The Complete Peanuts volume 6: 1961-1962


By Charles M. Schulz (Fantagraphics Books)
ISBN: 978-1-56097-672-1 (HB) 978-1-60699-949-3 (PB)

Peanuts is unequivocally the most important comics strip in the history of graphic narrative. It is also the most deeply personal. Cartoonist Charles M Schulz crafted his moodily hilarious, hysterically introspective, shockingly philosophical surreal epic for half a century: 17,897 strips from October 2nd 1950 to February 13th 2000. He died from the complications of cancer the day before his last strip was published…

At its height, the strip ran in 2,600 newspapers in 75 countries, translated into 21 languages. Many of those venues are still running perpetual reprints, as they have ever since his departure. Attendant book collections, a merchandising mountain and television spin-offs made the publicity-shy artist a billionaire.

None of that matters. Peanuts – a title Schulz loathed, but one the syndicate forced upon him – changed the way comics strips were received and perceived: proving cartoon comedy could have edges and nuance as well as pratfalls and punchlines.

Following Diana Krall’s Foreword – discussing past times and secular humanism – the timeless times of play, peril and psychoanalysis resume as ever in marvellous monochrome, with more character introductions, plot advancements and the creation of even more traditions we all revere to this day…

As ever our focus is quintessential inspirational loser Charlie Brown who, with increasingly fanciful high-maintenance mutt Snoopy, remains at odds with a bombastic, mercurial supporting cast, all hanging out doing kid stuff.

As always, daily gags centre on playing, musical moments, pranks, and a seasonal selection of sports; teasing, making baffled observations and occasionally acting a bit too much like grown-ups. However, with this tome, the themes and tropes that define the series (especially in the wake of all those animated TV specials) become mantra-like and endlessly variable.

Mean girl Violet, prodigy Schroeder, self-taught psychoanalyst and world dictator-in-waiting Lucy, her off-kilter little brother Linus and dirt-magnet “Pig-Pen” are fixtures perfectly honed to generate joke-routines and gag-sequences around their own foibles, but now another clutch of new disruptive players join the mob.

Moreover, Charlie Brown’s existential responsibility for baby sister Sally expands crushingly as she grows and he assumes the mantle of dumber, yet protective, big brother…

Resigned – almost – to being an eternal loser singled out by fate, Charlie is helpless in the clutches of relentless Lucy who monetises her spiteful verve via a 5¢ walk-in psychoanalysis booth – ensuring that whether at play, in sports, flying his kite or just brooding, the round-headed kid truly endures the trials of the damned…

Perpetually sabotaged, and facing face-to-face abuse from all females in his life. Charlie Brown now endures a fresh hell in the form of smug attention-seeking Frieda who demands constant approval for her “naturally curly hair” and champions the cause of shallow good looks over substance. Even noble Snoopy is threatened, as the newcomer drags – literally – her boneless, functionally inert – but still essentially Feline – cat Faron into places where cats just don’t belong!

Other notable events include a sinister escalation in the Blanket war as Lucy sadistically seeks ways to decouple Linus from the fabric comforter that sustains him in the worst of times…

Moreover, when she isn’t stealing, slicing, mutilating, interring or otherwise assaulting the cloth, Snoopy is there to fight the tormented kid for it. And worst of all, Linus is afflicted with the compulsion to collect things and diagnosed with a need to wear eyeglasses. Oh, the humanity…!

The bizarre beagle increases his strange development in all ways. Other than his extended Cold War duel for possession of the cherished comfort blanket, the manic mutt must adapt to that darn cat, but still finds time to philosophise, eat, dance like a dervish, stand on his head, converse with falling leaves, play with sprinklers, befriend birds, eat more, brave the elements and coin a bucketload of new slogans like “Happiness is a piece of fudge caught on the first bounce”…

The Sunday page had debuted on January 6th 1952; a standard half-page slot offering more measured fare than 4-panel dailies. Thwarted ambition, sporting failures, explosive frustration – much of it kite-related – and Snoopy’s inner life became the strip’s signature denouements as these weekend wonders afforded Schulz room to be at his most visually imaginative, whimsical and weird…

Particular moments to relish this time involve the increasingly defined and sharply-edged romantic triangle of Lucy, Schroeder and Beethoven; Sally’s extended performance anxiety over starting kindergarten; Linus discovering the magic of a library card; the satisfaction of shoelace-tying; more “pencil-pal” communications; snow-games, rain, hiccups, stargazing ruminations; cooking gaffes; television, and grandeur and weirdness of Autumn.

There’s also slow-maturing madness through the first converts to the cult of The Great Pumpkin and the dread power of romance manifests with the return of Linus’ unattainable schoolteacher/inamorata Miss Othmar…

To wrap it all up, Gary Groth celebrates and deconstructs the man and his work in ‘Charles M. Schulz: 1922 to 2000’whilst a copious ‘Index’ offers instant access to favourite scenes you’d like to see again….

Readily available in hardcover, paperback and digital editions, this volume ensures total enjoyment: comedy gold and social glue metamorphosing into an epic of spellbinding graphic mastery that still adds joy to billions of lives, and continues to make new fans and devotees long after its maker’s passing.
The Complete Peanuts: 1961-1962 (volume Six) © 2006, 2014 Peanuts Worldwide, LLC. The Foreword is © 2006, Diana Krall. “Charles M. Schulz: 1922 to 2000” © 2006 Gary Groth. All rights reserved.

Knock Out! – The True Story of Emile Griffith


By Reinhard Kleist, translated by Michael Waaler (SelfMadeHero)
ISBN: 978-1-91059-386-8 (TPB)

Fairness and Justice are human constructs that afford many opportunities to prove that the universe works on other principles. Ritualized combat – like boxing – seeks to even out the most egregious imbalances between contestants to provide a balanced and equitable battle, but no amount of rule-making and legislation can shield participants from society, the environment they live in or the genetic heritage that shaped them.

Multi-award-winning German illustrator, designer, author, cartoonist and comics maker Reinhard Kleist (Berlinoir; Steeplechase; Das Grauen im Gemäuer) has been working in the industry since 1994: setting up a cooperative studio/atelier and beginning his professional career with graphic biography Lovecraft, and supernal dramas Minna, Das Festmahl, and Abenteuer eines Weichenstellers while still a student in Münster.

He has constantly explored and gratified his fascination with notable individuals who have overcome stacked odds and inner darkness in stellar works such as Johnny Cash: I See a Darkness; Elvis – An Illustrated Biography; Castro; An Olympic Dream: The Story of Samia Yusaf Omar and Nick Cave: Mercy on Me.

Here his powerfully moody yet joyous exuberant monochrome stylings recount the amazing life of a born fighter who triumphs in the best storybook traditions, whilst never deviating from the inescapable chains of history or escaping the sordid realms of real life…

Even if they’ve heard of him, most boxing fans don’t talk about Emile Alphonse Griffith. Born in the US Virgin Islands in 1938, Emile was black, poorly educated and endured abuse at home before moving to America. In 1956, while working in a New York hat factory, his foreman – a former boxing coach – noticed his astounding physique and encouraged the affable easy-going kid to try boxing as a way to improve his financial woes.

Although Emile preferred ping-pong, singing and making hats (later, at the height of his fame, Emile designed hats for women and made upbeat pop records), he went along with his white mentor. Turning Pro in 1958, Emile was soon a Golden Gloves winner and World Champion in the Welterweight, Junior Middleweight and Middleweight categories.

At that time in America, the sporting barriers to black boxers were mostly gone, but Emile laboured under another “handicap” – he slept with men and didn’t particularly care who knew about it.

Just like showbiz and popular entertainer Liberace, Emile’s status was an “open secret” in the 1960s Boxing community, which maintained a “don’t ask, don’t tell” mentality, but that only went so far in the days before the game-changing Stonewall Riots (look it up if you have to – its important). The happy-go-lucky pugilist’s privileged status evaporated after the third of three fights with Cuban Benny Paret, whom Emile defeated to become World Champion, before losing the rematch.

In 1962, they met one final time. After Paret taunted Griffith with homosexual and racial slurs, the match was a savage and unrelenting bout that resulted in the death of Paret…

However, that’s simply the first act of this tale, which follows Griffith – who was allowed to continue boxing until 1977 – as he confounded critics and bigots, breaking down barriers and living a full and extremely varied life… as much as his troubled conscience would allow.

This is a supremely uplifting story of triumph and tragedy which shows just how meaningless such concepts are outside of fiction. It’s a happy-sad example of how life goes on in a personal and macroscopic manner until it just ends: and it successfully argues that all you can do is the best you can…

Available in paperback and digital editions and supported by a Preface from Kleist acknowledging his influences and debt to Griffith biographer Ron Ross; Jonathan W. Gray’s context-enlightening Foreword ‘The Sweet Science and Open Secrets’ and a socio-cultural appraisal of Emile and other gay black boxers by Tatjana Eggeling (European Ethnologist and expert on Homophobia in Sports) plus a superb gallery of sketches and working drawings by Kleist, this is an unqualified hit that resonates far beyond the square ring and the closeted environs of LGBTQIA+ literature. It’s a surefire winner for everyone.
© Text and illustrations 2019 CARLSEN Verlag GmbH, Hamburg, Germany. English translation © 2021 SelfMadeHero. All rights reserved.

Bunny vs Monkey and the League of Doom!


By Jaimie Smart, with Sammy Borras (David Fickling Books)
ISBN: 978-1-78845-230-4 (TPB)

Bunny vs. Monkey has been a fixture of British comics phenomena The Phoenix since the very first issue in 2012: recounting a madcap vendetta gripping animal arch-enemies set amidst an idyllic arcadia masquerading as more-or-less mundane English woodlands.

