The Jack Kirby Omnibus Volume One: Green Arrow and others


By Jack Kirby, with Joe Simon, France E. Herron, Dave Wood, Bill Finger, Robert Bernstein, Frank Giacoia, Roz Kirby & various (DC Comics)
ISBN: 978-1-4012-3107-1 (HB)

Win’s Christmas Gift Recommendation: Evergreen Action and Moody Mystery for All Seasons… 9/10

Green Arrow is one of DC’s Golden All-Stars. He’s been a fixture of the company – in many instances for no discernible reason – more or less continually since his 1941 debut in More Fun Comics #73. Many Happy Returns, Emerald Archer!

In those distant heady days, origins weren’t as important as image and storytelling, so creators Mort Weisinger & George Papp never bothered. The first inkling of formative motivations came in More Fun Comics # 89 (March 1943) wherein Joe Samachson & Cliff Young detailed ‘The Birth of the Battling Bowman‘ (and a tip of the feathered hat to Scott McCullar for bringing that tale to my belated attention).

With the secret revealed, it was promptly ignored for years, leaving later workmen France Herron, Jack Kirby and his wife Roz to fill in the blanks again…

Jack Kirby was – and remains – the most important single influence in the history of American comics. There are millions of words written – such as those here by former Kirby assistant Mark Evanier in the revelatory and myth-busting Introduction to this gloriously enthralling full-colour hardback compilation – about what the King has done and meant, and you should read those too, if you are at all interested in our medium.

Tragically this particular tome is not available digitally yet, but that will just make it an even more impressive gift this year…

For those of us who grew up with his work, his are the images which furnish and clutter our interior mindsets. Close your eyes and think “robot” and the first thing that pops up is a Kirby creation. Every fantastic, futuristic city in our heads is crammed with his chunky, towering spires. Because of Jack we all know what the bodies beneath those stony-head statues on Easter Island look like, and we are all viscerally aware that you can never trust great big aliens parading around in their underpants…

When comic books began, in a remarkably short time Kirby and his creative partner Joe Simon became the wonder-kid dream-team of the new-born industry. After generating a year’s worth of the influential monthly Blue Bolt, and dashing off Captain Marvel Adventures (#1) for Fawcett, Martin Goodman appointed Simon editor at Timely, where “S&K” created a host of iconic stars like Red Raven, the first Marvel Boy, Hurricane, The Vision, The Young Allies, immortal villain The Red Skull and of course million-selling mega-hit Captain America (and Bucky AKA today’s Winter Soldier).

When Goodman failed to make good on his financial obligations, Simon & Kirby were snapped up by National DC, who welcomed them with open arms and a fat chequebook. Bursting with ideas the staid company were never really comfortable with, the pair were initially an uneasy fit, and were given two moribund strips to play with until they found their creative feet: Sandman and Manhunter.

They turned both around virtually overnight and, once established and left to their own devices, switched to the “Kid Gang” genre they had pioneered at Timely. Joe & Jack created wartime sales sensation The Boy Commandos and Homefront iteration the Newsboy Legion before being called up to serve in the war they had been fighting on comicbook pages since 1940.

When they returned it was to a very different funnybook business, and soon they left National to create their own little empire.

Simon & Kirby heralded and ushered in the first American age of mature comics – not just by inventing the Romance genre, but with all manner of challenging modern material about real people in extraordinary situations. They saw it all disappear again in less than eight years. Their small stable of magazines – generated for an association of interlinked companies known as Prize/Crestwood/Pines/Essenkay/Mainline Comics – blossomed and as quickly wilted when the industry abruptly contracted throughout the 1950s. After years of working for others, Simon & Kirby had finally established their own publishing house, producing comics for a far more sophisticated audience, only to find themselves in a sales downturn and awash in public hysteria generated by an anti-comicbook pogrom.

Hysterical censorship-fever spearheaded by US Senator Estes Kefauver and opportunistic pop psychologist Dr. Frederic Wertham led to witch-hunting Senate hearings. Caving in, publishers adopted a castrating straitjacket of draconian self-regulation. Horror titles produced under the aegis and emblem of the Comics Code Authority were sanitised and anodyne affairs in terms of Shock and Gore, even though the market’s appetite for suspense and the uncanny was still high. Crime comics vanished and mature themes challenging society’s status quo were suppressed…

Simon quit the business for advertising, but Kirby soldiered on, taking his skills and ideas to a number of safer, if less daring, companies. As the panic subsided, Kirby returned briefly to DC where he worked on mystery tales and Green Arrow (a back-up strip in Adventure Comics and World’s Finest Comics) whilst concentrating on his long-dreamed-of newspaper strip Sky Masters of the Space Force.

During that period, he also re-packaged a super-team concept that had been kicking around in his head since he and Joe had closed their innovative, ill-timed ventures. At the end of 1956, Showcase #6 (a try-out title that launched many DC mainstays) premiered the Challengers of the Unknown. After 3 more test issues they won their own title, with Kirby in command for the first 8. Then a legal dispute with Editor Jack Schiff kicked off and the King was gone…

During that brief 3-year period (cover-dated 1957-1959), Kirby also crafted a plethora of short comics yarns which this fabulous tome re-presents – in originally-published order. It comprises superhero, mystery and science fiction shorts from Tales of the Unexpected #12, 13, 15-18, 21- 24; House of Mystery #61, 63, 65, 66, 70, 72, 76, 84, 85; House of Secrets#3, 4, 8, 12; My Greatest Adventure #15- 18, 20, 21, 28; Adventure Comics #250-256 and World’s Finest Comics # 96-99: a lost gem from All-Star Western #99 plus 3 quirky vignettes by Simon & Kirby from 1946-1947 for Real Fact Comics #1, 2 and 6.

Records are sparse and scanty from those days when no creator was allowed a by-line, so many of these stories carry no writer’s credit (and besides, Kirby was notorious for rewriting scripts he was unhappy with drawing) but Group Editor Schiff’s regular stable of authors included Dave Wood, Bill Finger, Ed Herron, Joe Samachson, George Kashdan, Jack Miller and Otto Binder, so feel free to play the “whodunit” game…

National DC Comics was relatively slow in joining the post-war mystery comics boom, but as 1951 closed they at last launched a gore-free, comparatively straight-laced anthology which nevertheless became one of their longest-running and most influential titles: The House of Mystery (cover-dated December 1951/January 1952). Its success inevitably led to a raft of similar creature-filled fantasy anthologies such as Sensation Mystery, My Greatest Adventure, House of Secrets and Tales of the Unexpected.

With the Comics Code in full effect, plot options for mystery and suspense stories were savagely curtailed: limited to ambiguous, anodyne magical artefacts, wholesomely education mythological themes, science-based miracles and criminal chicanery. Although marvellously illustrated, stories were rationalistic, fantasy-adventure vehicles which dominated until the early 1960s when superheroes (reinvigorated after Julius Schwartz reintroduced the Flash in Showcase #4, October 1956) usurped them…

In this volume, following that aforementioned Introduction – describing Kirby’s 3 tours of duty with DC in very different decades – the vintage wonderment commences with another example of the ingenious versatility of Jack & Joe.

Originating in the wholesome and self-explanatory Real Fact Comics, ‘The Rocket-Lanes of Tomorrow’ (#1, March/April 1946) and ‘A World of Thinking Robots’ from #2 (May/June 1946) are forward-looking, retro-fabulous graphic prognostications of the “World that’s Coming”. A longer piece from #6 (July/August 1947) details the history and achievements of ‘Backseat Driver’ and road-safety campaigner Mildred McKay.

These were amongst the very last strips the duo produced for National before moving to Crestwood/Pines, so we skip ahead a decade and more for Jack’s return in House of Secrets #3 (March/April 1957) where ‘The Three Prophecies’reveals an eerie tale of a spiritualist conman being fleeced by an even more skilful grifter… until Fate takes a hand…

Mythological mysticism informs the strange tale of ‘The Thing in the Box’ (House of Mystery #61, April 1957) wherein a salvage diver is obsessed with a deadly casket his captain is all too eager to dump into the ocean.

From the same month, Tales of the Unexpected #12 focuses on ‘The All-Seeing Eye’ as a journalist responsible for many impossible scoops realises the potential dangers of the ancient artefact he employs far outweigh its benefits …

In House of Secrets #4 (May/June 1957) the ‘Master of the Unknown’ seems destined to take the big cash prize on a TV quiz show until the producer deduces his uncanny secret, after which ‘I Found the City under the City’ (My Greatest Adventure #15, from the same month) details how fishermen recover the last testament of a lost oceanographer and read of how he intended to foil an impending invasion by aquatic aliens…

From May 1957, France E. Herron & Kirby investigated ‘The Face Behind the Mask’ (Tales of the Unexpected #13): a gripping crime-caper in involving gullible men, a vibrant femme fatale and the quest for eternal youth. There was no fakery to ‘Riddle of the Red Roc’ (House of Mystery #63, June) as a venal explorer hatches and trains the invulnerable bird of legend, creating an unstoppable thief before succumbing to his own greed, after which My Greatest Adventure #16 (July/August) features a truly eerie threat as an explorer is sucked into a deadly association creating death and destruction to learn ‘I Died a Thousand Times’…

That month, Unexpected #15 offered ‘Three Wishes to Doom’: a crafty thriller proving that even with a genie’s lamp, crime does not pay, after which weird science transforms a rash scientist into ‘The Human Dragon’ (HoM #65 August, with George Roussos inking his old pal Jack), although his time to repent is brief as a criminal mastermind capitalises on his misfortune…

There’s an understandable frisson of foreshadowing to ‘The Magic Hammer’ (Tales of the Unexpected #16 August) as it relates how a prospector finds a magical mallet capable of creating storms and goes into the rainmaking business… until the original owner turns up…

A smart gimmick underscores a tantalising tale of plagiarism and possible telepathy in ‘The Thief of Thoughts’ (HoM #66 September) whilst straight Sci Fi tropes inform the tale of a hotel detective and a most unusual guest in ‘Who is Mr. Ashtar?’ (Tales of the Unexpected #17, September) before My Greatest Adventure #17 September/October 1957) reveals how aliens intent on invasion brainwash a millionaire scientist to eradicate humanity in ‘I Doomed the World’.Happily one glaring error was made…

In Tales of the Unexpected #18 (October), Kirby shows how an astute astronomer saves us all by outwitting an energy being with big appetites in ‘The Man Who Collected Planets’, after which MGA #18 (November/December 1957) ushers in the comic book Atomic Age with ‘I Tracked the Nuclear Creature’ detailing how a hunter sets out to destroy a macabre mineral monster created by uncontrolled fission…

A new year dawned with Roussos inking ‘The Creatures from Nowhere!’ (HoM #70, January 1958) as escaped alien beasts rampage through a quiet town, and HoS #8 (January/February) finds greed, betrayal, murder and supernatural suspense are the watchwords when a killer tries to silence ‘The Cats who Knew Too Much!’

