Action Heroes Archive volume 1: Captain Atom & volume 2: Captain Atom, Blue Beetle & The Question


By Steve Ditko, Joe Gill, Gary Friedrich, Dave Kaler, Steve Skeates, Rocke Mastroserio, Frank McLaughlin, Al Milgrom, Roger Stern, John Byrne, Michael Uslan, Alex Toth, and various (DC Comics)
ISBN: 978-1-4012-0302-3 (HB vol. 1) 978-1-4012-1346-6 (HB vol. 2)

Clearly I’m cashing in on the pre-release hype around a new DC Cinema blockbuster here, but I take honest refuge and some comfort in the fact that these books and the stories they contain are actually germane as well as being some of the best Silver Age comics ever crafted… 

Despite being dead – and so very much missed – Steve Ditko remains comics’ most unique stylist. Love him or hate him, you can’t mistake his work for anyone else’s. His career began in the early 1950s and, depending on whether you’re a superhero fan or prefer deeper, more challenging experimental work, peaked in either the mid-1960s or 1970s.

Leaving the Avenging World, Mr. A and his other philosophically-derived creations for another time, the superhero crowd should heartily celebrate and clamour for new editions of these deluxe collections of the first costumed do-gooder that Ditko worked on. Although I’m a huge fan of his linework – which is always best served by monochrome printing – the crisp, sharp colour of these Archive editions is still much better than the appalling reproduction on bog-paper that first displayed Charlton Comics’ Atomic Ace and latterly the Bug Bombshell to the kids of Commie-obsessed America.

As discussed in the Foreword by historian and Ditko-expert Blake Bell, Action Heroes Archive volume 1: Captain Atom reveals – in all the full-on, simplistic furore of a 1950s B-Movie – how a Cold War-obsessed America copes with a modern-day miracle just as the concept of costumed superheroes was being reimagined…

With covers by Ditko and/or Mastroserio, this tome amasses pertinent tales from Space Adventures #33-40 & 42 (spanning cover-dates March 1960 to October 1961), augmented by the contents of the revived, solo-starring Captain Atom #78-82, as published for December 1965 through September 1966.

In those simpler times the short, terse adventures of Captain Atom seemed somehow more telling than the innovative yet rather anodyne DC fare, whilst Marvel was still pushing romances, westerns and monsters in underpants, explorers in pith helmets and citizen scientists with labs in their garden sheds. Their particular heroic revolution was still months away even though Steve Ditko was producing top-flight work for both companies.

Nevertheless, Ditko’s hero was different and we few who read him all knew it….

As scripted by Jo Gill and predating Fantastic Four #1 by more than 18 months, Space Adventures #33 even cover-featured the new sensation-in-waiting as ‘Introducing Captain Atom’ in a brief but vivid vignette, giving us a true American hero and man of his time before instantly killing him.

Captain Adam was an astronaut accidentally but literally atomised in a rocketry accident. Eerily – and the way it’s drawn spooked the short pants off me when I first read it all those years ago – he gradually reassembles himself on the launch pad…

Now blessed with astounding powers, he reports to the President (Eisenhower) and is swiftly kitted up in a protective outfit, allowing contact with normal, non-irradiated humans and reassigned as a masked superhero who will be the USA’s secret weapon…

Mostly written by or co-written with Joe Gill, the first wonderful, addictive run of 18 stories from Space Adventures #33-42 (and three of those were in fact drawn by uninspired, out-of-his-comfort zone Rocke Mastroserio) are a magnificent example of Ditko’s emerging mastery of mood, pacing, atmosphere and human dynamics.

In 1961, with Ditko increasingly doing more work for blossoming – and better paying – Marvel, Charlton killed the Captain Atom feature. However, when Dick Giordano jumped on the superhero bandwagon and created a costumed character line for Charlton in late 1965, the Captain was revived. Space Adventures was retitled, with Atom’s first full length issue numbered #78.

Since he was still drawing Amazing Spider-Man and Doctor Strange, Ditko could only manage pencils, so Mastroserio was recruited to ink the series, resulting in an oddly jarring finish. With #79, Ditko became lead writer too, and the stories took on an eccentric, compelling edge and tone, lifting them above much of the competition’s fare. Eventually the inker adapted to Ditko’s style and much of the ungainliness disappeared from the figurework, although so had the fine detail that had elevated the early art. This volume ends with issue #82, leaving six more published issues and a complete unpublished seventh for another time…

However, those early, Cold War-fired tales are a truly unique blend of action, tension and sheer whimsy which continued in Space Adventures #34 as ‘The 2nd Man in Space’ cheekily sees the magnanimous hero covertly undercut another Soviet space triumph by saving the USSR’s first cosmonaut from his defective capsule, whilst #35#s ‘The Little Wanderer’ finds him traversing the stars to rescue the spirit of an little boy inadvertently abducted by a well-meaning cosmic traveller…

A thermonuclear double bill graced #36, beginning with ‘The Wreck of X-44’, with a new craft detonating in space and leading Captain Atom to a deadly saboteur, after which ‘Captain Atom on Planet X’ finds him defending a US satellite from all-out attack by the dastardly ruthless Russians…

Geopolitics gives way to fantasy as #37 (December 1960) initially details a fusion-foiled invasion by ‘The Space Prowlers’ before a US probe to the second planet is scuttled by svelte space sirens who score ‘A Victory for Venus’ over the stounded atomic Earthman…

Two months later and the count climbed to three stories, beginning with ‘One Second of War’, wherein the Captain wrecks the doomsday missile attack of Dr. Claudius Jaynes, a suicidal maniac with his own atomic arsenal, before repeating the feat in ‘Backfire’ when a tin-pot dictator seeks to nuke the USA. The issue ends with ‘The Force Beyond’ as an alien entity tries to destroy the world with meteors before encountering our nuclear nemesis…

Space Adventures #39 begins with a ‘Test-Pilot’s Nightmare’ as arrogance threatens the life of a helpless jet jockey and Atom invisibly comes to the rescue after which Mastroserio limns ‘Peace Envoy’ with the energetic enigma turning back another alien invasion. Ditko is back for the final fling as Captain Adam goes undercover in Berlin (just before The Wall went up) to crush an espionage plot in ‘An Ageless Weapon’

The atomic experiment was coming to a close. After #40’s ‘The Crisis’ – wherein the hero helps a diplomat call a tyrant’s bluff and ‘The Boy and the Stars’ features another Earth tot transported into the wondrous cosmos – the costumed heroics were absent the next issue.

Just as the FF was about to go big, Space Adventures #42 (October 1961) arrived and depleted all the inventory tales at once beginning with a brace of Mastroserio drawn yarns and one last tantalising Ditko masterpiece. ‘The Saucer Scare’ is yet another mediocre space war clash whilst ‘The Man in Saturn’s Moon’ sees the atomic ace hunting a Soviet dissent squirreled away by wicked commies. Those lesser efforts are utterly eclipsed by ‘The Silver Lady from Venus’ as another sexy extraterrestrial beguiles the humans of Earth before making a fool of the fiery champion…

And that was that the end until of 1965 when a global resurgence of costumed capers led to a new line at Charlton. Leading that charge came Captain Atom #78 (cover-dated December) when Gill & Ditko – with Mastroserio inking – revived the Atomic Adventurer in ‘The Gremlins from Planet Blue’. The genre had moved on in four years and the stripped-back, pared-down B-Movie feel of those early tales had evolved into a more uniquely fulsome and flamboyant affair for this particular extraterrestrial infiltration. Here were subplots and supporting cast to spare, as the hero foiled alien sabotage and mind control at Cape Kennedy, romancing Leah Jupe whilst her scientist father fell under the control of insidious infiltrators. There was even a new gadfly for Captain Adam in the grumpy form of martinet military man General Brill before ultimately saving Earth again…

In the next issue (February/March 1966), a true but tragic supervillain arrives in the series as ‘Captain Atom Faces Doctor Spectro, Master of Moods’ when a spy hunt brings the hero into the orbit of an embittered recluse seeking to master light and colour to revolutionise medicine. Sadly, sudden success tips him over the edge and his newfound abilities drive him even more crazy…

Apparently destroyed, the miscreant is soon forgotten when a wandering planetoid nears Earth and sounds the ‘Death Knell of the World’ (#80, Ditko, Gill & Mastroserio). Happily, the High Energy Hero is up to foiling a cosmic tyrant and liberating his captive satellite people before confronting ‘The Five Faces of Doctor Spectro’ as the misunderstood miscreant reappears in five prismatic pieces with a plethora of different plans but one overriding goal: pulling himself together and finally splitting this atom…

The hero hosts a quick fact feature drawn by Frank McLaughlin in ‘Captain Atom’s Secret’ before this initial outing ends with a magnificent step up in tension and quality. Issue #82 – cover-dated September 1966 and by Ditko with Dave Kaler & Mastroserio – debuts not just the series’ ultimate archfoe and a major story arc but also the company’s first female superhero.

With an enigmatic teleporting thief casually robbing the nation and the military of its wealth and top secrets, Captain Adam is sent undercover with mystery operative Nightshade in ‘Captain Atom vs. The Ghost’

Their mission introduces sleek scoundrel Alec Rois, channels the spy craze of the era and hints at a vast conspiracy underpinning a threat to Earth and even finds time to see the heroes battle an army of thugs and save Fort Knox from bold bullion banditry…

Over half a decade pioneers Steve Ditko and Captain Atom and paved the way and lit a path to a revolution in comics storytelling and these early exploits were only the start…

 

Action Heroes volume 2: Captain Atom, Blue Beetle & The Question

A second – far longer – volume completes Ditko’s controversial Charlton Comics costumed hero contributions with the remainder of Captain Atom’s exploits, the introduction of a new Blue Beetle and debut of his uniquely iconic vigilante The Question.

Following an effusive and extremely informative Introduction by original Action Line inventor and editor Dick Giordano, Captain Atom #83 (November 1966) starts the ball rolling again with a huge blast of reconstructive character surgery.