Concocted with gleefully gentle mania by cartoonist, comics artist and novelist Jamie Smart (Fish Head Steve!; Looshkin; Flember), his trend-setting, mind-bending yarns have recently been retooled as graphic albums available in remastered, double-length digest editions such as this one. In case you’re wondering, the fabulous fun found here originally inhabited volumes 5 & 6, then entitled Destructo and Apocalypse…

All the tail-biting tension and animal argy-bargey began after an obnoxious little beast popped up in the wake of a disastrous British space shot. Having crash-landed in Crinkle Woods – scant miles from his launch site – lab animal Monkey believed himself the rightful owner of a strange new world, despite sustained efforts of reasonable, sensible, genteel, contemplative Bunny to dissuade him. For all his patience, propriety and good breeding, the laid-back lepine just could not contain the incorrigible idiot ape, who was – and is – a rude, noise-loving, chaos-creating troublemaker…

The original collected volumes dispensed disaster-drenched doses of daftness in six-month courses of ill-treatment, but this new compilation covers Year Three from Winter to Winter as first enjoyed in Destructo and Other Ridiculous Stories! and Apocalypse and Other Surprising Stories!.

Here – with artistic assistance from Sammy Borras – the war of nerves and mega-weapons resumes and intensifies. The unruly assortment of odd critters littering and loitering around the bucolic paradise,p finally pick a side: shifting and twisting into bipartisan factionalism. They all seem to have forgotten that rapidly encroaching Hyoomanz are now well underway in building something called a “motorway” right through the sylvan glades and (apparently) unprotected parks…

It all resumes with tiny terror Monkey manifesting more mayhem and almost turning his own stomach inside out whilst attempting to weaponise some very nasty stuff he finds under his feet in ‘Gross!’

With snow on the ground Monkey finds a way to spoil the Great Sled-Off in ‘Tobog-Gone!’ and latterly sets back mammal-robot relations by picking on newcomer ‘Metal Steve 2!’, before a new menace manifests to worry the woodland folk in the dark guise of evil arch-villain ‘Destructo!’

When the weather clears up, Monkey’s Double-Barrelled Supercharged Snow-Cannon-Tank is suddenly deprived of ammo… until the pest repurposes his toy to fire chutney. Sadly, even this resultant chaos is insufficient to his comprehending ‘The Message!’…

A brief and sudden return of evil genius ‘Skunky!’ only leads to disappointment, but his crazed influence remains to monsterize the ‘Pretty Flowers!’, whilst the debut of cyborg bounty hunter ‘Alan!’ (Armoured Locating Armadillo Network) threatens to destabilise the ongoing conflict until the big bully gets on the wrong side of gentle, peace-loving Pig‘s ice cream…

Too much of the good life eventually slows down our friends so they convince eco-warrior Le Fox to help them ‘Get Fit!’just in time for the awful ape to celebrate (or desecrate) Easter by eating all ‘The Wrong Eggs!’

As Spring unfolds, the wee woodlanders face Skunky’s robotic Vulturaptors in ‘Terror from the Skies’, but when night falls, huge ‘Bobbles!’ from the sky spark fears of alien invasion…

The good guys then try to infiltrate ‘The Temple!’ (Skunky’s new high-tech citadel of evil), just in time for ‘The Audition!’ to join the musky mastermind’s new gang the League of Doom. Sadly, the only one making the grade is meek misfit Pig in his new gruesome guise of ‘Pigulus!’…

History horrifically repeats itself when another crashed space capsule ejects an even more destructive newcomer in ‘The Evil Monkey!’ – which only incites the previous incumbent to up his aggravating game…

When the genteel inhabitants of the wood start enjoying ‘Picnics!’, they have no conception the day will end in chaos after Skunky’s escaped Grasshopalong induces the mechanic maverick to attempt recapture with his giant Tarsier…

Occasional ally Le Fox cultivates an air of mystery, but when the League of Doom unleashes a deadly custard assault his annoying old ‘Uncle Fox!’ soon proves to be the real superspy deal, just as Monkey’s latest property deal lands Bunny with an obnoxious ‘Bad Neighbour!’ in the form of musician Bert Warthog.

…But not for long…

When Skunky unleashes his devastating colossal De-Forester 9000, the unthinkable occurs as Bunny and Monkey declare ‘The Truce!’, leading to the mega-machine’s demise, but by the time brain-battered, bewildered former stuntman Action Beaver becomes ‘The Messenger!’ for the skunk’s poison letters, all bets are off again and it’s every critter for himself…

More mad science sees the launch of a weather station and an unseasonal snow barrage, but Skunky’s malignant fun is ruined after Weenie Squirrel demonstrates astounding piste pizazz in ‘Ski-Daddle!’, before a lost little skunk destabilises the wicked stinker. Thomas is unmoved by monster robots like the rampaging Octobosh and truly gets to the emotional soft side of his newfound ‘Uncle Skunky!’…

Perhaps that episode is what prompts his invention of ‘The Truthometer!’, but when Skunky hears what the woodlanders actually think about him, he regrets ever thinking of it…

His Quantum Bibble Fobbulator also goes wrong, tearing ‘Wormholes!’ in the forest fabric, but the rustic residents make the best of the situation, whilst the skunk’s size-changing ray only makes his victims too tall to tackle in ‘The Embiggening!’

The rural riot the escalates with a frankly disturbing insight into the simian star’s softer side as he administers first aid to ailing Bunny and subsequently descends into megalomania as the truly terrifying ‘Nurse Monkey!’…

Easing effortlessly into the middle of the year, ‘The Importance of Being Monkey’ layers on the intrigue as the human scientists who originally rocketed the simian sod – and his evil successor – into paradise come looking for their property – accidentally revealing a deeper plot and properly mad doctor in charge. At least, Monkey has finally been allowed to join the League of Doom…

The deployment of ‘Poop!’ bins outrages and baffles the woods-folk, leading to a disastrous attempt to excise the humans’ daft innovations, after which human child Elouise reclaims her old toy Metal Steve, unaware that Skunky’s “improvements” will soon lead to them all needing ‘A New Home’…

Careless and catastrophic piloting of cetacean construct ‘Wahey-Ell’ reveals Monkey’s astigmatism whilst a new sinister faction targets Bunny in ‘The Order of the Woods’ but events take a deeply disturbing turn when Skunky’s new submersible uncovers a fantastic sunken kingdom ‘Beneath the Waves’ and affable nutter ‘Super Action Beaver’ gets a handy superhero makeover, but nothing prepares the woodlanders for Monkey’s weaponisation of concrete in ‘Stone Cold’…

A beloved hero embraces his evil side in ‘The Crimson Gobbler!’ while Skunky initiates Monkey into the secrets of ‘The Destroy-o-torium’, but wickedness is not restricted to the League as Terence the evil Anti-Bunny cruelly meddles with his good twin’s downtime in ‘Bunny TV’. Having said that, there’s no substitute for the real thing as seen when ‘Monkey with a Flame Thrower’ depicts what happens when the meddler gats access to Skunky’s Cannon Barrel…

The truth behind the chaos and super-science mayhem is revealed in ‘An Important Message’, but as Le Fox leaves it with Weenie and Pig, it’s as good as lost before he’s finished speaking, leaving Skunky and Robot Steve to slice, dice and splice animal DNA and make mockery of nature in ‘Mixey-matosis’…

As Autumn falls, Action Beaver’s inner monologue is explored in ‘Noises’ before Bunny learns never ever to go ‘Camping’ with Pig and Squirrel even as Skunky’s brilliance in stealing all Earth’s colours with ‘The Mono-Chromatron!’ founders on the rocks of sheer idiocy…

The grand design of sinister humans running MeanieCorp Laboratories, the origins of ultimate destroyer the Moshoggothand the truth about Monkey are then systematically exposed in a time-bending extended epic beginning with ‘The Last Broadcast’. The daft drama is expanded upon in ‘To Destinyyy’ and ‘Find the Monkey’ before a valiant defender risks everything to save the Woods, the world and all reality, beginning with ‘Sabotage’; navigating the alternate timeline terrors of ‘Monkey in Charge’ and closing in Winter as the sinister schemes and cosmic carnage affect the memories of those who barely survived in ‘Onwards to Skunky’…

It’s not all safe and fine yet, however, and a final sacrifice is called for as ‘The Monstrous Below’ liberates the Moshoggoth and activates a Reality Discombobulator. Thankfully,
‘Fantastic Le Fox’ is on hand and ensures there’s enough of creation left to carry on by ‘Remembering Friends’…

Adding lustre and fun, this superb treat includes detailed instructions on How to Draw Action Beaver’ and ‘How to Draw Le Fox’, so, as well as beguiling your young ‘uns with stories, you can use this book to teach them a trade…

The absolute acme of absurdist adventure, Bunny vs Monkey is weird wit, brilliant invention, potent sentiment and superb cartooning all in one eccentric package: providing irresistible joy for grown-ups of every vintage, even those who claim they only get it for their kids. This is the kind of comic parents beg kids to read to them. Is that you yet?
Text and illustrations © Jamie Smart 2021. All rights reserved.

Black Widow Epic Collection volume 1: Beware the Black Widow 1964-1971


By Stan Lee, Don Rico & Don Heck, Roy Thomas, Gary Friedrich, Mimi Gold, Gerry Conway, Jack Kirby, John Buscema, John Romita, Gene Colan, Bill Everett & various (Marvel)
ISBN: 978-1-3029-2126-2 (TPB)

After a truly interminable time of waiting, the Black Widow movie is scheduled for general release on July 9th, so lets all take a look at her comic path from wicked wanton to war-weary world-saver courtesy of a carefully curated Epic Collection, gathering the majority of her earliest appearances.

