery Mask for Martin Goodman of Timely Comics (now Marvel) and met young Jacob Kurtzberg, a cartoonist and animator just hitting his stride with the Blue Beetle for the Fox Feature Syndicate.

Together Simon and Kurtzberg (who went through a legion of pen-names before settling on Jack Kirby) enjoyed a stunning creative empathy and synergy which galvanized an already electric neo-industry with a vast catalogue of features and even sub-genres. They produced the influential Blue Bolt, Captain Marvel Adventures (#1) and, when Martin Goodman made Simon the editor of Timely, created a host of iconic characters such as Red Raven, the first Marvel Boy, The Vision, Young Allies and of course the million-selling mega-hit Captain America.

Famed for his larger than life characters and colossal cosmic imaginings, “King” Kirby was an astute, spiritual hard-working family man who lived though poverty, gangsterism, the Depression and World War II. He had seen Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures. He was open-minded, always saw the best in people and was utterly wedded to the making of comics stories on every imaginable subject.

When Goodman failed to make good on his financial obligations, Simon & Kirby jumped ship to National/DC, who welcomed them with open arms and a big chequebook. Initially an uncomfortable fit, bursting with ideas the company were not comfortable with, the pair were soon given two strips that were in the doldrums until they found their creative feet.

Once established and left to their own devices they created the “Kid Gang” genre with The Newsboy Legion (plus super-heroic mentor The Guardian) and the unique international army The Boy Commandos – who shared the spotlight with Batman in Detective Comics and whose own solo title was frequently the company’s third best seller.

Those moribund strips they were first let loose upon were a big game feature called Paul Kirk, Manhunter, which they overnight turned into a darkly manic, vengeful superhero strip, and one of comics’ first masked mystery-men – The Sandman.

This superb hardback collection reprints all the Simon and Kirby Sandman tales, including the covers they produced for the issues they didn’t craft, lost art pages, original art reproductions plus informative text articles from Kirby historian John Morrow and writer Mark Evanier and also includes Simon & Kirby’s reunion reinvention of Sandman from 1974 (which in turn spawned one of Kirby’s last, short-lived series for DC).

Created by Gardner Fox and originally illustrated by Bert Christman, the Sandman premiered in either Adventure Comics #40 July 1939 (two months after Batman debuted in Detective Comics #27) or two weeks earlier in New York World’s Fair Comics 1939, depending on whether some rather spotty distribution records can be believed.

Face utterly obscured by a gasmask; caped and business-suited millionaire adventurer Wesley Dodds wielded a sleeping-gas gun to battle a string of crooks and spies, accompanied by his paramour Dian Belmont, before gradually losing the readers’ interest and slipping from cover-spot to last feature in Adventure Comics, just as the cloaked pulp-hero avengers he emulated slipped from popularity in favour of more flamboyant fictional fare.

Possessing a certain indefinable style and charm but definitely no pizzazz, the feature was on the verge of being dropped when he abruptly switched to a skintight yellow and purple costume complete with billowing cape and gained a boy-sidekick, Sandy the Golden Boy (Adventure Comics #69, December 1941, by Mort Weisinger & Paul Norris), presumably to move closer to the overwhelmingly successful Batman model.

It didn’t help much.

So when Simon & Kirby came aboard with #72, the little banner above the logo on the Jack Burnley Starman cover gave no hint of the pulse-pounding change that had occurred. ‘Riddle of the Slave Market’ saw a sleek, dynamic pair of gleaming golden lions explode across eleven pages of graphic fury as the Sandman, sans that daft cape, crushed a white-collar criminal with a nasty line in illicit indentured servitude. Moreover the character had overnight acquired his unique gimmick: Sandman’s crusades against crime were presaged by the perpetrator suffering nightmares of imminent retribution…

This semi-supernatural element and fascination with the world of dreams (revisited by S&K a decade later in their short-lived experimental suspense series The Strange World of Your Dreams) added a conceptual punch to equal the kinetic fury of their art, and when #73 (with the S&K Manhunter now hogging the cover) the Sandman strip ‘Bells of Madness!’ ramped up the tension with another spectacular action epic as the Dream Warriors exposed a cunningly murder plot.

With Adventure #74 Sandman and Sandy took back the cover spot (only their third since #51) keeping it until the feature ended. Only once did Sandman not appear on the cover – #99: another S&K Manhunter classic. With #103 the magazine underwent a complete overhaul with new feature Superboy leading a cast of established regulars – Green Arrow, Aquaman, Shining Knight and Johnny Quick – parachuted in from other magazines.

The story in #74 was an eerie instant classic: ‘The Man Who Knew All the Answers’ was a small-town professor who artificially increased his intellect – but not his morality. When his perfectly planned crimes brought him into conflict with the Sandman it was clear that his brain enhancer did nothing for his common sense either.

