Gillbert volume 1: The Little Merman


By Art Balthazar (Papercutz)
ISBN: 978-1-5458-0144-4 (HB)                    978-1-5458-0145-1 (PB)

Win’s Christmas Gift Recommendation: Captivating and Charming Cartoon Wonderment… 9/10

Art Baltazar has come long way since his self-published The Cray-Baby Adventures. Along the way he has crafted – singly or in conjunction with similarly fun-loving artisans – a veritable storm of books and comics for kids: magical and award-winning, sublimely strange, instantly engaging tomes and series such as Tiny Titans, Itty Bitty Hellboy, The DC Super Pets, Action Cat, Adventure Bug and so many more.

Throughout all the multicoloured madcappery, he has remained a dedicated and passionate advocate of children’s literacy and adhered to a set of unswerving principles: keep it fun, keep it funny and keep it accessible.

That’s certainly the case in this new venture with family publisher Papercutz. Gillbert, The Little Merman introduces a charming wide-eyed little prince about to embark on his initial learning experience…

After opening a bottle floating in the ocean, Gill finds a message from the surface world and wants to read it. None of his finny, scally, gelid or amphibian friends can help him, so he returns home to Atlanticus to consult his mum and dad, Queen Niadora and King Nauticus. They however, expect him to wait until later…

Impatient and overexcited, Gill is soon lured away by an enigmatic mermaid who says she can help. Before long Anne Phibian is escorting him to many new and thrilling places such as submerged party house Wewillrocktopolis and the Sub-Atomic Awesomator, but all the while Gill is blithely unaware that his world is increasingly imperilled by a swarm of Fiery Pyrockians: blazing meteor creatures with a grudge against his father…

Anne and her allies are on the ball though: they have unsuspected connections to the royal family and are taking steps to ensure everything will be okay, especially with Gill’s help…

Available in hardback, soft cover and digital formats, Gillbert offers a rapturous escapade of thrills and frolics to delight any imaginative reader of any vintage.

My copy even includes a tantalising free glimpse at another all-ages star with captivating cartoon pages from the upcoming Gumby: 50 Shades of Clay release. So I’ll bet yours will, too…
© 2018 Art Baltazar. All Rights Reserved. All other material © 2018 Papercutz.

Gillbert volume 1: The Little Merman will be released on October 30th 2018 and is available for pre-order now.

Lola – a Ghost Story


By J. Torres & Elbert Or (Oni Press)
ISBN: 978-1-934964-33-0 (HB)                    978-1-93266-424-9 (PB)

These days young kids are far more likely to find their formative strip narrative experiences online or between the card-covers of specially tailored graphic novels rather than the comics and periodicals of my long-dead youth.

In times past the commercial comics industry thrived by producing copious amounts of gaudy, flimsy pamphlets subdivided into a range of successfully, self-propagating, seamlessly self-perpetuating age-specific publications.

Such eye-catching items generated innumerable tales and delights intended to entertain, inform and educate such well-defined target demographics as Toddler/Kindergarten, Younger and Older Juvenile, General, Girls, Boys and even Young Teens, but today the English-speaking world can only afford to maintain a few paltry out-industry, licensed tie-ins and spin-offs for a dwindling younger readership.

Where once cheap and prolific, strip magazines in the 21st century are extremely cost-intensive and manufactured for a highly specific – and dwindling – niche market, whilst the beguiling and bombastic genres that originally fed and nurtured comics are more immediately disseminated via TV, movies and assorted interactive games media.

Happily, old-school prose publishers and the burgeoning graphic novel industry have a different business model and far more sustainable long-term goals, so magazine makers’ surrender has become their window, as solid and reassuringly sturdy Comic Books increasingly buck the pamphlet/papers trend.

Some of the old-fashioned publishers even evolved to join the revolution…

Independent comics mainstay Oni deftly made the switch to sturdy stand-alone one-offs at the end of the last century, publishing a succession of superb illustrated tales splendidly pushing the creative envelope whilst providing memorable yarns that irresistibly lure young potential fans of the form into our world…

That looks quite creepy in type-form but that’s okay – this is a beguilingly spooky story and you should be on your guard…

Aimed at readers of seven and above, Lola – a Ghost Story follows young Canadian Jesse as he returns to the rural Philippines farm where his parents grew up. It’s not his first visit, but it is the saddest. They’re going back for the funeral of his grandmother…

In the native Tagalog language Lola means “grandmother” and Jesse’s was pretty scary. She was old and ugly, had a hump on her back and – he thinks – she tried to drown him when he was a baby…

Grandma Lola also saw dead things and monsters and the future… just like Jesse does.

Despite all this he loved her very much and really doesn’t want to accept that she’s gone forever.

After hours of exhausting travel into the forbidding wild region Jesse and his folks at last arrive at the old farmhouse which has seen so much tragedy. The little visitor fulsomely greets his uncle and cousin Maritess, but won’t acknowledge her brother JonJon. That kid’s acting like a jerk as usual, and besides he’s been dead for over a year and no-one else can see him…

Soon the family are gathered together: eating, memorialising the departed and telling stories of Lola – like the time she saw the giant devil-pig and saved the entire family from financial ruin. Despite the convivial atmosphere, Jesse is still ill at ease. Even though everyone here believes his grandmother had second sight and blessed gifts, the sensibly modern boy can’t bring himself to believe the things he sees are real…

Maritess believes though, and she suspects what Jesse won’t admit even to himself…

After JonJon teases him some more and taunts him with the giant bestial, cigar-smoking Kapre lurking at the window, Jesse finally drops into an exhausted, nervous slumber.

The funeral next day is horrible. Everybody is sad, the church is filled with so many shockingly damaged spirits and Jesse is afflicted with a vision of being trapped and burning which makes him run screaming from the ceremony.

Still traumatised that evening, he finds JonJon’s old toybox on his bed and Maritess guesses what has happened.

She tells her cousin the story of the bloodsucking Manananggal which attacked Lola’s mother, causing her unborn daughter’s hump-back and magical sight. Such gifts and curses usually skip a generation and Maritess always assumed she’d be the one to get the sight, but now that it’s clear Jesse is the one to inherit the power, she’s determined to give him all the help he needs.

The box is full of JonJon’s toy cars, and after playing with them Jesse and the dead boy romp over by the farm wall – the one where nobody is allowed to go anymore…

Jesse’s uncle isn’t doing very well: all the tragedies have made him very sad and he’s drinking an awful lot.

There are other problems bothering Jesse. The entire family have stories about his grandmother and it’s clear that she was brave and determined and fought monsters all her life: is that, then, why she tried to drown him when he was a baby?

