Essential Silver Surfer volume 1


By Stan Lee, John Buscema, Jack Kirby & various (Marvel)
ISBN: 978-0-7851-2008-7

Although pretty much a last minute addition to Fantastic Four #48-50’s ‘Galactus Trilogy’, Jack Kirby’s scintillating creation the Silver Surfer quickly became a watchword for depth, allegory and subtext in the Marvel Universe and a character Stan Lee kept as his own personal toy for many years.

Tasked with finding planets for space god Galactus to consume, and despite the best efforts of intergalactic voyeur Uatu the Watcher, one day the Silver Surfer discovered Earth, where the latent nobility of humanity reawakened his own suppressed morality; causing the shining scout to rebel against his master and help the FF save the world.

In retaliation, Galactus imprisoned his one-time herald on Earth, making him the ultimate outsider on a planet remarkably ungrateful for his sacrifice.

The Galactus Saga was a creative highlight from a period where the Lee/Kirby partnership was utterly on fire. The tale has all the power and grandeur of a true epic and has never been surpassed for drama, thrills and sheer entertainment. It’s not included here: for that treat you’ll need to see Essential Fantastic Four volume 3 or many other Marvel collections…

In 1968, after increasingly frequent guest-shots and even a solo adventure in the back of Fantastic Four Annual #5 (thankfully included at the back of this tome), the Surfer finally got his own (initially double-sized) title. This occurred at the time when Marvel had finally escaped from a draconian distribution deal which limited the company to 16 titles per month.

That change resulted in a huge expansion in output which also saw Iron Man, Captain America, The Hulk, Sub-Mariner, Doctor Strange, Nick Fury and Captain Marvel all explode into their own titles.

This stunning and economical monochrome chronicle collects the entire 18 issue run of the Soaring Skyrider’s controversial first solo series as well as the aforementioned vignette from FF Annual #5 spanning November 1967 1968 to September 1970 and naturally enough begins with begins with ‘The Origin of the Silver Surfer!’ by Lee, John Buscema & Joe Sinnott who, after a prolonged flashback sequence and repeated examples of crass humanity’s brutal callousness and unthinking hostility, detailed how Norrin Radd, discontented soul from an alien paradise named Zenn-La, became the gleaming herald of a terrifying planetary scourge.

Radd had constantly chafed against a civilisation in comfortable, sybaritic stagnation, but when Galactus shattered their vaunted million years of progress in a fleeting moment, the dissident offered himself without hesitation as a sacrifice to save his world from the Devourer’s hunger.

Converted into an indestructible gleaming humanoid meteor Radd agreed to scour the galaxies looking for (preferably uninhabited) worlds rich in the energies Galactus needed to survive, thus saving planets with life on them from destruction. Sadly, he didn’t always find them in time…

The stories in this series were highly acclaimed – if not commercially successful – both for Buscema’s agonised, emphatic and stunningly beautiful artwork as much as Lee’s deeply spiritual and philosophical scripts; with the isolated alien’s travails and social observations creating a metaphoric status akin to a Christ-figure for an audience that was maturing and rebelling against America’s creaking and unsavoury status quo.

The second 40 page adventure detailed a secret invasion by extraterrestrial lizard men ‘When Lands the Saucer!’, forcing the Surfer to battle the sinister Brotherhood of Badoon without human aid or even awareness in ‘Let Earth be the Prize!’…

A little side-note for sad nit-picking enthusiasts like me: I suspect that the original intention was to drop the page count to regular 20-page episodes from #2, since in terms of pacing both the second and third issues divide perfectly into regular 2-parters, with cliffhanger endings and splash page/chapter titles that were dropped from #4 onwards.

Silver Surfer #3 was pivotal in the ongoing saga as Lee & Buscema introduced Marvel’s Satan-analogue in ‘The Power and the Prize!’

Mephisto back then was the one-and-only Lord of Hell and saw the Surfer’s untarnished soul as a threat to his evil influence on Earth. To crush the anguished hero’s spirit the demon abducted Radd’s true love Shalla Bal from still-recovering Zenn-La and tormented the Sentinel of the Spaceways with her dire distress in his sulphurous nether-realm…

The concluding chapter saw the alien but mortal angel of light and undying devil of depravity conduct a spectacular ‘Duel in the Depths’ wherein neither base temptations nor overwhelming force were enough to stay the noble Surfer’s inevitable triumph.

Just as wicked a foe then attempted to exploit the Earth-bound Surfer’s heroic impulses in #4’s ‘The Good, The Bad and the Uncanny!’ (inked by new art collaborator Sal Buscema) wherein Asgardian God of Evil Loki offered lies, deceit and even escape from Galactus’ terrestrial cage to induce the Silver Stalwart to attack and destroy the Mighty Thor.

The scheme resulted in a shattering, bombastic clash that built and built as the creative team finally let loose and fully utilised their expanded story-proportions and page count to create a smooth flowing all-action epic.

The tragedy of strictly human prejudice and bigotry was then highlighted in a powerful parable about race, ignorance and shared humanity when the Surfer was befriended by ostracised and sidelined black physicist Al Harper in ‘…And Who Shall Mourn Him?’

As the two outcasts bonded the scientist realised he might have a way to free the Surfer from his Galactine incarceration, but as they put their plan into operation remorseless alien entity The Stranger turned up, determined to erase the potential threat mankind offered to the rest of the universe.

To stop him both Harper and Radd had to sacrifice everything they cherished most for a world that didn’t care if they lived or died…

‘World Without End!’ in issue #6 embraced dystopian fantasy as the Surfer reasoned that by breaking the time barrier he might escape the energy shield binding him to Earth. Tragically, although the plan worked, the lonely wanderer discovered that the far future held little life, and what there was owed fealty and its own precarious continuation to a monstrous mutant who lived simply to conquer and kill.

Appalled, overwhelmed and utterly unable to beat the horrific Overlord, all Norrin could do to preserve life in Creation was escape back into time and try to prevent the murderous freak from ever being born…

Times and tastes were slowly changing and by the August 1969 release of Silver Surfer #7 the Comics Code injunctions against horror stories were being eroded away. Thus ‘The Heir of Frankenstein!’ and his misshapen but noble assistant Borgo debuted to terrorise their small Balkan community and tap into the growing monster movie zeitgeist of the era. The last maniac of a sullied line of scientists wanted to outdo his infamous ancestor and achieved his aim by his tricking the Skyrider into becoming the victim of a deadly duplication experiment.

As a result the Silver Surfer had to battle a cosmic-fuelled facsimile with all his power but none of his noble ideals or merciful intentions…

Despite some truly groundbreaking comics creativity the Silver Surfer remained a disappointing seller and with #8 (September 1969) the title was reduced to a standard 20 page story format and boosted to monthly frequency in an attempt to bolster and build on the regular readership.

With Dan Adkins lavishly inking John Buscema, Lee’s stories also became more action-adventure and less contemporary Passion Play, with ‘Now Strikes the Ghost’ bringing back Mephisto to further plague and imperil the shining sentinel by resurrecting and augmenting the tortured spectre of cruel and callous mariner Captain Joost Van Straaten, promising that phantom eternal peace in return for crushing Norrin Radd.

The Lord of Lies’ sinister scheme ‘…To Steal the Surfer’s Soul!’ concluded in #9 when the hero’s compassion trumped the tormented Flying Dutchman‘s greed and Mephisto’s satanic lust for victory, after which events took another convoluted turn for the solitary starman…

In ‘A World He Never Made!’ Shalla Bal hitched a ride with ambitious and lustful Zenn-Lavian Yarro Gort, who had built a starship to ferry her to Earth and prove he was a more worthy paramour than the long-gone Norrin Radd.

Her silver-metal lover meanwhile had again attempted to integrate with humanity, becoming embroiled in a South American war and saving dedicated rebel Donna Maria Perez from the marauding soldiers of sadistic dictator El Capitan. When the freedom fighter thanked him with a kiss, Gort made sure his ship’s scanners picked up the gesture for Shalla’s benefit…

Issue #11 then saw the sleek star-craft shot down by El Capitan’s forces and Gort join the dictator to build world-conquering weaponry. The combined villains were still no match for the Surfer’s fury, however, but Radd’s joy at being reunited with his true love was quickly crushed when Shalla was gravely injured and he had to despatch her back beyond Galactus’ barrier to be healed in ‘O, Bitter Victory!’

In Silver Surfer #12 Lee, Buscema and Adkins mixed a few genres as ‘Gather Ye Witches!’ found a British coven accidentally summoning gamma-ray mutation the Abomination from exile on a far planet rather than a supernatural slave from Hell and leaving the Skyrider no choice but to battle the brute through the ruins of London, whilst ‘The Dawn of the Doomsday Man!’ in the following issues saw seemingly repentant scientist Dr. Kronton implore the Surfer to destroy an apparently unstoppable killer robot stored in a US military bunker.

The sinister savant only wanted the trusting alien to give him access to a prototype Cobalt bomb, but their unwise invasion triggered the assassin automaton’s awakening anyway…

With sales still falling #14 saw the creative team resort to team-up tactics and ‘The Surfer and the Spider!’ detailed how a typical Marvel misunderstanding led a fighting mad and humiliated Spider-Man to repeatedly attack the gleaming extraterrestrial, accidentally endangering a young boy in the process…

A similar misunderstanding in ‘The Flame and the Fury!’ pitted an angry and distrustful Surfer against former ally the Human Torch, when Norrin Radd misconstrued a military request for aid as a betrayal. The shock and shame left the humbled exile easy prey when a wicked devil hungry for the Surfer’s soul resurfaced in #16’s ‘In the Hands… of Mephisto!’

Inked by Chic Stone, the tale revealed how the tempter abducted the now-healed Shalla Bal from Zenn-La and forced his anguished target to betray his principles to ensure her safety. The saga concluded in ‘The Surfer Must Kill!’ when the vile seducer ordered his victim to destroy peacekeeping espionage force S.H.I.E.L.D., and clandestinely hid the Surfer’s beloved amidst the agents, intending that she die by her oblivious lover’s cosmic-powered hand…

Happily the scheme was foiled, though more by luck than intent, and the poor lass was apparently returned home, but the Surfer’s fate was not so fortunate.

With nothing else working to boost sales, Marvel’s miracle worker returned to his creation but it was too late. Silver Surfer #18 (September 1970) featured ‘To Smash the Inhumans!’ by Lee, Jack Kirby & Herb Trimpe and saw the puzzled, embattled alien philosopher overtaken with rage against all humanity after surviving a misguided attack by Black Bolt and the warriors of hidden city Attilan.

However the “Savagely Sensational New Silver Surfer” promised at the end of that unfinished tale was never seen. Kirby was on his way to DC to create his magnificent Fourth World Trilogy and the bean counters at the House of Ideas had already decreed the Skyrider’s publishing demise.

He vanished into the Limbo of fond memory and occasional guest-shots which afflicted so many costumed characters at the beginning of the 1970s, making way for a wave of supernatural heroes and horrors that capitalised on the periodic revival of interest in magic and mystery fare. It would 1981before Norrin Radd would helm his own title again…

That’s not quite the end of this spectacular monochrome tome, however. As well as information pages starring the Surfer and Mephisto culled from the ever-informative Marvel Universe Handbook, this compulsive comicbook chronicle concludes with the eventful and groundbreaking vignette from Fantastic Four Annual #5 – released in November 1967 – wherein the rapidly rising star-in-the-making got his first solo shot.