Although ‘Finally Falls the Mighty!’ was inked by Mastroserio and scripted by relative newcomer Kaler, thematically it’s pure Ditko. Plotted and drawn by him, it sees an ungrateful public swiftly turn on the Atomic Ace, due to the manipulations of a former colleague turned cunning criminal.

Intended to tone down the character’s sheer omnipotence, the added approachable empathy-inducing humanity of malfunctioning powers made his struggles against treacherous Professor Koste all the more poignant.

Moreover, the sheer visual spectacle of his battle against a runaway reactor is some of Ditko’s most imaginative design and layout work. The tale ends on a cliffhanger – a real big deal when the comic came out every two months – and with the last 7 pages dedicated to debuting a new superhero with one of the oldest names in the business.

The Blue Beetle first appeared in Mystery Men Comics #1, released by Fox Comics and cover-dated August 1939. Created by Charles Nicholas (nee Wojtkowski) the character was inexplicably popular: surviving the collapse of numerous publishers before ending up as an acquired Charlton property in the mid-1950s. After releasing a few issues sporadically, Charlton shelved him until the superhero revival of the 1960s when Gill and latterly young Roy Thomas revised and revived the character for a combined 10-issue run (June 1964 – February 1966).

Here however, Ditko accepts but sets aside all that history to utterly recreate him. Ted Kord is an earnest young scientist with a secret tragedy in his past, which Ditko and scripter Gary Friedrich sagely forbear revealing in deference to intrigue and action, in a taut, captivating crime-thriller where the new hero displays his modus operandi by stopping a vicious crime-spree by the Killer Koke Gang.

This untitled short has all the classic elements of a Ditko masterpiece: outlandish intense, fight scenes, compact, claustrophobic yet dynamic layouts, innovative gimmickry and a clear-cut battle between Right and Wrong. It’s one of the very best introductory stories of a new hero anywhere in comics – and it’s 7 pages long…

The remodelling of the Atomic Ace concludes in the next issue with ‘After the Fall a New Beginning’. Once again Ditko rattled his authorial sabre about the fickleness of the public as the villainous Koste exposes the hero’s face on live TV. Escaping, Atom gets a new costume to match his curtailed powers …and consequently, a lot more drama drapes the series.

Now there is a definite feeling of no safety or status quo. The untitled Blue Beetle back-up (scripted by Friedrich with full art from Ditko) pits the new kid against a Masked Marauder, but the real kicker is the bombshell revelation that Homicide detective Fisher – investigating the disappearance of Dan Garrett – suspects a possible connection to Kord…

Whilst extending a running plot-line about the mysterious Ghost and his connection to a lost civilization of warrior women, ‘Strings of Punch and Jewelee’ introduces a couple of shady carnival hucksters who find a chest of esoteric alien weapons and use them for robbery. Although Cap and partner Nightshade are somewhat outclassed here, the vigour and vitality of the Blue Beetle is again undeniable as a mid-air hijack is foiled and a spy sub and giant killer octopus are given short shrift by the indomitable rookie crusader.

Captain Atom #86 finally brings the long-simmering plot-thread of tech thief The Ghost to a boil as the malevolent science-wizard goes on a rampage, totally trouncing Nightshade and our hero before being kidnapped by the aforementioned mystery maidens. ‘The Fury of the Faceless Foe! is by Ditko, Kaler & Mastroserio whilst in the (still) untitled Blue Beetle strip by Friedrich & Ditko, the cobalt crusader confronts a ruthless scientist/industrial spy he’s convinced he battled before…

This leads directly into the first issue of his own comic book. Blue Beetle #1 (cover-dated June 1967) is an all-Ditko masterpiece (even scripting it as “D.C. Glanzman”) with the hero in all-out action against a deadly gang of bandits. ‘Blue Beetle… Bugs the Squids’ is crammed with the eccentric vitality that made Amazing Spider-Man such a monster hit, with justice-dispensing joie de vivre balanced by the moody, claustrophobic introduction of Ditko’s most challenging mainstream superhero creation.

‘The Question’ is Vic Sage, a TV journalist with an uncompromising attitude to crime and corruption, employing an alter-ego of faceless, relentless retribution. In his premiere outing he exposes the link between his own employers’ self-righteous sponsors and gambling racketeer Lou Dicer. This theme of unflinching virtue in the teeth of both violent crime and pernicious peer and public pressure marked Ditko’s departure from straight entertainment towards philosophical – some would say polemical – examination of greater societal issues and the true nature of both Good and Evil that would culminate in his controversial Mr. A, Avenging World and other independent ventures.

In Captain Atom #87 (August 1967), ‘The Menace of the Fiery-Icer’ presaged the beginning of the end for the Atomic Ace as Kaler, Ditko & Mastroserio dialled back on plot threads to deliver a visually excellent but run-of-the-mill yarn about a spy ring with a hot line in cold-blooded leaders.

Blue Beetle #2 however – another all-Ditko affair from the same month – showed the master at his peak. Lead story ‘The End is a Beginning!’ at last reveals the origin of the character as well as the fate of Dan Garrett, and even advances Kord’s relationship with his assistant Tracey. The enigmatic Question, meanwhile, tackles flying burglar The Banshee in a vertiginous, moody thriller reminiscent of early Doctor Strange strips.

Frank McLaughlin joins as inker for a satisfying no-nonsense escapist romp ‘Ravage of Ronthor’ (Captain Atom #88, October 1967), as the hero answers a distress call from space to preserve a paradise planet from marauding giant bugs. Blue Beetle #3 was another superbly satisfying read, as the eponymous hero routes malevolent, picturesque thugs ‘The Madmen’ in a sharp parable about paranoia and misperception. Equally captivating is the intense and bizarre Question vignette wherein a murderous ghostly deep-sea diver stalks some shady captains of industry…

Cover-dated December 1967, issue #89 was the last Captain Atom published by Charlton: an early casualty of the burn-out afflicting the superhero genre and leading to a resurrected horror and mystery craze. This resurrected genre would form a new backbone for the company’s 1970’s output; one where Ditko would shine again in his role as master of short story horror.

Scripter Kaler satisfactorily ties up most of the hanging plot threads with the warrior women of Sunuria in sci-fi-meets-witchcraft thriller ‘Thirteen’, although the Ditko/McLaughlin art team was nowhere near top form.

The next episode promised a final ‘Showdown in Sunuria’, but never materialized…

Blue Beetle #4 (released the same month) is visually the best of the bunch as Kord follows a somehow-returned Dan Garrett to an Asian backwater in pursuit of lost treasure and a death cult. ‘The Men of the Mask’ is pure strip poetry and bombastic action, cunningly counterbalanced by a seedy underworld thriller as the Question seeks to discover who gave the order to ‘Kill Vic Sage!’ Scripted by Steve Skeates (as Warren Savin) it was the last action any Charlton hero saw for the better part of a year…

Then, cover-dated October 1968, The Question returned as the star of Mysterious Suspense #1, with Ditko producing a captivating cover and three-chapter thriller (with Mastroserio providing a rather jarring full-page frontispiece). ‘What Makes a Hero?’ (probably rescued from partially completed inventory material) sees crusading Vic Sage pilloried by the public, abandoned by friends and abandoned by his employers yet resolutely sticking to his higher principles in pursuit of hypocritical villains masquerading as pillars of the community. Ditko’s interest in Ayn Rand’s philosophical Objectivism had become increasingly important to him and this story is arguably the dividing line between his “old” and “new” work. It’s also the most powerful and compelling piece in this entire book.

A month later one final issue of Blue Beetle (#5) was published. ‘The Destroyer of Heroes’ is a decidedly quirky tale featuring a nominal team-up of the azure avenger and the Question as a frustrated artist defaces heroic and uplifting paintings and statues. Ditko’s committed if reactionary views of youth culture, which so worried Stan Lee, are fully on view in this charged, absorbing tale.

Other material had been created and languished incomplete in editorial limbo. In the early 1970s a burgeoning and committed fan-base created fanzine Charlton Portfolio. With the willing assistance of the company, a host of kids who would soon become household names in their own right found a way to bring the lost work to the public gaze. Their efforts are also included here, in monochrome as they originally appeared.

For Charlton Portfolio #9 and 10 (1974), the unreleased Blue Beetle #6 was serialized. ‘A Specter is Haunting Hub City!’ is another all-Ditko extravaganza, pitting the hero against an (almost) invisible thief. Follow-up magazine Charlton Bullseye (1975) finally published ‘Showdown in Sunuria’ in its first two issues.

Behind an Al Milgrom Captain Atom cover, Kaler’s plot was scripted by Roger Stern (working as Jon G. Michels) and Ditko’s pencils were inked by rising star John Byrne – a cataclysmic climax almost worth the 8-year wait. But even there, the magic doesn’t end in this magnificent Archive volume.

Charlton Bullseye #5 (1975) offers one last pre-DC tale of The Question: 8 gripping, intense and beautiful pages plotted by Stern, scripted by Michael Uslan and illustrated by the legendary Alex Toth. This alone is worth the price of admission.

These weighty snapshots from another era are packed with classic material by brilliant craftsmen. They are books no Ditko addict, serious fan of the genre or lover of graphic adventure can afford to be without. It’s impossible to describe the grace, finesse, and unique eclectic shape of Steve Ditko’s art. It must be experienced, and this is as good a place to start as any. It’s just a shame DC have let these tales languish so long, but hopefully the power of Hollywood will induce a revival…
© 1966, 1967, 1968, 1974, 1975, 1976, 2007 DC Comics. All Rights Reserved.

The Avengers: Earth’s Mightiest Heroes Ultimate Collection


By Joe Casey, Scott Kolins, Will Rosado, Tom Palmer & various (Marvel)
ISBN: 978-0-7851-5937-7 (TPB/Digital edition)

Time for another 60th Anniversary shout out…

One of the most momentous events in Marvel Comics history occurred in 1963 when a disparate array of individual heroes banded together to stop apparently marauding monster The Incredible Hulk.

