Captain America: Man out of Time


By Mark Waid, Jorge Molina, Karl Kesel & Scott Hanna (Marvel/Panini UK)
ISBN: 978-1-84653-487-4

One of the pivotal moments in Marvel Comics history occurred when the Mighty Avengers recovered a tattered body floating in a block of ice (issue #4, March 1964) and resurrected the World War II hero Captain America. With this act bridging the years to Timely and Atlas Comics begun with the return of the Sub-Mariner in Fantastic Four #4, Marvel confirmed and consolidated a solid, concrete, potential-packed history and created an enticing sense of mythic continuance for the fledgling company that instantly gave it the same cachet and enduring grandeur of market leader National/DC

In 2010, after years of conflicting continuity (and with a movie in the offing) Marvel tasked fan-favourite writer Mark Waid (see Captain America: Operation Rebirth) with updating those pivotal events and early future-shocked days in the contemporary world. Of course that modern milieu is the year 2000, not 1964…

This captivating re-interpretation and updating (collecting the 5 issue miniseries Captain America: Man Out of Time from November 2010-April 2011) opens in the dying days of the war as Steve Rogers and Bucky Barnes are sent from the European frontline to England and an appointment with doom-laden destiny, before seamlessly segueing into the Sentinel of Liberty’s stunned awakening in tomorrow’s world and a meeting with the World’s Mightiest Heroes.

Waid, perfectly complimented by artists Jorge Molina, Karl Kesel & Scott Hanna, wisely leaves the classic adventures largely unchanged, to concentrate on the missing, contemplative moments and personal crises confronting the uncomprehending Steve Rogers, which means that readers completely unaware of the character’s history and exploits might experience a little confusion in places. However, the narrative, although superficially disjointed, is clear-cut enough to counter this and interested new fans can easily fill in the gaps by perusing one of the many available reprint collections, such as Essential Avengers volume 1, which covers the entire period featured here…

In chapter 2 the reeling hero meets ex- Hulk sidekick Rick Jones (an absurdly close double for the departed Bucky), gets a rapid reality check on his new home and finally accepts that there’s no way home for this Old Soldier…

But that’s not strictly true…

Among the many technological miracles his new allies introduce him to is the embryonic science of time-travel and even while battling such threats as the Lava Men and Masters of Evil the unhappy warrior can only think of returning to his proper place and saving his best friend from death…

The old adage “be careful what you wish for” never proved more true than when the time-ravaging Kang the Conqueror attacks: utterly overwhelming the 21st century heroes and casually dispatching Captain America back to 1945. However, his sense of duty, the threat to his new allies and the unpalatable things he had forgotten about “the Good Old Days” prompt Cap into brilliantly escaping his honeyed time-trap and returning to the place where he is most needed before once more saving the day…

Resolved and ready to tackle his Brave New World Captain America is now ready to carve out a whole new legend…

I’m generally less than sanguine about updates and reboots of classic comics material but I will admit that such things are a necessary evil as the years go by, so when the deed is done with sensitivity and imagination (not to mention dynamic, bravura flamboyance) I can only applaud and commend the effort.

Thrilling, superbly entertaining, compelling and genuinely moving Captain America: Man out of Time is a wonderful confection that will delight old aficionados, impress new readers and should serve to make many fresh fans for the immortal Star-Spangled Avenger.

™ and © 2011 Marvel Entertainment LCC and its subsidiaries. All rights reserved. A British edition released by Panini UK Ltd.

Showcase Presents Booster Gold


By Dan Jurgens & various (DC Comics)
ISBN: 978-1-84576-852-2

After the cosmos-crunching Crisis on Infinite Earths re-sculpted the DC Universe in the mid-1980s, a host of characters got floor-up rebuilds for the tougher, no-nonsense, straight-shooting New American readership of the Reagan-era and a number of corporate buy-outs such as Blue Beetle, Captain Atom and The Question joined the DC roster with their own much-hyped solo titles. There were even a couple of all-new big launches for the altered sensibilities of the Decade of Excess such as Suicide Squad and a Shiny, Happy Hero named Booster Gold.

This economical black and white edition (released to coincide with the hero’s relaunch as a time-roving chronal cop) features the entire 25 issue run of Booster Gold volume 1 (from February 1986 to February 1988), plus a crossover appearance from Action Comics #594 and his redefined backstory from Secret Origins #35 (December 1988).

The blue and yellow paladin appeared amidst plenty of hoopla in his own title cover-dated February 1986 (the first post-Crisis premiere of the freshly integrated superhero line) and presented a wholly different approach to the traditional DC costumed boy-scout.  Created, written and drawn by Dan Jurgens with inks by Mike DeCarlo ‘The Big Fall’ introduced a brash, cocky, mysterious metahuman golden-boy jock who had set up his stall as a superhero in Metropolis, actively seeking corporate sponsorships, selling endorsements and with a management team in place to maximise the profit potential of his crusading celebrity.