Natasha Romanoff (sometimes Natalia Romanova) is a Soviet Russian spy who came in from the cold and stuck around to become one of Marvel’s earliest female stars. The Black Widow started life as a svelte, sultry honey-trap during Marvel’s early “Commie-busting” days, targeting Tony Stark and battling Iron Man in her debut (Tales of Suspense #52, April, 1964).

She was subsequently redesigned as a torrid tights-&-tech super-villain before defecting to the USA, falling for an assortment of Yankee superheroes – including Hawkeye and Daredevil – before finally enlisting as an agent of S.H.I.E.L.D., setting up as a freelance do-gooder and joining/occasionally leading the Avengers.

Throughout her career she has always been considered ultra-efficient, coldly competent, deadly dangerous and yet somehow cursed to bring doom and disaster to her paramours. As her backstory evolved, it was revealed that Natasha had undergone experimental processes which enhanced her physical capabilities and lengthened her lifespan, as well as assorted psychological procedures which had messed up her mind and memories…

Traditionally a minor fan favourite, the Widow only really hit the big time after Marvel Movie franchise was established, but for us unregenerate comics-addicts her print escapades have always offered a cool, sinister frisson of delight.

This expansive trade paperback and digital compilation gathers the contents of Tales of Suspense #52-53, 57, 60, 64; Avengers #29-30, 36-37, 43-44; Amazing Spider-Man #86; Amazing Adventures #1-8 and Daredevil #81, plus pertinent excerpts from Avengers #16, 32-33, 38-39, 41-42, 45-47, 57, 63-63 & 76, cumulatively spanning April 1964 to November 1971.

The action opens as a sexy Soviet operative Natasha and her hulking sidekick Boris (yes, I know: simpler times) is despatched to destroy recent defector Anton Vanko and his American protectors Tony Stark and Iron Man. ‘The Crimson Dynamo Strikes Again!’ (drawn by Don Heck and scripted, like the next issue, by “N. Kurok” – actually veteran creator Don Rico) sees the hero quickly dispose of the armoured Russian heavy while underestimating the far greater threat of the Soviet Femme Fatale.

With Tales of Suspense #53, she was a headliner. In ‘The Black Widow Strikes Again!’ she steals Stark’s anti-gravity ray yet ultimately fails in her sabotage mission, fleeing Russian retribution until resurfacing in ToS #57.

The Black Widow returned to beguile disgruntled budding superhero ‘Hawkeye, The Marksman!’ (Stan Lee & Heck) into attacking the Golden Avenger in #57, with no appreciable effect.

Tales of Suspense #60 featured an extended plotline with Stark’s “disappearance” leading to Iron Man being ‘Suspected of Murder!’. Capitalizing on the chaos, lovestruck Hawkeye and the Widow struck again, but another failure led to her being recaptured and re-educated by enemy agents…

Abruptly transformed from fur-clad seductress into a gadget-laden costumed villain, she returned in #64’s ‘Hawkeye and the New Black Widow Strike Again!’ (Lee, Heck & Chic Stone). Her failure led to big changes as pages from Avengers #16 reveal her punishment and Hawkeye’s reformation and induction into the superteam.

Jump forward more than a year and Avengers #29 as Quicksilver and the Scarlet Witch prepare to retire: returning to Europe to reinvigorate their fading powers even as ‘This Power Unleashed!’ brings back Hawkeye’s lost love: a brainwashed nemesis resolved to destroy the team.

Recruiting old foes Power Man and the Swordsman as cannon-fodder, she is foiled by her own incompletely submerged feelings for Hawkeye, after which ‘Frenzy in a Far-Off Land!’ sees dispirited colossus Henry Pym embroiled in a futuristic civil war amongst a lost south American civilisation while a temporary détente between Hawkeye and the Widow seems set to fail…

Extracts from Avengers #32-33 (with Heck providing raw, gritty inks over his own pencils in ‘The Sign of the Serpent!’ and concluding chapter ‘To Smash a Serpent!’) sees her own recovery begin as Natasha independently infiltrates a racist secret society before joining the Avengers to destroy the hatemongering snakes…

Her international credentials are exploited when long-missing Scarlet Witch and Quicksilver return, heralding an alien invasion of the Balkans in ‘The Ultroids Attack!’ and ‘To Conquer a Colossus!’ (Avengers #36-37). Newly cured, programming-free and reformed, she is the crucial factor in repelling an extraterrestrial invasion: a sinister, merciless Black Widow whose willingness to apply lethal force ultimately saves the day and the Earth……

Extracts from Avengers #38, 39, 41 and 42 detail how she then forsakes her new heroic reputation to go undercover for SHIELD, infiltrating a Communist Chinese super-weapon project as a supposed Soviet agent. In #43’s complete tale ‘Color him… the Red Guardian!’ (Roy Thomas, John Buscema & George Roussos) her origins and reasons for the title “widow” are revealed before – reacting to a world-threatening superweapon – the Avengers storm in for the fight of their lives as the saga climaxes in ‘The Valiant Also Die!’ (inked by Vince Colletta), a blistering all-out clash to save humanity from mental conquest…

The fractured relationship between Hawkeye and the Widow plays out in snippets from Avengers #45-47, #63 and 64 as her growing ties to SHIELD lead to an heartbreaking split with the Avenging Archer in #76 and the prospect of a new beginning for the Russian misfit…

It comes in Amazing Spider-Man #86 as ‘Beware… the Black Widow!’ affords John Romita & Jim Mooney a chance to redesign, redefine and relaunch the super-spy in an enjoyable if formulaic Lee-scripted misunderstanding/clash-of-heroes yarn with an ailing webspinner never really endangered. The entire episode was actually a promotion for the Widow’s own soon-to-debut solo series…

The Black Widow‘s first solo series, appeared in “split-book” Amazing Adventures #1-8: mini-epics paying dues the superspy’s contemporary influences… Modesty Blaise and Emma Peel (that lass from the other Avengers…)

It all begins with ‘Then Came…The Black Widow’ (Amazing Adventures #1, August 1970 by Gary Friedrich, John Buscema & John Verpoorten) wherein Natasha comes out of self-imposed retirement to be a socially-aware crusader: defending low-income citizens from thugs and loan sharks. One act of charity leads her to help activists ‘The Young Warriors!’ as their attempts to build a centre for underprivileged kids in Spanish Harlem are countered by crooked, drug-dealing property speculators…

Gene Colan & Bill Everett assume art duties from #3’s ‘The Widow and the Militants!’, with her actions and communist past drawing hostile media attention, more criminal attacks and ultimately precipitating an inner-city siege, before the ‘Deadlock’ (scripted by Mimi Gold) comes to a shocking end…

Roy Thomas steps in for a bleakly potent Christmas yarn as ‘…And to All a Good Night’ sees Natasha and faithful retainer/father figure Ivan meet and fail a desperate young man, only to be dragged into a horrific scheme by deranged cult leader the Astrologer who plans to hold the city’s hospitals to ransom in ‘Blood Will Tell!’ (art by Heck & Sal Buscema).

Convinced she is cursed to do more harm than good, the tragic adventurer nevertheless inflicts ‘The Sting of the Widow!’(Gerry Conway, Heck & Everett) on her ruthless prey and his kid warriors, after which the series wraps up in rushed manner with a haphazard duel against Russian-hating super-patriot Watchlord in the Thomas-scripted ‘How Shall I Kill Thee? Let Me Count the Ways!’

The formative tales conclude here with ‘And Death is a Woman Called Widow’ (Daredevil #81, by Conway, Colan & Jack Abel), which sees infamous defector Natasha Romanoff burst onto the scene to save the Man Without Fear from ubiquitous manipulator Mr. Kline and deadly predator The Owl: exposing the mastermind behind most of DD and the Widow’s recent woes and tribulations…

Rounding out the comics experience here are bonus pages including a stunning pin-up of the bodacious Black Widow by Bill Everett; house ads and a huge gallery of original art pages by John Buscema, Verpoorten, Heck, Colan and Everett – including restored artworks edited for overly-salacious content that revealed a little too much of the sexy spy, and toned down for eventual publication…

These beautifully limned yarns might still occasionally jar with their earnest stridency and dated attitudes, but the narrative energy and sheer exuberant excitement of the adventures are compelling delights no action fan will care to miss …
© 2020 MARVEL.

War Stories Volume Two


By Garth Ennis, with David Lloyd, Cam Kennedy, Carlos Ezquerra, Gary Erskine & various (Avatar Press)
ISBN 978-1-59291-241-4 (TPB)

Garth Ennis understands the point of war stories. He knows they’ve never been about gratification, glorification or even justification. Tales of combat have always been a warning from the sharp end of history to the callow, impressionable and gullible.

Humans have never needed much reason to fight, but when nations do it, it’s usually because our leaders have failed us and need a means to make citizens eager to die and cover up failings of leadership. Stories of conflict recounted by those who have actually dodged bullets and seen comrades die generally have a different flavour to histories or the memoirs of great men, and precious few academics or national leaders have ever been diagnosed with PTSD…

Although never having endured the trials of soldiering, Ennis is an empathetic, imaginative and creative soul whose heart firmly beats in tune with the common man, and a devout aficionado of the (practically anti-war, politically-charged) British combat comics, strip and stories he read as a lad. It’s what distinguishes him as a major writer of mature-audience fiction with a distinct voice and two discrete senses of humour.

In 2004, he began exploiting his lifelong passion for the past and unique viewpoint in an occasional series of WWII one-shots for DC’s Vertigo imprint. The tales were graced by an impressive cast of illustrators assembled to produce some of their finest work.

The first 8 of these were collected in two volumes of War Stories from Vertigo/DC and again in 2015 via Avatar Press in both trade paperback and digital editions. They remain a true highpoint in the history of combat comics.

