Amazing Spider-Man Masterworks volume 17


By Len Wein, Bill Mantlo, Archie Goodwin, Scott Edelman, Marv Wolfman, Ross Andru, Don Perlin, John Romita Jr., Sal Buscema & various (Marvel)
ISBN: 978-0-7851-9186-5 (HB)

Peter Parker was a smart yet alienated kid when he was bitten by a radioactive spider during a school science trip. Developing astonishing arachnid abilities – which he augmented with his own natural chemistry, physics and engineering genius – the boy did what any lonely, geeky nerd would do with such newfound prowess: he tried to cash in for girls, fame and money.

Making a costume to hide his identity in case he made a fool of himself, Parker became a minor media celebrity – and a criminally self-important one. To his eternal regret, when a thief fled past him one night, the cocky teen didn’t lift a finger to stop him. When Parker returned home he learned that his beloved guardian uncle Ben Parker had been murdered.

Crazed with a need for vengeance, Peter hunted the assailant who had made his beloved Aunt May a widow and killed the only father he had ever known, finding, to his horror, that it was the self-same felon he had neglected to stop. His irresponsibility had resulted in the death of the man who raised him, and the traumatised boy swore to forevermore use his powers to help others…

Since that night he has tirelessly battled miscreants, monsters and madmen, with a fickle, ungrateful public usually baying for his blood even as he perpetually saves them.

By the time of the tales in this 17th superbly scintillating full-colour hardcover compendium (and eBook) of web-spinning adventures the wondrous wallcrawler was a global figure and prime contender for the title of the World’s Most Misunderstood Hero. Spanning May 1976 to May 1977 and chronologically re-presenting Amazing Spider-Man#169-180 and Annual #11, plus a crossover story that began in Nova #12 (spanning cover-dates June 1977 to May 1978). The dramas are preceded by an appreciative appraisal from Len Wein in his Introduction before the action resumes with ‘Confrontation’ (by scripter Wein and illustrators Ross Andru & Mike Esposito), wherein obsessive personal gadfly J. Jonah Jameson accosts Peter Parker with photographic proof that confirms the lad is the hated wallcrawler. The evidence has been supplied by a mystery villain but even as our hero seemingly talks his way out of trouble, a new foe emerges in the corpulent form of evil psychologist Doctor Faustus who targets Spider-Man with drugs and illusions to prove ‘Madness is All in the Mind!’ (co-inked by Frank Giacoia)…

Next follows that aforementioned crossover…

The Man Called Nova was in fact a boy named Richard Rider. The new kid was a working-class teen nebbish in the tradition of Peter Parker – except he was good at sports and bad at learning – who attended Harry S. Truman High School, where his strict dad was the principal.

His mom worked as a police dispatcher and he had a younger brother, Robert, who was a bit of a genius.

Rider’s life changed forever when a colossal star-ship with a dying alien aboard bequeathed to the lad all the mighty powers of an extraterrestrial peacekeeper and warrior. Centurion Rhomann Dey had been tracking a deadly marauder to Earth. Zorr had already destroyed the warrior’s idyllic homeworld Xandar, but the severely wounded, vengeance-seeking Nova Prime was too near death and could not avenge the genocide.

Trusting to fate, Dey beamed his powers and abilities towards the planet below where Rich is struck by an energy bolt and plunged into a coma. On awakening, the boy realises he has gained awesome powers… and all the responsibilities of the last Nova Centurion…

Nova #12 (August 1977, by Wolfman, Sal Buscema & Giacoia) asks ‘Who is the Man Called Photon?’ by teaming the neophyte hero with the far-more experienced webslinger in a fair-play murder mystery, brimming with unsavoury characters and likely killers after Rich’s uncle Dr. Ralph Rider is killed by a costumed thief…

However, there are ploys within ploys occurring and, after the mandatory hero head-butting session, the kids join forces and the mystery is dramatically resolved in Amazing Spider-Man #171’s ‘Photon is Another Name For…?’ courtesy of Wein, Andru & Esposito.

Amazing Spider-Man Annual #11 follows as ‘Spawn of the Spider’ (by Archie Goodwin & Bill Mantlo, Don Perlin & Jim Mooney) pits the wallcrawler against a deranged and disgruntled movie special effects man who creates a trio of bio-augmented arachnoid monsters to destroy the wallcrawler…

Brief back up ‘Chaos at the Coffee Bean!’ was written by Scott Edelman and inked by Al Milgrom and details how Peter and Mary Jane Watson are caught up in a hostage situation at their college bistro. It’s probably most noteworthy as the pencilling debut of future superstar creator John Romita Jr.

ASM #172 features ‘The Fiends from the Fire! (Wein, Andru & Giacoia) as Spidey trashes idiotic skateboarding super-thief Rocket Racer only to stumble into true opposition when old enemy Molten Man attacks, desperately seeking a way to stop himself evolving into a blazing post-human funeral pyre…

Mooney inked concluding chapter ‘If You Can’t Stand the Heat…!’ as a cure for the blazing villain proves ultimately ineffectual and personally tragic for Parker’s oldest friends, after which #174 declares ‘The Hitman’s Back in Town!’ (inks by Tony DeZuñiga & Mooney). This sees still relatively unknown vigilante FrankThe PunisherCastle hunting a costumed assassin hired to remove Jameson, but experiencing an unusual reticence since the killer is an old army pal who had saved his life in Vietnam.

Despite Spider-Man being outfought and out-thought in every clash, the tale resolves with the hero somehow triumphant, even though everything ends with a fatality in the Mooney-embellished conclusion ‘Big Apple Battleground!’ in #175.

The remainder of this volume is taken up with an extended epic that sees the return of Spider-Man’s most manic opponent. Illustrated by Andru & DeZuñiga, ‘He Who Laughs Last…!’ features the return of the Green Goblin, who targets Parker’s friends and family…

When the original villain – Norman Osborn – died, his son Harry lost his grip on sanity and became a new version, equally determined to destroy Spider-Man. On his defeat, Harry began therapy under the care of psychiatrist Bart Hamilton and seemed to be making a full recovery. Now both patient and doctor are missing…

The assaults on Parker’s inner circle increase in ‘Goblin in the Middle’ (Esposito inks) with the emerald psychopath expanding operations to challenge crime-boss Silvermane for control of New York’s rackets whilst in ‘Green Grows the Goblin!’ (inked by Mooney) and ‘The Goblin’s Always Greener!’ (Esposito) a devious plot and shocking twist lead to a near-death experience for Aunt May before an astonishing three-way Battle Royale ends the crisis in ‘Who Was That Goblin I Saw You With?’

Added extras this time around include Gil Kane & Giacoia’s front-&-back covers for Marvel Treasury Edition #14 (The Sensational Spider-Man), and its frontispiece by Andru; House ads for Spider-family titles and 1977 Annuals, plus the usual biography pages to complete another superb and crucial selection starring this timeless teen icon and superhero symbol.
© 1976, 1977, 2015 Marvel Characters, Inc. All rights reserved.

E.C. Segar’s Popeye volume 5: Wha’s a Jeep?


By Elzie Crisler Segar (Fantagraphics Books)
ISBN: 978-1-60699-404-7 (HB)

Elzie Crisler Segar was born in Chester, Illinois on 8th December 1894. His father was a handyman and Elzie’s early life was filled with the types of solid, earnest blue-collar jobs that typified his generation of cartoonists. The younger Segar worked as a decorator and house-painter and played drums, accompanying vaudeville acts at the local theatre. When the town got a movie house, he played for the silent films, absorbing the staging, timing and narrative tricks from the close observation of the screen that would become his greatest assets as a cartoonist. It was while working as the film projectionist, aged 18, he decided to become a cartoonist and tell his own stories.

Like so many others of that “can-do” era, Segar studied art via mail, in this case W.L. Evans’ cartooning correspondence course out of Cleveland, Ohio (from where Jerry Siegel & Joe Shuster would launch Superman upon the world), before gravitating to Chicago where he was “discovered” by Richard F. Outcault – arguably the inventor of newspaper comic strips with The Yellow Kid and Buster Brown.

The senior artist introduced him around at the prestigious Chicago Herald. Still wet behind the ears, Segar’s first strip, Charley Chaplin’s Comedy Capers, debuted on 12th March 1916. In 1918 he married Myrtle Johnson and moved to William Randolph Hearst’s Chicago Evening American to create Looping the Loop. Managing Editor William Curley saw a big future for Segar and promptly packed the newlyweds off to the Manhattan headquarters of the mighty King Features Syndicate.

Within a year Segar was producing Thimble Theatre, which launched December 19th 1919 in the New York Journal. In its earliest incarnation the strip was a pastiche/knock off of Movie features like Hairbreadth Harry and Midget Movies, with a repertory cast to act out comedies, melodramas, comedies, crime-stories, chases and especially comedies for huge daily audiences. The core cast included parental pillars Nana and Cole Oyl, lanky daughter Olive, diminutive-but-pushy son Castor and Olive’s plain and simple occasional boyfriend Horace Hamgravy (later just Ham Gravy).

In 1924, Segar created a second daily strip. The 5:15 was a surreal domestic comedy featuring weedy commuter and would-be inventor John Sappo and his formidable wife Myrtle (surely, no relation?).

A born storyteller, Segar had from the start an advantage even his beloved cinema couldn’t match. His brilliant ear for dialogue and accent shone out from his admittedly average melodrama adventure plots, adding lustre to stories and gags he always felt he hadn’t drawn well enough. After a decade or so – and just as cinema caught up with the introduction of “talkies” – he finally discovered a character whose unique sound and individual vocalisations blended with a fantastic, enthralling nature to create a literal superstar.