Accompanied everywhere by a sentient flying-football-shaped  robot Skeets, the glitzy showboat soon encountered high-tech criminal gang The 1000 and their super-enforcer Blackguard, earning the ire of sinister mastermind The Director and the shallow approbation of models, actresses, headline-hungry journalists, politicians and the ever fickle public…

In issue #2’s ‘Cold Redemption’ Blackguard was assisted by thought-casting mercenary Mindancer as the Director’s campaign of malice led to another close call for Booster. Meanwhile his highly public private life took a tawdry turn in ‘The Night Has a Thousand Eyes’ when opportunistic starlet Monica Lake began briefing the media on her “relationship” with the Man of Gold. He was unable to refute the claims since he was knee-deep in hired thugs and super-villains at the time…

That cataclysmic combat in #4 resulted in a tremendous ‘Crash’ when urban vigilante The Thorn dropped in to help scuttle the 1000’s latest scheme, but once the dust settled Booster found himself in real trouble as business manager Dirk Davis was so busy licensing his boss for a comicbook that he failed to head off an IRS audit…

It appeared Booster Gold had no official record and had never paid a penny in taxes…

In ‘Face Off’, our hero saved an entire stadium of ice hockey fans from avaricious terrorist Mr. Twister, earning himself a reprieve from the Federal authorities, after which an alien refugee crashed in Metropolis’ Centennial Park in #6’s ‘To Cross the Rubicon’, just as Man of Gold met Man of Steel for the long-awaited origin saga.

Michael Jon “Booster” Carter was a rising sports star in the 25th century who fell in with a gambling syndicate and began fixing games for cash pay-outs. When he was caught and banned from competition he could only find menial work as a night-watchman in The Space Museum. Whilst there he struck up a friendship with automated tour-guide and security-bot Skeets, embarking on a bold plan to redeem himself.

Stealing a mysterious flight ring and force-field belt plus energy-rods, an alien super-suit and wrist-blasters, Booster used the Museum’s prize exhibit, Rip Hunter’s time machine, to travel to 20th Century Age of Heroes and earn all the fame and glory his mistakes had cost him in his own time…

Superman, already antagonistic because of Booster’s attitude, is ready to arrest him for theft when the almost forgotten alien attacks…

They all awaken on a distant world embroiled in a vicious civil war and still at odds. As a result of ‘The Lesson’ and a vicious battle Superman and Booster Gold both learned some uncomfortable truths and agreed to tolerate each other when they returned home. Meanwhile, back in Metropolis, Dirk Davis and company PA Trixie Collins hired hotshot scientist Jack Soo to build a super-suit that would enable Booster to hire a camera-friendly, eye-candy, girly sidekick…

More questions were answered in the two-part ‘Time Bridge’ when the 30th century Legion of Super-Heroes discovered evidence that their flight-rings and forcefield technology were being used by a temporal fugitive named Michael Carter. Dispatched to 1985 by the Time Institute, Ultra Boy, Chameleon Boy and Brainiac 5 arrived soon after the fugitive Carter and became involved in his very first case. The Director and shape-shifting assassin Chiller were planning to murder and replace Ronald Reagan but in the best superhero tradition Carter and the Legionnaires misunderstood each other’s intentions and butted heads…The plot might have succeeded had not Skeets intervened, allowing Carter to save the day and get official Presidential approval. Ronnie even got to name the new hero…

Back in 1986 the long-building final clash with the Director began in #10 with ‘Death Grip of the 1000’ when Dirk’s daughter was kidnapped and he was coerced into betraying Booster, just as the nefarious super-mob unleashed a horde of robotic terrors on Metropolis to wear out the Man of Gold and assess his weaknesses…

After Trixie was also abducted in ‘When Glass Houses Shatter’ the 1000 increased the pressure by setting blockbusting thug Shockwave on Booster, resulting in the utter destruction of the hero’s corporate headquarters and home before a frenzied and frenetic final clash in ‘War’…

With the threat of the 1000 ended ‘The Tomorrow Run’ (inked by Gary Martin) found Booster at death’s door, not because of his numerous injuries but because his 25th century body had succumbed to 20th century diseases. Set during the Legends publishing event, which saw the public turn violently against costumed heroes, the dying Carter was rescued from a mob by Trixie wearing Jack Soo’s completed super-suit after which the cast resolve to take Michael back to the future where he can be properly treated, even though Booster’s offences carried a mandatory death penalty in his home era…

Recruiting young Rip Hunter (destined to become the Master of Time) Trixie and Dr. Soo accompanied the distressed hero to a time where ruthless Darwinian capitalism ruled and everything Michael Carter once dreamed of had turned to bitter ashes…

‘A Future Lost’ (inked by DeCarlo) followed Booster and Trixie as they searched for a cure (and his missing twin sister Michelle) whilst Hunter and Soo attempted to find a way to return them all to 1986.

Booster’s illness was only cured after they were arrested: the authorities believing it barbaric to execute anybody too sick to stand up, before ‘Runback’ (inked by Bruce D. Patterson) concluded the saga in fine style with the missing Carter twin saving the day and retreating to the 20th century with the time-lost travellers.

