Freddy and the New Kid (The Awesome Robot Chronicles volume 2)


By Neill Cameron (David Fickling Books)
ISBN: 978-1-78845-164-2 (PB)

Neill Cameron (Bulldog Empire; Judge Dredd Megazine; Henry V; The DFC) knows how to charm and enthral kids of all ages, particularly with his work in the picture-perfect pages of wonderful weekly The Phoenix: strips like Tamsin of the Deep; How to Make Awesome Comics and Pirates of Pangea.

To my mind, the best of the proud bunch is Mega-Robo Brothers, set in a futuristic London (at least 3 months from now, but with flying buses…) with a pair of marvellous metal-&-plastic paladins who are not like other schoolkids – no matter how much they try…

Cameron became a stalwart of proper literature after migrating the younger of his artificial wonders to the prose pages of proper books in the grand manner of Just William or Billy Bunter – albeit heavily illustrated, cartoon stuffed ones – with Freddy Vs. School. Here he cracks on with a splendid sequel…

Welcome to the Future!

In a London much cooler than ours Alex Sharma and younger brother Freddy are (mostly) typical kids: boisterous, fractious, argumentative but devoted to each other… and not too bothered that they’re adopted. It’s no big deal for them that they were originally built by mysterious Dr. Roboticus before he vanished, or that they are considered by those in the know as the most powerful robots on Earth.

That includes Mum and Dad. Mr Sharma may be just your average working guy, but Mum is actually a bit extraordinary herself. A renowned boffin, Dr. Nita Sharma carries some surprising secrets of her own, and occasionally allows her boys to be super-secret agents for R.A.I.D. (Robotics Analysis Intelligence and Defence).

It’s enough for the digital duo that they’re loved, even though they are more of a handful than most kids. They try to live as normal a life as possible; going to school, making friends, putting up with bullies and hating homework: it’s all part of Mega Robo Routine to blend boring lessons, fun with friends, games-playing, TV-watching and training in covert combat caverns under R.A.I.D. HQ…

When occasion demands, the lads undertake missions, but mostly it’s just home, games, homework and School. At least that’s how it seems to Freddy: a typical 10-year-old (well, except for the built-in super-powers).

Alex is at the age when self-doubt and anxiety take hold and counters the anxiety by trying to fit in, but Freddy is still insufferably exuberant and over-confident. It leads to frequent confrontations with unreasonable, unliked Deputy Head Mr. Javid and resulted in a specific set of school rules that apply only to the robot boy: a draconian Code of Conduct forbidding any students from using super-strength, booster rockets or lasers on school property…

Even when Freddy sticks to the rules, trouble just seems to go looking for him. He’s wilful and easily led, especially by best friend Fernando who also hates boring learning and loves excitement. Dr. Sharma calls him an “instigator”, but believes the influence of sporty Anisha, quiet swot Riyad and even (mostly) reformed bully Henrik can modify Freddy’s inability to do what he’s told…

Sadly, that was before ultra-competitive new girl Aoife arrived. She’s good at all subjects, a superstar on the sports field and quite likable, but for some reason hates and despises robots. All too soon, she and Freddy are arch enemies, engaged in a duel to prove whether humans or machines are best. The contest divides the school, separates Freddy from his friends and leads to a destructive plague of betting in the school…

Cash-strapped and cost obsessed, Mr Javid exacerbates the situation by systematically laying off human teachers and replacing them with low grade robots. It starts in the sports department but gradually the cheap mechanoids encroach on actual lessons, and all too soon Aoife has taught the students how to modify and reprogram them…

As the rivals strive to prove their point of view, chaos descends on the school. Lessons are affected; relationships shift; the remaining staff revolt and the robot replacements go berserk. Soon it’s time for lasers and rockets and maybe even some necessary explosions…

Somehow amidst all the madness, Freddy and Aoife start to see each other’s point of view, tone down their aggression and even properly get on. Now all they have to do is calm down the rioting kids, turn off the rebellious techno-teaching assistants, safely dismantle the gambling cabal and get their former friends to talk to them again…

Stuffed with monochrome cartoons and bouncy graphics, this is unmissable entertainment for all ages and vintages: a splendidly traditional potent school days comedy romp, amped up on sci fi and superhero riffs and carrying a powerful message that competition has a downside. Freddy and the New Kid is another amazing adventure for younger readers that you’ll adore too.
Text and illustrations © Neill Cameron 2021. All rights reserved.

Dick Tracy: The Collins Casefiles volume 1


By Max Allan Collins & Rick Fletcher (Checker Books)
ISBN: 978-0-97416-642-1 (TPB)

Time for another anniversary celebration. Here’s a superb collection crying out for revival in either physical or digital forms. Time to agitate against the publishing powers-that-be, I think…

All in all, comics have a pretty good track record for creating household names. We could play the game of picking the most well-known fictional characters on Earth – usually topped by Sherlock Holmes, Mickey Mouse, Superman, Batman and Tarzan – and supplement the list with Popeye, Blondie, Charlie Brown, Tintin, Spider-Man, Garfield, and – not so much now, but once definitely – Dick Tracy…

At the height of the Great Depression cartoonist Chester Gould sought fresh strip ideas. The story goes that as a decent guy incensed by the exploits of gangsters like Al Capone – who monopolised the front pages of contemporary newspapers – the scribbler settled upon the only way a normal man could fight thugs: Passion and Public Opinion…

Raised in Oklahoma, Gould was a Chicago resident and hated seeing his home town in the grip of such wicked men, with far too many honest citizens beguiled by the gangsters’ charisma. He decided to pictorially get it off his chest with a procedural crime thriller that championed the ordinary cops who protected civilisation.

He took his proposal – “Plainclothes Tracy” – to legendary newspaperman and strips Svengali Captain Joseph Patterson, whose golden touch had already blessed strips like The Gumps, Gasoline Alley, Little Orphan Annie, Winnie Winkle,Smilin’ Jack, Moon Mullins and Terry and the Pirates among others. Casting his gifted eye on the work, Patterson renamed the hero Dick Tracy, also revising his love interest into steady, steadfast girlfriend Tess Truehart.

The series launched on October 4th 1931 through Patterson’s Chicago Tribune Syndicate and quickly grew into a monumental hit, with all the attendant media and merchandising hoopla that follows. Amidst toys, games, movies, serials, animated features, TV shows et al, the strip soldiered on, influencing generations of creators and entertaining millions of fans. Gould unfailingly wrote and drew the strip for decades until retirement in 1977.

The legendary lawman was a landmark creation who influenced not simply comics but the entirety of American popular fiction. Its signature use of baroque villains, outrageous crimes and fiendish death-traps pollinated the work of numerous strips (most notably Batman), shows and movies since then, whilst the indomitable Tracy’s studied, measured use – and startlingly accurate predictions – of crimefighting technology and techniques gave the world a taste of cop thrillers, police procedurals and forensic mysteries such as CSI decades before the current fascination took hold.

As with many creators in it for the long haul, the revolutionary 1960s were a harsh time for established cartoonists. Along with Milton Caniff’s Steve Canyon, Gould’s grizzled gangbuster especially foundered in a social climate of radical change where popular slogans included “Never trust anybody over 21” and “Smash the Establishment”.

The strip’s momentum faltered, perhaps as much from the move towards science fiction (Tracy moved into space and the character Moon Maid was introduced) and even more improbable, Bond-movie style villains as any perceived “old-fashioned” attitudes. Even the introduction of more minority and women characters and hippie cop Groovy Groovecouldn’t stop the rot. However, the feature soldiered on regardless…

Max Allen Collins is a hugely prolific and best-selling author of both graphic novels (Road to Perdition, CSI, Mike Mist, Ms. Tree) and prose thriller series featuring crime-creations Nathan Heller, Quarry, Nolan, Mallory, Krista Larson and a veritable pantheon of others. When Gould retired from the Tracy strip, the young author (nearly 30!) won the prestigious role as scripter, promptly taking the series back to its roots for a breathtaking 11-year run, ably assisted by Gould as consultant even as his chief artistic assistant Rick Fletcher was promoted to full illustrator.