Popeye the sailor, brusque, incoherent, plug-ugly and stingingly sarcastic, shambled on stage midway through nautical adventure ‘Dice Island’, (on January 17th 1929: see E.C. Segar’s Popeye volume 1: “I Yam What I Yam!”) and once his very minor part was played out, simply refused to leave. Within a year he was a regular and as the strip’s circulation skyrocketed, he became the star. Eventually, the strip title was changed to Popeye and all of the old gang except Olive were consigned to near-oblivion…

Popeye inspired Segar. The near decade of thrilling mystery-comedies which followed revolutionised the industry, laid the groundwork for the entire superhero genre (sadly, usually without the leavening underpinnings of his self-aware humour) and utterly captivated the whole wide world.

These superb oversized (almost 260 mm by 372mm) hardback collections are the ideal way of discovering or rediscovering Segar’s magical tales. Over and above the increasingly incredible tales from the daily and Sunday strips, this vibrantly enticing fifth volume also contains an insightful introductory essay from Richard Marschall – ‘Character and Personality in Thimble Theatre’ – a captivating article of the period (‘Segar’s Hobbies Put Punch in Popeye Comics’) reprinted from Modern Mechanix and Inventions, plus a fascinating end-piece covering assorted original art teasers editors used to promote upcoming tales in the magical days before television or viral ad campaigns.

The monochrome Monday to Saturday section opens this volume, (covering July 25th 1935-December 12th 1936), encompassing one-and-a-half major storylines, and begins with the eagerly-anticipated conclusion of ‘Popeye’s Ark’, wherein our bold sailor-man carries out an ambitious plan to set up his own country of Spinichovia. The incredible scheme is funded by misogynist millionaire Mr. Sphink who insists that the new country be absolutely without women, and Popeye goes along with it, recruiting a host of disaffected guys looking for a fresh start…

Soon however, the thousands of able-bodied men populating the country are starving for any kind of female companionship: – even Olive Oyl, currently exiled on an island of her own. Things get very strange when the lonely Spinichovians discover a tribe of mermaids frolicking off the coast, but romance is soon forgotten when Brutian despot King Zlobbo decides the new nation must be his in ‘War Clouds’.

To scout out potential opposition, Zlobbo dispatches enticing spy Miss Zexa Peal, but as the most beautiful woman in the country – and comprising 50% of Spinichova’s female population – she isn’t exactly inconspicuous…

When war breaks out, it results in Popeye’s greatest victory – with just a little excessively violent help from feisty “infink” baby Swee’ Pea…

By the conclusion of that epic tale all the players have returned to America, just in time for the introduction of the star of this tome.

‘Eugene the Jeep’ debuted on March 20th 1936: a fantastic 4th dimensional beast with incredible powers that Olive and Wimpy use to get very rich, very quickly, only to lose it all betting on the wrong guy in another of Segar’s classic and hilarious set-piece boxing matches between Popeye and yet another barely-human pugilist…

These tales come from an astonishingly fertile period for the strip’s long history. On August 4th, Eugene was instrumental in kicking off another groundbreaking and memorable sequence as the entire ensemble cast took off on as haunted ship to undertake ‘The Search for Popeye’s Papa’.

When Popeye first appeared, he was a shocking anti-hero. The first Superman of comics was not a comfortable icon to idolise. A brute who thinks with his fists and doesn’t respect authority; uneducated, short-tempered, fickle (when hot tomatoes batted their eyelashes – or thereabouts – at him), a gambler and troublemaker, he wasn’t welcome in polite society… and he wouldn’t want to be.

Popeye was the ultimate working-class hero: raw and rough-hewn, practical, but with an innate and unshakable sense of what’s fair and what’s not. He was a joker who wants kids to be themselves, but not necessarily “good”, and a man who takes no guff from anyone.

Of course, as his popularity grew, he somewhat mellowed. He was always ready to defend the weak and had absolutely no pretensions or aspirations to rise above his fellows. He was and will always be “the best of us”… but the shocking sense of unpredictability, danger and anarchy he initially provided was sorely missed by 1936 – so Segar brought it back again…

This memorably riotous tale introduced ancient, antisocial crusty reprobate Poopdeck Pappy and his diminutive hairy sidekick Pooky Jones during another fabulous voyage of discovery. The elder mariner was a rough, hard-bitten, grumpy brute quite prepared and even happy to cheat, steal or smack a woman around if she stepped out of line…

Once that old goat was firmly established, Segar set Popeye and Olive the Herculean task of ‘Civilizing Poppa’ which is where the monochrome adventures here conclude…

The full-colour Sunday pages in this volume span April 4th 1935 to September 13th 1936, and see the bizarrely entertaining Sappo (and mad scientist lodger Professor O.G. Wotasnozzle) supplemental strip gradually diminish to allow the Popeye feature even more room to excel and amaze.

Eventually Sappo became a cartooning tricks section allowing Segar to play graphic games with his readership. Popeye’s Cartoon Club also disappeared, as the focus inexorably shifted to Popeye and Co. in alternating one-off gag strips and extended sagas. However, the Sailor-Man had to fight for space with his mooching co-star J. Wellington Wimpy…

When not beating the stuffing out of his opponents or kissing pretty girls, Popeye pursued his flighty, vacillating and irresolute Olive Oyl with exceptional verve, if little success, but his life was always made more complicated whenever the unflappable, so-corruptible and adorably contemptible Wimpy made an appearance.

The engaging Micawber-like coward, moocher and conman was first seen on 3rd May 1931 as an unnamed and decidedly partisan referee in one of Popeye’s regular boxing matches. The scurrilous but ever-so-polite oaf obviously struck a chord and Segar gradually made him a fixture. Eternally hungry, always eager to take a bribe and a cunning coiner of many immortal catchphrases such as “I would gladly pay you Tuesday for a hamburger today” and “let’s you and him fight”, Wimpy was the perfect foil for a simple action hero and often stole the entire show.

Infinitely varying riffs on Olive’s peculiar romantic notions or Wimpy’s attempts to cadge food or money for food were irresistible to the adoring readership, but Segar wisely peppered the Sundays with longer episodic tales, such as the cast’s gold-prospecting venture to the inhospitable western desert of ‘Slither Creek’ (April 14th – August 25th 1935) and a sequel sequence wherein the temporarily wealthy but eternally starving Wimpy buys his own diner – the ultimate expression of blind optimism and sheer folly…

The uniquely sentimental monster Alice the Goon returned to the strip on February 23rd 1936, permanently switching allegiance and becoming nanny to rambunctious tyke Swee’ Pea. She was a cast regular by the end of April.

August 9th saw Eugene the Jeep make his Sunday debut, and a few demonstrations of the fanciful beast’s incredible powers to make money and cause chaos fill out this fifth fantastic tome…

There is more than one Popeye. If your first thought on hearing the name is an unintelligible, indomitable white-clad sailor always fighting a great big beardy-bloke and mainlining tinned spinach, that’s okay: the animated features have a brilliance and energy of their own (even the later, watered-down anodyne TV versions have some merit) and they are indeed based on the grizzled, crusty, foul-mouthed, bulletproof, golden-hearted old swab who shambled his way into Thimble Theatre and wouldn’t leave. But they are really only the tip of an incredible iceberg of satire, slapstick, virtue, vice and mind-boggling adventure…

There is more than one Popeye. Most of them are pretty good and some are truly excellent. Don’t you think it’s about time you sampled the original and very best?
© 2011 Fantagraphics Books Inc. All comics and drawings © 2011 King Features Inc. All rights reserved.

Spider-Man Vs. The Vulture


By Stan Lee & Steve Ditko, Roger Stern, Louise Simonson, J. M. DeMatteis, Peter David, John Romita, Don Heck, John Romita Jr., Greg LaRocque, Sal Buscema, Scot Eaton & various (Marvel)

ISBN: 978-1-3029-0706-8 (TPB)

Heroes are only truly defined by their enemies and superheroes doubly so, with the added proviso that costumed crusaders generally have a rogue’s gallery of fantastic foes rather than just one arch-nemesis. Even so, there’s always one particular enemy who wears that mantle: Moriarty for Sherlock Holmes; Blofeld for James Bond; Luthor for Superman.

Spider-Man has always had two top contenders… but the Vulture isn’t one of them. (*If you can’t guess who, check out the end of the review, puzzle-fans!).

Devised to cash in on the movie Spider-Man: Coming Home, this nifty trade paperback (and eBook) compilation gathers many of the now-cinematic sky bandit’s key clashes with the Wondrous Wallcrawler, tracing his rather rocky development whilst offering an uncomplicated, no-frills thrill-ride of frantic spills and chills, equally appetising to film-inspired new meat and grizzled old veterans of the Fights ‘n’ Tights arena.

Enhanced by an informative Introduction by former Spidey-Editor Ralph Macchio, this titanic tome explores the criminal career of elderly Adrian Toomes: a brilliant scientist twisted by tragedy and persecution into becoming a ruthless predator scavenging on the society which constantly betrayed him and made him unjustly suffer as a shunned outcast.

Amazing Spider-Man #1 (not included in this comprehensive paperback and digital compilation) had a March 1963 cover-date and two complete stories. The opening tale recapitulated the origin whilst adding a brilliant twist to the conventional mix…

The wall-crawling hero was feared and reviled by the general public thanks in no small part to J. Jonah Jameson, a newspaper magnate who pilloried the adventurer from spite and for profit. With time-honoured comicbook irony, Spider-Man then saved Jameson’s astronaut son John from a faulty space capsule…

The second tale found the cash-strapped kid trying to force his way onto the roster – and payroll – of the Fantastic Four whilst elsewhere a spy perfectly impersonated the web-spinner to steal military secrets, in a stunning example of the high-strung, antagonistic crossovers and cameos that so startled the jaded kids of the early 1960s.

With the second issue our new champion began a meteoric rise in quality and innovative storytelling. He also faced his first genuine super-powered, costumed crazy…

Opening the action here is ‘Duel to the Death with the Vulture!’ which revealed how a bizarre flying thief was plundering Manhattan at will, with no police effort effective against him.

Desperate to help his aunt make ends meet, Spider-Man began to take photos of his cases to sell to Jameson’s Daily Bugle, transforming his personal gadfly into his sole means of support.