Booster Gold’s close call had a salutary effect on his attitudes and character. ‘Fresh Start’ (inked by Bob Lewis) saw a kinder, gentler corporate entrepreneur begin to re-establish his heroic credentials with the celebrity-crazed public of Metropolis, to the extent that Maxwell Lord even offered him membership in the newly re-formed Justice League, just as sultry assassin Cheshire began raiding a biotech company recently acquired by Booster Gold International…

‘Dream of Terror’ (inked by Arne Starr) revealed all as new owner Booster discovered that his latest corporate asset had been making bio-toxins designed to eradicate all “undeserving” individuals (for which read non-white and poor) and that its creator was currently loose in Mexico City with the lethal bug. Moreover, the deranged biochemist had bamboozled militant hero the Hawk into acting as bodyguard while his plans to “save humanity from itself” took effect…

Decarlo returned to ink ‘Showdown’ in #18, as a relentless lawman from Booster’s home-time tracked him down through history, determined to render final judgement before ‘Revenge of the Rainbow Raider’ (inked by Al Vey) pitted the Man of Gold against the colour-blind and utterly demented Flash villain in a two-part revenge thriller that saw our hero rendered sightless and his future shocked sister go native amongst the 20th century primitives.

The tale concluded with ‘The Colors of Justice’ as Dr. Soo came to Booster’s rescue whilst Michelle was being kidnapped by extra-dimensional invaders…

Up until this moment the art in this volume, whilst always competent, had been suffering an annoying hindrance, designed as it was for high quality, full-colour comicbooks, not stark, black and white reproduction. Although legible, discernable and adequate, much of the earlier art is fine-lined, lacking contrasting dark areas and often giving the impression that the illustrations lack solidity and definition.

With Booster Gold #21 the marvellous Ty Templeton became regular inker and his bold, luscious brush-strokes brought a reassuring firmness and texture to the proceedings. As if to affirm the artistic redirection the stories became a tad darker too…

‘Invasion From Dimension X’ has Booster’s search for his missing sister impinge on a covert intrusion by belligerent aliens first encountered and defeated by the Teen Titans (see Showcase Presents Teen Titans volume 2). To make matters worse the extra-dimensionals are using Michelle as a power-source to fuel their invasion, resulting in ‘Tortured Options’ for Booster who had to decide between saving Michelle or the city of Minneapolis when the invaders opened their assault with a colossal monster attack…

Guest-starring Justice League International, the astounding battle climaxed in public triumph and personal tragedy after which the heart-broken, embittered Booster seemingly attacked Superman in ‘All That Glisters’ (Action Comics #594, November 1987, by John Byrne & Keith Williams); a terse, brutal confrontation that concluded in Booster Gold #23 and ‘Blind Obsession’ (Jurgens & Roy Richardson) as the real Man of Gold crushed a Kryptonite-powered facsimile android designed by the world’s most unscrupulous businessman to kill Superman and frame his closest commercial rival…

If only they had known that at that very moment Booster Gold International was being bankrupted by a traitor at the heart of the company…

After Crisis on Infinite Earths and Legends, DC’s third company-wide crossover Millennium saw Steve Englehart describe how robotic peacekeepers called Manhunters had infiltrated Earth to abort the next stage in human evolution. Built by the Guardians of the Universe billions of years ago, the automated peacekeepers had rebelled against their creators and now planned to thwart their makers’ latest project, destroying or suborning Earth’s costumed defenders in the process.

In its original form each weekly instalment of Millennium acted as a catalyst for events which played out in the rest of the DC Universe’s comics. In addition to the miniseries itself, Millennium spread across 21 titles for two months – another 37 issues – for a grand total of 44 comic-books. Issues #24 and 25 of Booster Gold were two of them.

‘Betrayal’ revealed that one of Michael Carter’s inner circle had been a Manhunter agent all along and had bankrupted the hero at the most propitious moment simply so that the robots could buy his loyalty during their assault on humanity…

The series came to a shocking climax in ‘The End’ as the scheme worked and Booster actually switched sides… or did he?

After the surprisingly satisfying and upbeat denouement Booster became a perennial star of Justice League International where, with fellow homeless hero Blue Beetle, he became half of the one of funniest double-acts in comics. As “Blue and Gold” the hapless, cash-strapped odd couple were always at the heart of the action – pecuniary or otherwise – and the final tale here ‘From the Depths’ (by Jurgens & Tim Dzon, originally presented in Secret Origins #35, December 1988) reprised the early tragic days of Michael Jon Carter in a brief and exceedingly impressive tale played as much to tug the heartstrings as tickle the funny-bone…

As a frontrunner of the new DC, Booster Gold was a radical experiment in character that didn’t always succeed, but which definitely and exponentially improved as the months rolled by. The early episodes are a necessary chore but by the time the volume ends it’s a real shame that the now thoroughly entertaining and enjoyable ride is over. Perhaps not to every Fights ‘n’ Tights fan’s taste; these formative fictions are absolutely vital to your understanding of the later classics. Cheap and fun this book is worth the investment simply because of what follows in such comics gems as Justice League International volume 1 and 2 and Booster Gold: Blue and Gold.