The Avengers combined most of the company’s fledgling superhero line in one bright, shiny and highly commercial package. Over decades the roster has continually changed until now almost every character in their universe has at some time numbered amongst the team’s colourful ranks…

For Marvel’s transformational rebirth in the early 1960’s, Stan Lee & Jack Kirby took their lead from a small but growing band of costumed characters debuting or reimagined and revived at the Distinguished Competition. Julie Schwartz’ retooling of DC’s Golden Age stars had paid big dividends for the industry leader, and as the decade turned Managing Editor Lee’s boss (uncle/publisher Martin Goodman) insisted his company should go where the money was.

Although National/DC achieved incredible success with revised and updated versions of the company’s old stable, the natural gambit of trying the same revivification process on characters who had dominated Timely/Atlas in those halcyon days didn’t go quite so well.

The Justice League of America-inspired Fantastic Four indeed featured a new Human Torch, but his subsequent solo series began to founder almost as soon as Kirby stopped drawing it. Sub-Mariner was soon returned too, but as a deadly vengeful villain, as yet incapable of carrying his own title…

So a procession of new costumed heroes was created, with Lee, Kirby and Steve Ditko focussing on all-original inventive and inspired “super-characters”…

Not all caught on: The Hulk folded after six issues and even Spider-Man would have failed if writer/editor Lee hadn’t really, really pushed Uncle Martin…

After nearly 18 months, during which the fledgling House of Ideas churned out a small stable of leading men (but only two sidekick women), Lee & Kirby finally had enough players to stock an all-star ensemble – the precise format which had made the JLA a commercial winner – and thus swiftly assembled a handful of them into a force for justice and higher sales…

Cover-dated September 1963, The Avengers #1 launched as part of an expansion package which also included Sgt. Fury and his Howling Commandos and The X-Men, and, despite a few rocky patches, the series grew into one of the company’s perennial best sellers.

The early Avengers yarns became a cornerstone of the company’s crucially interlinked continuity. As decades passed they were frequently revisited and re-examined, and in 2005 Joe Casey and artist Scott Kolins (with colourists Morry Hollowell & Will Quintana) took the occasional exercises in creativity a little further: offering an 8-issue modernising miniseries adding devious – some would say cynically calculating – back-writing to the original stories. The epic was packed with post-modern in-filling for a more mature readership, exposing secrets and revealing how the team actually came to hold its prominent and predominant position in the Marvel Universe…

Avengers: Earth’s Mightiest Heroes #1-8 ran fortnightly from January to April 2005 and was successful enough to warrant a second season. Avengers: Earth’s Mightiest Heroes II #1-8 repeated the gambit from January to May 2007, and with both epics gathered in this splendid, no-nonsense compilation.

Chronologically set between Avengers #1 and 2, the drama begins as industrialist Tony Stark reviews media coverage of the coalition of mystery men currently residing in his family’s townhouse. He ponders how best to keep such diverse and headstrong personalities as Ant Man, The Wasp, Thor and the Hulk together. Across town in a seedy bar, young troublemaker and pool-hustler Clint Barton can’t understand why folks are so nervous about the “masked freaks”…

Two weeks later, the team has fallen apart and the Avengers are actually hunting their gamma-fuelled former colleague. In the course of calamitous events they unexpectedly recover a legendary form from a coffin of ice floating in sea…

The gradually assimilation of partially amnesiac WWII legend Captain America into a terrifying and seemingly mad new era is not without problems, and the iconic, grimly experienced warrior is soon keenly aware of seething tensions besetting the team he has joined.

Iron Man still fervently pursues an exalted Federal status for the Avengers, but the Army are baulking: clearly set on putting the wilfully independent powerhouses under military jurisdiction. After a ferocious clash with Lava Men from Earth’s deep interior, word finally comes. The powers that be have created an all-encompassing “Avengers Priority Security Status” – but only for as long as the fickle public’s new darling and National Treasure Captain America stays with them…

Self-made scientific genius Hank Pym created the roles of Ant Man and the Wasp (AKA debutante girlfriend Janet Van Dyne) but his inherent and growing mental instability has caused him to push further and harder ever since he joined the ranks of a group that includes a patriotic living legend, an infallible metal juggernaut and an apparent god.

Now operating as Giant Man he is letting feelings of inadequacy drive a wedge between him and his lover, even as the Army ups the pressure to take over the team. Meanwhile, modern-day Rip Van Winkle Steve Rogers increasingly sinks into survivor’s guilt over the comrades he failed to save in the war. That internalised torment kicks into overdrive when Nazi war criminal and archfoe Baron Zemo comes out of hiding to attack the Avenger through his Masters of Evil

When an invader out of time strikes, the Avengers finally and very publicly prove their worth to the nation and its government, and with Kang the Conqueror sent packing, the team at last secures favoured-but-fully-independent security clearance.

…And in the streets, a wanted vigilante dubbed Hawkeye saves Avengers butler Edwin Jarvis from muggers and they strike up a most irregular friendship…

Missions come thick and fast but the internal tensions never seem to dissipate. In far distant Balkan Transia fugitive mutants Wanda and Pietro desperately search for a place where they can feel safe, whilst in America Cap is increasingly fixated on tracking down Zemo.

After a battle with crime syndicate leader Count Nefaria leaves the Wasp near death, Giant Man also edges closer to a complete breakdown. With a surgeon battling to save her, Pym swears he’s going to quit and take her away from all the madness. Before that can happen, Zemo returns, abducting the Sentinel of Liberty’s teenaged friend Rick Jones

In response, the team acrimoniously divides, with Cap trailing the monomaniac to Bolivia whilst the majority of Avengers remain for a final battle against the Masters of Evil. Meanwhile below stairs, Jarvis and Clint are concocting a sneaky scheme of their own…

As the death-duel in Bolivia concludes, in Germany two restless young mutants orchestrate their return to America and – with some collusion from Jarvis – Hawkeye “auditions” for Earth’s Mightiest Heroes…

As Cap and Rick wearily and so slowly make their way back to civilisation, Iron Man deals with Government fallout after learning that their Red, White and Blue poster boy is missing. Soon news leaks out that the rest of the team are quitting and that Stark has lined up a wanted vigilante and two outlaw mutants to replace them…

The initial secret history lesson concludes with astounded Captain America’s re-emergence and reluctant accession to leadership: riding herd on a team of obnoxious, arrogant young felons he is expected to mould into true champions…

The rest is history…

The second bite of the cherry (by Casey, Will Rosado, Tom Palmer & Quintana) focuses on a later time when the Avengers are in resurgent form. The Founders have all returned at a time when Pym (now calling himself Goliath), The Wasp and Hawkeye are joined by enigmatic African monarch The Black Panther. The action commences immediately following the expanded team’s being attacked by an android called The Vision – whom they promptly signed up (in Avengers #58, if you’re keeping count). Apparently the density-shifting “synthezoid” was created by robotic nemesis Ultron – a murderous AI created by Pym whilst suffering one of his frequent psychotic breaks – before switching allegiances…

We open as the highly-suspect new Avenger is impounded by S.H.I.E.L.D. for investigation and clearance. Their ostensible reason is that another autonomous murder mechanism – Super-Adaptoid – has escaped from custody and humanity can’t be too careful…

In the Philippines, the real cause of all the anti-technology tension and overweening suspicion are busy. Science terrorists Advanced Idea Mechanics have secretly stolen the Adaptoid and are seeing how they can improve an already ultimate killing machine…

At a clandestine S.H.I.E.L.D. base, interrogator Jasper Sitwell has met his match in The Vision, but perseveres in trying to dig out dirt on the android and its “master” Ultron. The Panther meanwhile has foregone his status as a VIP dignitary to teach at an inner city school under the alias Luke Charles. What he finds there is a true education…

Hawkeye too is under pressure as his lover The Black Widow reveals she’s going back into the spy-game. With Pym close to apoplexy at the government’s quasi-legal rendition of the Vision, nobody is in a particularly good mood when S.H.I.E.L.D.  supremo Nick Fury (the white one who fought in WWII) demands the team head to the Philippines to investigate A.I.M.’s latest enterprise.

With Fury’s carrot-&-stick pep talk ringing in their ears the heroes – rejoined by the just released Vision – jet away, unaware that in Manhattan an assassination plot against King T’Challa/Mr. Charles has brought one of Panther’s greatest enemies to America…

The heroes are challenged over the Pacific skies by a mass-produced army of Super-Adaptoids and are soon engaged in the fight of their lives…

Overwhelmed, they are in danger of being swamped before Goliath valiantly turns himself into as colossal human rampart to stem the tide and save the endangered island population whilst his comrades rush to destroy A.I.M.’s superbase…

Left all alone, Pym fights in maddened frenzy and becomes increasingly obsessed with how human the things he is incessantly slaughtering seem to be. By the time the triumphant team get Goliath home, he is a deeply traumatised shell of a man…

Luke Charles returns to school in time to be deeply embroiled in a bullying case that will inevitably end in gunplay and tragedy. And then the apparently recuperating Hank Pym goes missing…

Soon after, a new, excessively brutal hero named Yellowjacket is making news even as Agent Sitwell again targets the Vision for further debriefing: specifically, Pym’s “massacre” of mechanical lifeforms on A.I.M. Island. This time he’s brought in S.H.I.E.L.D.’s top psychologist Agent Carver to try and get under the subject’s artificial skin…

The spies are in heated argument with Hawkeye when Yellowjacket breaks in, claiming to have murdered the Man of Many Sizes and demanding to take Goliath’s place on the team…

Nobody is fooled. Everyone recognises the abrasive stranger as Pym gone far off the deep end, but Carver prevents them from saying anything. She advises that he is clearly inches from being utterly incurable and devises a treatment to cure him which basically comprises “play along and don’t do anything to upset the crazy man”…

That even includes allowing Yellowjacket to kidnap the Wasp and agreeing to let him marry his hostage…

The wedding is held at Avengers Mansion and includes a Who’s Who of heroes along for the ride (The Fantastic Four, X-Men, Spider-Man, The Black Knight and Doctor Strange) but the scheme spirals out of control when The Circus of Crime – not privy to the details of the service – use the gathering as an opportunity to kill all America’s costumed champions in one go…

With Hawkeye and the blushing bride hostages and the first to be despatched, the deadly dilemma shocks Pym back to his rightest senses, but in the aftermath many S.H.I.E.L.D. agents are butchered as Wakandan assassin Death Tiger gets ever closer to fulfilling his own mission of murder…

To cap off all the chaos, the still-at-large Super-Adaptoid also attacks, determined to expunge “race-traitor” The Vision who has perpetrated the ultimate betrayal by siding with inferior humanity and denying the innate superiority and inevitable ascension of mechanical and artificial lifeforms…

Politically savvy, wryly trenchant and compellingly action-packed, this extremely impressive Fights ‘n’ Tights chronicle is a superb addition/codicil to the annals of The Avengers and would serve as perfect comics vehicle for movie fans in search of a print-fix for their costumed crusader cravings…
© 2021 MARVEL.