This criminally scarce but splendidly enthralling monochrome paperback compilation opens with publisher Mark Thompson’s informative Introduction ‘Flatfoot’, and offers a frankly startling ‘Dick Tracy Timeline’ listing the series achievements and innovations from 1931 to 1988 even before the captivating Cops-&-Robbers clashes recommence with Collin’s inaugural adventure.

Angeltop’s Last Stand’ (3rd January-March 12th 1978) rapidly sidelined all the fantastical science fiction trappings (Tracy’s adopted son Junior had previously married lunar princess Moon Maid) whilst reviving grittily ultra-violent suspense as old friend Vitamin Flintheart is targeted for assassination.

With the senior detective’s assistants Sam Catchem and Lizz Worthington on the case, it’s soon clear the assault is part of a plan to make Tracy suffer. Solid investigation turns up two suspects, relatives of old – and expired – enemies Flattop Jonesand The Brow confirming familial revenge is the motive…

Sadly, the Police Department’s resources are inadequate to prevent aggrieved daughter Angeltop Jones and the new Browfrom abducting Tracy. Tragically for the vengeful felons, the grizzled crimebuster might be old but he’s still inventive and indomitable, and a cataclysmic confrontation leads to a fatal conflagration at the place of Flattop’s demise…

The next tale features an original Gould villain making a surprise comeback in the ‘Return of Haf-and-Haf’ (March 13th-June 11th) as maniac murderer Tulza Tuzon – whose left profile had been hideously scarred with acid – is released from the asylum, rehabilitated by modern psychology and groundbreaking plastic surgery…

Of course, only his face was fixed and the fiend quickly tries to murder ex-fianc̩e Zelda Рwho had betrayed him to the cops a decade previously. Tracy is on hand to save her life but unable to prevent her from enacting grisly retribution on her attacker, leaving Tuzon woefully in need of fresh cosmetic repair.

The unscrupulous surgeon who fixed him on the State’s dime wants a huge amount of clandestine cash to repeat the procedure and the stage is soon set for doom and tragedy on a Shakespearean scale…

This first Collins collection concludes with an epic minor classic that harked back to Tracy’s first published case. ‘Big Boy’s Revenge’ – AKA ‘Big Boy’s Open Contract’ – ran from 12th June 1978 to January 2nd 1979) detailing the unexpected return of the thinly-disguised Al Capone analogue Tracy had sent to prison at the very start of his career.

Decades later Big Boy, still a member of the crime syndicate known as The Apparatus, has been diagnosed with terminal cancer and wants to take with him the cop first who brought him down…

Ignoring and indeed eventually warring with the other Apparatus chiefs, the dying Don puts a $1,000,000 contract on Tracy’s head and lies back to watch the fireworks as a horde of hitmen and women zero in on the blithely unaware Senior Detective…

The resulting collateral damage costs the hero one of his nearest and dearest, removes most of the strip’s accumulated sci fi trappings and firmly resets the scenario in the grim and gritty world of contemporary crime. The Good Guys triumph in the end but the cost is shockingly high for a family strip…

Dick Tracy has always been a fantastically readable feature and this potent return to first principles is a terrific way to ease yourself into his stark, no-nonsense, Tough-Love, Hard Justice world.

Comics just don’t get better than this…
© Checker Book Publishing Group 2003, an authorized collection of works © Tribune Media Services, 1978, 1979. All characters and distinctive likenesses thereof are trademarks of Tribune Media Services. All rights reserved.

Golden Age Starman Archives volume 1


By Jack Burnley, Gardner Fox, Alfred Bester, Ray Burnley & various (DC Comics)
ISBN: 978-1-56389-622-4 (HB)

After the staggering success of Superman and Batman, National Comics/DC rapidly launched many new mystery-men in their efforts to capitalise on the phenomenon of superheroes, and – from our decades-distant perspective – it’s only fair to say that by 1941 the editors had only the vaguest inkling of what they were doing.

Since newest creations The 6Sandman, The Spectre and Hourman were each imbued with equal investments of innovation, creativity and exposure, the editorial powers-that-be were rather disappointed that these additions never took off to the same explosive degree.

Publishing partner but separate editorial entity All American Comics had meanwhile generated a string of barnstorming successes like The Flash, Green Lantern, Hawkman and radio sensation Hop Harrigan and would imminently produce the only rival to Superman and Batman’s status when Wonder Woman debuted late in the year.

Of course, AA had the brilliantly “in-tune” creative and editorial prodigy Sheldon Mayer to filter all their ideas through …

Thus, when Starman launched in the April 1941 issue of Adventure Comics (relegating Sandman to a back-up role in the venerable heroic anthology), National/DC trusted in craft and quality rather than some indefinable “pizzazz”. The editors were convinced the startlingly realistic, conventionally dramatic illustration of Hardin “Jack” Burnley would propel their newest concept to the same giddy heights of popularity as the Action Ace and Gotham Guardian.

Indeed, the strip – always magnificently drawn and indisputably one of the most beautiful of the period – was further blessed with mature and compelling scripts by Gardner Fox and Alfred Bester: compulsive and brilliant thrillers and even by today’s standards some one of the very best comics ever produced.

However – according to the artist in his Foreword to this stunning deluxe hardback collection – that was possibly the problem. Subtle, moody, slower-paced stories just didn’t have the sheer exuberance and kinetic energy of the most popular series, which all eschewed craft and discipline for spectacle and all-out action.

Happily, these days with an appreciably older and more discerning audience, Starman‘s less-than-stellar career in his own time can be fully seen for the superb example of Fights ‘n’ Tights wonderment it truly is, and – in his anniversary years – cries out for a definitive archival collection… especially since his legacy descendant Stargirl is a big shot TV sensation…

This epic collection reprints the earliest astounding exploits of the Astral Avenger from Adventure Comics #61-76 (spanning April 1941- July 1942), including some of the most iconic covers of the Golden Age, by Burnley and, latterly, wonder-kids Joe Simon & Jack Kirby.

Burnley came up with the Starman concept but, as was often the case, a professional writer was assigned to flesh out and co-create the stories. In this case said scribe was the multi-talented Gardner Fox who wrote most of them. The illustrator also liberally called on the talents of his brother Dupree “Ray” Burnley as art assistant, and sister Betty as letterer to finish the episodes in sublimely cinematic style.

In those simpler times origins were far less important than today, and the moonlit magic here begins with ‘The Amazing Starman’ from #61 as America suddenly suffers a wave of deadly electrical events. Appalled and afraid, FBI chief Woodley Allen summons his latest volunteer operative. Bored socialite Ted Knight promptly abandons his irate date Doris Lee to assume his mystery man persona, flying off to stop the deranged scientist behind all the death and destruction.

Almost as an aside we learn that secret genius Knight had previously discovered a way to collect and redirect the energy of Starlight through an awesome handheld device he calls a “gravity rod” and resolved to do only good with his discoveries…

The intrepid adventurer tracks diabolical Dr. Doog to his mountain fortress and spectacularly decimates the subversive Secret Brotherhood of the Electron.