‘The Villain From Valhalla!’ (Adventure Comics #75 June 1942) pitted the galvanic heroes against a hammer-wielding Norse god in a cataclysmic Battle Royale, which is followed here by an equally astounding clash with sinister floral villain Nightshade. ‘The Adventure of the Magic Forest’ comes from World’s Finest Comics #6 (Summer 1942), one of two S&K exploits in that legendary high-profile anthology.

Sandman was also a founding member of the Justice Society of America, appearing in many issues of All-Star Comics. A number of the pertinent chapters were also produced by Joe & Jack but are not included in this otherwise comprehensive compendium: completists will need to track down the superb All-Star Archives (volumes 4 and 5) for those dynamic classics.

Adventure #76 again heavily emphasised the foreboding dream element in ‘Mr. Noah Raids the Town!’ as a soothsaying mastermind unleashed preposterously intelligent animals to steal and kill whilst #77’s ‘Dreams of Doom!’ found an innocent man plagued by nightmares and compelled to solicit the aid of the Master of Dreams… and only just in time!

A sinister Swami was exposed in ‘The Miracle Maker!’ whilst the final World’s Finest guest-shot (#7, Fall 1942) dipped heavily into exotic fantasy for ‘A Modern Arabian Nightmare!’ before Adventure #79 perfectly banged the patriotic drum in an eerie temporal-trap mystery ‘Footprints in the Sands of Time!’

It was back to thrill-a-minute manic crime mayhem in #80’s ‘The Man Who Couldn’t Sleep!’ but ‘A Drama in Dreams’ presented a baffling conundrum for Sandy alone to solve whilst the creators went for seasonal shocks in the madcap Yule yarn ‘Santa Fronts for the Mob.’

Issue #83 led with a blockbusting boxing romance as the heroes came to the aid of ‘The Lady and the Champ!’ and included a gloriously over-the-top Boy Commandos ad featuring Hitler, Mussolini and Tojo as only Jack and Joe could defame them. Next comes the gloriously Grand Guignol saga of the ‘Crime Carnival’ and a delightfully wry romp ‘The Unholy Dreams of Gentleman Jack’ before the creators once more returned to a favourite theme of childhood poverty in ‘The Boy Who Was Too Big for his Breeches.’

The war was progressing and soon both Joe and Jack would be full-time servicemen so perhaps the increasingly humanistic tales of the latter run were only to be expected. The shift in emphasis certainly didn’t affect the quality of such gems as ‘I Hated the Sandman!’ from #87 wherein narcoleptic Silas Pettigrew learned a salutary lesson or the heartwarming and exuberant childhood fantasy ‘The Cruise of the Crescent’ whilst #89’s kidnap drama ‘Prisoner of his Dreams’ and the boisterous ‘Sleepy Time Crimes!’ proved that whatever else happened action and excitement would always be the series’ watchwords.

In the months prior to their induction Simon & Kirby went into overdrive, building up a vast reserve of inventory stories for their assorted strip commitments, but even so relentless publishing deadlines soon ate them up. Adventure Comics #91 featured the last S&K yarn for a year and a half, long after Kirby had shipped out to fight in Europe and Simon had begun his service with the US Coast Guard.

‘Courage a La Carte’ has precious little – if indeed any – Kirby art in it, but is nonetheless a sterling saga of malice unmasked and justice triumphant, after which only the covers of Adventure #92-97 reprinted here kept the artist’s light burning in the heart of their fans.

They returned for issue #100 (October/November 1945) with tempestuous crime caper ‘Sweets for Swag!’ – the cover of #101and again inside #102 with the swansong drama ‘The Dream of Peter Green!’ as Sandman and Sandy exposed shoddy dealings in city contracting and gave ghetto kids decent playgrounds to grow fit and healthy in.

National Comics was no longer a welcoming place for the reunited duo and by 1947 they had formed their own studio and begun a long and productive relationship with Harvey Comics (Stuntman, Boy’s Ranch, Captain 3-D, Lancelot Strong, The Shield, The Fly, Three Rocketeers and others) and created an stunning variety of genre features for Crestwood/Pines (supplied by their Essankay/Mainline studio shop) which included Justice Traps the Guilty, Black Magic, Fighting American, Bullseye, Foxhole and Young Romance amongst many more (see the superb Best of Simon and Kirby for a salient selection of these classic creations).

As comics went through bad times the pair eventually went their separate ways but were reunited for one last hurrah in 1974 whilst both working once more for DC. As a result they re-imagined the Sandman as a fully fantastic scientific master of the metaphysical, policing the nightmares of humanity from a citadel deep in “The Dream-stream.”