Along with comedy and soap-operatic melodrama Ditko’s action sequences were imaginative and magnificently visceral, with odd angle shots and quirky, mis-balanced poses adding a vertiginous sense of unease to fight scenes. In the end, however, it was Peter Parker’s brains not the webslinger’s power that brought the Vulture down…

Amazing Spider-Man #7 (December 1963) boasted ‘The Return of the Vulture!’ as the creepy Bird of Ill-Omen became the webslinger’s first bad guy to come back for more. This time the cataclysmic final clash took place inside the Daily Bugle building and remains one Spidey’s best staged fights…

Amazing Spider-Man #48 had introduced Blackie Drago: a ruthless thug who shared a prison cell with the Vulture. After Drago orchestrated a near-fatal-accident for his cellmate, the cunning convict inveigled the ailing super-villain into revealing his technological secrets, enabling Drago to escape and take over the role: a younger, faster, tougher foe who nevertheless failed in every attempt to kill Spider-Man.

In Amazing Spider-Man #63 (August 1968, by Lee, John Romita, Don Heck & Mike Esposito) revealed the old buzzard had not died as Toomes vengefully stalked his successor in ‘Wings in the Night!’ The duel extended into the next issue with both Drago and the wallcrawler reduced to ‘The Vulture’s Prey’ until Spider-Man barely drove the aged maniac away…

A generation later, Amazing Spider-Man #224 (January 1982 by Roger Stern, John Romita Jr. & Pablo Marcos provided a fresh take on the bird bandit in ‘Let Fly These Aged Wings!’ as the now decrepit villain slumped into his imminent death-decline until inadvertently given a new perspective by Aunt May‘s latest beau Nathan Lubensky.

By attempting to boost the confidence of a fellow octogenarian, Nathan instead unleashed Toomes’ dormant inner killer and revived the Vulture’s predatory career… at least until Spidey showed up…

Amazing Spider-Man #240 (May 1983, by Stern, Romita Jr. & Bob Layton) then details how the carrion crook wised up and moved out of NYC, until the business partner who first cheated him out of all his inventions resurfaced. On ‘Wings of Vengeance!’ Toomes soared back into action, even defeating Spider-Man in his righteous fury before the tale concluded with #241’s ‘In the Beginning…’ by Stern, Romita Jr. & Frank Giacoia.

Behind a stunning John Byrne cover, Web of Spider-Man #3 (June 1985 by Louise Simonson, Greg LaRoque & Jim Mooney) ‘Iron Bars Do Not a Prison Make… …Or Vulture is as Vulture Does!’ relates the fate of a gang of thugs who appropriate Toomes’ flying tech to plunder the city as Vulturions. Even the webslinger is unable to stop the old buzzard’s quest for vengeance…

‘Funeral Arrangements’ is a story arc from The Spectacular Spider-Man #186-188 (March-May 1992 by J. M. DeMatteis & Sal Buscema), with the Vulture on a rampage and pitilessly settling old scores. Believing his life to be imminently ending, in ‘Settling Scores’ Toomes murders old allies and contacts before targeting May Parker and J. Jonah Jameson, leading Spider-Man to ‘Desperate Measures’ and a devasting showdown in ‘Final Judgement’…

Set during the first superhero Civil War, 3-parter ‘Taking Wing’ is by Peter David, Scot Eaton & John Dell and comes from Friendly Neighborhood Spider-Man #14-16 (January-March 2007). Peter Parker and his loved ones are on the run, since Spider-Man’s secret identity has been revealed on live TV. To stay safe, Peter has assumed the role of his former clone Ben Reilly…

Unwillingly allied with Wolverine and the Punisher, Spider-Man is learning to be a true outlaw when the government offer the Vulture a shady deal: capture the wallcrawler and earn a pardon…

The scheme instantly goes south when Toomes turns Parker’s old girlfriend Debra Whitman into live bait to draw out his prey and ensnares Betty Brant and Flash Thompson too…

The final battle pushes the wallcrawler to the edge of sanity, almost costing him his life, honour and integrity…

The Vulture has always been one of the most visually arresting of foes and a gallery of covers is supplemented at the close by a wealth of stunning images. Starting with Ditko’s data-file pin-up from Amazing Spider-Man Annual #1, successive covers include Annual #7 (December 1970, by Romita Sr.), Spider-Man Classics #3 (June 1993 by Tom Lyle) and #8 (November 1993 Bret Blevins) plus illustrations by Blevins, Ron Frenz & Josef Rubinstein from Official Handbook of the Marvel Universe Deluxe Edition 1985.

Also on show are original art pages by Ditko, Romita Sr./Heck/Esposito, Romita Jr. & Layton and Sal Buscema, as well as cover reproductions from Essential Spider-Man vol. 11 by Romita Jr. & Layton, a textless version of this book’s cover by Sal Buscema and those from Friendly Neighborhood Spider-Man #14-16 by Eaton.

Epic and engaging, this grab-bag of aerial assaults ant titanic tussles is pure comicbook catharsis: fast, furious fun and thrill-a-minute-melodrama no Fights ‘n’ Tights fan could resist.
© 2010, 2016 Marvel Characters, Inc. All rights reserved.

* Green Goblin Norman Osborn and Doctor Otto Octavius share the dishonours of being Spider-Man’s most dastardly nemeses. If you had trouble with that, you need to read more mainstream comics, Fanboy…

Batman and the Outsiders volume 2


By Mike W. Barr, Jim Aparo, Alan Davis, Jerome K. Moore, Alex Saviuk, Jan Duursema, Rick Hoberg, Bill Willingham, Trevor Von Eeden, Ron Randall & various (DC Comics)
ISBN: 978-1-4012-7753-6 (HC)

During the early 1980s the general trend of comics sales was yet another downturn – although team-books were holding their own – and the major publishers were less concerned with experimentation than with consolidation. Many popular titles were augmented by spin-offs, a recurring tactic in publishing troughs.

At the time the Dark Knight was the star of two and two half titles, sharing World’s Finest Comics with Superman (until its cancellation in 1986) and appearing with rotating guest-stars in The Brave and the Bold, as well as his regular lead spots in both Batman and Detective Comics. He was also a member of the Justice League of America.

In July 1983 B&B was cancelled with issue #200, but inside was a preview of a new Bat-title. One month later Batman and the Outsiders debuted…

The core premise of the new series revealed that Batman was convinced that the JLA was no longer fit for purpose; that too many problems were beyond their reach because they were hamstrung by international red tape and, by inference, too many laws.

To fix the problem he recruited a new team intended to be living weapons in his arsenal: a combination of old allies and new talent.

Markovian scientist Dr. Jace specialised in creating superpowers. When King Victor died, she used her process on Prince Brion and his sister Tara to create Earth-powered Geo-Force (and Terra). Rex (Metamorpho) Mason is a chemical freak able to turn into any element, and Jefferson (Black Lightning) Pierce is an electrically powered urban vigilante.

They were supplemented by female samurai/ninja Katana who wields a magic soul-drinking blade and an amnesiac American girl with inexplicable light-based powers answering to Halo.

The introductory stories cleverly peeled back layers of mystery shrouding all the newcomers, with plenty of plot threads laid for future development in the tried-&-tested super-team formula that had worked so well with the New X-Men and New Teen Titans.

This enticing hardback collection (also available as an eBook) resumes the daring departure of the Gotham Gangbuster, re-presenting BATO #14-23 and Batman and the Outsiders Annual #1, collectively spanning October 1984-July 1985, and also includes relevant pages from the Who’s Who Guide to the DC Universe. The entirety of the book is graced by the adroit writing of Mike W. Barr which – for the majority of the run – meshed perfectly with the understated talents of Jim Aparo; an artist who gave his all to a script. Eventually though he would move on to be replaced by a growing star of the “British Invasion”…

The action opens with the first Annual as ‘…Land Where Our Fathers Died…’ introduces a gang of ultra-patriots seeking to head the country in their own hard right direction called the Force of July in a barbed epic written by Barr and episodically illustrated by Jerome Moore, Alex Saviuk, Jan Duursema and Rick Hoberg with Aparo on inks.

Illustrated by Bill Willingham & Bill Anderson, BATO #14’s ‘Two by Two…’ and #15’s ‘Going for the Gold’ (spectacularly and moodily rendered by Trevor Von Eeden) comprise a two-part thriller set at the 1984 Olympics with raving loon and self-proclaimed god Maxie Zeus unleashing a super-powered minion on the team in an ploy to reclaim the Great Games for his own glory…

Aparo returns in #16 for the start of extended epic ‘The Truth About Halo’: as inconclusive opening ‘…Goodbye…’ sees a couple claiming to be her parents reclaim the memory-wiped child before the next two issues spotlight Metamorpho. This diverting digression takes the depleted team to the desert and back three millennia for ‘We Are Dying, Egypt… Dying’ and ‘Who Wears the Crown of Ra?’, to explore the fateful origins of the ancient antecedents of Element Man.

Seasonal Christmas tale. ‘Who’s Afraid of the Big Red “S”?’ then offers a powerful tale of date-rape and sexual bullying, which results in Geo-Force battling Superman to a standstill, after which a new year resolution details ‘The Truth About Halo: Part Two’ as grotesque gang boss Tobias Whale, debased criminal surgeon Dr. Moon and kinky assassin Syonide reveal the sordid, shocking truth about teenager Violet Harper, if not how she lost her memory and gained her powers. Powerful and haunting, the Barr/Aparo thriller drops as many bodies as secrets…

BATO #23 offers a triptych of solo tales by Barr, with Katana getting ‘The Silent Treatment’ (Jerome K. Moore) while saving priceless and extremely fragile Japanese pottery from thieves in, after which Geo-Force battles a tricked-up and amok robot shark in ‘Jaws 4… Gotham, 0!’ (limned by Von Eeden) and Black Lightning clashes with a sham radical social activist in Ron Randall’s ‘The Roar of the Ghetto-Blaster!’.

