An Age of License – A Travelogue


By Lucy Knisley (Fantagraphics Books)
ISBN: 978-1-60699-768-0 (PB)

Remember the rush of wonderment that came from visiting somewhere new and exotic? Do you even remember going for an aimless walk? If not, why not do it in you head? Here’s a brilliant aide-memoire that’s timelessly entertaining and potently evocative…

Since I first started reading comics (sometime soon after the discovery of fire) the industry and art form has undergone a magical transformation in styles and formats and a huge expansion in content.

Where once the graphic narrative medium was populated with heroes and horrors, fantasies and wish fulfilment exercises, these days literally anything can become the engrossing and absorbing meat of the printed or digital page, dependent only upon the skill and passions of dedicated and inspired artisan creators.

A superb example of this broadening of strip horizons is globe-girdling cartooning diarist and epicure Lucy Knisley who has made a career out of documenting her life as it happens, detailing her experiences and fascinations in an engaging and entertaining manner through such graphic missives as Displacement – A Travelogue, French Milk, Relish: My Life in the Kitchen and Go to Sleep (I Miss You): Cartoons from the Fog of New Parenthood.

This beguiling slice of graphic verité was first seen in 2014 and details a European working vacation that became a bittersweet lovers’ tryst.

The voyage begins in 2011 when the cat-loving cartoonist was invited to be a guest at Norway’s Raptus Comics Festival. After some understandable dithering and consultation with pals and fellow pros the author warily agreed, intending to turn the proposed Work Jolly into the start of an extended visit to friends in Germany and vacationing family in France…

As the time nears the daunting plans all come miraculously together and Lucy prepares herself by immersing in personal Scandinavian-ness: researching the family history of her Swedish grandparents…

Events obtain a sharper edge in New York in the months immediately preceding the trip as she meets visiting Henrik: a most fanciable lad she agrees to visit in his Stockholm home after the Raptus convention. With her six-venue itinerary sorted, all that’s left is for the journey to begin…

Packed with intimate detail and engaging introspection, rendered in clean, clear compelling black line – augmented by occasional bursts of painterly watercolour illustration – this is a fabulously absorbing jaunt with a most delightful and forthright travel companion. Knisley unstintingly shares her thoughts, feeling and experiences in a manner guaranteed to win over the most jaded fellow passenger – especially as she always garnishes her slivers of new experience with her trademark adventures and observations through the welcoming lens of regional foods made, consumed and enjoyed.

Through work, relaxation, the hazy indolence of a love affair and its gradual ending, a phrase she heard in the French winemaking region of Beaune comes to haunt her. L’Age license – a time of freedom for youth to try, fail, experiment and learn – fascinates and captivates her as she spends much of her time in France and beyond, searching for its truth, origins and meaning…

Exceedingly funny, sweet, disarmingly incisive, heartwarming, uncompromising and utterly enchanting, this moving memoir is a comics experience unlike any other and fans of travel, storytelling and a life well-lived will adore the open, sharing experience it vicariously offers.
An Age of License © 2014 Lucy Knisley. This edition © 2014 Fantagraphics Books, Inc. All rights reserved.

Avenging Spider-Man volume 1: My Friends Can Beat Up Your Friends


By Zeb Wells, Joe Madureira, Greg Land, Leinil Francis Yu & various (Marvel)
ISBN: 978-0-7851-5779-3 (TPB)

Have you got a little time for some readily available, joyously escapist nonsense? Yes? Try this…

Since Spider-Man first – and after many, many tries – joined the Avengers he has spent a lot of time questioning his worthiness. That nervous insecurity informs this delightful compendium of brief sidebar stories starring the wallcrawler and individual members of the World’s Mightiest Heroes in team-up action.

Collecting in paperback or digital form, the first five issues of team-up title The Avenging Spider-Man, (January-May 2012) – presumably to capitalise on the then-impending first Avengers film release – this engaging and upbeat compendium is as big on laughs as mayhem, as you’d hope and expect with award-winning Robot Chicken scripter Zeb Wells at the keyboard…

The madcap mayhem begins with a 3-part collaboration illustrated by Joe Madureira and colourist Ferran Daniel, co-starring military monolith Red Hulk wherein the subterranean Moloids once ruled over by the Mole Man attack during the New York Marathon and kidnap Mayor J. Jonah Jameson.

The only heroes available are the criminally mismatched and constantly bickering webspinner and Crimson Colossus, who follow, by the most inconvenient and embarrassing methods possible, the raiders back into the very bowels of the Earth…

There they discover that an even nastier race of deep Earth dwellers – the Molans, led by a brutal barbarian named Ra’ktar – have invaded the Mole Man’s domain and now are determined on taking the surface regions too. The only thing stopping them so far is a ceremonial single-combat duel between the monstrous Molan and the surface world “king”. In lieu of one of those, it will have to be Hizzoner Mayor Jameson…

Understandably, Red Hulk steps in as JJJ’s champion, with the wallcrawler revelling in his own inadequacies and insecurities again. However, when Ra’ktar kills the Scarlet Steamroller (don’t worry kids, it’s only a flesh wound: a really, really deep, incredibly debilitating flesh wound) Spider-Man has to suck it in and step up, once more overcoming impossible odds and saving the day in his own inimitable, embarrassing and hilarious way…

What follows is a stand-alone, done-in-one story pairing Spidey with the coolly capable and obnoxiously arrogant Hawkeye (limned by Greg Land & Jay Leisten with hues from Wil Quintana) which superbly illustrates Spider-Man’s warmth, humanity and abiding empathy as the fractious frenemies foil an attempt by the sinister Serpent Society to unleash poison gas in the heart of the city… Without doubt, the undisputed prize here is a magical buddy-bonding yarn featuring Captain America which charismatically concludes this compendium.

The wonderment begins when recently rediscovered pre-WWII comics strips by ambitious and aspiring kid-cartoonist Steve Rogers lead to a mutual acknowledgement of both Cap and Spidey’s inner nerd… and just in case you’ve no soul, there’s also plenty of spectacular costumed conflict as the Avengers track down and polish off the remaining scaly scallywags of the Serpent Society in a cracking yarn illustrated by Leinil Francis Yu, Gerardo Alanguilan & Sunny Gho…

By turns outrageous, poignant, sentimental, suspenseful and always intoxicatingly action-packed, this is a welcome portion of the grand old, fun-stuffed thriller frolics Spider-Man was made for…
© 2012 Marvel Characters, Inc. All rights reserved.

Legends of the Dark Knight: Jim Aparo volume 3


By Jim Aparo with Bob Haney, Mike W. Barr, Len Wein, Gerry Conway, Denny O’Neil, Cary Burkett, Bill Kelly, Paul Kupperberg, Martin Pasko, Michael Fleisher, Alan Brennert, John Byrne & various (DC Comics)
ISBN: 978-1-4012-7161-9 (HB)

After periods as a historical adventure and try-out vehicle, The Brave and the Bold proceeded to win critical as well as commercial acclaim through team-ups. Pairing regular writer Bob Haney with the best artists available, a succession of DC stars joined forces before the comicbook hit its winning formula.

The winning format – featuring mass-media superstar Batman with other rotating, luminaries of the DC universe in complete stand-alone stories – paid big dividends, especially after the feature finally found a permanent artist to follow a variety of illustrators including Ramona Fradon, Neal Adams, Ross Andru & Mike Esposito, Irv Novick, Nick Cardy, Bob Brown and others…

At this time editors favoured regular if not permanent creative teams, feeling that a sense of visual and even narrative continuity would avoid confusion amongst younger readers and the slickly versatile Jim Aparo was a perfect match for a drawing brief that could encompass the entire DC pantheon and all of time, space and relative dimensions in any single season…

James N. Aparo (August 24, 1932 – July 19, 2005) was a true quiet giant of comicbooks. Self-taught, he grew up in New Britain Connecticut, and after failing to join EC Comics whilst in his 20s, slipped easily into advertising, newspaper and fashion illustration. Even after finally becoming a comics artist he assiduously maintained his links with his first career.