In #62 the Sidereal Sentinel met another deadly deranged genius who had devised a shrinking ray. It even briefly diminishes Starman before the sky warrior extinguishes ‘The Menace of the Lethal Light’, after which ‘The Adventure of the Earthquake Terror’ (#63) depicts the nation attacked by foreign agent Captain Vurm, using enslaved South American tribesmen to administer his grotesque ground-shock engines. He too falls before the unstoppable cosmic power of harnessed starlight. America was still neutral at this time, but the writing was on the wall and increasingly villains sported monocles and Germanic accents…

Adventure Comics #64 pits the Astral All-Star against a sinister mesmerist who makes men slaves in ‘The Mystery of the Men with Staring Eyes’, after which – behind a stunning proto-patriotic cover – Starman solves ‘The Mystery of the Undersea Terror’, wherein the ship-sinking League of the Octopus proves another deadly outlet for the greedy genius of The Light…

‘The Case of the Camera Curse’ in #66 layered a dose of supernatural horror into the high-tech mix as Starman tackles a crazed photographer employing a voodoo lens to enslave and destroy his subjects, before #67’s ‘The Menace of the Invisible Raiders’ introduced the Astral Avenger’s greatest foe. The Mist devised a way to make men and machines imperceptible and would have conquered America with his unseen air force had not the Starry Knight stopped him…

Alfred Bester provides a searing patriotic yarn for #68 as ‘The Blaze of Doom’ sees Starman quenching a forest fire and uncovering a lumberjack gang intent on holding America’s Defence effort to ransom, after which Fox was back for #69’s ‘The Adventure of the Singapore Stranglers’ in which the heavenly hero stamps out a sinister cult. In actuality, the killers were sadistic saboteurs of a certain aggressive Asiatic Empire. American involvement in WWII was mere months away…

The martial tone continued in ‘The Adventure of the Ring of Hijackers’ as Starman battles Baron X, whose deadly minions are wrecking American trains carrying munitions and supplies to embattled British convoy vessels, although a welcome change of pace came in #71 when ‘The Invaders from the Future’ strike. Brigands from Tomorrow are bad enough, but when Starman discovers one of his old enemies had recruited them, all bets are off…

In #72, an Arabian curse seems the reason explorers are dying of fright, but the ‘Case of the ‘Magic Bloodstone’ proves to have a far more prosaic – if no less sinister – cause…

With Adventure Comics #73, Starman surrendered the cover-spot, as dynamic duo Simon & Kirby took over ailing strips Paul Kirk, Manhunter and Sandman. However, ‘The Case of the Murders in Outer Space’ proved the Knight Errant was not lacking in imagination or dynamic quality, as he matches wits with a brilliant mastermind murdering heirs to a Californian fortune by an unfathomable method before disposing of the bodies in an utterly unique manner…

Sinister science again reigned in #74 as ‘The Case of the Monstrous Animal-Men’ finds the Starlight Centurion tragically battling ghastly pawns of a maniac who turns men into beasts, whilst #75’s ‘The Case of the Luckless Liars’ details how Ted Knight’s initiation into a millionaires’ fibbing society leads to Starman becoming a hypnotised terror tool of deadly killer The Veil…

This initial foray into darkness ends with a rollicking action riot in ‘The Case of the Sinister Sun’ wherein cheap thugs of the Moroni Gang upgrade their act with deadly gadgets: patterning themselves after the solar system in a blazing crime blitz until Starman eclipses them all…

Enthralling, engaging and fantastically inviting, these Golden Age adventures are a lost high-point of the era – even if readers of the time didn’t realise it – and offer astonishing thrills and amazing chills for today’s sophisticated readership. Starman’s exploits are some of the best but most neglected thrillers of those halcyon days, but modern tastes will find them are far more in tune with contemporary mores. This book is a truly terrific treat for fans of mad science, mystery, murder and stylish intrigue…
© 1941, 1942, 2000 DC Comics. All Rights Reserved.

Avengers Epic Collection volume 6: A Traitor Stalks Among Us 1972-1973


By Roy Thomas, Harlan Ellison, Steve Englehart, Steve Gerber, Chris Claremont, Barry Windsor-Smith, Rick Buckler, John Buscema, Don Heck, George Tuska, Jim Starlin, Bob Brown, Sam Kweskin & various (Marvel)
ISBN: 978-1-3029-2911-4 (TPB)

One of the most momentous events in comics (and now, film) history came in the middle of 1963 when a disparate gang of heroic individuals banded together to combat an apparently out of control Incredible Hulk.

The Avengers combined most of the company’s fledgling superhero line in one bright, shiny and highly commercial package. Over the intervening decades the roster has unceasingly changed, and now almost every character in the Marvel multiverse has at some time numbered amongst their colourful ranks…

After instigators Stan Lee & Jack Kirby moved on, the team prospered under the guidance of Roy Thomas who grew into one of the industry’s most impressive writers, guiding the World’s Mightiest Heroes through a range of adventures ranging from sublimely poetic to staggeringly epic. He then handed over the scripting to a young writer who carried the team to even greater heights…

This stunning trade paperback compilation – also available in eBook iterations – assembles Avengers #98-114, plus a crucial crossover episode from Daredevil #99: collectively covering April 1972 to August 1973, confirming an era of cosmic catastrophe and cataclysmically captivating creative cross-pollination…

Even after saving the world, life goes on and seemingly gets more dangerous every day. Having ended war between the star-spanning Kree and Skrulls, ‘Let Slip the Dogs of War’ (#98, by Thomas, Barry Windsor-Smith & Sal Buscema) sees harried heroes Captain America, Iron Man, the Vision, Quicksilver, Scarlet Witch and Thor debating the loss of their comrade Goliath, missing in action since he explosively stopped a Skull warship from nuking Earth…

As the Thunderer heads for Asgard and its magic scrying mirrors, the fruitless debate is curtailed as war-mongering demagogue Mr. Tallon incites riot in the streets of New York. The gathered crowds attack the Avengers when they tried to quell the unrest and it is soon evident that the war-hawk has supernatural assistance.

…And in the dimensional void the Thunder God discovers all access to the Immortal Realms has been cut off…

By the time he returns to Earth his comrades are bewitched too. Joining with the seemingly immune Vision in a last-ditch, hopeless battle, the Storm Lord fights his greatest allies until the tide is turned by a perfectly-aimed arrow, heralding the return of Goliath to his original identity… Hawkeye.

Moreover, he has with him another Avenger: an amnesiac Hercules, Prince of Power, whose only certain knowledge is that Earth and Asgard are jointly doomed…

Inked by Tom Sutton, ‘…They First Make Mad!’ expands the epic as the Avengers call on all their resources to cure Hercules and decipher his cryptic warning whilst Earth’s leaders seem determined to catapult the planet into atomic Armageddon.

As Hawkeye explains his miraculous escape from death in space and how he found Hercules, the desperate call to assemble goes out, summoning every hero who has ever been an Avenger. Suddenly, two Grecian Titans materialise to trounce the team, dragging the terrified Prince of Power back to Olympus…

The saga ends in the staggeringly beautiful anniversary 100th issue ‘Whatever Gods There Be!’ (inked by Smith, Joe Sinnott & Syd Shores) as thirteen Avengers – including even the scurrilous Swordsman and blockbusting Hulk – invade the home of the Hellenic Gods to discover old enemy Enchantress and war god Ares are behind the entire malignant plot…

It’s always tricky starting fresh after an epic conclusion but Thomas and debuting penciller Rich Buckler – doing his best Neal Adams impersonation – had a secret weapon in mind: a Harlan Ellison tale inked by veteran brushman Dan Adkins.

‘Five Dooms to Save Tomorrow!’ was based on the novella from 1964 and sees the Avengers battling Leonard Tippit, an ordinary man granted god-like power so that he could murder five innocent human beings. To be fair though, those innocuous targets’ continued existence threatened Earth’s entire future…

Determined to stop him whatever the ultimate consequences, the Avengers eschew murky moral quandaries and are tested to their utmost, before the crisis is averted…

They are on firmer, more familiar ground in #102 when the Grim Reaper returns, offering to place the Vision’s consciousness in a human body in return for the android’s allegiance in ‘What to Do till the Sentinels Come!’ (Thomas, Buckler & Joe Sinnott). Meanwhile, the mutant-hunting robots kidnap the Scarlet Witch and start another scheme to eradicate the threat of Homo Superior forever…

A budding romance between the Witch and the Vision exposes tensions and bigotries in most unexpected places as the cataclysmic tale continues with ‘The Sentinels are Alive and Well!’ as the team search the globe for the monstrous mechanical marauders before being captured themselves whilst invading their Australian Outback hive.

The tale concludes ‘With a Bang… and a Whimper!’ as the assemblers thwart a project to sterilise humanity – but only at the cost of two heroes’ lives…

The grieving Scarlet Witch takes centre stage in #105 as ‘In the Beginning was… the World Within!’ pairs neophyte scripter Steve Englehart with veteran artists John Buscema & Jim Mooney. The team travel to South America and encounter cavemen mutants from the antediluvian Savage Land, after which the Avengers discover ‘A Traitor Stalks Among Us!’ (art by Buckler, George Tuska & Dave Cockrum) with the revelation that perennial sidekick Rick Jones has become atomically bonded to alien hero Captain Marvel: a revelation that triggers a painful flashback in memory-blocked Captain America, just as an old foe turns the team against itself.

