Pow! Annual 1971


By unknown writers & artists and Miguel Quesada Cerdán, Vicente Ibáñez Sanchis, José Ortiz Moya, Matías Alonso, Enric Badia Romero, Eustaquio Segrelles del Pilar, Leopoldo Ortiz & various (Odhams Books)
SBN: 60039607X

This quirky item is one of my fondest childhood memories and quite inspirational in directing my career path, and as well as being still a surprisingly splendid read I can now see it as a bizarre and desperately belated sales experiment…

By the end of the 1960s, DC Thomson had overtaken the monolithic comics publishing giant that had been created by Alfred Harmsworth at the beginning of the twentieth century. The company – variously named Fleetway, Odhams and IPC – had absorbed rivals such as The Eagle‘s Hulton Press, and stayed at the forefront of sales by latching onto every fad they had kept their material contemporary, if not fresh, but the writing was on the wall, but now

the comedy strip was on the rise and action anthologies were finding it hard to keep readers attention.

By 1970 – when this annual was released – the trend generated by the success of the Batman TV show was thoroughly dead, so why release a book of all-new superhero strips in a title very much associated with comedy features and cheap Marvel Comics reprints?

A last ditch attempt to revive the genre? Perhaps a cheap means of using up inventory?

I don’t know and I don’t care. What they produced that year was a wonderful capsule of fanboy delight, stuffed with thrills, colourful characters and a distinctly cool, underplayed stylishness, devoid of the brash histrionics of American comic books.

Conceived by tragically uncredited writers – but purportedly all created by Alan Hebden – this is a visual delight illustrated in alternating full colour (painted) and half-colour (black and magenta) sections by IPC’s European stable of artists: some of the greatest artists of the era, and delivered in a thoroughly different and grittily dark take on extraordinary champions, costumed crimebusters and the uncanny unknown…

The wonderment kicked off with ‘Magno, Man of Magnetism’ drawn by Miguel Quesada Cerdán: a valiant crimecrusher who seemed a cross between Simon Templar and James Bond, who donned his mask and used his superpowers only if things got really rough…

Eerily off-kilter sea scourge ‘Aquavenger’ was an oceanic crimefighter illustrated by The Victor veteran Vicente Ibáñez Sanchis, while ‘Mr. Tomorrow: Criminal of the Future’ – illustrated by jack of all genres Matías (Air Ace, Battle Action, Commando, The Victor, Twinkle) Alonso was an outright rebel from an oppressive state in days to come.

I don’t know who wrote or drew edgy, self-contained thriller ‘The Hunter and the Hunted’, but ‘Electro’ (no relation to the Marvel villain – other than the high-voltage shtick) is gloriously rendered by the legendary José Ortiz Moya (Caroline Baker, Barrister at Law; Smokeman; UFO Agent; The Phantom Viking; Commando Picture Library; BattlePicture Library; Vampirella; The Thirteenth Floor; Rogue Trooper; Tex Willer, Judge Dredd and many more).

In the most  traditional tale of the book, Eddie Edwards defends Surf City, USA as a voltaic vigilante and as part of the hero-heavy Super Security Bureau defeating terrors such as the crystalline marauders on view here…

Limned by future Modesty Blaise and Axa illustrator Enric Badia Romero, the fascinating psionic super-squad ‘Esper Commandos’ infiltrate and eliminate the competition before urban hunter ‘Marksman’ deals with a deadly saboteur and faux vengeful spectre ‘The Phantom’ (again no relation to any US star and illustrated by watercolours specialist Eustaquio Segrelles del Pilar) hands out summary justice decked out in a spooky uniform loaded with cunning gadgets…

We dip into the mind of a monster when aquatic horror ‘Norstad of the Deep’ – illustrated by Leopoldo Ortiz – invades the upper world but revert to heroic adventure for closing yarn ‘Time Rider’. Rendered by Ibáñez, it details how a bored genius millionaire builds a time-travelling robot horse and goes in search of adventure…

These are all great little adventures, satisfactorily self-contained, beautiful and singularly British in tone, even though most of the characters are American – or aliens (and no, that’s not necessarily the same thing). This tome easily withstands a critical rereading today, but the most important thing is the inspiring joy of these one-off wannabes. They certainly prompted me to fill sketchbook after sketchbook and determined that I would neither be a “brain surgeon nor a bloke wot goes down sewers in gumboots”. This great little tome gave me that critical push towards the fame and fortune I now enjoy, and could probably do it again!
© 1970 The Hamlyn Publishing Group Limited.

The Dandy Book 1970


By Many & various (D.C. Thomson & Co.)
ISBN: 978-0-85116-008-5 (HB)

For generations of British fans Christmas means The Beano Book, The Broons, Oor Wullie and making every December 25th magical. There used to be many more DC Thomson titles, but the years have gradually winnowed them away. Thankfully, time means nothing here, so this year I’m concentrating on a another Thomson Christmas cracker that made me the man wot I am. As usual my knowledge of the creators involved is woefully inadequate but I’m going to hazard a few guesses anyway, in the hope that someone with better knowledge will correct me when I err.

The Dandy comic predated The Beano by eight months, utterly revolutionising the way children’s publications looked and – most importantly – how they were read. Over decades it produced a bevy of household names that delighted millions of households, with end of year celebrations being bumper bonanzas of the weekly stars in magnificent bumper hardback annuals.

Premiering on December 4th December 1937, The Dandy broke the mould of its hidebound British predecessors by using word balloons and captions rather than narrative blocks of text under the sequential picture frames. A colossal success, it was followed on July 30th 1938 by The Beano and together they completely changed children’s publications. Dandy was the third longest running comic in the world (behind Italy’s Il Giornalino – launched in 1924 – and America’s Detective Comics in March 1937).

Over the decades the “terrible twins” spawned countless cartoon stars of unforgettable and beloved household names who delighted generations of avid and devoted readers…

The fun-filled action begins on the inside front cover as seasoned star Korky the Cat (by Charles Grigg?) set the ball rolling as he dodges the rozzers after a spot of illicit angling. As was traditional at this time, he also performed similar service at the far end – there falling foul of his own meagre engineering skills after building a triple decker “cartie” (think of the Red Bull Soapbox Challenge but sans the manic testosterone overload…)

These annuals were traditionally produced in the wonderful “half-colour” that many British publishers used to keep costs down whilst bringing a little spark into our drab and gloomy young lives. This was done by printing sections of the books with two plates, such as blue/Cyan and red/Magenta. The versatility and palette range provided was astounding. Even now this technique screams “Holidays” to me and my contemporaries, and this volume uses the technique to stunning effect.

D.C. Thomson were also extremely adept at combining anarchic, clownish comedy with solid fantasy adventure tales such as opening comedy thriller ‘King of the Sawdust Ring’ (limned by Paddy Brennan) wherein circus boy Billy King has to recapture an escaped lion and save his pet deer when a parade through town goes badly wrong…

As seen here, these picture thrillers usually came in the old-fashioned captioned format, with blocks of typeset text rather than lettered word balloons. Drama gives way to daft destruction as cowboy superman Desperate Dan (by Dudley D. Watkins) gets lost in fog, whilst another Korky the Cat short wreaks havoc in an ironmonger’s shop before his picture puzzle ‘Twig the Twins!’ – by the always-magnificent Eric Roberts – tests mind and eye.

The Smasher was a lad cut from the same mould as Dennis the Menace and in the episodes here (by Hugh Morren) he carves a characteristic swathe of anarchic destruction, even if his first encounter proves he’s not the toughest lad in town…

Drawn by Ron Spencer, pint-sized Dinah Mite proves she has no need of martial arts training after which hard-pressed squaddie Corporal Clott (by Dennis the Menace originator Davy Law or possibly his successor David Sutherland) disrupts the Army Camp sports day and accidentally and painfully boosts surly Colonel Grumbly to undreamed of heights.

Drawn by Jimmy Hughes, Bully Beef and Chips invariably proved that a weedy underdog’s brain always trumped brutal brawn, as here where little Chips orchestrates a well-deserved water-pistol drubbing…

Eric Roberts does triple-duty this year with puzzles, schoolboy grifter Winker Watson and perennial bath-dodger Dirty Dick who here plays chalk-based pranks on the police, after which Winker Watson’s Dandy Doodles baffle and bemuse before crafty Korky is outsmarted by a peg-legged sailor…

Another package of light-hearted drama then ensues courtesy of schoolboy Charley Brand and his robotic pal ‘Brassneck’– by the fabulous Bill Holroyd – who are largely innocent spectators as Christmas Day devolves into a toy and snowball brawl for all the adults in the street, after which Desperate Dan learns the cost of his well-meaning but excessive generosity and Dinah Mite discovers another benefit to small size and big muscles at a football match…

Bully Beef and Chips then clash whilst fishing which segues into a tale of The Island of Monsters (drawn by Q-Bikes artist Andrew Hutton?): a thrilling castaway series with two boys marooned on a tropical paradise where all the animals are incredibly enlarged. This time, the lads witness the results of human pirates underestimating the power and ferocity of giant gulls, beetles, bees and grasshoppers…

Next ‘Dirty Dick’s Picture Puzzle’ tests our brains before Korky’s superstitious nature pays off in a fish supper and our little Dick pops back, finally meeting his match in an escaped zoo chimp in a grubby but great strip by (perhaps) Tom Williams.

Whilst a great deal of material was based on school as seen by pupils, George Martin’s ‘Greedy Pigg’ featured a voracious teacher always attempting to confiscate and scoff his pupils’ snacks. Here he abandons kids’ tuck boxes to extend his appetite to encompass the pantries and larders of adults and even a wandering tramp gets what he deserves…

Dinah Mite then returns to train her new gang to the peak of punishing fitness, after which Desperate Dan’s heavy-footed antics wreck the skating pond and The Smasher takes three pages to ponder his job when he grows up.