Tales of the Unexpected #21 (also January) sees a smart investor proving too much for apparent extraterrestrial ‘The Mysterious Mr. Vince’, whilst a month later Unexpected #22 sees an ‘Invasion of the Volcano Men’ start in fiery fury and panicked confrontations before resolving into an alliance against uncontrolled forces of nature.

Kirby never officially worked for National’s large Westerns division, but apparently his old friend and neighbour Frank Giacoia did, and occasionally needed Jack’s legendary pencilling speed to meet deadlines. ‘The Ambush at Smoke Canyon!’ features long-running cavalry hero Foley of the Fighting 5th single-handedly stalking Pawnee renegades in a somewhat standard sagebrush saga scripted by Herron and inked by Giacoia from All-Star Western #99 (February/March 1958).

Meanwhile in House of Mystery #72 (March) a shameless B-Movie Producer seemingly becomes ‘The Man who Betrayed Earth’ whilst in MGA #20 (March/April), interplanetary bonds of friendship are forged when space pirates kidnap assorted sentients and a canny Earthling saves the day in ‘I Was Big-Game on Neptune’…

Inadvertent cosmic catastrophe is narrowly averted in Tales of the Unexpected #23 (March) when one man realises how to make contact with ‘The Giants from Outer Space’, after which issue #24 (April) slips into wild whimsy as ‘The Two-Dimensional Man!’ strives desperately to correct his incredible condition before being literally blown away…

When an early space-shot brings back an all-consuming horror in MGA #21 (May/June 1958), a brace of boffins realise‘We Were Doomed by the Metal-Eating Monster’ before ‘The Artificial Twin’ (HoM #76, July) combines mad doctor super-science with fraud and deception and House of Secrets #12 (September) sees one frantic man struggling to close ‘The Hole in the Sky’ before invading aliens use it to conquer mankind…

Also scattered throughout this extraordinary compendium of the bizarre is a stunning and bombastic Baker’s Dozen of Kirby’s fantastic covers from the period, but for most modern fans the real meat is the short, sharp sequence of superhero shockers that follow…

On his debut, Green Arrow proved quite successful. With boy partner Speedy, he was one of precious few masked stalwarts to survive beyond the Golden Age. His blatant blend of Batman and Robin Hood seemed to have very little going for itself, but the Emerald Archer always managed to keep himself in vogue. He carried on adventuring in the back of other heroes’ comic books, joined the Justice League of America just as their star was rising and later became – courtesy of Denny O’Neil & Neal Adams – the spokes-hero of the anti-establishment generation, during the 1960-70’s “Relevancy Comics” trend.

Later, under Mike Grell’s stewardship and thanks to epic miniseries Green Arrow: the Longbow Hunters, he at last became a headliner: re-imagined as an urban predator dealing with corporate thugs and serial killers rather than costumed goof-balls. This version, more than any other, informs and underpins the TV incarnation seen in Arrow.

After his long career and numerous venue changes, by the time of Schwartz’s resurrection of the Superhero genre the Battling Bowman was a solid second feature in Adventure and World’s Finest Comics where, as part of the wave of retcons, reworkings and spruce-ups DC administered to their remaining costumed old soldiers, a fresh start began in the summer of 1958.

Part of that revival happily coincided with Kirby’s return to National Comics.

As revealed in Evanier’s Introduction, after working on anthological stories for Schiff, the King was asked to revise the idling archer and responded by beefing up the science fictional aspects. When supervising editor – and creator – Weisinger objected, changes were toned down and Kirby saw the writing was on the wall. He lost interest and began quietly looking elsewhere for work…

What resulted was a tantalisingly short run of 11 astounding action-packed, fantasy-filled swashbucklers, the first of which was scripted by Bill Finger as ‘The Green Arrows of the World’ (Adventure Comics #251, July 1958) sees costumed archers from many nations attending a conference in Star City. They are blithely unaware that a fugitive criminal with murder in his heart is hiding within their masked midst…

August’s #251 takes a welcome turn to astounding science fiction as Kirby scripted and resolved ‘The Case of the Super-Arrows’ wherein the Amazing Archers take possession of high-tech trick shafts sent from 3000 AD. World’s Finest Comics #96 (writer unknown) then reveals, ‘Five Clues to Danger’ – a classic kidnap mystery made even more impressive by Kirby’s lean, raw illustration and wife Roz’s sharp inking.

A practically unheard-of continued case spanned Adventure #252 and 253 as Dave Wood, Jack & Roz posed ‘The Mystery of the Giant Arrows’ before GA and Speedy briefly became ‘Prisoners of Dimension Zero’ – a spectacular riot of giant aliens and incredible exotic other worlds, followed in WFC #97 (October 1958) with a grand old-school crime-caper in Herron’s ‘The Mystery of the Mechanical Octopus’.

Kirby was having fun and going from strength to strength. Adventure #254 featured ‘The Green Arrow’s Last Stand’ (by Wood): a particularly fine example with the Bold Bowmen crashing into a hidden valley where Sioux braves thrive unchanged since the time of Custer. The next issue saw the heroes battling a battalion of Japanese soldiers who refused to surrender their island bunker in ‘The War That Never Ended!’ (also by Wood).

December’s WFC #98 almost ended the heroes’ careers in Herron’s ‘The Unmasked Archers’ wherein a private practical joke causes the pair to inadvertently expose themselves to public scrutiny and deadly danger…

As previous stated, in the heady early days origins weren’t as important as just plain getting on with it. The definitive version was left to later workmen Herron, Jack & Roz (in Kirby’s penultimate tale), filling in the blanks with ‘The Green Arrow’s First Case’ as the superhero revival hit its stride. It appeared in Adventure Comics #256, cover-dated January 1959 and this time the story stuck, becoming – with numerous tweaking over successive years – the basis of the modern Amazing Archer of page and screen.

Here we learned how wealthy wastrel Oliver Queen was cast away on a deserted island and learned to use a hand-made bow and survive. When a band of scurvy mutineers fetched up on his desolate shores, Queen used his newfound skills to defeat them and returned to civilisation with a new career and purpose…

Kirby’s spectacular swan-song came in WFC #99 (January 1959) with ‘Crimes under Glass’. Written by Robert Bernstein, it sees GA and Speedy confronting crafty criminals with a canny clutch of optical armaments, before the Archer steadfastly slid back into the sedate, gimmick-heavy rut of pre-Kirby times…

The King had moved on to other enterprises – Archie Comics with Joe Simon and a little outfit which would soon be calling itself Marvel Comics – but his rapid rate of creation had left a number of completed tales in DC’s inventory pile which slowly emerged for months thereafter and neatly wrap up this comprehensive compendium of the uncanny.

From My Greatest Adventure #28 (February 1959) ‘We Battled the Microscopic Menace!’ pits brave boffins against a ravening devourer their meddling with unknown forces had unleashed, whilst a month later HoM #84 depicted a terrifying struggle against ‘The Negative Man’ as an embattled researcher fought his own unleashed energy doppelganger.

It all ends in an unforgettable spectacular as House of Mystery #85 (April 1959) awakens ‘The Stone Sentinels of Giant Island’, who rampage across a lost Pacific island and threaten the brave crew of a scientific survey vessel… until one wise man deduces their incredible secret…

Jack Kirby was and is unique and uncompromising: his words and pictures are an unparalleled, hearts-and-minds grabbing delight no comics lover could resist. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind.

That doesn’t alter the fact that Kirby’s work from 1937 to his death in 1994 shaped the American comics scene and the entire comics planet: affecting billions of readers and thousands of creators in every arena of artistic endeavour for generations. He still wins new fans and apostles every day, from the young and naive to the most cerebral of intellectuals. His work is instantly accessible, irresistibly visceral, deceptively deep and simultaneously mythic and human.

This collection from his transformative middle period exults in sheer escapist wonderment, and no one should miss the graphic exploits of these perfect adventures in that ideal setting of not-so-long-ago in a simpler, better time and place than ours.
© 1946, 1947, 1957, 1958, 1959, 2011 DC Comics. All Rights Reserved.

Amazing Spider-Man Epic Collection volume 5 – 1968-1970: The Secret of the Petrified Tablet


By Stan Lee, John Romita, John Buscema, Larry Lieber, Marie Severin & various (Marvel)
ISBN: 978-1-3029-2196-5 (TPB)

Win’s Christmas Gift Recommendation: Scintillant Superhero Sagas… 9/10

The Amazing Spider-Man was always a comic book that matured with – or perhaps just slightly ahead of – its fan-base. In this superbly scintillating compilation of chronologically corrected webspinning wonderment (available in ponderous paperback or ephemeral eBook formats), the World’s Most Misunderstood Hero barely survives another rocky period of transformation as the second great era of Amazing Arachnid artists moved inevitably to a close. Although the elder John Romita would remain closely connected to the Wallcrawler’s adventures for some time yet, these tales would number amongst his last sustained run as lead illustrator.

After a shaky start, The Amazing Spider-Man quickly became a sensation with kids of all ages. Before long the quirky, charming, thrillingly action-packed comics soap-opera would become the model for an entire generation of younger heroes impatiently elbowing aside the staid, (relatively) old thirty-something mystery-men of previous publications and hallowed tradition.

You know the story: Peter Parker was a smart-but-alienated kid bitten by a radioactive spider during a school science trip. On discovering he’d developed astonishing abilities – which he augmented with his own natural chemistry, physics and engineering genius – the boy did what any lonely, geeky nerd would do with such newfound prowess: he tried to cash in for girls, fame and money.