Last of the Mohicans: Ten-Cent Manga Series volume 1


Freely adapted from the novel by James Fenimore Cooper by Shigeru Sugiura, edited & translated by Ryan Holmberg (PictureBox)
ISBN: 978-0-985195-6-6 (HB)

Those of us in the know tend to believe that Japanese comics began with Osamu Tezuka in the years following the end of World War II – and indeed in most ways that assessment is reasonable.

However, as the superbly informative article bolstering this superb tome attests, a thriving manga business has operated in Japan since the 1930s, and one of its greatest proponents was artist and author Shigeru Sugiura.

This superb monochrome hardback volume (sadly no digital delight yet) re-presents one of his greatest triumphs as the initial volume in a proposed series of “Ten-Cent Manga” collections. Translated and edited by Ryan Holmberg, it highlights lost works displaying not simply indigenous Japanese virtuosity but also the influence of cross-cultural contact and pollination with other countries.

In erudite, lavishly illustrated essay and appreciation ‘Shigeru Sugiura and his Mohicans’ he describes in fascinating and forensic detail the origins of the project, state of play in Japan pre-and-post WWII. The absorbing life and career of an artist who began as a jobbing strip cartoonist only to elevate himself to the status of Psychedelic, Surrealist Pop Art icon is one that is utterly addictive to fans of American movies and comic books.

The treatise is fully supported by documentary excerpts from the 1950s magazines and strips. Sugiura scrupulously “homaged” and swiped from: Jesse Marsh’s Tarzan, Alex Toth’s Johnny Thunder, and particularly Fred Ray’s Tomahawk. These were most commonplace amongst a wealth of graphic treasures synthesised and transformed into something fresh, vibrant and, most crucially, relevant to the entertainment-starved kids of occupied Japan.

Also included is an article by the artist himself, written in 1988 describing his life-long passion for and debt of influence to American cinema – most especially ‘Silent Movies’

However, although scholarly and revelatory, the text portions of this singular treat pale beside the sheer exuberant energy and B-movie bravura of James Fenimore Cooper’s text…

Shigeru Sugiura (1908-2000) studied painting before becoming an art assistant to comics pioneer Suihō Tagawa (AKA Nakatarō Takamizawa). By 1933, the student was creating his own strips for the gags and Boys’ Own Adventure style comics that proliferated prior to the war.

He returned to the industry when hostilities ended, producing more of the same, but now influenced far more by the ubiquitous comic books of the occupying G.I.s than the silent Westerns and baggy-pants comedies he had voraciously consumed in his youth.

Shigeru Sugiura blended comedy/action stories for children and achieved great success throughout the 1950s, based on well-known characters such as ninja Sasuke Sarutobi or adapted Chinese classics like Journey to the West, furthermore including modern themes like wrestling, science fiction and even movie sensation Gojira/Godzilla to his fun-filled weekly pages in a most prolific and influential career.

…And Westerns; he did lots of rootin’ tootin’ shoot ’em up cowboy stories…

Sugiura (very) loosely adapted Last of the Mohicans in 1953 (when it was already a very familiar tale to Japanese readers) for Omoshiro Manga Bunko – a line of books presenting world classics of literature in comics form – albeit not exactly any form recognisable to literary purists…

He retired in 1958 but returned in 1970, reworking old stories and creating new pieces from the fresh perspective of a fine artist, not a mere mangaka earning a precarious living.

In 1973 he was already refining and releasing his classic tales for paperback reprints when he was approached by publisher Shobunsha to update another. The 1953 Mohicans became their latest re-released tale, slyly reworked as a wry pastiche and kick-starting Sugiura’s second career as a darling of the newborn adult manga market…

One word of warning: This is not your teacher’s Last of the Mohicans, any more than The Shining resembles Stephen King’s actual novel or the way South Pacific could be logically derived from James Michener’s Tales of the South Pacific – or how anything Alan Moore wrote could be found in films like From Hell or League of Extraordinary Gentlemen

Sugiura’s updated 1973-74 iteration forms the majority of this chronicle: a fast-paced riot of non-stop adventure, greed, pride, tragedy and whacky humour wherein both heroic frontiersman Leatherstocking and noble savage Chingachgook are re-imagined as bold young lads in bad times, their desperate quest punctuated with weirdly clashing moments of slapstick, creative anachronism, cross-cultural in-jokes and plain outright peculiarity…

It all works impossibly well, beginning with the introduction of Hawkeye, ‘La Carabine Kid’: a young but doughty colonial scout and spy for the British.

The Empire is at war with the French for possession of the New World, with the Kid and his companions suffering many reverses at the brutal hands of the Mingos – a tribe allied to France. They were also responsible for reducing the mighty Mohicans to two survivors: Chief Chinga and his son Uncas.

The plot thickens when the Mingo Chief and his manic son Magua threaten to abduct Cora and Alice – daughters of British Colonel Munro – in an attempt to force the veteran soldier to surrender his command East Fort to the French. After a savage assault, Hawkeye, the Mohicans and dashing Major Duncan decide to escort the girls to the safety of Fort Henry, with the hostiles close behind…

En route they pick up itinerant preacher Father Gamut, before fighting their way on through wilderness and repeated Mingo attacks, always one step ahead of ‘Magua’s Pursuit’.

The struggle is not one-sided. The wily fugitives contrive to blow up a French fort and even link with a war party of Delas who subsequently reduce the ravening Mingos to scattered remnants – but not before the pursuers carry off ‘The Abducted Sisters’

The scene is set for the heroes to rescue the girls and end Magua’s threat forever – but the showdown is costly with a high price to pay in ‘The Sad Ending’

Sheer graphic escapism, spectacular storytelling and a truly different view of a time-honoured masterpiece make this an unmissable treat for all lovers of world comics.

This book is printed in ‘read-from-back-to-front’ manga format.
© 2013 the Estate of Shigeru Sugiura. Translation and essay © 2013 Ryan Holmberg. All rights reserved.

Invasion 1984!


By John Wagner, Alan Grant, Eric Bradbury & various (Rebellion Studios)
ISBN: 9-781-78108-675-9 (TPB/Digital edition)

For most of the industry’s history, British comics were renowned for the ability to tell a big story in satisfying little instalments. This, coupled with supremely gifted creators and the anthological nature of our publications, guaranteed hundreds of memorable characters and series seared themselves into the little boy’s psyche lurking inside most adult males.

One of the last great weeklies was Battle: a strictly combat-themed confection which began as Battle Picture Weekly, launching on 8th March 1975. Through absorption, merger and re-branding (as Battle Picture Weekly & Valiant, Battle Action, Battle, Battle Action Force and Battle Storm Force), it reigned supreme in Blighty before itself being combined with Eagle on January 23rd 1988.

Over 673 blood-soaked, testosterone-drenched issues, it carved its way into the bloodthirsty hearts of a generation, producing some of the best and most influential war stories ever.

Happily, many of the very best – like Charley’s War, The Sarge and El Mestizo – have been preserved and revisited in resilient reprint collections, but there’s still loads of superb stuff to rediscover, as typified by recent releases from Rebellion Studios (stay alert for those in days to come, chums…!).

This is nothing like any of them…

This particular combat compendium re-presents possibly the most unconventional series in the title’s eccentric history one that ran in Battle from 26th March to 31st December 1983. The entire saga is done in one book and comes with an enthused Introduction from editor and veteran scripter (Death Wish, Survivor, Real Roy of the Rovers Stuff, Comic Book Hero) Barrie Tomlinson.

What we have in Invasion 1984! is a classic end of the world/alien attack yarn in the vein of HG Wells’ War of the Worlds, published in the months leading up to the long-awaited literary moment of prophesied dystopia foretold by George Orwell. Deep stuff for a kids’ comic primarily about how their grandads were shot at by German and Japanese soldiers. However, the topic was evergreen, the fantastic elements were commonplace at this time and the actual work was left to three of the industry’s biggest guns…

Credited writer “R. Clark” was in fact John Wagner working with his regular co-scripter Alan Grant. Wagner (Bella at the Bar, One-Eyed Jack, Joe Two Beans, Roy of the Rovers, Judge Dredd, Strontium Dog, Outcasts, Fight for the Falklands, Button-Man, The Bogie Man, Batman, A History of Violence, Darkie’s Mob, Rok of the Reds and countless more) was born in Pennsylvania in 1949, but returned to Greenock in Scotland with his war-bride mum and siblings 12 years later.

He began his professional comic career at the end of the 1960s, firstly in an editorial capacity with Dundee-based DC Thomson & Co. He became a freelance writer soon after and moved to IPC in London. With him came colleague Alan Grant…

Born in Bristol, Grant (February 9th 1949 – July 21st 2022) grew up a true Scot in the heart of Midlothian. Wayward and anarchic, after trying regular life a couple of times he began his comics career in 1967 as an editor for DC. Soon he was writing scripts – many with Wagner – and inventing characters, first for British outfits but eventually all over the world.