Korky’s parrot declares war on the cat but comes to regret allying with the mice, whilst Corporal Clott successfully spoils target practice and Dirty Dick cleans up as golf caddy.

Jimmy Hughes’ geriatric delinquent Smarty Gran’pa mentors little kids in scrumping, pranking and dodging coppers whilst Corporal Clott wrecks record-keeping and penmanship before we return to drama as ‘Ricky’s Racer’ (probably by Brennan) sees a poor but proud kid master a found sledge: tearing up the icy landscape, making friends with a rich toff’s son and even foiling a burglary in a ripping yarn only DC Thomson could pull off…

A brutal training regime pays off in scoff for The Smasher’s new gang, before Bully Beef and Chips escalate a darts match into armoured warfare heralding classic comedy japes in a posh private school…

Winker Watson was always a triumph for artistic legend Eric Roberts, who here turns a visiting TV documentary crew into the spur for another string of victories against boarding school tyranny. Our devious mastermind easily humiliates the masters and treats his chums to a “slap-up feed” of the kind ‘Greedy Pigg’ constantly contrived to steal.

In a neat segue, George Martin’s voracious pie predator is led to his “just desserts” by toffee apples stuck on arrows before Robert returns with picture teaser ‘Winker Watson’s Class for Clever Dicks’ – combining comedy with brain testing scenarios before Dirty Dick encounters a military mascot and learns how the army deal with dust and disarray…

Korky’s flying lessons soon bring him into dispute with squadrons of geese, after which family favourite ‘Spunky and his Spider’ offers another delightfully rustic tale of an affable, truanting kid and his devoted, amiable apple-loving, giant antediluvian arachnid as limned by the fabulous Bill Holroyd. This time the eight-legged wonder helps school kids beat bullies trying to snatch the cash made from carol-singing…

Greedy Pigg’s appetite and lack of scruples scupper him again just as Desperate Dan’s snow balls make him lots of enemies whilst Bodger the Bookworm (by Shamus O’Doherty) uses some novel notions to retrieve a confiscated ball before the fun climaxes with the saga of Barefoot Bill (Hutton again?): a schoolboy whose gigantic feet and love of soccer forced him to learn to play sans footwear…

With Puzzle Answers and the aforementioned Korky endpapers wrapping up proceedings, let’s celebrate another tremendously fun book, with so much merriment on offer I can’t believe this book is over half a century old and still available through second hand outlets.

The only thing better would by curated archive reissues and digital editions…
© 1968 D.C. Thomson & Co., Ltd. All rights reserved.

The DANDY is a trademark of and © D. C. Thomson & Co. Ltd. 2006. Associated characters, text and artwork © D. C. Thomson & Co. Ltd. 2006. All rights reserved.

Hurricane Annual 1968


By Many & various (Fleetway)
No ISBN:

From the late 1950s and increasingly through the 1960s, Scotland’s DC Thomson steadily overtook their London-based competition – primarily monolithic comics publishing giant Amalgamated Press. Founded by Alfred Harmsworth at the beginning of the twentieth century, AP sought to regain lost ground, and the sheer variety of material the southerners unleashed as countermeasures offered incredible vistas in adventure and – thanks to the defection of Leo Baxendale and Ken Reid to the enemy – eventually found a wealth of anarchic comedy material to challenge the likes of the Bash Street Kids, Dennis the Menace, Minnie the Minx and their unruly kin.

During the latter end of that period the Batman TV show sent the entire world superhero-crazy. Amalgamated had almost finished absorbing all its local rivals – such as The Eagle‘s Hulton Press – to form Fleetway/Odhams/IPC and were about to incorporate American-styled superheroes into their heady brew of weekly thrills.

Once the biggest player in children’s comics, Amalgamated had stayed at the forefront of sales by latching onto every fad: keeping their material contemporary, if not strictly fresh. The all-consuming company began reprinting early Marvel Comics successes for a few years: feeding on the growing fashion for US style adventure which had largely supplanted the rather tired True-Blue Brit style of Dan Dare or DC Thompson’s Wolf of Kabul.

Even though sales of all British comics were generally – and in some cases, drastically -declining, the 1960s were a period of intense and impressive innovation with publishers embracing new sensibilities; constantly trying new types of character and tales. At this time Valiant and its stable-mate Lion were the Boys’ Adventure big guns (although nothing could touch DC Thomson’s Beano and Dandy in the comedy arena).

Hurricane was an impressive-looking upgrade that began during that period of expansion and counterattack, apparently conceived in response to DCT’s action weekly Hornet. It launched the week of February 29th 1964 and ran for 63 issues, but was revamped three times during that period before ultimately being merged into companion paper Tiger.

It carried a superbly varied roster of features in that time, including two (and a half) stars who survived its extinction. Racing driver Skid Solo and comedy superman Typhoon Tracy as well as Sgt Rock – Paratrooper… but not for so long for him…

There was heavy dependence on European and South American artists initially, among them Mario Capaldi, Nevio Zeccara, Georgio Trevisan, Renato Polese and Lino Landolfi, some of whom lasted into the Annuals. As with so many titles, although the comics might quickly fade, Christmas Annuals maintained a presence for years after and Hurricane seasonal specials were produced for every year from 1965 to 1974…

Following a tried-&-true formula, this book – published in 1967 – offers comics adventures, prose stories, fact-features, funnies and puzzles and kicks off with stunning full-colour fact feature strip ‘Lawmen and Badmen of the Wild West’.

Looking  like they’re painted by Reg Bunn or Tony Weare, these comics outline the lives and times of Wyatt Earp, Tom Smith, Black Bart, Sam Bass, Billy the Kid and Bat Masterson, before fully fictional western star Drago teaches a headstrong young cavalry officer the meaning of command in monochrome thriller ‘He Rides Alone’ – possibly illustrated by Polese.

Regular prose feature ‘The Worst Boy in the School’ (illustrated by Geoffrey Whittam?) follows a page of medical gags entitled ‘Take a dose of Chuckles!’ The long-running boarding school saga was enlivened by its star Duffy coming from Circus stock. Here the comedy, chaos and espionage excitement stems from a New Boy who’s convinced enemies of his father – a South American president – are trying to kidnap him. He’s not wrong…

Returning to monochrome strips, ‘Sgt. Rock – Special Air Service’ ferrets out Nazi infiltrators masquerading as American GIs before we switch back to fact for a photo-feature offering capacious coverage of modern British military might in ‘The Army Marches on its Wheels!’ whilst the comedy capers of ‘Rod the Odd Mod and ‘is old pal Percy Vere’ literally bring the house down when he gets the Hi Fi bug.

‘Casey and the Champ’ stars a veteran railroad man and his steam engine who here reveal in strip form the unlikely salvation of a played-out mining town as prelude to photo feature ‘Why Not Go by Balloon?’ before heading to 1804 where Regency prize-fighter Jim Trim stumbles upon a Napoleonic plot to conquer England in ‘Two Fists Against the World!’ (perhaps illustrated by Carlos Roume)…

Prose yarn ‘Carlos of the Wild Horses’ details the story of conquistadores imperilled by rebellious Aztecs and saved by the bond between the governor’s young son and a herd of mustangs and is followed by text fact-features ‘War Dogs’ – commemorating canines in combat – and ‘Atlantic Greyhounds’ explaining why the glory days of cruise liners had passed and why they could be built no bigger. Ah, the joys of schadenfreude and hindsight in action…

Next is a prose-&-photo precis current of movie release ‘The Train’(starring Burt Lancaster, but I’d never heard of it): a tale of Nazi collaboration and pursuit of transport of stolen art, followed by photo feature ‘When Nature Turns Nasty!’ before the incontestable star of Hurricane thunders in on a wave of colour illustration. ‘The Juggernaut from Planet Z’ is again despatched to aid his Earth chum Dr. Dan Morgan only to be overridden – and temporarily enslaved – by crazed would-be dictator General Zeb.

Sport next as ‘Hurry of the Hammers’ finds the football star in black-&-white and almost deprived of club and grounds by an unscrupulous new owner more interested in profit than the beautiful game. Historical factual strip ‘They Climbed… the Matterhorn’ then leads to a prose outing for the worst ship in the WWII navy. One again confounding the British Admiralty and escaping being broken up for parts in ‘HMS Outcast – Pride of the Fleet’ sees Geoff Campion’s unruly mob save the Pacific flotilla from destruction by the Japanese using ping pong balls and tomato sauce…

‘Typhoon Tracy’s Lucky Strike!’ finds the mighty moron in Alaska, battling bears, triggering a gold rush and helping an old friend stave off poverty, after which Giovanni Ticci employs duo-colour to limn a superbly light-hearted ‘Sword for Hire’ romp starring Cavalier soldier-of-fortune Hugo Dinwiddie who saves a fugitive king’s agent from capture even while acting as an unwilling substitute for a duellist.

Reverting to prose, ‘The Terrible Revenge of Dr. Parvo’ stars atomic accident survivors Ace Sutton and Flash Casey who use their journalistic skills and ability to walk through walls to stop a madman weaponizing weather, after which strip ‘Danger at Manakee Deep’ details a futuristic undersea habitat and resource factory endangered by greed and treachery.

‘Rodeo!’ traces the history of the sport with photos front the Calgary Stampede whilst monochrome strip ‘The Ragged Racer’ offers early environmental activism from its Wildman hero as he thwarts a circus’ scheme to destroy his mountainous animal preserve and gag page ‘It’s a Dog’s Laugh!’ brings us the text cover feature ‘R.A.F. to the Rescue’ outlining the history and activities of the coastal guardians.