‘The Peerless Power of the Silver Surfer’ by Lee, Kirby & Frank Giacoia is a pithy fable of cruel ingratitude that reintroduced the Mad Thinker‘s lethal A I assassin Quasimodo…

The Quasi-Motivational Destruct Organ was a malevolent murder machine trapped in a static computer housing which dreamed of being able to move within the real world. Sadly, although its pleas initially found favour with the gullibly innocent stranger from the stars, the killer computer itself had underestimated the power and conscience of its foolish saviour and the gleaming guardian of life was explosively forced to take back the boon he had impetuously bestowed in a bombastic and bravura display of Kirby action and Lee pathos…

The Silver Surfer was always a pristine and iconic character when handled well – and sparingly – and these early forays into a more mature range of adventures, although perhaps a touch heavy-handed, showed that there was far more to comicbooks than cops and robbers or monsters and misfits.

That exploratory experience and mystique of hero as Christ allegory made the series a critically beloved but commercially disastrous cause celebre until eventually financial failure killed the experiment.

After the Lee/Kirby/Ditko sparks had initially fired up the imaginations of readers in the early days, the deeper, subtler overtones and undercurrents offered by stories like these kept a maturing readership enthralled, loyal and abidingly curious as to what else comics could achieve if given half a chance. This fabulously engaging Essential compilation offers the perfect way to discover or recapture the thrill and wonder of those startlingly different days and times.
© 1967, 1968, 1969, 1970, 2005 Marvel Characters, Inc. All rights reserved.

Valerian and Laureline volume 5: Birds of the Master


By Méziéres & Christin, with colours by J. Goffard and translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-152-5

Val̩rian is the most influential straight science fiction comics series ever drawn Рand yes, that includes even Buck Rogers, Flash Gordon, Dan Dare and Judge Dredd.

Although to a large extent those venerable strips defined or re-defined the medium itself, anybody who has seen a Star Wars movie or that franchise’s overwhelming tsunami of homages, pastiches and rip-offs has been exposed to substantial doses of Jean-Claude Méziéres & Pierre Christin’s brilliant imaginings (which the filmic phenomenon has shamelessly plundered for decades): everything from the character and look of alien races and cultures to the design of the Millennium Falcon and even Leia‘s Slave Girl outfit …

Simply put, more humans have experienced and marvelled at the uniquely innovative, grungy, lived-in authentic futurism and light-hearted swashbuckling rollercoaster romps of Méziéres & Christin than any other cartoon spacer.

Valérian: Spatio-Temporal Agent launched in the November 9th 1967 edition of Pilote (#420) and was an instant hit. In 1977 the fervour surrounding Greg & Eddy Paape’s Luc Orient and Philippe Druillet’s Lone Sloane, combined with Valérian’s popularity, led to the creation of adult graphic sci-fi blockbuster Métal Hurlant.

Val̩rian and Laureline (as the series became) is a light-hearted, wildly imaginative time-travelling, space-warping fantasy steeped in wry, satirical, humanist action and trenchant political commentary, starring Рin the early days at least Рan affable, capable yet unimaginative by-the-book cop tasked with protecting the official universal chronology by counteracting paradoxes caused by incautious time-travellers.

When Valérian travelled to 11th century France in the initial tale Les Mauvais Rêves (‘Bad Dreams’ and still as yet unavailable in English), he was rescued from doom by a fiery, capable young woman named Laureline whom he brought back to 28th century Galaxity: super-citadel and administrative capital of the Terran Empire,.

The indomitable lass subsequently trained as a Spatio-Temporal operative and began accompanying him on all his missions.

Every subsequent Valérian romp was initially serialised weekly until the 13th ‘The Rage of Hypsis’ concluded, after which further yarns were solely published as all-new graphic novels. Tragically the whole spectacular saga resolved and ended in 2010.

Birds of the Master originally ran in Pilote #710-720 (June 14th to September 16th 1973) and follows the constantly bickering couple as they are drawn into an eerie space Sargasso and marooned on a planetoid that has become a cemetery for spaceships.

Swept away by a tidal wave over a colossal waterfall, they are drowning amidst beds of kelp when a motley band of fisherfolk – comprised of many different species – haul the Spatio-Temporal agents aboard a ramshackle boat. In the skies high above, a vast cloud of malevolent birds circle, the same incredible creatures which had brought down their astroship.

Compelled to join in gathering the seaweed, they soon learn that the crop is destined for a mysterious unseen overlord dubbed The Master and the critically circling ugly avians are his enforcers: violent creatures that inflict madness with a bite…

The workers are nothing but slaves and bitterly discontented recent arrival Sül takes it upon himself to teach Valerian and Laureline what they need to know to stay alive as the cargo is torturously shipped across the bleak, unforgiving and forlorn terrain. As they go they observe an entire society all dedicated to providing vast amounts of food for the hidden overlord.

At the central gathering point where assorted food items from a hundred different sources are reduced to a liquid mass dubbed “Klaar” one of the starving toilers cracks, seeking to consume a morsel of the Master’s provender, and is immediately set upon by the Birds of Madness. Furious Sül breaks too and, dashing to the worker’s aid, is also attacked. Cautious Valerian can barely stop his partner using her concealed ray-weapons in a futile attempt to save them…

When the Birds are done the battered survivors can barely speak and one believes he can fly whilst Sül is left a babbling, aggressive shadow of his former self.

With the Klaar safely dispatched through a complex system of pipes to a distant hidden destination, the emaciated workers fall upon the spilled scraps before hurling the latest victims of the birds into the Pit of Crazies. Despite being thoroughly beaten in the melee, our heroes follow and join Sül in a peculiar enclave of deranged beings, each manifesting their own brand of bewilderment but all sharing the same strange and disturbing speech impediment…

Valerian and Laureline are again viciously attacked when they seek aid from the “sane” slaves so instead opt to follow the pipeline with the most ambulatory of the insane, heading deep into increasingly inhospitable country to confront the hidden cause of all their woes.

At first frantically followed by the outraged slave force, the strange crew eventually outdistance their pursuers as they continue deep into the harsh and barren wastelands until they are attacked by the ever-circling birds. As a result the Spatio-Temporal agents are also infected by the speech-wrecking madness…

Pressing on regardless, the raving rovers follow an eerie glowing mist and at last face the appalling and hideous creature which has lured, trapped and enslaved so many sentient beings, only to be subjected to an overwhelming psychic assault that no single mind – sane or otherwise – could resist.

Happily, it had never faced anyone as ingenious as Laureline and her desperate plan enables the assembled “Loonies” to fight back and drive the Master off-planet and into the depths of space…

With the creature’s pernicious influence dispelled, the voyagers feel their senses returning and return to the settlements where the slaves have descended into a food-fuelled debauch. Surprisingly, however, once Valerian and Laureline have freed and repaired their astroship from the stellar graveyard, only Sül wants to leave with them…

Expansive, thrilling, funny, clever and holding back one last wry twist in the tale, The Birds of the Master might be one of the lesser galactic classics of this superb series, but it still packs a gripping narrative punch and some of the most impressive artwork ever to grace sci-fi comics.
© Dargaud Paris, 1973 Christin, Méziéres & Goffard. All rights reserved. English translation © 2013 Cinebook Ltd.

Wolverine: Killable


By Paul Cornell, Alan Davis, Mirco Pierfederici, Mark Farmer & Karl Kesel (Marvel/Panini UK)
ISBN: 978-1-84653-541-3

Perennially punching-above-his-weight, feral fury James Howlett, AKA Logan, AKA Wolverine has been many things in his very long life, but some of the most significant changes have only occurred in recent years.

Possibly the most significant new deal comes in this cruelly cutting collection written by Paul Cornell which was originally released as issues #7-13 of Wolverine volume 5 (cover-dated September 2013 to March 2014) and presaged a new look, new title and potentially new character to come…

At the conclusion of the previous saga the Canadian Crusader and a desperate coterie of S.H.I.E.L.D. agents had repulsed an invasion by a sentient virus from an incredible alien “microverse” which almost united humanity under one all-dominant intellect.

However, although Wolverine’s astounding healing factor had proven crucial in defeating the infective invasion, the defeated pathogenic plunderer had managed to turn off his mutant healing ability in the final encounter, leaving the formerly immortal warrior little more than a tough old guy with enhanced senses and really heavy metal bones…

Before this transformative  unfolds, ‘Mortal’ (illustrated by Mirco Pierfederici & Karl Kesel) describes how the barely recuperating James Howlett adapts to his new normal and realises for the first time just how much of his previous moment-to-moment existence revolved around instantly healing from everything ranging from a shaving cut to jumping off a building.

Now aging and feeling constant and protracted niggling pain, he realises he has to unlearn all the instincts and reactions of at least one lifetime. He simply cannot fathom how to continue as a hero and hunter, no matter how much advice is offered by the likes of sympathetic comrade warriors Nick Fury Jr., the Beast, Thor and Storm…

Rattled, unsure and perhaps afraid for the first time in his life, he doesn’t need the call to arms that comes when the news arrives that mutants and metahumans who can control viruses are being systematically murdered all over the planet…

Alan Davis & Mark Farmer return to illustrate the 6-part ‘Killable’ which begins as Wolverine sneaks a hand-picked team into African world power Wakanda, seeking to steal crazed criminal The Host from custody.

She is the last remaining being with the power to affect micro-organisms…

S.H.I.E.L.D. needs to confirm that the recently repulsed Virus has returned and may be controlling one of the most technologically advanced and paranoid nations on Earth but as Storm, Fury and unflappable surgeon Victoria Frankenstein (she pronounces it “Fronken-schteen”) spring the incarcerated metahuman, Wolverine is inevitably confronted by the lethally efficient Black Panther and is soon in a ferocious fight he can’t win.

With some relief he accepts a truce when the Feline Avenger offers it. It seems the Panther was well aware of the viral threat and was simply using the infiltration to make it tip its communal hand…

However even as the mission winds down Wolverine receives a shocking communication. Murderous mutant Mystique has invaded his home at the Jean Grey School for Higher Learning and threatened the students under his care…

By the time he reaches America it’s all over, but instead of killing kids the spitefully manipulative witch has simply trashed all his possessions and stolen his most treasured memento – an ancient Katana.

It doesn’t take much to deduce her motives. She’s messing with his head whilst issuing a challenge on behalf of her new boss Sabertooth…

Victor Creed is Wolverine’s most despised and tenacious foe, possessed of the same powers and skills he once boasted but now leader of a manic deviant sect of ninja cult The Hand…

Promising the assembled X-Men not to do anything stupid, Wolverine nevertheless sneaks off to track down Creed and his sword. He hasn’t fooled Kitty Pryde however and she follows him, even as elsewhere S.H.I.E.L.D. technos attempt to weaponise the furiously unstable Host in their plan to destroy the Virus which is slowly taking over the planet…

It’s clearly open season on Wolverine. En route to his rendezvous with Mystique his aircraft is blasted out of the sky by mercenary Batroc the Leaper who sees an easy chance to enhance his rep by killing the most infamous mutant on Earth. Instead the blistering battle only inspires Logan to some semblance of his former combative self. He and Kitty continue their pursuit of Creed’s creatures to Montana where another ambush – by acupuncture assassin Fiber – is narrowly circumvented, but not without more long-term damage to Wolverine’s ailing body…

The world is falling city by city to the Virus as The Host’s power slowly builds, and as she marshals her expanding resources she lets slip that only the microversial microbe monster could restore Wolverine’s healing factor…

Mystique’s trail leads to Alberta, Canada and a shopping mall built on the site of the estate where James Howlett was born in the 18th century. Wolverine’s birthplace seems like a suitably poetic venue for a final showdown, but the innocent bystanders still inside only add distraction and potential disaster to the mix.