Maritess tells her Canadian cousin about the time little Lola saved her school friends from a predatory Tiyanak – a baby-shaped carnivorous monster – and he readies himself to ask her if she thinks he might be evil. Just then her father comes in very drunk and shouts at him for leaving JonJon’s cars in the garden.

They are all he has left to remember his son and the boy’s favourite one is already missing. Jesse knows which one it is… the striped one JonJon calls “Zebra” which he wouldn’t share with him last night by the wall…

Uncle Tim hates the wall. It had something to do with his son’s death and Jesse knows he’ll get into trouble if he goes over it. But Uncle is so sad. He misses his boy and really wanted to bury Zebra with JonJon, but it’s gone and the man is so drunk and angry all the time now…

Jesse’s fear that Lola saw something evil in him is assuaged by Maritess who thinks he should use his gift to help people – just like just their grandmother used to – so when JonJon appears again, Jesse climbs the hated wall and vanishes into the wild unknown beyond…

With Jesse’s first good deed successfully accomplished, JonJon can rest and Uncle Tim is at peace. The troubled psychic is even a little less disturbed by his power and his apparent destiny, but that all changes on the trip back to the airport when Jesse sees something utterly horrifying…

Evocative, compelling, gently enthralling and with a genuinely scary shock ending, this superb kid’s chiller is filled with a fascinating new bestiary of monsters and bogey-men to bedazzle Western eyes and imaginations, but mostly relies on captivating art and top-notch storytelling to draw readers in.

I loved it and so will you…
Lola is ™ & © 2009 J. Torres. All other material © 2009 Oni Press, Inc. All Rights Reserved.

Bunny vs Monkey Book 5: Destructo and Other Ridiculous Stories


By Jaime Smart (David Fickling Books)
ISBN: 978-1-78845-055-3

Win’s Christmas Gift Recommendation: Never-Ending Mirthful Madness… 9/10

Since its premiere in 2012, The Phoenix has offered humour, adventure, quizzes, puzzles and educational material in a traditional-seeming weekly comics anthology for girls and boys. The vibrant parade of cartoon fun and fantasy has won praise from the Great and the Good, child literacy experts and the only people who really count – a dedicated and growing legion of totally engaged kids and parents who read it avidly…

The publishers would be crazy not to gather their greatest serial hits into a line of fabulously engaging album compilations, but they’re not, so they do. The latest of these is a fifth fractiously frenetic paperback bout of ongoing conflict troubling a once-chummy woodland waif and interloping, grandeur-hungry, hairy-brained simian…

Concocted with feverishly gleeful inspiration by Jamie Smart, Bunny vs. Monkey has been a Phoenix fixture from the very first issue: recounting a madcap vendetta between animal arch-enemies set amidst an idyllic arcadia which masquerades as a more-or-less mundane English Wood.

Destructo and Other Ridiculous Stories sees the war of nerves and mega-weapons intensify as the unruly assortment of odd critters littering and loitering around the bucolic paradise shift and twist into ever-more unstable factionalism. They all seem to have forgotten that the rapidly encroaching Hyoomanz are now well underway in building something called a motorway right through the sylvan glades and apparently unprotected parks…

All that tail-biting tension began when an obnoxious monkey gatecrasher popped up after a disastrous space shot went awry.

Having crash-landed in Crinkle Woods – a scant few miles from his blast-off site – lab animal Monkey believes himself the rightful owner of a strange new world, despite the continual efforts of reasonable, sensible, genteel, contemplative Bunny to dissuade him. For all his patience, propriety and good breeding, the laid-back lepine just cannot contain the incorrigible idiot ape, who is a rude, noise-loving, chaos-creating troublemaker…

All these collected volumes dispense disaster-drenched doses of daftness in six-month courses of ill-treatment and this book describes Year Three: January to June as transcribed on another vivid Contents page and commencing after a glorious poster-style spread of our bestial Dramatis Personae page…

This tranche of turbulent two-page episodes begins with tiny terror Monkey manifesting more mayhem and almost turning his own stomach inside out whilst attempting to weaponize some very nasty stuff he finds under his feet in ‘Gross!’

With snow on the ground Monkey then finds a way to spoil the Great Sled-Off in ‘Tobog-Gone!’ and latterly set back mammal-robot relations by picking on newcomer ‘Metal Steve 2!’, before a seemingly new menace manifests to worry the woodland folk in the dark guise of evil arch-villain ‘Destructo!’

When the weather clears up, Monkey’s Double-Barrelled Supercharged Snow-Cannon-Tank is suddenly deprived of ammo until the devilish pest repurposes his toy to fire chutney. Sadly, even this resultant chaos is insufficient to his comprehending ‘The Message!’…

A brief and sudden return of ‘Skunky!’ only leads to disappointment, but his crazed influence remains to monsterize the ‘Pretty Flowers!’ whilst the debut of cyborg bounty hunter ‘Alan!’ (Armoured Locating Armadillo Network) threatens to destabilise the ongoing conflict until the big bully gets on the wrong side of gentle, peace-loving Pig‘s ice cream…

Too much of the good life eventually slows down our friends so they convince Le Fox to help them ‘Get Fit!’ just in time for the awful ape to celebrate (or desecrate) Easter by eating all ‘The Wrong Eggs!’

The wee woodlanders then face Skunky’s robotic Vulturaptors in ‘Terror from the Skies’, but when night falls huge ‘Bobbles!’ from the sky spark fears of alien invasion…

The good guys then try to infiltrate Skunky’s new high-tech HQ ‘The Temple!’, just in time for ‘The Audition!’ to join the musky mastermind’s new gang the League of Doom.

Sadly, the only one to make the grade is meek misfit Pig in his new gruesome guise of ‘Pigulus!’…

History horrifically repeats itself when another crashed space capsule ejects an even more destructive newcomer in ‘The Evil Monkey!’ Sadly, that only incites the previous incumbent to up his aggravating game…

When the genteel inhabitants of the wood start enjoying ‘Picnics!’ they have no conception that the day will end in chaos after Skunky’s escaped Grasshopalong induces the science maverick to attempt recapture with a giant Tarsier…

Sometime ally Le Fox cultivates an air of mystery, but when the League of Doom unleash a deadly custard assault his annoying old ‘Uncle Fox!’ quickly proves to be the real superspy deal after which Monkey’s latest property deal lands bunny with an obnoxious ‘Bad Neighbour!’ in the form of musician Bert Warthog. But not for long…

When Skunky unleashes his devastating, colossal De-Forester 9000, the unthinkable occurs as Bunny and Monkey declare ‘The Truce!’ that leads to the mega-machine’s demise but by the time Action Beaver becomes ‘The Messenger!’ for the skunk’s poison letters, all bets are off again and it’s every critter for himself…

More mad science sees the launch of a weather station and an unseasonal snow barrage, but Skunky’s malignant fun is ruined after Weenie Squirrel demonstrates astounding piste pizazz in ‘Ski-Daddle!’, before a lost little skunk destabilises the wicked stinker.