The prose perseveres with adventure yarn ‘The Fiery Furnaces’ as two roving sportsmen accidentally dethrone a South American tyrant with delusions of grandeur (with illustrations by either Nevio Zaccara or Alfredo Giolitti) before ‘Rod the Odd Mod and ‘is old pal Percy Vere’ endure a calamitous bath night…

Sport was a major fascination of publishers at this time and ‘Soccer Special by The Ref’ opens an extended section of pictorial mini-features comprising ‘Famous Captains before they were Famous’, ‘Soccer Trophies Worth Winning’ and ‘Strange Things Happen in Soccer’ before we all ride off into the sunset, ending with comic strip masked cowboy ‘The Black Avenger’ who chases and then saves a “white magician” stirring up Indian tribes.

Eclectic, wide-ranging and always of majestically high quality, this blend of fact, fiction, fun and thrills is a splendid evocation of lost days of joy and wonder. We may not be making books like this anymore but at least they’re still relatively easy to track down. Of course, what’s really needed is for some sagacious publisher to start re-issuing them…
© Fleetway Publications Ltd., 1967

The Outer Limits Annual 1966


By Paul S. Newman(?) & Jack Sparling, & various (World Distributors {Manchester} Limited)
No ISBN. ASIN: B0042Q9PAE (HB)

British Comics have always fed heavily on other media and as television grew during the 1960s – especially the area of children’s shows and cartoons – those programmes increasingly became a staple source for the Seasonal Annual market. There would be a profusion of stories and strips targeting not readers but young viewers and more and more often the stars would be American not British.

Much of this stuff wouldn’t even be as popular in the USA as here, so whatever comic licenses existed usually didn’t provide enough material to fill a hardback volume ranging anywhere from 64 to 160 pages. Thus, many Annuals such as Daktari, Champion the Wonder Horse, Lone Ranger and a host of others required original material or, as a last resort, similarly-themed or related strips. That’s not the case here…

The Outer Limits launched in the USA on September 16th 1963, running until January 16th 1965: two seasons comprising 49 self-contained episodes of an anthological science fiction series with no returning stars where drama, suspense and uncanny situations beguiled paranoid, culturally shell-shocked audiences seeking a brief release from real-world threats like the Cold War and Cost of Living. Like contemporary rival show The Twilight Zone, it was sold all over the world and developed a fanatically devoted fanbase, thereby achieving a kind of immortality, with modern reboots and merchandising.

Comic book franchising specialist Gold Key produced a series of 18 issues spanning March 1964 to October 1969, running almost half a decade beyond the show’s cancellation (but presumably sustained by regional TV syndication). They were part of print monolith western Publishing whose Dell Comics, Gold Key, Big Little, Little Golden and Golden Press books for children were a staple of kids’ lives in America for decades.

Western Publishing was a major player since comics’ earliest days, blending a huge tranche of licensed material including newspaper strips, TV and Disney titles, (such as Nancy and Sluggo, Tarzan, or The Lone Ranger) with home-grown hits like Turok, Son of Stone and Magnus, Robot Fighter.

Their output was an ideal perfect source of material for British publishers whose regular audiences were profoundly addicted to TV and movie properties. For decades, Western’s comics from The Impossibles and Bugs Bunny to Voyage to the Bottom of the Sea and Star Trek filled our Christmas treats and also slipped in some original character concepts.

“All Killer and No Filler”, this book – the second of two Outer Limits editions – was produced in a non-standard UK format, with full-colour for three American reprints and nothing else: no prose pieces, puzzles, games or fact-features on related themes. It looks and feels like it’s one from the wonderful Mick Anglo’s packaging company Gower Studios, however and I’m fairly certain the originals were scripted by prolific wonder Paul S. Newman (Dr. Solar, Man of the Atom, Space Family Robinson, Turok, The Lone Ranger)

There’s no doubt the illustrator was the uniquely stylish and equally prolific John Edmond “Jack” Sparling (Hap Hopper, Washington Correspondent, Claire Voyant, Doc Savage, Challengers of the Unknown, Unknown Soldier, Captain America) who in sterling fashion produced this trio of terrors…

‘The Dread Discovery’ debuted in quarterly issue #5 (April 1965) and is set in a NASA base where Peter Norton, with his pals Andy and Fred, accidentally shoot down a flying saucer with their model rocket. The kids’ parents all work on-base and are – eventually – delighted to meet the vessel’s occupant. FR-2 is a defector from his own people, arriving in advance of their invasion fleet and willing to give his life to save humanity…

The Outer Limits #6 (July 1965) recounted the saga of ‘The Mystery Moon’ wherein little Jim Burke is abducted by aliens when he exposes their seeming mission of mercy as a devious scheme to fling earth out of orbit. Luckily for humanity, the lad’s a lot smarter and more cunning than his kidnappers…

The brooding mystery and omnipresent menace conclude with ‘The Message from Space’ (#8, July 1966) as radio-astronomer Arthur Godderd decodes a communication from distant star 102 Beta and has his chemist chum Charles Dilling mix up the resulting formula. When sunlight hits the goo, it super-expands and attacks civilisation on multiple fronts. Seemingly unstoppable, the glob is only countered when all the previously warring nations on Earth act in unison in accordance with a crazy theory put forward by desperate Dr. Dilling…

Quirky but chilling, and always applying sound scientific principles to the most outlandish plot circumstances, this is a superb scare package for kids in the manner of Goosebumps and well worth a latter-day revisit.
© MCMLVX, MCMLVXI by Daystar-Villa Di Stefano-United Artists Television. All rights reserved throughout the world.

The Leopard from Lime St. Book One


By Tom Tully, Mike Western, Eric Bradbury & various (Rebellion Studios)
ISBN: 9-781-78108-597-4 (PB)

Win’s Christmas Gift Recommendation: Superb All-Ages Entertainment and Adventure… 9/10

They – apart from lawyers – say imitation is the sincerest form of flattery. You can make your own mind up on that score if you seek out these quirky and remarkable vintage thrillers offering a wonderfully downbeat and sublimely British spin on a very familiar story…

Until the 1980s, comics in the UK were always based on the anthological model, offering variety of genre and character on a weekly or sometimes fortnightly basis. Primarily humorous periodicals like The Beano would be leavened by the Q-Bikes or General Jumbo and action papers like Lion, Valiant or Smash! included gag serials like Grimly Feendish, Mowser, The Nutts or a wealth of other laugh treats.

Buster seemed to offer the best of all worlds. Running 1902 issues from May 28th 1960 to 4th January 2000, it finely balanced drama, action and comedy, with its the earliest days – thanks to absorbing Radio Fun and Film Fun – heavy with celebrity-licensed material like Charlie Drake, Bruce Forsyth and Benny Hill or the eponymous cover star billed as “the son of (newspaper strip star) Andy Capp”. The comic became the final resting place of many, many companion papers in its lifetime, including The Big One, Giggle, Jet, Cor!, Monster Fun, Jackpot, School Fun, Nipper, Oink!and Whizzer & Chips, so the cumulative roster of strip content is wide, wild and often wacky…

At first glance, British comics prior to the advent of 2000AD seem to fall into fairly ironclad categories. Back then, you had genial and fantastic preschool fantasy, a large selection of adapted media properties, action, adventure, war and comedy strands. A closer look, though, would confirm that there was always a subversive merging, mixing undertone, especially in such antihero series as Dennis the Menace or our rather strained understanding of the concept of superheroes. Just check out The Spider or the early Steel Claw…

We had dabbled with the classic form in the Batman-influenced 1960s and slightly beyond, but Tri-Man, Gadgetman, Johnny Future and the Phantom Viking remained uncomfortably off-kilter oddities. In the March 27th 1976 edition of Buster that all changed…

Now part of Rebellion Publishing’s line of British Comics Classics, The Leopard from Lime Street originally ran 470 episodes comprising 50 adventures until May 18th 1985 – and even later as colorized reprints and a wealth of foreign-language and overseas editions.

For most of that time it was a barely-legal knock-off of Marvel’s Spider-Man – with hints of DC Thomson’s Billy the Cat – as seen through a superbly English lens. It was also, however, utterly unmissable reading…

This first volume – available as large paperback (213 x 276 mm) or digital edition – was released in 2017 and reprints strips from Buster March 27th 1976 to June 11th 1977. The incredible stories are preceded by a superbly informative Introduction from comics historian and author Steve Holland ‘Behind the Mask’ before we head to the middle (or maybe north-ish) of England where in Selbridge, scrawny 13-year-old Billy Farmer is being bullied again: this time by the kids at school…

His abiding interests are journalism and photography and Billy publishes a school newspaper all by himself, probably to compensate for his home life. He lives with loving but frail Aunt Joan and vicious, indolent, work-shy and physically abusive Uncle Charlie who avoids work like the plague but is always ready to deliver a violent lesson with fist, boot or belt…

Life changes for Billy when he visits the Jarman Zoological Institute and is accidentally scratched by Sheba, an escaped leopard being treated with radioactive chemicals for an unspecified disease.

In the days before Health and Safety regulations or a culture of litigation, Billy is given a rapid once-over by the scientists in charge and declared fine before being sent home.

