The Adventures of Blake and Mortimer: The Secret of the Swordfish


By Edgar P. Jacobs, coloured by Philippe Biermé & Luce Daniels, translated by Jerome Saincantin (Cinebook)
ISBNs: 978-1-84918-148-8, 978-1-84918-161-7 and 978-1-84918-174-7

Belgian Edgard Félix Pierre Jacobs (1904-1987) is rightly considered one of the founding fathers of the Continental comics industry. Although his output is relatively meagre when compared to some of his contemporaries, the iconic series he worked on formed the basis and backbone of the art-form in Europe, and his splendidly adroit, roguish and impeccably British adventurers Blake and Mortimer, created for the first issue of Le Journal de Tintin in 1946, swiftly became a staple of post-war European kids’ life the way Dan Dare would in Britain in the 1950s.

Edgar P. Jacobs was born in Brussels, a precocious child who began feverishly drawing from an early age but was even more obsessed with music and the performing arts – especially opera. He attended a commercial school but – determined never to work in an office – pursued art and drama following his graduation in 1919.

A succession of odd jobs at opera-houses – scene-painting, set decoration, acting and singing as an Extra – supplemented his private performance studies, and in 1929 Jacobs won a Government award for classical singing. His proposed career as an opera singer was thwarted by the Great Depression, however, as the arts took a nosedive following the stock market crash.

Picking up whatever stage work was going – including singing and performing – Jacobs switched to commercial illustration in 1940. Regular employment came from the magazine Bravo. While illustrating short stories and novels, he famously took over the syndicated Flash Gordon strip, after the occupying German authorities banned Alex Raymond’s quintessentially All-American Hero and left the publishers desperately seeking someone to satisfactorily complete the saga.

Jacob’s Stormer Gordon lasted less than a month before being similarly sanctioned by the Nazis, after which Jacobs created his own epic science-fantasy feature in the legendary Le Rayon U: a milestone in both Belgian comics and science fiction adventure.

The U Ray was a huge hit in 1943 and scored big all over again a generation later when Jacobs reformatted the original “text-block and picture” material to incorporate speech balloons and re-ran the series in Le Journal de Tintin with subsequent releases as a trio of graphic albums in 1974.

I’ve read differing accounts of how Jacobs and Tintin creator Hergé got together – and why they parted ways professionally, if not socially – but as to the whys and wherefores of the split, I frankly don’t care. What is known is this: whilst creating the weekly U Ray, one of Jacob’s other jobs was scene-painting, and during the staging of a theatrical version of Tintin and the Cigars of the Pharaoh Hergé and Jacobs met and became friends. If the comics maestro was unaware of Jacob’s comics output before then, he was certainly made aware of it soon after.

Jacobs began working on Tintin, colouring the original monochrome strips of The Shooting Star from newspaper Le Soir for a forthcoming album collection. By 1944, Jacobs was performing similar service for Tintin in the Congo, Tintin in America, King Ottokar’s Sceptre and The Blue Lotus. By now, he was also contributing to the illustration as well, on extended epic The Seven Crystal Balls/Prisoners of the Sun.

Jacob’s love of opera made it into the feature as Hergé (who loathed the stuff) teasingly created bombastic Bianca Castafiore as a comedy foil and based a number of bit players (such as Jacobini in The Calculus Affair) on his long-suffering assistant.

After the war and liberation, publisher Raymond Leblanc convinced Hergé, Jacobs and a number of other creatives to work for his new venture. Launching publishing house Le Lombard, he also started Le Journal de Tintin, an anthology comic edited by Hergé, with editions in Belgium, France and Holland starring the intrepid boy reporter and a host of newer heroes.

Beside Hergé, Jacobs and writer Jacques van Melkebeke, the comic featured Paul Cuvelier’s Corentin and Jacques Laudy’s ‘The Legend of the Four Aymon Brothers’. Laudy had been a friend of Jacobs’ since they worked together on Bravo, and the first instalment of epic thriller serial ‘Le secret de l’Espadon’ starred a bluff, gruff British scientist as well as an English Military Intelligence officer closely modelled on Laudy: Professor Philip Mortimer and Captain Francis Blake…

The story ran from issue #1 (26th September 1946 to 8th September 1949): cementing Jacobs’ status as a star in his own right. In 1950, with the first 18 pages slightly redrawn, Le secret de l’espladon V1 (The Secret of the Swordfish) became Le Lombard’s first album release; with the concluding part published three years later. The volumes were reprinted nine more times between 1955 and 1982, with an additional single complete deluxe edition released in 1964.

In 1984 the story was reformatted and repackaged in English translation as three volumes with additional material (mostly covers from the weekly Tintin added to the story as splash pages) as part of a European push to win some of Britain’s lucrative Tintin and Asterix market, but failed to find an audience and ended after seven volumes.

Happily, Cinebook have successfully introduced us to the dashing duo – albeit after publishing the later adventures first – and you can revel in the wonderment in either paperback album or eBook formats…

Hergé and Jacobs purportedly suffered a split in 1947 when the former refused to grant the latter a by-line on new Tintin material, but since they remained friends for life and Jacob’s continued to produce Blake and Mortimer for the Belgian weekly, I think it’s fair to say that if such was the case it was a pretty minor spat.

I rather suspect that The Secret of the Swordfish was simply taking up more and more of the brilliant, diligent artist’s time and attention…

The U Ray also provided early visual inspiration for Blake, Mortimer and implacable nemesis Colonel Olrik, who bear a more than passing resemblance to heroic Lord Calder, Norlandian boffin Marduk and viperous villain Dagon from that still lauded masterwork – one that is also well overdue for translation…

One minor word of warning: by having the overarching enemies of mankind be a secret Asiatic “Yellow Peril” empire of evil, there’s some potential for offence – unless one actually reads the text and finds that the assumed racism is countered throughout by plenty of “good” ethnic characters and “evil” white folk…

 

The Secret of the Swordfish Part 1 – Ruthless Pursuit

The incredible journey begins with ‘The Incredible Chase’ as a secret army in the Himalayas prepares to launch a global Blitzkrieg on a world slowly recovering from its second planetary war. The wicked Basam Damdu, Emperor of Tibet, has assembled an arsenal of technological super-weapons and the world’s worst rogues such as insidious Colonel Olrik in a bid to seize control of Earth.

However, a bold British-Asian spy has infiltrated the hidden fortress and surrenders his life to get off a warning message…

In England, physicist and engineer Philip Mortimer and MI5 Captain Francis Blake discuss the worsening situation at an industrial installation where the boffin’s radical new aircraft engine is being constructed. When the warning comes that the war begins that night, the old friends swing into immediate action…

As the super-bombers rain destruction down on all the world’s cities, Mortimer’s dedicated team prepares his own prototype, the Golden Rocket, for immediate launch, taking off just as Olrik’s bombers appear over the desolate complex. Despite heavy fire, the Rocket easily outdistances the rapacious Imperial forces, leaving ruined homes in its wake as the fleeing Britons fly into a hostile world now brutally controlled by Basam Damdu…

Whilst seeking to join British Middle East resistance forces who have another prototype super-plane, teething troubles and combat damage create tense moments in the fugitives’ flight. When the Rocket is attacked by a flight of jets, the test ship’s superior firepower enables it to fight free, but only at the cost of more structural deterioration.

Failing now, the Rocket goes down in the rocky wilds between Iran and Afghanistan. Parachuting free of the doomed Rocket, Blake, Mortimer and the crew are machine-gunned by pursuing Empire jets and only three men make it to the ground safely…

After days of struggle Blake, Mortimer and the indomitable Jim are cornered by Iranian troops who have joined Olrik’s forces. Sensing disaster, the Britons hide the plans to Mortimer’s super-plane but one of the Iranians sees the furtive act. When no one is looking – especially his superiors – Lieutenant Ismail hurriedly scoops up the documents, but misses one…

Under lock and key and awaiting Olrik’s arrival, the prisoners are accosted by Ismail, who sees an opportunity for personal advancement which the Englishmen turn to their own advantage. Denouncing him to his superiors, Blake instigates a savage fight between Ismail and his captain. During the brief struggle Jim sacrifices himself, allowing Blake and Mortimer to escape with the recovered plans. Stealing a lorry, the desperate duo drive out into the dark desert night…

Followed by tanks into the mountain passes, the ingenious pair trap their pursuers in a ravine just as hill partisans attack. The Imperial collaborators are wiped out and, after exchanging information with the freedom fighters, the Englishmen take one of the captured vehicles to a distant rendezvous with the second Rocket. Lack of fuel forces them to stop at a supply dump where they are quickly discovered.