‘The Sandman’ (scripted by Joe, drawn/edited by Jack and inked by Mike Royer) is pure escapist delight as young Jed Paulsen tapped into the oneiric horrors of villainous cybrid General Electric as he attempted to conquer the World of Our Dreams. When all hope seemed exhausted Jed was rescued and befriended by the omniscient Lord of Sleep and his ghastly assistants Brute and Glob…

This rambunctious romp is a great place to end our volume but since six further adventures of this Weaver of Dreams were completed (albeit with no Simon and varying degrees of Kirby) perhaps one day they too will make the jump to graphic novel immortality…

After years of neglect the glorious wealth of Jack Kirby material available these days is a true testament to his influence and legacy, so this magnificent collection of his collaborations with fellow industry pioneer Joe Simon is another gigantic box of delights that perfectly illustrates the depth, scope sheer thundering joy of the early days of comics: something no amount of corporate shoddy behaviour can ever diminish.

© 1942, 1943, 1944, 1945, 1946, 1974, 2009 DC Comics. All rights reserved.

Showcase Presents Batman volume 4


By Frank Robbins, Irv Novick, Bob Brown, Joe Giella & various (DC Comics)
ISBN13: 978-1-84856-357-5

After three seasons (perhaps two and a half would be closer) the overwhelmingly successful Batman TV show ended in March, 1968. It had clocked up 120 episodes since the US premiere on January 12, 1966. As the series foundered and crashed the global fascination with “camp” superheroes – and no, the term had nothing to do with sexual proclivities no matter what you and Mel Brooks might think about Men in Tights – burst as quickly as it had boomed and the Caped Crusader was left with a hard core of dedicated fans and followers who now wanted their hero back.

For the editor who had tried to keep the most ludicrous excesses of the show out whilst still cashing in on his global popularity, the reasoning seemed simple: get him back to solving baffling mysteries and facing genuine perils as soon and as thrillingly as possible.

No problem.

This fourth impressively economical black and white compendium gathers Batman and Robin yarns from Batman #202-215 and the front halves of Detective Comics #376-390; the back-up slot being delightfully filled until #383 by the whimsically wonderful Elongated Man, whereafter he was unceremoniously dropped to make room for Batgirl’s own solo sallies.

The 27 stories here (some of the Batman issues were giant reprint editions so only their covers are reproduced within these pages) were written and illustrated by an evolving team of creators as editor Julie Schwartz lost some of his elite stable to age, attrition and corporate pressure, but the “new blood” was only fresh to the Gotham Guardian, not the industry and their sterling efforts deftly moulded the character into a hero capable of actually working within the new “big things” in comics: suspense, horror and the supernatural…

The book leads off with ‘Gateway to Death!’ (Batman #202, June 1968) by Gardner Fox, an un-attributed artist – possibly Dick Dillin or Mike Sekowsky – & Sid Greene, a spooky graveyard chiller which found the Dynamic Duo chasing a psychic plunderer towards their own prognosticated doom, after which Detective #376 (by the same creative team) asked ‘Hunted or …Haunted?’ as a time-traveller inadvertently put the fear of death and worse into the Caped Crusader.

Batman #203 was an 80-Page Giant with a cover by Neal Adams, whilst an old foe returned in ‘The Riddler’s Prison-Puzzle Problem!’ (Detective #377, Fox, Frank Springer & Greene) before Frank Robbins (creator of newspaper strip Johnny Hazard) joined the writing team for ‘Operation: Blindfold!’ illustrated by Irv Novick & Joe Giella, a two-part criminal conspiracy saga wherein a legion of thugs and sightless beggars almost took over Gotham.

With veteran penciller Bob Brown on Detective and Novick on Batman the artistic quality was high and consistent but unfortunately the strictly chronological reprinting works against the reader as the concluding episode is postponed and derailed here by Detective #378, the first half of a generation gap murder-mystery ‘Batman! Drop Dead… Twice!’ (Robbins, Brown & Giella) which itself climaxed after ‘Blind as a… Bat?’ from Batman #204 with a rollicking rollercoaster ride of spills and chills in ‘Two Killings For the Price of One!’ in Detective #379.

Issue #380 follows, introducing a new love-interest in Ginny Jenkins, the ‘Marital-Bliss Miss!’ (Robbins, Brown & Giella) who only pretended to be the new Mrs. Bruce Wayne for the very best of motives – saving his life – whilst in Batman #206 Novick & Giella illustrated a canny thriller ‘Batman Walks the Last Mile!’ pitting the Caped Crusader against a conman who claimed to be the brains behind the Dynamic Duo’s success.