Only when Uncle Charlie tries to hit him and ends up thrown into the dustbins does Billy realise that something has changed: he now has the strength, speed, stamina and agility of a jungle cat as well as enhanced senses and a predator’s “danger-sense”…

Soon, he’s wearing a modified pantomime costume and prowling the dark streets and low rooftops, incurring the curiosity of Editor Thaddeus Clegg of the Selbridge Sun whilst ever-more confidant Billy sells news photos of the burglars, kidnappers and crooks the vigilante “leopardman” preys on. He’s also a dab hand at getting candid shots of the secluded celebrities no pro journo can get near…

School remains a nightmare of bullies and almost-exposure of Billy’s secret, but home life gets much better after the police identify Billy as being an official confidante of the cat creature even as Uncle Charlie is regularly brutalised by the feral fury in defence of his “friend”…

A major storyline sees the mystery prowler framed for arson and theft, but always Billy or the beast eventually clear the Leopard’s name and reputation. Moreover, the boy’s earnings – grudgingly paid by Clegg – start making life easier for Aunt Joan, while the beast’s constant proximity to Lime Street ensures Charlie keeps his outbursts verbal and his drunken fists unclenched…

All that almost ends when a crooked circus owner first tries to capture and exhibit the Leopardman and then creates his own inferior version, before earning a very painful object lesson. After crushing robbers, child abductors and a masked wrestler who all successively learn to fear the beast, the next challenges are even worse as a circus acrobat mimics the cat’s abilities to very publicly frame the Leopard for a string of crimes before a bullying classmate’s dad infiltrates the school trip to a stately home/safari park to pull off a million quid blag, leaving Billy trapped and accidentally reunited with his accidental creator Sheba.

Is that why his powers seem to be increasing beyond his ability to control them?…

Enthrallingly scripted by British comics superstar Tom Tully (Heros the Spartan; Janus Stark; Mytek the Mighty; Steel Claw; Adam Eterno; Johnny Red; Harlem Heroes; Roy of the Rovers) and collaboratively illustrated by British comics royalty Mike Western (Lucky Logan; No Hiding Place; Biggles; The Wild Wonders; Darkie’s Mob; The Sarge; HMS Nightshade; Jack O’Justice; The Avenger; Billy’s Boots; Roy of the Rovers) and Eric Bradbury (Mytek the Mighty; House of Dolmann; Maxwell Hawke; Cursitor Doom; Von Hoffman’s Invasion; Death Squad; Hook Jaw; Doomlord; Rogue Trooper; Invasion; Mean Arena; Tharg the Mighty and more) this moody pre-modern masterwork offers a fascinating insight into the slant a different culture can bring to as genre. The concept of a “real-life” superhero has never been more clearly explored than in these tales of the cat kid who survives not supervillains but a hard-knock life…
The Leopard from Lime Street ™ & © 1976, 1977, 2017 Rebellion Publishing Ltd. All Rights Reserved.

Star Wars – The New Republic Epic Collection volume 5: Dark Empire


By Tom Veitch, Peet Janes, Scott Allie, Jason Hall, Henry Gilroy, Joe Casey, Cam Kennedy, Jim Baikie, Paul Lee, Brian Horton, John McCrea, Dario Brizuela, Francisco Paronzini, Arthur Adams, Edvin Biuković, Steve Crespo, Rodolfo DaMaggio, Doug Mahnke, John Nadeau, Jordi Ensign, Stan Manoukian, Vince Roucher, Isaac Buckminster Owens, Dusty Abell, Jim Royal, Jan Duursema, Pop Mhan, Andrew Robinson & various (Marvel)
ISBN: 978-1-3029-2698-4 (TPB)

Win’s Christmas Gift Recommendation: Epic Entertainment and Adventure… 9/10

I’m sure we’re all familiar with the mythology of Star Wars. What you might not know is that the first sight future fanatics got of its breathtakingly expansive continuity and the mythology-in-the-making way back in 1977 was the premier issue of the Marvel comic book adaptation. It hit shelves two weeks before the film launched in cinemas, setting the scene for a legion of kids and beginning a mini-phenomenon which encompassed the initial movie trilogy and expanded those already vast imaginative horizons.

Marvel had an illustrious run with the franchise – nine years’ worth of comics, specials and paperback collections – before the option was left to die. Comic book exploits were reinstated in 1991 by Dark Horse Comics who built on the film legacy with numerous superb titles and tales until Disney acquired the rights to Star Wars in 2012. Around the same time, the home of Donald & Mickey also bought Marvel Comics and before long the original magic was being rekindled…

When Marvel relaunched the enterprise, they included not just a core title but also solo books for the lead stars. Moreover, rather than ignore what had passed between their two bites of the cherry, Disney/Marvel began reissuing the Dark Horse material too. Amongst the very best of it was a tryptic of miniseries released as one grand adventure under their Star Wars Legend imprint.

Scripted primarily by Tom Veitch, this fifth paperback/digital Epic Collection gathers Star Wars: Dark Empire #1-6; Dark Empire II #1-6; Empire’s End #1-2, plus material from Star Wars Tales #8, 11, 16, 17 and Star Wars Handbook volume one: X-Wing Rogue Squadron & Star Wars Handbook volume three: Dark Empire: originally seen between December 1991 and September 2003.

Set after the movie Return of the Jedi and now relegated conceptually to an alternate universe in light of later cinematic releases, Dark Horse kicked off its Star Wars franchise with a supremely moody, action-packed thriller. Illustrator Cam Kennedy (reuniting with scripter Veitch after previously collaborating on the excellent and peculiar Light and Darkness War), rendered the alien universe and familiar characters in his own unique and magnificent manner, delivering quirky but reassuringly authentic settings and scenarios for a space opera romp that satisfyingly captures the feel and pace of the cinema versions, whilst building on the canon for Force-starved fanatics everywhere.

Star Wars: Dark Empire opened in December 1991 with ‘The Destiny of a Jedi’: unfolding about ten years after the Battle of Endor and the death and redemption of Darth Vader. Although the Emperor is gone, the war continues. The militaristic remnants of the Empire are still battling for every inch of the galaxy. The New Republic is desperately hard-pressed. Han Solo and his wife Leia, although new parents, are as deeply involved as ever, and Luke Skywalker is pushed to ever-more desperate measures as he attempts to destroy the pervasive unleashed evil corrupting the universe. His solution to rebalance the Force is to revive and rebuild the fabled Jedi Knights…

A mysterious new leader employing ingenious new super-weapons is winning the war for the Empire in ‘Devastator of Worlds’ and the heroes must separate to succeed. The Alliance is being picked off world by world and as ‘The Battle for Calamari’ rages, Han and Leia pursue the strategic aspects of the conflict resulting in a ‘Confrontation on the Smugglers Moon’ whilst Luke heads directly to the source and succumbs to the Dark Side when a dead foe returns thanks to he horrors of cloning in ‘Emperor Reborn’.

‘The Fate of a Galaxy’ is decided with closing 6th issue (October 1992) with Leia’s newly conceived child destined to become the greatest threat the galaxy has ever faced…

Can the heroes reunite to avert the tragedy before all is lost?

No need to guess as December 1994 saw the start of sequel series Star Wars: Dark Empire II with ‘Operation Shadow Hand’.

Veitch & Kennedy returned in a blaze of glory after the runaway success of Dark Empire with a superb continuation featuring the further battles of Luke, Leia, Han Solo and all the other movie favourites…

Deprived of clone bodies he was incubating to ensure a return to physicality, the ghost of Emperor Palpatine is intent on possessing the unborn child in Leia’s belly even as his Dark Side lieutenants struggle to become his successor. The Empire’s last infrastructure remnants are producing more diabolical planet-killing weapons to terrorise and subdue the battered, war-weary galaxy and the monster expects success thanks to his last resort weapon: Seven Dark Jedi fanatically executing his contingency plans, whilst his nemesis Skywalker pursues a cosmic wild goose chase sparked by Jedi database the Holochron. It has set him in pursuit of scattered Jedi survivors who might have escaped the purge…

‘Duel on Nar Shaddaa’, ‘World of the Ancient Sith’ and ‘Battle on Byss’ unite old favourites with new Star Warriors – such as Ysanna tribe adepts Rayf and Jem – in a desperate struggle for survival even as reborn, young Palpatine readies ‘The Galaxy Weapon’ to deliver total victory.

Han and Leia have been hiding their Force-rich twins Jacen and Jaina from the Emperor for years, but are now fearful that their imminent third child will be the spectral horror’s new target for possession. When news comes that Palpatine has eradicated the entire Alliance leadership, Luke and his new Jedi disciples arrive in time to rally the last survivors in a last-ditch attempt to push back the swiftly-closing ‘Hand of Darkness’ (#6, May 1995). Tragically, the Dark Jedi are hot on their trail and a deadly confrontation looms…

This big bombastic blockbuster rockets along, packed with tension and invention, with action aplenty and spectacular set pieces for the fans – although it might be a tad bewildering if your Star Wars IQ is limited.