By setting the dump ablaze the heroes escape again, but in the desert Olrik has arrived and finds the sheet of notes left behind by Ismail. The cunning villain is instantly aware of what it means…

Fighting off aerial assaults from Empire jets and streaking for the mountains, Blake and Mortimer abandon their tank. Forced to travel on foot, they at last reach the meeting point where British-trained Sergeant Ahmed Nasir awaits them. The loyal Indian served with Blake during the last war and is delighted to see him again, but as the trio make their way to the target site, they become aware that Olrik has already captured their last hope…

Only temporarily disheartened, the trio use commando tactics to infiltrate Olrik’s camp, stealing not the heavily-guarded prototype but the villainous Colonel’s own Red-Wing super-jet. Back on course to the British resistance forces, the seemingly-cursed trio are promptly shot down by friendly fire: rebels perceiving the stolen plane as another enemy target…

Surviving this crash too, the trio are ferried in relative safety by the apologetic tribesmen to enemy-occupied town Turbat, but whilst there a spy of the Empire-appointed Wazir recognises the fugitive Englishmen. When Nasir realises they are in trouble, he dashes to the rescue but is too late to prevent Mortimer from being drugged.

Sending the loyal Sergeant on ahead, Blake tries frantically to revive his comrade, even as Imperial troopers rapidly mount the stairs to their exposed upper room…

To Be Continued…

This Cinebook edition includes a tantalising preview of the next volume as well as stand-alone adventure The Yellow “M”, plus biographical features and chronological publication charts.

 

Volume 16: The Secret of the Swordfish Part 2 – Mortimer’s Escape

This second instalment carries the tale to the next epic level, as the frantic action resumes with soldiers bursting into an empty chamber before being themselves attacked by the Khan. After a bloody firefight the Englishmen emerge from their cunning hiding place and flee Turbat, which has been seized by a furious spur-of-the-moment rebellion.

Unknown to the fugitives, devious spy Bezendjas is hard on their heels and soon finds an opportunity to inform Olrik. With the city in flames and fighting in every street, the callous colonel abandons his own troops to pursue Nasir, Blake and Mortimer into the wastes beyond the walls…

On stolen horses the heroes endure all the ferocious hardships of the desert, but cannot outdistance Olrik’s staff-car. After days of relentless pursuit, they reach the rocky coastline and almost stumble into another Empire patrol. Whilst ducking them, Blake nearly falls to his doom…

Narrowly escaping death, the trio continue to climb steep escarpments and it is dusk before the Intelligence Officer realises that he has lost the precious plans and documents they have been carrying since fleeing England…

Realising that somebody must reach the British resistance at their hidden Eastern base, the valiant comrades split up. Blake and Nasir continue onwards whilst Mortimer returns to the accident site. Finding the plans is a stroke of sheer good fortune, immediately countered by an ambush from Olrik’s troops. Despite a Herculean last stand, the scientist is at last taken prisoner but only after successfully hiding the lost plans…

Three months later, Olrik is called to account in the exotic city-fortress of Lhasa. Basam-Damdu’s ruling council are unhappy with the Colonel’s lack of progress in breaking the captive British scientist, and even more infuriated by a tidal-wave of sabotage and armed rebellion throughout their newly-conquered territories. Even Olrik’s own spies are warning him that his days as an agent of the Yellow Empire are numbered…

Given two days to make Mortimer talk, the Colonel returns to his base in Karachi just as another rebel raid allows Nasir to infiltrate the Empire’s HQ. Blake is also abroad in the city, having joined British forces in the area…

With less than a day to act, the MI5 officer rendezvous with a British submarine and travels to a vast atomic-powered secret installation under the Straits of Hormuz. Here, the Royal Navy are stoically preparing for a massive counter-attack on the Empire. With raids liberating interned soldiers all the time, the ranks of scientists, technicians and soldiers are swelling daily…

Meanwhile, Nasir has his own desperate plan to free Mortimer, who is still adamantly refusing to talk of the mysterious “Swordfish” Olrik’s agents continually hear rumours of…

Aware of his danger and the Sergeant’s efforts, Mortimer instead cunningly informs Nasir of the lost plans’ location, even as the impatient Emperor’s personal torturer arrives from Lhasa…

Always concerned with the greater good, Blake and a commando team secure the concealed plans and are met by Nasir who has been forced from Karachi after realising Bezendjas has recognised him. It appears that time has run out for their scholarly comrade…

Mortimer, however, has taken fate into his own hands. When the devious doctor Sun Fo begins his interrogation, the Professor breaks free and escapes into the fortress grounds during an earth-shattering storm.

Trapped in a tower with only a handgun, he is determined to sell his life dearly, but is rescued by Blake and Nasir in a Navy Helicopter. Using the storm for cover, the heroes evade jet pursuit and an enemy naval sweep to link up with a British sub and escape into the night…

To Be Concluded…

This edition includes a preview of the next volume and excerpts from stand-alone saga S.O.S. Meteors, plus the usual biography features.

 

Volume 17: The Secret of the Swordfish Part 3 – SX1 Strikes Back!

After three years of stunning intrigue, mystery and action, E.P. Jacobs’ groundbreaking saga of a battle for world peace and universal liberty concluded in a spectacular duel below the Earth and in the skies of the embattled world. SX1 Strikes Back! is a tension-drenched race against time as Blake, Mortimer and the shattered dregs of Great Britain’s military forces prepare for a last-ditch strike using the Professor’s greatest inventions to win freedom for the oppressed peoples of Earth…

The final chapter opens with a stunning reprise of past events – cunningly compiled from a succession of six full-page illustrations (presumably original covers from weekly Le Journal de Tintin) – after which a daring commando raid liberates a trainload of British prisoners.

Brought to a fabulous subterranean fortress, the assorted scientists and engineers discover an underground railway, factory, armaments-facilities and even an atomic pile, all furiously toiling to complete the mysterious super-weapon dubbed “Swordfish”.

The former prisoners readily join the volunteers, blithely unaware that supremely capable scoundrel Olrik is amongst them in devilish disguise…

Days pass and as preparations for the Big Push produce satisfactory results, a series of disastrous accidents lead to one inescapable conclusion: there is a saboteur in the citadel…

Eventually Olrik becomes overconfident and Mortimer exposes the infiltrator in a crafty trap, but after a fraught confrontation the Colonel escapes after almost causing a nuclear catastrophe. Fleeing across the seabed, the harried spy narrowly avoids capture by diver teams and a hungry giant octopus…

The flight takes its toll upon Olrik and he barely reaches land alive. Luckily for him, Bezendjas has been checking out the region of coastline and finds the exhausted villain trapped in his stolen deep-sea suit. After a lengthy period, the dazed desperado recovers and delivers his hard-won information. Soon, Imperial forces are converging on the British bastion…

As air and sea forces bombard the rocky island and sea-floor citadel, Olrik dispatches crack troops to break in via a concealed land entrance, resulting in a staggering battle in the depths of the Earth.

They were almost in time…

After months of desperate struggle, Mortimer and his liberated scientists have rushed to complete the incredible Swordfish: a hypersonic attack jet with uncanny manoeuvrability and appallingly destructive armament.