This second compilation – complete with a heartfelt Ennis Afterword (and commentary, detailing the historical events that formed the basis of these astounding fictionalised encounters), plus a bibliography of sources used to craft them – rounds out the original Vertigo run, prior to later volumes which collect tales crafted since then…

It all opens with the haunting and distressing ‘J for Jenny’, exploring the stresses of a British Bomber crew as they carry out their nightly missions. The plot is carried along via a bitter row between pilot and co-pilot who constantly debate the necessity of their task; one constantly bemoaning the horrendous cost to German civilians whilst the other gloats and glories in the death of each and every woman and child.

As always, nothing is ever what it seems and the finale is a tribute to the creators’ skills and the unpredictable insanity of war itself. David Lloyd’s atmospheric meta-realistic art and colours powerfully underpin a tale few could do justice to.

With Cam Kennedy illustrating and Moose Baumann adding hues, the next yarn focuses on a ramshackle squad of hit-&-run specialists, dashing in under cover of darkness to blow up German airstrips and bases in the deserts of Africa. Apparently, this sort of tactic directly led to today’s Special Ops units and this unruly wild bunch certainly echo modern fiction’s image of beer-swilling, gung-ho nutters ready to fight and die, and always up for a bit of a giggle.

The breakneck action is laced with blackly ironic, slap-stick humour, but never permits the reader to long forget the deadly and permanent nature of the business at hand. Increasingly, conflict mars the relationship between battle-wearied team leader and his second in command: a death-or-glory obsessed Scot who likens the unit to the infallible, mythical bandit warlords his ancestors dubbed ‘The Reivers’…

Baumann also colors ‘Condors’: set during the Spanish Civil war and the war-comic equivalent of a shaggy dog story. During a particularly hectic bout of fighting four combatants crawl into the same smoking crater to wait out the shelling. There’s an Englishman, an Irishman, a Spaniard and a German – two from each side of the conflict…

To pass the time they trade life stories and philosophies. This antisocial gathering feels the most authentic to what one might deem an authorial opinion, as motivation for fighting and killing are scrutinised through eyes and ears that have seen and heard all the explanations and reasons – and still judged them wanting.

Spaniard Carlos Ezquerra perfectly captures the camaraderie and insanity in his powerfully expressive renderings. This is an absolute gem of a story.

Final tale ‘Archangel’ closes the book on a lighter note, although the premise – based on actual missions of the convoy service – is one that hardly lends itself to easy reading.

Until the cracking of the Enigma code, every Trans-Atlantic shipment of materiel – especially to our Soviet allies – was practically defenceless against Axis submarine and bomber assault. One counter-scheme was to station a fighter plane on an accompanying vessel which would be launched to fend off airborne attacks. All well and good on paper…until you realise only obsolete planes could be spared for such service, and that once launched – by rocket catapult, no less – they could not land again, but had to ditch or aim for whatever dry land could be reached on whatever fuel remained.

It should also be noted that not all land was in friendly hands, either. This tale of an RAF misfit and his arctic odyssey is full of the ‘hapless prawn triumphant’ that typified vintage post-war British films and the meticulous artwork of Gary Erskine and colourist Paul Mounts lends credibility to a tale that sheer logic just can’t manage.

Ennis’s war works are always a labour of love, and his co-creators always excel themselves when illustrating them. Combine this with a genre that commands respect most comics just don’t get and you have a masterpiece of graphic fiction to even the most discerning library or bookshelf.
© 2015 Avatar Press. Afterword © 2015 Garth Ennis. WAR STORY: J FOR JENNY © 2015 Garth Ennis & David Lloyd. WAR STORY: THE REIVERS © 2015 Garth Ennis & Cam Kennedy. WAR STORY: CONDORS © 2015 Garth Ennis & Carlos Ezquerra. WAR STORY: ARCHANGEL © 2015 Garth Ennis & Gary Erskine.

Steed and Mrs Peel volume One: A Very Civil Armageddon


By Mark Waid, Caleb Monroe, Steve Bryant, Will Sliney, Yasmin Liang & Chris Rosa & various (Boom! Studios/Titan Books)
ISBN: 987-1-60886-306-8 (TPB)

Generally, when I write about the Avengers, we’re all thinking about an assembled multitude of Marvel superheroes, but – until the blockbuster movie franchise stormed the 21st century world – for most non-comics civilians that name usually conjured up images of dashing heroics, old world charm, incredible, implausible adventure and true British style – not to say bizarrely fetishistic attire. It’s easy to see how that might lead to some consumer confusion…

In this anniversary year for the TV show, I thought we’d revisit some of the many comics outings of the English iteration, so we’re starting here. Be prepared for a sparkling variety of follow-up treats in the months ahead…

The (other) Avengers was a stylish, globally popular crime/spy TV show made in Britain: glamorously and seductively blending espionage thrills with arch, knowing comedy. After a grim-‘n’-gritty start in 1961, it gradually combined deadly danger with elements of technological fantasy, capturing the mood of two distinct eras, A phenomenal cult hit, the show and its1980s sequel The New Avengers are best remembered now for Cool Britannia-styled action, kinky quirkiness, mad gadgetry, surreal suspense and the wholly appropriate descriptive phrase “Spy Fi”.

The legacy of the series is apparent in many later shows like The Invisible Man (both TV spy iterations); Chuck, the Mission: Impossible movie franchise and Marvel’s Agents of S.H.I.E.L.D.

Enormously popular across the globe – even Warsaw Pact Poland was crazy for Rewolwer i melonik (“A Revolver and a Bowler Hat”) – the show evolved from bleak vengeance thriller Police Surgeon (September-December 1961) into the epitome of wittily sophisticated adventure lampoonery with suave, urbane British Agent John Steed partnering with a succession of dazzlingly talented women displaying the true meaning of the term “agency”.

Most revered was amateur sleuth Mrs. Emma Peel who battled spies, supervillains, robots, criminals, secret societies, monsters and even “aliens” with tongue very much in cheek and always under the strictest determination to remain cool, dashingly composed and exceedingly eccentric…

The format was a winner. Peel, as played by (Dame) Diana Rigg, had been a replacement for landmark and breakthrough character Cathy Gale – the first hands-on fighting female in British television history. She left the show in 1964 to become Bond Girl Pussy Galore (in Goldfinger), but her replacement with Rigg took the show to even greater heights of success. The role of recently bereaved Emma Peel hit a chord with viewers and cemented the archetype of a powerful, clever, competent woman into the nation’s psyche: forever countering – if not quite abolishing – the screaming, eye-candy girly-victim to the dustbin of popular fiction.

Rigg left in 1967 (to marry James Bond in On Her Majesty’s Secret Service) and another feisty female was found in the person of Tara King (Linda Thorson) to carry the series to its demise in 1969. Its continued popularity in more than 90 countries eventually resulted in a revival during the late 1970s. The New Avengers saw glamorous “Sloane Ranger” Purdey (Joanna Lumley) and brutishly manly Gambit (Gareth Hunt) acting as partners and foils to the agelessly debonair and deadly Steed…

The show has remained a hugely enticing cult icon. There was a rather ill-conceived major motion picture in 1998, but the television version regularly features in Top 20 rankings for assorted polls assessing Cult TV Shows. During its run and beyond, the internationally adored series has spawned toys; games; collector models; a pop single and stage show; radio series; posters and books plus all the myriad merchandising strands that inevitably accompany an evergreen media sensation.

Naturally, as a popular British Television program these Avengers were no stranger to our comics pages either.

Following an introductory cartoon strip starring Steed & Gale in listings magazines Look Westward, The Viewer and Manchester Evening News (September 1963 to the end of 1964), legendary children’s staple TV Comic launched its own Avengers strip in #720 (October 2nd 1965) with Emma Peel firmly ensconced and crushing crime.

This serial ran until #771 (September 24th 1966), with the dashing duo also starring in TV Comic Holiday Special, whilst a series of young Emma Peel adventures featured in June & Schoolfriend. This feature transferred to DC Thomson’s Diana, running until 1968 whereupon it returned to TV Comic (from #877): now depicting Steed and Tara King until 1972 (#1077).

In 1966 there was a one-off, large-sized UK comicbook from Mick Anglo Studios whilst in America, Gold Key’s Four-Color series published a try-out book in 1968 using recycled UK material under the rather obvious title John Steed/Emma Peel – since Marvel had already secured an American trademark for comics with the name “Avengers”.

There were also a number of wonderful, sturdily steadfast hardback annuals for the British Festive Season trade, beginning with 1962’s TV Crimebusters Annual and thereafter pertinent TV Comic Annuals after which a run of solo editions graced Christmas stockings from 1967-1969, augmented by plus a brace of New Avengers volumes for 1977 and 1978.

Between 1990 and 1992, Eclipse Comics and the UK’s ACME Press produced a trans-Atlantic prestige miniseries, Steed & Mrs. Peel: crafted by Grant Morrison, Anne Caulfield & Ian Gibson. Stay tuned for a review of that one too…

Repackaged and reprinted in 2012 by media-savvy publishers Boom! Studios, that event acted as a pilot for a fresh iteration, the first compilation of which is under review here. Wisely set in the series’ Swinging Sixties Britain heyday, this volume of Steed and Mrs. Peel collects issues #0-3 (August-December 2012): a worthy reintroduction for the faithful and happily accessible introduction for notional newcomers as the dedicated followers of felons return for another clash with memorable TV antagonists The Hellfire Club.

These baroque bounders appeared in episode ‘A Touch of Brimstone’ and so warped the maturing personalities of young Chris Claremont & John Byrne that they later created their own version for a comic book they were working on – the Uncanny X-Men…

The drama here opens in ‘A Very Civil Armageddon: Prologue’ (written by Boom! chief creative guru Mark Waid and illustrated by Steve Bryant) as, way back then, our heroes are called upon to investigate ‘The Dead Future’, as an active – albeit murdered – agent seemingly ages decades overnight.