Reluctantly enlisting the aid of local cops, Pryde and Wolverine search the near-deserted complex and are not surprised when the building goes into lockdown, trapping them in the dark with fanatical ninjas and a gauntlet of aggrieved old enemies including Lord Deathstrike and Silver Samurai.

The embattled mutants are also keenly aware that shapeshifting Mystique could be any one of their enemies… or allies…

And in the greater world S.H.I.E.L.D.’s latest data indicates that the Virus is only thirty minutes away from infecting the entire world’s population…

As Kitty and Wolverine battle for their lives in Canada, the hyper-energised Host is deployed to attack the Virus, but that means little to exhausted, punch-drunk, pushed beyond his limits Logan who abandons every vestige of humanity in his struggle to survive.

And when he is at his lowest ebb, Sabertooth attacks…

Beaten, crushed and demoralised, Wolverine lies bleeding on the floor as one of the bystanders approaches him.

The body is the last host of the defeated and globally retreating Virus. With no chance of victory it offers to restore his healing powers and return him to all he was if he will only offer it sanctuary…

As Wolverine sees another bizarre vision of the cosmic observer known as The Watcher (indicating that whatever is going on it’s of significance to the entire universe), he croaks “No”…

To Be Continued…

Non-stop visceral action and shocking suspense carry this explosive yarn from high-octane start to explosive finish and this gripping yarn also includes a beautiful gallery of covers and variants by Davis & Farmer, Matthew Waite, Leinil Francis Yu and David Lopez. Also upping the entertainment ante are the now-standard added extras provided by of AR icon sections (Marvel Augmented Reality App) which give access to story bonuses once you download the code – for free – from marvel.com onto your smart-phone or Android-enabled tablet.

™ & © 2013 and 2014 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Superior Spiderman: the Superior Venom


By Dan Slott, Christos N. Gage, Humberto Ramos & Victor Olazaba, Javier Rodriguez & Álvaro López and various (Marvel/Panini UK)
ISBN: 978-1-84653-584-0

With this superb reinterpretation of the Amazing Arachnid iteration clearly approaching an ending or final resolution, the tension in this sublime series is again ratcheted up by scripter Dan Slott in The Superior Venom which collects issues #22-25 of Superior Spider-Man (4th September-13th November 2013) and Superior Spider-Man Annual #1.

Where Were You When…?: in an apocalyptic final battle Peter Parker apparently died and Doctor Otto Octavius took over his body. The hero’s mind had been imprisoned in the dying body of the super-villain where, despite his every desperate effort, at last Peter perished with and within that decrepit, expiring frame.

This left the coldly calculating Octopus permanently installed in the Wondrous Wallcrawler’s body and successfully living out Parker’s life, albeit with a few minor but necessary alterations, upgrades and improvements…

At first the situation did not seem utterly hopeless. As his foe exulted in triumph, Parker had inflicted his full unvarnished memories on the psychic invader, forcing unwary Otto to experience every ghastly moment of tragedy and sacrifice which combined to make Spider-Man the compulsive do-gooder that he was.

From that enforced emotional turmoil came a bitter understanding. Ock had a change of heart and swore to live the rest of his stolen life in tribute to his greatest enemy; earnestly endeavouring to carry on Spider-Man’s self-imposed mission, guided by Peter’s abiding principle: “with great power comes great responsibility”…

However Octavius’ ingrained monomania proved impossible to suppress and the usurper constantly toiled to prove himself the better man: augmenting Parker’s paltry gadgets and slapdash methodology with millions of spy robots to patrol the entire city at once, constantly adding advanced tech and refining new weaponry to the suit and even acting pre-emptively rather than merely reacting to crises as the original had…

Otto even took Parker’s frame back to college because he arrogantly refused to live life without a doctorate and even briefly tried to rekindle his new body’s old relationship with Mary Jane Watson.

The new, ultra-efficient Spider-Man became New York’s darling and even Mayor J. Jonah Jameson embraced the Web-spinner; practically adopting Spider-Man as his deputy – to the utter incredulity of an imperceptible psychic fragment of Peter which still screamed in frustration within the deepest recesses of the hero’s overwritten consciousness…

The helpless ghost was an unwilling passenger, unsuspected by Octavius yet increasingly privy to the villain’s own barely-suppressed memories. Simultaneously, more and more of Parker’s oldest friends began to suspect something amiss…

Police CSI Officer and ex-girlfriend Carlie Cooper knew Peter’s secret identity and recalled the last time Spidey fought Doc Ock, when the killer broke her arm. He claimed then that he was Peter trapped in the villain’s body…

The public initially seemed happy with how Spider-Man had changed. Not only was he more efficient, but far more brutal too. This new hard-line attitude actually increased the webslinger’s approval rating and, following a hostage siege, his status peaked after he executed the psychotic perpetrator Massacre…

Eventually Octavius realised there was a noble passenger in his head and eradicated the last vestiges of his enemy’s presence – at the cost of many of Parker’s useful memories – but the trade-off was a fully liberated mind able to make darker decisions whilst instigating his revolution in crime-fighting.

Helping Jameson after Spider-Slayer and other super-felons rioted on The Raft, the hero blackmailed the Mayor into donating the now empty edifice as a base of operations. The superior wallcrawler designed a new costume, built giant Arachnaut war-tanks and even hired a gang of henchmen to help him clean up the city for the decent, law-abiding citizens.

Despite winnowing “Parker’s” personal life to a less distracting level, Ock still wanted that elusive doctorate and whilst negotiating the petty bureaucracy of Academia Parker began a romance with brilliant Anna Maria Marconi …

From his transformed citadel on the now-renamed Spider Island II, Spider-Man watches over his city through the electronic eyes of thousands of tiny Spider-bots, keeping a special lookout for resurgent hidden criminal mastermind Goblin King (an updated and even crazier Green Goblin Norman Osborn) who was slowly completing his own campaign to take over the underworld with his Goblin Army Cult.

To that end the emerald maniac transformed young Phil Urich – latest iteration of The Hobgoblin – into a Goblin Knight to lead his armies to inevitable victory…

Meanwhile, Carlie shared her suspicions about Spider-Man with friend and Police Captain Yuri Watanabe (who secretly moonlights as costumed vigilante The Wraith) and together they set about gathering definitive proofs of their suspicions regarding the Wallcrawler.

Since Spidey now has an Island fortress and a mercenary gang to pay for, they even had a money trail to follow…

However Carlie’s investigations alerted all the wrong people and she was abducted by the Goblin Army…

This rocket-paced chronicle opens with ‘Hostage Crisis’ from Superior Spider-Man Annual #1, scripted by Christos N. Gage and illustrated by Javier Rodriguez & Álvaro López, which sees potential disaster stemming from the leaked (cover) story that Peter Parker is the technical wizard building all the Superior Spider-Man’s gadgets.

The secretly embedded hero/villain is just starting to repair his relationship with Aunt May and her wealthy husband (J. Jonah’s dad Jay Jameson): helplessly re-experiencing the lad’s abiding affection for the gracious old lady when vampiric villain Blackout kidnaps her.

The darkness-generating undead psychopath has got wind of the Parker connection and wants Peter to sabotage Spider-Man’s gadgets, but he has not reckoned on the insane degree of sadistic violence the new hardline Superior Wallcrawler might inflict on anyone threatening those under his protection…

Sadly for the increasingly complacent Octavius, he is equally unaware that May is a witness to the ferocious punishment beating the Webslinger delivers. Thus, even though the upshot of the rescue is that the Parker clan is categorically “off-limits” to every rational denizen in the criminal fraternity, May now wants Peter to sever all ties to the monstrous Spider-Man…

And even more disturbing, nobody ever accused the Green Goblin of rationality…

Over in Superior Spider-Man the 4-part saga ‘Darkest Hours’ commences with ‘Beginnings’ as Betty Brant investigates a new Crime Master, terrified that he may be her wayward brother Bennet when old boyfriend Eugene “Flash” Thompson intervenes.

He still has feelings for the plucky journalist and is prepared to risk his top-secret, covert US operative job for her…

Once upon a time Spider-Man spawned an implacable enemy called Venom: a deranged and disgraced reporter named Eddie Brock who bonded with Parker’s alternate costume: a semi-sentient alien parasite called the Symbiote which the wallcrawler first picked up during Secret Wars.

Brock became a savage, shape-changing, dark-side version of the Wallcrawler, but after numerous spectacular clashes, the arachnid adversaries eventually reached a brooding détente and Venom became a “Lethal Protector”, dispensing a highly individualistic brand of justice everywhere but New York City.

Since thenmany other hosts have bonded with the ebony parasite, including Brock’s wife Ann Weying, Mac Gargan AKA the Scorpion, mobster Angelo Fortunato, Mayoral assistant Edward Saks and even Franklin Richards and members of the Fantastic Four.

Eventually the Government took control of the Symbiote and offered it – with strings attached – to Flash: Spider-Man’s greatest fan and a war-hero who came back from Afghanistan without his legs.

A recovering alcoholic, Eugene became the star of a military black-ops operation which uses the Symbiote to carry out under-the-radar missions vital to US security.

In return, Thompson gets to be a hero (of sorts), feel useful again, serve his country and get out of his wheelchair prison for 48 hours at a time. Agent Venom even became a Secret Avenger, serving directly under Steve Rogers.

Of course there were drawbacks: the parasite is a voracious deadly menace, constantly seeking to permanently bond to its wearer, and is classed as one of the most dangerous entities on the planet. If the new Venom should go berserk, or if the human host stays bonded for more than two days, his war-room controllers will simply detonate explosives attached to Thompson’s body and start the project over with another volunteer. It’s what they had to do with the previous wearer, after all…

Now however Flash is risking everything for Betty, infiltrating the gang with his shapeshifting abilities…

Elsewhere his oldest friend Dr. Peter Parker is taking things to a new level by launching his own tech start-up company. Apparently gripped by exuberance – if not monomania – the very proud owner of Parker Industries is showing around his major investors, May and Jay Jameson, introducing them to medical maverick Elias Wirtham and offering his aunt the gift of a lifetime…

The doughty old lady has lived with chronic pain ever since her leg was injured in a criminal attack, but now Peter has devised a cybernetic implant which will enable her to walk normally again…

In a seedier part of town Captain Watanabe searches for her missing partner Carlie Cooper and comes to the understandable but erroneous conclusion that Spider-Man is responsible for her abrupt disappearance…

As the Spider henchmen continually scan the city for signs of the Goblin Gang they notice Venom battling Crime Master’s gang and alert their boss. Soon the entirety of the Spider force is tracking what they perceive as one of the most dangerous entities on the planet…

In ‘Complications’ the spectacular clash results in Flash’s defeat, but the new Spider-Man has no recent memory of Parker’s school days bully so when Venom escapes the Wallcrawler sets off in relentless, obsessive pursuit.

Deep in a hidden place Carlie is suffering at the hands of the Green Goblin who is desperate to glean all she knows about Spider-Man (information the troubled Osborn has himself forgotten)…

Eager to introduce May and Jay to new significant other Anna Maria, “Peter” arranges a dinner party at his apartment, but the preparations are interrupted when wheelchair-bound Flash turns up, looking to his old friend for shelter…

Another plot strand begins in the Mayor’s office where Jonah Jameson, fed up with Spider-Man’s exploitative extortion, commissions shady genius Tyler Stone of Alchemax to build a new generation of Spider-Slayer robots to protect the city.