The trilogy concluded later that year in Star Wars: Empire’s End (October & November 1995) with Jim Baikie replacing Kennedy as artist for a much shorter adventure wrapping up all the plot-threads in a fittingly spectacular fashion. Issue #1’s ‘Triumph of the Empire’ sees the regrowth and expansion of a new rebel alliance and next generation of Jedi Knights when Palpatine discovers his clone-body is breaking down. The ‘Rage of the Emperor’ compels him to attempt a precipitous possession of new-born Anakin Solo leading to one final, sacrifice soaked confrontation…

Accompanying the colossal star-shaking events are a tranche of short stories taken from anthological series Star Wars Tales, beginning with ‘Tall Tales’ by Scott Allie, Paul Lee & Brian Horton from #11 (March 2002). Here, gossip among patrons in a cantina about a ship called the Millennium Falcon leads to another brawl by some very familiar strangers, after which ‘The Other’ (#16, June 2003 by Jason Hall & John McCrea) sees Luke and Leia on Coruscant, debating her future and provoking some awful memories of when they were constantly at war…

Star Wars Tales #8 (June 2001 by Henry Gilroy & Dario Brizuela & Francisco Paronzini) shares ‘The Secret Tales of Luke’s Hand’ as 4-year old Anakin Solo hears bedtime stories of his uncle’s prosthetic paw before Joe Casey & Francisco Paronzini expose ‘Phantom Menaces’ (#17, September 2003) when Ambassador Luke Skywalker encounters a seemingly spectral Sith Lord haunting a candidate planet of the New Republic …

After all that, true Jedi adepts and prospective Padawans can enhance their SWIQ through studying a veritable avalanche of new friends and foes whilst also reacquainting themselves with old favourites in data-drenched Star Wars Handbook volume one: X-Wing Rogue Squadron by Peet Janes, Arthur Adams, Edvin Biuković, Steve Crespo, Rodolfo DaMaggio, Doug Mahnke, John Nadeau, Jordi Ensign, Stan Manoukian, Vince Roucher and Star Wars Handbook volume three: Dark Empire by Janes, Nadeau, Ensign, Isaac Buckminster Owens, Dusty Abell, Jim Royal, Jan Duursema, Pop Mhan & Andrew Robinson.

These catalogues detail everybody and everything from Wedge Antilles and Boba Fett to World Devastators and the Jedi Holocron and segue efficiently into a trove of extras including a gallery of covers – movie photos and painted works from Dave Dorman, Ashley Wood, Kia Asamiya, John Nadeau – plus previous collection covers by Dorman, Mark Zug and Tsuneo Sanda.

There’s also Dark Empire painted promo art, character roughs and equipment sketches, and pencilled pages all by Cam Kennedy; text End-pieces and Introductions from the original comics as well as art Prints and Plates by Kennedy and Dorman.

Exceptional fun, in strong stories with beautiful pictures, this is an utter delight for devotees of a galaxy not so very far, far away and anyone hungry for good old fashioned action entertainment.
STAR WARS and related text and illustrations are trademarks and/or copyrights in the United States and other countries of Lucasfilm Ltd. and/or its affiliates. © & ™ Lucasfilm Ltd. All rights reserved.

The Adventures of Blake and Mortimer volumes 9 and 10: The Sarcophagi of the Sixth Continent parts 1 & 2


By Yves Sente & André Juillard, coloured by Madeleine DeMille & translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-067-2 (Album PB) 978-1-84918-077-1 (Album PB)

Win’s Christmas Gift Recommendation: Blockbuster Thrills No Movie Can Match… 9/10

Pre-eminent fantasy raconteur Edgar P. Jacobs devised one of the greatest heroic double acts in pulp fiction: pitting his distinguished scientific adventurers Professor Philip Mortimer and Captain Francis Blake against a daunting variety of perils and menaces in a sequence of stellar action-thrillers blending science fiction scope, detective mystery suspense and supernatural thrills. The magic was made perfect through his stunning illustrations, rendered in the timeless Ligne Claire style which had made intrepid boy-reporter Tintin a global sensation.

The Doughty Duo debuted on 26th September 1946: gracing the pages of the very first issue of Le Journal de Tintin: an ambitious international anthology comic with editions in Belgium, France and Holland. It was edited by Hergé, with his eponymous, world-famous star ably supplemented by a host of new heroes and features for the rapidly-changing post-war world. Bon anniversaire, Chaps!…

Blake & Mortimer are the graphic personification of Britain’s Bulldog Spirit and worthy successors to the likes of Sherlock Holmes, Allan Quatermain, Professor Challenger, Richard Hannay and all the other valiant stalwarts of lost Albion: valiant champions with direct connections to and allegiance beyond shallow national boundaries…

After decades of fantastic exploits, the series apparently ended with the 11th album. The gripping contemporary adventure had been serialised between September 1971 and May 1972 in LJdT, but after the first volume was completed Jacobs simply abandoned his story due to failing health and personal issues.

Edgard Félix Pierre Jacobs died on February 20th 1987, never having returned to extended adventure Les 3 formules du professeur Satō. That concluding volume was only released in March 1990, after veteran cartoonist Bob de Moor was commissioned by the Jacobs family and estate to complete the tale from the grand originator’s pencils and notes.

The long-postponed release led to a republishing of all the earlier volumes, followed in 1996 by new adventures from two separate creative teams hired by the Jacobs Studio who would produce complete books rather than weekly serials.

The first was the L’Affaire Francis Blake by Jean Van Hamme & Thierry “Ted” Benoit which settled itself into a comfortably defined, familiar mid-1950s for a rousing tale of espionage and double-dealing. The tale controversially omitted the fantastic elements of futuristic fiction and fringe science which had characterised Jacobs’ creation, whilst focusing on the suave MI5 officer rather than bombastic, belligerent boffin and inveterate scene-stealer Mortimer…

The same was broadly true for the follow-up release, published in 1999, although references to the space race and alien infestation did much to restore the series’ fantasy credentials in Yves (XIII, Le Janitor, Thorgal) Sente & André (Arno, Bohémond de Saint-Gilles, Masquerouge, Mezek) Juillard’s La machination Voronov.

The latter team eventually won the plum job of detailing the early days and origins of Blake & Mortimer in Les Sarcophages du Sixième Continent, Tome 1: La Menace universelle and Les Sarcophages du Sixième Continent, Tome 2: Le Duel des Esprits. The albums were the 16th and 17th published exploits of the peerless pair: a boldly byzantine epic spanning decades and stretching from India under the Raj to Cold War Europe and deep beneath Antarctic ice…

Retitled The Global Threat for English speakers, our mystery opens in Simla, former summer capital of India when Britain ruled the vast, disparate nation. It is February 1958, and a decade after independence and partition, a glittering conclave of rich men and maharajas has gathered, in splendour and secrecy…

Surveilling the ominous meeting of truculent minor warlords are agents of the Indian government, led by veteran warrior Lieutenant Ahmed Nasir. The mission goes badly wrong, but before the end, the operatives observe a fantastic demonstration of power from a masked demagogue who claims to be immortal Emperor Ashoka, and claims to hold an ultimate weapon that will make him – and them – the rightful rulers of all they desire…

As the discovered spies are ruthlessly dealt with, Ashoka heads for another meeting: this one with Soviet representative Major Varich (last seen in Blake and Mortimer: The Voronov Plot). The disgraced soldier soon realises his melodramatic new ally has an even greater hatred of the British do-gooders…

In a flashback to the last days of the empire, young graduate Philip Angus Mortimer travels home to Simla to stay with his military doctor father and elites of their social circle. India is in turmoil however, with independence agitators everywhere. In Bombay, he saves the life of a fellow English traveller and has an impromptu encounter with an aged gentleman called “the Mahatma” by the gathering crowd. Francis Percy Blake is also the son of a soldier and is seeing his father for the first time in years, so they agree to travel on together. After they separate at Ambala, Mortimer’s adventures continue when he is attacked by a mysterious stalker. The assault actually saves his life as the connecting train he was supposed to catch is blown up…

Despite everything, the young man eventually reaches Simla, but his fondly-remembered childhood days have clearly ended. His first clue is how lifelong friend Sushil treats him, later bolstered by a friendly warning from his mother to stay away from the natives…

That doesn’t stop him from trying to bridge barriers, but only leads to heartbreak after he meets Princess Gita, daughter of local rajah and militant the great Emperor Ashoka. Irresistibly drawn together, their brief romance stoked deadly tensions between the races and led to her death and his being cursed by the allegedly immortal rebel leader. For his own safety, the heartbroken boy is sent from India to lose himself in the study of physics at university…

February 1958, and older, sadder Mortimer wakes from a horrific familiar nightmare of the home and love he lost. Oddly, it has not gripped him for years but he has no time to ponder, as he is imminently to depart for Belgium: part of the British Pavilion contingent attending the Universal Exposition. As the cultural, scientific and trade fair of the world’s nations, it will be a hotbed of intrigue and propaganda…

Meanwhile in Antarctica, an Indian team are setting up their own science colony, aided by neighbouring British outpost Halley Station. However, “Gondwana Base” has been compromised from the start, and transformed – with the logistical assistance of Soviet technology and Major Varich – into a sub-surface citadel housing Emperor Ashoka’s fabled secret weapon. The last component to arrive is villainous Colonel Olrik, but the nemesis of Blake and Mortimer is a far from willing participant…

Day later, Mortimer is in Brussels, meeting Blake and supervising the breakthrough radio experiment connecting them to Halley Station, unaware that the expo – and his own team – are riven with spies and saboteurs. He is troubled by another dream, one where Olrik was menaced by Ashoka and the trained apes that followed him everywhere in long-ago Simla.

After quieting his friend’s concerns, the MI5 Intelligence Chief is introduced to the rest of the British contingent given a privileged tour of the whole site and meets again old ally Labrousse (S.O.S. Meteors). The French meteorologist has a bold new venture underway and is actually in transit to South Africa and ultimately Antarctica…

It’s a “busman’s holiday” for Blake too. He’s actually at the Expo to prevent the illegal transfer of uranium from a foreign power to a nebulous new independent threat and is working with the Indian government…

His seemingly casual meet-&-greet with representatives from third world countries soon bears fruit, even as, at Gondwana Base, Olrik is reluctantly encased in a high tech coffin. His previous susceptibility to the telecephalscope of Professor Septimus (The Yellow M) makes him an ideal candidate for Ashoka’s weapon: a system capable of turning cerebral energy into planet-spanning power capable of affecting electrical devices, heavy machinery and solid objects with tremendous force.