Slick stylist Alan Davis became regular artist with issue #22, as ‘The Truth About Halo: Part Three’ promised to disclose ‘What She is and How She Came to Be!’. Invading the recently wrecked and abandoned Justice League Satellite, Batman’s squad and Dr. Jace utilise its advanced technology to scan Violet and finally find what they’ve been looking for…

Sadly, that only leads to Halo being abducted and imprisoned by immortal, antediluvian light beings called Aurakles, prompting the heroes to breach the walls of reality to get her back…

With a full cover gallery, Who’s Who data pages on Black Lightning, Geo-Force, Halo and Katana and a team pin-up by Davis, this is a splendid package to appeal to dedicated Fights ‘n’ Tights fanatics. Batman and the Outsiders was always a highly readable series and is re-presented here in most accessible manner so open-minded new readers in search of quality storytelling could do lots worse than try out this near-forgotten corner of the DCU.
© 1984, 1985, 2018 DC Comics. All Rights Reserved.

Showcase Presents The Elongated Man


By Gardner Fox, John Broome, Carmine Infantino, Murphy Anderson, Irv Novick, Gil Kane, Neal Adams, Mike Sekowsky, Sid Greene & various (DC Comics)
ISBN: 978-1-4012-1042-2 (TPB)

Once upon a time, American comics editors believed readers would become jaded if characters were over-used or over-exposed and so to combat that potential danger – and for sundry other commercial and economic reasons – they developed back-up features in most of their titles. By the mid-1960s the policy was largely abandoned as resurgent superheroes sprang up everywhere and readers just couldn’t get enough…but there were still one or two memorable holdouts.

In late 1963 Julius Schwartz took editorial control of Batman and Detective Comics and finally found a place for a character who had been lying mostly fallow ever since his debut as a walk-on in the April/May 1960 Flash.

The Elongated Man was Ralph Dibny, a circus-performer who discovered an additive in soft drink Gingold which seemed to give certain people increased muscular flexibility. Intrigued, he refined the chemical until he had developed a serum which gave him the ability to stretch, bend and compress his body to an incredible degree. Then Ralph had to decide how to use his new powers…

A quirky chap with his own small but passionate band of devotes, in recent years the perennial B-lister has become a fixture of the latest Flash TV series, but his many exploits are still largely uncollected in either print or digital formats. The only archival asset is this charming, witty and very pretty compilation which gathers his debut and guest appearances from Flash issues #112, 115, 119, 124, 130, 134, and 138 (spanning April/May 1960 to August 1963) and the Stretchable Sleuth’s entire scintillating run from Detective Comics #327-371 (May 1964-January 1968).

Designed as a modern take on the classic and immensely popular Golden Age champion Plastic Man, Dibny debuted in Flash #112’s ‘The Mystery of the Elongated Man!’ as a mysterious, masked yet attention-seeking elastic do-gooder, of whom the Scarlet Speedster was nonetheless highly suspicious, in a cunningly crafted crime caper by John Broome, Carmine Infantino & Joe Giella.

Dibny returned in #115 (September 1960, inked by Murphy Anderson) when aliens attempted to conquer the Earth and the Vizier of Velocity needed ‘The Elongated Man’s Secret Weapon!’ as well as the guest-star himself to save the day.

In Flash #119 (March 1961), Flash rescued the vanished hero from ‘The Elongated Man’s Undersea Trap!’ which introduced the vivacious Sue Dibny (as a newlywed “Mrs Elongated Man”) in a stirring tale of sub-sea alien slavers by regular creative team Broome, Infantino & Giella.

The threat was again extraterrestrial with #124′s alien invasion thriller ‘Space-Boomerang Trap!’ (November 1961) which featured an uneasy alliance between the Scarlet Speedster, Elongated Man and sinister rogue Captain Boomerang who naturally couldn’t be trusted as far as you could throw him…

Ralph collaborated with Flash’s junior partner in #130 (August 1962) only just defeating the wily Weather Wizard when ‘Kid Flash Meets the Elongated Man!’ but then sprang back into action with – and against – the senior partner in Flash #134 (February 1963). Seemingly allied with Captain Cold in ‘The Man Who Mastered Absolute Zero!’ Dibny excelled in a flamboyant thriller that almost ended his budding heroic career…

Gardner Fox scripted ‘The Pied Piper’s Double Doom!’ in Flash #138 (August 1963), a mesmerising team-up which saw both Elongated Man and the Monarch of Motion enslaved by the sinister Sultan of Sound, before ingenuity and justice ultimately prevailed.

When the back-up spot opened in Detective Comics (a position held by the Martian Manhunter since 1955 and only vacated because J’onn J’onzz had been promoted to lead position in House of Mystery) Schwartz had Ralph Dibny slightly reconfigured as a flamboyant, fame-hungry, brilliantly canny globe-trotting private eye solving mysteries for the sheer fun of it.

Aided by his equally smart but thoroughly grounded wife, the short tales were patterned on classic Thin Man filmic adventures of Nick and Norah Charles, blending clever, impossible crimes with slick sleuthing, garnished with the outré heroic permutations and frantic physical antics first perfected in Jack Cole’s Plastic Man.

These complex yet uncomplicated sorties, drenched in fanciful charm and sly dry wit, began in Detective #327 (May 1964) with ‘Ten Miles to Nowhere!’ (by Fox & Infantino, who inked himself for all the early episodes). Here Ralph, who publicly unmasked to become a (regrettably minor) celebrity, discovered that someone had been stealing his car every night and bringing it back as if nothing had happened. Of course, it had to be a clever criminal plot of some sort…

A month later he solves the ‘Curious Case of the Barn-door Bandit!’ and debuts his direly distressing trademark of manically twitching his expanded nose whenever he detects “the scent of mystery in the air” after which he heads for cowboy country to unravel the ‘Puzzle of the Purple Pony!’ and play cupid for a young couple hunting a gold mine in #329.

Ralph and Sue were on an extended honeymoon tour, making him the only costumed hero without a city to protect. When they reach California, Ralph is embroiled in a ‘Desert Double-Cross!’ when hostage-taking thieves raid the home of a wealthy recluse, after which Detective #331 offered a rare full-length story in ‘Museum of Mixed-Up Men!’ (by Fox, Infantino & Joe Giella) as Batman, Robin and the Elongated Man unite against a super-scientific felon able to steal memories and reshape victims’ faces.

Returned to a solo support role in #332, the Ductile Detective discovers Sue has been replaced by an alien in ‘The Elongated Man’s Other-World Wife!’ (with Sid Greene joining as new permanent inker). Of course, nothing is as it seems…

‘The Robbery That Never Happened!’ occurred when a jewellery store customer suspiciously claims he had been given too much change, whilst ‘Battle of the Elongated Weapons!’ in #334 concentrates on a crook who adapts Ralph’s Gingold serum to affect objects, after which bombastic battle it was back to mystery-solving when EM is invited by Fairview City to round up a brazen bunch of uncatchable bandits in ‘Break Up of the Bottleneck Gang!’

While visiting Central City again, Ralph is lured to the Mirror Master‘s old lair and only barely survives ‘The House of “Flashy” Traps!’ before risking certain death in the ‘Case of the 20 Grand Pay-off!’ by replacing Sue with a look-alike – for the best possible reasons – but without her knowledge or permission…

Narrowly surviving his wife’s wrath by turning the American tour into a World cruise, Ralph then tackles the ‘Case of the Curious Compass!’ in Amsterdam, foiling a gang of diamond smugglers, before returning to America and ferreting out funny-money pushers in ‘The Counterfeit Crime-Buster!’

Globe-trotting creator John Broome returned to script ‘Mystery of the Millionaire Cowboy!’ in Detective #340 (June 1965) as Ralph and Sue stumble onto a seemingly haunted theatre and find crooks at the heart of the matter, whilst ‘The Elongated Man’s Change-of-Face!’ (Fox, Infantino & Greene) sees a desperate newsman publish fake exploits to draw the fame-fuelled hero into investigating a town under siege, and ‘The Bandits and the Baroness!’ (Broome) has the perpetually vacationing couple check in at a resort where every other guest is a Ralph Dibny, in a classy insurance scam story heavy with intrigue and tension.

A second full-length team-up with Batman filled Detective Comics #343 (September 1965, by Broome, Infantino & Giella), in ‘The Secret War of the Phantom General!’; a tense action-thriller pitting the hard-pressed heroes against a hidden army of gangsters and Nazi war criminals, determined to take over Gotham City.

Having broken Ralph’s biggest case, the happy couple head for the Continent and encounter ‘Peril in Paris!’ (Broome, Infantino & Greene) when Sue goes shopping as an ignorant monolingual American and returns a few hours later a fluent French-speaker…

‘Robberies in Reverse!’ (Fox) boasts a baffling situation as shopkeepers begin paying customers, leading Ralph to a severely skewed scientist’s accidental discovery, whilst #346’s ‘Peephole to the Future!’ (Broome) finds Elongated Man inexplicably developing the power of clairvoyance. It sadly clears up long before he can use it to tackle ‘The Man Who Hated Money!’ (Fox); a bandit who destroys every penny he steals.

‘My Wife, the Witch!’ was Greene’s last ink job for a nearly a year: a Fox thriller wherein Sue apparently gains magical powers whilst ‘The 13 O’clock Robbery!’, with Infantino again inking his own work, sees Ralph walk into a bizarre mystery and deadly booby-trapped mansion, before Hal Jordan‘s best friend seeks out the Stretchable Sleuth to solve the riddle of ‘Green Lantern’s Blackout!’ – an entrancing, action-packed team-up with a future Justice League colleague, after which ‘The Case of the Costume-made Crook!’ find Ralph ambushed by a felon using his old uniform as an implausible burglary tool.