The unscrupulous technologist is happy to turn the project over to his new protégé Michael O’Mara who unbeknownst to any is the temporally stranded Spider-Man of 2099…

The dinner party is a disaster. Peter is obsessively concentrating on Flash and doesn’t realise how disturbed old-fashioned May is that the prospective mother of the next generation of Parkers is a “little person”. After all, he never once mentioned Anna Marie’s dwarfism…

Too furious and impatient to play it cautiously, Peter shrugs off all the nonsensical emotionalism, concentrating on tricking Thompson – and the precious Symbiote – into his labs with the lure of fully responsive cybernetic legs…

The bait works and soon Spider-Man joins Dr. Wirtham (who moonlights as Robin Hood bandit Cardiac) in overseeing a procedure whose real purpose is to separate the man from the Symbiote.

It all goes horrifically awry and the ghastly invader attaches itself to the Wallcrawler, consequently reawakening the very worst instincts of the insane old Doctor Octopus and the fanatical, amalgamated defender of the weak becomes a sinisterly new horror: ‘The Superior Venom’…

As the diabolically driven creature goes on a crimebusting rampage, treating muggers, murders and litterbugs with equal savagery, the Green Goblin declares war on his rival (and cheap knock-off) Roderick Kingsley who has been franchising super-villain gigs as the Hobgoblin.

On a roll and finally losing patience with his cop captive, Osborn doses Carlie with mutagenic chemicals to transform her into one of his faithful acolytes. The forcibly crazed new Monster seems delighted to join his vile viridian family…

The Parker clan’s troubles also peak when Mary Jane Watson attempts to broker a peace between May and Peter and only succeeds in forcing her ex to terrifyingly transform into Venom before everybody’s appalled eyes. Luckily Yuri arrives to drive him off, giving MJ time to call in the Avengers to take down the out of control über-symbiote…

In ‘Conclusion’, with the city being devastated by the alien horror Flash – unable to survive without the ravening parasite – manages to trick the beast back into his body, seemingly giving the now coolly rational Octavius a golden opportunity to claim all his recent aberrant violent behaviour was caused by previous exposures to the creature.

…But whilst Parker’s friends and family are prepared to accept that line, ever-suspicious Iron Man has secured proof that the Superior Spider-Man has been lying from the very start…

Worst of all, the possession of Otto by the beast has awaked an aggravating ghost in his head he had thought long dead……

To Be Continued…

This carnage-crammed chronicle includes a covers-&-variants gallery by J.G. Jones, J. Scott Campbell, Humberto Ramos, Skottie Young, Stefano Caselli & Frank Kozik and more up-to-the minute AR icon sections (Marvel Augmented Reality App pages which provide access to story bonuses and content on your smart-phone or Android-enabled tablet).

Spider-Man has been reinvented so often it’s almost become commonplace, but this iteration – for however long it lasts – is one no lover of relentless action and diabolically devious drama should miss: clever, cunning, shocking and completely addictive.

™ & © 2013 and 2014 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

House of M Ultimate Edition


By Brian Michael Bendis, Olivier Coipel, Tim Townsend & various (Marvel/ Panini UK)
ISBN: 978-0-184653-582-6

Once upon a time the mutant Scarlet Witch married the android Vision and they had – through the agency of magic and Wanda Maximoff‘s undiagnosed ability to reshape reality – twin boys. Over the course of time it was revealed that her sons were not real, and as the years passed the shock of that revelation drove her insane.

After tipping completely over the edge Wanda engineered the destruction of her other family – the vast and varied assemblage of superheroes called the Avengers – and even caused the death of former husband and some of her oldest friends.

The World’s Mightiest Heroes were shut down and rebooted in a highly controversial storyline known as Avengers Disassembled, which resulted in the formation of both The New and Young Avengers. The publishing event also spilled over into the solo titles of team members and affiliated comicbooks such as the Fantastic Four and Spectacular Spider-Man, which all ran parallel story-arcs to accompany the Big Show.

Said Show consisted of the worst day in the team’s history as the Witch manipulated people and events: betraying her oldest, closest companions and causing the destruction of everything they held dear. The chaos-storm was only ended when mystic master Doctor Strange and mutant patriarch Charles Xavier took the dazed and crazed Wandainto their personal care.

This follow-up company crossover conjunction – released originally and primarily as an 8-issue miniseries from August to November 2005 – saw reality rewritten again as Wanda apparently had another major lapse in concentration; rejigging history such that mutants now dominated a society where normal humans (“sapiens”) were an acknowledged evolutionary dead-end living out their lives and destined for extinction within two generations. Moreover her true father Magneto ruled the mutants, head of a glorious dynasty which exerted political control over the entire planet.

It took a dedicated band of heroes and a great deal of luck to put that genie back in a bottle, but in the aftermath almost no mutants were left…

Re-presenting the core fortnightly miniseries House of M this Ultimate Edition also contains covers and variants by Esad Ribic, Joe Quesada, Terry Dodson, John Cassaday, Brandon Peterson, Mike McKone, Greg Land, Salvador Larocca, Chris Bachalo and Joe Madureira, as well as a critical overview of the tale and its attendant spin-off miniseries entitled ‘The Legacy of the House of M’, but annoyingly only a quarter of The Pulse – an inspired 12 page faux issue of that world’s top mutant gossip mag, which offered engaging and pertinent snippets of congruent stories in other titles…

Following a handy scene-setting recap page the drama begins in devastated former mutant homeland Genosha, where Xavier frustratedly admits that his psychic surgeries are not helping Wanda.

The desire to restore her non-existent children is too strong and she constantly tinkers with reality to make her whims real. After much impassioned debate with her despondent father Magneto and brother Quicksilver, Professor X finally admits defeat and considers other options…

Meanwhile in New York Wonder Man, Ms. Marvel and The Falcon visit the New Avengers at Stark Tower preparatory to the latest iteration of the team going public. Thus they are on hand when the X-Men come calling: summoned by Xavier to discuss the final fate and disposition of the Scarlet Witch.

In Genosha her father and brother argue on: one seeing no option but the final sanction and the other determined that Wanda must not die.

Opinion is just as divided amongst Avengers and X-Men. Unable to reach a decision, the assemblage opt to visit Wanda and try to get through to her one last time, but by the time they reach Genosha she is gone.

Fearing the world might end at any second they frantically search until they are all consumed by a blinding light…

The second chapter begins in a very different New York, where decrepit nonagenarian war hero Steve Rogers draws a well deserved pension, millionaire celebrity Peter Parker, his wife Gwen and their son Richie as well as May and Ben Parker all live in lofty luxury and teeming billions of mutants run the world, all safeguarded and policed by colossal robotic Sentinels…

All the heroes who sought out the Witch now live perfect lives that match their deepest, most secret hearts’ desires, but there is a painful undercurrent of tension amongst the rapidly declining, soon to be extinct Homo Sapiens…

Wolverine awakes screaming. His greatest desire has always been to recover his lost memories: destroyed and discarded by more than a century of brainwashing, mind-wiping and intervention by a succession of sinister enemies. As consciousness returns he remembers everything.

Especially how a moment ago the world was completely different…

In this new universe he is leader of an elite team of mutant peacekeepers. The Red Guard are the prime enforcers of the House of M and agents of the Royal Family of Magneto: de facto rulers of Earth.

Appalled, he leaps from the ominous floating aircraft carrier dominating New York and plunges to Earth…

Healing factor in overdrive he then lurches through the streets of the city searching for Xavier and a solution to this insurmountable problem. Hard on his heels are his former subordinates in the Red Guard, all convinced their ruthless commander has gone crazy.

In his frantic flight, the desperate fugitive stumbles into old comrade Luke Cage who is, in this world, a cunning gangster leading a band of human rebels fighting mutant oppression. Shockingly, amongst his motley crew is masked archer Hawkeye – one of the cruellest casualties of the Scarlet Witch’s first killing spree…

Playing with his grandchild in the idyllic paradise of Genosha, Magneto is unaccountably troubled at the perfection of his existence even as, in New York, Sentinels track and attack Cage’s “Human Avengers”. Thanks to teleporter Cloak, Wolverine and a few of the gang escape, taking with them a strange little girl named Layla Miller.

She is a mutant and amongst her arcane and undisclosed power-set is the ability to reawaken a person’s memories of the world Wanda overwrote…

Convinced Magneto had used his crazy daughter to remake the world to his advantage, Wolverine is exultant to have a weapon that can offset all the dictator’s advantages, and with Cage begins tracking down and restoring his former allies. The game plan remains unchanged: find Xavier and use his telepathic powers to force the Witch to restore the real world.

In Genosha, meanwhile, Magneto again finds himself drawn to the simple tomb of his greatest friend and occasional enemy Charles…

The next stage in Wolverine’s campaign is to use his now restored and grimly determined Avenger and X-Men allies to take control of the helicarrier above New York, piloting it to Genosha and engaging the House of  M’s forces whilst Layla works her own special mutant magic and reawakened mystic master Stephen Strange deals with Wanda…

Throughout the horrifying ordeal everybody involved has assumed that Magneto made his daughter reorder reality to suit his dark ambitions, but the Doctor’s confrontation shockingly reveals a different hand and motive behind the grand change and, as the universe begins to unravel once more, the appalled and furious Master of Magnetism unleashes his own power against the traitor who betrayed his friends, family, species and planet…

…And at the heart of the chaos and carnage Wanda Maximoff, whether at the peak of her madness or in a chilling moment of clarity, utters three little words.

“No more Mutants”…

Dawn breaks on New York City and all the battered participants at the centre of the apocalyptic struggle awake in their own – as far as they know – proper beds. For those that remember, the world seems back to its true state, but after gathering together the shell-shocked protagonists compare notes and realise some things don’t jibe.

Wolverine still has all the memories of his long and previously clouded life; Wanda has vanished; there is evidence that Hawkeye might be alive again and, most unbelievable of all, the almost one million members of the mutant sub-species are now only human.

Across the Earth less than 200 super-powered Homo Superior remain. Governments are scrabbling to process the fact and form policies whilst the pedagogues of the religious right claim God has smitten the unclean and exhort decent – human – men and women to finish the good work…

Scientist Henry Pym has an even more chilling warning. Reminding us of Einstein’s dictum “Energy cannot be created or destroyed, it can only be changed from one form to another”, he ominously ponders on where all the powers, radiations and assorted exotic energies formerly wielded by the ex-mutant population have gone…

To Be Continued…

Although Marvel continuity was skilfully interwoven throughout the event, this particular tale stands alone perfectly without any need to refer to the many attendant miniseries: offering an engaging, fast-paced thriller by Brian Michael Bendis, Olivier Coipel & Tim Townsend, brimming with tension and stuffed with bombastic action

House of M is an action-packed, spectacular adventure that will delight lovers of epic Fights ‘n’ Tights fantasy and beguile casual readers looking for an easy entry into the madcap world of Costumed Dramas.

™ & © 2005 and 2014 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Superman volume 1: No Limits!