His triumphs include Tarzan, Judge Dredd, Strontium Dog, Batman, Lobo, L.E.G.I.O.N., Judge Anderson, The Bogie Man, Channel Evil, Kidnapped, The Demon, Robo-Hunter, Anarky, The Loxleys and the War of 1812, Rok of the Reds and so many more.

He also contributed to amateur fanzines, encouraging and supporting new talent; adapted classic literature to comics form for major art festivals; worked in animation; organized his own comic conventions (in home village Moniaive) and self-published and ran his own publishing house Berserker Comics. In 2020, he led a community outreach project to inform about CoVID-19 via a comic book.

Handling the art was arguably Britain’s most accomplished dramatic illustrator.

The incredible and prolific career of Eric Bradbury (January 4th – 1921 – May 2001) began in 1949 in Knockout. Born in Sydenham, Kent, he studied at Beckenham Art School from 1936 and served in the RAF as a bomber rear gunner during the war. Demobbed, he worked at Gaumont-British Animation, where he met other future cartooning and comics masters Mike Western, Ron Smith, Bill Holroyd, Harry Hargreaves and Nobby (AKA Ron) Clark. When the studio closed Clark and Bradbury were hired by comics everyman Leonard Matthews at Amalgamated Press (latterly Fleetway/IPC).

Frequently working with studio mate Western, Bradbury drew strips such as Our Ernie, Blossom, Lucky Logan, Buffalo Bill, No Hiding Place, The Black Crow and Biggles. He was an “in-demand” illustrator well into the 1990s on many landmark strips including The Avenger, Cursitor Doom, Phantom Force 5, Maxwell Hawke, Joe Two Beans, Mytek the Mighty, Death Squad, Doomlord, Darkie’s Mob, Crazy Keller, Hook Jaw, The Sarge, Invasion (the 2000 AD strip), The Mean Arena, The Fists of Jimmy Chang, The Dracula Files, Rogue Trooper, Future Shocks, Tharg the Mighty and so much more…

Together this triumphant triumvirate crafted a sublimely simple but compellingly cathartic scary story of doom and resurrection, which began and proceeded in real time one year into the future…

On March 21st 1984, astronomers detect a vast fleet of city-sized extraterrestrial craft heading directly for Earth. When space shuttle Columbia is despatched to intercept and extend peaceful greetings, it is blasted to atoms…

From then on, the 3-page weekly instalments catalogue the crushing of our planetary defences, military helplessness, mass panic and displacement of humanity. Terrified and running, people are picked off by silent skeletal warriors or bombed and ray-blasted into annihilation. Once the city-ships land, increasing numbers of shattered shell-shocked humans are captured and flown away…

Amongst the panicking masses fleeing London is language professor Edward Lomax who quite sensibly packs up his wife Marion and son Mike and tries desperately to get out of the capital. As Britain’s armed forces stubbornly resist to the last, the Lomaxes strive to escape the carnage and Edward confirms his own fighting spirit by killing dozens of the intruders with their own weapons.

Ultimately, resistance proves useless and civilisation falls in days, but just when Edward is ready to give up, he and his loved ones are somehow found and rescued by an unconventional unit of brutal killers…

Modern day Dirty Dozen Storm Squad have been tasked with finding the professor by the last free remnants of the army. Plucked from the rubble of London after days of constant running and killing, Lomax and his kin are whisked to a hidden Command Bunker in Bedfordshire, where General Lapsley and Britain’s Defence Secretary (the last survivor of Parliament) put him to work finding out how the invaders communicate and devising a way to talk to them…

The task becomes increasingly urgent after even nuking occupied cities fails to slow the invaders, and Storm Squad (Major “Mad Mac” McVicker, Sergeant Dent, Corporal Cheyney, Plank, creepy Geiger, repulsive deviant Burke and the rest) are despatched to capture some live “spooks” to experiment on…

The most savagely effective killers on Earth quickly succeed – despite sustained resistance from the aliens and opportunistic interference from humans quickly returned to primal self-reliance. With the world a depleted wreck mired in constant conflict, Lomax cracks the mystery, just as Storm Squad learn first-hand what’s become of the millions taken by the Spooks. It only makes more imperative his efforts to talk to the newcomers…

His inevitable success comes at a cost and illuminate a relentless countdown. The aliens have brought a ghastly plague into the bunker that is also ravaging what remains of life on Earth…

At last aware of why they’re here and determined to secure the spooks’ universal cure for illness, Earth’s last defenders deploy for their final sortie with an ultimate weapon of their own, knowing they won’t all be standing at the end…

Bombastic, brilliantly bellicose and mischievously misusing the British Bulldog Spirit, this grim game-changing fable is a delightful response to the toxic tone of the mid-Eighties, whilst still fabulously filling the brief of a boys’ combat yarn: offering casual heroism and vicarious carnage sans any moral nuance. It’s a case of us or them and we will always choose us…

This mostly monochrome masterpiece also includes the 5 full-colour covers the short series spawned plus biographies of all involved, offering the kind of uncomplicated unshaded thrills we all secretly yearn for…
© 1983, 2019 Rebellion Publishing Ltd. All Rights Reserved.

Rick and Morty: Sometimes Science Is More Art Than Science – The Official Colouring Book


Illustrated by Austin Baechle (Titan Books)
ISBN: 978-1-80336-598-5 (PB)

Multi award-winning Adult Swim (the grown-up after-dark division of Cartoon Network) animated comedy science fiction series Rick and Morty was created by Justin Roiland & Dan Harmon. It was developed from the former’s parody short of Back to The Future in 2006, and with Harmon’s eventual collaboration was unleashed on the universe – arguably all of them – in December 2013. We’re up to Season 7, with 3 more contracted for.

The show combines edgy domestic comedy with outrageous fantasy spread across all of reality, as moral and impressionable Rick Smith is consistently lured into incredible and upsetting situations by his grandfather Morty Sanchez: an alcoholic and extremely brilliant mad scientist who lives with the Smith family. It’s all very funny, wildly imaginative and better read than talked about. (Un)Naturally, there’s a comic book tie-in too, and even a crossover series with the Dungeons & Dragons franchise that you can try too…

This decidedly peculiar and utterly interactive tribute to a strange time all around offers over 60 lusciously large and madly memorable images inspired by the show. Ranging from bizarrely disturbing to profoundly comic, these cartoon confabulations include weird places, odd characters, the Smiths in all their hoary glory, icky, sticky things, dragons, monsters and so much more, all delivered by animator Austin Baechle (Pre Fab), who preloads the magic of the grand parade through time, space, parallel dimensions and the backyard and bedroom in seductive style to delight the already dedicated and entice the uninitiated…

It’s never too soon or too late to unhinge your personal reality and get in touch with your visually expressive side, and the only way this wonderfully whacky experience could be improved is with crayons, paints and pens. Or maybe glue, glitter, fur and precious metals? No digital edition as yet, so if you want to play on a computer, you’ll need to get scanning. However, if you can work a keyboard and acclimatise to Rick and Morty’s many worlds you can surely get by…

Irreverent, subversive and appallingly addictive, the combination of great characters, compelling pictures and mirthful attention-seizing is a welcome way to while away the hours between life and the beyond…

Forget video-games – buy this (renewably resourced) book. If you’re worried about exercise, do the colouring-in standing up and if a mess (or winged dinosaur invasion) ensues, you can boost your cardio rate by cleaning it all up.

Challengingly eccentric and modernistically retro wonderment, this is a fun you can’t imagine …but can purchase.

© 2023 Cartoon Network. RICK AND MORTY and all related characters and elements are © & ™ Cartoon Network.  All Rights Reserved.

Shazam! The Golden Age of the World’s Mightiest Mortal


By Bill Parker & C.C. Beck, Roscoe Fawcett, Marcus Swayze, Pete Costanza, Otto Binder, Jack Binder, Mac Raboy, Joe Simon & Jack Kirby, Chad Grothkopf, Kurt Schaffenberger, and many & various: compiled & written by Chip Kidd and photographed by Geoff Spear (Abrams ComicArts/Harry N. Abrams, Inc.)
ISBN: 978-0-8109-9596-3 (2010 HB) 978-1-4197-3747-3 (2019 PB)

One of the most venerated and beloved characters in American comics was devised by Bill Parker & Charles Clarence Beck as part of a wave of opportunistic creativity following Superman’s debut in 1938. Although there were many similarities in the early years, the Fawcett Comics character moved swiftly and solidly into the realm of light entertainment -and even broad comedy – whilst, as the 1940s progressed the Man of Steel increasingly put whimsy aside in favour of action and drama.

Homeless orphan and thoroughly good kid Billy Batson was selected by an ancient wizard to battle injustice: granted the powers of six gods and mythical heroes. By speaking aloud the mage’s name – an acronym for the patrons Solomon, Hercules, Atlas, Zeus, Achilles and Mercury – Billy transformed from scrawny boy to brawny adult Captain Marvel.

At the height of his popularity, “the Big Red Cheese” significantly outsold The Man of Steel – published twice monthly and topping 14 million copies per month. Before eventually evolving his own affable personality the full-grown hero was a serious, bluff and rather characterless powerhouse, whilst alter ego Billy was the true star: a Horatio Alger archetype of impoverished, resourceful, boldly self-reliant youth overcoming impossible odds through gumption, grit and sheer determination…

However, as the decade moved on, tastes changed and sales slowed. A court case begun in 1941 by National Comics contesting copyright infringement was settled. Like many other superheroes, Cap disappeared, reduced to a fond memory for older fans. A big syndication success, he was missed all over the world…

In Britain, a reprint line had run for many years, so creator/publisher Mick Anglo had an avid audience and no product. His solution was to reimagine the franchise with atomic age hero Marvelman and Co. continuing to thrill readers well into the 1960s.