Broome devised ‘The Counter of Monte Carlo!’ as the peripatetic Dibnys fall into a colossal espionage conspiracy at the casino and afterward become pawns of a fortune teller in ‘The Puzzling Prophecies of the Tea Leaves!’ (Fox), before Broome dazzles and delights one more time with ‘The Double-Dealing Jewel Thieves!’ wherein a museum owner finds that his imitation jewel exhibit is indeed filled with fakes…

As Fox assumed full scripting duties, Mystic Minx Zatanna guest-starred in #355’s ‘The Tantalising Troubles of the Tripod Thieves!’, as stolen magical artefacts lead Ralph into conflict with a band of violent thugs, whilst ‘Truth Behind the False Faces!’ sees Infantino bow out on a high note as Elongated Man helps a beat cop to his first big bust and solves the conundrum of a criminal wax museum.

Detective #357 (November 1966) featured ‘Tragedy of the Too-Lucky Thief!’ (by Fox, Murphy Anderson & Greene) as the Dibnys discover a gambler who hates to win but cannot lose, whilst Greene handled all the art on ‘The Faker-Takers of the Baker’s Dozen!’ wherein Sue’s latest artistic project leads to the theft of an ancient masterpiece.

Anderson soloed with Fox’s ‘Riddle of the Sleepytime Taxi!’, a compelling and glamorous tale of theft and espionage, and when Ralph and Sue hit Swinging England in Detective #360 (February 1967, Fox & Anderson) with ‘London Caper of the Rockers and Mods!’, they meet the reigning monarch and prevent warring kid-gangs from desecrating our most famous tourist traps, before heading home to ‘The Curious Clue of the Circus Crook!’ (Greene). Here Ralph visits his old Big-Top boss and stops a rash of robberies which had followed the show around the country.

Infantino found time in his increasingly busy schedule for a few more episodes, (both inked by Greene) beginning with ‘The Horse that Hunted Hoods’, a police steed with uncanny crime solving abilities, and continuing in a ‘Way-out Day in Wishbone City!’ wherein normally solid citizens – and even Sue – go temporarily insane and start a riot, after which unsung master Irv Novick stepped in to delineate the mystery of ‘The Ship That Sank Twice!’

‘The Crooks who Captured Themselves!’ (#365, by Greene) recounts how Ralph loses control of his powers before Broome & Infantino reunited one last time for ‘Robber Round-up in Kiddy City!’ as, for a change, Sue sniffs out a theme-park mystery for Ralph to solve.

Infantino finally bowed out with the superb ‘Enigma of the Elongated Evildoer!’ (written by Fox and inked by Greene) as the Debonair Detectives tackle a thief in a ski lodge who seems to possess all Ralph’s elastic abilities…

The Atom guest-starred in #368, helping battle clock-criminal Chronos in ‘The Treacherous Time-Trap!’ by Fox, Gil Kane, Greene, and iconoclastic newcomer Neal Adams illustrated the poignant puzzler ‘Legend of the Lover’s Lantern!’, after which Kane & Greene limned the intriguing all-action ‘Case of the Colorless Cash!’.

The end of the year signalled the end of an era as Fox, Mike Sekowsky & Greene finished off the Elongated Man’s expansive run with the delightfully dizzy lost-loot yarn ‘The Bellringer and the Baffling Bongs’ (#371, January 1968).

With the next issue Detective Comics became an all Bat-family title and Ralph and Sue Dibny temporarily faded from view until revived as bit players in Flash and finally recruited into the Justice League of America as semi-regulars. Their charismatic relationship and unique, genteel style have, sadly, not survived: casualties of changing comics tastes and the replacement of sophistication with angsty shouting and testosterone-fuelled sturm und drang…

Witty, bright, clever and genuinely exciting, these smart stories from a lost age are all beautiful to look at and a joy to read for any sharp kid and all joy-starved adults. This book is a shining tribute to the very best of DC’s Silver Age and a volume no fan of fun and adventure should be without. It should not, however, be the only place you can stretch out and enjoy such classic fare…
© 1960, 1961, 1962, 1964, 1965, 1966, 1967, 1968, 2006 DC Comics. All Rights Reserved.

James Bondâ„¢ volume 3: Black Box


By Benjamin Percy, Rapha Lobosco, Chris O’Halloran, Simon Bowland & various (Dynamite Entertainment)
ISBN: 978-1-5241-0409-2

James Bond is the ultimate secret agent. You all know that and have – thanks to the multi-media empire that has grown up around Ian Fleming’s masterful creation – your own vision of what he looks like and what he does. That’s what dictates how you respond to the latest movie, game or novel.

Amongst those various iterations are some exceedingly enjoyable comicbook and newspaper strip versions detailing the further exploits of 007 which have never truly found the appreciation they rightly deserve. This collection is one of the most recent, compiling a 6-issue miniseries from licensing specialists Dynamite Entertainment. Their take was originally redefined by Warren Ellis & illustrator Jason Masters, who jettisoned decades of gaudy paraphernalia accumulating around the ultimate franchise hero, opting instead for a stripped-down, pared-back, no-nonsense iteration who is all business.

Benjamin Percy accepted the poisoned chalice of following on, and here blends the austere power of the reboot with his own tributes to the movie contributions of the Roger Moore era. Capably and effectively handling the visuals is Rapha Lobosco, with colours and letters supplied by Chris O’Halloran, and Bowland respectively.

It begins with Bond in the French Alps, stalking an assassin, but his licence to kill proves unnecessary as his target is lethally excised by another sharpshooter, who then escapes him in a rollercoaster ski race down the mountain slopes. Perhaps 007 was distracted by her skill or maybe her great – albeit slightly scarred – beauty…

Returning to MI6 HQ in Vauxhall Cross, Bond picks up his next assignment: eradicating the perpetrators of a hack which has captured vital Crown political information and recovering the stolen data.

The hack originated in Tokyo and soon Bond is executing Operation Black Box, supported and supplied by department armorer Boothroyd. The wily technician is also – unofficially – helping to ascertain the identity of the woman who bested Bond in the Alps…

The hacker’s trail leads to the nefarious Shinjuku District and a plush Yakuza gambling den, where the British agent meets and calamitously clashes with aging billionaire Saga Genji. The tech wizard is the proud culprit of the data grab and almost succeeds in gruesomely removing the interfering agent until the mysterious woman resurfaces to murderously intervene…

When CIA comrade Felix Leiter shows up, the terrifying global scope of Genji’s plans becomes apparent and a race to secure the Black Box (for the rulers of a host of greedily ambitious nations) turns allies into merciless competitors with the entire world’s dirty secrets as the prize.

Meanwhile, Genji has supplemented his loyal army of thugs with a barely human serial killer dubbed No Name: an unstoppable psychopath who takes faces for his keepsakes and is now utterly devoted to adding Bond and his annoying female accomplice to his tally at any cost…

With the clock ticking down to international information Armageddon and bloody death and destruction constantly dogging them, Bond and his enigmatic ally overcome all odds to invade Genji’s secret base and secure all the World’s dirty laundry, only to discover at the end that their aims are not entirely similar…

Packed with all the traditional set-pieces such as exotic locales, spectacular car chases and astoundingly protracted fight sequences, this is a rip-roaring romp fans will love, supported by Bonus Material including a gallery of covers by Dominic Reardon and a host of variants from John Cassaday, Jason Masters, Goni Montes, Moritat, Lobosco, Giovanni Valletta, Patrick Zircher and Matt Taylor; an interview with author Percy by Will Nevin first seen in the Oregonian and the full script for issue #1, accompanied by its equivalent line art.

This thrill-filled espionage episode is fast, furious and impeccably stylish: in short, another perfect James Bond thriller.

Try it and see for yourselves…
© 2017 Ian Fleming Publications, Ltd. James Bond and 007 are ™ Danjaq LLC, used under license by Ian Fleming Publications, Ltd. All rights reserved.

Tiny Titans: The First Rule of Pet Club…


By Art Baltazar & Franco with Geoff Johns & various (DC Comics)
ISBN: 978-1-4012-2892-7 (TPB)

DC’s Cartoon Network imprint was a potent and fun bastion of children’s comics in America and consolidated the link between TV and 2D fun and thrills with stunning interpretations of such television landmarks as Ben 10, Scooby Doo, Powerpuff Girls, Dexter’s Laboratory and others. The comics line also produced some truly exceptional material based on TV iterations of their proprietary characters such as Legion of Super Heroes, Batman: Brave and the Bold and Krypto the Super Dog as well as original material like Billy Batson and the Magic of Shazam! which was merely indistinguishable in tone and content.

Perhaps the imprint’s finest release was a series ostensibly aimed at early readers but which quickly became a firm favourite of older fans – and a multi-award winner too.

Superbly mirroring the magical wonderland inside a child’s head where everything is happily mixed up together, Tiny Titans became a sublime nostalgia-weaponised antidote to continuity cops and slavish fan-boy quibbling by reducing the vast cast of the Teen Titans animated series, the greater boutique of mainstream comicbooks and, eventually, the entire DC Universe to little kids and their parents/guardians in the wholesome kindergarten environment of Sidekick City Elementary School.

It’s a scenario spring-loaded with in-jokes, sight-gags and beloved yet gently mocked paraphernalia of generations of strip readers and screen-watchers….

Collecting issues #19-25 (spanning October 2009 – April 2010) of the magically madcap and infinitely addictive all-ages mini-masterpiece, this fourth volume begins on a romantic note with Deep in Like.

Art Baltazar and co-creator Franco (Aureliani) mastered a witty, bemusingly charming style of storytelling that just happily rolls along, with assorted characters getting by, trying to make sense of the great big world and just coincidentally having “Adventures in Awesomeness”. The method generally involves stringing together smaller incidents and moments into an overall themed portmanteau tale and it works astoundingly well.

After a handy and as-standard identifying roll-call page, ‘Imagine Me and You…’ finds scary blob Plasmus and tiny winged Bumblebee brighten up each other’s drab day, before a similar cupid moment affects the Brain and M’sieu Mallah even as diligent Robin (accompanied by faithful Bat-hound Ace) finds his earnest attempts to finish his homework disturbed by a succession of pesky young ladies including Starfire, Batgirl and Duella all caught up in a ‘Like Triangle’.