By Jeph Loeb, Mark Schultz, Joe Kelly, Stuart Immonen, Mark Millar, Mike McKone, Dough Mahnke, German Garcia, Joe Phillips, Marlo Alquiza, Tom Nguyen, Joe Rubinstein, Rich Farber & various (DC Comics)
ISBN: 978-1-56389-699-0

The Man of Tomorrow has proven to be all things to most people over more than three quarters of a century of drama and adventure, with Jerry Siegel & Joe Shuster’s iconic Superman now practically unrecognisable to most fans after the latest radical shake-up. Nevertheless, every refit and reboot has resulted in appalled fans and new devotees in pretty much equal proportion, so perhaps the Action Ace’s greatest ability is the power to survive change…

Although largely out of favour these days as all the myriad decades of accrued mythology are inexorably re-assimilated into an overarching, all-inclusive multi-media dominant, film-favoured continuity, the grittily stripped-down, post-Crisis on Infinite Earths Man of Steel (as re-imagined by John Byrne and superbly built upon by a succession of immensely talented comics craftsmen) resulted in some stunning high points.

As soon as the Byrne restart had demolished much of the mythology and iconography which had grown up around the “Strange Visitor from Another World” over fifty glorious years, successive creators began spending a great deal of time and ingenuity putting much of it back, albeit in terms more accessible to a cynical and well-informed audience far more sophisticated than their grandparents ever were.

Even so, by the mid-1990’s Byrne’s baby was beginning to look a little tired and the sales kick generated by the Death of and Return of Superman was fading fast, so the decision was made to give the big guy a bit of a tweak for the fast-approaching new millennium: bringing in new writers and artists and gradually moving the stories into more bombastic, hyper-powered territory.

The fresh tone was augmented by a new sequence and style of trade paperback editions and this initial (not strictly chronological) collection gathers material from Superman #151-153, Superman: Man of Steel # 95-97, Action Comics #760-761 and The Adventures of Superman #574, covering December 1999-March 2000.

It spectacularly opens with ‘We’re Back!’ by Jeph Loeb, Mike McKone & Marlo Alquiza from Superman #151, which sees the Daily Planet restored, rebuilt and returned to glory after a dark period under the ownership of Lex Luthor, allowing Lois Lane-Kent plenty of opportunities for reflection, remembrance and handy recapping before the sinister son of alien marauder Mongul explosively crashes to earth…

Mark Schultz, Doug Mahnke & Tom Nguyen then reveal that ‘Krypton Lives’ (Superman: Man of Steel # 95) as a Superman robot malfunctions in the Antarctic allowing humans to enter the Fortress of Solitude, triggering the escape of a bizarre string of ancient yet impossibly alive Kryptonian artefacts and creatures.

Forced to destroy the last vestiges of his alien heritage, Kal-El returns to Lois thinking that a precious chapter of his life is over, but he couldn’t be more wrong…

‘Deadline U.S.A.’ (Superman #152, Loeb, McKone & Alquiza) resumes the interrupted battle with Mongul Jr., but all conflict ceases when the mammoth monster finally gets the Man of Steel to stop hitting and listen…

The beast has come to warn of a vast, universe-ending threat and, in conjunction with Luthor, is offering to train Superman to beat it…

There are more pedestrian but no less distracting problems in store. During his sparring with Mongul, Jimmy Olsen took a photo of Superman’s hand sporting a wedding ring. Now the picture has leaked, driving the media into a frenzy…

‘Something Borrowed, Something Blue’ (by Stuart Immonen, Mark Millar, Joe Phillips & Rich Faber from Adventures of Superman #574) follows that strand as old foe and potential bunny-boiler Obsession resurfaces in a Superwoman outfit, claiming to be the much-sought Mrs. Superman. However her deranged tantrum leads to nothing but tragedy and disaster…

Action Comics #760 by Joe Kelly, German Garcia & Joe Rubinstein then focuses on ‘…Never-Ending Battle…’ as a small army of minor menaces and misfits lead the Man of Tomorrow to Latina sorceress La Encantadora who makes magic and sells slivers of Kryptonite to thugs trying to lay our hero low.

Even when the elusive enchantress is finally corralled, she delivers one last surprise which will make much mischief for the Last Son of Krypton…

Returning ‘Home’ (Schultz, Mahnke & Nguyen; Superman: Man of Steel # 96) Clark Kent finds his Metropolis apartment has been transformed into a terrifying outpost of his destroyed birthworld, courtesy of renegade miracle machine The Eradicator. In the resultant clash Superman looks doomed to destruction until Lois takes decisive action…

Her valiant nature is truly tested in Action Comics #761 as Kelly, Garcia & Rubinstein show Lois abandoned when Wonder Woman asks the Man of Tomorrow to join her in a battle beside gods against devils.

For the feisty journalist it’s mere days until Clark returns, but she’s blissfully unaware that her husband and the perfect warrior woman have been comrades – and more – ‘For a Thousand Years…’

The last Christmas of the 20th century ends as ‘Say Goodbye’ (Superman #153, Loeb, McKone & Alquiza) at last sees the Action Ace head for space with Mongul to battle Imperiex, Destroyer of Galaxies who has targeted the Milky Way for destruction…

When the pair implausibly triumph, Mongul instantly betrays his erstwhile pupil and only a violent intervention by bounty hunter Lobo prevents a travesty…

What nobody knows is that the Imperiex so recently exploded is nothing more than a fractional drone of the real cosmic obliterator and the real deal is now really ticked off…

This initial chronicle then closes with Schultz, Mahnke & Nguyen’s ‘Bridge the Past and Future’ (Superman: Man of Steel # 97) wherein John Henry Irons – AKA Steel – and his niece Natasha, hi-tech armourers to the City’s police force, join Superman in battling the possessed personification of the Eradicator, still hell-bent on making Earth an outpost of lost Krypton but now afflicted by an all-too human consciousness …

With covers by Phil Jimenez, Dwayne Turner & Danny Miki, Ian Churchill & Norm Rapmund, Bryan Hitch & Paul Neary, this blistering collection features less of a re-imagination and more of a reorientation for the greatest of all superheroes, but the scale, spectacle and human drama of these tales will still delight all fans of pure untrammelled Fights ‘n’ Tights fiction.
© 1999, 2000 DC Comics. All Rights Reserved.

All Star Comics Archives volume 0


By Gardner Fox, Jerry Siegel, Ken Fitch, Bill Finger, John B. Wentworth, Sheldon Moldoff, Sheldon Mayer, Albert & Joseph Sulman, Creig Flessel, Jon L. Blummer, Martin Nodell, E.E. Hibbard, Chad Grothkopf, Stan Aschmeier, Bernard Baily, Howard Purcell, William Smith & various (DC Comics)
ISBN: 978-1-4012-0791-X

I will never stop saying it: the creation of the Justice Society of America in 1941 utterly changed the shape of the budding comicbook industry. However before that team of All-Stars could unite they had to become popular enough to qualify, and this slim yet superb hardcover sampler gathers a selection of individual exploits featuring many of the soon-to-be beloved champions who would populate the original big team and guarantee their immortality long after the Golden Age of American Comics ended.

Following the runaway successes of Superman and Batman, both National Comics and its wholly separate-but-equal publishing partner All-American Comics were looking for the next big thing in funnybooks whilst frantically concentrating on getting anthology packages into the hands of the hungry readership. Thus All Star Comics: conceived as a joint venture to give the characters already in their stables an extra push towards winning an elusive but lucrative solo title.

As scrupulously detailed in Roy Thomas’s history-packed Foreword, characters from Flash Comics, Adventure Comics, More Fun Comics and All-American Comics were bundled into the new quarterly and ‘A Message from the Editors’ asked readers to vote on the most popular, even offering copies of forthcoming issues as prizes/bribes for participating…

The merits of the project would never be proved: rather than a runaway favourite graduating to their own starring vehicle, something different evolved. With the third issue, prolific scripter Gardner Fox apparently had the smart idea of linking the solo stories through a framing sequence as the heroes got together for dinner and a chat about their most recent cases.

With the simple idea that Mystery Men hung around together, history was made and from #4 the heroes would regularly unite to battle a shared foe…

This slim sublime hardcover tome collects the stories from the first two All Star Comics (cover-dated Summer and Fall 1940) and opens with a tale of a fantastic winged warrior…

Although perhaps one of DC’s most resilient and certainly their most visually iconic character, iterations of Hawkman have always struggled to find enough of an audience to sustain a solo title.

From his beginnings as one of the B-features in Flash Comics, Carter Hall has shone through assorted engaging, exciting but always short-lived reconfigurations. Over decades from ancient hero to re-imagined alien space-cop and post-Crisis on Infinite Earths freedom fighter, or the seemingly desperate but highly readable mashing together of all previous iterations into the reincarnating immortal berserker-warrior of today, the Pinioned Paladin has performed exemplary service without ever really making it to the big time.

Created by Gardner Fox & Dennis Neville, he premiered in Flash Comics #1 (January 1940) and stayed there, growing in quality and prestige until the title died, with the most celebrated artists to have drawn the Winged Wonder being Sheldon Moldoff and Joe Kubert, whilst a young Robert Kanigher was justly proud of his later run as writer.

Together with his partner Hawkgirl/Hawkwoman, the gladiatorial mystery-man countered uncanny and fantastic arcane threats, battled modern crime and opposed tyranny with weapons of the past for over a decade before vanishing with the bulk of costumed heroes as the 1950s began.

His last appearance was in All Star Comics #57 (1951) as leader of the Justice Society of America, before the husband-and-wife hellions were revived and re-imagined nine years later as Katar Hol and Shayera Thal of planet Thanagar by Julie Schwartz’s crack creative team Gardner Fox, Joe Kubert & Murphy Anderson…

Their long career, numerous revamps and perpetual retcons ended during the 1994 Zero Hour crisis, but they’ve reincarnated and returned a couple of times since then too…

Here Fox & Sheldon Moldoff offered the eldritch saga of ‘Sorcerer Trygg’ wherein the still-bachelor hero travelled to the mountains of Wales to crush a callous capitalist making zombies to work the mines he had stolen from his nephew and niece…

The Sandman premiered in either Adventure Comics #40 July 1939 (two months after Batman debuted in Detective Comics #27) or two weeks earlier in New York World’s Fair Comics 1939, depending on which distribution records you choose to believe. He was originated by and illustrated by multi-talented all-rounder Bert Christman – with the assistance of young scripting star Gardner Fox.

Head utterly obscured by a gas-mask and slouch hat; caped, business-suited millionaire adventurer Wesley Dodds was cut from the radio drama/pulp fiction mystery-man mould that had made The Shadow, Green Hornet, Black Bat and so many more household names and monster hits of early mass-entertainment and periodical publication.

Wielding a sleeping-gas gun and haunting the night to hunt killers, crooks and spies, he was eventually joined and accompanied by plucky paramour Dian Belmont, before gradually losing the readers’ interest.

His fortunes were revitalised when Joe Simon & Jack Kirby took over the feature, but here in his salad days Fox & Chad Grothkopf spectacularly pitted him against ‘The Twin Thieves’ baffling and bamboozling the hapless cops with their murderous jewel capers…

Gary Concord, the Ultra-Man premiered in All-American Comics #8 November 1939, the son of a 20th century scientist who had awoken from a suspended animation sleep in 2174AD with incredible physical abilities.

His son inherited his attributes and became the guardian of a troubled future and official “High Moderator of the United States of North America”.

Created by Jon L. Blummer – working as “Don Shelby” – the Buck Rogers-inspired serial ran until issue #19 and is represented here with the then-topical treat ‘The European War of 2240’ wherein a conflict orchestrated in a foreign zone allowed a scurrilous third party nation to attempt seizing control of neutral America’s Uranium mines. Naturally the bombastic Ultra-Man quickly scotched the scheme and restored peace and prosperity to the world…

Devised, created and written by Gardner Fox and first drawn by Harry Lampert, Jay Garrick debuted as the very first Monarch of Motion in Flash Comics #1 and quickly – how else? – became a veritable sensation. He was the first AA character to win a solo title, mere months after All-Star Comics #3 hit the newsstands.