© 1986, 1987, 1988, 2008 DC Comics. All Rights Reserved.

Love From the Shadows


By Gilbert Hernandez (Fantagraphics Books)
ISBN: 978-1-60699-406-1
There’s fiction, there’s Meta-fiction and then there is Gilbert Hernandez. In addition to being part of the graphic and literary revolution of Love and Rockets (where his astonishingly accessible and captivating tales of rural Palomar first garnered overwhelming critical acclaim) he has produced stand-alone books such as Sloth, Grip, Birdland and Girl Crazy, all marked by his bold, instinctive, compellingly simplified artwork and a mature, sensitive adoption of the literary techniques of Magical Realist writers like Carlos Fuentes and Gabriel García Márquez: techniques which he has amplified and, visually at least, made his own.

Then he acknowledged such influences as Roger Corman, John Cassavetes, Elmore Leonard and Jim Thompson as he broke new ground and reprocessed the cultural influences that shaped all us baby-boomers.

In Luba we glimpsed the troubled life of the lead character’s half-sister Rosalba “Fritz” Martinez: a brilliant, troubled woman, speech-impaired psychotherapist, sex-worker, belly-dancer and “B-movie” starlet of such faux screen gems as We Love Alone, Seven Bullets to Hell, Chest Fever, Blood is the Drug and Lie Down in the Dark.

Fritzi has an irresistible or incredibly annoying lisp and unfeasibly large breasts.

In 2007 Hernandez “adapted” one of those trashy movies as the graphic novel Chance in Hell – although Fritzi only had a bit part in it – and repeated the story-within-a-story- within-a-story trick in 2009 with The Troublemakers – a frantic, hell-bent pulp fiction crime thriller.

Now he returns to his eccentric sideline to translate the wildly experimental independent/exploitation/sexploitation tale Love From the Shadows into a stunning graphic rollercoaster ride of broken families, counter-culture angst, embezzlement, greed madness, obsession, charlatanry, psychics and mysterious aliens in possibly the greatest tribute to scurrilous lowbrow movie maestro Russ Meyer ever seen…

“Playing” three different roles in this dubious epic, Fritzi is mostly Dolores, the estranged and distractedly promiscuous daughter of a successful author.  In a world much like ours she meanders her solitary way, only occasionally impeded by the ubiquitous, mysterious Monitors who perpetually pester normal citizens with their oddly intrusive and brusque personal questions…

With her equally neglected and emotionally abused gay brother Sonny, she visits the old reprobate, daydreaming of either a heartfelt reconciliation or bloody patricide, but the stay is filled with the usual mind-games and confrontations.

When they all visit the beach the old man wanders into a cave and is lost. When he is eventually found daddy dearest’s razor-like mind is utterly shattered…

Since he is clearly a far better and more friendly father whilst deranged, the siblings move in to the palatial home to look after him, but one day after a swim Dolores is inexplicably drawn away to the city where she joins a trio of conmen scamming old men and widowers. Wistful, dreamy, always looking for love, she becomes their stooge, playing dead wives and ghostly daughters till her sexually charged presence splits the gang with fatal consequences…

Meanwhile, her own father has died and Sonny is horrified to discover that the entire multi-million dollar estate has been left to his vanished sister. Hurt, outcast and permanently ostracized, Sonny uses his own small bequest to pay for sex-change surgery and becomes “Dolores”, beginning an oddly gratifying affair with a psychic named Anton who seemingly discerned all his/her secrets with one telling glance.

Impossible, surreal tragedy strikes when against all logic Sonny’s body repairs all the surgeries and rejects the hormone treatments, reverting to full masculinity, just as the real Dolores returns…

Missing his beloved Sonny, Anton meets Dolores and takes her to the Cavern where her father died. He convinces her to replace Sonny just as her brother had impersonated her…

Now rich and contented, Dolores is drawn into a world of cults, continuing her lifetime obsession with a certain type of man, but the liaison inevitably leads to heartbreak and bloody death… and always the evocative imagery and subtly dangerous attraction of The Cave impinges and threatens…

As the Monitors inexplicably vanish from the streets, Dolores dyes her hair and hopes she’s finally free, but she’s only heading into the shadows of that ever-calling cavern…

Beguiling and absolutely mesmerising, this perfect pastiche of the genre is stuffed with Hernandez’s raw sexuality, trippy, mind-warping tension and sly elements of filmic surrealism which carry the reader through the deliberately obfuscative, intentionally challenging narrative, whilst his superbly primitivist cartooning seduces the eye as much as his glandular heroine ever could. These books are truly movies so bad and different they ought to be made…

Every adult who loved Up!, Beneath the Valley of the Ultra-Vixens or Faster, Pussycat! Kill! Kill! should snap this up immediately and revel in the graphic insanity, and open-minded comics fans should take a look beyond the costumes and chains of continuity to take a true walk on the Wild Side.

© 2011 Gilbert Hernandez. All rights reserved.