As America experienced another superhero boom-&-bust, the 1970s dawned with a shrinking industry and wide variety of comics genres servicing a base increasingly dependent on collectors and fans rather than casual or impulse buyers. DC needed sales and were prepared to look for them in unlikely places. Following a 1953 court settlement with Fawcett, DC ultimately secured the rights to Captain Marvel, his spun-off extended Family and attendant strips and characters.

Despite the actual name having been taken by Marvel Comics (via a circuitous route and quirky robotic hero published by Carl Burgos and M.F. Publications in 1967), the home of Superman opted for tapping into that discriminating, if aging, fanbase. In 1971, they licensed the dormant rights to the character stable (only fully buying them out in 1991) and two years later, riding a wave of national nostalgia on TV and in movies, DC resurrected and relaunched the entire beloved cast in their own kinder, weirder, completely segregated and separate universe.

To circumvent intellectual property clashes, they named the new/old title Shazam! (‘With One Magic Word…’): the unforgettable trigger phrase used by the majority of Marvels to transform to and from mortal form and a word that had entered the American language thanks to the success of the franchise (especially an excellent movie serial) the first time around.

Issue #1 carried a February 1973 cover-date and generated mixed reviews and unconvincing sales, but was pushed hard by DC. It even briefly scored the big prize in the publisher’s eyes. Adapted as live action Saturday morning TV series Shazam!, it ran three season (28 episodes) from 7th September 1974 to October 1976…

The comics are universally welcoming and wonderful and you should read them all, but we’re looking at a different aspect of the phenomenon here. Like any multi-media property, the Marvel Family franchise spawned tons of merchandise and this compendium sublimely showcases those tantalising collectables and examples of ephemera from the first 14 years – 1940-1953.

Most gems reproduced here come from the truly enviable personal collection of Harry Matesky as photographed by Geoff Spear (Batman Collected, The Peanuts Poster Collection, Mythology: The DC Art of Alex Ross). The multi-media melange is compiled, arranged and curated by frequent collaborator and acme and everyman of design fascinations and armchair indolences Chip Kidd (Cheese Monkeys, Batman: Death by Design, Only What’s Necessary: Charles M. Schulz and the Art of Peanuts, Go: A Kidd’s Guide to Graphic Design, Batmanga!: The Secret History of Batman in Japan, Jack Cole and Plastic Man: Forms Stretched to Their Limits).

This celebration of comics’ true magic was first released in 2010 as an epic oversized (235 x 310mm) hardback jam-packed with 3D cutaways, gatefolds and other print technology “bells & whistles”, and re-released in paperback (260 x 190mm) to tie-in with the first modern Shazam movie in 2019.

It’s a virtual wonderland for anyone who’s still a kid inside (AKA all men), overflowing with letters from the Captain Marvel Club, dynamic blow-ups of key characters such as Dr Thaddeus Bodog Sivana, classic covers, early toys, models, games, action figures and even candid shots of happy kids in their Captain and Mary Marvel costumes.

In its heyday, the Captain Marvel Club boasted a membership topping 400,000, serviced by a steady stream of priceless – and exclusive – tat to acquire: buttons, watches, key chains, paper rockets, tin toys, figurines, clothing, patches, transfers and more. Its inclusive and commercially canny model was repeated by later stars like Mary Marvel and others.

These feature amidst a wealth of mouth-watering displays of old comics, covers, original art, movie posters, apparel, toys, games and far rarer items – like Fawcett’s outreach material for potential manufacturers and merchandising partners and in-house writing guidelines.

Publishing house Fawcett first gained prominence through an immensely well-received light entertainment magazine for WWI veterans. From Captain Billy’s Whiz-Bang they branched out into books and general interest magazines. Most successful publication – at least until Batson hit his stride – was ubiquitous boy’s building/activity bible Mechanix Illustrated. As the 1940s unfolded, scientific and engineering discipline and can-do demeanour underpinning MI suffused and informed both art and plots of Marvel Family titles.

On show here are long-lost treats like the Captain Marvel Magic Whistle (complete with packaging), secret codes and decoders, the Captain Marvel Magic Membership Card, gewgaws and gimcracks, house ads, prize competitions and editorials, interspersed with a terse but informative history of the company, the creators, characters and entire beguiling phenomenon,

The star and his spin-offs sparked a huge campaign of coordinated ancillary merchandising, especially once the Big Red Cheese made a spectacular leap to the silver screen in 12-part chapter play The Adventures of Captain Marvel. That luminous landmark provides some rousing stills featuring star Tom Tyler as the Good Captain…

As detailed in ‘Hey Kids! See Capt. Marvel in the Movies’, in 1940 Republic Pictures reached out to Detective Comics Incorporated with the notion of turning Superman into a movie serial. No deal was struck and a year later Republic catapulted Fawcett’s big gun onto screens and into history. This essay is augmented by biographies, lobby cards, posters from many countries, contemporary ads and write-ups from magazines and comics of the period.

The only complete comics yarn included here is a corker. In the formative years as the feature rocketed to the first rank of superhero superstars, there was a scramble to fill pages. Following his Whiz Comics residency and epic one-shot Special Edition Comics, the indomitable innocent was promoted to his own solo title, but with Beck and his studio overstretched, Captain Marvel Adventures #1 (cover-dated March 1941, and on sale from January 17th) was farmed out to up-and-coming whiz-kids Joe Simon & Jack Kirby. With inker Dick Briefer they produced the entire issue in a hurry from Beck and Parker’s guides. Apparently they did it in two weeks whilst finalising the launch of Captain America

‘Captain Marvel versus Z’ remains a visually impressive action-drama with the irrepressible Sivana creating a hulking android brute designed to be the Captain’s equal. Despite numerous clashes and subsequent upgrades, after one last brutal knock-down, drag-out, Kirby-co-ordinated dust-up, it is apparent that Z isn’t…

The hero soon spawned sidekicks and assistants aplenty. The two most successful were Captain Marvel Junior and Mary Marvel who each have their own sections, replete with merch and memorabilia – both American made and from syndicating publishers who reprinted them around the world. There are also short sections devoted to other Fawcett stars Spy Smasher (who also had a Republic movie serial and club – the “Victory Battalion”) and Hoppy the Marvel Bunny.

Toys, stationary, puzzles and games include Captain Marvel Lightning Racing Cars (glorious tin toys!), Captain and Mary Marvel Wristwatches (plus ads and packaging), keychains, a Captain Marvel Fun Kit, Helicopter and Power Siren (“world’s mightiest whistle!”). There are images of Captain Marvel’s Radar Racer, Rocket Raider and Magic Eyes (all with some assembly required); a compass-ring, Shazam board game, 3-D Magic Picture, a jigsaw, paper “punch-out book, and ceramic figurines ready to illuminate in the Captain Marvel Adventures in Paint set.

Throwable toy Hoppy the FLYING Marvel Bunny also needs assembling before launch, as does his Musical Evening Miracle Toy of Today, and there are examples of ultra-rare velveteen stuffed dolls of both the rabbit and his human inspiration…

As well as painting and colouring books, pencils, plastic statuettes, buzz bomb paper planes and Christmas tree decorations, are projects and covers from all across the globe, like lead figures and assorted Pre-Mick Anglo comics from Britain, plus a (gloriously painted) trading card set from Spain. There’s even a bootleg trading card album set from Havana, Cuba, based on the 1941 Republic serial.

Ready to wear items include novelty shirts, braces, neckties and a cape; bean bags, tie-clips, beanie-hats, vinyl saddlebag, bike/wall pennants, “overseas style” hats and caps, skin tattoo and iron-on tee-shirt transfers, illustrated soap (!?), numerous Premium postcards, patches and badges with even Billy and Hoppy the Marvel Bunny proudly included amongst the regular costumed heroes…

Leasing his fame, the Captain appears in strip ads for Coola Cola and other salient sales points (illustrated by Costanza) and proudly confirms his patriotic zeal via many inspirational war-time covers and with the Comics Canteen! packs (comics distributed gratis by Fawcett to US servicemen in 1942).

The titanic tome terminates with an examination of the end as ‘Twilight of the Golden Age’ reveals details of the court settlement, and reviews extracts from trial transcripts.

All items cited here are merely the tip of an iceberg of fabulous stuff no fan could resist, and an evocation to the simple pleasure of youth, making this book an unparalleled package of pure weaponised nostalgia impossible to resist. So don’t…
© 2010, 2019 DC Comics. All rights reserved.

The Phantom: The Complete Sundays Archive Volume Three 1945-1949


By Lee Falk, Ray Moore & Wilson McCoy: introduction by Daniel Herman (Hermes Press)
ISBN: 978-1-61345-100-7 (HB/Digital edition)

Born Leon Harrison Gross, Lee Falk created the Ghost Who Walks at the request of his King Features Syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician. Although technically not the first ever costumed champion in comics, The Phantom became the prototype paladin to wear a skin-tight body-stocking and the first to have a mask with opaque eye-slits…

The generational champion debuted on February 17th 1936, in an extended sequence pitting him against an ancient global confederation of pirates. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. The spectacular and hugely influential Sunday feature began in May 1939.

For such a long-lived, influential series, in terms of compendia or graphic collections, The Phantom has been quite poorly served in the English language market (except for the Antipodes, where he has always been accorded the status of a pop culture god). Many companies have sought to collect strips from one of the longest continually running adventure serials in publishing history, but in no systematic or chronological order and never with any sustained success. That began to be rectified when archival specialists Hermes Press launched their curated collections…

This third edition is a lovely and large (229 x 330 mm) landscape hardback/digital tome, displaying a complete full colour Sunday per page. Released in March 2016, its 208 pages are stuffed with sumptuous visual goodies like panel and logo close-ups, comics covers and lots of original art and opens with publisher Daniel Herman’s ‘Introduction: The Sunday’s Continue…’ recapping all you need to know about the feature and disclosing how Wilson McCoy assumed the illustrator’s role from Ray Moore – and why nobody knows exactly when he did…

For those who came in late: 400 years previously, a British mariner survived an attack by pirates, and – after washing ashore on the African coast – swore on the skull of his father’s murderer to dedicate his life and that of his descendants to destroying all pirates and criminals. The Phantom fights evil and injustice from his fabulous lair deep in the jungles of Bengali. Throughout Africa and Asia he is known as the “Ghost Who Walks”…

His unchanging appearance and unswerving war against injustice led to his being considered an immortal avenger by the uneducated, credulous and wicked. Down the decades, one heroic son after another has inherited the task, fought and died in an unbroken family line, with the latest wearer of the mask indistinguishable from the first and proudly continuing the never-ending battle.