Thomas is unmoved by monster robots like the rampaging Octobosh and truly gets to the emotional soft side of his newfound ‘Uncle Skunky!’…

Perhaps that episode is what prompts his invention of ‘The Truthometer!’, but when Skunky hears what the woodlanders actually think about him, he soon regrets ever thinking of it…

The Quantum Bibble Fobbulator also goes wrong, tearing ‘Wormholes!’ in the forest fabric, but somehow the woodland residents still make the best of the situation, whilst the skunk’s size-changing ray only makes his victims too tall to tackle in ‘The Embiggening!’

The rural riot concludes with a frankly disturbing insight into our simian star’s softer side as he administers first aid to an ailing Bunny and subsequently descends into megalomania as the truly terrifying ‘Nurse Monkey!’…

To Be Continued…

The absolute acme of absurdist adventure, Bunny Vs Monkey is sheers bonkers brilliance and well past definitely on the way to becoming a British Institution of weird wit, insane invention and captivating cartooning. This is another utterly irresistible package of total delight for grown-ups of every vintage, even those who claim they only get it for their kids…
Text and illustrations © Jamie Smart 2018. All rights reserved.

Artemis Fowl: The Graphic Novel


By Eoin Colfer &Andrew Donkin, illustrated by Giovanni Rigano with colour by Paolo Lamanna (Puffin Books)
ISBN: 978-0-141-32296-4

In an age when the boundaries of good guys and bad guys are constantly blurred and redefined, it’s well to keep your options open. One admirable player for the other side (mostly) is the captivating Artemis Fowl II. A criminal mastermind, scion of Ireland’s greatest family of rogues and villains, he is probably the greatest intellect on the planet.

The wee lad inherited the family business when his father mysteriously vanished on a caper, a loss from which Artemis’ mother has never recovered.

This Machiavellian anti-hero is a teenager so smart that he has deduced that fairies and mystical creatures actually exist and thus spends this first book stealing their secrets to replenish the family’s depleted fortunes and fulfil his greatest heart’s desire…

His greatest ally is Butler, a manically loyal and extremely formidable hereditary retainer who is a master of physical violence…

The first of the eight novels (with four so far making the transition to sequential narrative whilst production of the Disney movie nears completion) is here adapted by the author and Andrew Donkin; illustrated in a kind of Euro-manga style that won’t suit everybody but which nevertheless perfectly captures the mood and energy of the original.

This lavish adventure is also interspersed with comprehensive and clever data-file pages (by Megan Noller Holt) to bring everybody up to full speed on this wild, wild world…

Fowl is utterly brilliant and totally ruthless. Once determining that the mythological realm of pixies, elves, ogres and the like are actually a highly advanced secret race predating humanity and now dwelling deep underground, he “obtains” and translates their Great Book and divines all their secrets of technology and magic.

Artemis has a plan for the greatest score of all time, and knows that he cannot be thwarted, but he has not reckoned on the wit, guts and determination of Holly Short, an elf who works for the Lower Elements Police Reconnaissance Force.

She is the only female LEPRecon operative allowed to work on the world’s surface and has had to prove herself every moment of every day…

Combining sinister mastery, exotic locales, daring adventure, spectacular high fantasy concepts and appallingly low puns and slapstick, this tale has translated extremely well to the comics medium (but that’s no reason not to read the books too, especially as they’re all available in paperback and digital formats), offering a clever plot and characters that are both engaging and grotesquely vulgar – and thus perfect fare for kids.

I especially admire the kleptomaniac dwarf Mulch Diggum, whose species’ biological self-defence mechanism consists of overwhelming, explosive flatulence…

Farting, fighting and fantasy are pretty much the perfect combination for kid’s fiction and boys especially will revel in the unrestrained power of the wicked lead character. This is a little gem from a fabulously imaginative creator and an unrelentingly rewarding publisher. Long may you all reign…
Text © 2007 Eoin Colfer. Illustrations © 2007 Giovanni Rigano. All rights reserved.

Pride of Baghdad


By Brian K Vaughan & Niko Henrichon (Vertigo)
ISBN: 978-1-4012-0314-6 (HB)                    978-1-4012-0315-3 (PB)

It would be far beyond crass to suggest that anything good at all ever came out of the monstrous debacle of the Iraq invasion, but trenchant-critique-masquerading-as-parable Pride of Baghdad at least offers a unique perspective on a small, cruel and utterly avoidable moment of that bloody mistake.

Brian K. Vaughan (Y: The Last Man, Ex Machina, Runaways, Paper Girls) and Niko Henrichon (Barnum!, Fables, Sandman, Spider-Man), combining the narrative tools of Walt Disney and George Orwell, reconstruct an anthropomorphised tale of a family of lions who are unwillingly liberated from the city zoo during the taking of Baghdad, and then left to run loose in the deadly streets until their tragic end. Throughout the entire debacle the beasts are scared, hungry, under attack and convinced that everything will be great now that they are free…

This is not a spoiler. It is a warning. This is a beautiful, uncompromising, powerful, tale with characters who you will swiftly come to love. And they die because of political fecklessness, commercial venality and human frailty. The seductively magical artwork makes the inevitable tragedy a confusing and wondrous experience and Vaughan’s script could make a stone, and perhaps even a Republican, cry.

Derived from a news item which told of the lions roaming the war-torn Baghdad streets, here we are made to see the invasion in terms other than those of commercial news-gatherers and government spin-doctors, and hopefully can use those different opinions to inform our own. This is a lovely, haunting, sad book: a modern masterpiece which shows why words and pictures have such power that they can terrify bigots and tyrants of all types.

Read this book. Maybe not to your kids, or not yet, but read it.
© 2006 Brian K Vaughan & Niko Henrichon. All Rights Reserved.

The Thief of Bagdad


By Achmed Abdullah, illustrated by P. Craig Russell (Donning/Starblaze edition)
ISBN: 978-0-89865-523-0

This is a tenuous entry for a graphic novel listing, and potentially a controversial one, but other than all publishers’ motivation to turn a profit, these editions of the late 1980s had a worthy purpose and an admirable intention.