Green Lantern: Agent Orange (Prelude to Blackest Night)


By Geoff Johns, Philip Tan & Jonathan Glapion (DC Comics)
ISBN: 978-1-4012-2420-2

Hal Jordan was a young test pilot in California when an alien policeman crashed on Earth. Mortally wounded, Abin Sur commanded his ring, a device which could materialise thoughts and fuelled by willpower, to seek out a replacement ring-bearer, honest and without fear. Scanning the planet it selected Jordan and brought him to the crash-site. The dying alien bequeathed his ring, the lantern-shaped Battery of Power and his profession to the astonished Earthman.

Over the years Jordan became one of the greatest members of that serried band of law-enforcers, The Green Lantern Corps, which had protected the cosmos from evil for millennia under the auspices of immortal super-beings who dubbed themselves the Guardians of the Universe. These undying patrons of Order were one of the first races in creation and currently dwell in sublime emotionless security on the world of Oa at the very centre of creation.

If all this is new to you then this book should absolutely not be your introduction to the series. Go read (at least) Green Lantern: Secret Origin and preferably all the other collections of this monumental fixture in the comicbook firmament before attempting to decipher the compulsive, compelling, pell-mell onslaught of characters and concepts scripter Geoff Johns throws at the reader as his extended epic thoroughly reshapes the DC Universe.

Following the bombastic, blockbusting Sinestro Corps War the entire cosmos was in turmoil at the revelation that Green was not the only colour and an entire emotional spectrum of puissant energies underpinned and operated upon reality. In increasingly ambitious storylines, Johns began exploring the adherents and disciples of each hue and the forces transformed by or seeking to control them…a situation which led inexorably into DC’s major crossover events Blackest Night and its sequel Brightest Day.

This volume (collecting Green Lantern #39-42 and portions of Blackest Night #0), illustrated by Philip Tan & Jonathan Glapion, Eddy Barrows, Ruy José & Julio Ferreira, opens with a band of Controllers (a splinter group who split from the Guardians eons ago) encountering the possessor of the Orange light of Avarice.

The resultant slaughter precipitates another crisis when its sole user – a bestial, undying monstrosity named Larfleeze – abrogates an ancient secret treaty with the Oans and explodes out of his exile in the Vega system to take whatever takes his voracious fancy…

The very first thing he espies is Hal Jordan, currently overloaded by the exponentially increased power of a Blue Lantern ring overwhelming his own emerald weapon with the azure energy of Hope.

As revelations of the Guardians’ duplicitous past intrigues come to light, the vengeance-crazed, Green Lantern-hunting Fatality is overtaken by the Violet power of Love and becomes a Zamaron Star Sapphire (another dissident faction formed when the female Guardians also abandoned Oa) and attempts an uncomfortable rapprochement with her arch-enemy Green Lantern John Stewart…

Due to the Guardians’ ancient treaty with Larfleeze Vega had always been outside GL Corps jurisdiction and subsequently became a stellar sinkhole and safe-haven for the very worst scum of universe. With nothing left to hide anymore the remaining, still-squabbling Guardians lead a phalanx of their best peacekeepers in a punitive mission to clean out the sector of intergalactic criminals now that the Avatar of Greed has gone…

Sadly Larfleeze has left unique defences and the sortie ends badly. With the Orange Obsessive still hungry for Jordan’s Blue ring (which refuses to leave Hal’s hand and resists all efforts at removal) the Oans are forced to resort to a further deal with the devil…

Meanwhile Sinestro, controlling the Yellow light of Fear, and the diabolical Atrocitus, wielding the corrupting Red light of Rage, are jockeying into position for their own assaults on the embattled Guardians…

Jordan finally overcomes the paralysing burden of too much power and acts decisively to temporarily end the threat of Larfleeze, but not before the Guardians are betrayed from within and the Black light of Death resurrects the greatest threat to life there has ever been…

…Which will only become clear in the next volume.

Feeling uncomfortably like entering a play late and leaving before the end, the spectacle and action here will impress and bewilder in equal amounts, but at least there’s a selection of short complete vignettes included to afford the briefest modicum of narrative closure; beginning with ‘Origins and Omens’ (illustrated by Ivan Reis & Oclair Albert) which explores the history of the Star Sapphires and the salutary ‘Tales of the Orange Lanterns: Weed Killer’ with art by Rafael Albuquerque, which reveals the rise to power of the ravenous Orange subordinate Agent Glomulous…

After a gallery of variant covers and a fascinating design, commentary and sketch section from Philip Tan and Doug Mahnke, the book closes with informational pages on the eight colours of the Emotional Spectrum by Mahnke, Christian Alamy & Tom Nguyen

Combining big-picture theatrics with solid characterization, Green Lantern is an ideal contemporary superhero series, vast in scope, superb in execution and blending just the right amounts of angst, gloss and action in the storytelling mix – but a basic familiarity with DC/Green Lantern history is more necessary than advisable.

Impressive, exciting enticing and engrossing: all terms you’ll happily apply to Green Lantern: Agent Orange – but only after doing your homework and reading the other stuff first…
© 2009 DC Comics. All rights reserved.

Invaders Now!