Limned by Jim Starlin, Tuska & Cockrum, Avengers #107 reveals ‘The Master Plan of the Space Phantom!’ and his complex and sinister alliance with the Grim Reaper even as the love-sick Vision finally accepts the Faustian offer of a human body.

Unfortunately, the corpus on offer is the Star-Spangled Avenger’s…

‘Check… and Mate!’ – illustrated by veteran Avenger artist Don Heck and inkers Cockrum & Sinnott – wraps up the intriguing saga in spectacular fashion as an army of Avengers thrash Phantom, Reaper and assorted hordes of Hydra hoods. However, the true climax is the Vision and Witch’s final acknowledgement of their love for each other.

The announcement provokes a storm of trouble…

In #109 Hawkeye – who’s always carried a torch for Wanda – quits the team in a dudgeon and ‘The Measure of a Man!’ (Heck & Frank McLaughlin) finds the heartsick archer duped by billionaire businessman Champion and nearly responsible for causing the complete destruction of California before wising up to save the day…

Next the depleted team of Captain America, Thor, Iron Man, Scarlet Witch, Vision and Black Panther investigate the disappearance of mutant heroes the X-Men and are thoroughly beaten by an old enemy with a new power.

‘… And Now Magneto!’ (Englehart, Heck, Frank Giacoia & Mike Esposito) ends with half the team brainwashed captives of the villain with the remaining crusaders desperately seeking new allies. We then pop over to San Francisco and a crossover from Daredevil and the Black Widow #99 (May 1973, by Steve Gerber, Sam Kweskin & Syd Shores).

‘The Mark of Hawkeye!’ sees Natasha Romanoff‘s old boyfriend fetch up on the Widow’s doorstep, determined to “reclaim” her. The caveman stunt culminates in the Archer’s sound and well-deserved thrashing, and when the last Avengers arrive, asking him to return and assist, he refuses. DD and the Widow don’t, though…

The saga resumes and concludes in Avengers #111 as, ‘With Two Beside Them!’ (Englehart, Heck & Esposito) the returned heroes and West Coast vigilantes successfully rescue X-Men and Avengers enslaved by malevolent Magneto. With the action over, Daredevil returns to California, but the Black Widow elects to stay with the World’s Mightiest Heroes…

Escalating cosmic themes and colossal clashes commence here with Avengers #112 and ‘The Lion God Lives!’ (Don Heck & Frank Bolle art) wherein a rival African deity manifests to destroy the human avatar of the Panther God. As T’Challa and his valiant comrades tackle that threat, in the wings an erstwhile ally/enemy and his exotic paramour make their own plans for the team…

Unreasoning prejudice informs #113’s ‘Your Young Men Shall Slay Visions!’ (art by Bob Brown & Bolle) wherein a horde of fundamentalist bigots – offended by the “unnatural” love between Wanda, the mutant and artificial being the Vision – turn themselves into human bombs to destroy the sinful, unholy couple. Soon after, ‘Night of the Swordsman’ (Brown & Esposito) formally introduces the reformed swashbuckler and his enigmatic psychic martial artist paramour Mantis to the team… just in time to thwart the Lion God’s latest scheme…

Rewarded with probationary status and the benefit of the doubt, they are in place for a forthcoming clash that will rock the universes…

As if extra enticements are even necessary, also included in this compendium are the stunning front and back covers crafted by Stuart Immonen, Wade von Grawbadger & Marie Javins for Essential Avengers #1-3, and original art covers, pages and unused pencils by Windsor, Smith, Buckler, John Buscema, Starlin, Heck, Cockrum and Brown.

Roy Thomas and Steve Englehart were at the forefront of Marvel’s second generation of story-makers; brilliantly building on and consolidating the compelling creations of Stan Lee, Jack Kirby & Steve Ditko while spearheading and constructing a logical, fully functioning wonder-machine of places and events that so many others were inspired by and could add to.

These terrific tales are ideal examples of superheroes done exactly right: pivotal points as the underdog company evolved into a corporate entertainment colossus. These are some of the best superhero stories you’ll ever read and Englehart’s forthcoming concoctions would turn the Marvel Universe on its head and pave the way for a new peak of cosmic adventure…
© 2021 MARVEL.

Green Arrow: Year One – The Deluxe Edition


By Andy Diggle & Jock & various (DC Comics)
ISBN: 978-1-77950-114-1 (HB)

Green Arrow is one of DC’s Golden All-Stars. He’s been a fixture of the company’s landscape – in many instances for no discernible reason – more or less continually since his 1941 debut in More Fun Comics #73. Many Happy Returns, Emerald Archer!

In those distant heady days, origins weren’t as important as image and storytelling, so creators Mort Weisinger and George Papp never bothered. The first inkling of formative motivations came in More Fun Comics # 89 (March 1943) wherein Joe Samachson & Cliff Young detailed ‘The Birth of the Battling Bowman‘ (and a tip of the feathered hat to Scott McCullar for bringing the tale to my belated attention). With the secret revealed, it was promptly ignored for years, leaving later workmen France Herron, Jack Kirby and his wife Roz to fill in the blanks again with ‘The Green Arrow’s First Case’ at the start of the Silver Age superhero revival. It appeared in Adventure Comics #256, coved-dated January 1959.

This time the story stuck, becoming – with numerous tweakings over successive years – the basis of the modern Amazing Archer on page and screen.

The most impressive recalibration came in 2006 courtesy of Brit-packers Andy Diggle & Jock (better unknown to all as Mark Simpson, ably assisted by colourist David Baron and letterer Jared K. Fletcher) which massaged with spectacular visuals and jaded, post-modern cynicism the well-worn tale of a wealthy wastrel who finds purpose after being marooned on a desert island. The result was a comfortably modern, unsettlingly bleak, dark and violent contemporary classic.

Adrenaline junkie and trust-fund millionaire Oliver Queen makes a public fool of himself at a society bash and is compelled by shame to join his bodyguard Hackett on a boating trip to the Pacific. On board, Ollie discovers that the man he regularly trusts his life with has stolen all his money and intends to kill him now to get away with it…

When the murder-attempt goes awry, Queen somehow washes up on a desolate volcanic island. His early days of privation and thirst only worsen when he discovers the place is a criminal venture: a vast drug factory complete with slave workers and a sadistic crime queen called China White.

After being wounded by gun-toting thugs, a drug-slave secretly ministers to his wounds, and once Ollie learns Hackett is also involved in these atrocities, long submerged feelings and ethics resurface. He built a bow to catch fish, but now that he has a new reason to live, can he use it to stay alive and save others too?

This modern retelling is sharp and edgy as you’d expect from such extremely talented creators: rocket paced, potently suspenseful and peppered with spectacular action set pieces. This modern spin actually benefits and improves the character of Queen/Green Arrow, elevating a fan favourite to the first rank of Super Heroes. An excellent addition to the legend of one of DC’s most enduring, endearing characters.

This deluxe hardback edition (available in digital formats) also offers an Introduction by Brian K. Vaughn, and a Survival Guide section which includes Script excerpts and a wealth of preliminary artwork.
© 2020 DC Comics. All Rights Reserved.

Archie: 1941


By Brian Augustyn & Mark Waid, Peter Krause, Kelly Fitzpatrick, Jack Morelli & various (Archie Comics)
ISBN: 978-1-68255-823-2 (TPB)

Since his debut in Pep Comics #22 (cover-dated December 1941) Archie Andrews has epitomised good, safe, wholesome cartoon fun, but the company that now bears his name has always been a deviously subversive one. Family-friendly iterations of superheroes, spooky chills, sci fi thrills, licensed properties and genre yarns of every stripe have always been as much a part of the publisher’s varied portfolio as the romantic comedy capers of America’s clean-cut teens.