Astoundingly launched from beneath the sea, the sleekly sinister plane single-handedly shoots the Empire jets out of the skies before sinking dozens of attacking ships. Ruthlessly piloting SX1 is Francis Blake; and even as he wreaks havoc upon the invading force, he is joined by SX2 -a second, equally unstoppable super-jet…

Soon the Yellow Empire is in full retreat and a squadron of Swordfish is completed. With the once-occupied planet in full revolt, it’s not long before Lhasa gets a taste of the flaming death it callously inflicted upon a peaceful, unsuspecting and now extremely vengeful world…

They are only just in time: the insane and malignant Emperor is mere moments away from launching a doomsday flight of atomic missiles to every corner of the planet he so briefly owned…

This Cinebook edition also includes fascinating illustrated essay ‘Jacobs: 1946, The Swordfish, starting point of a masterful work’, first seen in The World of Edgar P. Jacobs, a tantalising preview of later epic The Oath of the Five Lords (by Yves Sente & André Juillard) plus a biographical feature and chronological publication chart of Jacobs’ and his successors’ efforts.

Gripping and fantastic in the truest tradition of pulp sci-fi and Boy’s Own Adventures, Blake and Mortimer are the very epitome of dogged, heroic determination; always delivering grand, old-fashioned Blood-&-Thunder thrills and spills in timeless fashion and with astonishing visual punch.

Despite an epic body count and dated milieu, any kid able to suspend modern mores and cultural disbelief (call it alternate Earth history or bakelite-punk if you want) will experience the adventure of their lives… and so will their children.
Original editions © Editions Blake & Mortimer/Studio Jacobs (Dargaud – Lombard S.A.) 1984, 1985, 1986 by E.P. Jacobs. All rights reserved. English translation © 2012, 2013 Cinebook Ltd.

Silver Surfer Marvel Masterworks volume 2


By Stan Lee, John Buscema, Jack Kirby & various (Marvel)
ISBN: 978-0-7851-1177-1(HB)                     978-0-7851-4596-1(TPB)

Although pretty much a last-minute addition to Fantastic Four #48-50’s ‘Galactus Trilogy’, Jack Kirby’s scintillating creation the Silver Surfer quickly became a watchword for depth and subtext in the Marvel Universe and one Stan Lee kept as his own personal toy for many years.

Tasked with finding planets for space god Galactus to consume and, despite the best efforts of intergalactic voyeur Uatu the Watcher, one day the Surfer discovers Earth, where the latent nobility of humanity reawakens his own suppressed morality; causing the shining scout to rebel against his master and help the FF save the world.

In retaliation, Galactus imprisons his one-time herald on Earth behind an energy-barrier, making him the ultimate outsider on a planet remarkably ungrateful for his sacrifice.

The Galactus Saga was a creative highlight from a period where the Lee/Kirby partnership was utterly on fire. The tale has all the power and grandeur of a true epic and has never been surpassed for drama, thrills and sheer entertainment. It’s not included here…

In 1968, after increasingly frequent guest-shots and a solo adventure in the back of Fantastic Four Annual #5, the Surfer finally got his own (initially double-length) title at long last.

The stories in this series were highly acclaimed – if not really commercially successful – both for John Buscema’s agonised, emphatic and truly beautiful artwork, as well as Lee’s deeply spiritual and philosophical scripts.

The tone was accusatory; with the isolated alien’s travails and social observations creating a metaphoric status akin to a Christ-figure for an audience that was maturing and rebelling against America’s creaking and unsavoury status quo.

This stellar collection – available in deluxe hardback, sturdy trade paperback and assorted eBook formats – gathers Silver Surfer #7-18, spanning August 1969 to September 1970 when the classy experiment ended on a never to be properly resolved cliffhanger.

Consider yourself warned…

Just in case you need reminding: Norrin Radd, discontented soul from an alien paradise named Zenn-La, voluntarily became the gleaming herald of a planetary scourge to save his homeworld. Radd had constantly chafed against a civilisation in comfortable, sybaritic stagnation, but when Galactus shattered their million years of progress in a fleeting moment, the dissident without hesitation offered himself as a sacrifice to save his people from the Devourer’s hunger.

Converted into an indestructible, gleaming human meteor, Radd agreed to scour the galaxies seeking uninhabited worlds rich in the energies Galactus needs to survive, thus saving planets with life on them from destruction. He didn’t always find them in time…

Following a customarily florid Introductory reminiscence from author Stan Lee, the cosmic Passion Play resumes, illustrated by John Buscema & his brother Sal.

Times and tastes were changing and by the August 1969 cover-dated Silver Surfer #7 many of the Comics Code injunctions against horror stories were being eroded away. Thus ‘The Heir of Frankenstein!’ and his misshapen but noble assistant Borgo debuted to terrorise their small Balkan community and tap into the growing monster movie zeitgeist of the era.

The last maniac of a sullied line of scientists wants to outdo his infamous ancestor and achieves his aim by his tricking the Skyrider into becoming the victim of a deadly duplication experiment.

As a result, the Surfer has to battle a cosmic-fuelled facsimile with all his power but none of his noble ideals or merciful intentions…

Despite some truly groundbreaking comics creativity, the title remained a disappointing seller and, with #8 (September 1969) the title was reduced to a standard 20-page story format and boosted to monthly frequency in an attempt to bolster and build a regular readership.

With Dan Adkins lavishly inking John Buscema, Lee’s stories also became more action-adventure and less contemporary parable, with ‘Now Strikes the Ghost’ bringing back Satan-analogue Mephisto to further plague and imperil the shining sentinel. This he does by resurrecting and augmenting the tortured spectre of cruel and callous mariner Captain Joost Van Straaten, promising that phantom eternal peace in return for crushing Norrin Radd.

The Lord of Lies’ sinister scheme ‘…To Steal the Surfer’s Soul!’ concluded in #9 when the hero’s compassion trumps the tormented Flying Dutchman’s greed and Mephisto’s demonic lust for victory, after which events take another convoluted turn for the solitary starman…

In ‘A World He Never Made!’ long-lost true love Shalla Bal hitches a ride with ambitious and lustful Zenn-Lavian Yarro Gort, who had built a starship to ferry her to Earth and prove he is a far worthier paramour than her former beau.

Her silver-metal lover, meanwhile, has again attempted to integrate with humanity, becoming embroiled in a South American war and saving dedicated rebel Donna Maria Perez from the marauding soldiers of sadistic dictator El Capitan. When the freedom fighter thanks him with a kiss, Gort ensures his ship’s scanners pick up the gesture for Shalla’s benefit…

Issue #11 then sees the sleek star-craft shot down by El Capitan’s forces and Gort join the dictator to build world-conquering weaponry. The combined villains are still no match for the Surfer’s fury, but Radd’s joy in reunion with his true love is quickly crushed when Shalla is gravely injured and he must despatch her back beyond Galactus’ barrier to be healed in ‘O, Bitter Victory!’

In Silver Surfer #12, Lee, Buscema & Adkins mix a few genres as ‘Gather Ye Witches!’ exposes a British coven accidentally summoning gamma-ray mutation the Abomination from exile on a far planet (rather than the intended supernatural slave from Hell), leaving the Skyrider no choice but to battle the brute through the ruins of London, after which ‘The Dawn of the Doomsday Man!’ in the following issues sees seemingly repentant scientist Dr. Kronton implore the Surfer to destroy an apparently unstoppable killer robot stored in a US military bunker.

The sinister savant only wants the trusting alien to afford him access to a prototype Cobalt bomb, but their unwise invasion triggers the assassin automaton’s awakening anyway…

With sales still dropping, #14 saw the adoption of team-up tactics goose interest. ‘The Surfer and the Spider!’ details how a typical Marvel misunderstanding provokes a fighting mad and deeply humiliated Spider-Man into repeatedly attacking the gleaming extraterrestrial, accidentally endangering a young boy in the process…

A similar snafu in ‘The Flame and the Fury!’ pits an angry and distrustful Surfer against former ally Johnny Storm – AKA the Human Torch – when Norrin misconstrues a military request for aid as a betrayal.

The shock and shame leave the humbled exile easy prey when a wicked devil hungry for the Surfer’s soul resurfaces in #16’s ‘In the Hands… of Mephisto!’