Making a costume to hide his identity – in case he made a fool of himself – Parker became a minor media celebrity; and a criminally self-important one. To his eternal regret, when a thief fled past him one night he didn’t lift a finger to stop him, only to find when he returned home that his guardian uncle Ben Parker had been murdered.

Crazed and vengeful, Peter hunted the assailant who’d made his beloved Aunt May a widow and killed the only father he had ever known, discovering, to his horror, that it was the self-same felon he had neglected to stop. His irresponsibility had resulted in the death of the man who raised him, and the traumatised boy swore to forevermore use his powers to help others. Since that night, the Wondrous Wallcrawler tirelessly battled miscreants, monsters and madmen, with a fickle, ungrateful public usually baying for his blood even as he perpetually saves them…

The rise and rise of the Amazing Arachnid increased pace as the Swinging Sixties drew to a close. By the time of the tales collected in this fulsome, Epic Collection – featuring Amazing Spider-Man Annual #5 and #68-85 of the monthly title (spanning October 1968 to June 1970) and the usual basket of editorial extras – Peter and his ever-expanding cast of comrades were on the way to being household names and the darlings of college campuses and media intelligentsia.

Stan Lee’s scripts were completely in tune with the times – as understood by most kids’ parents at least – and the increasing use of soap opera tactics kept older readers glued to the series even if the bombastic battle sequences didn’t.

Thematically, there’s still a large percentage of old-fashioned crime and gangsterism and, arguably, an overuse of mystery plots. Costumed super-foes as antagonists were finely balanced with the usual suspect-pool of thugs, hoods and mob-bosses, but these were not the individual gangs of the Ditko days. Now Organised Crime and Mafia analogue The Maggiawere the big criminal-cultural touchstone as comics caught up with modern movies and headlines.

This volume opens with Amazing Spider-Man Annual #5, by Lee and his brother Larry Lieber. Inked by Mike Esposito – still in his clandestine “Mickey DeMeo” guise – it clears up a huge mystery in the webspinner’s life by revealing the secret behind the deaths of ‘The Parents of Peter Parker!’.

Played as an exotic spy-thriller, the tale takes Spider-Man to the Algerian Casbah to confront the Red Skull. Nit-pickers and continuity-mavens will no doubt be relieved to hear the villain was in fact retconned later and designated as the second (Soviet) master-villain – who featured in the 1953-1954 Captain America revival, not the Nazi original that Lee and Co had clearly forgotten was in “suspended animation” throughout that decade when writing this otherwise perfect action romp and heartstring-tugging melodrama…

That annual also provided a nifty Daily Bugle cast pin-up, a speculative sports feature displaying the advantages of Spider powers, a NYC street-map of the various locations where the Spidey saga unfolded, plus a spoof section displaying how the Wallcrawler would look if published by Disney/Gold Key, DC or Archie Comics, or drawn by Al “Li’l Abner” Capp, Chester “Dick Tracy” Gould and Charles “Peanuts” Schulz.

It all wraps up with ‘Here We Go A-Plotting!’: a comedic glimpse at work in the Marvel Bullpen, uncredited but unmistakably drawn by marvellous Marie Severin…

Issue #68 (by Lee, Romita & Jim Mooney) launched a lengthy saga devoted to the pursuit of an ancient stone tablet by various nefarious forces, beginning as The Kingpin exploits a topical moment of student dissent to trigger a ‘Crisis on the Campus!’ When a seemingly inevitable riot erupts, the Big Bad tries to swipe the artefact, leaving a few teenagers we’re all familiar with looking very guilty…

Meanwhile Peter Parker, already struggling with debt, a perpetually at-Death’s-Door Aunt May, relationship grief with girlfriend Gwen Stacy and no time to study, is accused of not being involved enough by his fellow students…

During this period scripter Lee increasingly tapped into contemporary student unrest in various Marvel titles, and ‘Mission: Crush the Kingpin!’ further tightens the screws as dissent explodes into violence whilst the corpulent crime czar incriminates Spider-Man in the tablet’s theft.

Hounded and harried in ‘Spider-Man Wanted!’, the web warrior nevertheless defeats the Kingpin, only to (briefly) believe himself a killer after he attacks personal gadfly J. Jonah Jameson in a fit of rage; causing an apparent heart attack in the obsessive, hero-hating publisher.

At his lowest ebb, and stuck with the tablet, Parker is attacked by sometime-Avenger Quicksilver in ‘The Speedster and the Spider!’ (#71), before John Buscema signs on as layout-man in ‘Rocked by… the Shocker!’

No sooner does Spider-Man leave the stone tablet with Gwen’s dad – former Police Chief George Stacy – than the vibrating villain (don’t bother – all the jokes have been done) attacks, pinching the petrified artefact and precipitating a frantic underworld civil war. The Maggia dispatch brutal over-sized  enforcer Man-Mountain Marko to retrieve it at all costs in ‘The Web Closes!’ (Lee, Buscema, Romita & Mooney) as upstart mob lawyer Caesar Cicero makes his long-anticipated move to depose aged Don of Dons Silvermane…

The frail, elderly crime-lord knows the true secret – if not methodology – of the tablet, and abducts biologist Curt Connorsand his family to reconstruct the formula hidden on the stone and ensure his ultimate victory.

Sadly, nobody but Spider-Man knows Connors is also the lethal Lizard and that the slightest stress might unleash the reptilian monster within to once more threaten all humanity. ‘If this be Bedlam!’ (Romita & Mooney) leads directly into ‘Death Without Warning!’ as the decrypted secret of the tablet sparks a cataclysmic battle that seemingly destroys one warring faction forever, decimating the mobs, but also freeing a far more immediate and ferocious threat…

Issue #76 sees John Buscema become full penciller with suspenseful action yarn ‘The Lizard Lives!’ before concluding chapter ‘In the Blaze of Battle!’ witnesses the webspinner trying to defeat, cure and keep the tragic secret of his friend Connors, all whilst preventing guest-starring Human Torch Johnny Storm exterminating the rampaging rogue reptile forever…

Amazing Spider-Man #78 details ‘The Night of the Prowler!’ and features John Romita Junior’s first ever creator-credit for “suggesting” dissatisfied young black man Hobie Brown. Hobie briefly turns his frustrations and innate inventive genius to costumed criminal purposes until set straight by Spider-Man in concluding chapter ‘To Prowl No More!’

With #80, a string of single-issue adventures was instituted: short, stand-alone fight-episodes delivering maximum thrills and instant satisfaction. ‘On the Trail of the Chameleon!’ sees the criminal charlatan indulging in a robbery spree until the wallcrawler steps in, after which an action-packed if ridiculous punch-up results from ‘The Coming of The Kangaroo!’ It also includes a clear contender for daftest origin of all time…

Romita senior returned to pencil ‘And Then Came Electro!’ with the voltaic villain attempting to slaughter Spidey live on national TV.

Major revelations about the Kingpin came in a 3-part saga spanning #83-85: opening with the introduction of ‘The Schemer’ (Lee, Romita Sr. & Esposito): a mysterious, extremely well-heeled criminal outsider determined to destroy the power of the sumo-like crime-lord and usurp his position in the underworld.

‘The Kingpin Strikes Back!’ (Romita sr., Buscema & Mooney) and ‘The Secret of the Schemer!’ radically reshaped the Marvel Universe, not just by disclosing the family history of one of the company’s greatest villains, but also by sending Parker’s eternal gadfly Flash Thompson back to a dubious fate in Vietnam. It wasn’t the kid’s first tour, but now the war was becoming unpopular at home and the bombastic jingoism of earlier issues was replaced by more contemplative concerns as evoked by authorial mouthpiece Stan Lee…

Also on glorious show are the Romita Snr cover from all-reprint Amazing Spider-Man Annual #6; a reproduction of an earlier collection cover by Romita Snr & Richard Isanove, and a treasure trove (31 pages!) of original art, sketches, designs, rejected pages and covers plus pencils and roughs by Lieber, Romita Snr. Buscema, Mooney, Severin & Esposito.

Spider-Man became a permanent unmissable part of many teenagers’ lives at this time and did so by living a life as close to theirs as social mores and the Comics Code would allow. Blending cultural authenticity with glorious narrative art, and making a dramatic virtue of the awkwardness, confusion and sense of powerlessness most of the readership experienced daily, resulted in an irresistibly intoxicating read, delivered in addictive soap-opera slices, but none of that would be relevant if the stories weren’t so compellingly entertaining.

This book is Marvel and Spider-Man at their peak. Care to see why?
© 2020 MARVEL

The JSA All Stars Archives volume 1


By John Wentworth, Ken Fitch, Bill O’Connor, Sheldon Mayer, Charles Reizenstein, Bill Finger, Stan Aschmeier, Bernard Baily, Ben Flinton & Leonard Sansone, Howard Purcell, Hal Sharp, Irwin Hasen & various (DC Comics)
ISBN: 978-1-4012-1472-2 (HB)

Win’s Christmas Gift Recommendation: Golden Aged But Evergreen Enjoyment… 8/10

In their anniversary year, here’s yet another DC classic collection long overdue for revival and digital return. Until then – and if you can find it – this hardback will make a perfect present for you or yours…

After the actual invention of the comic book superhero – indisputably the Action Comics debut of Superman in June 1938 – the most significant event in the industry’s history was the combination of individual sales-points into a group.

Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: consumers couldn’t get enough of garishly-hued mystery men and combining a multitude of characters inevitably increases readership. Plus, of course, a mob of superheroes is just so much cooler than one…or one-and-a-half if there’s a sidekick involved…

The creation of the Justice Society of America in 1941 utterly changed the shape of the budding business. However, before that team of all-stars could unite they had to become popular enough to qualify, and this superb hardcover sampler gathers the debut adventures of a septet of beloved champions who never quite made it into the first rank but nonetheless scored enough to join the big team and maintain their own solo spots for much of the Golden Age of American Comics.

Whilst the most favoured 1940s stalwarts have all won their own DC Archive collections (some even making it into digital modern editions this century), this particular tome bundles a bunch of lesser lights – or at least those who never found as much favour with modern fans and revivalists – and features the first 5 appearances of 7 of the JSA‘s “secondary” mystery men: all solid supporting acts in their own anthology homes who were potentially so much more…

Gathered here are short, sharp, stirring tales from Flash Comics #1-5; Adventure Comics #48-52; All-American Comics #19-29 and Sensation Comics #1-5, collectively spanning January 1940 to May 1942. They are preceded a sparkling, informative and appreciative Foreword Golden Age aficionado and advocate Roy Thomas.