By Alex Ross, Christos Gage & Caio Reis (Marvel/Panini UK)
ISBN: 978-1-84653-479-9

During World War II superhuman heroes regularly fought alongside merely mortal men-at-arms and far too often the repercussions of those battles echoed down the years growing stronger and not fading away.

After decades of relative European peace and prosperity one of the worst weapons of the conflict appears to have been rediscovered: an incurable disease which mutates victims into savage, blood-crazed monsters… and in America the survivors and heirs of premiere WWII super-team the Invaders are mystically manipulated into reuniting to relive the most painful event of their auspicious and glorious history.

During the lasts months of the war, with the Allies pushing hard towards Berlin, Captain America & Bucky, the Human Torch & Toro, Sub-Mariner, Spitfire and Union Jack, accompanied by trans-dimensional eldritch vigilante the Vision were battling through Holland when they encountered their Nazi counterparts Masterman, Baron Blood, U-Man, Warrior Woman and Iron Cross.

The Blitzkriegers were protecting Hitler’s top geneticist Arnim Zola, who was about to unleash a monstrous bio-weapon intended to turn the tide of the war… a virus that made civilians and enemy soldiers into bestial maniacs.

Faced with a village full of highly contagious, deranged living weapons, the Invaders had no choice but to sterilise the entire area and euthanise the infected victims…

Now nearly seventy years later Vision has been called back to our Reality as somebody is using magic to turn back time and re-run the whole ghastly affair once more. Moreover, Zola’s deadly virus is back and loose in a world where global transport is commonplace and no place is truly isolated…

This plain and simple, old-fashioned blockbuster romp (collecting the 5 issue miniseries from 2010) combines Alex Ross’s ardent passion for classic superhero comics with modern methodology, funnybook mythology with cosmic horror literature, and contemporary terrorism fiction with timeless action-adventure in a captivating countdown thriller scripted by Christos Gage and effectively illustrated by Caio Reis.

Supremely old-school and breathtakingly in tune with 21st century tastes Invaders Now! delivers a thoroughly gratifying good guys vs. bad guys drama drenched in pure bravura escapism.

All-out vintage Marvel Madness for the modern comics maven: you just know you want it…

™ and © 2010 & 2011 Marvel Entertainment LCC and its subsidiaries. All rights reserved. A British edition released by Panini UK Ltd.

X-Men: Curse of the Mutants


By Victor Gischler, Paco Medina & Juan Vlasco (Marvel/Panini UK)
ISBN: 978-1-84653-480-5

With a property as valuable as the X-Men change is a necessarily good thing, even if you sometimes need a scorecard to keep up. This thoroughly entertaining read (collecting X-Men volume 2 #1-6 and text features from Marvel Spotlight: X-Men: Curse of the Mutants #1) keeps the baggage to a sustainable minimum for non-addicts and concentrates on delivering a tense and fast-paced rollercoaster thriller heavy on action and light on extended sub-plots.

Most of the World’s mutants now live on an island dubbed “Utopia” in San Francisco Bay, welcomed by the easygoing human population and with X-Men team-leader Cyclops running the show. In other news: the planet’s assorted vampire clans have been united after centuries of internecine struggle by Xarus, the son of Dracula who destroyed his own father to succeed to the position of Lord of Vampires…

When a nosferatu suicide-bomber explodes himself in a crowded plaza his re-engineered blood infects many shocked and helpless bystanders with a manufactured virus that inevitably infects and overwhelms any mortal exposed to it. The united night-hunters have declared all-out war on their food-supply, bolstering their ranks without risking being hunted… and one of the first infected is veteran X-warrior Jubilee…

Wolverine leads a scouting mission into the increasingly overrun city and discovers that the campaign is meticulously organised and extremely far advanced. Moreover the new vampire lord has planned ambitiously: a key tactic is to “turn” every mutant on Utopia, providing the would-be conqueror with a compliant army of super-powered blood-sucking storm-troopers. Jubilee has already joined them…

Always genned-up on undead affairs, Blade joins the party and brings the embattled mutants up to speed, but facing impossible odds. With new vampires springing up everywhere Cyclops makes the seemingly insane decision to revive Dracula, despite the Vampire Hunter’s strenuous objections.

And then Wolverine finally succumbs to the manufactured virus and switches sides…

When the Children of the Night make their final assault against the assembled mutant heroes all seems lost… but Cyclops has a cunning plan…

Laced with a profusion of variant covers by such artistic stalwarts as Olivier Coipel, Marko Djurdjevic, Mike Mayhew and John Romita Jr. this is an exhilarating romp that pushes all the right buttons, engagingly written by Victor Gischler and entrancingly illustrated by Paco Medina & Juan Vlasco. If you want fast, furious and fulfilling Fights ‘n’ Tights magic this is a perfect one-shop stop for your edification and delectation.

™ and © 2010 & 2011 Marvel Entertainment LCC and its subsidiaries. All rights reserved. A British edition released by Panini UK Ltd.