As initially realised by John L. Goldwater and Bob Montana, the first escapade set the scene and ground rules for decades to come Archie has spent his entire existence chasing both the gloriously attainable Betty Cooper and wildly out-of-his-league debutante Veronica Lodge, whilst best friend Jughead Jones alternately mocked and abetted his romantic endeavours and class rival Reggie Mantle sought to scuttle every move…

Crafted over time by a veritable legion of writers and artists who’ve skilfully created the stories of teenage antics in and around the idyllic, utopian small town of Riverdale, these timeless tales of decent, upstanding, fun-loving kids have captivated successive generations of readers and entertained millions worldwide both on comic pages and in other media such as film, television, radio, newspaper strips, music and even fast food.

To keep all that accumulated attention riveted, the company has always looked to modern trends with which to expand upon their archetypal storytelling brief. In times past they cross-fertilised their stable of stars through such unlikely team-ups as Archie Meets the Punisher or Archie Meets Kiss, whilst every type of fashion fad and youth culture sensation has invariably been accommodated into and explored within the pages of the regular titles. The gang has been reinvented and remodelled numerous times, even stepping outside the parameters of broad comedy to offer dramatic – albeit light-hearted – “real-world” iterations of the immortal cast of characters and clowns…

With a major Anniversary in sight, in 2019 the publishers took an extraordinarily bold step and recast the characters in memorable “What If?” scenario and took the gang back to the origin days in a way never seen before…

Devised by comics superstars Brian Augustyn (Gotham by Gaslight; Crimson; Black Mask; Flash) & Mark Waid (pretty much everything, but especially Flash; Daredevil; JLA; X-Men; Kingdom Come; Captain America; Empire; Incorruptible; Impact Comics; Archie) and illustrated by Peter Krause (Star Trek; Irredeemable; Superman; Power of Shazam; Birds of Prey) with moody colours from Kelly Fitzpatrick and letters by veteran Jack Morelli, Archie: 1941 takes a disturbingly hard look at what that year would have meant to real teenagers…

It begins in May as graduating seniors Archibald Andrews and Forsythe Pendleton “Jughead” Jones join their classmates in celebrating and frittering away ‘The Last Summer’. However, generally happy-go-lucky Arch is increasingly sullen and withdrawn, fixated on news and newsreels of the “European Conflict”…

His dad is angry: concerned that the kid is frittering away his time, but Pop Tate at the Diner which was the school kids’ hangout fears the war news means another generation will be lost…

Even the lifelong rivalry with Reggie Mantle has taken on a more serious, violent overtone, especially since rich kid Veronica Lodge returned to Riverdale. She had been in Paris where her millionaire dad was making deals in preparation for future bad times…

Even Betty cannot shake Archie’s despondent mood, which proves prescient as passing, wasted days lead to shocking events on December 7th and ‘It’s War!’

In the aftermath, a surprising number of young and old Riverdale residents seek to enlist – many with shocking results and consequences – but ultimately ‘Home & Away’ finds Archie at boot camp in Speck, Alabama in May 1942, still sparring with his nemesis and fellow soldier Reggie, while those left behind due to infirmity or family pressure discover how the crisis has brought out the very worst in their fellow citizens – and even civic leaders such as Hiram Lodge who turn profiteer as rationing bites hard…

Wit tensions rising everywhere, ‘Into the Fire’ sees the Riverdale boys deployed to North Africa in November 1942 even as tensions boil over in the old home town. Unable to face her father’s actions, Ronnie makes a defiant move. She and Betty are cruelly unaware just how much Archie is missing them or the changes his new life have wrought. Unable to join them, Jughead learns all about war from Pop Tate and makes a decision to change his own path.

And, far, far away, Archie’s unit enters history at Kasserine Pass…

Final chapter ‘The Lost’ begins in Riverdale after the telegrams have been opened and funerals arranged. The place has forever changed and the gang are preparing to part forever, but then something quite miraculous happens. Be warned though, it’s not a happy ending for everyone…

Packed with delicious in-jokes for the cognoscenti (like the gang’s opinions on Mickey Rooney as teen archetype Andy Hardy), searing tension when appropriate, and all the warmth and heart of contemporary melodramas like Best Years of Our Lives or trauma-tinged fantasies such as A Matter of Life and Death and It’s a Wonderful Life, this moving extrapolation captures perfectly what life must have felt like in those distant, doom-laden days.

The novel experience is further enhanced by Special Features including a scene-setting Introduction; cover concept sketches by Krause and a full covers-&-variants gallery by him, Rosario “Tito” Peña, Sanya Anwar, Francesco Francavilla, Dave Johnson, Aaron Lopresti, Dan Parent, Audrey Mok, Marguerite Sauvage, Derek Charm, Ray Anthony Height, Jon Lam, Cory Smith, Tula Lotay and Jerry Ordway & Glenn Whitmore. There’s also character designs, alternate logo concepts and a fascinating interview with the entire creative team, who also plug the inescapable Rock n’ roll follow-up Archie! ’55…
© 2019 Archie Comic Publications, Inc. All rights reserved.

The Roles We Play


By Sabba Khan (Myriad Editions)
ISBN: 978-1-912408-30-6 (Deluxe Paperback) eISBN: 978-1-912408-98-8

Do you know what’s one of the most scarily charged questions in modern life?

“Where are you from?”

It used to be a neutral opening: a simple introductory gambit when meeting new people, but has recently become fraught with purely British angst, dipped in layers of second, third and fourth-guessing for all parties concerned. Are the words a friendly, casual enquiry to establish social parity and share past experience, or is it a setting of the scene for a judgemental inquisition or even targeting for imminent disparaging condescension?

I’m Hertfordshire-born baby-boomer English, via a German mum and Polish dad: the whitest Old White Male you could ever imagine and my accent is just right to be wholly acceptable to doctors, publicans, posh gits, shopkeepers, schoolkids, sports fans of all descriptions, raving Gammons and sneaky leftist liberal socialists alike. In modern terms, that’s winning the British community lottery, but deep within, I’m tainted with foreignness to my core. Anybody feel like treating me differently now you know?

Not ticking all those boxes has made life increasingly difficult for a vast pool of my fellow Brits: a point I can perfectly prove by reference to the debut graphic novel of Architectural designer and visual artist Sabba Khan. She’s British too, but has to constantly remind not just the people around her, but also her own family…

Told over three transformative, illuminating stages The Roles We Play follows a young girl reared in a loving, abusive, restrictive, nurturing home that gave no shrift to individuality or accommodated personal dreams, but instead made everything of a culture, history and tradition forsaken for a new life in an incomprehensibly different world.

Khan grew up in East London when she was outside, but lived in a house that was a static box of ancestral Kashmiri life constructed following her parents move to England. They came as part of an Asian diaspora triggered by the 1947 partition of India and subsequent flooding of the Mirpur valley in Azad Kashmir in 1961. The project created a dam, power source and stable water supply, but forcibly displaced 15 million Hindus, Sikhs and Muslims who had previously farmed the valley in peace for generations.

Apparently, two thirds of British Pakistanis trace their ancestry back to the Mirpur Valley and the 1961 Water Treaty between India and Pakistan which still resonates in the ongoing battle for control of the Kashmir region…

Although womanly skills, and general history and context were abundant and scrupulously shared and passed on in the house, tolerance of British ways was not. Sabba grew up drawn in two directions: cherishing the love of family, support of faith and familiar ways, but constantly chided for her incomprehensible interest in the places, ways and temptations of the different life beyond the house walls.

Always keen to chart her own course, Khan spent years seeking to balance two lives before choosing to pursue art and architecture. She claimed independence: breaking away from controlling family, constant judgement, wheedling scrutiny and soft-power governance to create her own career and multicultural clan with a man of another world and friends of her own choosing.

Her ruminations, observations and bittersweet reminiscences are cannily transformed here into a captivating testament to a life of choice: exploring the truth of growing up Asian in Britain, seeking to assimilate the new whilst embracing the traditional. Seen in macrocosm, her superbly imaginative graphic designs and illustrative scenes trace a life of introspection and longing, deconstructing issues of race, alienation, rejection, cultural identity and sense-of-place-and-worth, whilst confronting on a personal level countless incidents covering a history of intolerance over religion, skin colour, gender, history, class and yes, race again…

Deftly sustaining a captivating balancing act between a British now with the idealised Kashmir she never knew, Khan has manifested a compelling journey laced with humour, warmth, hope and unshakable determination that should call out to not just the many migrant communities that make up modern society – and who have built the notion of Britain since before the Roman Invasion – but also to all of us who used to proudly welcome strangers here…
© Sabba Khan 2021. All rights reserved.