The vintage vim and vigour begins with a character equally adored and reviled in modern times. Johnny Thunderbolt – as he was originally dubbed – was an honest, well-meaning, courageous soul who was also a grade “A” idiot. However, what he lacked in smarts he made up for with sheer luck, unfailing pluck and the unconscious (at least at first) control of an irresistible magic force.

The series was played for action-packed laughs, but there was no getting away from it: Johnny was, quite frankly, a simpleton in control of an ultimate weapon. At least his electric genie was more plausible than an egomaniacal orange-toned cretin in control of America’s nuclear arsenal…

John Wentworth & Stan Aschmeier introduced the happy sap in ‘The Kidnapping of Johnny Thunder’, from the first monthly Flash Comics (#1, January 1940) in a fantastic origin which detailed how, decades previously, the infant seventh son of a seventh son was abducted by priests from the mystic island of Badhnisia. He was to be raised as the long-foretold wielder of a fantastic magical weapon, all by voicing the eldritch command “Cei-U” – which sounds to western ears awfully like “say, you”…

Ancient enemies on neighbouring isle Agolea started a war before ceremonial indoctrination could be completed and at age seven the lad, through that incomprehensible luck, returned to his parents to be raised in the relative normality of the Bronx.

Everything was fine until Johnny’s 17th birthday when the ancient rite finally came to fruition and – amid bizarre weather conditions – the Badhnisians intensified the search for their living weapon…

By the time they tracked him down, he was working in a department store and had recently picked up the habit of blurting out the phrase “say you”. It generally resulted in something very strange happening. One example being a bunch of strange “Asiatics” attacking him and being blown away by a mysterious pink tornado…

The pattern was set. Each month Johnny looked for gainful employment, stumbled into a crime or crisis where his voluble temperament would result in an inexplicable unnatural phenomenon that solve the problem but left him no better off. It was a winning theme that lasted until 1947 – by which time the Force had resolved into a wisecracking thunderbolt-shaped genie – while Johnny was slowly ousted from his own strip by sexy new crimebuster Black Canary…

Flash Comics #2 featured ‘Johnny Becomes a Boxer’. After stepping in to save a girl from bullies, he somehow convinced vivacious Daisy Darling to be his girlfriend. He than became Heavyweight Champion, leading to his implausibly winning a fixed bout in #3’s ‘Johnny versus Gunpowder Glantz’. Only now Daisy refused to marry a brute who lived by hitting others…

The solution came in ‘Johnny Law’ when kidnappers tried to abduct Daisy’s dad. Following his sound thrashing of the thugs, and at his babe’s urging, Johnny then joined the FBI …

This tantalising taste of times past concludes with ‘G-Man Johnny’ (#5 May 1940) as the kid’s first case involves him in a bank raid resulting in his own dad being taken hostage…

Although he eventually joined the JSA, and despite the affable, good-hearted bumbling which carried him through the war, the peace-time changing fashions found no room for a hapless hero anymore and when he encountered a sultry masked female Robin Hood who stole from crooks, the writing was on the wall. Nevertheless, fortuitously imbecilic Johnny Thunder is fondly regarded by many modern fans and still has lots to say and a decidedly different way of saying it…

Ken Fitch & Bernard Baily’s Hourman was a far more serious proposition who actually had a shot at stardom. He began by supplanting the Sandman as cover feature on Adventure Comics #48 (March 1940). Here, his exploits run through issue #52 (July) establishing the unique and gripping methodology which made him such a favourite of later, more sophisticated fans…

In an era where origins were never as important as action, mood and spectacle, ‘Presenting Tick-Tock Tyler, the Hour-Man’ begins with a strange classified ad offering assistance to any person in need. Chemist Rex Tyler has invented “Miraclo”: a drug super-energising him for 60 minutes at a time and his first case sees him help a wife whose man was being dragged back into criminal endeavours by poverty and bad friends…

‘The Disappearance of Dr. Drew’ finds Tyler locating a missing scientist kidnapped by thugs whilst ‘The Dark Horse’ has the Man of the Hour crush a crooked, murderous bookie who had swiped both horse and owner before a key race.

Mad science and a crazy doctor employing ‘The Wax-Double Killers’ adds scary thrills and super-villain cachet for the timely hero to handle, whilst ‘The Counterfeit Hour-Man’ – which concludes the offerings here – sees him again battling Dr. Snegg in a scurrilous scheme to frame the hooded hero.

Hourman always looked great and his adventures developed into a tight and compulsive feature, but he never caught on: timed out at the beginning of 1943 (#83).

Next second string star is Calvin College student Al Pratt: a diminutive but determined lad fed up with being bullied by jocks who remade himself into a pint-sized, two-fisted mystery man ready for anything.

One of the longest lasting Golden Age greats, The Mighty Atom was created by writer Bill O’Connor and rendered by Ben Flinton & Leonard Sansone. He debuted in All-American Comics #19 and eventually transferring to Flash Comics in February 1947. He sporadically appeared until the last issue (Flash #104, February 1949) and was last seen in the final JSA tale in All Star Comics#57 in 1951.

The tales here span #19-23 (October 1940-February 1941), beginning by ‘Introducing the Mighty Atom’ as the bullied scholar hooks up with down-and-out trainer Joe Morgan, whose radical methods soon have the kid in the very peak of physical condition and well able to take care of himself.

However, when Al’s hoped-for girlfriend Mary is kidnapped, the lad eschews fame and potential sporting fortune to bust her loose and then opts for a new extra-curricular activity…

He sported a costume for his second exploit, going into ‘Action at the College Ball’  to foil a hold-up and then tackling ‘The Monsters from the Mine’ who were enslaved by a scientific mania intent on conquest. The college environment offered plentiful plot opportunities. In ‘Truckers War’ the Atom crushes hijackers who had bankrupted a fellow student and football star’s father. The episodes conclude here with ‘Joe’s Appointment’ as the trainer is framed for spying by enemy agents and needs a little atomic aid…

Although we think of the Golden Age as a superhero wonderland, the true watchword was variety, and flagship anthologyAll-American Comics offered everything from slapstick comedy to aviation adventure on its four-colour pages. One of the very best humour strips featured the semi-autobiographical exploits of Scribbly Jibbet: a boy who wanted to draw. Created by real-life comics wonder boy Sheldon Mayer, Scribbly: Midget Cartoonist debuted in the first issue (April 1939) and soon built a sterling rep for himself beside star reprint features like Mutt and Jeff and all-new adventure serial Hop Harrigan, Ace of the Airways.

However, contemporary fashions soon demanded a humorous look at mystery men, and in #20 (November 1940) Mayer’s long-term comedy feature evolved into a delicious spoof of the trend when Scribbly’s formidable landlady Ma Hunkeldecided to do something about crime in her neighbourhood – so she dressed up as a husky male masked hero.

‘The Coming of the Red Tornado’ sees her don cape, woollen long-johns and a saucepan for a identity-obscuring helmet to crush gangster/kidnapper Tubb Torponi. The mobster had made the mistake of snatching her terrible nipper Sisty and Scribbly’s little brother Dinky (they would later become her masked sidekicks) and Ma was determined to see justice done…

An ongoing serial rather than specific episodes, the dramedy concluded in ‘The Red Tornado to the Rescue’, with the irate, inept cops deciding to pursue the mysterious new vigilante, but the ‘Search for the Red Tornado’ only made them look (more) stupid.

With the scene set for outrageous parody ‘The Red Tornado Goes Ape’ pits the parochial masked manhunter against a zoo full of critters before this superb selection ends with ‘Neither Man nor Mouse’ (All-American Comics #24) with the hero apparently retiring and crime resurging… until Dinky and Sisty become the Cyclone Kids…

A far more serious and sustainable contender debuted in the next issue, joining a growing host of grim masked avengers.

‘Dr. Mid-Nite: How He Began’ by Charles Reizenstein & Aschmeier (All-American Comics #25, April 1941) revealed how surgeon Charles McNider is blinded by criminals but subsequently discovers he can see perfectly in the dark. The maimed physician becomes an outspoken criminologist but also devises blackout bombs and other night paraphernalia to wage secret war on gangsters from the darkness, aided only by his new pet owl Hooty…

After catching his own assailant, he smashes river pirates protected by corrupt politicians in ‘The Waterfront Mystery’ and rescues innocent men blackmailed into serving criminals’ sentences in jail in ‘Prisoners by Choice’ (#27 and guest illustrated by Howard Purcell).

With Aschmeier’s return, Mid-Nite crushes aerial wreckers using ‘The Mysterious Beacon’ to down bullion planes and then smashes ‘The Menace of King Cobra’: a secret society leader lording it over copper mine workers…

The Master of Darkness also lasted until the era’s end and appeared in that last JSA story. Since his 1960s return he’s become one of the most resilient and mutable characters in DC’s pantheon of Golden Age revivals, but the next nearly-star was an almost forgotten man for decades…

When Sensation Comics launched in January 1942 all eyes were rightly glued to the uniquely eye-catching Wonder Woman who hogged all the covers and unleashed a wealth of unconventional adventures every month. However, like all anthologies of the time, her exploits were carefully balanced by other features. Sensation #1-5 (January to May 1942) also featured a pugnacious fighter who was the quintessence of manly prowess and a quiet, sedate fellow problem solver who was literally a master of all trades.

Crafted by Charles Reizenstein & Hal Sharp, ‘Who is Mr. Terrific?’ introduced Terry Sloane: a physical and mental prodigy who so excelled at everything he touched, that by the time of the opening tale he was planning his own suicide to escape terminal boredom.

Happily, on a very high bridge he found Wanda Wilson, a girl with the same idea. By saving her, Sloane found purpose: crushing the kinds of criminals who had driven her to such despair…

Actively seeking out villainy of every sort, he performed ‘The One-Man Benefit Show’ after thugs sabotaged performers, travelled to the republic of Santa Flora to expose ‘The Phony Presidente’ and helped a rookie cop pinch an “untouchable” gang boss in ‘Dapper Joe’s Comeuppance’.