In his first published exploit the Phantom met and fell for wealthy American adventurer Diane Palmer and his passion for her was soon reciprocated and returned and she became a continuing presence in both iterations of the series as ally, partner, sounding board, a means of reader identification and naturally a plot pawn and perennial hostage to fortune.

Almost every saga featured powerful, capable and remarkably attractive women as both heroes and villains, and in opening tale ‘Queen Pera the Perfect’ (running from December 9th 1945 to March 17th 1946), Diana saw the tables turned…

The aforementioned ruler of remote but rich Karola was constrained to find a husband, and so sent her fanatical minions into the world to find a man worthy of her. They returned with a musical genius, celebrated fighter pilot, champion pugilist and cinema’s greatest lover, but wherever they went they heard legends of an incredible superman…

After The Phantom repeatedly refuses her men’s offer, and gives her stern lesson in manners, she responds by having him imprisoned in her dungeons until he sees sense, and this time it’s his true love who has to save the day…

Spanning March 24th to August 4th 1946, ‘King of Beasts’ sees the liberated champion retuned to Bengali in time for Diana to be unjustly imprisoned. A priceless pearl necklace has been stolen from a maharajah and nobody believes the story of who actually took it: not the police and certainly not American mobster Poison Ivy and his boys…

When The Phantom tries to engineer a jailbreak, he’s caught too and charged with being an accomplice, only for the true thief to free him and Diana by sending a pickpocketing monkey to unlock their cell. In the ensuing flight, Diana is snatched by the mobsters, who don’t believe a word about a hidden mastermind using trained beasts to burgle. That all changes when a trained troop of elephants bust into the bank and porcupines empty a packed casino for their masked master…

With chaos unleashed, The Phantom retrenches and calls in his own equine ally and canine corps. Mighty steed Hero and lupine assistant Devil soon track down the King of Beasts who is far from what anyone expected. However even after he’s handled, there’s still increasingly murderous Poison Ivy to deal with…

Another female fury debuts in ‘The Scarlet Sorceress’ (August 11th – December 22nd) as a royal visit to the Deep Woods of the Bandar People introduces little Princess Valerie and her grandfather the Rajah of Volara. The child will soon become a pawn in a wicked plot…

When the princess of neighbouring kingdom Wogu falls ill, a devious manipulator “prophesies ” that only golden-haired Valerie’s blood can save the ailing waif, prompting a kidnapping and a frantically fast response from the Ghost Who Walks. Not all the monstrous forces set against him can slow the Phantom, but after exposing the witch as a charlatan, the hero discovers that he’s fighting not a villain but another victim. Soon, however, his efforts save all involved and pacify two kingdoms…

December 29th 1946 to June 29th 1947 finds The Phantom once more battling to save Diana after the filthy rich and spoiled Potentate of Ptjar Prince Pepe abducts her to be his very best bride. Law and reason mean nothing to the repulsive despot and by the time the hero reaches the distant kingdom, she is beyond even the Ghost’s reach. His only recourse is to play Pepe’s game and in a dozen days complete ‘The 12 Tasks’ conceived to frustrate and humiliate the hero. However, wit and ingenuity married to his mighty physicality make short work of the impossible – such as capturing an invulnerable giant bandit, emptying a river of carnivorous fish, banishing every shark in the bay or stopping all crime for 24 hours – and despite Pepe’s cheating equivocations the final task changes the nation forever and for the better…

A return to jungle warfare and tribal feuding underpins ‘The Dragon God’ (July 26th to November 16th) as Diana’s interest in an ancient Wambesi idol presages the fire-breathing saurian coming to life and demanding its worshippers kill and plunder their neighbours the Ulangi. With “The Phantom’s Peace” broken, the Ghost Walks amongst them to re-establish order and quickly discovers white instigators and recovered wartime weaponry behind the uprising, but once begun war has its own momentum and tribal grudges run deep and burn forever…

With bloodshed ended, a change of pace and tone heralds the return of an appalling duo who had previously made life miserable for The Phantom. Spanning November 23rd 1947 to May16th 1948, ‘The Marshall Sisters’ sees over-privileged brats Lana and Greta return to Africa in a ruthless no-holds barred competition to seduce and wed the mighty jungle avenger. This is after their last attempt to land the ultimate trophy husband was foiled by Diana Palmer…

When allure, deception and blackmail all fail, the hellions even try shanghaiing and blunt force trauma to achieve their aims, but lose all control when the various thugs they hire hijack the caper…

A relatively short story running from May 23rd through September 5th follows, revealing how a long-running annual sporting contest devised by the original ancestral Phantom has served to ameliorate tribal tensions for four centuries. Although its dollar value is meaningless to the competitors who strive for pride and bragging rights alone, the gem-stuffed urn that acts as ‘The Phantom Trophy’ is an irresistible prize for cop-killing fugitives Spike and Grunt.

When they rope in more scallywags to swipe the prize from the previous holders/custodians, before it can be handed over to the new champions tribal war erupts. Although The Phantom hunts the thieves he might be too late as naked greed turns the rogues against each other…

The final sequence in this volume visits ‘The Haunted Castle’ (September 12th 1948 – February 13th 1949) as Diana goes exploring alone and is propelled into wild unexplored country. As The Phantom and Devil search for her, she wanders a lost valley whose people are enslaved by sinister wizard Great Moogoo who shrinks anyone who opposes him to the size of a plaster gnome and adds them to his terrifying garden…

As the lascivious sorcerer captures her, Diana’s man has tracked her to the stone citadel and begun a one-man siege that exposes his nefarious trickery and wrecks his powerbase…

Taken from America’s immediate post-war period, these brief encounters are bold, brash, uncomplicated fare, full of despicable rogues, lost kingdoms, savage tribes, dangerous but still redeemable dames and very bad guys, but thrillingly reassuring entertainment for all that. Just remember, different times have different values. If the kind of fare you’d encounter in a 1940s Tarzan movie or cop thriller might offend, you should consider carefully before starting this…

Finally rediscovered, these lost treasures are especially rewarding as the material is still fresh, entertaining and addictively compelling. However, even if it were only of historical value (or just printed for Australians – manic devotees of the implacable champion from the get-go) surely the Ghost Who Walks is worthy of a little of your time?
The Phantom® © 1945-1949 and 2016 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

The Songs of Michael Flanders & Donald Swann


Lyrics by Michael Flanders & Donald Swann, illustrated by H. M. Bateman, Gerard Hoffnung, Osbert Lancaster, David Low, Gerald Scarfe, Trog (Willy Fawkes), Edward Burra, Ionicus (Joshua Charles Armitage), William Hewison, Michael ffolkes, Ronald Searle and Many & Various (Elm Tree Books/International Music Publications Limited)
ISBN: 978-0-24189-738 6 (HB) 978-1-85909-439-6 (PB)

When music becomes global major news and both a political hot potato and celebration of Gay Pride, I’d be a sucker not to mark the occasion with a cheap shot and hearty paean for my own aspirational dreams. I want new people to recognise some good old days of my own – in words and pictures as well as musically. If you are intrigued, track these down…

I’m stretching my brief again here (and isn’t that a grisly image to conjure with?) to review this superb slice of comedy nostalgia that’s still readily available. Michael Flanders (1922-1975) and Donald Swann (1923-1994) were primarily songwriters who became a huge international success performing their own material and acting as charming social commentators.

All this they did, live on stage in a vibrant, satirical manner that captivated audiences both in theatres across the globe, but also on the increasingly important television variety circuit.

Their brand of gently jibing whimsy (mostly skewering themselves and a rapidly changing Britain and “Englishness”) through mordant sarcasm delighted the folk of many nations, and songs such as “The Hippopotamus” (you may know it as “Mud, Mud, Glorious Mud”) or “The Reluctant Cannibal” are still liable to break out whenever people of a certain age congregate near a piano.

The dapper duo first teamed up in 1948 and were brilliantly funny on stage. Live albums like At the Drop of a Hat and At the Drop of Another Hat are classic examples of comedy stand-up that still leave contemporary improv performers agog and breathless. Both of them died far too early.

This brain-blistering book gathers 41 of their funniest, most sarcastic, touching and best songs, with both sheet music and separate lyrics. It’s also augmented by cartoons and illustrations from some of Britain’s greatest humorous illustrators such as H. M. Bateman, Hoffnung, Osbert Lancaster, David Low, Gerald Scarfe, Trog, Edward Burra, Ionicus, Hewison, ffolkes, Ronald Searle and many others.

If you’re a sucker for shopping lists the delicious ditties done here are In The Bath, Design For Living, Misalliance, The Gas-Man Cometh, A Song Of The Weather, Pillar To Post, Rain On The Plage, Motor Perpetuo, Slow Train, A Transport Of Delight (Omnibus), Last Of The Line, Twenty Tons Of TNT, The Reluctant Cannibal, Pee-Po-Belly-Bum-Drawers, Budget Song, Ballad For The Rich, All Gall, Philological Waltz (Tonga), Song Of Patriotic Prejudice, The Lord Chamberlain’s Regulations, The Album, Ill Wind, Guide To Britten, Song Of Reproduction, Bedstead Men, Excelsior, Vanessa, Twice Shy and the rather worrisome-by-modern-standards Madeira, M’dear?