Inked by Chic Stone, the tale reveals how the tempter abducts the now-healed Shalla Bal from Zenn-La and forces his anguished pious prey to betray his principles and ensure her safety. The saga concludes in ‘The Surfer Must Kill!’ when the vile seducer orders his victim to destroy peacekeeping espionage force S.H.I.E.L.D., while clandestinely hiding the Surfer’s beloved amidst the agents, intending that she die by her oblivious lover’s cosmic-powered hand…

Happily, the scheme is foiled, though more by luck than intent, and the poor lass is (apparently) returned home. The Surfer’s fate is not so fortunate…

With nothing else working to boost sales, Marvel’s miracle worker returned to his creation but it was too late. Silver Surfer #18 (September 1970) features ‘To Smash the Inhumans!’ by Lee, Jack Kirby & Herb Trimpe and depicts the puzzled, embattled alien philosopher overtaken by rage against all humanity after surviving a misguided attack by Black Bolt and the warriors of hidden city Attilan.

The “Savagely Sensational New Silver Surfer” promised at the end of that unfinished tale was never seen. Kirby was on his way to DC to create his magnificent Fourth World Trilogy and the bean-counters at the House of Ideas had already decreed the Skyrider’s publishing demise.

He vanished into the Limbo of fond memory and occasional guest-shots which afflicted so many costumed characters at the beginning of the 1970s, making way for a wave of supernatural heroes and horrors that capitalised on the periodic revival of interest in magic and mystery fare.

It would 1981 before Norrin Radd would helm his own title again…

That’s not quite the end of this spectacular tome, however. Included for your delectation are a host of original art pages and covers, a reprint cover gallery from Fantasy Masterpieces, and a brace of Buscema covers from the 2001 Marvel Essential collection.

The Silver Surfer was always a pristine and iconic character when handled well – and sparingly – and these early forays into a more mature range of adventures, although perhaps a touch heavy-handed, proved that comicbooks could be so much more than cops and robbers or monsters and misfits.

That exploratory experience and the mystique of hero as Christ allegory made the series a critically beloved but commercially disastrous cause célèbre until eventually financial failure killed the experiment.

After the Lee/Kirby/Ditko sparks had initially fired up the imaginations of readers in the early days, the deeper, subtler overtones and undercurrents offered by stories like these kept a maturing readership enthralled, loyal and abidingly curious as to what else comics could achieve if given half a chance, and this fabulously lavish tome offers the perfect way to discover or recapture the thrill and wonder of those startlingly different days and times.
© 1969, 1970, 2018 Marvel Characters, Inc. All rights reserved.

Batman: The Last Angel


By Eric Lustbader, Lee Moder, Scott Hanna & various (DC Comics)
ISBN: 978-1-56389-156-4

I generally plug things I like, or think have some genuine and measurable element of (graphic narrative) quality to them. Sometimes I’m unsure of the result but the tale is notable enough to deserve a mention. Occasionally I just think people might be interested in seeing something a wee bit different…

In this Batman anniversary year, this intriguing experiment certainly ticks those boxes.

Happy hunting, Batfans…

Great looking art from Lee Moder, but a rather disappointing tale from the acclaimed novelist. A Batman who’s much more welcome to the Gotham authorities hunts a killer, while crash victim Selina Kyle has bloody nightmares about being hunted by a jaguar…

As Catwoman she is obsessed and bored in equal measure, but with Gotham’s gangs seemingly at each other’s throats, a Mayan exhibition of the Bat God Balam is focusing everyone’s attention from where it needs to be.

…And her planned heist is just a catalyst for a repeat of the events that destroyed the Mayan Empire!

When the star attraction votive mask possesses Batman himself, Selina is forced into the uncharacteristic role of saviour…

With everybody playing a double game and such villains as Rupert Thorne and the Joker further muddying the waters – plus a frankly lame subplot about Selina’s lost father – this overly-convoluted tale tries just a little too hard to be all things to all people, but it does have great pace and, as I’ve already said, a superlative art job from the under-appreciated Lee Moder.

Silly, but fans will find a lot to enjoy here.
© 1994 DC Comics. All Rights Reserved.

Batman: Hong Kong


By Doug Moench, & Tony Wong (DC Comics)
ISBN 978-1-4012-0057-2 (HB)                     978-1-4012-0101-2 (TPB)

This Batman outreach project is a surprisingly engaging piece of Hong Kong cinema in comic form by veteran scribe Doug Moench and the anonymous horde of illustrators used by Comics Supremo Tony Wong to churn out literally thousands of lavishly executed Kung Fu comics that have earned him the title “the Stan Lee of Hong Kong”.

The story itself is fairly unsurprising tosh. A serial killer who webcasts his murders as real-time snuff movies leads Batman to the former British colony and a civil war between a Triad leader and his brother: a cop determined to bring him to book.

Add to the mix a dashing young nephew who loves his family but thirsts for justice and you have all the elements for the next Johnny To, Kazuya Shiraishi or Park Hoon-jung blockbuster nerve-jangler.

Although a touch stiff in places and a little disorienting if you’re unused to the rapid art-style transitions of Hong Kong comics (artists and even forms of representation – paint, black line wash, crayon etc. can vary from panel to panel) this has a lot of pace and fairly rattles along. In this anniversary year, Batman: Hong Kong is still loads better and more accessible than many outings for the caped crusader of recent years and well worth the time and effort of any diehard Dark Knight aficionado in sech of a rarer flavour.
© 2004 DC Comics. All Rights Reserved.

Adventures of Tintin: The Secret of the Unicorn and Red Rackham’s Treasure


By Hergé & various; translated by Leslie Lonsdale-Cooper & Michael Turner (Egmont)
ISBN: 978-1-40520-810-9 (HB Unicorn) 978-1-40520-622-8 (PB Unicorn)
ISBN: 978-1-40520-811-6 (HB Rackham) 978-1-40520-623-5 (PB Rackham)

Georges Prosper Remi РAKA Herg̩ Рcreated a true masterpiece of graphic literature with his astounding yarns tales of a plucky boy reporter and his entourage of iconic associates. Singly, and later with assistants including Edgar P. Jacobs, Bob de Moor and the Herg̩ Studio, Remi completed 23 splendid volumes (originally produced in brief instalments for a variety of periodicals) that have grown beyond their popular culture roots and attained the status of High Art.

It’s only fair, though, to ascribe a substantial proportion of credit to the many translators whose diligent contributions have enabled the series to be understood and beloved in 38 languages. The subtle, canny, witty and slyly funny English versions are the work of Leslie Lonsdale-Cooper & Michael Turner.

On leaving school in 1925, Remi worked for Catholic newspaper Le Vingti̩me Si̩cle where he fell under the influence of its Svengali-like editor Abbot Norbert Wallez. The following year, the young artist Рa passionate and dedicated boy scout produced his first series: The Adventures of Totor for monthly Boy Scouts of Belgium magazine.

By 1928 Remi was in charge of producing the contents of the parent paper’s children’s weekly supplement Le Petit Vingtiéme and unhappily illustrating The Adventures of Flup, Nénesse, Poussette and Cochonette when Abbot Wallez urged the artist to create an adventure series. Perhaps a young reporter who would travel the world, doing good whilst displaying solid Catholic values and virtues?

And also, perhaps, highlight and expose some the Faith’s greatest enemies and threats…?

Having recently discovered the word balloon in imported newspaper strips, Remi decided to incorporate this simple yet effective innovation into his own work. He would produce a strip both modernistic and action-packed.

Beginning in early January 1929, Tintin in the Land of the Soviets appeared in weekly instalments, running until May 8th 1930. Accompanied by his garrulous dog Milou (Snowy to us Brits), the clean-cut, no-nonsense boy-hero – a combination of Ideal Good Scout and Remi’s own brother Paul (a soldier in the Belgian Army) – would report back all the inequities of the world, since the strip’s prime conceit was that Tintin was an actual foreign correspondent for Le Petit Vingtiéme…

The odyssey was a huge success, assuring further – albeit less politically-charged and controversial – exploits to follow. At least that was the plan…

During the Nazi Occupation of Belgium, Le Petit Vingtiéme was closed down and Hergé was compelled to move the popular strip to the occupiers’ preferred daily newspaper Le Soir. He diligently continued producing stories for the duration, but in the period following Belgium’s liberation was accused of being a collaborator and even a Nazi sympathiser.