The situation reminds Mrs. Peel of the mind-bending, lethally effective fun-&-games perpetrated by the insidious Hellfire Club and its now-defunct leader the Honourable John Clever-Cartney…

Further inquiries take them to the latest incarnation of the ancient Gentleman’s Club where avowed futurist Ian Lansdowne Dunderdale Cartney disavows any knowledge of the matter… or his dad’s old antisocial habits. In fact, the current scion is far more absorbed with the World of Tomorrow than the embarrassing peccadilloes of the past. However, it’s all a trap and whilst Mrs Peel is attacked by a killer robot maid, Steed is ambushed – only to awaken as a doddering old man 35 years later in the year 2000AD!

Forever undaunted, the temporarily separated Derring-Duo refuse to accept the improbable, impeccably and individually striking back to uncover the incredible answer to an impossible situation…

The main event – by Waid & Caleb Monroe with art from Will Sliney – depicts ‘London Falling’ as long-anticipated and dreaded nuclear Armageddon finally happens, leaving Steed, Peel and a swarm of politicians, Lords and civil servants as the only survivors, hunkered down in a battered atomic bunker beneath the utterly devastated Houses of Parliament.

The shattered, shaken remnants of Empire and Civilisation soon discover that the only other survivors are ghastly atomic mutants and a coterie of exceptionally well-stocked and fully prepared members of the Hellfire Club…

‘Life in Hell’ finds the former foes joining forces and combining resources, but Steed and Peel are convinced something is “not kosher”. For one thing, former members of once-important political committees and knowledgeable generals keep disappearing, but – most importantly – Ian Cartney and his deplorable sister Dirigent are now known to be masters of their father’s dark arts of illusion, trickery and brainwashing…

Almost too late, Steed rumbles the nature of an audaciously cunning Psy-Ops espionage scheme as Emma is once more transformed into a ferocious, whip-wielding bondage nightmare for concluding instalment ‘Long Live the Queen’. Of course, a good spy, like a boy scout, is always prepared, and the dapper detective adroitly turns the tables on his foes just in time for a rollicking, explosively old-fashioned comeuppance…

Wry, arch and wickedly satisfying, this opening salvo in the reborn franchise remains a delight for staunch fans and curious newcomers alike. This volume includes a vast (28) gallery of covers and variants by Joseph Michael Linsner, Phil Noto, Joshua Covey & Blond, Mike Perkins & Vladimir Popov and Drew Johnson to astound the eyes as much as the story assaults the senses…

…And the best is yet to come…
© 2013 StudioCanal S.A. All rights reserved.

Blake and Mortimer: S.O.S. Meteors


By Edgar P. Jacobs, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-905460-97-7 (Album PB)

Not all of 2021’s comics milestones are Anglo-American affairs. These guys are celebrating 75 glorious years of uncanny exploits and still going strong. Bon Anniversaire, mes amis …

Master storyteller Edgar P. Jacobs pitted his distinguished duo of Scientific Adventurers Professor Philip Mortimer and Captain Francis Blake against a wide variety of perils and menaces in stunning yarns combining science fiction scope, detective mystery suspense and supernatural thriller action, rendered in the same ageless and inviting Ligne Claire style which first made intrepid boy reporter Tintin into a global sensation.

The strip debuted in the premier issue of Le Journal de Tintin (dated 26th September 1946): an international anthology comic with multi-language editions in Belgium, France and Holland. The magazine was edited by Hergé himself, with his eponymous star ably supplemented by a host of new heroes and features designed to inspire young readers of the post-war world…

S.O.S. Météores began serialisation in the January 8th 1958 issue: running until April 22nd 1959 before being subsequently collected six months after the conclusion as the 8th album of the drama-drenched epic escapade. It was just in time for the Christmas rush.

In 2009 the tale was translated into English as Cinebook’s 6th Blake and Mortimer release, and – subtitled ‘Mortimer in Paris’ – opens here with the incomparable boffin in the City of Lights, answering a Gallic colleague’s pleas for assistance.

Like all his unhappy ilk, meteorologist Professor Labrousse is shouldering the brunt of public ire over freak weather events which are systematically bringing France to its knees. When Mortimer arrives, he experiences for himself the chaos tumultuous storms are inflicting upon the traffic-heavy metropolis. Thankfully, the embattled weatherman has despatched a taxi to collect the weary Englishman and bring him to the relative calm of suburban enclave Jouy.

Both driver and passenger are unaware of a flashy American car covertly dogging them. As conditions steadily worsen, the ride becomes truly hazardous, leading to an inevitable crash. Separated from the driver and blindly wandering in the storm, Mortimer plunges into a lake and barely manages to scrabble to safety.

Finding his way back to the road, the exhausted scientist thumbs a lift to Labrousse’s house and is warmly welcomed. Of the taxi driver, however, there is no trace…

The old chums discuss the catastrophic conditions and uncanny events long into the night, but the next morning further deliberations are curtailed when the police arrive, eager to interview the Englishman about a certain cab driver’s disappearance…

Deeply troubled, the learned men attempt to retrace Mortimer’s steps and discover the terrain is completely different from Englishman’s memories. They also encounter a thug and his immense dog going over the same sodden ground. The strangers are clearly following the orders of a boss who keeps well hidden, and a violent altercation is barely avoided with a simple whistle from the unseen voyeur…

Eventually the lifetime experience of the local postman enables the baffled British boffin to solve his geographical conundrum, and a recovered trail leads to a nearby estate with huge walls patrolled by the same terrifying hound he met earlier. Well-versed in surveillance procedure, Mortimer prepares to probe further but is distracted when a sudden snowstorm begins. Determinedly he returns later, well-prepared and using the blizzard as cover to investigate the estate. It proves to be a tremendous mistake…

Next morning in Paris, Divisional Commissioner Pradier of French Intelligence welcomes a counterpart from Great Britain, looking into an espionage ring at work in France. Captain Francis Blake’s keen insight quickly scores a hit: opening up new leads that seemly connect to the weather conditions tormenting the nation. However, on meeting hastily-summoned Labrousse, Blake learns old comrade Mortimer has vanished after announcing that the aberrant meteorology is man-made…

Travelling to Jouy with the horrified weatherman, Blake makes a shocking impression on Labrousse’s usually-affable neighbour as the strange atmospheric conditions are abruptly compounded with odd little accidents and frustrations that can only be seen in total as concerted enemy action…

The saga kicks into high gear when Blake recognises old – and presumed dead – enemies and is chased through unrelenting arctic conditions back to Paris in a deadly, hair-raising game of cat-&-mouse which culminates in another confrontation with his most implacable foe…

Assisted by Pradier’s forces, Blake soon has the villains on the run, spectacularly fleeing over Parisian rooftops, but the big fish again escapes, and our heroes face the fact that they may never know what has become of Mortimer…

In Jouy, however, the irascible researcher has made good use of his time. Incarcerated with diabolical Professor Milosh Georgevich – who has used the vast resources of an aggressor nation to weaponise weather in advance of an audacious scheme to invade France for the third time in a century – Mortimer acts alone and escapes his jailers. Picking up an unexpected ally as he tries to sabotage the colossal climate engines, the Prof is utterly unaware that his greatest friend has picked up new clues and is closing in on the plotters…

Moody and comparatively low-key until the final act – when tensions build to explosive heights and a Bond-Movie finish – S.O.S. Meteors is a splendid romp packed with astounding action, scads of sinister deviltry and a blockbuster climax to delight spy-buffs and all devotees of the Distinguished Duo.

Addictive and absorbing in the truest tradition of pulp sci-fi and Boy’s Own Adventures, Blake and Mortimer are the epitome of dogged heroic determination and the natural successors to such heroic icons as Professor Challenger, Bulldog Drummond and Richard Hannay, delivering grand Blood-&-Thunder thrills, chills and spills in timeless fashion and with a mesmerising visual punch.

Any kid able to suspend modern mores and cultural disbelief (call it alternate earth history or bakelite-punk if you want) will enjoy the experience of their lives…

This Cinebook edition – available in paperback and digital editions – also includes excerpts from two other B&M albums plus a short biographical feature and publication chart of Jacobs’ and his successors’ efforts.
Original edition © Editions Blake & Mortimer/Studio Jacobs (Dargaud-Lombard S. A.) 1989 by E.P. Jacobs. All rights reserved. English translation © 2009 Cinebook Ltd.

Golden Age Captain America Marvel Masterworks volume 1


By Joe Simon & Jack Kirby with & various (Marvel Comics)
ISBN: 978-0-7851-1619-2 (HB) 978-0785157939 (TPB)

Arguably the biggest anniversary in this year of comics milestones is this guy. Whatever your real-world politics, this is a fictive icon without peer – unless you count Wonder Woman, Archie Andrews or the others as your favourite. Maybe we should just celebrate them all like Catholics and Saints…

Golden Age Captain America Marvel Masterworks volume 1- available in hardback, trade paperback and as an eBook – reprints the first four issues of original title Captain America Comics (cover-dated March to June 1941) and are a landmark combination of passion, enthusiasm and creative quality seldom seen at Marvel’s brash predecessor Timely Comics, who generally settled for any two out of three…

However, for true fans the groundbreaking and exceptional patriotic material generated by Joe Simon & Jack Kirby is not really the lure here… the real gold nuggets for us old sods are those rare back-up features from the star duo and their small team of talented youngsters. Reed Crandall, Syd Shores, Alex Schomburg and the rest worked on main course and filler features such as Hurricane, the God of Speed and Tuk, Caveboy: strips barely remembered, yet still brimming with the creative fires of legends in waiting.