Avengers Prime


By Brian Michael Bendis, Alan Davis & Mark Farmer (Marvel/Panini UK)
ISBN: 978-1-84653-480-5

There’s a wealth of Marvel material around starring Thor at the moment and this impressive fantasy fable (originally released as a 5 part miniseries) is one of the very best modern contributions, featuring as it does two of his most popular companions and a full-on foray to the fabled land of Asgard for the founding fathers of the Earth’s Mightiest Heroes…

The story begins just seconds after the conclusion of Siege wherein Norman Osborn, America’s Security Czar, instigated a deadly war against the Norse gods currently trapped on Earth (see also Thor and Secret Invasion: Thor) in Broxton, Oklahoma. The incident served to reunite heroes divided by the Civil War orchestrated by Osborn when he was working to become the nation’ s Chief of Homeland Security.

Now in the aftermath of the colossal battle old friends on opposite sides of the political divide are counting their losses and almost rekindling old animosities amidst the ruins of Asgard – now lying scattered across the Oklahoma landscape when a magical vortex sucks Cap, Shellhead and Thor into a magical wonderland in crisis…

In cosmological terms Asgard was the centre of Nine mystical and conjoined Realms and its displacement and fall has destabilised the whole. Now the Sentinel of Liberty has fallen among hostile Elves, Thor has been drawn into empty Vanaheim to battle the Enchantress and her army of brutal trolls, whilst Iron Man has been dumped amidst dragons and Giants with his super-scientific armour barely able to generate a spark…

Moreover Hela, Goddess of Death believes the time has finally come for her to end all Life forever…

The fractured friendship of these primal heroes is re-forged in a spectacular, bombastic and wildly entertaining Saves-The-Day-Saga by Brian Michael Bendis, Alan Davis & Mark Farmer, packed with action, suspense and fabulous frantic fantasy that will equally delight new readers and faithful fuddy-duddies of my ilk.

Frantic, fast-paced fun to enchant every Fights ‘n’ Tights aficionado, and a graphic novel must-have item…

™ and © 2010 & 2011 Marvel Entertainment LCC and its subsidiaries. All rights reserved. A British edition released by Panini UK Ltd.

Ultimate Avengers volume 3: Blade versus the Avengers


By Mark Millar, Steve Dillon & Andy Lanning (Marvel/Panini UK)
ISBN: 978-1-84653-478-2

Marvel’s Ultimates sub-imprint began in 2000 with key characters and concepts retooled to bring them into line with the tastes of modern readers – a potentially discrete market from the baby-boomers and their descendents, who were apparently content to stick with the universe which had sprung from the fantastic founding talents of Jack Kirby, Steve Ditko and Stan Lee – or most likely -  one unable or unwilling to deal with the five decades (seven if you include the Golden Age Timely tales retroactively co-opted into the mix) of continuity baggage that had accumulated around the originals.

Eventually this darkly nihilistic new universe became as continuity-constricted as its predecessor and in 2008 the cleansing event “Ultimatum” culminated in a reign of terror which apparently (this is still comics, after all) killed dozens of super-humans and millions of lesser mortals. Although a strong seller the saga was largely trashed by the fans who bought it and the ongoing new “Ultimatum Comics” line quietly back-pedalled on its declared intentions…

The key and era-ending event was a colossal tsunami that drowned the superhero-heavy island of Manhattan and this third post-tsunami collection (re-presenting Ultimate Comics Avengers 3, #1-6) focuses on a more or less dried out world with the diminished global populations adapted to the new status quo.

Before the Deluge Nick Fury ran an American Black Ops team of super-humans called the Avengers, but he was eventually toppled from his position for sundry rule-bending antics – and being caught doing them. Now he’s firmly re-established, running a black ops team doing stuff the officially sanctioned Ultimates wouldn’t dream of…

His secret army consists of  Hawkeye – the man who never misses, James Rhodes: a fanatical soldier wearing devastating War Machine battle armour; Gregory Stark, Iron Man’s smarter, utterly immoral older brother, Nerd Hulk, a cloned gamma-monster with all the original’s power but implanted with Banner’s brain and milksop character, size changing insect queen Red Wasp and ruthless super-spy Black Widow. Also popping in when nobody’s looking is resurrected WWII super soldier Captain America – part of the bright and shiny squad but always happy to slum it when necessary…

This time the dark-side heroes stumble into a secret war that has gone on uninterrupted by the end of the world, and kicks off with the half-human vampire-hunter Blade on the unaccustomed defensive. The Bloodsuckers he has generally picked off with ease are suddenly more organised, more effective and even more dangerous and as the story unfolds it transpires they have a new king with a new plan…

This mysterious mastermind is wearing Iron Man’s armour and ignoring ordinary mortals, preferring to turn super-heroes into a vampiric army. The situation starts bad and gets exponentially worse with metahuman heroes and guest-stars dropping like flies. With all possible saviours succumbing to the unstoppable plague, it looks hopeless when only Blade, Fury, Black Widow and Hawkeye are left untainted and only the greatest miracle or boldest masterstroke can save humanity…

Which it does in spectacular fashion in this dark, moody and rocket-paced thriller by Mark Millar and Steve Dillon: wry, violent and powerfully scary, this grim-and-gritty fan-fest is engrossing and eminently readable

This spooky, cynical, sinister shocker is another breathtakingly effective yarn that could only be told outside the Marvel Universe, but one that will resonate with older fans who love the darkest side of superheroes and casual readers who know the company’s movies better than the comic-books.
™ & © 2010 Marvel Entertainment LLC and its subsidiaries. All Rights Reserved. A British edition published by Panini.