His last showing here finds him at his very best, carefully rooting out political corruption and exposing ‘The Two Faces of Caspar Crunch’…

Closing out this stunning hardback extravaganza is another quintet from Sensation #1-5, this time by Bill Finger & Irwin Hasen: already established stars for their work on Batman and Green Lantern.

‘This is the Story of Wildcat’ premieres one the era’s most impressive “lost treasures” and a genuine comicbook classic in the tale of boxer Ted Grant who is framed for the murder of his best friend. Inspired by a kid’s worship for Green Lantern, Grant clears his name by donning a feline mask and costume and ferociously stalking the real killers.

Finger & Hasen captured everything which made for perfect rollercoaster adventure in their explosive sports-informed yarns. Mystery, drama and action continued unabated in the sequel ‘Who is Wildcat?’ as Ted retires his masked identity to contest for the vacant world boxing title, but cannot let innocents suffer as crime and corruption befoul the city…

‘The Case of the Phantom Killers’ sees Wildcat track down mobsters seemingly striking from beyond the grave, before his adventures alter forever with the introduction of hard-hitting hillbilly hayseed ‘Stretch Skinner, Dee-teca-tif!’ He came to the big city to be a private eye and instead became Ted Grant’s foil, manager and crime-busting partner…

The comic craziness concludes here with a rousing case of mistaken identity and old-fashioned framing, as Wildcat saves his new pal from a killer gambler in ‘Chips Carder’s Big Fix’…

These eccentric early adventures might not suit some modern fan’s tastes but they stand as an impressive and joyous introduction to the fantastic worlds and exploits of the World’s (not so) Greatest Superheroes. If you have an interest in the way things were and a hankering for simpler times, less complicated or angsty adventure and fun at every turn, this may well be a book you’ll cherish forever…
© 1940, 1941, 1942, 2007 DC Comics, Inc. All Rights Reserved.

Conan the Barbarian Epic Collection: volume 2: Hawks from the Sea 1972-1973


By Roy Thomas & Barry Windsor-Smith, with Michael Moorcock, James Cawthorn, Gil Kane, John Buscema, Sal Buscema & various (Marvel)
ISBN: 978-1-3029-2655-7 (TPB)

Win’s Christmas Gift Recommendation: Sensational Sagas for All Seasons… 9/10

During the 1970’s the American comic book industry opened up after more than 15 years of cautiously calcified publishing practises in response to the censorious oversight of the self- inflicted Comics Code Authority: created to police the publishers’ product after the industry suffered its very own McCarthy-style 1950s Witch-hunt.

One of the first genres revisited was Horror/Mystery comics and from that sprang adapted pulp legend Conan the Cimmerian, via an anthological yarn in Chamber of Darkness #4, whose hero bore deliberate thematic resemblance to the Barbarian. It was written by Roy Thomas and drawn by Barry (now Windsor-) Smith, a recent Marvel find, and one who was gradually breaking out of the company’s all-encompassing Jack Kirby house-style.

Despite some early teething problems – including being cancelled and reinstated in the same month – the comic book adventures of Robert E. Howard’s brawny warrior soon became as big a success as the revived prose paperbacks which had heralded a world resurgence in tales of fantasy and the supernatural.

After decades away, the brawny brute recently returned to the Aegis of Marvel, subtitled “the Original Marvel Years” due to the character’s sojourn with other publishers and intellectual properties rights holders. This second selection of groundbreaking action fantasy yarns features the contents of Conan the Barbarian #14-26 spanning March 1972-May 1973 – a period when the character was swiftly becoming the darling of the Comics world – and features two creators riding the crest of that creative wave. Digitally remastered and available in trade paperback or digital formats, these absorbing arcane adventures sparked a revolution in comics and a franchising empire in my youth, and are certainly good enough to do so once again.

As we hurtle back in time approximately 12,000 years into a forgotten age of wonders, the dramas open with a classic map of ‘The Hyborean Age of Conan’ plus an accompanying quote I’m sure every devoted acolyte already knows by heart…

The fabulous pictorial fantasy resumes with a tempestuous transatlantic team-up as Conan meets Michael Moorcock’s groundbreaking icon Elric of Melniboné in a 2-part tale freely adapted by Thomas, Windsor-Smith & Sal Buscema from a treatment by the British cult author and his frequent collaborator James Cawthorn.

Elric was a landmark of the Sword & Sorcery genre: last ruler of a pre-human civilization. The denizens of Melniboné were a race of cruel, arrogant sorcerers: dissolute creatures in a slow, decadent decline after millennia of dominance over the Earth.

An albino, Elric VIII, 428th Emperor of his line, is physically weak and possessed of a brooding, philosophical temperament, caring for nothing save his beautiful cousin Cymoril, even though her brother Prince Yrrkoon openly lusts for her and his throne.

Elric doesn’t even really want to rule, but will execute his duty. He is the only one of his race to see the newly evolved race of Man as a threat to the Empire and owns – or is possessed by – black sword Stormbringer: a magical blade which drinks the souls of its victims to feed their vitality to the albino.

His life is all blood and tragedy, exacerbated by his despised dependence on the black sword and his sworn allegiance to the chimerical Lord of Chaos Arioch…

Heady stuff for those simpler comic book times: the “White Wolf “was the complete antithesis of roistering lusty, impetuous Conan, who was drawn into a trans-dimensional conflict after rescuing old associate Zephra from marauding Chaos Warriors in ‘A Sword Called Stormbringer!’

She was the daughter of Zukala: a wizard who strangely bore no animosity towards the barbarian youth who had shattered his power and maimed his face the last time they clashed. In fact, the mage wanted to hire Conan to stop rival wizard Kulan Gath from rousing a sleeping demon queen from another realm…

The promise of much gold convinces the normally magic-averse warrior to accept the commission and soon he and Zephra are riding hard for the lake beneath which lies Terhali of Melniboné. They are unaware that Xiombarg, Queen of Swords (and rival Lord of Chaos) has despatched her own warriors to intercept them. As they near the haunted mere, the humans meet a gaunt, eerie albino with his own reasons for seeking out Terhali.

After a violent misunderstanding, Conan and Elric call a suspicious truce, intent on stopping Kulan Gath, his patron Xiombarg and a small army of Chaos killers. However, once the unlikely trio of world savers reach submerged city Yagala, they find ‘The Green Empress of Melniboné!’ is wide awake and intends making her apocalyptic mark on the Hyborian Age…

It takes the callous intervention of Arkyn, Lord of Order and Zephra’s willing sacrifice to end the emerald menace before the heartsick heroes part: each riding towards his own foredoomed destiny…

Conan #16 featured a sort-of reprint in ‘The Frost Giant’s Daughter’: a haunting, racy tale written by Howard and originally adapted in black-&-white for Savage Tales #1. It was slotted into the monthly schedule here after Windsor-Smith first resigned – citing punishing deadlines and poor reproduction values of the now monthly title.

The original monochrome magazine was an early attempt to enter the more adult market, so when it was reprinted, Smith’s art had to be judiciously censored to obscure some female body parts youngsters might be corrupted by. Even so, it remains a beautiful piece of work job by Smith and comes with another map of ‘The Hyborian Age of Conan’.

The artist’s resignation triggered a frantic scrabble for a replacement, which happily brought forth avid R.E. Howard fan Gil Kane, who lent his galvanic dynamism to a stunning 2-part adaptation of a prose short story originally starring Celtic hero Black Turlogh O’Brien…

Inked by Ralph Reese, ‘The Gods of Bal-Sagoth’ opens as Conan clashes once again with former foe and current pirate chief Fafnir, before the ship they ride in founders in a storm. As the only survivors, Cimmerian and Vanirman wash ashore on a mist-enshrouded island and fall into a savage power struggle between ambitious castaway Kyrie – who claims to be the incarnation of goddess Aala – and High Priest Gothan who rules the oldest kingdom in the world through sorcery and his puppet King Ska…

Now, the faux deity employs an ancient prophecy concerning two warriors from the sea to make her play, but only slaughter and cataclysm result after the insurgency releases ‘The Thing in the Temple’ (inked by Dan Adkins)…

Clearly refreshed and re-inspired, Windsor-Smith returned with #19 for a defining magnum opus, wherein the Cimmerian and Fafnir – last survivors of drowned Bal-Sagoth – are picked up and pressed into service with the invasion fleet of a power-hungry prince…

Developed and adapted from Howard’s lost historical classic The Shadow of the Vulture, the War of the Tarim was a bold epic embroiling the still-young wanderer in a Holy War between city-state Makkalet and expansionist the Empire of Turan, led by ambitious Prince Yezdigerd. He would become a bitter, life-long enemy of our sword-wielding swashbuckler.

‘Hawks of the Sea’ opens slowly as the outlanders learn the ostensible reason for the conflict – the abduction of the current fleshly receptacle of Living God Tarim – but soon kicks into high gear when Yezdigerd’s initial beachhead in Makkalet is repulsed by sorcery. Only Conan’s inimitable prowess and ingenuity allows any survivors to escape back to the relative safety of their ships…

The Cimmerian later joins a commando raid to steal back the man-god and meets a “temple-wench” who turns out to be the city-state’s embattled queen. The mission goes bloodily awry when Machiavellian high priest Kharam-Akkadunleashes the citadel’s ‘Black Hound of Vengeance!’ Barely surviving the beast’s fury, Conan returns to Yezdigerd’s flagship where – upon discovering what the invaders have done with their own burdensome wounded – he maims the Turanian prince and jumps ship…

Grandeur and terror spike with ‘The Monster of the Monoliths!’ (inked by Adkins, P. Craig Russell, Val Mayerik & Sal Buscema) as Conan – at risk of his life – defects to besieged Makkalet and is promptly commissioned by ineffectual King Eannatum to ride through the lines with a small company of men and seek allies and assistance amongst the Queen’s noble but distant family.