The Fastest Man Alive wowed readers in anthologies Flash Comics, Comics Cavalcade and All Star as well as All-Flash Quarterly for just over a decade before changing tastes benched him and most other Mystery Man heroes in the early1950s.

His invention as a strictly single-power superhero created a new trend in the burgeoning action-adventure funnybook marketplace, and his particular riff was replicated many times at various companies where myriad Fast Furies sprang up.

Then after over half a decade of mostly interchangeable cops, cowboys and cosmic invaders, the concept of human rockets and superheroes in general was spectacularly revived in 1956 by Julie Schwartz in Showcase #4 when police scientist Barry Allen became the second hero to run with the concept. It’s been non-stop ever since …

Here Garrick speedily solves ‘The Murder of Widow Jones’ (by Fox and signature illustrator Everett E. Hibbard) in the time it took the cops to simply report that a crime has been committed…

The Spectre is one of the oldest characters in DC’s vast stable of characters, created by Jerry Siegel & Bernard Baily in 1940 and debuting with a 2-part origin epic in More Fun Comics #52-53.

For a few years the Ghostly Guardian reigned supreme in the title with flamboyant and eerily eccentric supernatural thrillers, but gradually he slipped from popularity as firstly Dr. Fate and successively Johnny Quick, Aquaman, Green Arrow and finally Superboy turned up to steal the show. By the time of his last appearance the Spectre had been reduced to a foil for his own comedic sidekick Percival Popp, the Super-Cop…

The Ghostly Guardian was Jim Corrigan, a hard-bitten police detective who was about to marry rich heiress Clarice Winston when they were abducted by mobster Gat Benson. Stuffed into a barrel of cement and pitched off a pier, Corrigan died and went to his eternal reward. Almost…

Rather than finding Paradise and peace, Corrigan’s spirit was accosted by a glowing light and disembodied voice which, over his strident protests, ordered him to return to Earth to fight crime and evil until all vestiges of them were gone…

Just like Siegel’s other iconic creation, the Dark Man suffered from a basic design flaw: he was just too darn powerful. Unlike the vigorously vital and earthy early Superman, however, the arcane agent of justice was already dead, so he couldn’t be logically or dramatically be imperilled.

Of course in those far-off early days that wasn’t nearly as important as sheer spectacle: grabbing the reader’s utter attention and keeping it stoked to a fantastic fever pitch. This the Grim Ghost could do with ease and always-increasing intensity.

In ‘The Tenement Fires’ Siegel & Baily pulled out all the stops for a sinister struggle against merciless arsonists and the Ethereal Avenger recruited the recently murdered victims to help dispense final judgement…

Although we think of the Golden Age as a superhero wonderland, the true guiding principle was variety. Almost every comicbook alsooffered a range of genre features from slapstick comedy to prose thrillers to he-man adventure on its four-colour pages, and More Fun Comics had its fair share of straight adventurers like freelance troubleshooter Biff Bronson, who debuted in #43 (May 1939) with sidekick Dan Druff for a near 30-issue run thrashing thugs, crushing crooks and exposing espionage. He last appeared in #67.

Here the special agent exposes scurvy spy ‘The Great Remembo’ in a smart thriller deftly detailed by brothers Albert & Joseph Sulman.

At this time all comicbooks also featured a prose story, and in All Star #1 Publisher Max Gaines’ niece Evelyn contributed a fanciful science fiction romp entitled ‘Exile to Jupiter’ that wasn’t up to much but was graced with illustrations by the wonderful Sheldon Mayer.

The comics sagas resumed with The Hour-Man stepping in to combat ‘The Forest Fires’ in a moody drama by Ken Fitch & Bernard Baily. He had started strongly in Adventure Comics #48 (March 1940) but slowly ran down until he faded away in #83, February 1943.

“Tick-Tock Tyler, the Hour-Man” began by offering his unique services through classified ads to any person in need. Chemist Rex Tyler had invented a drug he called Miraclo which super-energised him for 60 minutes at a time and here he helped beleaguered loggers enduring sabotage and murder…

The first issue closed with long-lived and much loved light-hearted military strip Red, White and Blue by Jerry Siegel & William Smith.

Marine Sergeant Red Dugan, Whitey Smith of the US Army and naval Rating Blooey Blue were good friends who frequently worked for military intelligence service G-2 whilst saving trouble magnet Doris West from her own dangerously inquisitive nature…

The series began with All-American Comics #1 April 1939 and ran there and in sundry other titles such as World’s Finest Comics until 1946, with the trio turning up all over the world solving the USA’s problems.

Here they found themselves despatched to Alaska to find a missing G-2 agent, only to discover Doris already there exposing a slow infiltration by sneaky Asiatics of an ostensibly neutral nation in ‘The Volcano Invasion’…

All Star Comics #2 immediately follows with Hawkman (by Fox & Moldoff) fighting an Aztec cult in America and the jungles of Mexico, desperately seeking to rescue the latest kidnapped ‘Sacrifice for Yum-Chac’…

Green Lantern then debuted in ‘The Robot Men’ by Bill Finger & Martin Nodell. Technically the Emerald Gladiator was first seen All-American Comics #16 (July 1940 and practically simultaneously with this All Star appearance), devised by up-and-coming cartoonist Nodell and fully fleshed out by Finger in the same way he had contributed to the success of Batman.

Green Lantern was a sensation, becoming AA’s second smash hit six months after The Flash and preceding by 18 months the unprecedented success of the Amazing Amazon Wonder Woman.

Engineer Alan Scott survived the sabotage and destruction of a passenger-packed train due only to the intervention of a battered old railway lantern. Bathed in its eerie verdant glow, he was regaled by a mysterious green voice with the legend of how a meteor fell in ancient China and spoke to the people: predicting Death, Life and Power.

Instructing Scott to fashion a ring from its metal and draw a charge of power from the lantern every 24 hours, the ancient artefact urged the engineer to use his formidable willpower to end all evil – a mission Scott eagerly embraced…

The ring made him immune to all minerals and metals, and enabled him to fly and pass through solid matter amongst many other miracles, but was powerless against certain organic materials such as wood or rubber which could penetrate his jade defences and cause him mortal harm…

He won his own solo-starring title within a year of his premiere and feature-starred in many anthologies such as Comics Cavalcade for just over a decade, before he too faded away in the early1950s, having first suffered the humiliating fate of being edged out of his own comicbook by his pet, Streak the Wonder Dog…

In this issue however he was at his mightiest and most impressive, battling a nationwide invasion of men turned into shambling monster slaves by an enemy spy…

Siegel & Baily then exposed The Spectre to ‘The Curse of Kulak’ wherein an antediluvian sorcerer returned to punish mankind for desecrating his tomb by inundating the world with a plague of murderous hatred…

The Sandman’s second stint featured a spooky science thriller by Fox & Creig Flessel as the Man of Mystery tracked down a killer using a deadly radioactive weapon – ‘The Glowing Globe’ – to terrorise and rob.

Siegel & William Smith’s ‘Invisible Ink Gas’ pitted Red, White and Blue against spies with a diabolical scheme for stealing Army documents whilst Johnny Thunderbolt‘s All Star debut added even more light-hearted shenanigans to the mix when the imbecilic genie wielder became guardian of ‘The Darling Apartment’ (by John B. Wentworth & Stan Aschmeier).

Johnny Thunder – as he eventually became – was an honest, well-meaning, courageous soul who was also a grade “A” idiot. However, what he lacked in smarts he made up for with sheer luck, unfailing pluck and unconscious control of an irresistible magic force. The feature was always played for action-packed laughs but there was no getting away from it: Johnny was a simpleton in control of an ultimate weapon…

Decades before, the infant seventh son of a seventh son was abducted by priests from the mystic island of Badhnisia to be raised as the long-foretold controller of a fantastic magical weapon, all by voicing the eldritch command “Cei-U” – which sounds to western ears awfully like “say, you”…

Each month Johnny would look for gainful employment, stumble into a crime or crisis and his voluble temperament would result in an inexplicable unnatural phenomenon that would solve the problem but leave him no better off. It was a winning theme that lasted until 1947 – by which time the Force had resolved into a wisecracking thunderbolt-shaped genie – and Johnny was slowly ousted from his own strip by sultry new crimebuster Black Canary…

For now though, back in America and seeking his fortune, he spent lots of time trying to impress his girlfriend Daisy Darling‘s dad. In this exploit the irate property magnate was experiencing difficulties with a new building he was erecting and Johnny decided to tackle head on the mobsters holding up production…

After another Evelyn Gaines text vignette, ‘The Invisible Star’, Hour-Man battled murderous charlatan ‘Dr. Morte, Spiritualist’ by Fitch & Baily before the inimitable Flash closed out the stunning show in fine form by foiling thugs who had kidnapped an entire publishing company, becoming in the process ‘The One-Man Newspaper’ in a fast, furious and funny thriller from Fox & Hibbard.

Wit the entire Justice Society canon collected in eleven dedicated Archive Editions, this particularly impressive afterthought completes the resurrection of the rare and eccentric material which revolutionised comicbooks.

These early adventures might not be to every modern fan’s taste but they certainly stand as an impressive and joyous introduction to the fantastic worlds and exploits of the World’s First Superheroes.

If you have a love of the way things were and a hankering for simpler times remarkable for less complicated adventures, this is another glorious collection you’ll cherish forever…

© 1940, 2006 DC Comics, Inc. All Rights Reserved.

Dark Avengers: Ares


By Kieron Gillen, Michael Avon Oeming, Travel Foreman, Manuel Garcia, Stefano Gaudiano, Derek Fridolfs, Mark Pennington & various (Marvel)
ISBN: 978-0-7851-4406-9

After years of valiant, if often controversial, service to humanity, when the draconian Federal mandate known as the Superhuman Registration Act led to Civil War between costumed heroes, Tony Stark was hastily appointed the American government’s Security Czar – a “top cop” in sole charge of the beleaguered nation’s defence and freedom. As Director of high-tech enforcement agency S.H.I.E.L.D. he became the very last word in all matters involving metahumans and the USA’s vast costumed community…

Stark’s subsequent mismanagement of various crises led to the arrest and assassination of Captain America and an unimaginable escalation of global tension and destruction, culminating in an almost-successful Secret Invasion by shape-shifting alien Skrulls.

Discredited and ostracised, he was replaced by apparently rehabilitated and recovering schizophrenic Norman Osborn – the original Green Goblin – who assumed full control of the USA’s covert agencies and military resources, disbanded S.H.I.E.L.D. and placed the nation under the aegis of his own new organisation H.A.M.M.E.R.

The erstwhile Spider-Man villain had begun his climb back to respectability after taking charge of the Thunderbolts Project; a penal program which offered a second chance to super-criminals who volunteered to undertake Federally-sanctioned missions…

Not content with legitimate political and personal power, Osborn also secretly conspired with a coalition of major menacing masterminds to divvy up the world between them. The Cabal was a Star Chamber of super-villains all working towards mutually beneficial goals, but such egomaniacal personalities could never play well together and cracks soon began to show, both in the criminal conspiracy and Osborn himself…

As another strand of his long-term plan, the Homeland Metahuman Security overlord subsequently sacked Iron Man’s Mighty Avengers and created his own, more manageable team consisting of compliant turncoats, tractable replacements and outright impostors. Constantly courting public opinion, Osborn launched his Avengers whilst systematically building up a personally loyal high-tech paramilitary rapid-response force.