Donning’s Starblaze Editions began as a way of introducing lost classics to a new audience, by reproducing them with illustrations provided by some of the most respected names in comics. Their other selections were the silent film icon Metropolis by Thea von Harbou and illustrated by Michael Wm. Kaluta; Charles Vess’ illuminated A Midsummer Night’s Dream and most contentiously, The Merry Adventures of Robin Hood by Howard Pyle with new artwork by Mike Grell replacing the author’s own groundbreaking illustrations. These are all household names but also tales that very few could admit to have ever actually read.

The Thief of Bagdad (and that’s how the West spelt it back then) began as a film by Douglas Fairbanks in 1924, with a screenplay by Elton Thomas, accompanied by a short story written by Lotta Woods. The fantastic and exotic tale of a common vagabond who wins a Princess was an eye-popping, swashbuckling blend of magic, adventure and romance which captivated the viewing public, leading to what was probably the World’s first ever novelisation of a movie.

Achmed Abdullah (1881-1945) was actually Alexander Nicholayevitch Romanoff, a prolific English author whose father was Russian Orthodox whilst his mother was a Muslim. Educated at Eton and Oxford, he joined the British Army, serving in France, India and China before becoming a jobbing writer of Crime, Adventure and Mystery tales, many apparently based on his own early life.

He was also a screen-writer, with his most well-known success being the 1935 film Lives of a Bengal Lancer (very loosely based on the novel by Francis Yeats-Brown).

As a book this is a cracking, literally spellbinding read and the illustrations are Russell at this flamboyant best. There are five vibrant full-colour plates plus an additional ten large black and white line drawings combining the artist’s clean design line with a compositional style that owes much to the works of Aubrey Beardsley.

Whilst not technically a graphic narrative, this book features all the crucial antecedents of one with the additional virtues of being a hugely entertaining concoction garnished with some of the best art ever produced by one of the industry’s greatest stylists. Believe me, you really want this book and I really want some modern publisher to revive this tome and its companions, even if only in eBook format…
© 1987 the Donning Company/Publishers. Art © 1987 P. Craig Russell. All Rights Reserved.

Krazy & Ignatz 1937-1938: “Shifting Sands Dusts its Cheeks in Powdered Beauty”


By George Herriman, edited by Bill Blackbeard & Derya Ataker (Fantagraphics Books)
ISBN: 978-1-56097-734-6

In a field positively brimming with magnificent and eternally evergreen achievements, the cartoon strip starring Krazy Kat is arguably the pinnacle of graphic narrative innovation; a singular and hugely influential body of work which shaped the early days of the comics industry and became an undisputed treasure of world literature.

Krazy and Ignatz, as it is dubbed in these gloriously addictive commemorative tomes from Fantagraphics, is a creation which must be appreciated on its own terms. Over the decades the strip developed a unique language – at once both visual and verbal – whilst exploring the immeasurable variety of human experience, foibles and peccadilloes with unfaltering warmth and understanding and without ever offending anybody.

Sadly, however, it did go over the heads and around the hearts of far more than a few…

Krazy Kat was never a strip for dull, slow or unimaginative people who simply won’t or can’t appreciate the complex multi-layered verbal and pictorial whimsy, absurdist philosophy or seamless blending of sardonic slapstick with arcane joshing. It is still the closest thing to pure poesy that narrative art has ever produced.

Herriman was already a successful cartoonist and journalist in 1913 when a cat and mouse who had been noodling about at the edges of his outrageous domestic comedy strip The Dingbat Family/The Family Upstairs graduated to their own feature. Mildly intoxicating and gently scene-stealing, Krazy Kat subsequently debuted in William Randolph Hearst’s New York Evening Journal on Oct 28th 1913 and – largely by dint of the publishing magnate’s enrapt adoration and overpowering direct influence and interference – gradually spread throughout his vast stable of papers.

Although Hearst and a host of the period’s artistic and literary intelligentsia (notably – but not exclusively – Frank Capra, e.e. Cummings, John Alden Carpenter, Gilbert Seldes, Willem de Kooning, H.L. Mencken and latterly Jack Kerouac) all adored the strip, many local and regional editors did not; taking every potentially career-ending opportunity to drop it from the populace-beguiling comics section.

Eventually the feature found a true home and safe haven in the Arts and Drama section of Hearst’s papers. Protected there by the publisher’s doctrinaire patronage and enhanced with the cachet of fulsome colour, the Kat flourished unharmed by editorial interference or fleeting fashion, running generally unmolested until Herriman’s death in April 1944.

The saga’s basic premise is simple: Krazy is an effeminate, dreamy, sensitive and romantic feline of indeterminate gender, hopelessly in love with Ignatz Mouse; a venal everyman, rude, crude, brutal, mendacious and thoroughly scurrilous.

Ignatz is a true unreconstructed male; drinking, stealing, fighting, conniving, constantly neglecting his wife and innumerable children and always responding to Krazy’s genteel advances by clobbering the Kat with a well-aimed brick. These he obtains singly or in bulk from noted local brick-maker Kolin Kelly.

Smitten kitten Krazy always misidentifies these missiles as tokens of equally recondite affection showered upon him/her in the manner of Cupid’s fabled arrows…

The final crucial element completing an anthropomorphic eternal triangle is lawman Offissa Bull Pupp, who is completely besotted with Krazy, professionally aware of the Mouse’s true nature, yet hamstrung by his own amorous timidity and sense of honour from permanently removing his devilish rival for the foolish feline’s affections.

Krazy is, of course, blithely oblivious to the perennially “Friend-Zoned” Pupp’s dilemma…

Secondarily populating the ever-mutable stage are a stunning supporting cast of inspired bit players such as terrifying deliverer of unplanned babies Joe Stork; hobo Bum Bill Bee, unsavoury conman and trickster Don Kiyoti, social climbing busybody Pauline Parrot, self-aggrandizing Walter Cephus Austridge, inscrutable, barely intelligible Chinese mallard Mock Duck, dozy Joe Turtil and a host of other audacious animal crackers all equally capable of stealing the limelight and even supporting their own features.

The exotic, quixotic episodes occur in and around the Painted Desert environs of Coconino (patterned on the artist’s vacation retreat in Coconino County, Arizona) where surreal playfulness and the fluid ambiguity of the flora and landscape are perhaps the most important member of the cast.

The strips themselves are a masterful mélange of unique experimental art, cunningly designed, wildly expressionistic and strongly referencing Navajo art forms whilst graphically utilising sheer unbridled imagination and delightfully evocative lettering and language: alliterative, phonetically and even onomatopoeically joyous with a compelling musical force (“why dollin is you in pritzin?”, “l’il dahlink” or “I are illone”).