It took the intervention of Resistance hero Raymond Leblanc to dispel the cloud over Herg̩, which he did by simply vouching for the cartoonist and by providing the cash to create a new magazine РLe Journal de Tintin Рwhich Leblanc published and managed. The anthology comic swiftly achieved a weekly circulation in the hundreds of thousands.

These adventures come from the Golden Age of an iconic creator’s work. Despite being produced whilst Belgium was under the control of Nazi Occupation Forces during World War II, the qualitative leap in all aspects of Hergé’s creativity is potent and remarkable.

After his homeland fell to the invaders in 1940, Georges Remi’s brief military career was over. He was a reserve Lieutenant, working on The Land of Black Gold when called up, but the collapse of Belgium meant that he was back at his drawing board before year’s end, albeit working for a new paper on a brand-new adventure. He would not return to Black Gold, with its highly anti-fascistic subtext, until 1949.

Le Secret de La Licorne ran from June 11th 1942 to January 14th 1943: a rip-roaring adventure mystery of light-hearted, escapist thrills, to create a haven of delight from the daily horrors of everyday life. It and its continuation remain a legacy of joyous adventure to this day. It’s also the first co-created with cartoonist, journalist and full-time ghost writer Jacques Van Melkebeke (AKA George Jacquet) who silently collaborated on Blake & Mortimer, Hassan et Kaddour, Corentin, Les Farces de l’Empereur and many others.

On completion it was collected as a full-colour book in 1943, re-mastered in 1946 and serialised in French newspaper Coeurs Vaillants from Mach 19th 1944.

After the dramatic and fanciful far-fetched exploits of The Shooting Star, Hergé returned to less fantastical fare with The Secret of the Unicorn which begins as Tintin buys an antique model galleon at a street market. He intends presenting it to Captain Haddock, but even before he can pay for it an increasingly desperate number of people try to buy, and even steal it from him.

Resisting all efforts and entreaties, he tells his effulgent friend of the purchase, ‘though not that a minor accident has broken one of the masts. The Captain is flabbergasted to hear of the model! He has a portrait of his ancestor Sir Francis Haddock, painted in the reign of King Charles II, in which the exact same ship features!

On returning home Tintin finds the model has been stolen, but on visiting the first and most strident of the collectors who tried to buy it from him finds that the man already has an exact duplicate of the missing model.

After much hurly-burly Tintin and Haddock discover that Sir Francis was once a prisoner of infamous pirate Red Rackham, but escaped with the location of the villain’s treasure horde. Subsequently making three models of his vessel “The Unicorn”, the sea dog placed part of a map in each and gave them to his three sons…

Someone else obviously has divined the secret of the ships and that mysterious mastermind becomes ever more devious and ruthless in his attempts to obtain the complete map. Events come to a head when Tintin is kidnapped, which is a big mistake, as the intrepid lad brilliantly turns the tables on his abductors and solves the mystery. With the adventure suitably concluded, the volume ends with our heroes ready to embark on the no-doubt perilous voyage to recover Red Rackham’s Treasure…

For which we must turn to the next volume in this glorious repackaging of one of the World’s greatest comic strip treasures… Hergé’s Adventures of Tintin!
The Secret of the Unicorn: artwork © 1946, 1974 Editions Casterman, Paris & Tournai.
Text © 1959 Egmont UK Limited. All Rights Reserved.

The concluding tome of an epic saga, Le Trésor de Rackham le Rouge ran in Le Soir from February 9th to September 23rd 1943 and topped that thrilling mystery chase to secure three sections of a pirate map with a glorious all-out, all-action romp in search of the loot itself. During that period the artist met Edgar P. Jacobs, who became his assistant on the daily strip…

Tintin and Haddock are quietly assembling the requirements for their proposed treasure hunt. However, when a loose-lipped sailor is overheard by an enterprising reporter, the endeavour becomes a cause celebré with a horde of opportunists claiming descent from Red Rackham.

A more persistent but innocently intentioned distraction is a deaf and daffy Professor named Cuthbert Calculus who wants to use the expedition to test his new invention. He continually accosts Tintin and Haddock. Although his offer is rejected the Professor is not a man to be easily dissuaded. Mostly because he can’t hear the word “no” – or any others…

With the detectives Thompson and Thomson aboard (in case of criminal activity) the small team sets sail on their grand adventure…

This is a rich and absorbing yarn in the classic manner, full of exotic islands, nautical drama, mystery and travail, brilliantly timed comedy pieces and even a surprise ending. The restrictions of Belgium’s occupation necessitated Hergé’s curtailment of political commentary and satire in his work, but it apparently freed his Sense of Wonder to explore classic adventure themes with spectacular and memorable results. Although not the greatest of stand-alone Tintin tales, in conjunction with The Secret of the Unicorn this story becomes one of the best action sagas in the entire Hergé canon.

These ripping yarns for all ages are an unparalleled highpoint in the history of graphic narrative. Their unflagging popularity proves them to be a worthy addition to the list of world classics of literature, and stories you and your entire clan should know.
Red Rackham’s Treasure: artwork © 1945, 1973 Editions Casterman, Paris & Tournai.
Text © 1975 Egmont UK Limited. All Rights Reserved.

Batman: Harvest Breed


By George Pratt & various (DC Comics)
ISBN: 978-1-56389-692-7 (HC)        978-1-84023-701-6 (Titan Books UK edition HC)

Sometimes even the best of intentions and greatest of artisans don’t quite produce the best result. Master illustrator George Pratt returned tangentially to the Vietnam War for the backstory of this memorable supernatural thriller starring the Dark Knight, but the overall results fall short of his superb par, as established with the landmark Enemy Ace: War Idyll. Even so…

Bruce Wayne is tortured by bloody nightmares of devils and sacrifices as a mysterious killer seeks to re-enact a murder-ritual based on the points of a cross.

Such ritual has been attempted many times throughout history, but on this particular occasion the stakes seem much higher – and far more personal.

Only a girl named Luci Boudreaux, escapee and survivor of the Hell on Earth that was Viet Nam seems to have any answers to the dilemma…

Although painted with astounding passion and skill, and frequently offering unforgettable imagery, the story seems to have been sadly neglected and is – quite frankly – a bit of a mess, with war veterans, voodoo priests, faith-healers, demons and an uncomfortable misunderstanding of the relationship between Batman and Police Commissioner Jim Gordon muddying a rather tired old plot.

Even so, there are plenty of movie blockbusters that have got away with far less to great acclaim and for richer rewards.

If you love bleak and moody style over content, or can always find room for the blackest crannies infested by the darkest of knights, you might want to hunt this down and give it a shot.

So, even if you’re not a Bat-completist, in this anniversary year, there’s still a reason to step out of the light into forgotten realms with the world’s most popular superhero.
© 2000 DC Comics. All Rights Reserved.

Amazing Spider-Man Epic Collection volume 3 1966-1967: Spider-Man No More


By Stan Lee, John Romita, Larry Lieber, Don Heck, Marie Severin & various (Marvel)
ISBN: 978-1-3029-1023-5 (TPB)

Outcast, geeky high school kid Peter Parker was bitten by a radioactive spider and, after attempting to cash-in on the astonishing abilities he’d developed, suffered an irreconcilable personal tragedy. Due to the teenager’s arrogant neglect, his beloved guardian Uncle Ben was murdered and the traumatised boy determined henceforward to always use his powers to help those in dire need.

For years the brilliant young hero suffered privation and travail in his domestic situation, whilst his heroic alter ego endured public condemnation and mistrust as he valiantly battled all manner of threat and foe…

Spanning August 1966 to September 1967, this fulsome, titanic, full-colour Epic Collection (available as massive paperback or ephemeral eBook) gathers the gems from Amazing Spider-Man #39-52 plus Annuals #3-4 and a deliciously daft snippet from spoof mag Not Brand Echh #2, heralding the start of a brand new era for the Astonishing Arachnid with Peter and his ever-expanding cast of cohorts well on the way to being household names as well as the darlings of college campuses and the media intelligentsia.