The Roles We Play is published on 15th July 2021 and is available for pre-order now.

X-Men Epic Collection volume 5: Proteus 1978-1979


By Chris Claremont, John Byrne, Terry Austin, George Pérez, Michael Netzer, Rick Buckler & various (Marvel)
ISBN: 978-1-3029-2252-8 (TPB)

In the autumn of 1963, The X-Men #1 introduced Scott (Cyclops) Summers, Bobby (Iceman) Drake, Warren (Angel) Worthington, Jean (Marvel Girl) Grey and Hank (The Beast) McCoy: very special students of Professor Charles Xavier.

The teacher was a wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race of mutants dubbed Homo superior; considered by many who knew him as a living saint.

After nearly eight years of eccentrically spectacular adventures the mutant misfits virtually disappeared at the beginning of 1970 during another periodic downturn in superhero comics sales. Just like in the closing years of the 1940s, mystery men faded away as supernatural mysteries and traditional genre themes once more dominated the world’s entertainment fields…

Although the title was revived at the end of the year as a cheap reprint vehicle, the missing mutants were reduced to guest-stars and bit-players throughout the Marvel universe and the Beast was refashioned as a monster fit for the global uptick in scary stories until Len Wein & Dave Cockrum revived and reordered the Mutant mystique with a brand-new team in Giant Size X-Men #1 in 1975.

To old foes-turned-friends Banshee and Sunfire was added one-shot Hulk hunter Wolverine, and all-original creations such as demonic-seeming German teleporter Kurt Wagner/ Nightcrawler; African weather “goddess” Ororo Monroe AKA Storm; Russian farmboy Peter Rasputin who transformed at will into a living steel Colossus and bitter, disillusioned Apache superman John Proudstar who was cajoled into joining the makeshift squad as Thunderbird.

The revision was an instantaneous, incontrovertible hit. With Wein’s editorial assistant Chris Claremont writing the series from the second story onwards, the Uncanny X-Men reclaimed their own comicbook within months (#94). It quickly became the company’s most popular – and highest quality – title.

Cockrum was succeeded by John Byrne and as the team roster shifted and changed the series rose to even greater heights, culminating in the landmark (and with this tome, imminently ensuing) Dark Phoenix storyline which saw the death of arguably the book’s most beloved and imaginative character.

In the aftermath team leader Cyclops left, but the epic cosmic saga also seemed to fracture the epochal working relationship of Claremont & Byrne. Within months of publication, they went their separate ways: Claremont staying with the mutants whilst Byrne moved on to establish his own reputation as a writer on series such as Alpha Flight, Incredible Hulk and especially his revolutionised and freshly-groundbreaking Fantastic Four…

After Apache warrior Thunderbird became the team’s first fatality, the survivors slowly bonded, becoming an infallible fighting unit under the brusque and draconian supervision of Cyclops.

This monolithic trade paperback – and eBook – compilation is the ideal artefact for newbies, neophytes and even old lags nervous about reading such splendid yarns on fragile, extremely valuable newsprint paper. It celebrates the unstoppable march to market dominance through the pivotal early stories: specifically, X-Men #111-128 and Annual #3 of the decidedly “All-New, All-Different” ones, plus crossover yarns from Marvel Team-Up #89 and The Incredible Hulk Annual #7 – all cumulatively spanning June 1979-March 1980.

The drama kicks off with that Hulk Annual as ‘The Evil That is Cast…’ by Roger Stern, Byrne & Bob Layton finds retired X-Men Angel and Iceman targeted by a madly-mutated, mutant-hunting Sentinel Master Mold, who has merged with a manic former foe. Happily, the peripatetic pistachio powerhouse is on hand to balance the odds…

Meanwhile, the modern members are the subject of ‘Mindgames’ (Claremont, Byrne & Terry Austin) with Avenging alumnus The Beast visiting a circus in search of the new team. They have been missing for weeks…

His presence disrupts a devilish scheme by mutant hypnotist Mesmero to subjugate the heroes through false memories and implanted personalities, but the reawakened stalwarts’ vengeance is forestalled as their greatest enemy ambushes them…

X-Men #112 finds the revived and furious heroes fighting but failing, leaving ‘Magneto Triumphant!’ With his enemies helplessly imprisoned miles beneath Antarctica, a valiant turnabout and escape results in tense, action-packed battle bonanza ‘Showdown!’ On the Polaric tyrant’s return – after terrorising the humans of Australia – the X-Men have broken free and are waiting for him…

In the apocalyptic battle which follows the base is utterly destroyed and Magneto grievously wounded. With boiling lava flooding everywhere, only Beast and recently-ascended Phoenix Jean Grey manage to reach the surface to realise, in horror, that they are the only survivors.

They could not be more wrong…

Unable to go up, their fellow champions tunnel downwards and ‘Desolation!’ turns to joy as they emerge into the antediluvian wilderness dubbed the Savage Land. Linking up with old ally Ka-Zar, the X-Men slowly recover in a dinosaur-filled, elysian paradise. The idyll is rudely shattered when former foe Karl Lykos succumbs to his old addiction and absorbs their mutant energies to become lethal leather-winged predator Sauron…

His ‘Visions of Death!’ are readily dispelled by the assembled heroes, but he’s just the first course in a campaign of terror as crazy, colonialising barbarian queen Zaladane revives proto-god Garokk as the figurehead of her army of conquest…

When the insane imperialists’ eco-meddling disrupts the tropical climate of the sub-polar region, Ka-Zar and the X-Men invade their noxious citadel ‘To Save the Savage Land’. The brutal battle demands the best and worst from the young warriors before the job is done…

With the distasteful task completed, the mutants opt for a perilous sea-passage back to the outside world…

Uncanny X-Men #117 begins with their rescue by an Antarctic exploration vessel, heralding a slow torturous voyage to Japan, before lapsing into an untold tale of Charles Xavier in his globe-trotting days prior to losing the use of his legs. ‘Psi War!’ is full of clever, in-filling insights as it details how the dispirited, restless young telepath fetches up in Cairo and meets his first “Evil Mutant”…

Amahl Farouk uses psionic abilities to rule the city’s underworld: a depraved, debauched monster who thinks he is beyond justice. The enraged, disgusted Xavier defeats the beast and in doing so find his life’s purpose…

A revelatory 2-part epic follows as the X-Men – still believed dead by Xavier, Jean and the wider world – arrive in Agarashima, just as the port is being devastated by a vast firestorm. Inked by Ricardo Villamonte, ‘The Submergence of Japan!’ sees tectonic terrorist Moses Magnum undertake a most audacious blackmail scheme, countered by the valiant mutants who briefly reunite with old – and still belligerently surly – comrade Sunfire.

Perhaps he is just surprised to discover Wolverine has unsuspected connections to Japan and has turned the head of local highborn maid Lady Mariko. A bigger surprise awaits the American specialist the government have brought in. Misty Knight is Jean Grey’s roommate in Manhattan and grieved with her at the X-Men’s reported deaths. Now she has to tell Cyclops his girl has moved on and Professor X has quit Earth for the Shi’ar Empire…

Of course, all that is moot if they can’t stop Magnum and his Mandroid army sinking Japan into the Pacific, but after a catastrophic conflict inside a volcano there’s a seasonal reunion in store for all in the Austin-inked ‘Twas the Night Before Christmas…’

Marvel further expands its borders with the introduction of a foreign super-squad in ‘Wanted: Wolverine! Dead or Alive!’, as enigmatic wild man Logan – accompanied by Cyclops, Nightcrawler, Storm, Colossus, Banshee and Nightcrawler – returns from bombastic battle and heartbreak in Japan only to be herded into Canadian airspace so the Ottawa government can reclaim their former property…

Forced down by a magical tempest, the X-Men are soon on the run in Calgary, ambushed by the aforementioned Alpha Flight – specifically battle-armoured Vindicator, gamma-powered, super-strong Sasquatch, First Nations magician Shaman, shapeshifting Snowbird and mutant speedster twins Northstar and Aurora: all ordered to repossess at any cost former special operative and top agent “The Wolverine”…

After a brutal but inconclusive clash at the airport, the X-Men fade into the city but only after Wolverine and Nightcrawler are captured…

The retaliation results in a ‘Shoot-Out at the Stampede!’, with the mutants confronting their pursuers while Shaman’s eldritch blizzard spirals out of control, threatening to destroy the entire province. Even after Storm fixes the problem, the Canadians are adamant, so to end hostilities Wolverine surrenders himself in return for his comrades’ safe passage.