Little does he realise he’s been judged expendable but a worthwhile sacrifice for an arcane antediluvian horror from beyond the mortal realms… but then again, little does the loathsome travesty of nature understand the nature of the man it’s been offered…

Conan the Barbarian #22 was a reprint, represented here by the cover and a ‘Special Hyborian Page Pin-up! before inkers Adkins & Chic Stone and the dream-team restart hostilities in ‘The Shadow of the Vulture!’: setting the scene and introducing trend-setting warrior Red Sonja, a female mercenary who would take fantasy fans by storm, especially since the next chapter, ‘The Song of Red Sonja’ – drawn, inked & coloured by Windsor-Smith – became one of the most popular and reprinted stories of the decade. It went on to win the 1973 Academy of Comic Book Arts Awards in the Best Individual Story (Dramatic) category, but was also the restless illustrator’s colour comic swansong…

On his departure, Thomas commenced a long and fruitful partnership with John Buscema, who, in fact, had been Thomas’s first choice to draw Conan, but was deemed by then-publisher Martin Goodman too valuable to waste on a mere licensed property…

Issue #25 introduced Big John via ‘The Mirrors of Kharam Akkad’ (inked by brother Sal and the legendary John Severin): incorporating a loose adaptation of Howard’s King Kull tale The Mirrors of Tuzun Thune while setting the pieces in play for a spectacular conclusion…

The war ended in raw, grimly ironic fashion in ‘The Hour of the Griffin!’ – inked by Ernie Chua (nee Chan) – and swiftly silenced all the nay-sayers who claimed that Conan would die without its original artist…

Even greater heights would be scaled in the months and years to come…

Also included in this grand grimoire of graphic thrills are another map; 16 pages of original art and covers by Windsor-Smith and Kane plus fascinating documents from the Comics Code Authority, listing art changes needed before they allowed ‘The Frost Giant’ Daughter’ to be published, as well as “before-&-after” changes demanded for ‘The Song of Red Sonja’.

This treasure trove then closes with a selection of past collection covers  by John Buscema & Marie Javins and John Cassaday & Laura Martin.

Stirring, evocative, deeply satisfying, this is one of the best collections in a superb series of a paragon of adventurers. What more does any red-blooded, action-starved fan need to know?
© 2020 Conan Properties International, LLC (“CPI”)

Fantastic Four by Johnathan Hickman – The Complete Collection volume 1


By Jonathan Hickman with Sean Chen, Lorenzo Ruggiero Adi Granov, Dale Eaglesham, Neil Edwards, Andrew Currie, Paul Neary, Scott Hanna & various (Marvel)
ISBN: 978-1-3029-1336-6 (TPB)

Win’s Christmas Gift Recommendation: World’s Greatest Comic Conceptualists… 9/10

The Fantastic Four is generally considered the most pivotal series in modern comic book history, introducing both a new style of storytelling and a decidedly different manner of engaging the readers’ impassioned attentions.

More family than team, the roster has changed continuously over the years but always returning to the original configuration of Mister Fantastic, Invisible Woman, the Thing and Human Torch, who together formed the vanguard of modern four-colour heroic history.

The quartet are also known as maverick genius Reed Richards, his wife Sue, their trusty college friend Ben Grimm and Sue’s obnoxious younger brother Johnny Storm; driven survivors of an independently-funded space-shot which went horribly wrong after Cosmic Rays penetrated their ship’s inadequate shielding.

When they crashed back to Earth, the foursome found that they had all been hideously mutated into outlandish freaks. Richards’ body became elastic, Sue gained the power to turn invisible and, eventually, project force-fields, Johnny could turn into living flame, and poor, tormented Ben was mutated into a horrifying brute who, unlike his comrades, could not return to a semblance of normality on command.

The series has always been more about big ideas than action/adventure, and that was never more true than in this compilation when the FF were steered by writer, artist designer and stellar modern imagineer Jonathan Hickman (Nightly News; Pax Romana; East of West; Infinity; House of X; Secret Wars).

This chronological compilation opens during the Dark Reign that followed a successful conquest of Earth, when the draconian Federal mandate known as the Superhuman Registration Act led to Civil War between costumed heroes. Tony Stark was hastily appointed the US government’s Security Czar – a “top cop” in sole charge of the beleaguered nation’s defence and freedom. As Director of high-tech enforcement agency S.H.I.E.L.D. he became the very last word in all matters involving metahumans and the USA’s vast costumed community…

Stark’s subsequent mismanagement of various crises led to the arrest and assassination of Captain America and an unimaginable escalation of global tension and destruction, culminating in the Secret Invasion by shape-shifting alien Skrulls. Discredited and ostracised, he was replaced by apparently rehabilitated, recovering schizophrenic Norman Osborn – the original Green Goblin – who assumed full control of the USA’s covert agencies and military resources, disbanded S.H.I.E.L.D. and placed the nation under the aegis of his own new organisation H.A.M.M.E.R.

The erstwhile villain had first begun his climb back to respectability after taking charge of the Thunderbolts Project: a penal program which offered a second chance to super-criminals who volunteered to undertake Federally-sanctioned missions…

Not content with legitimate political and personal power, Osborn also secretly conspired with a coalition of major malevolent masterminds to divvy up the world between them. The Cabal was a Star Chamber of super-villains working towards mutually self-serving goals, but such egomaniacal personalities could never play well together for long and cracks soon began to show, both in the criminal conspiracy and Osborn himself…

As another strand of his long-term plan, the Homeland Metahuman Security overlord fired Iron Man‘s Mighty Avengers and created his own, more manageable team consisting of compliant turncoats, tractable replacements and outright impostors. Constantly courting public opinion, Osborn launched his Avengers whilst systematically building up a personally loyal high-tech paramilitary rapid-response force.

During this Dark Reign, the rapidly destabilising madman – through means fair and foul – officially worked to curb the unchecked power and threat of meta-humanity, whilst his clandestine cabal of dictators divvied up the planet between them. The repercussions of Osborn’s rise and fall were felt throughout and featured in many series and collections covering the entire Marvel Universe.

Reed Richards had been a major supporter of Stark and key proponent of the Superhuman Registration Act even though his actions tore his family apart; driving his wife Sue and brother-in-law Johnny Storm into the opposing camp of costumed resistors dubbed the Secret Avengers. His best friend Ben Grimm – unwilling to choose sides – left the country to become an exile in France…

This collection opens with 5-issue miniseries Dark Reign: Fantastic Four and portions of Dark Reign: The Cabal (spanning May to September 2009): exploring and explaining Mister Fantastic’s side of the argument, as well as the terrifying motivations which prompted his uncharacteristic behaviour even as the still-wounded family painfully try to reconcile in their old home The Baxter Building……

The drama begins with a prelude a week after the Skrull invasion as Earth’s greatest mind constructs a colossal interdimensional transit threshold. ‘The Bridge’ – illustrated by Sean Chen & Lorenzo Ruggiero – is a pathway to alternate Earths. Demoralised and confused, Richards wants to explore all the other Earths to see if the Civil War and subsequent tragedies which followed happened elsewhere and how a plurality of other Mr. Fantastics dealt with it.

He needs to know how to prevent such a catastrophe ever happening again, but only just convinces Sue, Ben and Johnny that he must go before the metaphorical roof caves in…

Acting with sublime overconfidence and seemingly blessed by good fortune, Osborn chooses that moment to invade the Baxter Building with his H.A.M.M.E.R. troops, determined to shut down the Fantastic Four and confiscate all their incredible technologies.

Outraged and ready for trouble, Invisible Woman, the Torch and the Thing head for the ground floor just as Osborn’s men cut power to the building. The resultant surge in energy interacts with Reed’s Bridge and collapses space-time. When the elevator doors open they find themselves in another realm: a primitive jungle where men, dinosaurs and space gods co-exist…

With the adults out of action, children Franklin and Valeria take charge of the situation, bluffing the H.A.M.M.E.R. heavies into leaving, but little Val knows it’s only a matter of time until Osborn comes in person. She might be only three, but she’s already as smart as her father…

Setting to, Val begins repairing the building’s electrical and defence systems even as somewhen else her devoted guardians battle hordes of time-lost terrors and, in a region where all places meet, her dad views universe after universe and sees few happy outcomes…

As hours pass in the normal world, Sue, Johnny and Ben are bounced from one bizarre alternity to the next, gradually gathering a stout band of like-minded heroes about them.

In fact they are strange variations of themselves: a gentle, noble erudite Thing, chamberlain to the court of the Virgin Queen; a blazing pirate Torch on a flying galleon, sharp-shooting sheriff Black Susan from an extremely wild, Wild West frontier town and so many more, all assisting as they determinedly fight their way to somewhere they can get home from…

After a night on their own, Val and Franklin are awoken by Security Czar Osborn and his forces, accompanied by Dark Avenger “heavy” Spider-Man (actually deranged impostor Scorpion possessed by the Venom symbiote). In a moment of sublime bravado, the forces of Big Bad Government are stalled and legally finessed by the really annoying little girl…

In Collapsed Time, Sue, Johnny and Ben inexorably carve their way through a cascade of colliding realities whilst, in No Space, Reed – having analysed an infinity of alternate Earths – is forced to accept a truly humbling hypothesis…

His switching off The Bridge instantly returns the displaced FF to the Baxter Building where Osborn, having lost all patience, is trying to shoot the kids. After a brief but brutal battle the Federal forces are routed. When Osborn tries to shoot Reed in the back after surrendering, Franklin displays a burst of the dormant power which will make him the terror of reality in years to come…

In the tense aftermath of a temporary, portent-laden standoff, Mister Fantastic dismantles The Bridge at Sue’s insistence, but keeps from her the incredible beings he met before returning and the new resolution he has made: a decision that will also have devastating repercussions for all the universes in the months to come…

Rounding out this spectacular segue into the unknown is a sinister snippet from Dark Reign: The Cabal. ‘And I’ll Get the Land’ (limned by Adi Granov) gives a salutary glimpse into the scary mind of Doctor Doom as he negotiates a side deal with fellow Cabal associate Sub-Mariner whilst pondering what to do with maniac upstart Osborn once his usefulness is ended…

The wonderment resumes with Hickman’s initial arc on the monthly Fantastic Four title – #570 to 574 from October 2009 to February 2010 and dubbed Solve Everything. These first forays of a truly mind-boggling confirmed Hickman as someone who truly lived up to the series’ “Big Sky Thinking” antecedents…

Illustrated by Dale Eaglesham ‘Is It Playing God If You’re Truly Serious About Creation?’ sees certified super-genius Richards – driven by childhood memories of his demanding father – face the greatest challenge and most beguiling seduction of his fantastic life.