For most of his career Aparo was a triple-threat, pencilling, inking and lettering his pages. In 1963 he began drawing Ralph Kanna’s newspaper strip Stern Wheeler, and three years later began working on a wide range of features for go-getting visionary editor Dick Giordano at Charlton Comics. Aparo especially shone on the minor company’s licensed big gun The Phantom…

When Giordano was lured away to National/DC in 1968 he brought his top stars (primarily Steve Ditko, Steve Skeates and Aparo) with him. Aparo began his lengthy, life-long association with DC illustrating and reinvigorating moribund title Aquaman – although he continued with The Phantom until his duties increased with the addition of numerous short stories for the monolith’s burgeoning horror anthologies and revived 1950s supernatural hero The Phantom Stranger…

Aparo went on to become an award-winning mainstay of DC’s artistic arsenal, with stellar runs on The Spectre, The Outsiders and Green Arrow but his star was always linked to Batman’s…

A broadening of Aparo’s brief is celebrated in this third sturdy hardback and/or eBook compilation, which gathers the prestigious lead stories from Detective Comics #444-446, 448, 468-470, 480, 492-499, 501, 502, 508, 509, Batman Family #17, The Brave and the Bold #152, 154-178, 180-182 and Untold Legend of the Batman #1-3 including all pertinent covers – cumulatively spanning January 1975 through January 1982. This fabulous celebration opens sans preamble with the first three chapters of an extended saga from Detective Comics. Written by Len Wein, the ‘Bat-Murderer!‘ serial launched in #444, with the “World’s Greatest Detective” perfectly framed for the killing of his occasional lover Talia Al Ghul. Hunted in his own city, Batman’s dilemma worsens in #445 as a ‘Break-in at the Big House!’ draws him deeper into the deadly conspiracy, after incarcerated Ra’s Al Ghul apparently kills himself to further bury the Dark Knight…

Although a desperate fugitive, the Gotham Guardian finds time to solve actual murders and capture another obsessive crazy in #446’s ‘Slaughter in Silver!’ featuring the debut of certified whacko Sterling Silversmith…

The Bat-Murderer epic was completed by other artists and is therefore not included here (you can see it in other collections such as Tales of the Batman: Len Wein) but Aparo did limn the last cover – #448 – as well as Detective’s 468, 469 and 470, before his next interior drama surfaced in Batman Family #17 (April/May 1978). Written by Gerry Conway, ‘Scars!’ pits Batman and Robin against a deranged monster literally de-facing beautiful women, before the cover for Detective #480 and B&B #152 refocus attention on Aparo’s team-up triumphs.

Aparo and scripter Bob Haney resumed their epic run of enticing costumed with The Brave and the Bold #152 (July 1979) wherein ‘Death Has a Golden Grab!’ found the Atom helping the Caped Crimecrusher stop a deadly bullion theft. The cover of B&B #153 and 154 follow, as does the contents of the latter, with Element Man Metamorpho treading ‘The Pathway of Doom…’ to save old girlfriend Sapphire Stagg and help Batman disconnect a middle eastern smuggling pipeline…

Mike W. Barr joins Haney in scripting #155’s ‘Fugitive from Two Worlds!’ as Green Lantern clashes with the Dark knight over jurisdiction rights regarding an earth-shaking alien criminal as well as (after the cover to #156) 157’s ‘Time – My Dark Destiny!’ with alternate futurian Kamandi lost in present day Earth and under the sway of ruthless criminals…

Gerry Conway steps in to script a brief reunion with Wonder Woman in #158’s ‘Yesterday Never Dies!’ as memory-warping foe Déjà vu attacks international diplomats whilst Denny O’Neil teams Batman with arch enemy Ra’s Al Ghul to prevent environmental disaster in #159’s ‘The Crystal Armageddon’ Denny O’Neil and Cary Burkett makes ‘The Brimstone Connection’ in #160, working with Supergirl to free kidnap victims and thwart a scheme by devious Colonel Sulphur to steal experimental rocket fuel…

The contents for the next two The Brave and the Bold‘s (plus covers for #161-164) depict Conway’s ‘A Tale of Two Heroes!’ – as Batman and star-faring Adam Strange trade locales and murder mysteries and Bill Kelley’s ‘Operation: Time Bomb!’ (with Earth-2’s Batman joining Sgt. Rock to battle Nazi advances and crazed soldier the Iron Major in war-torn France) before a landmark miniseries took up Aparo’s full attention.

Researched and scripted by Len Wein, Untold Legend of the Batman #1-3 originally ran from July-September 1980 and ambitiously rationalised the hero’s entire career into one seamless whole. Interspersed with the covers to Detective #492-494 and B&B #165-167, it begins with ‘In the Beginning’ pencilled by John Byrne with Aparo inking before ‘With Friends Like These…’ and ‘The Man Behind the Mask!’ – with Aparo on full art duties – solves a bizarre mystery that had the Caped Crusader frantically re-examining his past…

Cary Burkett returns in Brave and the Bold #168 (November 1980) to liberate ‘Shackles of the Mind!’ as Green Arrow and Batman unite to save a reformed criminal and skilled escapologist from a maniac’s mind control.

The cover of Detective #496 precedes B&B #169‘Angel of Mercy, Angel of Death!’ (by Barr and cover-dated December 1980) wherein sorceress Zatanna seeks the Dark Knight’s aid for a faith healer who is not what she seems and is followed by the cover for Detective #497 the thrilling cover/contents of B&B #170 wherein Burkett concludes his exceptional thriller series Nemesis with Batman helping the face-shifting superspy to determine ‘If Justice is Blind!’…

Covers for Detective #498-499, 501-502 and B&B #171-173 bracket April 1981’s Brave and the Bold #173 and 174 as Conway explains ‘One of Us is not One of Us’ when the almighty Guardians of the Universe recruit Earth’s Dark-knight Detective to determine who is the impostor in their august midst before calling in trusted GL Hal Jordan ‘To Trap an Immortal’…

For B&B #175 Paul Kupperbergteams ace reporter Lois Lane with Batman to battle killer cyborg Metallo and determine what drives The Heart of the Monster’, before Martin Pasko steps in for #176, reuniting the Gotham Gangbuster with the terrifying Swamp Thing in convoluted tale of murder and frame-ups ‘The Delta Connection!’

For #177, Barr returns to pose a complex and twisted mystery involving Batman and Elongated Man in ‘The Hangman Club Murders!’, after which rising star Alan Brennert comes aboard for #178. ‘Paperchase’ finds Batman and eerie avenger The Creeper tracking a monstrous shapeshifting killer fuelled by rage and indignation and driving the city into madness.

Michael Fleischer arrived for #180 (November 1980) and took the series into unknown realms as ‘The Scepter of the Dragon God!’ sees Chinese wizard Wa’an-Zen steal enough mystic artefacts to conquer Earth and destroy The Spectre. Foolishly, the mystic has gravely underestimated the skill and bravery of merely mortal Batman…

Bracketed by covers for Detective #508 and 509, B&B #181 features Brennert & Aparo paying tribute to the societally-convulsive Sixties as ‘Time, See What’s Become of Me…’ revisits teen trouble-shooters Hawk and the Dove who have gotten older but no wiser in their passionate defence of the philosophies of robust interventionist action and devout pacifism. When increasingly unstable Hawk accidentally causes the death of a drug-dealers’ son, it triggers an intervention by Batman and a painful reconciliation between the long-divided brothers…

This volume concludes with another moving Brennert bonanza as B&B #182’s ‘Interlude on Earth-2’ finds “our” Batman inexplicably drawn to that parallel world in the aftermath of the death of its own Dark Knight. Confronted by and greatly discomforting grieving Dick GraysonRobin of Earth-2 – and original Batwoman Kathy Kane, the Batman must nevertheless help them defeat resurgent maniac foe Hugo Strange before he can return to his rightful place and time…

These tales are just as fresh and welcoming today, their themes and premises are just as immediate now as then and Jim Aparo’s magnificent art is still as compelling and engrossing as it always was. This is a Bat-book literally everybody can enjoy.