The results are catastrophically and almost instantly experienced at the Expo as a weird energy wrecks buildings and exhibits. Only technical difficulties at the base prevent more death and destruction in Brussels, but before it ends Olrik commandeers Pavilion TV screens to send a threatening message to his despised foes…

Mortimer canvases other countries’ science teams and while seeking to quash resurgent national rivalries and unrepentant suspicions soon forms a hypothesis which is suddenly confirmed by Nasir. Their old comrade has covertly made his  way to Europe to warn them and brings also the name of the traitor in the British party. They are too late to stop the uranium transfer, but now know it is southbound to Antarctica and meant to power a doomsday weapon. Without a moment’s pause the trio take a plane to South Africa in desperate pursuit…

Concluding volume The Sarcophagi of the Sixth Continent part 2: Battle of the Spirits opens with our heroes initially frustrated. Their plan had been to join old friend Labrousse as he transported his atomic powered-ice-boring submersible to the frozen continent, but his ship has already sailed. Their dashed hopes are restored after eccentric millionaire ecological advocate and adventurer Lord Archibald McAuchentoshan offers them his ship and crew.

Their hopes are even further elevated when the vessel turns out to be a capacious flying boat, not a luxury yacht. Three hours later they are reunited with Labrousse aboard the freighter Madeline and en route to Halley Base, but they have not reckoned with storms and icebergs. The stormy conditions prove fortuitous however, as they allow them to catch up to the uranium-carry traitor’s ship and a little cunning allows them to secrete Nasir aboard as a wounded sailor…

Ahead of them climate and geology are playing tricks on all concerned. A minor earthquake wrecks the British loading dock and a polar storm looms, prompting Ashoka’s minions into attacking Halley Base and abducting the staff. The Eternal Emperor knows Mortimer is coming and seeks time for his agent to deliver the uranium, but has again underestimated the determination and ingenuity of his foes. Even though the Professor is captured on arrival, Blake escapes into the icy wastes. His epic pursuit leads him to Varich and exposes Ashoka’s Soviet support system, before he eventually links up with Labrousse’s team and is offered the use of his ice-sub for a counterattack.

Meanwhile at Gondwana Base, gloating Ashoka is attempting to use Mortimer as a second living battery in his diabolical machine, until long-forgotten Nasir – who had infiltrated the base as the traitor agent – intervenes. In the chaos that ensues, the ice-borer breaks into the control room from below. Amidst bloodshed and tectonic turmoil, Mortimer is cut off and leans from a dying acolyte the true story of Gita’s death, shaking him from decades of guilt and shame, but is forced by an unrepentant and finally exposed Ashoka to man the second electronic sarcophagus. Soon, his consciousness joins the ether inhabited by Olrik’s personality, resolved to stop the crazed villain from wreaking havoc at the Universal Exposition, in a mind-bending and literal battle of wills…

Thankfully, the Professor’s allies are as swift-thinking and indomitable as he, and one final sally against the Emperor saves him as he saves the Expo and as Gondwana erupts and vanishes in a welter of fire and ice.

…But what happened to Olrik?…

Binding many vivid facets of the heroes’ prestigious past exploits and achievements into a vibrant sci fi romp, this epic extravaganza blends Cold War tension with modern ethical and ecological concerns in a rip-roaring chase yarn to delight fans of many genres.

These Cinebook editions – available in paperback album and digital formats – also include previews for other albums, plus a biographical feature and chronological publication chart of Jacobs’ and his successors’ efforts.

Gripping and fantastic in the truest tradition of pulp sci-fi and Boy’s Own Adventures, Blake and Mortimer are the very epitome of dogged heroic determination; always delivering grand, old-fashioned thrills and spills in timeless fashion and with astonishing visual punch. Any kid will experience the adventure of their lives… and so will their children.
Original editions © Editions Blake & Mortimer/Studio Jacobs (Dargaud-Lombardgreet s.a.) 2003, 2004 by André Juillard & by Yves Sente. All rights reserved. English translation © 2010, 2011 Cinebook Ltd.

The Jack Kirby Omnibus Volume One: Green Arrow and others


By Jack Kirby, with Joe Simon, France E. Herron, Dave Wood, Bill Finger, Robert Bernstein, Frank Giacoia, Roz Kirby & various (DC Comics)
ISBN: 978-1-4012-3107-1 (HB)

Win’s Christmas Gift Recommendation: Evergreen Action and Moody Mystery for All Seasons… 9/10

Green Arrow is one of DC’s Golden All-Stars. He’s been a fixture of the company – in many instances for no discernible reason – more or less continually since his 1941 debut in More Fun Comics #73. Many Happy Returns, Emerald Archer!

In those distant heady days, origins weren’t as important as image and storytelling, so creators Mort Weisinger & George Papp never bothered. The first inkling of formative motivations came in More Fun Comics # 89 (March 1943) wherein Joe Samachson & Cliff Young detailed ‘The Birth of the Battling Bowman‘ (and a tip of the feathered hat to Scott McCullar for bringing that tale to my belated attention).

With the secret revealed, it was promptly ignored for years, leaving later workmen France Herron, Jack Kirby and his wife Roz to fill in the blanks again…

Jack Kirby was – and remains – the most important single influence in the history of American comics. There are millions of words written – such as those here by former Kirby assistant Mark Evanier in the revelatory and myth-busting Introduction to this gloriously enthralling full-colour hardback compilation – about what the King has done and meant, and you should read those too, if you are at all interested in our medium.

Tragically this particular tome is not available digitally yet, but that will just make it an even more impressive gift this year…

For those of us who grew up with his work, his are the images which furnish and clutter our interior mindsets. Close your eyes and think “robot” and the first thing that pops up is a Kirby creation. Every fantastic, futuristic city in our heads is crammed with his chunky, towering spires. Because of Jack we all know what the bodies beneath those stony-head statues on Easter Island look like, and we are all viscerally aware that you can never trust great big aliens parading around in their underpants…

When comic books began, in a remarkably short time Kirby and his creative partner Joe Simon became the wonder-kid dream-team of the new-born industry. After generating a year’s worth of the influential monthly Blue Bolt, and dashing off Captain Marvel Adventures (#1) for Fawcett, Martin Goodman appointed Simon editor at Timely, where “S&K” created a host of iconic stars like Red Raven, the first Marvel Boy, Hurricane, The Vision, The Young Allies, immortal villain The Red Skull and of course million-selling mega-hit Captain America (and Bucky AKA today’s Winter Soldier).

When Goodman failed to make good on his financial obligations, Simon & Kirby were snapped up by National DC, who welcomed them with open arms and a fat chequebook. Bursting with ideas the staid company were never really comfortable with, the pair were initially an uneasy fit, and were given two moribund strips to play with until they found their creative feet: Sandman and Manhunter.

They turned both around virtually overnight and, once established and left to their own devices, switched to the “Kid Gang” genre they had pioneered at Timely. Joe & Jack created wartime sales sensation The Boy Commandos and Homefront iteration the Newsboy Legion before being called up to serve in the war they had been fighting on comicbook pages since 1940.

When they returned it was to a very different funnybook business, and soon they left National to create their own little empire.

Simon & Kirby heralded and ushered in the first American age of mature comics – not just by inventing the Romance genre, but with all manner of challenging modern material about real people in extraordinary situations. They saw it all disappear again in less than eight years. Their small stable of magazines – generated for an association of interlinked companies known as Prize/Crestwood/Pines/Essenkay/Mainline Comics – blossomed and as quickly wilted when the industry abruptly contracted throughout the 1950s. After years of working for others, Simon & Kirby had finally established their own publishing house, producing comics for a far more sophisticated audience, only to find themselves in a sales downturn and awash in public hysteria generated by an anti-comicbook pogrom.

Hysterical censorship-fever spearheaded by US Senator Estes Kefauver and opportunistic pop psychologist Dr. Frederic Wertham led to witch-hunting Senate hearings. Caving in, publishers adopted a castrating straitjacket of draconian self-regulation. Horror titles produced under the aegis and emblem of the Comics Code Authority were sanitised and anodyne affairs in terms of Shock and Gore, even though the market’s appetite for suspense and the uncanny was still high. Crime comics vanished and mature themes challenging society’s status quo were suppressed…

Simon quit the business for advertising, but Kirby soldiered on, taking his skills and ideas to a number of safer, if less daring, companies. As the panic subsided, Kirby returned briefly to DC where he worked on mystery tales and Green Arrow (a back-up strip in Adventure Comics and World’s Finest Comics) whilst concentrating on his long-dreamed-of newspaper strip Sky Masters of the Space Force.

During that period, he also re-packaged a super-team concept that had been kicking around in his head since he and Joe had closed their innovative, ill-timed ventures. At the end of 1956, Showcase #6 (a try-out title that launched many DC mainstays) premiered the Challengers of the Unknown. After 3 more test issues they won their own title, with Kirby in command for the first 8. Then a legal dispute with Editor Jack Schiff kicked off and the King was gone…

During that brief 3-year period (cover-dated 1957-1959), Kirby also crafted a plethora of short comics yarns which this fabulous tome re-presents – in originally-published order. It comprises superhero, mystery and science fiction shorts from Tales of the Unexpected #12, 13, 15-18, 21- 24; House of Mystery #61, 63, 65, 66, 70, 72, 76, 84, 85; House of Secrets#3, 4, 8, 12; My Greatest Adventure #15- 18, 20, 21, 28; Adventure Comics #250-256 and World’s Finest Comics # 96-99: a lost gem from All-Star Western #99 plus 3 quirky vignettes by Simon & Kirby from 1946-1947 for Real Fact Comics #1, 2 and 6.