After foiling the latest mad assault by scientific criminal Bentley Wittman – AKA the Wizard – involving giant robots piloted by hideously modified clones of the deranged hyper-intellectual, Wittman upsets and destabilises the victorious Richards by challenging him to examine some cold hard facts. He postulates that the world is broken and about to tear itself apart, but everyone is too busy applying band-aids to try fixing it…

The exchange stays with Richards. Even as the family goes about its usual business, Mister Fantastic discusses things with 3-year old Valeria – a prodigy even smarter than he is – before retiring to his private lab to mull things over.

The Room of 100 Ideas is the place where Richards has made his greatest breakthroughs and triumphs, the sanctum from which he has changed the world over and over again, but it also harbours one last dream and goal – Idea 101: Solve Everything…

Now, he contacts a mysterious inter-dimensional organisation of intellectual supermen to help him fix the world and at last discovers that the benevolent Council is completely composed of alternate Earth iterations of himself, all waiting patiently for him to join their elevated ranks. The self-appointed champions of rationality and guardians of the multiverse feel it is time he lived up to his true potential. He is sorely tempted…

The grand tour of perfect possibilities continues in ‘You Stood Beside Me, Larger Than Life and Did the Impossible’ as the newcomer proves his worth by killing a planet-devouring Galactus and army of Silver Surfers on Earth 2012, all before popping home to touch base with his friends and family at breakfast.

They’re preparing for Franklin’s birthday and, even though Richards cannot share his new experiences, Sue knows something big is troubling him. After a frank but vague discussion, the distracted super-mind promises to have everything sorted one way or another in seven days…

His time “in the lab” actually finds him travelling to every incredible corner of Creation where his agglomerated alternates police and improve the lot of all humanities. Over and again their combined efforts have created a fantastic technological paradise but still Richards has unresolved, inexplicable reservations, especially at night in bed, thinking about his family and recalling conversations with his own father…

The intellectual idyll is rudely shattered in ‘We Are Men We Have No Masters’ when the multiversal Council is attacked by Celestials: Space Gods intent on taking control of all realities. The apocalyptic battle decimates the ranks of the Richards before a solution and ultimate victory is achieved. As the cosmic dust settles, Reed at last makes his decision – the only one a really smart man can…

Originally published as ‘Adventures on Nu-World’ (and illustrated by Neil Edwards & Andrew Currie) the next tale focuses on the Thing and Human Torch as they take a long-anticipated vacation-break on an artificial resort much like a cosmic Las Vegas, blithely unaware of two extremely important facts…

The first is that Reed and Sue’s kids have stowed away aboard their transport, but probably more critical is the realisation that the man-made world is in the midst of civil war prompted by the entire planet having slipped into the event horizon of a Black Hole…

With a host of guest including Skaar, Son of Hulk, ‘These Are the End Times’ follows the slow procession and brutal struggle to total obliteration, highlighting the astounding gifts of toddler Valeria who secretly solves the problem and gets (almost) everyone home safely…

The story portion of this splendid celebration of all things Fantastical continues with ‘All Hope Lies With Doom’(Edwards & Currie again) as the boy’s birthday finally arrives and the extended family – including Dragon Man, uncle Spider-Man, the kids from Power Pack and mutant orphans Artie and Leech – enjoy the party of a lifetime. It’s only slightly spoiled when a time-travelling raider crashes the affair, and he’s soon sent packing by the adults – but not before he delivers a secret warning to Valeria and a unique gift for the birthday boy.

Valeria isn’t worried: after all, if there’s one person she can trust, it’s her grown up brother Franklin…

Originally collected as graphic compilation Prime Elements, FF #575 to 578 (October 2009-February 2010) follows, as the author and illustrator Dale Eaglesham set the scene for future epics with a series of exploratory fables classified as ‘This is a Summoning’…

It begins as the Mole Man dumps mutated moloids on the Richards’ clan, alerting them to ‘The Abandoned City of the High Evolutionary’ deep beneath the world. Here, hyper-evolved beings are apparently running rampant and will soon be let loose on the surface world…

Alerted to secrets in the Earth, the team head into the oldest lake in existence in #576, encountering incredible ancient beings who claim to be ‘The Old Kings of Atlantis’…

In #577, the secrets of primordial Kree genetic tampering seems to signal the end for the lunar colony of Black Bolt: revealing links to four other cosmic species and the rise of all-conquering ‘Universal Inhumans’…

The innovation revolution then concludes – for now – with #578 as ‘The Cult of the Negative Zone’ ominously reveals that the insectoid hordes of Annihilus have established a deadly fifth column on Earth, but are unable to maintain dominance in the antimatter realm that spawned them. Are they then prepared for an assault by the new Inhuman alliance’s war-hungry Light Brigade?

Fast-paced, action-drenched, profoundly imaginative and wickedly funny, this sharp sortie into strange worlds includes a covers-&-variants gallery by Simone Bianchi & Simone Peruzzi; Pasqual Ferry & Dave McCaig; Alan Davis, Mark Farmer; Marko Djurdjevic, Jelena Kevic Djurdjevic, Daniel Acuña, John Rausch, Javier Rodriguez, Eaglesham & Paul Mounts, John Cassaday & Laura Martin, Marcelo Dichiara, Christopher Jones & Sotocolor, to deliver the perfect package for all tried-and-true Fights ‘n’ Tights aficionados with a hunger for mind-expanding marvels…

Smart, tense, thrilling and exhibiting genuine warmth and humanity, this is a grand starting point for new or returning readers with a view to recapturing the glory days of fantasy and science fiction, and especially a different kind of Fights ‘n’ Tights theatre…
© 2019 MARVEL

JLA/JSA: Virtue and Vice


By David S. Goyer, Geoff Johns, Carlos Pacheco, Jesus Merino & various (DC Comics)
ISBN: 978-1-56389-937-9 (HB) 978-1-4012-0040-4 (TPB)

Win’s Christmas Gift Recommendation: Pristine Perfection for all Superhero Connoisseurs… 9/10

After the actual invention of the superhero – in the June 1938 Action Comics #1 debut of Superman – the most significant event in comic book history was the combination of individual sales-points into a group.

Thus, what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: consumers couldn’t get enough of garishly-hued mystery men, so combining a multitude of characters must inevitably increase readership. Plus, of course, a mob of superheroes is just so much cooler than one…or one-and-a-half if there’s a sidekick involved…

It cannot be understated: the creation of the Justice Society of America (in All Star Comics #3, cover-dated Winter 1940-1941) utterly changed the shape of the budding industry. Happy 80th Anniversary, chaps!

From the JSA stem all the multifarious thrills and wonders associated with panel-packed pages stuffed with dozens of heroes pounding the stuffings out of each other. …And then again, there are tales like this one…

Some books you can talk about, but with others it’s simply a waste of time. This is one of the latter. Please be aware that here the JSA was and is Earth’s premiere super-team: formed to crush oppression and injustice while raising morale during World War II. They are now an organisation regularly saving the world whilst mentoring the next generation of superheroes.

Their inspired successors, the Justice League of America are currently the World’s Greatest Superheroes – and have all the characters who’ve appeared on TV and in movies. You now have all the background you need to read this wonderful example of costumed hero fiction which remains inexplicably out of print both physically or digitally.

As they have done for years, the JLA and JSA have gotten together to celebrate Thanksgiving when suddenly alien conqueror Despero attacks them and the entire world by releasing the Seven Deadly Sins. These deadly demons promptly possess Batman, Power Girl, Mr. Terrific, Dr. Fate, Green Lantern, Plastic Man and Captain Marvel (as Shazam was called back then)…

Can the remaining heroes defeat the Sins without killing their friends, and save humanity from total destruction?

Of course they can, that’s the point. But seldom have they done it in such a spectacularly, well written and beautifully illustrated manner.

This is a piece of pure, iconic genre Fights ‘n’ Tights narrative that hits every target and pushes every button it should. If you love superhero comics you should own and treasure this lovely tale.
© 2002 DC Comics. All Rights Reserved.

Eternals


By Neil Gaiman & John Romita Jr. & various
ISBN: 978-1-3029-2518-5 (HB 2020) 978-1-3029-1312-0 (TPB 2018)

Nobody ever did “epic” bigger or better than Jack Kirby. He was – and remains – the most important single influence in the history of American comics. There are millions of words about what the man has done and meant, and you should read those if you are at all interested in our medium. You should also familiarise yourself with all his graphic works.

For a long time after his departure, other creators sought to capitalise on his creation – as I’m sure you’ll soon become aware as the movie momentum takes hold. This particular revival from 2006 is a strikingly enjoyable graphic experience very true to the power and enthusiasm of ‘The King’ and should probably top your wish list, just below the many collected iterations of the original saga.

When the comic series debuted in 1976 we met anthropologist Professor Damien and his daughter Margo whose explorations revealed that giant aliens had visited Earth in ages past: sculpting proto-hominids into three distinct species: Human Beings; the monstrous, genetically unstable Deviants and god-like super-beings who called themselves Eternals. Moreover those humungous Space Gods had returned a few times to check up on their experiment…

Never a comfortable fit with the rest of the Marvel Universe, the comic explored Kirby’s fascinations with Deities, the immensity of Space and potential of Supernature through the lens of very human observers. Once the series ended and Kirby left, other creators eagerly co-opted the concept – with mixed success – into the company’s mainstream continuity.

Now, back to the present collection. When Mark Curry, a struggling hospital intern, meets Ike Harris his delicate mental state seems to fragment. His dreams of monsters and gods return in force, and even though super-powered people are commonplace in a society that mandates that all super-humans register with the government, Harris seems somehow… different. And there are others. Such as Sersi, a cute chick he met at the coffee-shop, or Thena or ever-so-creepy Druig…

For inexplicable but pressing reasons, Harris believes they are all Eternals, built by space-spanning Celestials as caretakers for the planet, but something hidden has deactivated them.

He cannot find any others.

A crisis is brewing.

Without Eternals in the picture, the malignant deviants are on the rise again.