Here are some of the best and most entertainingly varied yarns from a period of magnificent creativity in the American comics industry. Aimed at a general readership, gloriously free of heavy, cloying continuity baggage and brought to stirring action-packed life by one of the greatest artists in the business, this is a Batman for all seasons and reasons with the added bonus of some of the most fabulous and engaging co-stars a fan could imagine. How can anybody resist? More importantly: why should you…?
© 1974, 1975, 1977, 1978, 1980, 1981, 1982, 2017 DC Comics. All Rights Reserved.

The Medusa Chain and Ax


By Ernie Colón (DC Comics) (Marvel)
ISBN: 978-0-93028-900-3(TPB Medusa Chain) 978-0-87135-490-7(TPB Ax)

Born in Puerto Rico on July 13th 1931, Ernie Colón Sierra was a tremendously undervalued and unsung maestro of the American comics industry whose work has been seen by generations of readers. Whether as artist, writer, colourist or editor his contributions have affected the youngest of comics consumers (Monster in My Pocket, Richie Rich and Casper the Friendly Ghost for Harvey Comics and his similar work on Marvel’s Star Comics imprint) to the most sophisticated connoisseur with strips such as sci fi classic Star Hawks.

His catalogue of “straight” comic-book work includes Battlestar Galactica, Damage Control and Doom 2099 for Marvel, Vampirella, Grim Ghost for Atlas/Seaboard, the fabulous Arak, Son of Thunder, I… Vampire, Amethyst: Princess of Gemworld, an Airboy revival for Eclipse, Magnus: Robot Fighter for Valiant and so very many others. He was a master of many trades and served as an innovative editor as well.

Amongst his vast output, there were also his sophisticated experimental works such as indie thriller Manimal, and the brace of seminal genre graphic novels I’m urging you to track down today.

In 2006 with long-time Harvey Comics/Star Comics collaborator Sid Jacobson, he created a graphic novel based on government Commission findings entitled The 9/11 Report: A Graphic Adaptation. In August 2008, they released a 160-page follow-up: After 9/11: America’s War on Terror, Che: a Graphic Biography and Vlad the Impaler. In 2010 they released Anne Frank: The Anne Frank House Authorized Graphic Biography and created in 2014 with Gary Mishkin The Warren Commission Report: A Graphic Investigation into the Kennedy Assassination.

Even while diligently hard at work on newspaper strip SpyCat – which appeared in Weekly World News from 2005 until his death – he sought other challenges, such as historical works A Spy for General Washington – an account of Revolutionary War secret agent Robert Townsend – and The Great American Documents: Volume 1, both collaborations with his author wife Ruth Ashby.

He put his pen down forever on August 8th 2019…

The Medusa Chain
During the first wave of experimental creativity that gripped the 1980s comics business Colón crafted this (even lettering and colouring it himself) science fiction thriller through DC’s pioneering, oversized Graphic Novels line.

Intriguing, complex and multi-layered, it’s the gritty tale of Chon Adams, a star-ship officer convicted of a dreadful crime, and subsequently sentenced to a lifetime of penal servitude on a deep-space space cargo ship. It’s also about how he finds a kind of fulfilment in a situation most would describe as a living hell…

Powerfully flavoured by Alfred Bester’s The Stars My Destination (also known as Tiger! Tiger!) by way of noir prison/chain-gang movies like George W. Hill’s The Big House, this is a fascinating tale-within-a-tale as Chon’s “crime” is gradually revealed whilst he endures and survives against unbelievable odds in the depths of infinity gaining unlikely allies and a grain of self-respect…

Graphic, uncompromising and thoroughly compelling, this classy tale careens from cynical depths of human depravity to heights of glorious high fantasy with ease: a true lost gem of that bold comics boom, and a cracking read for any older SF fan.
And the one good thing – for you – about Colon’s inexplicable – but relative – obscurity is that copies of this gem – and well his later Marvel graphic novel Ax (see below) are still readily available through internet retailers at ridiculously low prices. Definitely one you really, really want…

Ax – (A Marvel Graphic Novel)
Four years later, Colón was still riding that creative wave. As fantasy gradually replaced science fiction as the public’s preferred genre, he repeated his one-man-band show with a captivating thriller released through Marvel’s oversized Graphic Novels line – and this time he got to own the fruits of his labours.

Intriguing, complex and multi-layered, it is the parable of Ax: a young peasant boy who seems to his Feudal overlord to have all the trappings of a new messiah. However, all is not as it seems. Many eyes are watching the boy and not all of them are from the same level of reality…

Blending social commentary, Apocalyptic dystopian futurism and traditional sword-and-sorcery with fierce intensity and stunning visuals, and devised in the manner of Moebius’ Airtight Garage, this is yet another lost gem that couldn’t find an audience on its release, but at least it’s readily available through many online retailers and deserves another shot.
The Medusa Chain © 1984 DC Comics. All Rights Reserved. Ax © 1988 Ernie Colón. All rights reserved.

Daredevil Marvel Masterworks volume 12


By Tony Isabella, Marv Wolfman, Len Wein, Bob Brown, Gene Colan, Klaus Janson & various (Marvel)
ISBN: 978-1-3029-0968-0 (HB)

Matt Murdock is a blind lawyer whose remaining senses hyper-compensate, making him an astonishing acrobat, formidable fighter and living lie-detector. Very much a second-string hero for much of his early years, Daredevil was nonetheless a striking and popular one, due in very large part to the captivatingly humanistic art of Gene Colan. He fought gangsters, a variety of super-villains and even the occasional monster or alien invasion, quipping and wisecracking his way through life and life-threatening combat, utterly unlike the grim, moody, quasi-religious metaphor he became in later years.

After a disastrous on-again, off-again relationship with his secretary Karen Page, Murdock took up with Russian émigré Natasha Romanoff, the infamous and notorious spy dubbed Black Widow. She was railroaded and framed for murder and prosecuted by Matt’s best friend and law partner Foggy Nelson before the blind lawman cleared her. Leaving New York with her for the wild wacky and West Coast, Matt joined a prestigious San Francisco law firm but adventure, disaster and intrigue sought out the Sightless Swashbuckler and ultimately drew him back to the festering Big Apple…

This 12th hardback and eBook collection re-presents Daredevil #120-132, spanning April 1975 through April 1976, and opens with a brace of Introductions from successive scripters Tony Isabella – ‘Man Without Fear Meets Writer with a Plan and How the Latter Went Somewhat Awry’ – and Marv Wolfman who reminisces over ‘Searching for a Hero’…

Crafted by Isabella, Bob Brown & Vince Colletta, Daredevil #120 began an extended story-arc focussing on the re-emergence of the world’s most powerful secret society. ‘…And a Hydra New Year!’ sees Black Widow hit New York for one last attempt to make the rocky relationship work, only to find herself – with Matt and Foggy – knee-deep in Hydra soldiers at a Christmas party.

The resurgent terrorist tribe has learned America’s greatest security agency needs to recruit a legal expert as one of their Board of Directors and – determined to prevent the accession of ‘Foggy Nelson, Agent of S.H.I.E.L.D’ at all costs – have dispatched the formidable wild man El Jaguar and an army of masked thugs to stop him before he can start. Thankfully, Nick Fury and his crack commandos arrive in time to drive off the attackers but the rumour is true and Foggy is now a marked man…

The new organisation has scoured the ranks of the criminal classes – and Marvel’s back catalogue – for its return and the B-Lister likes of Dreadnought, Commander Kraken, Man-Killer, Mentallo, The Fixer, Blackwing and many other not-so golden oldies happily toil for the enigmatic new Supreme Hydra as he continually strives to take out the increasingly harried Foggy. Eventually, they succeed in capturing the portly District Attorney and the Widow goes off the deep end in #122’s ‘Hydra-and-Seek’, turning New York into a war-zone as she hunts for clues, culminating in a brutal showdown and ‘Holocaust in the Halls of Hydra!’