Also included are a selection of their generally child-friendly airs such as The Armadillo, …Hippopotamus, …Ostrich, …Elephant, …Gnu, …Rhinoceros, …Sloth, …Spider, …Wild Boar, The Whale (Mopy Dick), The Warthog and The Wompom, acting in concert to make this grand book a delight to look at as well read. If you ever needed a reason to dust off the old piano lessons…
© 1977, 1996 International Music Publications Limited. Illustrations © 1977 their respective copyright holders.

Too Many Songs by Tom Lehrer, With Not Enough Drawings by Ronald Searle


By Tom Lehrer & Ronald Searle (Methuen)
ISBN: 978-0-41348-570-0 (HB) 978-0-41374-230-8 (PB)

And we will all go together when we go.
What a comforting fact that is to know.
Universal bereavement – an inspiring achievement,
Yes, we all will go together when we go.
We will all go together when we go.
All suffused with an incandescent glow.
No one will have the endurance – to collect on his insurance
Lloyd’s of London will be loaded when they go.

Are you musical? I already know that you are a lover of graphic narrative excellence and fine art, so the wonderfully dark, sinister, disturbing and utterly brilliant cartoon illustrations of Ronald Searle will delight you.

But the name of mathematician, songwriter, satirist, Intellectual and early proponent of sick and bad taste humour Tom Lehrer is perhaps not so well known, although his achievements are as remarkable and far-reaching. If you already know of him you’ll know why I’m such a fanatical fan. If not, crack open your search engines. It’ll be the most fun you’ve had in ages.

This terrifically terse yet near-terpsichorean tome – often re-issued as a comedy classic (the last time was 1999) – contains the music, lyrics, words, tunes, piano accompaniments, and guitar chords for 34 classics from a frankly staggering oeuvre and back-catalogue comprising decades of educational and comedic songs. From such classics as “Poisoning Pigeons in the Park”, the deeply disturbing yet hilarious “I Hold your Hand in Mine”, “The Old Dope Peddler” and “The Masochism Tango” to the lightly spiky “Be Prepared” or “I Got it from Agnes”, Lehrer makes smart people laugh, venal people squirm and all people think.

Also included are edgy examples from his tenure as songwriter for That Was The Week That Was and educational ditties penned for the Electric Company/Children’s Television Workshop (now the Sesame Workshop).

Some songs have been adapted by George Woodbridge in Mad Magazine,

In 2020, aged of 92, Professor Lehrer donated all lyrics and music written by him to the public domain, and on November 1st, followed up with all recording and performing rights of any kind, making all his originally composed or performed confections free for anyone to use. They are available directly from his site for free download (http://tomlehrersongs.com/).

His accompanying statement concluded with: “This website will be shut down at some date in the not-too-distant future, so if you want to download anything, don’t wait too long.”

Just as with Flanders & Swann there’s no substitute for actual performances, but in case you need more to go on, lurking here all snappy and sharp arias including The Irish Ballad, Fight Fiercely Harvard!, Be Prepared, The Old Dope Peddler, The Wild West Is Where I Want to Be, I Wanna Go Back to Dixie, Lobachevsky, The Hunting Song, I Hold Your Hand in Mine, My Home Town, L-Y, When You Are Old and Gray, The Wiener Schnitzel Waltz, Poisoning Pigeons in the Park, A Christmas Carol, Bright College Days, In Old Mexico, She’s My Girl, The Elements, The Masochism Tango, National Brotherhood Week, MLF Lullaby, The Folk Song Army, Smut, Send the Marines, New Math, Pollution, So Long Mom, Who’s Next?, The Vatican Rag, Wernher Von Braun, I Got It from Agnes, Silent E and We Will All Go Together When We Go.

Wedded to the razor-wrought drawings of Ronald Searle, this is an astoundingly entertaining book and what every liberal should make the piano teacher use on the kids: a melodic match for EC horror comics. Lehrer’s music and performances are readily available: go avail yourself of them online – or via your favoured news platform or source.

Moreover, I can’t resist ending with a famous quote. Just remember, please, this is not a malicious man, just a keenly observant Wit who claimed he’d stopped doing satire because “Awarding the Nobel Peace Prize to Henry Kissinger made political satire obsolete”…
© 1981, 1999 Tom Lehrer. Illustrations © 1981 Ronald Searle.

Avengers by Brian Michael Bendis volume 1


By Brian Michael Bendis, John Romita Jr., Klaus Janson, Tom Palmer& various (MARVEL)
ISBN: 978-0-7851-4500-4 (HB/Digital Edition) 978-0-7851-4501-1 (TPB/ Digital Edition)

Probably Marvel’s biggest global franchising success, The Avengers celebrate their 60th anniversary in September 2023, so let’s again acknowledge and anticipate that landmark event with another glorious past triumph…

Once upon a time Norman Osborn was America’s Security Czar: an untouchable “top-cop” in sole charge of a beleaguered nation’s defence and freedom, especially in regard to the USA’s costumed and metahuman community.

When the former-but-still-deranged Green Goblin at last but inevitably overplayed his hand, a coalition of outlawed champions united to defeat him, and his fall from grace was staggering and total.

The chaos and carnage led to a new Age of Heroes, and as part of that resurgence, original Captain America Steve Rogers was appointed Supreme Commander of US metahuman resources. He promptly set about redefining the what, who and how of the World’s Mightiest Heroes which launched a flotilla of new teams and titles, with Avengers volume 4 being the official spine of the comic book franchise.

Available in a number of formats, this initial collection gathers issues #1-6 as written by Brian Michael Bendis and illustrated by John Romita Jr. with inkers Klaus Janson & Tom Palmer colourist Dean White and letterer (VC’s) Cory Petit adding to the spectacle and wonderment. The book spans cover-dates July to December 2010) and opens with a peek at a terrifying future before skipping back to Now where a triumphant, reunited army of heroes is trying to democratically decide just who goes where and does what…

Those deliberations are rudely interrupted in ‘Next Avengers Part One’ when time-tyrant Kang the Conqueror beams in with a frantic warning. He barely opens his mouth before he’s blasted across the city by the wary, twice-shy heroes, but as they converge to press their attack the Conqueror stops all hostilities by brandishing an ultimate weapon.

Iron Man Tony Stark prevents his comrades from finishing off Kang as he recognises the Dark Matter Accelerator. It’s something he thought up and swore never to build. The only way the future Fuhrer can have it is if Stark made it and gave it to him…

In the cautious ceasefire that follows, Kang explains he’s come to beg the aid of the Avengers. In his current future he is one of a team that includes the children of the Avengers, united to stop life-loathing Artificial Intelligence Ultron from exterminating humanity.

They have at last succeeded in destroying the mechanoid marauder but the children are now an even greater menace. Moreover, Kang’s attempts to stop them have resulted in time itself shredding… and all of reality is now collapsing…

The arrogant time-terrorist expects the Avengers to stop their errant offspring, but as Rogers heads off all debate to arbitrarily assemble teams, back in the future Kang and his hidden allies make preparations to carry out their true scheme…

Not every past Avenger is keen to answer the call to reassemble. Simon Williams has come to believe the team has done more harm than good and threatens to stop them if they start up again. ‘Wonder Man Attacks?!!’ sees him make good on his warning whilst a small squad locate Kree outcast Noh-Varr The Protector to request his expertise in time travel.

As the alien and Stark’s efforts finally bear fruit, Wonder Man brutally engages the entire team. In the resultant blockbusting battle, something goes terribly wrong, and an alternate Apocalypse and his horrendous Horsemen materialise, intent on ending mankind.

As the embattled titans swiftly mobilise to tackle the next crisis, a ‘Menace from Beyond Time’ manifests as various time-streams and realities begin to coalesce and overlap in New York City. With All of Everything endangered, a unit of heroes heads into the unhappy future leaving their harried comrades to hold back a tidal wave of time-tossed menaces – and the occasional misplaced hero such as Killraven and Devil Dinosaur

Far away from now, Iron Man, Wolverine, replacement Captain America James “Bucky” Barnes and Noh-Varr witness first-hand the cataclysmic war against Ultron before being ambushed by the next generation in ‘Only the Good Die Young’.

Back in their home era, a multitude of past menaces – from cavemen to cowboys to cosmic devourer Galactus – are keeping the majority of Avengers busy, whilst in the foredoomed tomorrow the questing quartet are painfully discovering they’ve been played by Kang yet again…

Full explanations are promised by an incredibly aged Tony Stark and the architect of the chronal rescue plan: Bruce Banner in his gamma-charged arch-villain persona of ‘The Maestro’

With two Starks, an incredibly sagacious and experienced Banner and new element Noh-Varr all intent on fixing the problem, the sorry story soon comes out. All of creation’s future is stuck in a temporal loop: a cosmic “Groundhog Day” with Kang interminably trapped battling Ultron. Now, with the odds altered by the historical Avengers, there’s a real chance to make things right in one final ‘Battle for the Future’

Tragically, as Thor’s clash with Galactus escalates and the assembled Avengers resolutely resist Apocalypse and his minions in the now, there may not be a past to return to…

Layers of murderous duplicity are peeled back in ‘Next Avengers Part 6: Conclusion’ as a cunning solution to the Ultron-Kang impasse is conceived. However, even as reality reasserts itself and four weary heroes return home, old man Stark takes the risky chance of giving his younger self a deadly device and a portentous warning from the future…

Epic in scale, vast in scope and overflowing with action, this a magnificently rendered tale that might bewilder new readers looking for a post-movie fix, but will delight dyed-in-the-wool Fights ‘n’ Tights fanatics. It comes with a gallery of covers-&-variants by Romita Jr., Janson & Dean White, John Romita Sr., Greg Land & Morry Hollowell, Jim Cheung & Justin Ponsor, Alan Aldridge, Phil Jimenez & D’Armata, plus a massive combined variant cover by Marko Djurdjevic.
© 2018 MARVEL.