Ultimate Comics New Ultimates: Thor Reborn


By Jeph Loeb & Frank Cho (Marvel/Panini UK)
ISBN: 978-1-84653-475-1

The stark, savage and nihilistically modern Utimates Comic universe is stocked with dark and gritty analogues of the shiny dynasty crafted by Stan Lee, Jack Kirby and Steve Ditko, but since its inception at the turn of this century has resolved into something which can easily stand on its own merits.

With the Norse hero Thor very much in the public eye at the moment a number of his Ultimately alternative adventures have quickly found themselves translated into graphic novels and Thor Reborn, although certainly not the easiest to begin your acquaintance with, is probably the most action-packed and definitely the best illustrated.

Written by Jeph Loeb and captivatingly depicted by Frank Cho the saga is actually a tale of the alternate Avengers (originally published as Ultimate Comics New Ultimates #1-5) which opens with the Thunderer trapped in the land of the dead, and mourned on Earth by his fellow heroes – especially his devoted lover Valkyrie; a mortal woman artificially empowered by clandestine means who now wields Thor’s hammer.

When her old team the Defenders attacks Ultimates HQ, Iron Man, Hawkeye, Captain America, Valkyrie and mystery goddess Zarda are easily defeated and the attackers steal the mystic mallet, setting off a disastrous chain of deadly events…

Meanwhile the lost Thor has been granted a chance to escape his dolorous prison: all he has to do is impregnate his captor: Hela, Queen of Death…

Ka-Zar, Shanna the She-Devil and Black Panther are just strolling through the park when Loki, god of Madness and Mischief, with Amora the Enchantress in tow, leads an invasion of trolls and monsters to Earth. In his hand is Thor’s dimension-traversing hammer…

Before the assembled champions can muster a defence Amora mesmerises all the female Ultimates including S.H.I.E.L.D. Commander Carol Danvers, and inevitably the indomitable, hard-pressed heroes fall…

But at the moment of triumph a secret weapon turns the tide and the Ultimates escape to fight another day, whilst in Valhalla, bargain fully carried out, Thor readies himself to return, only to discover that one small detail has been neglected. For him to return to life once more, somebody on the other side must die…

Tense, compelling and explosively cathartic, the saga of the Thunderer’s return is pure comics hokum of the very highest quality: unassuming but wildly satisfying.

™ and © 2010 Marvel Entertainment LCC and its subsidiaries. All rights reserved. A British edition released by Panini UK Ltd.

Ultimate Thor


By Jonathan Hickman, Carlos Pacheco & Dexter Vines (Marvel/Panini UK)
ISBN: 978-1-84653-484-3

In 2000, when Marvel retooled their traditional continuity into a separate, darker, grittier universe more relevant to the video game-playing, movie-watching 21st century readers than the 1960s Lee/Kirby/Ditko ongoing monolith, they started with the most popular characters and only gradually added analogues for the established characters and trademarks.

Even when the Avengers finally appeared as the Ultimates, readers were only sparingly brought up to speed on the assorted back-stories of the alternative heroes and villains – especially the wild, hammer-wielding warrior who couldn’t decide if he was Thorlief Golmen, mental patient, psychiatric nurse and anti-American radical protester or Thor, ancient Norse god of Thunder and battle.

After many struggles against his malicious, reality-warping brother Loki, the immensely powerful Thor is found here as a patient under the care of the European Union Super Soldier program. When his doctors call in linguistic expert and psychotherapist Donald Blake the true and fantastic story of his origins unfold…

Eons ago Asgard was a fantastic place of adventure and glory; an ideal paradise for the young warrior-brothers Balder, Thor and Loki to fight, carouse and enjoy life. But even gods grow older and apart…

The time is just prior to the start of World War II Nazi Occult scientist: Baron Zemo leads an army against Asgard, having already allied himself with the gods’ greatest enemies, the Frost Giants…

All is not as it seems however, and Zemo is no mortal invader. Moreover his intention is to end all the gods and bring about Ragnarok… and despite the magnificent heroics of the Norse deities he succeeds. But now it is revealed that the brothers did not die and were reborn in mortal form on Earth…

Now as an Age of Supermen begins the brothers awake… and one of them is mad…

Compellingly scripted by Jonathan Hickman and beautifully illustrated by Carlos Pacheco & Dexter Vines this lovely yarn (originally released as miniseries Ultimate Comics Thor #1-4) could probably be a mite confusing for readers who haven’t seen Thor’s other Ultimate appearances and certainly is quite choppy in delivery as it in-fills the missing portions of those stories. Even so, this is still a hugely engaging adventure that could easily act as an introduction to those other epics and is well worth your attention.

™ and © 2010 Marvel Entertainment LCC and its subsidiaries. All rights reserved. A British edition released by Panini UK Ltd.