Devised at the end of 1940 and boldly launched in his own monthly title with none of the publisher’s customary cautious shilly-shallying, Captain America Comics #1 was cover-dated March 1941 and was an instant monster, blockbuster smash-hit. The bombastic Sentinel of Liberty was instantly the absolute and undisputed star of Timely’s “Big Three” – the other two being the Human Torch and Sub-Mariner (as seen in Marvel Mystery Comics) – and one of the first to fall from popularity at the end of the Golden Age.

In comparison to their contemporaries at Quality, Fawcett, National/All American and Dell, or Will Eisner’s The Spirit newspaper strips, the standard of most Timely periodicals was woefully lacklustre in both story and – most tellingly – art. That they survived and prospered is a Marvel mystery, but a clue might lie in the sheer exuberant venom of their racial stereotypes and heady fervour of jingoism at a time when America was involved in the greatest war in world history. I suspect given the current tone of the times politically, such sentiments might be less controversial now than they have been for quite a while…

Nevertheless, the first ten Captain America Comics are the most exceptional comics in the fledgling company’s history, and I can’t help but wonder what might have been had National (née DC) been wise enough to hire Simon & Kirby before they were famous, instead of after that pivotal first year?

Of course, we’ll never know and although they did jump to the majors after a year, Simon & Kirby’s visual dynamism became the aspirational and approved house-style for superhero comics at the company they left and their banner-bedecked creation became the flagship icon for them and the industry.

Following a revelatory look back from Golden Age maven and comics scribe supreme Roy Thomas, this initial volume opens with ‘Case No. 1: Meet Captain America’ by Simon & Kirby (with additional inks by Al Liederman) wherein we see how scrawny, enfeebled young patriot Steven Rogers, continually rejected by the US Army, is recruited by the Secret Service.

Desperate to counter a wave of Nazi-sympathizing espionage and sabotage, this passionate young man is invited to become part of a clandestine experimental effort create physically perfect super-soldiers. However, when a vile Nazi agent infiltrates the project and murders its key scientist, Rogers became the only successful graduate and America’s not-so-secret weapon.

Sent undercover as a simple private, Rogers soon encounters Bucky Barnes: a headstrong, orphaned Army Brat who becomes his sidekick and costumed confidante. All of that is perfectly packaged into mere seven-and-a-half pages, with untitled ‘Case No. 2’ taking just as long to resoundingly defeat Nazi showbiz psychics Sando and Omar as they spread anxiety and fear amongst the gullible Americans.

‘Captain America and the Soldier’s Soup’ is a rather mediocre and unattributed prose tale promptly followed by splendidly sinister 16-page epic ‘Captain America and the Chess-board of Death’, with our heroes thrashing more macabre murdering Nazi malcontents before facing the groundbreaking introduction of the nation’s greatest foe.

Solving ‘The Riddle of the Red Skull’ proves to be a thrill-packed, horror-drenched master-class in comics excitement…

The first of the B-features follows as Hurricane (“Son of Thor” and last survivor of the Greek Gods – don’t blame me, that’s what it says) sets his super-fast sights on ‘Murder Inc.’ in a rip-roaring but clearly rushed battle against fellow-immortal Pluto (so not quite the last god either; nor exclusively Norse or Greek…) who is once again using mortals to foment pain, terror and death…

Hurricane was a rapid reworking and sequel to Kirby’s ‘Mercury in the 20th Century’ from Red Raven Comics #1 (August 1940) whereas ‘Tuk, Caveboy: Stories from the Dark Ages’ is all-original excitement starring a teenaged boy in 50,000 BC raised by a beast-man. The wild child is resolved to regain the throne of his antediluvian kingdom Attilan from the usurpers who stole it…

This is an imaginative barbarian spectacular owing much to Tarzan and The Land that Time Forgot, but certainly delivers the thrills we might want…

Historians believe Kirby pencilled this entire issue and although no records remain, inkers as diverse as Liederman, Crandall, Bernie Klein, Al Avison, Al Gabrielle, Syd Shores and others may have been involved in this and subsequent issues…

Captain America Comics #2 screamed onto the newsstands a month later, boldly opening with monster mash-up ‘The Ageless Orientals Who Wouldn’t Die’: blending equal amounts of horror and jingoism into a terrifying thriller with a ruthless American capitalist exposed as the true source of a rampage against the nation’s banks…

‘Trapped in the Nazi Stronghold’ sees Cap and Bucky in drag and in Europe to rescue a pro-British financier kidnapped by the Nazis, whilst ‘Captain America and the Wax Statue that Struck Death’ returned to movie-thriller themes in the tale of a macabre murderer with delusions of world domination.

The Patriotic Partners deal with saboteurs in prose piece ‘Short Circuit’ before Tuk tackles monsters and mad priests in ‘The Valley of the Mist’ (by either the King and a very heavy inker or an unnamed artist doing a passable Kirby impression) whilst Hurricane – now “Master of Speed” – swiftly and spectacularly expunges ‘The Devil and the Green Plague’ deep in the fetid heart of the Amazon jungles.

CAC #3 led with 17-page epic ‘The Return of the Red Skull’ with the scarlet scoundrel booting Adolf Hitler off the cover-spot he’d hogged in #1 and #2 as Kirby opened up his layouts to enhance the mesmerising graphic action with a veritable production line of creators (including Ed Herron, Martin A, Burnstein, Howard Ferguson, William Clayton King, and possibly George Roussos, Bob Oksner, Max Elkan and Jerry Robinson) joining the creative team.

Despite eye-shattering scale and spectacle united with non-stop action and eerie mood as key components of the Sentinel of Liberty’s exploits, horror elements dominated ‘The Hunchback of Hollywood and the Movie Murder’ wherein a patriotic film is plagued by sinister and disturbing “accidents”…

Stan Lee debuts with text tale ‘Captain America Foils the Traitor’s Revenge’ before Simon & Kirby – and friends – recount ‘The Queer Case of the Murdering Butterfly and the Ancient Mummies’ in a riotous blending of eerie Egyptian antiquities and myths with a thoroughly modern costumed psychopath.

Tuk (drawn by either Mark Schneider – or perhaps Marcia Snyder) reaches ‘Atlantis and the False King’, after which Kirby contributes a true tale in ‘Amazing Spy Adventures’ whilst Hurricane confronts ‘Satan and the Subway Disasters’with devastating and final effect…

The final issue in this fabulous curated chronicle opens with ‘Captain America and the Unholy Legion’ as the star-spangled brothers-in-arms crush a murderous conspiracy of beggars terrorising the city, before taking on ‘Ivan the Terrible’ in a time-bending vignette and thereafter solving ‘The Case of the Fake Money Fiends’.

Their all-action exploits culminate in magnificent fashion when our heroes then expose the horrendous secret of ‘Horror Hospital’…

Lee-scripted text tale ‘Captain America and the Bomb Sight Thieves’ leads to young Tuk triumphing over ‘The Ogre of the Cave-Dwellers’ before Hurricane brings down a final curtain on ‘The Pirate and the Missing Ships’.

An added and very welcome bonus for fans is the inclusion of all the absolutely beguiling house-ads for other titles and upcoming Cap books; contents pages; Sentinels of Liberty club bulletins; assorted pin-ups; merchandise and memorabilia and Joe Simon’s Afterword ‘My Bulletin Board’…

Despite in many ways having a much shallower vintage well to draw from, this particular tome from the House of Ideas is a book that will always stands amongst the very best that the Golden Age of Comics can offer and should be on every fan’s “never-miss” bookshelf.
© 2018 MARVEL. All rights reserved.

Superman: The City of Tomorrow volume 1


By Jeph Loeb, Stuart Immonen, Mark Millar, Mark Schultz, Joe Kelly, Mike McKone, Steve Epting, Dough Mahnke, German Garcia, Joe Phillips, Yannick Paquette, Kano, Butch Guice, Ed McGuinness & various (DC Comics)
ISBN: 978-1-4012-9508-0 (TPB)

The Man of Tomorrow has proven to be all things to most people over more than 80 years of action and adventure, with Jerry Siegel & Joe Shuster’s iconic Superman now practically unrecognisable to most fans after continual radical shake-ups and revisions. Nevertheless, every refit and reboot has resulted in appalled fans and new devotees in pretty much equal proportion, so perhaps the Metropolis Marvel’s greatest ability is the power to survive change…

These days, in the aftermath of the Future State and Infinite Frontier events, myriad decades of accrued mythology have been re-assimilated into an overarching, all-inclusive media dominant, film-favoured continuity, with the grittily stripped-down, post-Crisis on Infinite Earths Man of Steel (as re-imagined by John Byrne and built upon by an army of immensely talented comics creators) regarded as a stunning high point.

As soon as the Byrne restart had demolished much of the mythology and iconography which had grown up around the “Strange Visitor from Another World” over fifty glorious years, successive writers, artists and editors expended a lot of time and ingenuity restoring it, albeit in terms more accessible to a cynical, well-informed audience far more sophisticated than their grandparents ever were.

Even so, by the mid-1990’s Byrne’s baby was beginning to look a little tired. The sales kick generated by the Death… and Return of Superman was already fading, so the decision was made to give the big guy a bit of a tweak for the fast-approaching new millennium: bringing in new creators and moving the stories into more bombastic territory.

The fresh tone was augmented by a new sequence and style of trade paperback editions and this new collection adheres to that format in gigantic themed tomes like this initial outing re-presenting material from Action Comics #760-763; Superman #151-154, Superman: Man of Steel # 95-98; The Adventures of Superman #573-576 and Superman: Y2K, covering December 1999-March 2000.