‘Dates’ sees Bumblebee and Plasmus inadvertently causing chaos during an afternoon movie monster mash – and even the ‘Intermission’ – after which a sly sight gag for us oldies highlights the company’s many Wonder Girls in ‘Jump Rope’.

The hallowed anthropoid obsession of DC is highlighted in ‘New Recruits’ when Beast Boy chairs a meeting of the Titans Ape Club before regular feature The Kroc Files depicts ultimate butler Alfred, roguish reptilian star Kroc and Plasmus each demonstrating ‘How to Enjoy a Lollipop’ in their own signature manner…

The issue closes with a word puzzle whilst the next promises to disclose The Hole Truth about Raven: beginning with a daybreak disaster at ‘Home with the Trigons’. Raven’s dad is an antlered, crimson trans-dimensional devil-lord – and a teacher at Sidekick Elementary – so when he oversleeps, his sorceress scion gets him to work on time by simply opening a few wormholes.

Of course, leaving those dimensional doors around is just asking for trouble…

Meanwhile it’s washday at Wayne Manor, but Alfred won’t let Robin, Beast Boy or Aqualad go down ‘To the Batcave’. Sadly, even the dapper domestic can’t withstand united pester-power and eventually gives in… and learns to regret it…

Following a perplexing maze game-page, the All Pet Club Issue! launches as Starfire and mean sister Blackfire write home for their beloved critters Silky and Poopu, so that they can go to the oh-so-secret social event, whilst can-do kid Cyborg actually builds himself a brace of chrome companions in ‘Pet-Tronics’…

With ‘Club Hoppin”, the entire school gathers with their uniquely compatible pets and interview some potential new members – specifically tongue-tied and thunderstruck Captain Marvel Junior and his fuzzy pal Hoppy, the Marvel Bunny. With so many members, the club then has to find roomier quarters, leading to a painful tryst for Beast Boy and Terra in ‘Meanwhile, on the Moon…’

There’s a brilliant vacuum-packed bonus pin-up of the Tiny Titans in space from Franco before Hot Dogs, Titans, & Stretchy Guys! finds the kids back on solid ground and wrapped up with the DCU’s many flexible fellows as ‘Offspring into Action’ introduces Plastic Man‘s excitably boisterous bonny boy.

In ‘Just Playing and Bouncing’ Bumblebee spends some time with the diminutive Atoms Family but loses control of their Teeny-Weeny, Super Duper Bouncy Ball and accidentally gets Plastic Man, Offspring, Elongated Man and Elastic Lad all wound up before helplessly watching it bowl over Principal Slade and Coach Lobo in ‘Coffee Dog Latte’.

Thankfully, Robin has exactly the right gimmick in his utility belt to set things straight, but can’t stay since he’s en route to his Bird Scouts meeting. Here potential new members Hot Spot and Flamebird are trying out for Hawk, Dove, Raven and Talon. Distressingly, when shiny Golden Eagle turns up, the girls want to make him the new leader…

The semi-regular ‘Epilogue’ page often supplies one more punch-line to cap each themed issue and this one leads directly into a convoluted and confounding Elastic Four pin-up/cover which in turn precedes a spookily uproarious tale of Bats, Bunnies, and Penguins in the Batcave! Oh My!...

It all begins in ‘Ice to Meet Ya!’ when Wayne Manor’s extraordinarily large penguin population get into a turf war with the house rabbits, displacing the Batcave’s regular inhabitants in ‘Driving Me Batty’. The conflict escalates in ‘All in the Batman Family’ before Robin gets a rather stern admonition from his senior partner to put things right or else…

Happily, ever-so-cute and capable Batgirl is willing to lend a hand – but (unfortunately) so too are the kids she’s baby-sitting (Tim and Jason: you’ll either get that or you won’t, bat-fans) and impishly infuriating Batmite…

With even Batcow helping out, things soon start calming down, but ‘Meanwhile, at the Titans’ Treehouse…’ not all of the fugitive Bat-bats have heard the good news…

Once your ribs have stopped hurting you can then enjoy a Tiny Titans Aw Yeah Pin-up by Franco before The All Small Issue! starts with assorted big kids accidentally drinking ‘Milk! Milk!’ from the Atoms’ fridge and shrinking away to nearly nothing.

Good thing the Atomic nippers think to call their dad, who’s with fellow dwindlers Ant, Molecule and substitute Atoms Adam and Ryan (another in-continuity howler targeting dedicated fans) for a Team Nucleus meeting…

That compressive cow-juice causes more trouble in the ‘Epilogue’ before a Blue Beetle puzzle clears the mind prior in advance of an outrageous ending in Superboy Returns! in a fairly cosmic crossover – with additional scripting by Geoff Johns.

When Conner Kent shows up, all the girls are really impressed and distracted, whilst across town Speedy is trading a lot of junk he shouldn’t be touching to Mr. Johns’ Sidekick City Pawn Shop and Bubblegum Emporium in ‘Brightest Day in the Afternoon!’

When Starfire and Stargirl then buy the seven different coloured “mood rings” from the shop, they and BFFs Duella, Batgirl, Wonder Girl, Terra and Shelly, are turned into Green, Red, Yellow, Orange, Blue, Violet and Indigo Lanterns!

Soon, the Tiny Titans are up in the air again and annoying the Guardians of the Universe and their Green Lantern Corps.

It all ends well though, first in an Emerald ‘Epilogue’ and a lavish pin-up of a passel of pistachio-painted interplanetary peace-keepers…

Available in trade paperback and digital formats and despite being ostensibly aimed at super-juniors and TV kids, these wonderful, wacky yarns – which marvellously marry the heart and spirit of such classic strips as Peanuts and The Perishers with something uniquely mired and marinated in pure comic-bookery – are deliciously hilarious tales no self-respecting fun-fan should miss: accessible, entertaining, and wickedly intoxicating. Go mellow out with some kids’ stuff, now, okay?
© 2009, 2010 DC Comics. All Rights Reserved.

Uncanny X-Men Marvel Masterworks volume 4


By Chris Claremont, John Byrne, Terry Austin, George Pérez & various (Marvel)
ISBN: 978-0-7851-1630-1 (HB) 978-0-7851-5869-1 (TPB)

In the autumn of 1963, The X-Men #1 introduced Scott (Cyclops) Summers, Bobby (Iceman) Drake, Warren (Angel) Worthington, Jean (Marvel Girl) Grey and Hank (The Beast) McCoy: very special students of Professor Charles Xavier.

The teacher was a wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race of mutants dubbed Homo superior; considered by many who knew him as a living saint.

After nearly eight years of eccentrically spectacular adventures the mutant misfits virtually disappeared at the beginning of 1970 during another periodic downturn in superhero comics sales. Just like in the closing years of the 1940s, mystery men faded away as supernatural mysteries and traditional genre themes once more dominated the world’s entertainment fields…

Although the title was revived at the end of the year as a cheap reprint vehicle, the missing mutants were reduced to guest-stars and bit-players throughout the Marvel universe and the Beast was refashioned as a monster fit for the global uptick in scary stories until Len Wein & Dave Cockrum revived and reordered the Mutant mystique with a brand-new team in Giant Size X-Men #1 in 1975.

To old foes-turned-friends Banshee and Sunfire was added one-shot Hulk hunter Wolverine, and all-original creations Kurt Wagner, a demonic German teleporter codenamed Nightcrawler, African weather “goddess” Ororo Monroe AKA Storm, Russian farmboy Peter Rasputin, who transformed at will into a living steel Colossus, and bitter, disillusioned Apache superman John Proudstar who was cajoled into joining the makeshift squad as Thunderbird.

The revision was an instantaneous and unstoppable hit, with Wein’s editorial assistant Chris Claremont writing the series from the second story onwards. The Uncanny X-Men reclaimed their own comicbook with #94 and it quickly became the company’s most popular – and high quality – title.

Cockrum was succeeded by John Byrne and as the team roster shifted and changed the series rose to even greater heights, culminating in the landmark (and with this tome, imminently ensuing) Dark Phoenix storyline which saw the death of arguably the book’s most beloved and imaginative character.

In the aftermath team leader Cyclops left but the epic cosmic saga also seemed to fracture the epochal working relationship of Claremont and Byrne. Within months of publication they went their separate ways: Claremont staying with the mutants whilst Byrne moved on to establish his own reputation as a writer on series such as Alpha Flight, Incredible Hulk and especially his revolutionised and freshly-groundbreaking Fantastic Four…

After Apache warrior Thunderbird became the team’s first fatality, the survivors slowly bonded, becoming an infallible fighting unit under the brusque and draconian supervision of Cyclops.

This Fabulous fourth compilation (available in luxurious hardcover, trade paperback and eBook editions) is perfect for newbies, neophytes and even old lags nervous about reading such splendid yarns on fragile but extremely valuable newsprint paper. It celebrates the unstoppable march to market dominance through the pivotal early stories: specifically, X-Men #122-131 plus the X-Men Annual #3 of the decidedly “All-New, All-Different” – spanning June 1979 to March 1980.

The drama resumes with Byrne producing light breakdowns and regular inker Terry Austin stepping up to produce full art finishes for issue #122’s ‘Cry for the Children!’ as the long-missing heroes finally return to the Xavier School only to find their home boarded up and deserted.

Months previously, following a catastrophic battle against Magneto in which Beast and Phoenix believed themselves the only survivors, heartbroken Professor X had grieved for his fallen pupils and left Earth to be with his fiancée Empress Lilandra of the far-flung extragalactic Shi’ar Imperium. In the interim, Jean Grey – reborn as the cosmic-powered Phoenix – went globetrotting to bury her woes and is currently in Scotland, unaware that she has been targeted by one of the team’s oldest enemies for a cruel assault.