The times, mood and scripter were changing however, and the next two issues comprise a turn to darker, more gothic dramas beginning with #124 and the advent of a vigilante killer patterned on an old pulp fiction hero.

Written by Len Wein & Marv Wolfman and illustrated by veteran penciller Gene Colan (with Klaus Janson inking) ‘In the Coils of the Copperhead!’ courts the controversial gritty realism then remaking Batman over at DC Comics as the Widow finally really and truly walks out on DD, leaving the frustrated hero to bury himself in the mystery of a murdering madman savagely overreacting to petty crime and leaving a trail of bodies behind him…

Foggy meanwhile is up for re-election and losing on all counts to the too-good-to-be true Blake Tower. Sadly, Matt can’t offer any help or support as he tracks down the secret of the vigilante. The resultant clash doesn’t go the Scarlet Swashbuckler’s way either, and he starts issue #125 with the terrifying realisation that ‘Vengeance is the Copperhead!’ (by Wolfman, Brown & Janson) before achieving a last-minute, skin-of-the-teeth hollow victory…

Fully in command as writer and editor, Wolfman began a long-term revision of the character as ‘Flight of the Torpedo’ (art by Brown & Janson) introduces insurance agent and gone-to-seed football hero Brock Jones who – in classic Hitchcockian manner – stumbles into a plot to control the world and inherits a rocket-powered super-suit coveted by deadly enemy agents. Unfortunately, DD has just been almost killed by the rocket suit’s previous owner and, blithely unaware, seeks to renew the brutal grudge fight…

The battle escalates in #127 as ‘You Killed that man Torpedo… and Now You’re Going to Pay!’ sees the inevitable misunderstanding escalate with both weary warriors losing all perspective and almost killing a family of innocent bystanders until shamed into a ceasefire..

Guilt-ridden and remorseful, Murdock swears off swashbuckling in #128 until uncanny events dictate and demand the return of the Man Without Fear. ‘Death Stalks the Stairway to the Stars!’ introduces a mysterious figure literally walking into intergalactic space and features the return of teleporting psychopath Death-Stalker in pursuit of ancient objects of power, but the real inducements to intrigue are Matt’s pushy, flighty girlfriend Heather Glenn and the increasing efficacy of attack ads targeting Foggy. Not only do they slanderously belittle the incumbent DA, but – 40 years before our own problems with “Fake News” – increasingly challenge consensus reality with patently absurd and scurrilous statements about all authority figures…

The media maelstrom intensifies in ‘Man-Bull in a China Town!’ as “leaked” films “prove” that both John F. and Robert Kennedy are still alive even as Murdock scours the city for his latest client. Rampaging monster Man-Bull escaped court during his lawyer’s summing up and stalks the city, aided and abetted by one of DD’s oldest enemies, but ultimately cannot escape his dreadful fate…

Urban voodoo and a slickly murderous conman infest #130 as ‘Look Out, DD… Here Comes the Death-Man!’ finds the prestigious blind lawyer opening a storefront legal services operation for the disadvantaged even as the misinformation campaign peaks. Meanwhile brutal Brother Zed demands a human sacrifice and a terrified mother finds her only hope is a devil in red…

Closing this spectacular compilation is the 2-part debut of a villain who would become one of the most popular psycho-killers in the business. ‘Watch Out for Bullseye… He Never Misses!’ sees wealthy men very publicly targeted for extortion by a mystery murderer who can turn any object – from paper plane to garbage can – into a deadly weapon. Hunted by the Man without Fear, the lethal loon turns the table on DD in ‘Bullseye Rules Supreme!’, until a final fateful battle settles the case and begins a lifelong obsession for both men…

Supplementing the circumstances above described, the book also offers contemporaneous features from Marvel’s F.O.O.M. magazine #13 (March 1976) spotlighting the Scarlet Swashbuckler. Following a stunning cover by Colan, numerous articles explore the character – such as ‘Through the eyes of a Beholder’ (by Naomi Basner & Chris Claremont, featuring Colan pencil art and gorgeous model sheets crafted by Wally Wood when he took over the strip) and Basner’s ‘The Women in Daredevil’s Life’.

‘Buscema’s Bullpen’ offers art from the illustrator’s then students – and yes, some of them went on to far greater things! – after which Claremont interviews Stan Lee & Wolfman in ‘A Talk with the Men behind the Man Without Fear’ before a Daredevil Checklist segues into Gil Kane’s cover sketch for Giant-Size Daredevil #1 and a repro of the published image.

Both issues #120 and 121 were supplemented by text pages outlining the convoluted history of Hydra and they’re reprinted here too to keep us all in the arcane espionage loop, before a selection of original art pages by Brown & Colletta, Colan & Janson and Brown and Janson remind just how good this hero can look…

As the social upheaval of the 1970s receded, these fabulous fantasy tales strongly indicated the true potential of Daredevil was in reach. Their narrative energy and exuberant excitement are dashing delights no action fan will care to miss.

…And the next volume heads into darker shadows and the grimmest of territory…
© 1975, 1976, 2018 Marvel Characters, Inc. All rights reserved.

Perfect Nonsense: The Chaotic Comics and Goofy Games of George Carlson


By George Carlson, edited by Daniel F. Yezbick & Rick Marschall (Fantagraphics Books)
ISBN: 978-1-60699-508-2 (HB)

The art and calling of mesmerising children is a rare one, but the masters of such an imaginative discipline – whether through words or pictures – have generally become household names.

Lewis Carroll (although that’s really two people, Charles Lutwidge Dodgson & Sir John Tenniel), Edward Lear, J.M. Barrie, L. Frank Baum, Enid Blyton, Maurice Sendak, Kenneth Graham, Arthur Rackham and their ilk, or cartoon-oriented craftsmen such as Winsor McCay, Sheldon Mayer, Theodor “Dr. Seuss” Geisel, George Herriman, Elzie Segar, S.J. Perelman, Alfred Bestall, Crockett Tubbs, Milt Gross, Carl Barks, Bill Holman and others have all garnered some degree of undying fame for their sublime cannons of entertainment, but apparently, these days, nobody remembers George Carlson.

Carlson was both unique and prolific: a surreal absurdist and sublimely stylised magician of children’s entertainments as well as a diligent commercial artist, tireless, dedicated educator, print illustrator and designer.

He absolutely loved games and puzzles and was besotted with all aspects of print media. A son of Swedish immigrants, he plied his trade(s) from New York and Connecticut between 1903 to 1962, producing everything from editorial cartoons, book jackets – including the iconic first edition of Margaret Mitchell’s Gone with the Wind – magazine illustration, typographical design, games, sheet-music, utterly unique advertising materials, books, pamphlets and so much more.

Let’s not forget comics: some of the original, eccentric and captivating comics for youngsters America or the world has ever seen…

This superb and colossal compendium, the brainchild and magnum opus of extreme fan Daniel Yezbick, is the result of 15 years toil, superbly detailing every aspect of the lost master’s life, stuffed to overflowing with intimate photos, wonderful anecdotes and page after page of glorious, enchanting stories, poems, puzzles and pictures that still have the power to take your breath away, no matter how old you are.