Of course, he never promised to stay arrested…

The drama resumes with Byrne producing light breakdowns and regular inker Terry Austin stepping up to produce full art finishes for issue #122’s ‘Cry for the Children!’ as the long-gone heroes finally return to the Xavier School only to find it boarded up and deserted.

Months previously, following the catastrophic battle against Magneto, heartbroken Professor X had grieved for his fallen pupils and left Earth to be with his fiancée Empress Lilandra of the far-flung extragalactic Shi’ar Imperium. In the interim, Jean Grey – reborn as the cosmic-powered Phoenix – went globetrotting to bury her woes. She is currently in Scotland, unaware that she has been targeted by one of the team’s oldest enemies for a cruel assault…

As the weary team slowly settle in at the mansion again, attempting to return to previous routines, psychological stress testing shows Russian teen Colossus has second thoughts about deserting his family and country…

In New York, Storm is tracing her roots, visiting the old home of her American father, only to find it now a vile junkie squat filled with doped-up, feral kids who viciously attack her. Stabbed and bleeding, she lashes out and only the sudden arrival of hero for hire Luke Cage and his friend Misty Knight prevents a tragedy. None of them are remotely aware that they have been targeted by the world’s most outrageous hit-man…

With Byrne back in full penciller mode, #123 includes a cameo from Spider-Man as jolly psycho-killer Arcade picks off the oblivious mutants and runs them through his fatal funfair Murder World in ‘Listen… Stop Me if You’ve Heard It… But This One Will Kill You!’: subjecting the abductees to perils mechanical and psychological.

The former proves understandably ineffectual, but family guilt and cunning conditioning soon transform the already homesick and despondent Colossus into a vengeful mind-slave dubbed The Proletarian, determined to smash his former comrades in concluding chapter ‘He Only Laughs When I Hurt!’ Happily, his inner child and the assorted heroes’ gifts and training prove too much for the maniacal killer clown…

Marvel Team-Up #89 then diverts to a follow-up as Claremont, Michael Nasser/Netzer, Rick Buckler & Josef Rubinstein depict a ‘Shoot-Out over Center Ring!’ as the wallcrawler and former acrobat Kurt Wagner again clash with Arcade and assassin Cutthroat at the circus…

X-Men Annual #3 then offers a fantastic interlude as extradimensional barbarian warlord Arkon the Magnificent returns to Earth courtesy of Claremont, George Pérez & Austin. ‘A Fire in the Sky!’ sees him again seeking to save his unstable world of Polemachus from eternal darkness. Last time, Avenger Thor provided the lightning necessary to illuminate his realm, but with the Asgardian unavailable, Arkon decides Storm will do. He never learned how to ask, though, and his violent abduction of his target provokes a furious response from her mutant comrades…

With Byrne back drawing, Jean re-enters the picture in X-Men #125, when her stay with geneticist Moira MacTaggertleads to the release of a long-secret family shame in ‘There’s Something Awful on Muir Island!’ Throughout her long holiday, Phoenix has been gradually weakened and psychically seduced by a psionic predator: groomed for a life of refined cruelty and debauchery by a man calling himself Jason Wyngarde. His intention is to create a callous and wicked “Black Queen” for the mysterious organisation known as the Hellfire Club…

At the other end of the galaxy, Charles Xavier reviews records of how Phoenix once reconstructed the entire fragmenting universe and is gripped with terror at the thought of all that power in the hands of one frail human personality, whilst in his former home the Beast checks a tripped alarm and discovers his long-mourned friends are all alive.

The reunited comrades’ first thought is to tell Jean the incredible news, but no sooner is a transatlantic call connected than a scream echoes out and the line goes dead…

Issue #126 resumes frantic hours later as the X-Men approach Muir Island in their supersonic jet. With all contact lost and no telepath aboard, Cyclops assumes the worst and the squad infiltrate in battle formation, only to find a withered corpse and badly shaken comrades Lorna Dane, Havok, Madrox, Moira and Jean slowly recovering from a psionic assault. In ‘How Sharper Than a Serpent’s Tooth…!’ Dr. MacTaggert bitterly reveals the attacker is a psychic bodysnatcher imprisoned on Muir for years. He’s also her son…

Rapidly burning out one of Madrox’s duplicate bodies, the monster has already reached the Scottish mainland, but as the mutants disperse to hunt him down Jean is hampered by a torrent of seductive mirages projected by the smugly confidant Wyngarde, allowing predatory Proteus to ambush the X-Men and attempt to possess Wolverine.

It is his first mistake. Metal has an inimical effect on the formless horror and the feral fury’s Adamantium skeleton forces him to flee his victim in screaming agony. It is then the creature unleashes his most terrifying power: warping reality to drive Wolverine and Nightcrawler to the brink of madness. Only the late-arriving Storm prevents their immediate demise but soon she too is at the edge of destruction…

‘The Quality of Hatred!’ finds the badly shaken team undergoing desperate “tough-love” remedies from Cyclops to regain combat readiness, whilst Moira tries to make up for her dangerous sentimentality by putting a bullet into her deadly offspring.

Frustrated by the idealistic Cyclops but having divined the path Proteus is taking, she then heads for Edinburgh and an unpleasant reunion with her former husband: brute, bully, Member of Parliament and father of most merciless monster the world has yet produced…

As Jean finally shrugs off her distractions and telepathically homes in on Proteus, the team swing into action a little too late: the sinister son has possessed his scurrilous sire and created an unstoppable synthesis of world-warping abomination…

With Edinburgh and perhaps the entire world roiling and rebelling as science goes mad, X-Men #128 sees the valiant champions strike back to spectacularly triumph in ‘The Action of the Tiger!’ : scoring a hard-fought but bittersweet victory…

Also offering original art, fanzine covers, portfolio pages, previous collection artwork and a barrage of house ads, this is a stunning treasure trove of action and adventure. For many fans these tales – and those in the next volume – comprise the definitive X-Men look and feel: some of the greatest stories Marvel ever published; entertaining, groundbreaking and utterly intoxicating. These stories are an invaluable grounding in contemporary fights ‘n’ tights fiction no fan or casual reader can afford to ignore.
© 2020 MARVEL.

The Complete Peanuts volume 6: 1961-1962


By Charles M. Schulz (Fantagraphics Books)
ISBN: 978-1-56097-672-1 (HB) 978-1-60699-949-3 (PB)

Peanuts is unequivocally the most important comics strip in the history of graphic narrative. It is also the most deeply personal. Cartoonist Charles M Schulz crafted his moodily hilarious, hysterically introspective, shockingly philosophical surreal epic for half a century: 17,897 strips from October 2nd 1950 to February 13th 2000. He died from the complications of cancer the day before his last strip was published…

At its height, the strip ran in 2,600 newspapers in 75 countries, translated into 21 languages. Many of those venues are still running perpetual reprints, as they have ever since his departure. Attendant book collections, a merchandising mountain and television spin-offs made the publicity-shy artist a billionaire.

None of that matters. Peanuts – a title Schulz loathed, but one the syndicate forced upon him – changed the way comics strips were received and perceived: proving cartoon comedy could have edges and nuance as well as pratfalls and punchlines.