Yet for all that, the adventures are poetic, satirical, timely, timeless, bittersweet, self-referential, fourth-wall bending, eerily idiosyncratic, astonishingly hilarious escapades encompassing every aspect of humour from painfully punning shaggy dog stories to riotous, violent slapstick.

Sometimes Herriman even eschewed his mystical mumblings and arcane argots for the simply sublime grace of a supremely entertaining silent gag in the manner of his beloved Keystone Cops…

There’s been a wealth of Krazy Kat collections since the late 1970s when the strip was first rediscovered by a better-educated, open-minded and far more accepting generation. This delirious tome covers all the strips from 1937-1938 in a comfortably hefty (231 x 15 x 305 mm) softcover edition – and is also available as a madly mystical digital edition.

Preceded by candid photos, examples of contemporary merchandise, memorabilia and some of Herriman’s personalised gifts and commissions featuring the cast and settings, the splendid madness resumes with January 3rd 1937 – with the hues provided by professional separators rather than Herriman – we can now set off on another odyssey into the heartlands of imagination.

Within this compelling compendium of incessant passions thwarted, the torrid triangular drama plays out as winningly as ever, with even more new faces popping up to contribute to the insular insanity and well-cloaked social satire.

Newcomers include a family of kangaroos who provide a unique form of locomotion for the traditional cops and boppers chases, a pale equatorial bear of mixed origins (Mama from the south Pole and Papa from the North), a tightrope walker of surly demeanour and unlikely antecedents, a gang of morally ambiguous pelicans and the much-travelled odd cove calling himself D.B. Platypus…

Of especial note can be observed a marked increase in the (temporary) triumphs of Offissa Pupp who now regularly locks up the brick-bunging little brigand. Oddly, that in turn leads to a spike in jail breaks…

As well as frequent incarceration, Ignatz endures numerous forms of exile and social confinement, but with Krazy aiding and abetting, these sanctions seldom result in a reduction of cerebral contusions… a minor plague of travelling conjurors and unemployed magician also make life hard for the hard-pressed constabulary…

Never long daunted, Bull Pupp indulges in a raft of home-away-from home improvements, including a formidable moat around the county jail as well as art installations and an early example of conjugal visitations

As always, the mouse’s continual search for his ammunition of choice leads to many brick-based gags and his occasional fleecing by Coconino’s (occasionally “Kokonino”) copious coterie of confidence tricksters – a scurrilous sub-population which seems to grow by the week. Of course, the mouse is a man who enjoys revenge served hot, cold or late…

Amongst the notable innovations this time is an increase in road traffic as America’s love affair with the internal combustion engine takes hold of the cast (after a bevy of wandering car salesmen arrive in town). Alternatively the entire cast spend a lot of time in one spot stargazing and attempting various form of flight – usually before coming back to earth with a bump.

Topics of civic conversation and favoured pastimes include a serious lack of good gossip, the proposed smashing of the atom by audacious “sign tisks”, insomnia, radio talk shows and movie-making, a seasonal but wholly unexpected cold snap, astronomy and misunderstood planetary phenomena, fishing and water sports and the parlous and participatory state of the burgeoning local theatre scene…

One tireless constant is the growing instability and trustworthiness of supreme comedy maguffin Joe Stork, whose increasingly hooch-affected delivery of (generally unwanted) babies still brings dread responsibility and smug schadenfreude in equal amounts to denizens of the county.

And, welcomingly as ever, there is still a solid dependence on the strange landscapes and eccentric flora for humorous inspiration and all manner of weather and terrain play a large part in inducing anxiety, bewilderment and hilarity.

Following another personalised birthday card, the cartoon gold is topped off by another erudite and instructional ‘Ignatz Mouse Debaffler Page’, providing pertinent facts, snippets of contextual history and necessary notes for the young and potentially perplexed.

Herriman’s epochal classic is a stupendous and gleeful monument to whimsy: in all the arenas of Art and Literature there has never been anything like these comic strips which have shaped our industry and creators, inspired auteurs in fields as disparate as prose fiction, film, dance, animation and music, and engendered delight and delectation in generations of wonder-starved fans.

If, however, you are one of Them and not Us, or if you actually haven’t experienced the gleeful graphic assault on the sensorium, mental equilibrium and emotional lexicon carefully thrown together by George Herriman from the dawn of the 20th century until the dog days of World War II, this astounding compendium is a most accessible way to do so.
© 2006, 2015 Fantagraphics Books. All rights reserved.

Corpse Talk: Queens & Kings and Other Royal Rotters


By Adam & Lisa Murphy (David Fickling Books)
ISBN: 978-1-78845-032-4

The educational power of comic strips has been long understood and acknowledged: if you can make the material memorably enjoyable, there is nothing that can’t be better taught with pictures. The obverse is also true: comics can make any topic or subject come alive… or at least – as here – outrageously, informatively undead…

The fabulous and effective conceit in Corpse Talk is that your scribbling, cartooning host Adam Murphy (ably abetted off-camera by Lisa Murphy) tracks down (or rather digs up) famous personages from the past: all serially exhumed for a chatty, cheeky This Was Your Life talk-show interview that – in Reithian terms – simultaneously “elucidates, educates and entertains”. It also often grosses one out, which is no bad thing for either a kids’ comic or a learning experience…

Another splendid album release culled from the annals of The Phoenix (courtesy of those fine saviours of weekly comics at David Fickling Books), this regally-themed recollection is dedicated to not-so-private audiences with a succession of famous, infamous and utterly unforgettable royal rogues and rapscallions in what would almost certainly not be their own words…

Catching up in order of date of demise, our fact-loving host begins these candid cartoon conferences by digging the dirt with ‘Ramesses II: Pharaoh of Egypt 1303 BCE – 1213 BCE’, who preferred to be called ‘Ramesses the Great’. Our intrepid interviewer incisively traces the “accomplishments” and gift for self-promotion of the dusty legend.

As always, each balmy biography is accompanied by a side feature examining a key aspect of their lives such as here with ‘How to Make a Mummy’ scrupulously and systematically revealing the secrets of interring the definitely departed, after which we refocus on the ancient orient to quiz ‘Qin Shi Huang Di: Chinese Emperor 259 BCE 210 BCE’ on his reign and once more sifts truth from centuries of post-mortem PR briefings.

Backing up the inquiry ‘The Emperor’s Tomb’ details the layout of the vast City of Death Qin was buried in, as well as the Palace of Shadows and its terracotta army and the treasures it guarded…

‘Cleopatra: Pharaoh of Egypt 69 BCE – 30 BCE’ then outlines her incredible life, whilst ‘Barging In’ examines her astounding gold sea-craft and how it brought her to the attention of back-up lover/sponsor Mark Anthony.