This tool of resurrection for a lost giant begins with ‘Preface: Great Gran’pa Gookel’ by Carlson’s descendent Allison Currie, and an effulgent Introduction by author, critic, historian and cartoonist R.C. Harvey who kindles the lost days in ‘A Very Admiring and Well-Plumbed Apostrophe to George Carlson, Cartooning Genius’, whilst Yezbick’s own fulsome Foreword declares ‘At Long Last, the Carnival’s Come Back’…

Firstly, Yezbick takes us through the great man’s multi-faceted career, beginning with ‘The Jolly Books of the Puzzling Private’, describing early works and the artist’s two decades writing, illustrating, designing and creating engaging and educational games and puzzles for influential children’s pulp magazine John Martin’s Book. Also heavily featured is Carlson’s first great creation Peter Puzzlemaker, whose visual and verbal conundrums fascinated and expanded the minds of generations of kids.

‘The Whimsical Wizard of Fairfield, Connecticut: Family Life and Commercial Art in the 1920s and 1930s’ details his most productive period, not just as a consummate long-distance entertainer of kids, but in local and publishing national arenas. For years the tireless scribbler ghosted Gene Ahern’s classic newspaper strip Reg’lar Fellers and was engaged during WWI as an army cartographer…

Whilst addressing Carlson’s lifelong fascination with transport – especially his astounding illustrations of ships and trains – ‘Gone With the Wiggily: Flirting with Fame in the 1930s and 1940s’ covers the infamous Mitchell cover-creation and other book jackets, as well as Carlson’s far more lasting and influential contributions to children’s literature.

Most important of these are his superb illustrations for Howard R. Garis’ ubiquitous and bucolic tales of venerable rabbit grandfather figure Uncle Wiggily and the artist’s wholly originated series of Puzzles, Fun Things to Do, Play and Colouring books, as well as a succession of “How to” books disclosing the secrets of drawing and creating your own cartoons.

The origin of his short but incredible funnybook career is covered in ‘The Road to Pretzleburg: George Carlson and Self-Destructing Comic Book Narrative’ and the latter disappointing years of changing public tastes in ‘Slouching Towards Fumbleland: The Restoration of the Whifflesnort’ which prompted his just-too-soon abortive creation of graphic novels (in 1962) with the never published Alec in Fumbleland plus the artist’s immortalisation as the creator of a series of images locked in a time capsule that won’t be opened until 8113AD…

The major portion of this sturdy compendium is taken up with hundreds of astounding reproductions of Carlson’s vast and varied output, beginning with ‘Early Works and Illustrations’, including scenes from numerous classical tales such as Icarus, Neptune and Amphitrite, Aesop’s Fables, The Legend of Sleepy Hollow, Tom Sawyer and full colour cover and plates for such books as The Magic Stone, Uncle Wiggily, The Prince Without a Country and more…

Also included are examples of ‘Adult and Genre Works’ such as Broncho Apache, Death on the Prairie and Scouting on the Mystery Trail

‘Pulps, Poems and Pixies: John Martin’s Books’ offers a treasure trove of images and designs from Carlson’s 20-year tenure as contributing editor on America’s premiere pulp publication for children.

A master of what we now call paper and print technologies, with the budget and freedom to go wild, he concocted covers, frontispieces, book plates, Holiday editions, graphically integrated poem pages, astounding layouts, games pages, riddles, nonsense word glossaries, animal alphabets and so many other ways to educationally enthral, engage and stretch growing minds…

The artist was also a brilliant composer of clever, witty limericks, odes, riddles, gags and brainteasers: an advocate and devotee of whacky word play in the manner of Lear and Carroll. ‘Carlson’s School of Nonsense’ catalogues many of his most impressive cartoon-garnished confections whilst ‘Jolly Books’ displays his creations and tales for premium pamphlets (a forerunner of comicbooks) commissioned as give-aways by department stores, all dutifully crafted and packaged by the John Martin team.

As the magazine refused to carry straight advertising – feeling it was an abuse and betrayal of their young readers’ trust – Carlson and brilliant co-editor Helen Waldo devised a sponsorship method which name-checked at one remove selected backers and commercial interests through ingenious story-puzzle pages, rebuses, acronyms and acrostics…

Once upon a time, paper and printing were the internet: a nigh-inexhaustible, readily available resource providing stories, games and puzzles, information and diversions which only required a creator’s imagination and ingenuity. There was nobody more skilled, adept or inspired than Carlson, whose life-long fascination with language, crosswords, puns, riddles, rebuses, maths, wordplay and graphic invention seemingly occupied every non-working, waking moment.

He also knew music (his wife Gertrude was a professional pianist and gave lessons from their home) and here ‘Songs, Games and Other Pastimes’ displays his charming amalgamations of graphics and terpsichorean instruction, as well as science-based features, articles and books. ‘Tutorial Cartooning and Art Instruction’ offers concrete examples of the artist’s many years of publishing tracts and tomes intended to teach young and old alike the fundamentals of narrative art before ‘Trains and Transportation’ reveals in spectacular detail Carlson’s fascination with engineering, locomotives and all aspects of shipping – including the revolutionary, mindboggling Queen Mary Comparisons – after which ‘Portraits, Presidents and Personalities’ displays a selection of his superb commemorative images whilst ‘Adventures in Advertising’ shows his unbelievable versatility in putting across ideas and selling. This includes many examples of those aforementioned John Martin stealth ads, plus a plethora of delightful make-them-yourself Premiums he concocted for youngsters.

‘Original Art, Lost Works, and Forgotten Frolics’ explores tantalising might-have-beens, unearthing many treasures before the groundbreaking kids comics are highlighted in ‘Laughter, Puns, and Speed’.

Subtitled ‘The Whifflesnorting Thrills of George Carlson’s Eastern Color Comics’, a brief essay reveals the history of the illustrator’s short foray into comicbooks and the creation of legendary anthology Jingle-Jangle Comics – which launched in February 1942. Running until 1949 it headlined two features exclusively written and drawn by Carlson.

‘The Pie-Faced Prince of Old Pretzleburg’ was a manic, pun-filled procession of insane and wholesome nonsense related the fast-&-frantic screwball adventures of royal mooncalf Prince Dimwitri and his inept inamorata Princess Panetella Murphy, and a too short collection of complete capers commences here with the furiously frenetic debut from #1, in which he saves the King’s breakfast pretzel from the insidious Green Witch.

Also included are escapades from issues #11, #15, #16, #20, #35, #36 and #41, absurdist adventures in rumbling, tumbling happily tumultuous word-&-picture parables involving living jet-powered kites, assorted bandits, scurrilous scarecrows, stolen violins, fabulous beasts, living jet-mobiles, talking animals, baking, belligerent unicorns and more.

Carlson brought a deliciously skewed viewpoint to the still-evolving syllabary of comics: there are hilariously punny labels and signs everywhere and in some shots, weary birds rest on free-floating word balloons…

Without doubt, however, Carlson reserved his greatest flights of fancy for the inventive fractured fairy stories that comprised the eponymous ‘Jingle Jangle Tales’ – one-off fables starring peculiarly reinvented standbys like princesses and knights, interacting with astonishing animals and far-from-inanimate objects all imbued with a bravura lust for life and laughs.

Included here are ‘The Moon-Struck Unicorn and the Worn-Out Shadow’ from #13, ‘The Straight-Shooting Princess and the Filigree Pond-Lily’ (#22), ‘The Musical Whifflesnort and the Red-Hot Music Roll’ (#23), ‘The Rocketeering Doodlebug and the Self-Winding Horsefly’ (#25); extraordinarily mirthful mystical melanges augmented by a brace of outrageously wry spoofs of American classics ‘Skip van Wrinkle, the High-Hatted Hunter’ from #28 and impossibly raucous, breathtaking lunacy in ‘Sleepy Yollow, the Bedless Norseman’ (#31).

Harlan Ellison correctly dubbed Carlson’s sublimely inviting whimsy for the very young as “Comics of the Absurd” and these cartoon capers are urgently in need of their own complete and comprehensive collection – preferably in a lush and lavish full colour hardback archive edition…

If you have an abiding love of creative fantasy and access to pre-reading-age children (boy, that came out creepier than I imagined!), you simply must try this terrific tome and open their eyes to wonderment, enlightenment, entertainment and education in this timelessly addictively accessible chronicle.
Perfect Nonsense © 2013 Fantagraphics Books. All images and articles © their respective creators or owners. All rights reserved.