Records are sparse and scanty from those days when no creator was allowed a by-line, so many of these stories carry no writer’s credit (and besides, Kirby was notorious for rewriting scripts he was unhappy with drawing) but Group Editor Schiff’s regular stable of authors included Dave Wood, Bill Finger, Ed Herron, Joe Samachson, George Kashdan, Jack Miller and Otto Binder, so feel free to play the “whodunit” game…

National DC Comics was relatively slow in joining the post-war mystery comics boom, but as 1951 closed they at last launched a gore-free, comparatively straight-laced anthology which nevertheless became one of their longest-running and most influential titles: The House of Mystery (cover-dated December 1951/January 1952). Its success inevitably led to a raft of similar creature-filled fantasy anthologies such as Sensation Mystery, My Greatest Adventure, House of Secrets and Tales of the Unexpected.

With the Comics Code in full effect, plot options for mystery and suspense stories were savagely curtailed: limited to ambiguous, anodyne magical artefacts, wholesomely education mythological themes, science-based miracles and criminal chicanery. Although marvellously illustrated, stories were rationalistic, fantasy-adventure vehicles which dominated until the early 1960s when superheroes (reinvigorated after Julius Schwartz reintroduced the Flash in Showcase #4, October 1956) usurped them…

In this volume, following that aforementioned Introduction – describing Kirby’s 3 tours of duty with DC in very different decades – the vintage wonderment commences with another example of the ingenious versatility of Jack & Joe.

Originating in the wholesome and self-explanatory Real Fact Comics, ‘The Rocket-Lanes of Tomorrow’ (#1, March/April 1946) and ‘A World of Thinking Robots’ from #2 (May/June 1946) are forward-looking, retro-fabulous graphic prognostications of the “World that’s Coming”. A longer piece from #6 (July/August 1947) details the history and achievements of ‘Backseat Driver’ and road-safety campaigner Mildred McKay.

These were amongst the very last strips the duo produced for National before moving to Crestwood/Pines, so we skip ahead a decade and more for Jack’s return in House of Secrets #3 (March/April 1957) where ‘The Three Prophecies’reveals an eerie tale of a spiritualist conman being fleeced by an even more skilful grifter… until Fate takes a hand…

Mythological mysticism informs the strange tale of ‘The Thing in the Box’ (House of Mystery #61, April 1957) wherein a salvage diver is obsessed with a deadly casket his captain is all too eager to dump into the ocean.

From the same month, Tales of the Unexpected #12 focuses on ‘The All-Seeing Eye’ as a journalist responsible for many impossible scoops realises the potential dangers of the ancient artefact he employs far outweigh its benefits …

In House of Secrets #4 (May/June 1957) the ‘Master of the Unknown’ seems destined to take the big cash prize on a TV quiz show until the producer deduces his uncanny secret, after which ‘I Found the City under the City’ (My Greatest Adventure #15, from the same month) details how fishermen recover the last testament of a lost oceanographer and read of how he intended to foil an impending invasion by aquatic aliens…

From May 1957, France E. Herron & Kirby investigated ‘The Face Behind the Mask’ (Tales of the Unexpected #13): a gripping crime-caper in involving gullible men, a vibrant femme fatale and the quest for eternal youth. There was no fakery to ‘Riddle of the Red Roc’ (House of Mystery #63, June) as a venal explorer hatches and trains the invulnerable bird of legend, creating an unstoppable thief before succumbing to his own greed, after which My Greatest Adventure #16 (July/August) features a truly eerie threat as an explorer is sucked into a deadly association creating death and destruction to learn ‘I Died a Thousand Times’…

That month, Unexpected #15 offered ‘Three Wishes to Doom’: a crafty thriller proving that even with a genie’s lamp, crime does not pay, after which weird science transforms a rash scientist into ‘The Human Dragon’ (HoM #65 August, with George Roussos inking his old pal Jack), although his time to repent is brief as a criminal mastermind capitalises on his misfortune…

There’s an understandable frisson of foreshadowing to ‘The Magic Hammer’ (Tales of the Unexpected #16 August) as it relates how a prospector finds a magical mallet capable of creating storms and goes into the rainmaking business… until the original owner turns up…

A smart gimmick underscores a tantalising tale of plagiarism and possible telepathy in ‘The Thief of Thoughts’ (HoM #66 September) whilst straight Sci Fi tropes inform the tale of a hotel detective and a most unusual guest in ‘Who is Mr. Ashtar?’ (Tales of the Unexpected #17, September) before My Greatest Adventure #17 September/October 1957) reveals how aliens intent on invasion brainwash a millionaire scientist to eradicate humanity in ‘I Doomed the World’.Happily one glaring error was made…

In Tales of the Unexpected #18 (October), Kirby shows how an astute astronomer saves us all by outwitting an energy being with big appetites in ‘The Man Who Collected Planets’, after which MGA #18 (November/December 1957) ushers in the comic book Atomic Age with ‘I Tracked the Nuclear Creature’ detailing how a hunter sets out to destroy a macabre mineral monster created by uncontrolled fission…

A new year dawned with Roussos inking ‘The Creatures from Nowhere!’ (HoM #70, January 1958) as escaped alien beasts rampage through a quiet town, and HoS #8 (January/February) finds greed, betrayal, murder and supernatural suspense are the watchwords when a killer tries to silence ‘The Cats who Knew Too Much!’

Tales of the Unexpected #21 (also January) sees a smart investor proving too much for apparent extraterrestrial ‘The Mysterious Mr. Vince’, whilst a month later Unexpected #22 sees an ‘Invasion of the Volcano Men’ start in fiery fury and panicked confrontations before resolving into an alliance against uncontrolled forces of nature.

Kirby never officially worked for National’s large Westerns division, but apparently his old friend and neighbour Frank Giacoia did, and occasionally needed Jack’s legendary pencilling speed to meet deadlines. ‘The Ambush at Smoke Canyon!’ features long-running cavalry hero Foley of the Fighting 5th single-handedly stalking Pawnee renegades in a somewhat standard sagebrush saga scripted by Herron and inked by Giacoia from All-Star Western #99 (February/March 1958).

Meanwhile in House of Mystery #72 (March) a shameless B-Movie Producer seemingly becomes ‘The Man who Betrayed Earth’ whilst in MGA #20 (March/April), interplanetary bonds of friendship are forged when space pirates kidnap assorted sentients and a canny Earthling saves the day in ‘I Was Big-Game on Neptune’…

Inadvertent cosmic catastrophe is narrowly averted in Tales of the Unexpected #23 (March) when one man realises how to make contact with ‘The Giants from Outer Space’, after which issue #24 (April) slips into wild whimsy as ‘The Two-Dimensional Man!’ strives desperately to correct his incredible condition before being literally blown away…

When an early space-shot brings back an all-consuming horror in MGA #21 (May/June 1958), a brace of boffins realise‘We Were Doomed by the Metal-Eating Monster’ before ‘The Artificial Twin’ (HoM #76, July) combines mad doctor super-science with fraud and deception and House of Secrets #12 (September) sees one frantic man struggling to close ‘The Hole in the Sky’ before invading aliens use it to conquer mankind…

Also scattered throughout this extraordinary compendium of the bizarre is a stunning and bombastic Baker’s Dozen of Kirby’s fantastic covers from the period, but for most modern fans the real meat is the short, sharp sequence of superhero shockers that follow…

On his debut, Green Arrow proved quite successful. With boy partner Speedy, he was one of precious few masked stalwarts to survive beyond the Golden Age. His blatant blend of Batman and Robin Hood seemed to have very little going for itself, but the Emerald Archer always managed to keep himself in vogue. He carried on adventuring in the back of other heroes’ comic books, joined the Justice League of America just as their star was rising and later became – courtesy of Denny O’Neil & Neal Adams – the spokes-hero of the anti-establishment generation, during the 1960-70’s “Relevancy Comics” trend.

Later, under Mike Grell’s stewardship and thanks to epic miniseries Green Arrow: the Longbow Hunters, he at last became a headliner: re-imagined as an urban predator dealing with corporate thugs and serial killers rather than costumed goof-balls. This version, more than any other, informs and underpins the TV incarnation seen in Arrow.

After his long career and numerous venue changes, by the time of Schwartz’s resurrection of the Superhero genre the Battling Bowman was a solid second feature in Adventure and World’s Finest Comics where, as part of the wave of retcons, reworkings and spruce-ups DC administered to their remaining costumed old soldiers, a fresh start began in the summer of 1958.

Part of that revival happily coincided with Kirby’s return to National Comics.

As revealed in Evanier’s Introduction, after working on anthological stories for Schiff, the King was asked to revise the idling archer and responded by beefing up the science fictional aspects. When supervising editor – and creator – Weisinger objected, changes were toned down and Kirby saw the writing was on the wall. He lost interest and began quietly looking elsewhere for work…

What resulted was a tantalisingly short run of 11 astounding action-packed, fantasy-filled swashbucklers, the first of which was scripted by Bill Finger as ‘The Green Arrows of the World’ (Adventure Comics #251, July 1958) sees costumed archers from many nations attending a conference in Star City. They are blithely unaware that a fugitive criminal with murder in his heart is hiding within their masked midst…

August’s #251 takes a welcome turn to astounding science fiction as Kirby scripted and resolved ‘The Case of the Super-Arrows’ wherein the Amazing Archers take possession of high-tech trick shafts sent from 3000 AD. World’s Finest Comics #96 (writer unknown) then reveals, ‘Five Clues to Danger’ – a classic kidnap mystery made even more impressive by Kirby’s lean, raw illustration and wife Roz’s sharp inking.