A thankfully thoroughly sanitised account of the sordid exploits of ‘Nero: Roman Emperor 37-68’ is backed up by an exploration of one of his feasts in ‘Café Nero’, after which ‘Justinian II: Byzantine Emperor 669-711’ explains how his guile and determination enabled him to rule, lose, recapture and retake control of the mighty late Roman Empire. The impenetrable defences of 8th century Constantinople are then dissected in ‘The Walled City’…

As well as a bit about burned cakes, ‘Alfred the Great: King of Wessex 849-6899’ reveals the remarkable military and civilising feats of the learning-obsessed ruler and expands the knowledge base by defining the fractured kingdoms of ‘The Dark Island’ of Britain at the time.

The Norman conquest is unpicked from the (one-eyed) view of the losing contender in ‘Harold Godwinson: English King 1022-1066’ accompanied by an extended look at the historical source document in Born on the Bayeaux’ whilst the first English civil war is remembered by formable Angevin matriarch ‘Empress Matilda: English Queen 1102-1167’. This is followed by a detailed deconstruction of the sturdy castle defensive system in The Old Bailey’.

The Crusades are represented rival legends made real. First up is the admirable and noble ‘Saladin: Sultan of Egypt and Syria 1137-1193’, who is bolstered by a catalogue of Moslem contributions to global civilisation in Gifts of Genius’, after which the unhappy truth about ‘Richard the Lionheart: English King 1157-1199’ is laid bare. After debunking centuries of self-aggrandising myths The Siege of Acre’ then traces one of the crusaders’ few actual heroic exploits…

‘Moctezuma II: Aztec Emperor 1456-1520’ relates how his timidity and sense of self-preservation contributed to the destruction of his dominions at the hands of the conquistadores before ‘Temple of Doom’ takes us into the deepest inner workings of the bloodstained ziggurats dedicated to human sacrifice on an industrial scale…

The most complex and contentious period in British history is taken apart by the royals at the heart of it all when ‘Henry VIII: English King 1491-1547’ tries to give us his spin on events leading to the reformation and – following Full Tilt – a History of Jousting’‘The Six Wives of Henry VIII’ – consecutively Catherine of Aragon (1485-1536), Anne Boleyn (1507-1536), Jane Seymour (1508-1537), Anne of Cleves (1525-1557), Catherine Howard (1523-1542) and Catherine Parr (1512-1548) – offer their side of the arguments and events.

Their revelations are augmented by a breakdown of the duties of a Queen’s faithful attendants in The Waiting Game’.

‘Charles II: English King 1630-1685’ relates how he came to power following the Second Civil War and backs up the personal reveries with A Memoir on Monarchy’ running down the changing role of rulers, before we cross the channel to hear how it all went wrong for France’s final female autocrat in ‘Marie Antoinette: French Queen 1755-1793’. Her fall from grace is abutted by a chilling lesson on the guillotine in Decapitation Stations’.

Contemporary cousin ‘Catherine the Great: Russian Empress 1729-1796’ managed to run things largely her own way, but as back-up Tsars in their Eyes’ shows, was plagued by a constant stream of pretenders, all claiming to be true, proper, better qualified and, yes, male contenders for her throne.

South African rebel and strategic genius ‘Shaka Zulu: Zulu King 1787-1828’, recounts how he literally created a mighty nation from nothing whilst The Battle of Isandlwana’ covers how his innovations were used to humiliate the overwhelmingly powerful British Army before the procession of pomp and circumstance closes with ‘Queen Victoria: English Queen 1819-1901’, accompanied by a phenomenally absorbing family tree, branching out and into every royal bloodline in Europe: a true Game of Thrones’…

Clever, cheeky, outrageously funny and formidably factual throughout, Corpse Talk unyieldingly tackles history’s more tendentious moments whilst personalising the great, the grim and the good for coming generations.

It is also a fabulously fun read no parent or kid could possibly resist. Don’t take my word for it though, just ask any reader, royal-watcher or republican in waiting…
Text and illustrations © Adam & Lisa Murphy 2018. All rights reserved.

Corpse Talk: Queens & Kings will be released on 6th September 2018 and is available for pre-order now. Time to start thinking of Christmas Presents yet…?

Star Comics All-Star Collection


By Lennie Herman, Sid Jacobson, Stan Kay, Bob Bolling, Warren Kremer, Howard Post & various (Marvel)
ISBN: 978-0-7851-4291-1

Once upon a time the American comicbook industry for younger readers was totally dominated by Gold Key with their TV and Disney licenses, and Harvey Comics who had largely switched from general genres to a wholesome, kid-friendly pantheon in the mid-1950s. They totally owned the pre-school sector until declining morals, television cartoon saturation and rising print costs finally forced them to bow out.

Gold Key suffered a slow erosion, gradually losing valuable prime properties like Popeye, Star Trek, assorted Hanna-Barbera and Warner Brothers cartoon stars plus sundry other treasures until parent company Western Publishing called it a day in 1984. Harvey had already shut up shop in 1982 when company founder Alfred Harvey retired.

The latter’s vast archived artwork store was sold off and, with the properties and rights up for grabs, Marvel Comics (who had already secured those lost Star Trek and Hanna-Barbera rights) was frontrunner for licensing the family firm’s iconic characters. These included Richie Rich, Casper the Friendly Ghost, Sad Sack, Hot Stuff – the Little Devil, Wendy the Good Little Witch and many others.

When the bid failed, Editor-in-Chief Jim Shooter, recognising a huge gap in the market, launched a cloned imprint of the Harvey stable (which would also encompass new TV and toy properties such as Jim Henson’s Muppet Babies and Fraggle Rock, Alf, Madballs, Care Bears, Thundercats, Ewoks and such like) to devise the next generation of worthy, wholesome, entry-level comics for entertainment-hungry young minds and their concerned parents.

Marvel’s Star Comics line launched in 1985, edited by ex-Harvey head-honcho Sid Jacobson, with oddly familiar titles and an incontestably similar look and feel – achieved primarily by hiring former Harvey stalwarts such as Jacobson, Lennie Herman, Warren Kremer, Howard Post and others.

Millionaire prince and all-around good kid Royal Roy especially invoked the ire of the Harvey heirs who sued for copyright infringement of their astonishingly prolific Richie Rich: a glittering prize who had shone in more than 55 separate titles between his debut in 1953 and the bust of 1982.