In an era where teen angst and the counter-culture played an increasingly strident part Robin’s role as spokesperson for a generation was becoming increasingly important, with disputes and splits from his senior partner constantly recurring. Detective #381 featured one of the best as Batman literally dumped the Boy Wonder in ‘One Drown… One More to Go!’ – another clever crime conundrum from Robbins, Brown & Giella.

Batman #207 carried a classy countdown to catastrophe drama as all Gotham hunted for ‘the atomic nightmare’ of ‘The Doomsday Ball!’ whilst ‘Tec #382 continued the theme of youth in revolt with ‘Riddle of the Robbin’ Robin!’ but the disagreements were never serious or genuine, although that would soon change. Batman #208 was another reprint Giant: this time focusing on the women in his life. However even though Schwartz varied the usual format by having Gil Kane draw interlocking framing sequences, turning the issue into one big single story, all that has all been left out here so you just get the rather nifty Nicky Cardy cover.

Detective #383 was a straightforward thriller set in Gotham’s Chinatown: ‘The Fortune-Cookie Caper!’ but outlandish mind-bending mystery was the order of the day in ‘Jungle Jeopardy!’ in Batman #209 and ‘Tec #384 asked ‘Whatever Will Happen to Heiress Heloise?’ a crafty last tale of cross and double-cross from Gardner Fox, illustrated as ever by Brown & Giella.

Catwoman returned mob-handed – or is that mob-pawed? – in Batman #210 with eight other cat chicks in tow so the Caped Crimebuster was hard-pressed to solve ‘The Case of the Purr-Loined Pearl!’ whilst Bob Kanigher wrote one of the best tales of his long and illustrious career for Detective #385 as a nameless nonentity became the most important man Batman never met in the deeply moving ‘Die Small… Die Big!’

Issue #386 found Bruce Wayne a ‘Stand-In for Murder’ (Robbins, Brown & Giella) whilst the heroes had secret identity woes in ‘Batman’s Big Blow-Off!’ (#211, (Robbins, Novick & Giella) and Young Turk Mike Friedrich returned to script a reworking of Batman’s very first appearance for the 30th Anniversary issue of Detective Comics. ‘The Cry of Night is… Sudden Death!’ was a contemporary reworking of issue #27’s ‘The Case of the Chemical Syndicate’ which launched the Dark Knight on the road to immortality (and to see the original check out Batman Chronicles Volume 1, or any of the many “Best of” collections that feature this landmark tale) but once more the relationship between Batman and Boy Wonder came under probing scrutiny.

‘Baffling Deaths of the Crime-Czar!’ (Batman #212, Robbins, Novick & Giella) pitted a trio of exuberant hit-men against the heroes, before John Broome made a final scripting contribution that moved the Joker away from Clown crimes and back towards the insane killer we all cherish in ‘Tec #388’s ‘Public Luna-tic Number One!‘  – a classy sci-fi thriller that totally reinvented the Laughing Loon, in no small part thanks to the artistic efforts of Brown & Giella.

Batman #213 was another reprint Giant, celebrating other landmarks of the 30th Anniversary and featured a new retelling of ‘The Origin of Robin’ courtesy of E. Nelson Bridwell, Ross Andru & Mike Esposito, which is included here after the spiffy cover from Bill Draut & Vince Colletta.

The road to a scary hero continued with Detective #389 and the Robbins-scripted ‘Batman’s Evil Eye’ wherein the Scarecrow infected Gotham’s Guardian with the power to terrify at a glance – obviously somebody saw the long-term story potential in that stunt…

There was still potential to be daft too, though as seen in ‘Batman’s Marriage Trap!’ (#214, Robbins, Novick & Giella) wherein a wicked Femme Fatale set the unhappy spinsters of America on the trail of Gotham’s Most Eligible Bat-chelor (see what I did there? Wishing I hadn’t…?) Not even a guest-shot by positive role-model Batgirl can redeem this peculiar throwback – although the art just might…

The last Detective tale is from #390 and pits the Dynamic Duo against lacklustre costumed assassin The Masquerader in ‘If the Coffin Fits… Wear It!’ before the end of an era is presaged in Batman #215 and ‘Call Me Master!’ by Robbins, Novick and the soon to become legendary Dick Giordano. Although a clever tale of mind-control skullduggery, this tale trialed the loss of Wayne Manor and an all-out split between Dark Knight and Boy Wonder: events that would come to pass within mere months, ushering in a bold new direction for the Bat-Universe

This volume brings three decades of Batman to a solid conclusion. Soon safe boy-scout Caped Crusader would become a terrifying creature of passion, intellect and shadowy suspense.

Stay tuned: This book is wonderfully good but the very best is still to come…

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