One of Stark’s last Avenger recruits had been the Grecian war god Ares. Although a former villain (since debuting in Thor #129 in 1966 he had repeatedly battled both Hercules and the Avengers), he was seen by Stark as a fitting replacement for Founder member Thor, providing mythic hitting power and knowledge of non-earthly lore.

Ares was content to stay on when Osborn took over. The war god was always happy to serve under a truly strong commander…

A hard hero for harsh modern tastes, Ares is the star of this slim companion volume to the Dark Reign publishing event, gathering an eponymous initial 5-issue miniseries from 2006 by Michael Avon Oeming & Travel Foreman as well as the later 3-issue Dark Avengers: Ares run from 2009.

This myth-tinted martial chronicle opens with Oeming & Foreman’s canny reappraisal of the former foeman as the war lord, quietly living under the radar in New York and cursing all the works of his father and the Hellenic tradition of advancement through patricide, is called once more to duty for the brother-gods he despises.

Toiling as a simple builder, John Ares had dedicated himself to raising his son Alexander in a manner utter removed from the draconian, traditional manner of his own youth.

Thus when Hermes appears, demanding he return to wage war on Olympus’ latest enemies, Ares sends him packing. When his boy is abducted, all that resolve goes out the window and the Man of War is catapulted into a blistering ongoing campaign between his Hellenic brethren and invading devil-gods from the East.

Ares’ rage is initially aimed at Zeus, who has taken his own grandson as a bargaining chip, but by the time the War Lord reaches besieged Olympus, battered brothers Hercules, Apollo and Achilles regretfully admit that the boy has been taken by the unstoppable forces of undead deity Amatsu Mikaboshi – the August Star of Heaven – and held in the chill, dreary mist-lands of the Eastern Dead…

As the son of a god, Alexander has a birthright of power. Destined to become the God of Fear, the boy is plied with subtle gifts and undergoes many cunning treatments as the Japanese Death Lord endeavours to make the boy his greatest weapon in an eternal war of expansion…

In the rubble of Olympus, Ares cares nothing for cosmic politics: he wants his son back and is quite prepared to kill his own sire to achieve his aims. Nonetheless bloody years pass without progress as Alexander slowly succumbs to the blandishments of his captors and becomes the demon’s new lord of combat. Eventually even mighty Zeus goes down and the siege of Olympus staggers on until war god and son are pitted against each other on a field of the fallen.

Even with the belated and largely unwanted assistance of Japan’s Lords of Light the contest goes badly and comes down to a life or death duel between the dejected Ares and his bewitched and patricidal Alexander…

With a classically tragic, fore-fated combat cleverly, spectacularly and comprehensively subverted, restored father and son happily return to Earth for Dark Avengers: Ares (written by Kieron Gillen and illustrated by Manuel Garcia, Stefano Gaudiano & Mark Pennington) as the War Lord of Osborn’s Avengers is personally asked by the Security Czar to train the inexperienced paramilitary legions of H.A.M.M.E.R.

Accepting the challenge of turning ordinary soft soldiers into a puissant warrior elite, Ares loses himself in the task until manipulative goddess Hera manifests to “warn” him that his son – her grandson – is in danger…

On returning to earth Ares had entrusted Alexander to the care of rogue super-agent Nick Fury, but was never confident that the boy was truly secure. Now assembling his untested cadre of “Shades”, he again goes hunting and tracks the child to an abandoned base, only to realise once again why he despises his family.

The war god had sired many sons in his millennia of existence and Hera had never specifically said Alexander was the child in peril…

The family life of the Greek gods was always an open pit of horror, cruelty and tragedy, and monstrous Kyknos has somehow emerged from the forgotten corridors of the past and realm of Hades, sponsored by vile uncle Pluto to exorcise his own daddy issues through blood and pain and macabre slaughter…

As much a gritty vehicle for the poor mortal “red-shirt” Shades as the Hellenic hero, this is another dark and turbulent tale of tension and slaughter that will sit well with lovers of grim, sardonic cosmic adventure.

Although definitely not a book for younger fans, this is a magnificently illustrated and emotionally intriguing offering, providing an engaging peek at the sinister side of antiheroes and the deadly downside of family and duty.

© 2006, 2009 and 2010 Marvel Characters, Inc. All Rights Reserved.

JSA All Star Archives volume 1


By John Wentworth, Ken Fitch, Bill O’Connor, Sheldon Mayer, Charles Reizenstein, Bill Finger, Stan Aschmeier, Bernard Baily, Ben Flinton & Leonard Sansone, Howard Purcell, Hal Sharp and Irwin Hasen (DC Comics)
ISBN: 978-1-4012-1472-2

After the actual invention of the comicbook superhero – indisputably the Action Comics debut of Superman in June 1938 – the most significant event in the industry’s history was the combination of individual sales-points into a group.

Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: consumers couldn’t get enough of garishly-hued mystery men and combining a multitude of characters inevitably increases readership. Plus, of course, a mob of superheroes is just so much cooler than one…or one-and-a-half if there’s a sidekick involved…

It cannot be understated: the creation of the Justice Society of America in 1941 utterly changed the shape of the budding industry. However before that team of all-stars could unite they had to become popular enough to qualify and this superb hardcover sampler gathers the debut adventures of a septet of beloved champions who never quite made it into the first rank but nonetheless scored enough to join the big team and maintain their own solo spots for much of the Golden Age of American Comics.

Whilst the most favoured of the 1940s stalwarts have all won their own DC Archive collections in the past, this particular tome bundles a bunch of lesser lights – or at least those who never found as much favour with modern fans and revivalists – and features the first five appearances of seven of the JSA‘s secondary mystery men: all solid supporting acts in their own anthology homes who were potentially so much more…

Gathered here are short, sharp and stirring tales from Flash Comics #1-5, Adventure Comics #48-52, All-American Comics #19-29 and Sensation Comics #1-5 collectively spanning January 1940 to May 1942 and all preceded by Golden Age aficionado and advocate Roy Thomas’ sparkling, informative and appreciative Foreword.

The vintage vim and vigour begins with a character equally adored and reviled in modern times. Johnny Thunderbolt as he was originally dubbed was an honest, well-meaning, courageous soul who was also a grade “A” idiot. However, what he lacked in smarts he made up for with sheer luck, unfailing pluck and the unconscious (at least at first) control of an irresistible magic force.

The series was played for action-packed laughs but there was no getting away from it: Johnny was quite frankly, a simpleton in control of an ultimate weapon – an electric genie…

John Wentworth & Stan Aschmeier introduced the happy sap in ‘The Kidnapping of Johnny Thunder’ from the first monthly Flash Comics (#1, January 1940) in a fantastic origin which detailed how decades before, the infant seventh son of a seventh son was abducted by priests from the mystic island of Badhnisia to be raised as the long-foretold controller of a fantastic magical weapon, all by voicing the eldritch command “Cei-U” – which sounds to western ears awfully like “say, you”…

Ancient enemies on the neighbouring isle of Agolea started a war before the ceremonies and indoctrination could be completed however and at age seven the lad, through that incomprehensible luck, was returned to his parents to be raised in the relative normality of the Bronx.

Everything was fine until Johnny’s 17th birthday when the ancient rite finally came to fruition and amid bizarre weather conditions the Badhnisians intensified their search for their living weapon…

By the time they tracked him down he was working in a department store and had recently picked up the habit of expleting the phrase “say you” which generally resulted in something very strange happening. One example being a bunch of strange Asiatics attacking him and being blown away by a mysterious pink tornado…

The pattern was set. Each month Johnny would look for gainful employment, stumble into a crime or crisis and his voluble temperament would result in an inexplicable unnatural phenomenon that would solve the problem but leave him no better off. It was a winning theme that lasted until 1947 – by which time the Force had resolved into a wisecracking thunderbolt-shaped genie – and Johnny was slowly ousted from his own strip by sexy new crimebuster Black Canary…

Flash Comics #2 featured ‘Johnny Becomes a Boxer’. After stepping in to save a girl from bullies, Daisy Darling became his girlfriend and he became the Heavyweight Champion, leading to his implausibly winning the fixed contest ‘Johnny versus Gunpowder Glantz’ in #3. Only now Daisy refused to marry a brute who lived by hitting others…

The solution came in ‘Johnny Law’ when kidnappers tried to abduct Daisy’s dad. Following his sound thrashing of the thugs Johnny then joined the FBI at his babe’s urging…

This tantalising taste of times past concludes with ‘G-Man Johnny’ (#5 May 1940) as the kid’s first case involves him in a bank raid which resulted in his own father being taken hostage…

Although he eventually joined the JSA, and despite the affable, good-hearted bumbling which carried him through the war, the peace-time changing fashions found no room for a hapless hero anymore and when he encountered a sultry masked female Robin Hood who stole from crooks, the writing was on the wall. Nevertheless the fortuitously imbecilic Johnny Thunder is fondly regarded by many modern fans and still has lots to say and a decidedly different way of saying it…

Hourman by Ken Fitch & Bernard Baily was a far more serious proposition and actually had his shot at stardom, beginning by supplanting The Sandman as cover feature on Adventure Comics #48 (March 1940). Here his exploits run through issue #52 (July) establishing the unique and gripping methodology which made him such a favourite of later, more sophisticated fans…

In an era where origins were never as important as action, mood and spectacle, ‘Presenting Tick-Tock Tyler, the Hour-Man’ begins with a strange classified ad offering aid and assistance to any person in need. Chemist Rex Tyler had invented “Miraclo” a drug which super-energised him for 60 minutes at a time and his first case saw him help a wife whose man was being dragged back into criminal endeavours by poverty and bad friends…

‘The Disappearance of Dr. Drew’ found him locating a missing scientist kidnapped by thugs whilst ‘The Dark Horse’ saw the Man of the Hour crush a crooked and murderous bookie who had swiped both horse and owner before a key race.

Mad science and a crazy doctor employing ‘The Wax-Double Killers’ then added a spooky component of scary thrills and super-villain cachet for the timely hero to handle, whilst ‘The Counterfeit Hour-Man’ – which concludes the offerings here – saw our hero again battling Dr. Snegg in a scurrilous scheme to frame the hooded hero.

Hourman always looked great and his adventures developed into a tight and compulsive feature, but he never really caught on and faded out at the beginning of 1943 (#83). Perhaps all the current the buzz over the forthcoming TV series can revive his fortunes and finally make him a star in his own right…

Our next second string star is Calvin College student Al Pratt, a diminutive but determined lad who got fed up with being bullied by jocks and became a pint-sized, two-fisted mystery man ready for anything.

The Mighty Atom was created by writer Bill O’Connor and rendered by Ben Flinton & Leonard Sansone, beginning in All-American Comics #19. He was one of the longest lasting of the Golden Age greats, transferring from All-American to Flash Comics in February 1947 and sporadically appearing until the last issue (Flash #104, February 1949). He was last seen in the final JSA tale in All Star Comics#57 in 1951.

The tales here span #19-23 (October 1940-February 1941) and begin by ‘Introducing the Mighty Atom’ as the bullied scholar hooks up with down-and-out trainer Joe Morgan whose radical methods soon have the kid in the very peak of physical condition and well able to take care of himself.