Roy was cancelled after 6 issues – as were many Star series – in a brutal “Survival of the Funnest” publishing policy – and the suit was quietly dropped.

None of which affects the fact that those Eighties child stars were, in their own right, a superb agglomeration of all-ages fun, excitement and adventure joyously revisited in this sturdy digest collection from 2009: gathering that first wave of titles.

Featuring Planet Terry #1-2, Top Dog #1-3, Royal Roy #1-2 and Wally the Wizard #1-2 in a veritable nova of bubbly contagious thrills and frolics, the eccentric escapades open with a star who was just a little lost boy in space…

Planet Terry was created by Lennie Herman (who passed away just before the big Star Comics launch) and the truly magnificent Warren Kremer – whose animation-based art style became the defining look of Harvey Comics during its happy heyday – and starred a young lad searching the universe for the parents he had never known.

Introduced in ‘The Search’ (Herman, Kremer & Vince Colletta), Planet Terry was something of a nuisance, periodically landing on alien worlds, pestering the inhabitants and asking “Has anyone seen my mother and father?”

Found wandering in a life-pod which raised and educated him, the only clues Terry had to his past is a name bracelet and an empty picture frame…

However, this time when he returns to the obnoxious planet Bznko Terry accidentally drives off a menace which bores folks to death with bad jokes, so the inhabitants give him a junked lady robot as a reward.

This proves to be a blessing in disguise as Robota inadvertently leads the lonely lad to ‘A Clue’ when they all crashland on a mining asteroid and meet aged Enoch Diggs who recognises the life-pod the infant Terry was found in…

‘Some Answers’ are forthcoming as the dithery prospector reveals he once worked on a Confederation Cosmos Cruiser called the Space Warp where the captain’s wife was going to have a baby. Needing a sterile environment for the newborn infant, the crew placed him in the emergency life-boat, but his jubilant father accidentally triggered it whilst celebrating his son’s birth and the baby was rocketed into deep space.

Although they searched everywhere, the heartbroken spacemen never located the pod and assumed baby Terry was lost forever…

Although Enoch can’t remember the names of Terry’s parents he suggests that another old crewman might and the re-energised searchers rush to another asteroid to find him, only to instead encounter ‘The Malt Shop Menace’. Nevertheless, they recruit another voyager when Robota saves the brutish monster Omnus who gratefully joins their decidedly odd family. Little do they know that a sinister conspiracy is at work to keep the whereabouts and secret of the Space Warp lost forever…

Issue #2, by Herman, Kremer & Jon D’Agostino continues the quest as the family of outcasts encounter sabotage and opposition before landing their freshly repaired ship on the lost world of the Gorkels where the trio clumsily fulfil an ancient prophecy in ‘The Saga of Princess Ugly’.

In return for repairing Terry’s downed vessel, he, Robota and Omnus must rescue the abducted Princess by battling hostile jungles, shape-shifting beasts, killer vines, a whirlpool and a volcano – all controlled by arch-villain Vermin the Vile in ‘Too Close (enough) for Comfort’ before saving the girl from ‘The Doom of the Domed City’ and discovering the final resting place of the elusive Space Warp…

Also by Herman, Kremer & D’Agostino, Royal Roy debuted on his birthday in ‘The Mystery of the Missing Crown’ wherein the Prince of wealthy Ruritanian Cashalot discovers that the traditional, venerable Royal Highness Crown has gone missing on the day of his investiture. Whilst King Regal and Queen Regalia understandably panic, super-cool bodyguard Ascot diligently investigates, assorted resplendent relatives dither and interfere, so Roy and his pet crocodile Gummy keep their heads by ‘Picking up the Scent’. They soon expose a supernatural agency at work after ‘A Midnight Visit’ by ghostly ancestor William the Warhorse…

Topping off the first issue was a snappy, snazzy short fun yarn starring the reptilian Gummy in ‘Crocadog’.

‘The Grand Ball’, scripted by Stan Kay, occupied most of Roy’s attention in the second issue as the underage but still eligible Prince took a fancy to simple commoner Crystal Clear whilst ambitious and mean social climber Lorna Loot spent all her time – and considerable cash – unsuccessfully attempting to beguile the boy by turning herself into a modern-day Cinderella in ‘A Strange Stranger’…

‘Maneuvers!’ sees Roy fulfil his hereditary duties by joining the Cashalot army on dawn exercises, but as ruler-in-waiting of a rich and peaceful nation, the plucky lad isn’t too surprised to find that the entire armed forces consisted of one reluctant prince and a keen but aging general…

Top Dog featured a far more contemporary and pedestrian situation, depicting the lives of average American boy Joey Jordan and the mutt he brought home one day.

‘The Dog-Gone Beginning’ by Herman, Kremer & Jacqueline Roettcher revealed how, whilst looking for a lost baseball, the kid had accidentally seen a dog reading the newspaper and talking to himself. Exposed, the canny canine begged the boy to keep his secret else all the four-footed wonder could expect was a short and painful life being poked, prodded and probed by scientists…

When the lad swears to keep his secret, Top Dog agrees to come live with Joey in ‘House About a Dog, Mom?’, and whilst the boy tries to teach the pooch to bark – one of the few languages he can’t speak! – his accommodating family gradually get used to the seemingly normal dog and his boy.

However, when Mervin Megabucks – the richest and meanest kid in town – overhears the pair playing and conversing, the spoiled brat refuses to believe Joey is a ventriloquist. When the junior Jordan refuses to sell, Mervin steals Top Dog as the perfect addition to his palatial high-tech house.

Even torture won’t make the purloined pooch speak again however, and when Joey stages ‘The Big Breakout’ Mervin’s mega-robots prove no match for dogged determination and the plutocrat brat is left baffled, bamboozled and dog-less…

Issue #2 exposed ‘Spies!’ when the restless dog of a thousand talents appears to harbour a dark side. Going out on nightly jaunts, the marvellous mutt seemingly leads a double life as a security guard in a Defence Plant, triple-crossing everybody by photographing military secrets for a foreign power.

Of course, it is actually a diminutive enemy agent in a dog suit but Vladimir‘s handlers hadn’t reckoned on a real dog looking – and speaking – just like their hairy operative. Thus they accidentally give their purloined plans to the chatty all-American canine…

After spectacularly trapping the sinister spies – without revealing his own astounding intellect – Top Dog is framed in #3 by Joey’s best friend Larry who is feeling rejected and neglected since the Brilliant Bow-wow moved in.

With a feral hound dubbed ‘The Mad Biter’ on the prowl and attacking people, it’s simple to send the perspicacious pup to the Pound, where he encounters lots of bad dogs who probably deserve to be ‘Caged’.