As the weary team slowly settle in at the mansion again, they try to resume their previous routines but psychological stress testing shows Russian teen Colossus is having second thoughts about deserting his family and country…

In New York, Storm has at last taken the time to trace her roots, visiting the old home of her American dad, only to find it now a disgusting junkie squat filled with doped-up, feral kids who viciously attack her…

Stabbed and bleeding, she lashes out and only the sudden arrival of hero for hire Luke Cage and his friend Misty Knight (coincidentally Jean’s Manhattan room-mate) prevents a tragedy. None of them are remotely aware that they have been targeted by the world’s most outrageous hit-man…

With Byrne back in full penciller mode, Uncanny X-Men #123 includes a cameo from Spider-Man as jolly psycho-killer Arcade proceeds to pick off the oblivious mutants and run them through his fatal funfair Murder World in ‘Listen… Stop Me if You’ve Heard It… But This One Will Kill You!’: subjecting the abductees to perils mechanical and psychological.

The former prove understandably ineffectual but family guilt and cunning conditioning soon transform the already homesick and despondent Colossus into a vengeful mind-slave dubbed The Proletarian, determined to smash his former comrades in concluding chapter ‘He Only Laughs When I Hurt!’ Happily, his inner child and the assorted heroes’ gifts and training prove too much for the maniacal killer clown…

X-Men Annual #3 then offers a fantastic interlude as extradimensional barbarian warlord Arkon the Magnificent returns to Earth courtesy of Claremont, George Pérez & Austin. ‘A Fire in the Sky!’ sees him again seeking to save his unstable world of Polemachus from eternal darkness. Last time the Avenger Thor provided the lightning necessary to illuminate his world, but with the Asgardian unavailable, Arkon decides Storm will do. He never learned how to ask, though, and his violent abduction of his target provokes a furious response from the X-Men…

With Byrne doing the drawing, Jean re-enters the picture in #125, when her stay with biologist Moira MacTaggert leads to the release of a long-secret family shame in ‘There’s Something Awful on Muir Island!’ Throughout her long holiday, Phoenix has been gradually weakened and psychically seduced by a psionic predator: groomed for a life of refined cruelty and debauchery by a man calling himself Jason Wyngarde, whose intention is to create a callous and wicked “Black Queen” for the mysterious organisation known as the Hellfire Club…

At the other end of the galaxy, Charles Xavier reviews records of how Phoenix once reconstructed the entire fragmenting universe and is gripped with terror at the thought of all that power in the hands of one frail human personality, whilst in his former home the Beast checks a tripped alarm and discovers his long-mourned friends are all alive.

The reunited heroes’ first thought is to tell Jean the incredible news, but no sooner is a transatlantic call connected than a scream echoes out and the line goes dead…

Issue #126 resumes frantic hours later as the X-Men approach Muir Island in their supersonic jet. With all contact lost and no telepath aboard, Cyclops assumes the worst and the squad infiltrate in battle formation, only to find a withered corpse and badly shaken comrades Lorna Dane, Havok, Madrox, Moira and Jean slowly recovering from a psionic assault.

In ‘How Sharper Than a Serpent’s Tooth…!’ Dr. MacTaggert bitterly reveals the attacker is a psychic bodysnatcher imprisoned on Muir for years. He’s also her son…

Rapidly burning out one of Madrox’s duplicate bodies, the monster has already reached the mainland, but as the mutants disperse to hunt him down Jean is hampered by a torrent of seductive mirages projected by the smugly confidant Wyngarde, allowing the predatory Proteus to ambush the X-Men and try to possess Wolverine.

It is his first mistake. Metal has an inimical effect on the formless horror and the feral fury’s Adamantium skeleton forces him to flee his victim in screaming agony. It is then the creature unleashes his most terrifying power: warping reality to drive Wolverine and Nightcrawler to the brink of madness. Only the late-arriving Storm prevents their immediate demise but soon she too is at the edge of destruction…

‘The Quality of Hatred!’ finds the badly shaken team undergoing desperate “tough-love” remedies from Cyclops to regain their combat readiness whilst Moira tries to make up for her dangerous sentimentality by putting a bullet into her deadly offspring.

Frustrated by the idealistic Cyclops but having divined the path Proteus is taking, she then heads for Edinburgh and an unpleasant reunion with her former husband: brute, bully, Member of Parliament and father of most merciless monster the world has yet produced…

As Jean finally shrugs off her distractions and telepathically homes in on Proteus, the team swing into action a little too late: the sinister son has possessed his scurrilous sire and created an unstoppable synthesis of world-warping abomination…

With Edinburgh and perhaps the entire world roiling and rebelling as science goes mad, X-Men #128 sees the valiant champions strike back to spectacularly triumph in ‘The Action of the Tiger!’ after which ‘God Spare the Child…’ sees another happy reunion as the heroes (all but the now retired Banshee) discover Charles Xavier awaiting them when they reach Westchester.

Jean is increasingly slipping into visions of a former life as a spoiled, cruel child of privilege, contrasting sharply with her renewed love for Scott, but the home atmosphere is troubled by another discordant factor. Xavier is intent on resuming the training of the team, haughtily oblivious that this group are grizzled, seasoned veterans of combat, rather than the callow teenagers he first tutored.

Elsewhere a cabal of mutants and millionaires plot. Black King Sebastian Shaw, White Queen Emma Frost and the rest of the Hellfire Club hierarchy know Wyngarde is an ambitious and presumptuous upstart, but the possibility of subverting the Phoenix to their world-dominating agenda is irresistible…

When two new mutants manifest, Xavier splits the team to contact both, taking Storm, Wolverine and Colossus to Chicago and meeting the nervous parents of naive 13-year old Kitty Pryde who has just realised that along with all the other problems of puberty, she can now fall through floors and walk through walls…

However, no sooner does Professor Xavier offer to admit her to his select and prestigious private school than they are all attacked by war-suited mercenaries and shipped by Emma Frost to the Hellfire Club. Only Kitty escapes, but instead of running she stows away on the transport; terrified but intent on saving the day…

The other mutant neophyte debuts in X-Men #130 as Cyclops, Phoenix and Nightcrawler head to Manhattan’s club district to track down a disco singer dubbed ‘Dazzler’ unaware that they too have been targeted for capture. However little Kitty’s attempts to free the captives at the Hellfire base forces the villains to tip their hand early and with the assistance of Dazzler Alison Blair – a musical mutant who converts sound to devastating light effects – the second mercenary capture team is defeated…

The drama concludes for now in #131 where Kitty is forced to frantically ‘Run for Your Life!’ – fortunately straight into the arms of the remaining X-Men. Soon the plucky lass – after an understandable period of terror, confusion and kvetching – leads an incursion into the lair of the White Queen to free Wolverine, Colossus and Xavier as Frost faces off in a deadly psionic showdown with a Phoenix far less kind and caring than ever before…

For many fans these tales – and those in the next volume – comprise the definitive X-Men look and feel: some of the greatest stories Marvel ever published; entertaining, groundbreaking and painfully intoxicating. These adventures are an invaluable grounding in contemporary fights ‘n’ tights fiction no fan or casual reader can afford to ignore.
© 1979, 1980, 2014 Marvel Characters, Inc. All rights reserved.

Batman: The Brave and the Bold: Emerald Knight


By Landry Q. Walker, Sholly Fisch, Adam Schlagman, Robert Pope, Eric Jones, Carlo Barberi & various (DC Comics)
ISBN: 978-1-4012-3143-9 (TPB)

The Brave and the Bold premiered in 1955 as an anthology adventure comic featuring short complete tales about a variety of period heroes: a format which mirrored that era’s filmic fascination with flamboyant if fanciful historical dramas. Devised and written by Bob Kanigher, issue #1 led with Roman epic Golden Gladiator, medieval mystery-man The Silent Knight and Joe Kubert’s now legendary Viking Prince. Soon the Gladiator was alternated with Robin Hood, but the adventure theme carried the title until the end of the decade when the burgeoning costumed character revival saw B&B transform into a try-out vehicle like Showcase.

Used to premiere concepts and characters such as Task Force X: The Suicide Squad, Cave Carson, Hawkman and Strange Sports Stories as well as the epochal Justice League of America, the comic soldiered on until issue #50 when it provided another innovative new direction which once again truly caught the public’s imagination.

That issue paired two superheroes – Green Arrow and Martian Manhunter – in a one-off team-up, and was followed by other ones: Aquaman and Hawkman in #51, WWII “Battle Stars” Sgt. Rock, Captain Cloud, Mme. Marie & the Haunted Tank in #52 and Atom & Flash in #53.

The next team-up – Robin, Aqualad and Kid Flash – quickly evolved into Teen Titans and after Metal Men/the Atom and Flash/Martian Manhunter appeared, a new hero debuted in #57-58: Metamorpho, the Element Man.

From then it was back to the increasingly popular superhero pairings with #59, and although no one realised it at the time, that particular conjunction – Batman with Green Lantern – would be particularly significant….

After a return engagement for the Teen Titans, two issues spotlighting Earth-2 champions Starman and Black Canary and Earth-1’s Wonder Woman with Supergirl, an indication of things to come came when Batman duelled hero/villain Eclipso in #64: an early acknowledgement of the brewing TV-induced mania mere months away.

Within two issues (following Flash/Doom Patrol and Metamorpho/Metal Men), B&B #67 saw the Caped Crusader take de facto control of the title and the lion’s share of the team-ups. With the late exception of #72 and 73 (Spectre/Flash and Aquaman/Atom) the comic was henceforth a place where Batman invited the rest of company’s heroic pantheon to come and play…

Decades later, the Batman Animated TV series masterminded by Bruce Timm and Paul Dini in the 1990s revolutionised the Dark Knight and subsequently led to some of the absolute best comicbook adventures in his seventy-year publishing history with the creation of the spin-off print title…

With constant funnybook iterations and tie-ins to a succession of TV cartoon series, Batman has remained popular and a sublime introducer of kids to the magical world of the printed page. One fun-filled incarnation was Batman: The Brave and the Bold, which gloriously celebrated the team up in both its all-ages small-screen and comicbook spin-off.