It spectacularly opens with ‘We’re Back!’ by Jeph Loeb, Mike McKone & Marlo Alquiza (from Superman #151), which sees the recently wrecked Daily Planet restored, rebuilt and returned to glory after a dark period under the ownership of Lex Luthor, allowing Lois Lane-Kent plenty of opportunities for reflection, remembrance and handy recapping before the sinister son of alien marauder Mongul explosively crashes to earth…

‘Higher Ground’ (by Stuart Immonen, Mark Millar, Steve Epting & Denis Rodier from Adventures of Superman #573) then details Luthor’s machinations and political chicanery in the creation of a proposed elite “hypersector” to cap the rebuilding of “his” City of Tomorrow. Only stubborn landowner Jerome Odett stands in his way, but with the mayor on his team and bending the law to his needs Lex is assured of victory… until Superman intervenes using sentiment, nostalgia and happy childhood memories as his weapons of choice to arouse popular opinion…

Mark Schultz, Doug Mahnke & Tom Nguyen then reveal that ‘Krypton Lives’ (Superman: Man of Steel # 95) after a Superman robot malfunctions in the Antarctic, allowing humans to enter the Kryptonian’s Fortress of Solitude and triggering the escape of a bizarre string of ancient yet impossibly alive Kryptonian artefacts and creatures.

Forced to destroy the last vestiges of his alien heritage, Kal-El returns to Lois, thinking that a precious chapter of his life is over, but he couldn’t be more wrong…

Crafted by Joe Kelly, German Garcia & Joe Rubinstein, Action Comics #760 depicts ‘…Never-Ending Battle…’ as a legion of minor menaces and misfits lead the Man of Tomorrow to Latina sorceress La Encantadora who sells slivers of Kryptonite to thugs trying to lay our hero low. Even after the elusive enchantress is corralled, she delivers one last surprise which will make much mischief for the Last Son of Krypton…

‘Deadline U.S.A.’ (Superman #152, Loeb, McKone & Alquiza) resumes the interrupted battle with Mongul Jr., but all conflict ceases when the mammoth monster finally gets the Man of Steel to stop hitting and listen…

The brutal tyrant has come to warn of a vast, universe-ending threat and, in conjunction with Luthor, is offering to train Superman to beat it…

There are more pedestrian but just as critical distracting problems to deal with. During Superman’s sparring with Mongul, Jimmy Olsen took a photo of the hero’s hand sporting a wedding ring. When the picture is leaked, the media goes into a feeding frenzy…

‘Something Borrowed, Something Blue’ (Immonen, Millar, Joe Phillips & Rich Faber; Adventures of Superman #574) follows that strand as old foe and potential bunny-boiler Obsession resurfaces in a Superwoman outfit, claiming to be the much-sought Mrs. Superman. However, her deranged tantrum leads to nothing but tragedy and disaster…

Returning ‘Home’ (by Schultz, Mahnke & Nguyen in Superman: Man of Steel #96) Clark Kent finds his Metropolis apartment transformed into a terrifying outpost of his destroyed birthworld, courtesy of renegade miracle machine The Eradicator. In the resultant clash, Superman looks doomed to destruction, until Lois takes decisive action…

Her valiant nature and wifely tolerance is truly tested in Action Comics #761, as – courtesy of Kelly, Garcia & Rubinstein – Lois is abandoned after Wonder Woman requests the Man of Tomorrow join her in battle beside gods against devils.

For the feisty journalist it’s mere days until Clark returns, but she’s blissfully unaware that her husband and the perfect warrior woman have been comrades – and perhaps more – ‘For a Thousand Years…’

The last Christmas of the 20th century ends in Superman #153 (Loeb, McKone & Alquiza) as ‘Say Goodbye’ finds the Action Ace heading into space with Mongul to battle Imperiex, Destroyer of Galaxies who has targeted the Milky Way for destruction…

When the pair implausibly triumph, Mongul instantly betrays his erstwhile pupil and only a violent intervention by bounty hunter Lobo prevents a tragic travesty. What nobody knows is that the Imperiex so recently destroyed is just a fractional drone of the real cosmic obliterator, who is now really ticked off…

Offering a brief pause and change-of-pace ‘A Night at the Opera’ (by Immonen, Millar, Yannick Paquette, Dexter Vines & Rich Faber; Adventures of Superman #575) sees Luthor poison Clark in a churlish attempt to monopolize and impress Lois, before Schultz, Mahnke & Nguyen’s ‘Bridge the Past and Future’ (Superman: Man of Steel # 97) focusses on John Henry Irons – AKA Steel – and his niece Natasha. The high-tech armourers to the City’s police force join Superman against the possessed personification of the Eradicator, still hell-bent on making Earth an outpost of lost Krypton, but now afflicted by an all-too-human consciousness …

As year and millennium anxiously count down to potential doom (kids – this was a genuine concern at the time, you should check it out…) Christmas tensions escalate in Action Comics #762 as Kelly, Garcia, Kano & Rubinstein’s ‘All I Want for Christmas’ finds Man of Steel battling occasional ally Etrigan the Demon beside current foe La Encantadora, before all rediscover the true meaning of the season…

Finally, the long-dreaded doom days begin with the Superman: Y2K one-shot special, crafted by scripter Joe Kelly and artists Butch Guice, Kevin Conrad, Mark Propst & Richard Bonk. ‘The End’ traces the history of the Luthor dynasty in Metropolis, from the first settlers in America to the present day when Last Son Lex practically owns the entire place as a counterpoint to the ongoing action…

With the end of the Holidays fast approaching, staunch traditionalist Clark is facing an existential crisis: Lois and his own mother want to elbow the sacrosanct seasonal tradition of a quiet New Year’s on the Smallville farm for a (professionally-catered, not home-cooked) vacation in the Big City…

Bowing to the inevitable, the Hubby of Tomorrow ferries the family to a Metropolis suddenly gripped with terror: fearing that all the computers on Earth will imminently expire, precipitating the end of civilisation as the millennium closes…

When the countdown concludes, everybody’s fears are totally justified. An alien entity overwhelms the world’s digital systems, triggering a wave of destruction affecting every electronic device on Earth…

Alien digital dictator Brainac 2.5 has upgraded himself since his last attack, but his hatred for Luthor is undiminished. As every hero on Earth battles panic, riots and failing technologies, and Superman and Green Lantern are busy fielding all the nuclear missiles launched during the terrifying induced glitch, the computer dictator is trying his hardest to murder Lex and his new baby daughter Lena Luthor.

As part of his scheme Brainiac 2.5 has also enslaved Earth’s many robotic and android entities such as Red Tornado, Hourman and the Metal Men, but the AI invader is blithely unaware that he too is being used…

With the world – and especially Metropolis – crashing into ruin the secret invader makes its move: from the far distant future the merciless Brainac 13 program has been attempting to overwrite its ancient ancestor and take over Earth centuries before it was even devised…

As described by Loeb, Ed McGuinness & Cam Smith in Superman volume 2 #154 (March 2000), the crisis intensifies in ‘Whatever Happened to the City of Tomorrow?’ as the colossal chronologically-displaced construct begins reformatting the world: converting matter into materials and designs analogous to its own time. Unfortunately, that’s very bad news for the billions of human beings inside buildings, vehicles and vessels abruptly undergoing those transformations…

Even Luthor is helpless, locked out of his own corporate tower as “his” city falls apart whilst the Man of Steel is occupied battling Brainiac 13 and upgraded cyborg assassin Metallo. Assistance arrives in most unwelcome form as little Lena begins offering technical advice. The toddler has been possessed by presumed-destroyed Brainiac 2.5: simultaneously becoming hostage and bolt-hole for the outmoded, nigh-obsolete alien menace…

With the aid of the Metal Men, Superman defeats Metallo and confers with Lois and Jimmy Olsen. The games-mad lad theorises that the transforming city is starting to resemble a gigantic motherboard…

As elsewhere Jonathan and Martha Kent are trapped aboard a subway train programmed to deliver organic units to a slave-indoctrination station, the Action Ace attempts to dislodge the computerising city’s main power cable. When Brainiac 13 tries to digitise and absorb the annoying Kryptonian, it accidentally reverts the hero to a previous incarnation: the intangible electrical form dubbed Superman Blue…

The hostile planetary hacking continues in The Adventures of Superman #576 as ‘AnarchY2Knowledge’ (Millar, Immonen & José Marzan, Jr.) finds the Man of Energy hopelessly tackling Brainiac 13. He seeks to quell the rising body count of helpless humans, whilst far below Luthor and Lena 2.5 battle through marauding B13 creations in the overwritten bowels of the LexCorp Tower towards a stolen secret weapon…

The alien-occupied infant shares a direct link with all Brainiacs’ core programming and has discovered a possible backdoor that could enable them to destroy the all-pervasive program from the future. Their progress is greatly facilitated after Luthor’s lethally devoted bodyguards Hope and Mercy finally locate them. As preparations proceed, the villains opt to rescue Superman, incidentally restoring the Metropolis Marvel to a flesh and blood state. To save Metropolis for his family, the evil billionaire will even work with his most hated enemy…

Superman: Man of Steel # 98 continues the epic with ‘Thirty Minutes to Oblivion’ (Schultz, Mahnke & Nguyen) as the senior Kents escape conversion into B13 drones thanks to a last moment rescue by the Man of Steel and The Eradicator.

After a lengthy period of self-imposed banishment in deep space (for which see Superman: Exile) Kal-El returned to Earth carrying an incredibly powerful Kryptonian artefact which had survived the destruction of the planet. The Eradicator could reshape matter and was programmed to preserve or resurrect and restore the heritage and influence of the lost civilisation at any cost.

After a number of close calls Superman realised it was too dangerous, so he buried it in an Antarctic crevasse and foolishly assumed that ended the affair. Such was not the case and the miracle machine returned many times, always attempting to remake Earth into New Krypton.