There may be another hidden foe. Harris wants Curry’s help to find those missing guardians…

…And now Mark discovers that he has superpowers too…

Another strand in play is the secret foe’s plan. Someone has somehow excised the entire Eternal race, leaving only these shadowy potential immortals. Although the reason is unclear random clues are beginning to gel. Long ago, the Space-Gods punished one of their own for an unknowable sin by burying him/it deep in the Earth. Now, that sleeping giant is being awakened, an action that will lead to the destruction of all life on Earth…

Kirby and Gaiman are different writers, and frankly their work is generally addressing different readerships. Kirby’s heroes and villains are simplified, pared down archetypes. Whether fighting for us or searching for great things to which an uncomprehending humanity can only guess, they are generally beyond our clay-footed ken. For Kirby, there would always be an Unknown. That’s why there was always a Rick Jones or Margo Damien or Dr. John Watson. Such everyman characters are there to counterpoint, clarify and highlight the wonder. Readers tuned in to have their minds blown.

Gaiman’s forte is personalising those unknowables. Whether Gods, sentient Concepts, fallen Angels or super-humans, he takes us inside their lives and their heads, showing us creatures not dissimilar to ourselves. Our modern world is not happy with mystery and ‘getting to know the real you’ has become a media obsession and industry. And that’s the crucial difference in this book. Pedestrianising the metaphysical isn’t better or worse, it’s just different.

All of which is, I suspect, irrelevant to most readers. Here is a good comic book read that will happily pass most personal taste tests. And I must – saving the best ’til last – utterly rave over the artwork of John Romita Jr. The power and grandeur of his drawing (augmented with inks from Danny Miki, Tom Palmer, Tim Townsend, Jesse Delperdang & Klaus Janson, colours from Matt Hollingsworth, Paul Mounts & Dean White and lettered by Todd Klein) is absolutely breathtaking! Whether a close, veiled look or a panorama of galactic proportions, he produces that mind-grabbing visual to elicit a whispered “Gosh, Wow!” from even the most jaded viewer. Jack would be proud.

Contextualised by an Introduction from long-time Kirby insider Mark Evanier, this mighty tome – available in hardback, trade paperback and digital formats – also includes copious character sketches, original and unused art pencils, a cover and variants gallery by Romita Jr., Rick Berry, Olivier Coipel and more, plus an extensive text feature ‘The Spotlight Interview with Neil Gaiman’ (by John Rhett Thomas), as well as Gaiman’s ‘Eternal Proposal’ and ‘Jack Kirby and the Eternals’: a critical overview by Robert Greenberger, illustrated by the King himself.
© 2019 MARVEL

Y: the Last Man volume 5


By Brian K Vaughan, Pia Guerra, Goran Sudžuka, José Marzán Jr. & various (Vertigo)
ISBN: 978-1-4012-3051-7 (HB) 978-1-4012-6372-0 (TPB)

Win’s Christmas Gift Recommendation: Timeless Treat and Salutary Warning All in One… 9/10

When an apparent plague killed every male on Earth, student Yorick Brown and his pet monkey Ampersand survived in a world instantly and utterly all-girl. Unexpectedly and unwillingly a crucial natural resource, the wilful lad was confiscated by the new government – his mother – as a potential solution to the problem. Even with a government super-agent and a clued-in geneticist escorting him across the unmanned American continent to a Californian bio-lab for research purposes, all the boy could think of was re-uniting with his girlfriend Beth, trapped in Australia since disaster struck.

With his rather reluctant companions secret agent 355 and Dr. Allison Mann – also deeply invested in solving the mystery of his continued existence – the romantically determined oaf trekked overland from Washington DC to California, getting ever closer to his fiancée… or so he thought.

Each of his minders harbours dark secrets: Dr. Mann fears she might have actually caused the plague by giving birth to the world’s first parthenogenetic human clone, whilst lethally competent 355 has old allegiances to organisations far-more far-reaching than the American government….

Also out to stake their claim and add to the general tension are renegade Israeli General Alter Tse’Elon and post-disaster cult “Daughters of the Amazon” who want to make sure that there really are no more men left to mess up the planet. Further complications include Yorick’s occasionally insane sister, Hero – stalking him across the ultra-feminised, ravaged and now utterly dis-United States – and the inexplicable-once-you’ve-met-him attraction the boy exerts on numerous frustrated and desperate women they encounter en route to Oz…

After four years and some incredible adventures Yorick (a so-so scholar but a proficient amateur magician and escapologist) and crew reached Australia, only to discover Beth had taken off on her own odyssey to Paris. During the hunt, Dr. Mann learned the inconvenient truth: Yorick was only alive because Ampersand (an escaped lab-specimen) was immune and had inoculated his owner via his disgusting habit of chucking crap which Yorick didn’t always avoid. He didn’t keep his mouth closed enough either…

Available in hardback, paperback and digital editions, this concluding volume – reprinting issues #49-60 of the award-winning series – opens with 4-chapter saga ‘Motherland’.

Illustrated by Pia Guerra & José Marzán Jr., it finds Yorick and his minders in Hong Kong, following a trail to the true architect of the plague, only to be captured by the cause of all the world’s woes – a deranged biologist cursed with genius, insanity and a deadly dose of maniacal misogynistic hubris.

Just before a breathtaking denouement wherein Yorick and Allison learn the incredible reasons for the global extinction, Agent 355 and turncoat Australian spy Rose clash for the final time with the ninja who has been stalking them for years, before the scene switches to France where Hero has successfully escorted baby boys born in a hidden Space Sciences lab to relative safety… although General Tse’Elon is not a pursuer easily avoided or thwarted…

Even after the plague is demystified, the villain dealt with and the world teeters on the verge of coming back from the brink of extinction, there’s still more stories to be told…

‘The Obituarist’ (limned by Goran Sudžuka & José Marzán Jr.) focuses on the murder of Yorick’s mother by Tse’Elon. The aftermath takes centre-stage in a divertissement which hints that the planet is already fixing itself before continuing with ‘Tragicomic’ (Sudžuka & Marzán Jr. again) as the lunatic land of Hollywood stages its own comeback: making trash movies, spawning bad comicbooks and splintering into a host of territorial gang-wars…

The end was in sight and even with the series’ overarching plot engine seemingly exhausted there was still one last string of intrigue, suspense and surprise in store from writer Brian K. Vaughn. The last of Y the Last Man proved to be the best yet but that’s an unmissable tale for another time…

Things came to a final full-stop in ‘Whys and Wherefores’ wherein various cast members all rendezvous in Paris. As well as Yorick and 355, his sister Hero is there, having successfully escorted the baby boys born to the City of Lights. She also brought Yorick’s baby daughter and the determined would-be mother who raped him to conceive her…

Still on scene and hungry for blood is General Tse’Elon with her dwindling squad of Israeli commandoes. They’re rapidly diminishing because of their leader’s increasing instability and habit of killing anybody who crosses her.

At long last, the Last Man is reunited with his long lost true love, only to find that she actually never was…

Tragically, his actual one-and-only is forever lost to him when Tse’Elon captures him and the babies, leading to a shocking final confrontation…

For the last chapter ‘Alas’, the action switches to Paris 60 years later. Thanks to cloning and gene manipulation, the human race is secure and other species are returning too. Men are still rarer than hen’s teeth though, as the women seem to prefer girl babies…

The geriatric Yorick is saviour of humanity, but since he keeps trying to kill himself he has to be locked up and constantly guarded. In a desperate attempt to cure his seeming madness the leaders of the matriarchal new world – which suffers just as much from most of the problems and stupidities of the old – have brought in the best of the Last Man’s seventeen viable doppelgangers to talk him round and find out what’s bugging him. The intervention doesn’t go as planned and the old escapologist has one last trick up his straitjacketed sleeve…

Illustrated by Pia Guerra & José Marzán Jr. these concluding adventures are packed with revelation, closures and disclosures plus some moments of genuine painful tragedy, so keep tissues handy if you’re easily moved. Some sense of disappointment is probably unavoidable when an acclaimed and beloved serial finally ends, but at least there’s some tangible accomplishment to savour and if you’re lucky perhaps a hint of more to be said and an avenue for further wonderment…

Also included here is Vaughn’s full script for issue #60 to provide one final treat. The last of Y: the Last Man is as controversial and challenging as ever it was: perfectly providing an ending to everything; lifting you up, breaking your heart and still leaving the reader hungry for more. And that’s just the way it ought to be…

© 2006, 2007, 2008 Brian K Vaughan & Pia Guerra. All Rights Reserved.

 

Death: At Death’s Door


By Jill Thompson (DC/Vertigo)
ISBN: 978-1-56389-938-6 (PB)

In 2003, multi-talented Jill Thompson crafted a canny alternative look to the overwhelmingly successful (and imminently televisual) Sandman as reimagined by Neil Gaiman, giving the esoteric eidolon a radical manga treatment for an intriguing reinterpretation of pivotal events from the landmark fantasy series.

During Sandman: Season of Mists Dream Lord Morpheus sought to liberate an old lover from Hell, whence he banished her ten thousand years previously. His confrontation with Lucifer took an unexpected turn when the Lord of the Damned promptly abdicated. Shutting Hell down, he liberated all the demons and souls in punishing bondage, gifting the infernal realm place and the responsibility of it all to the Sandman.

Repercussions of those events resounded for years through the Vertigo corners of the DC Universe – and ultimately onto our TV screens – and here Thompson’s sharp, light tale details background events that might have happened “off-camera” during those tumultuous times.

As Morpheus entertains embassies from gods and devils all eager to obtain the supernatural lebensraum of the Underworld, his sister Death has a couple of problems of her own.

Primarily, deprived of an abode, the damned dead souls from Hell are all turning up on her doorstep, but almost as troubling is the fact that her untrustworthy sisters Desire and Delirium have decided to turn the whole mess into an excuse for the wildest party in the Universe…

Cutesy comedy hi-jinks coupled with chilling suspense and fantasy make for an uncomfortable mix but Thompson makes it work, although the end result might not be to every modern fan’s taste.

Available in monochrome paperback and digital formats, later editions also offer a text afterword/Introduction ‘Death’, samples from Thompson’s sketchbook and a folksy recommended reading list of other books starring Dream, Death and the other Endless.
© 2003 DC Comics. All Rights Reserved.

Sorry for the excessive delay between posts. Long story short is that I was hospitalised – again! – and we ran out of stored reviews while I was recuperating. I’m back now and never more glad that I live in a country where medical treatment is considered a right and not a privileged commodity. Now, lets read some comics…