Take it Away, Tommy! – a Breaking Cat News Adventure


By Georgia Dunn (Andrews McMeel)
ISBN: 978-1-5248-6209-1 (PB)

Cats rule the world. Everybody knows it. Just ask social media and the internet. Those of us “blessed” with designated feline overlords also learn pretty quickly that they run the house too.

Some years back, illustrator and cartoonist Georgia Dunn found a way to make her hairy housemates earn their keep after watching them converge on a domestic accident and inquisitively – and interminably – poke their little snouts into the mess.

Thus was born Breaking Cat News: a hilariously beguiling web-based comic strip detailing how – when no-one is looking – her forthright felines form their own on-the-spot news-team with studio anchor Lupin, and field reporters Elvis (investigative) and Puck (commentary) delivering around-the-clock reports on the events that really resonate with cats – because, after all, who else matters?

Here then, after far too long an interlude, is the third collection of outrageous, alarming, occasionally courageous but always charming – and probably far too autobiographical for comfort – romps, riffs and rather moving moments starring a growing family of people and the cats and assorted critters that share space with them.

If you’re a returning customer or already follow the strip, you’re already au fait with the ever-expanding cast and ceaseless surreality, but this stuff is so welcoming even the merest neophyte can jump right in with no confusion other than which the author intends……

Dunn is a master of emotional manipulation and never afraid to tug heartstrings, and this time around a more formal narrative underpins the episodic joys. We learn more about the old converted mansion house the cats inhabit – as well as the history of the previous inhabitants and their humans – in an extended ghost story filled with chuckles and shattering poignancy. I’m not kidding. Bring hankies. Many, many hankies.

The first hints come in ‘The People have abandoned the Children’, build in ‘Something’s gotten into Puck’ and ‘There’s been… a disturbance… on the ceiling’ before ‘Things are getting Strange’ prompts The People into doing a little research and discovering what occurred in the old pile they are abiding in amongst numerous other cat-owning tenants. The mystery is finally resolved in a long-delayed ceremony and ethereal reunion in ‘The People are going outside’

More recognisable comedy fare comes as ‘Bacon has been spotted on the breakfast table!’, ‘It’s fuzzy blanket season!’, ‘The laundry is out of control’ and ‘Elvis has a new toy’ whilst the team expands after ‘There’s a new cat in the backyard’ introduces cocksure barn moggy Burt (who ultimately takes on the role of AV facilitator) and ancient wisdom source and problem-solver Baba Mouse (she’s a barn cat too and has been for a very long time)…

Recently rehabilitated wandering cat Tommy introduces his four-footed home-share companion Sophie. Could she be more than just a talented creative type? ‘Local artist creates magnetic masterpieces’ suggests otherwise, but Tommy is hopeful and persistent…

Covering traditional festive cat events such as Thanksgiving and Christmas, an edge of drama creeps in after the Robber Mice Gang abducts Puck’s greatest friend and toy, demanding an impossible ransom…

Outright war ensues until sagacious Baba intervenes, ensuring the Holiday Season and New Year’s are times of joy and rapprochement…

The rolling news continues with such items as ‘The Man has been groomed’, ‘The new plant is armed and dangerous’, ‘Elvis got into the butter’ and ‘Vacuum Cleaner Preparedness’.

Augmenting the tons of mirth and moving moments are further activity pages courtesy of Breaking Cat News: More to Explore! close out this tome: sharing how to create your own ‘Pet Rock Reporters!’, as well revealing the details of ‘The Big Pink House’ comprising their home, a map of ‘The Apartment’ . 

Warm, witty, imaginative, deliciously whimsical and available instantly in digital formats – as well as paperback should you be so inclined – this glorious romp of joyous whimsy will brush away the blues and dangle hopes of better times in your face until you swipe at with a frantic paw (well, probably not, but you know what I mean…).

Breaking Cat News is a fabulously funny, feel-good feature rendered with great artistic élan and a light and breezy touch that will delight not just us irredeemable cat-addicts but also anyone in need of good laugh. And there’s no better time than now for those, right?
Take it Away, Tommy! © 2020 Georgia Dunn. All rights reserved.

A Matter of Time


By Juan Gimenez (Catalan Communications)
ISBN: 978-0-87416-012-3 (Album PB), Del Rey edition (2005): 978-0-34548-314-0 (PB)

The pandemic is hitting hard and hitting everywhere now. Here’s a rather rushed response to news that a global giant has been taken from us. I’ll have more in the days to come: reviews of his more recent triumphs and books you can get in digital formats, unlike this lost classic that – as always – is long overdue for a new edition…

Juan Antonio Giménez López was born in Mendoza, Argentina in 1943 and after studying industrial design, attended the Academy of Fine Arts in Barcelona. Hugely influenced by Hugo Pratt and Francisco Solano López, Giménez broke into the comics field with stories for Argentine magazines Record and Colomba before beginning a long association with European comics in such publications as Spain’s Zona 84, Comix International and 1994; France’s Metal Hurlant and Italy’s Lanciostory, L’Eternauta and Skorpio. He ultimately attained critical acclaim and gaining global fame with his scintillant Metabarons series produced in collaboration with Alejandro Jodorowsky.

Giménez’s preferred metier was adult-oriented tales of science fiction and/or combat. He was an accredited expert on all things avionic or to do with air combat. Back in 1985, Catalan Communications collected into one gloriously baroque and stunningly beautiful fantasy anthology a selection of time-travel related short stories – many of which had appeared in American Heavy Metal – usually known as The Time Paradox Tales. Dark, sardonic and incorporating sublimely lyrical overtones of classic 2000AD Future Shocks or Twisted Times, these are a feast of irresistible “sting-in-the-tale” stories…

Following an expansive and lavishly illustrated critique from Carlos Gimenez (no relation), the elegantly lush procession of exotic, eccentric 8-page excitements begins with ‘DIY’, wherein a father and son meddle with the wrong home-computer program and dear old dad ends up a terrified touchline visitor at some of the most dangerous moments of all time and space…

Following on, ‘Tridisex’ details the horrific fate of a couple of salacious chronal researchers who land in the right place at the right time but at the wrong size, after which ‘Express’ sees a dedicated time-assassin dispatched into the past to unwittingly murder himself before ‘Entropy’ details a tragic timeslip which causes the greatest combat aircraft of two eras to experience the closest of encounters…

‘8½’ then explores the secret advantage of the fastest gunslinger of the Wild West and recounts the fate of a time-tourist who rooted for him whilst a tragic synchronicity-loop and incomprehensible paradox at last explains the great leap forward of an ancient civilisation in ‘Chronology’…

‘Residue’ takes the exercise in futility that is war to its inescapable conclusion in a lustrous four-page paean to technological advantage, bringing this magnificent artistic treat to a close on the darkest of downbeats…

Gritty, witty and ever so pretty, A Matter of Time is pure speculative gold: old-fashioned, cutting-edge fantasy fun and electrically-charged entertainment with a satirical edge and its tongue firmly in its cheek. Perfume for the eyes so breathe deeply and jump aboard.

In later years, the Master’s fantasy forays grew ever more ambitious. Whilst working with fellow Argentinian émigré Ricardo Barreiro on As de Pique and The City, he collaborated with industry giants such as Carlos Trillo, Emilio Balcarce and Roberto Dal Prà.
A gifted writer, he generated many of his own classic yarns. However, in 1992, after completing his own space opera epic The Fourth Power, he began an astounding 8-volume run on his visual magnum opus – illustrating Jodorowsky’s The Metabarons: expanding the universe built by Moebius and reshaping the nature and scope of graphic sci fi forever.
Juan Giménez died on April 2nd 2020 at his home in Mendoza, from complications of COVID-19.
© 1982-1985 Juan Gimenez. English translation © 1985 Catalan Communications. All rights reserved.