By 1966 Stan Lee and Steve Ditko could no longer work together on their greatest creation. After increasingly fraught months the artist simply resigned, leaving Spider-Man without an illustrator.

In the coincidental meantime John Romita had been lured away from DC’s romance line and given odd assignments before assuming the artistic reins of Daredevil, the Man Without Fear. Before long, he was co-piloting the company’s biggest property and expected to run with it.

After a period where old-fashioned crime and gangsterism predominated, science fiction themes and costumed crazies began to predominate as the world went gaga for superheroes and creators experimented with longer storylines and protracted subplots…

When Ditko abruptly left, the company feared a drastic loss in quality and sales but it didn’t happen. John Romita (senior) considered himself a mere “safe pair of hands” keeping the momentum going until a better artist could be found but instead blossomed into a major talent in his own right. The wallcrawler continued his unstoppable rise at an accelerated pace…

When Amazing Spider-Man #39 appeared with the first of a 2-part adventure declaiming the ultimate victory of the hero’s greatest foe, no reader knew what had happened – and no one told them…

‘How Green Was My Goblin!’ and ‘Spidey Saves the Day! (“Featuring the End of the Green Goblin!”)’ calamitously changed everything whilst describing how the arch-foes learned each other’s true identities before the Goblin “perished” in a climactic showdown. It would have been memorable even if the tale didn’t feature the debut of a new artist & a whole new manner of story-telling…

The issues were a turning point in many ways, and – inked by old DC colleague Mike Esposito (under the pseudonym Mickey Demeo) – they still stand as one of the greatest Spider-Man yarns of all time, heralding a run of classic tales from the Lee/Romita team that saw sales rise and rise, even without the seemingly irreplaceable Ditko.

With #41 and ‘The Horns of the Rhino!’, Romita began inking his own pencils and although the debuting super-strong criminal spy proved a mere diversion, his intended target, J. Jonah Jameson‘s astronaut son, was a far harder proposition in the next issue.

Amazing Spider-Man #42 heralded ‘The Birth of a Super-Hero!’, wherein John Jameson is mutated by space-spores and goes on a Manhattan rampage: a solid, entertaining yarn that is only really remembered for the last panel of the final page.

Mary Jane Watson had been a running gag in the series for years: a prospective blind-date arranged by Aunt May who Peter had avoided – and Ditko skilfully not depicted – for the duration of time that our hero had been involved with Betty Brant, Liz Allen, and latterly Gwen Stacy.

Now, in that last frame the gobsmacked young man finally realises that for two years he’s been ducking the hottest chick in New York!

‘Rhino on the Rampage!’ gave the villain one more crack at Jameson and Spidey, but the emphasis was solidly on foreshadowing future foes and building Pete and MJ’s relationship. Next comes Amazing Spider-Man Annual # 3 and ‘…To Become an Avenger!’ as the World’s Mightiest Heroes offer the webspinner membership if he can capture the Hulk. As usual, all is not as it seems but the action-drenched epic, courtesy of Lee, Romita (on layouts), Don Heck, & Esposito is the kind of guest-heavy power-punching package that made these summer specials a child’s delight.

The monthly Marvel merriment resumes with the return of a tragedy-drenched old foe as Lee & Romita reintroduce biologist Curt Conners in #44’s ‘Where Crawls the Lizard!’ The deadly reptilian marauder threatens Humanity itself and it takes all of the wallcrawler’s resourcefulness to stop him in the concluding ‘Spidey Smashes Out!’

Issue #46 introduced an all-new menace in the form of seismic super-thief ‘The Sinister Shocker!’ whilst ‘In the Hands of the Hunter!’ brought back a fighting-mad Kraven the Hunter to menace the family of Parker’s pal Harry Osborn. Apparently, the obsessive big-game hunter had entered into a contract with Harry’s father (Green Goblin, until a psychotic break turned him into a traumatised amnesiac). Now, though, the hunter wants paying off…

Luckily, Spider-Man is on hand to dissuade him, but it’s interesting to note that at this time the student life and soap-opera sub-plots became increasingly important to the mix, with glamour girls Mary Jane and Gwen Stacy (both superbly delineated by the masterful Romita) as well as former bully Flash Thompson and the Osborns getting as much – or more – “page-time” as Aunt May or the Daily Bugle staff, who had previously monopolised the non-costumed portions of the ongoing saga.

Amazing Spider-Man #48 launched Blackie Drago; a ruthless thug who shared a prison cell with one of the wall-crawler’s oldest foes. At death’s door, the ailing and elderly super-villain reveals his technological secrets, enabling Drago to escape and master ‘The Wings of the Vulture!’

Younger, faster, tougher, the new Vulture defeats Spider-Man and in #49’s ‘From the Depths of Defeat!’ battles Kraven until a reinvigorated arachnid can step in to thrash them both.

Issue #50 featured the debut of one of Marvel’s greatest villains in the first of a 3-part yarn that saw the beginnings of romance between Parker and Gwen. It also contained the death of a cast regular, re-established Spidey’s war on cheap thugs and common criminals (a key component of the hero’s appeal was that no criminal was too small for him to bother with) and saw a crisis of conscience force him to quit in ‘Spider-Man No More!’.

Life being what it is, Peter’s sense of responsibility forces his return before he is trapped ‘In the Clutches of… the Kingpin!’ until he ultimately and tragically triumphs in ‘To Die a Hero!’ This gang-busting triptych saw Romita relinquish the inking of his art to Esposito.

Amazing Spider-Man Annual #4 follows as Lee – with his brother Larry Lieber & Esposito handling the art chores – crafts an epic battle-saga wherein Spidey and the Human Torch are tricked into appearing in a movie.

Sadly ‘The Web and the Flame!’ is just a deviously diabolical scheme to kill them, devilishly orchestrated by old enemies The Wizard and Mysterio, but the titanic teens are up to the task of trashing their attackers…

From the same issue – and all courtesy of Lieber – come pictorial fact-features ‘The Coffee Bean Barn!‘ – face-checking the then-current Spider-Man regulars – while sartorial secrets exposed in ‘What the Well-Dressed Spider-Man Will Wear’ and superpowers are scrutinised in ‘Spidey’s Greatest Talent’.

Also included are big pin-ups of our hero testing his strength against Marvel’s mightiest good guys, a double-page spread ‘Say Hello to Spidey’s Favorite Foes!’ plus another 2-page treat as we enjoy ‘A Visit to Peter’s Pad!’

With the action over there’s still time for a hearty ha ha as Not Brand Echh #2 shares an outrageous comedy caper from Lee, Marie Severin & Frank Giacoia starring the Aging Spidey-Man! Here ‘Peter Pooper vs. Gnatman and Rotten’ reveals how rival comics icons duke it out for the hearts and minds of fandom in a wry jab at the madness of the era’s Batmania craze.

Also on view are gems of original art – including unused pages – and Romita’s first sketch of Mary Jane, plus a painted cover repro from Romita & Dean White.

After a shaky start The Amazing Spider-Man quickly became a popular sensation with kids of all ages. Before long the quirky, charming, thrillingly action-packed comics soap-opera was the model for an entire generation of younger heroes impatiently elbowing aside the staid, (relatively) old thirty-something mystery-men of previous publications and hallowed tradition.

This book is Marvel and Spider-Man at their peak. You really should read it.
© 1966, 1967, 2018 Marvel Characters, Inc. All rights reserved.

Batman/Deadman: Death and Glory


By James Robinson & John Estes (DC Comics)
ISBN: 978-1-84856-213-4 (HB)                    978-1-56389-228-8 (TPB)

Everybody thinks they know Batman but to only a select few are the secrets of assassinated trapeze artist Boston Brand also revealed. An ordinary man in a brutal, cynical world, Brand was a soul in balance until killed as part of a pointless initiation for a trainee assassin.