However, faithful Joey never gives up and after bailing his canine comrade out, the pair convince the guilt-ridden perjurer to see the light by treating him to an impromptu midnight ‘Ghost Story’…

Even with Larry recanting his lies the neighbourhood families don’t trust Top Dog, but that all changes once the maligned mutt tracks down the real Biter and engages him in ‘A Fight to the Finish’…

The final initial entry was written and illustrated by veteran Archie Comics artist Bob Bolling (probably most famous for creating and producing the first eight years’ worth of the award-winning Little Archie spin-off series), who concocted a fabulous medieval wonderland for Wally the Wizard to play in.

In #1’s ‘A Plague of Locusts’ mystical Merlin’s older, smarter brother Marlin is having trouble with his stubbornly inquisitive apprentice. Wally wants to know everything now, has no discipline and is full of foolish ideas and misconceptions. As a serious scientist, Marlin has no time for silly superstitions so after the lad accidentally releases a time-travelling demon from an age-old prison the mage refuses to believe him.

Gorg however swears faithfully to repay the favour before disappearing…

Despatched to deliver a potion to King Kodger, Wally also helps a dragon save his hatchling from a deep well, only just reaches the sovereign in time and has a feed on the Royal Barge where he once again fails to impress beauteous Princess Penelope…

Meanwhile in distant Bloodmire Castle, wicked plotters Vastar the Vile, his sister Sybilious the Bilious and wicked warlock Erasmo are conspiring to conquer the kingdom by unleashing a gigantic metal locust to consume all in its path…

Even the noble knights led by invincible Sir Flauntaroy are helpless before the brazen beast and Wally realises only Marlin can save them. Unfortunately, the boy gets lost on route to fetch him, but happily for everybody the dragon and demon which the rationalist sorcerer refuses to believe in are ready to pay their debts to the apprentice…

Sid Jacobson, Howard Post & Jon D’Agostino took over for the second issue as Wally enters the annual apprentice’s games with Marlin now suddenly transformed into a traditional magic-making mage. In fact, Marlin, as a three-time champion of ‘The Magic-a-Thon!’ is secretly regretful that Wally is too inexperienced to compete, a fact his disciple discerns and tries to fix…

Desperately cramming for a week and eventually – with the coaching of his proud master -Wally sets off to compete but a lovelorn barbarian accidentally cleaves the kid’s crib notes in twain, leaving the lad able to create only half-spells and materialise semi-monsters…

Undaunted Wally continues and – even after a huge storm deprives him of the demi-directions and his back-up pouch of herbs and potions – perseveres, determined to win using nothing but his wits, guts and unflagging optimism…

This clutch of classic children’s tales also includes the enchanting covers and the original house-ads which introduced the characters to the Kids in America and more than three decades later is still a fabulous blast of intoxicating wonder and entertainment readers of all ages cannot fail to love…

With contemporary children’s comics on the rise again after too long a fallow period, it’s still sensible and fun to acknowledge the timeless classics we used to draw upon and which drew kids in. Historical compilations like this one belong on the shelves of every funnybook-loving parent and even those lonely couples with only a confirmed twinkle in their eyes…
© 1985 and 2009 Marvel Characters, Inc. All rights reserved.

The Only Living Boy Omnibus


By David Gallaher & Steve Ellis (Papercutz)
ISBN: 978-1-54580-126-0

Here’s a rather short but exceedingly heartfelt and enthusiastic review for a mighty big book that’s been a long time coming. Scripter Dave Gallaher (Green Lantern, Box 13) and illustrator Steve Ellis (High Moon) first began their stupendous science fiction saga in 2012.

The series started life as a webcomic before being picked up by Papercutz. The hugely popular comics yarn (multiple reprintings and numerous award nominations) was collected as a quintet of graphic albums – Prisoner of the Patchwork Planet; Beyond Sea and Sky; Once Upon a Time; Through the Murky Deep and To Save a Shattered World – and now the tale is done has been regathered in a bulky paperback (or eBook edition) recounting the complete saga and including fresh material from a Free Comic Book Day tie-in and other sources.

So, what’s it about?

Erik Farrell is 12 years old and scared. That’s why he runs into Central Park at the dead of night in a thunderstorm. In the morning he wakes up in the roots of a tree clutching a little kid’s teddy-bear backpack that, for some inexplicable reason, he must not lose. He’s also lost most of his memory. Even so, he’s pretty sure home never had wild jungles, marauding monsters, talking beasts and bugs or a shattered moon hanging low in the sky…

Chased by howling horrors and dimly aware that the decimated city ruins are somehow familiar, Erik is saved by a green warrior calling herself Morgan Dwar of the Mermidonians, but the respite is short lived.

All too soon they are captured by slaves of diabolical experimenter Doctor Once and taken to his revolting laboratory. It doubles as gladiatorial arena where the scientist’s involuntary body modifications can prove their worth in combat.

Erik’s fellow captives soon apprise him of the state of his new existence. The world is a bizarre of patchwork regions and races, all of them at war with each other and all threatened by monstrous shapeshifting dragon Baalikar. The Doctor seeks the secrets of trans-species evolution and is ruthless and cruel in the pursuit of his goal.

In the arena, however, Erik shows them all the value of cooperation and promptly escapes with Morgan and insectoid Sectaurian Princess Thelandria AKA Thea…

Constantly running to survive, the boy slowly uncovers an incredible conspiracy affecting this entire world and even long-gone Earth. The big surprise is an unsuspected secret connection between his own excised past, Doctor Once and the hidden manipulators known as the Consortium. On the way, just like Flash Gordon, Erik somehow inspires and unites strangely disparate and downtrodden races and species into a unified force to save the planet they must all share…

After a heroic journey and insurmountable perils faced Erik’s story culminates in the answers he’s been looking for and a classic spectacular battle where the many races ultimately extinguish the evil of Baalikar.

Sadly though, that just makes room for another menace to emerge…

Adding bonus thrills to the alien odyssey are a complete cover gallery plus two lengthy sidebar tales. ‘Under the Light of the Broken Moon’ and ‘In the Clutches of the Consortium’ focus on the developing relationship between Morgan and Sectaurian Warlord Phaedrus and on the repercussions of failure for failed-tool Doctor Once at the hands of his backers…

Rocket-paced, bold and constantly inventive, The Only Living Boy is a marvellous and unforgettable romp to enthral every kid with a sense of wonder and thirst for adventure.
© 2012-2018 Bottled Lightning LLC. All Rights Reserved.

The Only Living Boy Omnibus is scheduled for publication on 25th August 2018 and is available for pre-order now.