Suppose a Kid from the Last Dungeon Boonies Moved to a Starter Town


By Toshio Satou, illustrated by Hajime Fusemachi: character design by Nao Watanuki and translated by Andrew Cunningham (SQUARE ENIX)

Here’s a quick simple reading treat to cheer you up: a classic Comedy of Errors – more like misconceptions – to whisk you away from grim reality for a while.

Written by Toshio Satō (Satou) with illustrations by Nao Watanuki, Tatoeba Last Dungeon Mae no Mura no Shōnen ga Joban no Machi de Kurasu Yō na Monogatari is a series of ranobe – or Light Novels – recounting the adventures of a naïve, super-powerful innocent in the big bad outside world. Set in a traditional fantasy/fairy tale realm, the saga has generated seven prose volumes since debuting in February 2017. The popular hit has spawned the usual tranche of spin-offs including an upcoming anime TV series and a manga interpretation by Hajime Fusemachi. This last began digitally in manga magazine Gangan Online and since its start in September 2017, has filled three physical-print tankōbon volumes. This is the first to make it into English…

One aspect that might possibly grate on western sensibilities is the motif of incredibly lengthy titles. Opening chapter ‘That Day Was Like the Arrival of a Really Well-Mannered Super-Typhoon’ sees male ingenue and shy village hick Lloyd Belladonna arrive in the bustling metropolis and capital city of the Azami Kingdom. Although the weakest and most inconsequential inhabitant of his far-distant hamlet of Kunlun, the kid has finally succumbed to his lifelong ambition: to try and enlist in the mighty army of the Realm. Lloyd has no illusions of his unworthiness and inability, but he must follow his dream…

On the advice of his village Chief – a witch named Alka – the boy imposes himself on Marie, the Witch of the East Side unaware of her dubious past or the inescapable debt the urban sorceress owes Alka. There’s lots going on that Lloyd doesn’t understand, but he’s kind, hardworking, diligent and so very humble. He also knows a little magic.

He uses it to clean and tidy with inconceivable efficiency but in the civilized world it’s a rare commodity. The boy Belladonna also has one more advantage that he’s blithely unaware of. Kunlun rests at the ends of the Earth. It’s a village of heroes stretching back into antiquity standing at the edge of a region of horrors: a Bastion against evil where fighting monsters is second nature to all. Back there, he might be a feeble figure of pity but it’s only relative. In the outside world, he’s a being of incredible physical power and speed, with fighting strategies bred into his unbreakable bones from the moment of conception…

Thus, the bewildered waif and his reluctant landlady Marie set about making his dream come true, but as the boy accidentally progresses through ‘That Encounter Was Like a God Came in on a White Horse’, ‘This Stroke of Luck Was Like Finding a Wish-Granting Magic Flower Growing in Your Backyard’ and ‘This Shock Was Like Seeing a Jewel That Could Save the Realm’s Economy Flung into the Ocean’ – fixing environmental disasters, routing invading horror-beasts and even curing a cursed princess without noticing – it becomes clear that the only thing impeding Lloyd’s progress is his own crushing lack of self-belief…

Even joining the elite Azami Military Academy he attributes to luck and kindness, not the sheer power the tutors are desperate to recruit and utilise. However, as malign forces gather around the imperilled city-state, Belladonna might be the only factor capable of staving off irreversible doom if only the veteran warriors can convince him of his own worth…

To Be Continued…
Suppose a Kid from the Last Dungeon Boonies Moved to a Starter Town volume 1 © Toshio Satou/SB Creative Corp. Character Design by Nao Watanuki. © Hajime Fusemachi/ SQUARE ENIX CO., LTD. English translation © 2020 SQUARE ENIX CO., LTD.

Spirou and Fantasio volume 3 and 4: Running Scared and Valley of the Exiles


By Tome & Janry, colored by Stephane de Becker & translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-116-7 (Running Album PB), 978-1-84918-157-0 (Exiles Album PB)

For most English-speaking comic fans and collectors, Spirou is probably Europe’s biggest secret. The character is a rough contemporary – and calculated commercial response – to Hergé’s iconic Tintin, whilst the comic he has headlined for decades is only beaten in sheer longevity and manic creativity by our own Beano and America’s Detective Comics.

Conceived at Belgian Printing House by Jean Dupuis in 1936, this anthological magazine targeting a juvenile audience debuted on April 21st 1938; neatly bracketed by DC Thomson’s The Dandy which launched on 4th December 1937 and The Beano on July 30th 1938. It was edited by Charles Dupuis (a mere tadpole, only 19 years old, himself) and took its name from the lead feature, which recounted improbable adventures of a plucky Bellboy/lift operator employed by the Moustique Hotel (a sly reference to the publisher’s premier periodical Le Moustique).

Joined on June 8th 1939 by pet squirrel, Spip (the longest running character in the strip after Spirou himself), the series was visually realised by French artist Robert Velter (who signed himself Rob-Vel). A Dutch language edition – Robbedoes debuted a few weeks later, running more-or-less in tandem with the French parent comic until cancellation in 2005.

The bulk of the periodical was taken up with cheap American imports – such as Fred Harman’s Red Ryder, William Ritt & Clarence Gray’s Brick Bradford and Siegel & Shuster’s landmark Superman – although home-grown product crept in too. Most prominent were Tif et Tondu by Fernand Dineur (which ran until the1990s) and L’Epervier Blue by Sirius (Max Mayeu), latterly accompanied by work from comic-strip wunderkind Joseph Gillain – “Jijé”.

Legendarily, during World War II Jijé drew the entire comic by himself, including home grown versions of banned US imports, simultaneously assuming production of the Spirou strip where he created current co-star and partner Fantasio).

Except for a brief period when the Nazis closed the comic down (September 1943 to October 1944) Le Journal de Spirouand its boyish star – now a globe-trotting journalist – have continued their weekly exploits in unbroken four-colour glory. Among other myriad major features that began within those hallowed pages are Jean Valhardi (by Jean Doisy & Jije), Blondin et Cirage (Victor Hubinon), Buck Danny, ‘Jerry Spring, Les Schtroumpfs (The Smurfs to you and me), Gaston Lagaffe/Gomer Goof and a certain laconic cowboy named Lucky Luke.

Spirou the character (whose name translates as both “squirrel” and “mischievous”) has starred in the magazine for most of its life, evolving under a series of creators into an urbane yet raucous fantasy/adventure hero with the accent heavily on light humour. With comrade and rival Fantasio and crackpot inventor the Count of Champignac, Spirou voyages to exotic locales, uncovering crimes, revealing the fantastic and garnering a coterie of exotic arch-enemies.

During WWII when Velter went off to fight, his wife Blanche Dumoulin took over the strip using the name Davine, assisted by Luc Lafnet. Publisher Dupuis assumed control of and rights to the strip in 1943, assigning it to Jijé who then handed it to his assistant André Franquin in 1946. It was the start of a golden age.

Among Franquin’s innovations were the villains Zorglub and Zantafio, Champignac and one of the first strong female characters in European comics, rival journalist Seccotine (renamed Cellophine for Cinebook’s English translations), but his greatest creation – one he retained on his own departure in 1969 – was incredible magic animal Marsupilami. The miracle beast was first seen in Spirou et les héritiers (1952), and is now a star of screen, plush toy store, console… and albums too.

From 1959, writer Greg and background artist Jidéhem assisted Franquin, but by 1969 the artist had reached his Spiroulimit and resigned, taking his mystic yellow monkey with him. He was succeeded by Jean-Claude Fournier who updated the feature over the course of 9 rousing yarns tapping into the rebellious, relevant zeitgeist of the times, telling tales of environmental concern, nuclear energy, drug cartels and repressive regimes.