When the unlucky aerialist died, instead of going to whatever reward awaited him, Rama Kushna, spirit of the universe, offered him the chance to solve his own murder. That opportunity evolved into an unending mission to balance the scales between good and evil in the world. The ghost is intangible and invisible to all mortals, but has the ability to “walk into” living beings, possessing and controlling them.

Gotham City: Batman gradually regains consciousness, realising he is facing a squad of armed, trigger-happy police and holding a knife to the throat of a hostage. The scene is a nightclub-turned-charnel house and all evidence before the hero’s widened eyes indicates that he is the murderous culprit…

Suddenly clear-headed and rational, he drops his victim and escapes the SWAT teams, determined to find out what has happened since he lost consciousness. Stepping broadly out of character, Batman uses magical items taken from villainous sorcerer Felix Faust to perform an eldritch rite and snags his prime suspect, Boston Brand. Unfortunately, old comrade Deadman is not the guilty party, but does reveal that a rich man who has sold his soul to the devil is responsible for all the Dark Knight’s woes.

Meanwhile, Albert Yeats, terminally ill and imminently dying, is running for what’s left of his life, hunted by things he doesn’t know and can’t understand…

Determined to renege, Frederick Chaplin has offered another’s soul in exchange for his hellbound one, and the devil has accepted. Yeats had been chosen by the universe to reincarnate as the Messiah in his extremely imminent next life, but that can’t happen if he’s paying Chaplin’s tab in the Inferno.

Deadman has been watching over Yeats until he safely passes, but when Batman is first possessed and subsequently distracts the Ghostly Guardian with his spell, Yeats is left alone and unprotected…

Now the kid is in the wind and the heroes must find and shield him long enough to die safely: a task complicated by an entire city hunting what they still think is a murderous Bat-Maniac, whilst the real possession-killer – a phantom, satanic counterpart to Deadman called the Clown who has spread terror and death for 70 years – is loose to spread his own unholy kind of havoc…

Intriguing and pretty, but lacking much of the emotional punch of earlier Batman/Deadman pairings, Death and Glory looks great even if it feels rather dispirited and glib in its attempts to blend urban horror, all-out chase action, cod-religion and hidden histories with a millennial feel-good factor. The result is a top-rate outing for Boston Brand but a rather forced and unlikely performance from the Dark Knight.

Nevertheless, fans of both heroes will find lots to love here and Estes’ painted illustration will win the approval of most comic art lovers. This book is still available through physical and online outlets, in both paperback and hardcover editions but not yet as digital delight…
© 1996 DC Comics. All Rights Reserved.

Nova Classic volume 1


By Marv Wolfman, Len Wein, John Buscema, Sal Buscema, Ross Andru, Carmine Infantino Joe Sinnott & various (Marvel)
ISBN: 978-0-7851-6028-1 (TPB)

By 1975 the first wave of fans-turned-writers were well ensconced at all the major American comic-book companies. Two fanzine graduates, Len Wein and Marv Wolfman, had achieved stellar successes early on, and then risen to the ranks of writer/editors at Marvel, a company in trouble both creatively and in terms of sales.

After a meteoric rise and a virtual root-&-branch overhaul of the industry in the 1960s, the House of Ideas – and every other comics publisher except Archie – were suffering from a mass desertion of fans who had simply found other uses for their mad-money.

Whereas Charlton and Gold Key dwindled and eventually died and DC vigorously explored new genres to bolster their flagging sales, Marvel chose to exploit their record with superheroes: fostering new titles within a universe it was increasingly impossible to buy only a portion of…

As seen in this no-nonsense compilation collecting the first dozen issues plus a crossover with Amazing Spider-Man #171 (September 1976-August 1977), The Man Called Nova was in fact a boy named Richard Rider. The new kid was a working-class teen nebbish in the tradition of Peter Parker – except he was good at sports and bad at learning – who attended Harry S. Truman High School, where his strict dad was the principal.

His mom worked as a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. Other superficial differences to the Spider-Man canon included girlfriend Ginger and best friends Bernie and Caps, but he did have his own school bully, Mike Burley…

An earlier version, “Black Nova” had apparently appeared in the Wolfman/Wein fan mag Super Adventures in 1966, but with a few revisions and an artistic make-over by the legendary John Romita (Senior), the “Human Rocket” was launched into the Marvel Universe in his own title, beginning in September 1976, ably supported by the illustration A-Team of John Buscema & Joe Sinnott.

‘Nova’ – which borrowed as heavily from Green Lantern as the wallcrawler’s origin – was structured like a classic four-chapter Lee/Kirby early Fantastic Four tale, and rapidly introduced its large cast before quickly zipping to the life-changing moment in Rider’s life when a colossal star-ship with a dying alien aboard transfers to the lad all the mighty powers of an extraterrestrial peacekeeper and warrior.

Centurion Rhomann Dey was tracking a deadly marauder to Earth. Zorr had already destroyed the warior’s idyllic homeworld Xandar, but the severely wounded, vengeance-seeking Nova Prime was too near death and could not avenge the genocide.

Trusting to fate, Dey beams his powers and abilities towards the planet below where Rich is struck by an energy bolt and plunged into a coma. On awakening, the boy realises he has gained awesome powers… and the responsibilities of the last Nova Centurion.

The tale is standard origin fare beautifully rendered by Buscema & Sinnott, but the story really begins – after text feature Nova Newsline! – with #2’s ‘The First Night of… The Condor!’ as Wolfman, playing to his own strengths, introduces an extended storyline featuring a host of new villains whilst concentrating on filling out the lives of the supporting cast.

There’s still plenty of action as the neophyte hero learns to use his new powers (one thing the energy transfer didn’t provide was an instruction manual) but battles against winged criminal mastermind Condor and his enigmatic, reluctant pawn Powerhouse only lead the green hero into a trap…

Nova #3 debuts another brutal super-thug in ‘…The Deadly Diamondhead is Ready to Strike!’ (illustrated by new art-team Sal Buscema & Tom Palmer), but the battles are clearly not as important as laying plot-threads for a big event to come. The next issue

features the first of many guest-star appearances – and the first of three covers by the inimitable Jack Kirby.

‘Nova Against the Mighty Thor’ introduces The Corruptor: a bestial being who transforms the Thunder God – with one magic touch – into a raging berserker whom only the new kid on the block can stop, before ‘Evil is the Earth-Shaker!’ pits the lad against subterranean despot Tyrannus and his latest engine of destruction, although a slick sub-plot concerning the Human Rocket’s attempt to become a comicbook star still delivers some tongue-in-cheek chuckles to this day…

Issue #6 saw those long-laid evil mastermind plans begin to mature as Condor, Diamondhead and Powerhouse return to capture Nova, whilst their hidden foe is revealed in the Frank Giacoia inked ‘And So… The Sphinx!’

The Egyptian-themed bad guy is another world-class, immortal impatiently awaiting his turn to conquer the world…

Meanwhile, young Caps has been abducted by another new nasty who would eventually make big waves for the Human Rocket….

‘War in Space!’ sees Nova a brainwashed ally of his former foes in an invasion of Rhomann Dey’s still orbiting star-ship. The awesome craft will be an invaluable weapon in the encroaching war with the Sphinx, but the boarding raid results in Nova being marooned in deep space once his mind clears.

On narrowly escaping, Rider finds himself initially outmatched and outfought by Caps’ kidnapper in ‘When Megaman Comes Calling… Don’t Answer!’: a tumultuous, time-bending epic that concludes in #9’s ‘Fear in the Funhouse!’

Nova #10 began the final (yeah, right) battle in ‘Four Against the Sphinx!’ with Condor, Diamondhead and Powerhouse in all-out battle against the immortal mage whilst the hapless Human Rocket is caught in the crossfire, after which ‘Nova No More’ focuses on the hero’s short-term memories being removed to take him out of the game. The tactic only partially works since he’s back for the next issue’s classy crossover with the Spectacular Spider-Man.