Shamelessly and magically plundering decades of continuity arcana in a profusion of alliances between the Dark Knight and DC’s other heroic creations, the show was supplemented by a cool kid’s periodical full of fun, verve and swashbuckling dash, cunningly crafted to appeal as much to the parents and grandparents as those fresh-faced neophyte kids…

This stellar trade paperback and digital collection re-presents issues #13, 14, 16, 18, 19 and 21 in an immensely entertaining package suitable for newcomers, fans and aficionados of all ages originally released between March and November 2010. Best of all, although not necessary to the reader’s enjoyment, a passing familiarity with the TV episodes will enhance the overall experience…

Following the format of the TV show, each tale opens with a brief vignette adventure before telling a longer tale. Issue #13 sees the Caped Crimebuster break a leg while working with Angel O’Day and Sam Simeon (the astonishingly daft but wonderful Angel & The Ape) and laid up for main feature ‘Night of the Batmen’ (by Sholly Fisch, Robert Pope & Scott McRae) as an army of (uninvited and unwelcome) heroic comrades – including Green Arrow, Plastic Man, Aquaman and Shazam!-powered Captain Marvel among others – impersonate the Dark Knight to keep Gotham safe from fiends such as Bane, Killer Croc, Penguin, Deadshot and Catwoman. However, when the Joker joins the party, it results in the real deal ending his recuperation early…

Crafted by Landry Q. Walker & Eric Jones, the next yarn opens with Bats and Plastic Man tackling the Scarecrow before the Gotham Gangbuster meets the Huntress. She is having trouble with a costumed crazy with a nasty obsession and ends up briefly ‘Captured by Mr. Camera!’…

The same creative crew return for #16 as a battle with the Teen Titans against Nocturna hatches a sinister sub-plot in ‘Egg Hunt! or: The Evil of Egg Head!’ as the ovoid mastermind revives antediluvian elder god Y’ggphu Soggoth (offering a guilty treat for old fans of truly naff supervillains) and Batman needs the aid of Wonder Woman to scramble the scheme…

Batman: The Brave and the Bold #18 alters the format slightly with a brace of linked tales from Walker & Jones. ‘Life on Mars’ features Batman and Martian Manhunter J’onn J’onzz defeating the human extermination plans of super-psionic shapeshifting White Martian Ma’alefa’ak before a strangely off-kilter Dark Knight calls in mystic master Doctor Fate to diagnose and treat a case of possession in follow-up thriller ‘All in the Mind’…

The last two yarns collected here both co-star Hal Jordan and other stalwarts of the Green Lantern Corps. From #19 and by Adam Schlagman, Carlo Barberi & Terry Beatty, ‘Emerald Knight’ details how the ring-slinger is captured by ultimate tech pirate Cyborg Superman and robotic Manhunters. Unable to prevail alone, Jordan temporarily bequeaths his power to Batman who lead his comrades in the Corps to victory, after which a brief interlude battling dinosaur gangsters beside the Lady Blackhawks leads to the Gotham Guardian and the fully-restored Jordan uniting to defeat ‘The Menace Known as Robert’. Another Walker & Jones production, this depicts the calamitous threat of a primordial alien horror invading Earth and the terrifying lengths Batman will go to save the world…

Despite being ostensibly aimed at TV-addicted kids, these mini-sagas are also wonderful, traditional comics thrillers no self-respecting fun-fan should miss: accessible, well-rendered yarns for the broadest range of excitement-seeking readers. This is a fabulously fun rollercoaster ride and confirms the now-seamless link between animated features and comicbooks. After all, it’s just adventure entertainment in the end; really unmissable entertainment…

What more do you need to know?
© 2010, 2011 DC Comics. All Rights Reserved.

Kingdom Come



By Mark Waid & Alex Ross, with Todd Klein & various (DC Comics)
ISBN: 978-1-4012-6082-8 (20th Anniversary HB) 978-1-4012-2034-1 (TPB

In the mid-1960s a teenaged Jim Shooter wrote a couple of stories about the Legion of Super-Heroes set some years into the team’s own future. Those stories of the adult Legionnaires revealed hints of things to come that shackled the series’ plotting and continuity for decades as eager, obsessed fans (by which I mean all of us) waited for the predicted characters to be introduced, presaged relationships to be consummated and heroes to die.

By being so utterly impressive and similarly affecting, Kingdom Come accidentally repeated the trick decades later, subsequently painting the entire post Crisis on Infinite Earths DC Universe into the same creative corner until one of the company’s periodic continuity reboots…

Envisaged and designed by artist Alex Ross as DC’s answer to epic groundbreaking Marvels, Kingdom Come was originally released as a 4-issue Prestige Format miniseries in 1996 to rapturous acclaim and numerous awards and accolades. Although set in the future and an “imaginary story” released under DC’s Elseworlds imprint, it almost immediately began to affect the company’s mainstream continuity.

Set approximately twenty years into the future, the grandiose saga details a tragic failure and subsequent loss of Faith for Superman and how his attempt to redeem himself almost leads to an even greater and ultimate apocalypse.

The events are seen through the eyes and actions of Dantean witness Norman McCay, an aging cleric co-opted by Divine Agent of Wrath the Spectre after the pastor officiates at the last rites of dying superhero Wesley Dodds. As the Sandman, Dodds was cursed for decades with precognitive dreams which compelled him to act as an agent of justice.

Opening chapter ‘Strange Visitor’ reveals a world where metahumans have proliferated to ubiquitous proportions: a sub-culture of constant, violent clashes between the latest generation of costumed villains and vigilantes, all unheeding and uncaring of the collateral damage they daily inflict on the mere mortals around and in all ways beneath them.

The shaken preacher sees a final crisis coming, but feels helpless until the darkly angelic Spectre comes to him. Taken on a bewildering voyage of unfolding events, McCay is to act as the ghost’s human perspective whilst the Spirit of Vengeance prepares to pass final judgement on Humanity.

First stop is the secluded hideaway where farmer Kal-El has hidden himself since the ghastly events which compelled him to retire from the Good Fight and the eyes of the World. The Man of Steel was already feeling like a dinosaur when newer, harsher, morally ambiguous mystery-men began to appear. After the Joker murdered the entire Daily Planet staff and hard-line new hero Magog executed him in the street, the public applauded the deed. Heartbroken and appalled, Superman simply disappeared for a decade. His legendary colleagues also felt the march of unwelcome progress and similarly dropped from sight.

With Earth left to the mercies of dangerously irresponsible new vigilantes, civil unrest soon escalated. The younger heroes displayed poor judgement and no restraint, with the result that within a decade the entire planet had become a chaotic arena for metahuman duels.

Civilisation was fragmenting. Flash and Batman retreated to their home cities and made them secure, crime-free solitary fortresses. Green Lantern built an emerald castle in the sky, turning his eyes away from Earth and towards the deep black fastnesses of space. Hawkman retreated to the wilderness, Aquaman to his sub-sea kingdom whilst Wonder Woman retired to her hidden paradise. She did not leave until Armageddon came one step closer…

When Magog and his Justice Battalion battled the Parasite in St. Louis, the result was a nuclear accident which destroyed all of Kansas and much of Iowa, Missouri and Nebraska. Overnight the world faced starvation as America’s breadbasket turned into a toxic wasteland. Now with McCay and the Spectre invisibly observing, Princess Diana convinces the bereft Kal-El to return and save the world on his own terms…

In ‘Truth and Justice’ a resurgent Justice League led by Superman begins a campaign of unilateral action to clean up the mess civilisation has become: renditioning “heroes” and “villains” alike, imprisoning every dangerous element of super-humanity and telling governments how to behave, blithely unaware that they are hastening a global catastrophe of Biblical proportions as the Spectre invisibly gathers the facts for his apocalyptic judgement.

In the ensuing chaos, crippled warrior Bruce Wayne rejects Superman’s paternalistic, doctrinaire crusade and allies himself with mortal humanity’s libertarian elite – Ted (Blue Beetle) Kord, Dinah (Black Canary) Lance and Oliver (Green Arrow) Queen – to resist what can only be considered a grab for world domination by the meta-human minority. As the helpless McCay watches in horror, Wayne’s group makes its own plans; another dangerous thread in a tapestry of calamity…

At first Superman’s plans seem blessed to succeed, with many erstwhile threats flocking to his banner and his doctrinaire rules of discipline, but as ever there are self-serving villains with their own agendas. Lex Luthor organises a cabal of like-minded compatriots – Vandal Savage, Catwoman, Riddler, Kobra and Ibn Al Xu’ffasch (Son of the Demon Ra’s Al Ghul) – into a “Mankind Liberation Front”.

With Shazam-empowered Captain Marvel as their slave, this group are determined the super-freaks shall not win. Their cause is greatly advanced once Wayne’s clique joins them…

‘Up in the Sky’ sees events spiral into a deadly storm as McCay, still wracked by his visions of Armageddon, is shown the Gulag where all recalcitrant metahumans have been dumped. He also witnesses how it will fail, learns from restless spirit Deadman that the Spectre is the literal Angel of Death and watches with growing helplessness as Luthor’s plan to usurp control from the army of Superman leads to a shocking confrontation, betrayal and a deadly countdown to the End of Days…

The deadly drama culminates in a staggering battle of superpowers, last moment salvation and a second chance for humanity in a calamitous world-shaking ‘Never-Ending Battle’…

Thanks to McCay’s simple humanity, the world gets another chance and this edition follows up with an epilogue ‘One Year Later’ which end this ponderous epic on a note of renewed hope…

This edition – available as a 20th Anniversary deluxe hardback, a standard trade paperback and in digital formats – comes with an introduction by author and former DC scribe Elliot S. Maggin, assorted cover reproductions and art-pieces, an illustrated checklist of the vast cast list plus a plethora of creative notes and sketches in the ‘Apocrypha’ section, and even hints at lost glories in ‘Evolution’: notes, photos and drawings for a restored scene that never made it into the miniseries.

Epic, engaging and operatically spectacular, Kingdom Come is a milestone of the DC Universe and remains to this day a solid slice of superior superhero entertainment, worthy of your undivided attention.
© 1996, 2008, 2016 DC Comics. All Rights Reserved.