However, when Al’s intended girlfriend Mary is kidnapped the lad eschews fame and potential sporting fortune to bust her loose and decides on a new extra-curricular activity…

He fashioned a costume for his second exploit, going into ‘Action at the College Ball’ to foil a hold-up and then tackled ‘The Monsters from the Mine’ who were enslaved by a scientific mania intent on conquest. The college environment offered many plot opportunities and in ‘Truckers War’ the Atom crushed a gang of hijackers who had bankrupted a fellow student and football star’s father. This snippet of atomic episodes concludes here with ‘Joe’s Appointment’ as the trainer was framed for spying by enemy agents and need a little atomic aid…

Although we think of the Golden Age as a superhero wonderland, the true watchword was variety and flagship anthology All-American Comics offered everything from slapstick comedy to aviation adventure on its four-colour pages.

One of the very best humour strips featured the semi-autobiographical exploits of Scribbly Jibbet, a boy who wanted to draw. Created by genuine comics wonder boy Sheldon Mayer, Scribbly: Midget Cartoonist debuted in the first issue (April 1939) and soon built a sterling rep for himself beside star reprint features like Mutt and Jeff and all-new adventure serial Hop Harrigan, Ace of the Airways.

However the fashions of the time soon demanded a humorous look at mystery men and in #20 (November 1940) Mayer’s long-term comedy feature evolved into a delicious spoof of the trend as Scribbly’s formidable landlady Ma Hunkel decided to do something about crime in her neighbourhood by dressing up as a husky male hero.

‘The Coming of the Red Tornado’ saw her don cape, woollen long-johns and a saucepan for a mask/helmet to crush gangster/kidnapper Tubb Torponi. The mobster had made the mistake of snatching her terrible nipper Sisty and Scribbly’s little brother Dinky (they would later become her masked sidekicks) and Ma was determined to see justice done…

An ongoing serial rather than specific episodes, the dramedy concluded in ‘The Red Tornado to the Rescue’ with the irate, inept cops then deciding to pursue the mysterious new vigilante but the ‘Search for the Red Tornado’ only made them look more stupid.

With the scene set for outrageous parody ‘The Red Tornado Goes Ape’ pitted the parochial masked manhunter against a zoo full of critters before this superb selection ends with ‘Neither Man nor Mouse’ (All-American Comics #24) as the hero apparently retires and crime returns… until Dinky and Sisty become the Cyclone Kids…

A far more serious and sustainable contender debuted in the next issue, joining a growing host of grim masked avengers.

‘Dr. Mid-Nite: How He Began’ by Charles Reizenstein & Aschmeier (All-American Comics #25, April 1941) revealed how surgeon Charles McNider was blinded by criminals but subsequently discovered he could see perfectly in the dark. The maimed physician became an outspoken criminologist but also devised blackout bombs and other night paraphernalia to wage secret war on gangsters from the darkness, aided only by his new pet owl Hooty…

After catching his own assailant he then smashed river pirates protected by corrupt politicians in ‘The Waterfront Mystery’ and then rescued innocent men blackmailed into serving criminals’ sentences in jail in ‘Prisoners by Choice’ (#27 and guest illustrated by Howard Purcell).

With Aschmeier’s return Mid-Nite crushed aerial wreckers using ‘The Mysterious Beacon’ to down bullion planes and then smashed ‘The Menace of King Cobra’, a secret society leader lording it over copper mine workers…

The Master of Darkness also lasted until the end of the era and appeared in that last JSA story and, since his Sixties return has been one of the most resilient characters in DC’s pantheon of Golden Age revivals, but the next nearly-star was an almost forgotten man for decades…

When Sensation Comics launched in January 1942 all eyes were rightly glued to the uniquely eye-catching Wonder Woman who hogged all the covers and unleashed a wealth of unconventional adventures every month. However like all anthologies of the time her exploits were carefully balanced by a selection of other features.

Sensation #1-5 (January to May 1942) also featured a pugnacious fighter who was the quintessence of manly prowess and a quiet, sedate fellow problem solver who was literally a master of all trades.

Crafted by Charles Reizenstein & Hal Sharp ‘Who is Mr. Terrific?’ introduced Terry Sloane, a physical and mental prodigy who so excelled at everything he touched that by the time of the opening tale he was so bored that he was planning his own suicide.

Happily, on the bridge he found Wanda Wilson, a girl with the same idea and by saving her found a purpose: crushing the kinds of criminals who had driven her to such despair…

Actively seeking out villainy of every sort he performed ‘The One-Man Benefit Show’ after thugs sabotaged all the performers, travelled to the republic of Santa Flora to expose ‘The Phony Presidente’ and helped a rookie cop pinch an “untouchable” gang boss in ‘Dapper Joe’s Comeuppance’.

His final appearance here finds him at his very best carefully rooting out political corruption and exposing ‘The Two Faces of Caspar Crunch’…

Closing out this stunning hardback extravaganza is another quintet from Sensation Comics #1-5, this time by Bill Finger & Irwin Hasen: already established stars for their work on Batman and Green Lantern.

‘This is the Story of Wildcat’ is the debut appearance of one the era’s most impressive “lost treasures” and a genuine comicbook classic: a classy tale of boxer Ted Grant who was framed for the murder of his best friend the Champ and, inspired by a kid’s worship for Green Lantern, clears his name by donning a feline mask and costume and ferociously stalking the real killers.

Finger & Hasen captured everything which made for perfect rollercoaster adventure in their explosive sports-informed yarns. The mystery and drama continued unabated in the sequel ‘Who is Wildcat?’ as Ted retired his masked identity to contest for the vacant boxing title, but could not let innocents suffer as crime and corruption increased in the city…

In ‘The Case of the Phantom Killers’ Wildcat tracks down mobsters seemingly striking from beyond the grave, and his adventures altered forever with the introduction of hard-hitting hillbilly hayseed ‘Stretch Skinner, Dee-teca-tif!’ who came to the big city to be a private eye and instead became Ted Grant’s foil, manager and crime-busting partner…

The comic craziness concludes here with a rousing case of mistaken identity and old-fashioned framing as Wildcat has to save his tall new pal from a killer gambler in ‘Chips Carder’s Big Fix’…

These eccentric early adventures might not be to every modern fan’s taste but they certainly stand as an impressive and joyous introduction to the fantastic worlds and exploits of the World’s (not so) Greatest Superheroes. If you have an interest in the way things were and a hankering for simpler times marked by less complicated or angsty adventure this may well be a book you’ll cherish forever…
© 1940, 1941, 1942, 2007 DC Comics, Inc. All Rights Reserved.

Mighty Avengers volume 1: The Ultron Initiative


By Brian Michael Bendis & Frank Cho (Marvel)
ISBN: 978-0-7851-2368-2

The Patriot Act changed America as much as the destruction of the World Trade Towers, and it’s fair to say that popular arts grow from the social climate as much as the target audience.

In post 9-11 America, creators and consumers now think different thoughts in different ways. Thus the company that first challenged the middle-class suburban status quo of the comic industry in the late 1960s made Homeland Security and the exigencies of safety and liberty the themes of a major publishing event in 2006.

After a TV reality show starring superheroes The New Warriors went hideously wrong and resulted in the deaths of hundreds in Stamford, Connecticut, popular opinion turned massively against masked crusaders.

The Federal government rushed through a scheme to licence, train and regulate all metahumans but the plan split the superhero community and a terrified and indignant merely mortal populace quivered as a significant faction of their former defenders, led by the ultimate icon of Liberty, Captain America, refused to surrender their autonomy and anonymity to the bureaucratic vicissitudes of the Superhuman Registration Act.

The Avengers and Fantastic Four, bedrock teams of the Marvel Universe, fragmented in scenes reminiscent of America’s War Between the States, with “brother pitted against brother”. As the conflict escalated it became clear to all involved that the increasingly bitter fighting was for souls as much as lives.

Both sides battled for love of Country and Constitution and both sides knew they were right…

The Ultron Initiative, re-presenting the first half-dozen issues of Mighty Avengers (volume 1, May 2007-February 2008) by Brian Michael Bendis & Frank Cho, is a gloriously wry and raunchy rollercoaster ride blending blockbuster action with cocky optimism and often outrageous humour which only serves to intensify the shocks and horror of a truly terrifying scenario starring Marvel’s ultimate mechanoid monster.

Following the divisive and brutal Civil War, staunch advocate of the SRA Tony Stark constituted a new Government-approved, S.H.I.E.L.D.-backed team of Avengers to take care of business whilst he worked on his Fifty States Initiative idea.

The objective was to eventually field squads of trained and licensed superheroes in every State of the Union, but first he had to restore public confidence…

The initial and so-sophisticated story-arc begins as he recalls recruiting Ms. Marvel, Black Widow, Wonder Man, the Wasp, Sentry and first-timer Ares, God of War just in time to tackle an invasion of monsters led by the Mole Man. Just as the new team send them packing Iron Man suddenly succumbs to a body-and-armour warping assault that apparently absorbs Stark and leaves in his place a gleaming naked metalloid reproduction of Janet Van Dyne…

Ultron was originally created by size-changing erratic genius Henry Pym AKA Ant-Man before – in a Fights ‘n’ Tights riff on the classical Oedipus myth – the manic mechanoid evolved, hating his “father” and desiring his “mother”.

Having transferred that hatred to the Avengers, here the metal maniac has usurped his mum’s form, parading around naked in a shiny metallic semblance of the Wasp, whilst boasting of collaterally wrecking the Mole Man’s kingdom in “her” campaign to destroy the true foe.

The new Ultron easily overmatches even the most mighty Avenger and Jan is compelled to call in her estranged ex-husband to try and deal with the mess he originally created. Everybody is praying that somewhere within the gleaming murderous form Tony Stark still lives…

In Avengers Initiative training facility Camp Hammond, Pym and new girlfriend Tigra are enjoying some downtime when the call comes, and he is hustled off under close arrest by S.H.I.E.L.D. personnel just as, above New York City, Ultron hacks herself into the spy agency’s networks and shuts down all their operations. With Black Widow forced to take manual command of the organisation – everybody in earshot at least – the team begins a fresh if doomed attack only to receive a glimmer of hope in the form of an unhackable, failsafe, low-tech pre-programmed Iron Man suit with an inbuilt contingency plan…

Jan-tron meanwhile has re-tasked orbiting satellites to scourge the Earth of organic life and is in the process of advertising it to terrified TV-watching humanity when Pym arrives.

Notoriously unstable, he knows the other heroes don’t trust him – he barely trusts himself – and as Wonder Man and Sentry race to destroy the chain of orbital death dealers he struggles to find a way to back door his way into his ferociously hyper-evolved invention. In retaliation, Jan-tron goes on the attack, commandeering a brigade of spare Iron Man Armours to engage the team whilst she seemingly butchers Sentry’s wife Lindy…

However with the Avengers proving more difficult to stop than calculated and the satellite ring disabled, the A.I. is forced to resort to the uninspired tactic of taking over Earth’s nuclear stockpiles even as Ares and Pym devise a way to destroy Jan-tron.

The only catch is that they have to activate it from inside her primary body – and even if it works there’s no guarantee that Stark’s physiology will survive the process…

With covers-&-variants by Cho and Francis Leinil Yu and stunning design sketches by the former included, this is a slick, sly and sublimely entertaining all-action rollercoaster romp which deliciously sets the scene for many compelling and far darker sagas to come, but also reads astounding well on its own merits.

Definitely one for inveterate thrill-chasers everywhere.

© 2007 Marvel Characters, Inc. All rights reserved.