By the 1980s, the series seemed to stall: three different creative teams alternated on the serial: Raoul Cauvin & Nic Broca, Yves Chaland and the author of the adventure under review here: Philippe Vandevelde writing as Tome and artist Jean-Richard Geurts AKA Janry. These last adapted and referenced the still-beloved Franquin era and revived the feature’s fortunes, producing 14 wonderful albums between 1984-1998. Since their departure, Lewis Trondheim and the teams of Jean-Davide Morvan & Jose-Luis Munuera and Fabien Vehlmann & Yoann have brought the official album count to 55 (there also dozens of specials, spin-offs series and one-shots, official and otherwise)…

Running Scared is from 1988: originally entitled La frousse aux trousses or ‘Fear on the Trail’. It was their eighth and the 40th collection of the evergreen adventurers. Harking back to the Fournier years, it comprises the first of an excellent extended 2-part thriller which concluded in Valley of the Exiles (originally released as La vallée des bannis AKA ‘Valley of the Banished’ in 1989).

Running Scared opens with a frantic and mesmeric chase scene as our eponymous young star races across the city in splendid breakneck tribute to the silent movie chases of Harold Lloyd and Buster Keaton. He’s late for a conference where he will recount his many harrowing, career-related escapes and show films of his numerous close shaves…

Barely making it, Spirou is disappointed by the reaction of the audience: those that don’t faint dead away from fear, flee the theatre in horror…

It’s a huge disappointment: the daring reporter was hoping to use the profits from the lecture tour to fund an upcoming expedition to discover the fate of two explorers who vanished in 1938. They were attempting to climb a mountain and discover the legendary “Valley of Exiles” in the mysterious Himalayan nation of Yurmaheesun-shan…

Since 1950, the tiny country has been subject to numerous invasions by rival super-powers and is a hotbed of rebellion, insurgency and civil war. Nevertheless, ever-undaunted Spirou and Fantasio are utterly determined to solve the ancient mystery.

Happily, their plans are only temporarily derailed. One of the fainters at the conference is timid but esteemed Dr. Placebo: renowned authority on the medical condition Spasmodia Maligna and a man convinced that the only cure for the condition – prolonged, sustained and life-threatening synchronous diaphragmatic flutters (hiccups to you and me) – is to be scared out of one’s wits.

Having seen Spirou in action, Placebo wants the reporters to take his most chronic patients with them on the assignment and offers to fund the entire expedition to the war-torn hell-hole…

Over Fantasio’s cynical but sensible objections, a deal is struck and soon the lads, Spip and five disparate, desperate hiccupping victims are sneaking across the Nepalese border where diligent Captain Yi is tasked with keeping all foreigners – and especially western journalists – out of the country as it undergoes its pacification and re-education…

However, thanks to native translator Gorpah (a wily veteran guide who once proved invaluable to another red-headed reporter, as well as his little white dog and foul mouthed-sea captain pal) the daring band are soon deep in-country, but the occupying invasion forces are quickly hot on their trail in tanks, armoured cars and attack helicopters: providing plenty of opportunities for the annoyingly obnoxious singulitus flutterers to be terrified – but with little evidence of a cure…

And then, just as they find their first real clue as to the location of the lost Valley of Exiles, the explorers are captured by native partisans and rebels. Even this doesn’t scare off any hiccups, nor does the daring later escape attempt masterminded by Spirou and Fantasio.

As the liberated captives pile into a lorry, a huge storm breaks and the rebels give chase, but when one of their pursuer’s vehicles plunges over a cliff, the valiant fugitives frantically form a human chain to rescue the driver and in the horrendous conditions Spirou is washed away and lost in the raging torrent.

…And that’s when all the hiccupping finally stops…

To Be Continued…

Starting in superb slapstick comedy mode and with gallons of gags throughout, Running Scared quickly evolves into a dark-edged, cunningly shaded satirical critique of then current geo-political scandals like the Soviet invasion of Afghanistan and systematic eradication of Tibetan culture by the Chinese – which both of course still resonate in today’s world – as it unfolds an epic and utterly compelling rollercoaster of fun and thrills.

Valley of the Exiles! concludes the excellent exotic escapade with the roving reporters retracing the steps and uncovering the whereabouts of explorers who vanished climbing a mountain before discovering a legendary lost valley in the inscrutable, isolated Himalayan nation of Yurmaheesun-shan…

The story resumes with the battered, weary duo entombed deep within a Himalayan mountain. Slowly, blindly, they grope their way towards a faint light, emerging through an ancient, barbaric idol’s head into the very place they’ve been seeking…

Utterly enclosed by peaks, the Valley is an idyllic paradise but its very isolation has led to the development of a number of truly unique species of flora and fauna. There are colossal carnivorous waterlily pads, ferociously determined man-eating turtles, electric geckoes, the seductive Hammock Flytrap and many more bizarre and potentially lethal creatures.

The one that most imperils the lost boys is the diminutive Manic Midgie: a mosquito-like bug carrying the disease “raging hostiliasis”. Not long after one bites Fantasio, poor Spirou realises his best friend has become a homicidal maniac determined to kill him and everything else in range…

The deranged lad goes completely off the deep end, and only luck and a handy itching-powder boxing glove plant prevents our favourite reporter’s gory demise. Wounded, hunted by his best friend and perhaps the only human in the apparently inescapable enclosed wilderness, near-despondent Spirou – and Spip – begin exploring their incredible prison and find a rough shack, proving that at some time other humans have been there.

Further investigation reveals it to be the last resting place of the lost explorers Siegfried and Maginot. The mystery of the 1938 expedition is solved – even though Spirou has no way of filing this scoop!

More worryingly, Maginot’s copious notes on the creatures of the valley offer some grim hypotheses as to the nature of the nature in this fantastic hidden gorge: creatures inimical to both body and mind of man. Plants that cast illusions, murderous mammals mimicking harmless life, bugs whose bite produces madness…

Crazed beyond imagining – and burbling hilarious, fourth-wall breaking nonsense – Fantasio is determinedly hunting his old friend. The frantic chase drives our limping hero deep into a hidden temple where he uncovers the remnants of fantastic lost civilisation Backik: a race banished by Mongol conquerors to this distant valley. These reluctant settlers lived just long enough for the manic-midgies to bring their unlucky lives crashing down into doom and disaster…

As Spirou lurches through the eerie tombs of the fallen Backiks, Fantasio ambushes him and prepares to finish off his former friend when a mysterious figure attacks…

A little later, Spirou awakens in the warming sunlight of the valley, with deranged Fantasio securely bound beside him. Resolved to escape this fantastic trap and get his crazy pal back to civilisation and medical assistance, our red-headed hero begins to explore his best options only to feel the terrifying sting of a mosquito. Is all lost?

Of course not…

Packed with oodles of action and a host of incredible surprises and revelations, Valley of the Exiles is a truly splendid escapade, with thrills, chills, spills, a mountain of choice comedy moments and eccentric, surreal mysteries to keep readers spellbound.

This kind of engaging, lightly-barbed adventure comedy-thriller is a sheer joy in an arena far too full of adults-only carnage, sordid cheesecake titillation, testosterone-fuelled breast-beating, teen-romance monsters or sickly-sweet fantasy. Easily accessible to readers of all ages and drawn with all the beguiling style and seductive but wholesome élan which makes Asterix, Lucky Luke, The Bluecoats and Iznogoud so compelling, this is another cracking read from a long line of superb exploits, certain to be as much a household name as those series – and yes, even that other red-headed kid with the white dog…
Running Scared original edition © Dupuis, 1988 by Tome & Janry. All rights reserved. English translation 2012 © Cinebook Ltd.
Valley of the Exiles original edition © Dupuis, 1989 by Tome & Janry. All rights reserved. English translation 2013 © Cinebook Ltd.