When Superman died, it manufactured a new body and sought to carry on Kal-El’s legacy… Eventually it failed and fell into the hands of dying scientist David Connor who merged with the manufactured body to produce a phenomenally powerful – if morally and emotionally conflicted – new hero…

Superman’s understandable anxiety is assuaged as Eradicator points out a weakness in B13 tech assimilation. Its transmode programs have been unable to infect Kryptonian systems such as those in the Fortress of Solitude, but the base has now become the invader’s primary target. If the program masters Kryptonian systems it will be utterly unstoppable…

After finishing off Metallo and the co-opted Metal Men, Eradicator and Superman head to the Fortress, whilst in his factory John Henry Irons and Natasha find their own temporary answer to the threat of the constantly encroaching and bloodthirsty B13 drones…

Deep below LexCorp, Luthor and Lena 2.5 are working towards similar goals with the same insights whilst planning to betray each other later. Admitting that Brainiac core systems can’t even see Kryptonian tech, the baby bodysnatcher advises Lex to modify the robotic warsuit stolen from Superman and deploy it against the apparently omnipotent digital invader.

In the Antarctic, events have moved to a crisis point. The Fortress – transformed by echoes of the original Eradicator – has reconstructed itself into a colossal warrior attempting to overwrite the predatory B13 programs and satisfy its own primary mission… recreating Krypton.

To counter this threat David Connor pays an intolerable price…

The epic comes to a startling conclusion in ‘Sacrifice for Tomorrow’ (Kelly, Garcia, Kano & Alquiza in Action Comics #763) as Superman returns to Metropolis armed with the knowledge of B13’s Achilles’ heel and his repurposed Kryptonian butler Kelex…

Attacking the monstrous computer tyrant with a battalion of mechanoid heroes, the Man of Tomorrow is again repulsed and seeks Luthor’s aid. However, despite Lex’s resolve to work with his nemesis to defeat Brainiac, the billionaire cannot resist turning the warsuit on its previous owner. Typically, Superman was counting on treachery, using it as an opportunity to hijack the Kryptonian armour’s systems to power a forced crash in Brainiac 13…

The blockbuster battle ends as Earth is rapidly reconverted to its original state, but for some inexplicable reason the remission halts outside Metropolis. The city remains a valuable, incomprehensible artefact of a far future with Luthor in the driving seat, frantically patenting thousands of incredible technological advances. There is no sign of baby Lena and the new master of Metropolis refuses to hear her name mentioned…

To Be Continued…

With covers by Phil Jimenez; Dwayne Turner & Danny Miki; Ian Churchill & Norm Rapmund; Bryan Hitch & Paul Neary; Lee Bermejo; Guice; McGuiness & Smith; Immonen & Marzan; Mahnke & John Dell and Garcia & Mendoza, this blistering paperback and digital blockbuster tome introduces a whole new world – and a wealth of fresh problems – for the venerable, wide-ranging cast to cope with: building built upon the scintillating re-casting of the greatest of all superheroes. Lovers of the genre cannot help but respond to the sheer scale, spectacle and compelling melodrama of these tales which will delight all fans of pure untrammelled Fights ‘n’ Tights fiction.
© 1999, 2000, 2019 DC Comics. All Rights Reserved.

Spirou & Fantasio volume 17 – The Marsupilamis’ Nest


By André Franquin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-533-2 (Album PB)

Spirou (whose name translates as “squirrel”, “mischievous” and “lively kid” in the language of Walloons) was created by French cartoonist François Robert Velter – AKA Rob-Vel – for Belgian publisher Éditions Dupuis. The evergreen star was a response to the success of Hergé’s Tintin at rival outfit Casterman. At first, the character Spirou was a plucky bellboy/lift operator employed by the Moustique Hotel (an in-joke reference to Dupuis’ premier periodical Le Moustique) whose improbable adventures with his pet squirrel Spip evolved into astounding and often surreal comedy dramas.

The other red-headed lad debuted on April 21st 1938 in an 8-page, French-language tabloid magazine that bears his name to this day. Fronting a roster of new and licensed foreign strips – Fernand Dineur’s Les Aventures de Tif (latterly Tif et Tondu) and US newspaper imports Red Ryder, Brick Bradford and Superman – the now-legendary anthology Le Journal de Spirou grew exponentially: adding Flemish edition Robbedoes on October 27th 1938, increasing page count and adding compelling action, fantasy and comedy features until it was an unassailable, unmissable necessity for Franco-Belgian kids.

Spirou and chums spearheaded the magazine for most of its life, with many impressive creators building on Velter’s work, beginning with his wife Blanche “Davine” Dumoulin, who took over the strip when her husband enlisted in 1939. She was aided by Belgian artist Luc Lafnet until 1943, when Dupuis purchased all rights to the feature, after which comic-strip prodigy Joseph Gillain (“Jijé”) took over.

In 1946, Jijé‘s assistant André Franquin inherited the feature. Gradually, he retired traditional short gag-like vignettes in favour of longer adventure serials, introducing a wide and engaging cast of regulars. He ultimately devised a phenomenally popular nigh-magical animal dubbed Marsupilami, who debuted in 1952’s Spirou et les héritiers.

Jean-Claude Fournier succeeded Franquin: overhauling the feature over nine stirring serial adventures between 1969-1979 which tapped into the rebellious, relevant zeitgeist with tales of environmental concern, nuclear energy, drug cartels and repressive regimes.

By the 1980s, the series seemed stalled, with three different creative teams alternating on the serial: Raoul Cauvin & Nic Broca, Yves Chaland, and Philippe Vandevelde – writing as “Tome” & artist Jean-Richard Geurts AKA Janry.

These last reverently referenced the still-beloved Franquin era: reviving the feature’s fortunes in 14 wonderful albums between 1984-1998. After their departure the strip diversified into parallel strands: Spirou’s Childhood/Little Spirou and guest-creator specials A Spirou Story By…

Efforts by Lewis Trondheim and the teams of Jean-Davide Morvan & Jose-Luis Munuera and Fabien Vehlmann & Yoann brought the official album count to nearly 80 (if you include specials, spin-offs series and one-shots, official and otherwise), but there are still plenty of the older vintages uncollected, just waiting for another nostalgia wave to revive them (perhaps in Complete Collections as has been done with Lucky Luke and Valerian and Laureline…?)

Cinebook have been publishing Spirou & Fantasio’s exploits since October 2009, mostly concentrating on translating Tome & Janry’s superb pastiche/homages of Franquin, but for this manic marvel (available in paperback and digitally) we hark all the way back to 1960 for pure Franquin-formulated furore and fiasco.

The contents are actual two separate yarns, originally serialised in LJdS #699-991 (1956-1957) and #1034-1045 (1958) before being collected in 1960 as 12th European album Le nid des Marsupilamis. It’s brought to you as The Marsupilamis’ Nest…

In 1952’s Spirou et les héritiers, intrepid heroes Spirou and Fantasio encountered an incredible elastic-tailed anthropoid in the jungles of Central American nation Palombia: ultimately bringing the fabulous, affable creature back to civilisation and a string of bizarre and absurd adventures.

Franquin had assumed all creative responsibilities for Dupuis’ flagship strip part-way through Spirou et la maison préfabriquée (LJdS #427, June 20th 1946). He ran wild and prospered for two decades, enlarging the scope and horizons of the stories until the feature became purely his own.

As the Bellboy became a globe-trotting journalist, fans continuously met startling new characters such as comrade/rival reporter Fantasio; crackpot inventor Count of Champignac and inept colleague Gaston Lagaffe (known in Britain as Gomer Goof). Travelling to exotic places, they uncovered crimes, challenged the fantastic unknown and clashed with nefarious arch-enemies such as Zorglub and Zantafio. They also competed with one of the first strong female characters in European comics – rival journalist Seccotine (renamed Cellophine in the current English translation).

In this compilation, the eponymous lead story sees the enquiring lads lose out on a prestigious film-&-lecture gig to Cellophine, who has truly scooped them by penetrating the Palombian rain forest to create a compelling documentary of the language, mating habits and daily life of Marsupilamis…

Dramatic, action-packed, romantic, passionate and utterly hilarious, the tale depicts the earliest moments of the manic monkey’s adorable triplets and was apparently crafted by Franquin as his wife Liliane was carrying their first child…

The joys of the wilderness are counterbalanced by an enthralling graphic essay on civilisation and human nature as La foire aux gangsters AKA ‘The Gangster Fair’ sees Spirou and Fantasio – after some spectacular initial resistance – trained in the martial arts by innocuous-seeming Yudai Nao.

The aging oriental gentleman is the dutiful bodyguard of Yankee oil tycoon John P. Nutt, whose upcoming visit to Europe has afforded gangster Lucky Caspiano a chance to extract money and exact vengeance on a despised old enemy. Our heroes’ training is intended to create unsuspected back-up for the sentinel, but when the villains brutally remove Mr Nao and kidnap Nutt’s infant son, the likely lads find themselves on their own and painfully probing a sordid street fair for clues. Eventually their investigations centre on an all-comer’s boxing booth…

Happily, the reporters have unexpected allies – such as hapless office intern Gomer Goof and a thug with a conscience – but as the caper devolves into a manic, violent chase, Spirou deduces that they have been lied to, and that not every player in this game is on the side of the angels…

The Marsupilamis’ Nest offers the kind of lightly-barbed, comedy-thriller that delights readers fed up with a marketplace far too full of adults-only carnage, testosterone-fuelled breast-beating, teen-romance monsters or sickly-sweet fantasy.

Easily accessible to readers of all ages and rendered with the beguiling style and seductively wholesome élan which makes Asterix, Lucky Luke, and Iznogoud so compelling, this is a delicious tale from a long line of superb exploits that cries out to be a household name as much as those series – and even that other kid with the white dog…
Original edition © Dupuis, 1960 by Franquin. All rights reserved. English translation 2020 © Cinebook Ltd.