Following Diana Krall’s Foreword – discussing past times and secular humanism – the timeless times of play, peril and psychoanalysis resume as ever in marvellous monochrome, with more character introductions, plot advancements and the creation of even more traditions we all revere to this day…

As ever our focus is quintessential inspirational loser Charlie Brown who, with increasingly fanciful high-maintenance mutt Snoopy, remains at odds with a bombastic, mercurial supporting cast, all hanging out doing kid stuff.

As always, daily gags centre on playing, musical moments, pranks, and a seasonal selection of sports; teasing, making baffled observations and occasionally acting a bit too much like grown-ups. However, with this tome, the themes and tropes that define the series (especially in the wake of all those animated TV specials) become mantra-like and endlessly variable.

Mean girl Violet, prodigy Schroeder, self-taught psychoanalyst and world dictator-in-waiting Lucy, her off-kilter little brother Linus and dirt-magnet “Pig-Pen” are fixtures perfectly honed to generate joke-routines and gag-sequences around their own foibles, but now another clutch of new disruptive players join the mob.

Moreover, Charlie Brown’s existential responsibility for baby sister Sally expands crushingly as she grows and he assumes the mantle of dumber, yet protective, big brother…

Resigned – almost – to being an eternal loser singled out by fate, Charlie is helpless in the clutches of relentless Lucy who monetises her spiteful verve via a 5¢ walk-in psychoanalysis booth – ensuring that whether at play, in sports, flying his kite or just brooding, the round-headed kid truly endures the trials of the damned…

Perpetually sabotaged, and facing face-to-face abuse from all females in his life. Charlie Brown now endures a fresh hell in the form of smug attention-seeking Frieda who demands constant approval for her “naturally curly hair” and champions the cause of shallow good looks over substance. Even noble Snoopy is threatened, as the newcomer drags – literally – her boneless, functionally inert – but still essentially Feline – cat Faron into places where cats just don’t belong!

Other notable events include a sinister escalation in the Blanket war as Lucy sadistically seeks ways to decouple Linus from the fabric comforter that sustains him in the worst of times…

Moreover, when she isn’t stealing, slicing, mutilating, interring or otherwise assaulting the cloth, Snoopy is there to fight the tormented kid for it. And worst of all, Linus is afflicted with the compulsion to collect things and diagnosed with a need to wear eyeglasses. Oh, the humanity…!

The bizarre beagle increases his strange development in all ways. Other than his extended Cold War duel for possession of the cherished comfort blanket, the manic mutt must adapt to that darn cat, but still finds time to philosophise, eat, dance like a dervish, stand on his head, converse with falling leaves, play with sprinklers, befriend birds, eat more, brave the elements and coin a bucketload of new slogans like “Happiness is a piece of fudge caught on the first bounce”…

The Sunday page had debuted on January 6th 1952; a standard half-page slot offering more measured fare than 4-panel dailies. Thwarted ambition, sporting failures, explosive frustration – much of it kite-related – and Snoopy’s inner life became the strip’s signature denouements as these weekend wonders afforded Schulz room to be at his most visually imaginative, whimsical and weird…

Particular moments to relish this time involve the increasingly defined and sharply-edged romantic triangle of Lucy, Schroeder and Beethoven; Sally’s extended performance anxiety over starting kindergarten; Linus discovering the magic of a library card; the satisfaction of shoelace-tying; more “pencil-pal” communications; snow-games, rain, hiccups, stargazing ruminations; cooking gaffes; television, and grandeur and weirdness of Autumn.

There’s also slow-maturing madness through the first converts to the cult of The Great Pumpkin and the dread power of romance manifests with the return of Linus’ unattainable schoolteacher/inamorata Miss Othmar…

To wrap it all up, Gary Groth celebrates and deconstructs the man and his work in ‘Charles M. Schulz: 1922 to 2000’whilst a copious ‘Index’ offers instant access to favourite scenes you’d like to see again….

Readily available in hardcover, paperback and digital editions, this volume ensures total enjoyment: comedy gold and social glue metamorphosing into an epic of spellbinding graphic mastery that still adds joy to billions of lives, and continues to make new fans and devotees long after its maker’s passing.
The Complete Peanuts: 1961-1962 (volume Six) © 2006, 2014 Peanuts Worldwide, LLC. The Foreword is © 2006, Diana Krall. “Charles M. Schulz: 1922 to 2000” © 2006 Gary Groth. All rights reserved.

Knock Out! – The True Story of Emile Griffith


By Reinhard Kleist, translated by Michael Waaler (SelfMadeHero)
ISBN: 978-1-91059-386-8 (TPB)

Fairness and Justice are human constructs that afford many opportunities to prove that the universe works on other principles. Ritualized combat – like boxing – seeks to even out the most egregious imbalances between contestants to provide a balanced and equitable battle, but no amount of rule-making and legislation can shield participants from society, the environment they live in or the genetic heritage that shaped them.

Multi-award-winning German illustrator, designer, author, cartoonist and comics maker Reinhard Kleist (Berlinoir; Steeplechase; Das Grauen im Gemäuer) has been working in the industry since 1994: setting up a cooperative studio/atelier and beginning his professional career with graphic biography Lovecraft, and supernal dramas Minna, Das Festmahl, and Abenteuer eines Weichenstellers while still a student in Münster.

He has constantly explored and gratified his fascination with notable individuals who have overcome stacked odds and inner darkness in stellar works such as Johnny Cash: I See a Darkness; Elvis – An Illustrated Biography; Castro; An Olympic Dream: The Story of Samia Yusaf Omar and Nick Cave: Mercy on Me.

Here his powerfully moody yet joyous exuberant monochrome stylings recount the amazing life of a born fighter who triumphs in the best storybook traditions, whilst never deviating from the inescapable chains of history or escaping the sordid realms of real life…

Even if they’ve heard of him, most boxing fans don’t talk about Emile Alphonse Griffith. Born in the US Virgin Islands in 1938, Emile was black, poorly educated and endured abuse at home before moving to America. In 1956, while working in a New York hat factory, his foreman – a former boxing coach – noticed his astounding physique and encouraged the affable easy-going kid to try boxing as a way to improve his financial woes.

Although Emile preferred ping-pong, singing and making hats (later, at the height of his fame, Emile designed hats for women and made upbeat pop records), he went along with his white mentor. Turning Pro in 1958, Emile was soon a Golden Gloves winner and World Champion in the Welterweight, Junior Middleweight and Middleweight categories.

At that time in America, the sporting barriers to black boxers were mostly gone, but Emile laboured under another “handicap” – he slept with men and didn’t particularly care who knew about it.

Just like showbiz and popular entertainer Liberace, Emile’s status was an “open secret” in the 1960s Boxing community, which maintained a “don’t ask, don’t tell” mentality, but that only went so far in the days before the game-changing Stonewall Riots (look it up if you have to – its important). The happy-go-lucky pugilist’s privileged status evaporated after the third of three fights with Cuban Benny Paret, whom Emile defeated to become World Champion, before losing the rematch.

In 1962, they met one final time. After Paret taunted Griffith with homosexual and racial slurs, the match was a savage and unrelenting bout that resulted in the death of Paret…

However, that’s simply the first act of this tale, which follows Griffith – who was allowed to continue boxing until 1977 – as he confounded critics and bigots, breaking down barriers and living a full and extremely varied life… as much as his troubled conscience would allow.

This is a supremely uplifting story of triumph and tragedy which shows just how meaningless such concepts are outside of fiction. It’s a happy-sad example of how life goes on in a personal and macroscopic manner until it just ends: and it successfully argues that all you can do is the best you can…

Available in paperback and digital editions and supported by a Preface from Kleist acknowledging his influences and debt to Griffith biographer Ron Ross; Jonathan W. Gray’s context-enlightening Foreword ‘The Sweet Science and Open Secrets’ and a socio-cultural appraisal of Emile and other gay black boxers by Tatjana Eggeling (European Ethnologist and expert on Homophobia in Sports) plus a superb gallery of sketches and working drawings by Kleist, this is an unqualified hit that resonates far beyond the square ring and the closeted environs of LGBTQIA+ literature. It’s a surefire winner for everyone.
© Text and illustrations 2019 CARLSEN Verlag GmbH, Hamburg, Germany. English translation © 2021 SelfMadeHero. All rights reserved.