Closing out this collection ‘Who is the Man Called Photon?’ is by Wolfman, Sal Buscema & Giacoia: teaming the neophyte hero with the much more experienced webslinger in a fair-play murder mystery, after Rich Rider’s uncle is killed by a costumed thief.

However, there are ploys within ploys occurring and after the mandatory hero head-butting session, the kids join forces and the mystery is dramatically resolved in Amazing Spider-Man #171’s ‘Photon is Another Name For…?’ courtesy of Len Wein, Ross Andru & Mike Esposito.

Enthusiastic and action packed, this tome offers lots of competent, solid entertainment and beautiful superhero art and Nova has proved his intrinsic value by returning again and again. If simple, uncomplicated Fights ‘n’ Tights fiction is what you want, look no further.
© 1976, 1977, 2013 Marvel Characters, Inc. All rights reserved.

Crisis on Multiple Earths volume 1


By Gardner Fox, Mike Sekowsky, Bernard Sachs & Sid Greene (DC Comics)
ISBN: 978-1-56389-895-2

As I’ve frequently mentioned before, I was one of the “Baby Boomer” crowd which grew up with Julie Schwartz, Gardner Fox and John Broome’s tantalisingly slow reintroduction of Golden Age superheroes during the halcyon, eternally summery days of the early 1960s. To me those fascinating counterpart crusaders from Earth-Two weren’t vague and distant memories rubber-stamped by parents or older brothers – they were cool, fascinating and enigmatically new.

…And for some reason the “proper” heroes of Earth-One held them in high regard and treated them with obvious deference…

The transcendent wonderment began, naturally enough, in The Flash; pioneering trendsetter of the Silver Age Revolution. After successfully ushering in the triumphant return of the superhero concept, the Scarlet Speedster – with Fox & Broome at the writing reins – set an unbelievably high standard for costumed adventure in sharp, witty tales of science and imagination, always illustrated with captivating style and clean simplicity by Carmine Infantino.

The epochal epic that literally changed the scope of American comics forever was Fox’s ‘Flash of Two Worlds’ (Flash #123 September 1961, and reprinted in loads of places, but not here): introducing the concept of alternate Earths to the continuity and by extension the multiversal structure of the future DCU as well as all the succeeding cosmos-shaking yearly “Crisis” sagas that grew from it.

Moreover, where DC led, others followed…

Received with tumultuous acclaim, the concept was revisited months later in Flash #129 which also teasingly reintroduced evergreen stalwarts – Wonder Woman, the Atom, Hawkman, Green Lantern, Doctor Mid-Nite and Black Canary: venerable members of the fabled Justice Society of America. Clearly Editor Schwartz had something in mind…

That tale directly led into the veteran team’s first meeting with the Justice League of America and the start of an annual tradition. When ‘Flash of Two Worlds’ brought us the notion of Infinite Earths and multiple iterations of costumed crusaders, public pressure had begun almost instantly to agitate for the return of the Greats of the “Golden Age”. The Editorial powers-that-be were hesitant, fearing too many heroes would be silly and unmanageable, or worse yet, put readers off. If they could see us now…

These innovative adventures generated an avalanche of popular and critical approval (big sales figures, too) so inevitably the trans-dimensional tests led to the ultimate team-up in the summer of 1963.

This gloriously enthralling volume – available in trade paperback and digital incarnations – is the first of a glorious sequence of collections celebrating Infinite Diversity in Infinite Costumes (extra fanboy kudos if you get where I filched that from!) and re-presents the first four JLA/JSA convocations: stunning superhero wonderments which never fail to astound and delight. It also comes with context-conveying Introduction ‘1 & 2 = Crisis’ from wonder-scribe Mark Waid detailing even more cool facts behind the phenomenon…

The comic book catharsis commences with the landmark ‘Crisis on Earth-One’ and ‘Crisis on Earth-Two’ (from Justice League of America #21-22, August & September 1963) combining to form one of the most important stories in DC history and arguably one of the most crucial tales in American literature: at least the stuff with pictures in it.

Written by Fox and compellingly illustrated by Mike Sekowsky & Bernard Sachs, the yarn finds a coalition of assorted villains from each Earth plundering at will, meeting and defeating the mighty Justice League before insufferably imprisoning them in their own secret mountain HQ…

Temporarily helpless, “our” heroes contrive a desperate plan to combine forces with the champions of another Earth to save the world – both of it – and the result is pure Fights ‘n’ Tights majesty.

It’s impossible for me to be totally objective about this saga. I was a drooling kid in short trousers when I first read it and the thrills haven’t diminished with this umpty-first re-reading.

This is what superhero comics are all about!

The buying public clearly agreed and one year later ‘Crisis on Earth-Three’ and ‘The Most Dangerous Earth of All!’ (Justice League of America #29-30) reprised the team-up of the Justice League and Justice Society, when the super-beings of a third alternate Earth discover the secret of trans-universal travel.

Unfortunately, Ultraman, Owlman, Superwoman, Johnny Quick and Power Ring are villains on a world without heroes who see the costumed crime-busters of the JLA/JSA as living practise dummies to sharpen their evil skills upon.

With this cracking thriller the annual summer get-together became solidly entrenched in heroic lore, giving fans endless entertainment for years to come and making the approaching end of school holidays less gloomy than they could have been.

(A little note: although the comic cover-date in America was the month by which unsold copies had to be returned – the “off-sale” deadline – export copies to Britain travelled as ballast in freighters. Thus, they usually went on to those cool, spinning comic-racks in the actual month printed on the front. You can unglaze your eyes and return to the review proper now, and thank you for your patient indulgence of an old and misty-eyed man…)

The third annual event was a touch different; a largely forgotten and rather experimental tale wherein the educationally-challenged and extremely larcenous Johnny Thunder of Earth-1 wrests control of the genie-like Thunderbolt from his otherworld counterpart: employing its magical powers to change the events which created of all Earth-1’s superheroes.

With Earth-1 catastrophically altered in #37’s ‘Earth – Without a Justice League’, it’s suddenly up to the JSA to save the day in a gripping battle of wits and power before Reality is re-established in #38’s concluding chapter ‘Crisis on Earth-A!’.

Veteran inker Bernard Sachs retired before the fourth team-up, leaving the amazing Sid Greene to embellish the gloriously whacky saga that closes this tome: one springing out of the global “Batmania” craze engendered by the Batman television series…

A wise-cracking campy tone was fully in play, acknowledging the changing audience profile and this time the stakes are raised to encompass the destruction of both planets in ‘Crisis Between Earth-One and Earth-Two’ and ‘The Bridge Between Earths’ (Justice League of America #46-47, August & September 1966).

Here a bold – if rash – continuum warping experiment drags the twin sidereal worlds towards an inexorable hyper-space collision. Meanwhile, making matters worse, an awesome anti-matter being uses the opportunity to break into and explore our positive-matter universe whilst the heroes of both worlds are distracted by the destructive rampages of monster-men Blockbuster and Solomon Grundy.

Peppered with wisecracks and “hip” dialogue, it’s sometimes difficult to discern what a cracking yarn this actually is, but if you’re able to forgive or swallow the dated patter, this is one of the very best plotted and illustrated stories in the entire JLA/JSA canon. Furthermore, the vastly talented Greene’s expressive subtlety, beguiling textures and whimsical humour add unheard-of depth to Sekowsky’s pencils and the light and frothy comedic scripts of Fox.

These titanic tales won’t suit everybody and I’m as aware as any that in terms of the “super-powered” genre the work here can be boiled down to two bunches of heroes formulaically getting together to deal with extra-extraordinary problems. In mature hindsight, it’s obviously also about sales and the attempted revival of more sellable super characters during a period of intense commercial competition between DC Comics and Marvel.

But I don’t have to be mature in my off-hours and for those who love costumed dramas, who crave these cunningly constructed modern mythologies and actually care, this is simply a grand parade of straightforward action, great causes and momentous victories.

…And since I wouldn’t have it any other way, why should you?
© 1963, 1964, 1965, 1966, 2002 DC Comics. All Rights Reserved.