A practically unheard-of continued case spanned Adventure #252 and 253 as Dave Wood, Jack & Roz posed ‘The Mystery of the Giant Arrows’ before GA and Speedy briefly became ‘Prisoners of Dimension Zero’ – a spectacular riot of giant aliens and incredible exotic other worlds, followed in WFC #97 (October 1958) with a grand old-school crime-caper in Herron’s ‘The Mystery of the Mechanical Octopus’.

Kirby was having fun and going from strength to strength. Adventure #254 featured ‘The Green Arrow’s Last Stand’ (by Wood): a particularly fine example with the Bold Bowmen crashing into a hidden valley where Sioux braves thrive unchanged since the time of Custer. The next issue saw the heroes battling a battalion of Japanese soldiers who refused to surrender their island bunker in ‘The War That Never Ended!’ (also by Wood).

December’s WFC #98 almost ended the heroes’ careers in Herron’s ‘The Unmasked Archers’ wherein a private practical joke causes the pair to inadvertently expose themselves to public scrutiny and deadly danger…

As previous stated, in the heady early days origins weren’t as important as just plain getting on with it. The definitive version was left to later workmen Herron, Jack & Roz (in Kirby’s penultimate tale), filling in the blanks with ‘The Green Arrow’s First Case’ as the superhero revival hit its stride. It appeared in Adventure Comics #256, cover-dated January 1959 and this time the story stuck, becoming – with numerous tweaking over successive years – the basis of the modern Amazing Archer of page and screen.

Here we learned how wealthy wastrel Oliver Queen was cast away on a deserted island and learned to use a hand-made bow and survive. When a band of scurvy mutineers fetched up on his desolate shores, Queen used his newfound skills to defeat them and returned to civilisation with a new career and purpose…

Kirby’s spectacular swan-song came in WFC #99 (January 1959) with ‘Crimes under Glass’. Written by Robert Bernstein, it sees GA and Speedy confronting crafty criminals with a canny clutch of optical armaments, before the Archer steadfastly slid back into the sedate, gimmick-heavy rut of pre-Kirby times…

The King had moved on to other enterprises – Archie Comics with Joe Simon and a little outfit which would soon be calling itself Marvel Comics – but his rapid rate of creation had left a number of completed tales in DC’s inventory pile which slowly emerged for months thereafter and neatly wrap up this comprehensive compendium of the uncanny.

From My Greatest Adventure #28 (February 1959) ‘We Battled the Microscopic Menace!’ pits brave boffins against a ravening devourer their meddling with unknown forces had unleashed, whilst a month later HoM #84 depicted a terrifying struggle against ‘The Negative Man’ as an embattled researcher fought his own unleashed energy doppelganger.

It all ends in an unforgettable spectacular as House of Mystery #85 (April 1959) awakens ‘The Stone Sentinels of Giant Island’, who rampage across a lost Pacific island and threaten the brave crew of a scientific survey vessel… until one wise man deduces their incredible secret…

Jack Kirby was and is unique and uncompromising: his words and pictures are an unparalleled, hearts-and-minds grabbing delight no comics lover could resist. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind.

That doesn’t alter the fact that Kirby’s work from 1937 to his death in 1994 shaped the American comics scene and the entire comics planet: affecting billions of readers and thousands of creators in every arena of artistic endeavour for generations. He still wins new fans and apostles every day, from the young and naive to the most cerebral of intellectuals. His work is instantly accessible, irresistibly visceral, deceptively deep and simultaneously mythic and human.

This collection from his transformative middle period exults in sheer escapist wonderment, and no one should miss the graphic exploits of these perfect adventures in that ideal setting of not-so-long-ago in a simpler, better time and place than ours.
© 1946, 1947, 1957, 1958, 1959, 2011 DC Comics. All Rights Reserved.

The Silent Invasion: Dark Matter


By Michael Cherkas & Larry Hancock (NBM)
ISBN: 978-1-68112-283-0 (TPB) eISBN 978-1-68112-284-7

Win’s Christmas Gift Recommendation: Sinister, Seductive, Superb… 10/10

During the vast expansion of opportunity and outpouring of innovation that graced comics during the 1980s, much of the “brain-rotting trash” or “silly kid’s stuff” stigma which had plagued the medium was finally dispelled. America started catching up to the rest of the world; acknowledging sequential narrative as an actual Capital “A” Art Form, and their doors opened wide open for foreigners to make a few waves too…

One of the era’s most critically acclaimed and inescapably intoxicating features sprang from semi-Canadian outfit Renegade Press which set up shop in the USA at the start of the black & white comics bubble in 1984. They quickly established a reputation for excellence offering a strong line of creator-based properties including some genuinely remarkable series such as Ms. Tree, Journey: The Adventures of Wolverine MacAlistaire, Flaming Carrot, Normalman, and a compulsively backwards-looking Cold War/UFO/paranoia-driven delight: The Silent Invasion.

That last was a stunningly stylish conspiracy saga, bolting 1950s domestic terrors (invasion by Reds; invasion by aliens; invasion by new ideas…) onto Film Noir chic: and employing 20-20 hindsight to produce a phenomenally fresh and enticing delight for the strangely similar Reagan era. From here and now, it’s never seemed more distressingly likely that politics, if not all history, is cursed to repeat certain cycles and strategies…

The series was eventually collected as four superbly oversized monochrome tomes, re-presenting the lead story from the first dozen issues of The Silent Invasion wherein inspired co-creators Michael Cherkas & Larry Hancock designed a delightful confection combining all the coolest genre elements of classic cult sci-fi, horror, spy, conspiracy theory, crime, romance and even comedy yarns…

Now, as the world again teeters on the edge of a multiple-choice test of imminent dooms – and with America once more enduring internecine struggle amongst the citizenry, corruption, cover-ups at every level of government and the press under attack from the people and traditions it seeks to inform and safeguard – the series is remastered, revised, re-released and continued in a handy trade paperback size (or fully adjustable eBook format)…

Gripping and utterly addictive, The Silent Invasion is incomprehensibly charming and challenging. Rendered in a compelling, spectacularly expressionistic style it is an epic of perpetual twists and turns, leaving readers dazed, dazzled and always hungry for more, and its Machiavellian contortions and observations have never been more relevant than now. After all, doesn’t the news confirm every day that infiltration is complete, assimilation is near-total and utterly non-human tyrant-morons have already co-opted earthly corridors of power…

1950s America remains a hugely iconic and paradoxical time. Incomparable scientific and cultural advancements, great wealth and desperate, intoxicating optimism inexplicably arose amidst an atmosphere of immense social, cultural, racial, sexual and political repression with an increasingly paranoid populace seeing conspiracy and subversive attacks in every shadow and corner of the rest of the world.

Such an insular melting pot couldn’t help but be fertile soil for imaginative outsiders to craft incisive, evocative tales dripping with convoluted mystery and taut tension, especially when wedded to the nation’s fantastic – and then-ongoing – obsessions with rogue science, flying saucers, gangsterism and espionage…

They were also obsessed with hot babes and bust sizes, but that’s not really a mystery, is it?

What Has Gone Before: In April 1952, infamous Union City private eye Dick Mallet saw a strange light in the night sky. Next morning, cops found his empty, crashed automobile. A month later reporter Matt Sinkage was still getting grief from Frank Costello, Editor of the Union City Sentinel. Matt was frantic to expose “The Truth behind Flying Saucers” but became an ostracised laughing stock, especially since he also suspected his foreign-sounding neighbour Ivan Kalashnikov was a Russian spy….

Sinkage alienated his family and drove his fiancée Peggy Black to distraction. All he could think about was the night six months ago in Albany when he witnessed a UFO and impetuously chased after it: a crazy night everyone remembers… except him.

When Matt broke into Ivan’s apartment, he saw the foreigner and others in front of a huge, weird machine. It confirmed his suspicions that they were Atomic spies. Days later, Matt collided with Mr K’s pretty friend Gloria Amber and cunningly asked her out to lunch. Things developed and Gloria begged him to save her from what she claimed were Red agents, even though the thugs subsequently claimed to be Federal agents…

Hiding out at his brother Walter‘s place, Matt was still seeing flying saucers everywhere and couldn’t understand why everybody else thought they were just jets. In Union City, Costello was pressured by brutish FBI Agent Phil Housley: an old acquaintance who regularly forced him to suppress unwelcome or troubling news items…

This time he wanted Sinkage. What no newsman knew was that Housley also worked for a shadow agency: The Council. What Housley didn’t know was that he was only a pawn…

Back in suburbia, Walter’s wife Katie – convinced Matt and his new floozy Gloria were up to no good – reached out to the FBI. The fugitives were heading out in Walter’s car when Peggy showed up. She couldn’t understand why her man was with a flashy trollop, and wouldn’t accept that Matt only wanted the lowdown on the Reds and access to Kalashnikov’s memoirs and files. Matt knew Gloria was playing a double game, but agreed to go with to a remote town where a “contact” could protect them both. Mr K called in his own heavies to hunt them, all factions equally unaware the FBI had visited Katie and a net was closing around Sinkage and his mystery woman…

When the Council learn Sinkage was involved in the “Albany event”, near-panic ensued. Matt eventually succumbed to suspicion. Gloria kept vanishing and refused to acknowledge it and Kalashnikov’s hoods Zanini and Koldst abducted her and roughed up Matt.

Events spiralled and came to a head in sleepy distant Stubbinsville. Housley and the FBI tracked the runaways, meeting up with the Reds and what might well have been aliens in the isolated region. The net closed around them as a fantastic, terrifying light-show ignited the dark skies. By the time the G-Men reached them, Gloria had vanished and Sinkage was in a coma. Days later, he was free and all charges dropped. He was strangely content. Despite another blatant cover-up and no clue as to whom all the various parties hounding them really were, Sinkage knew what he had seen when Gloria vanished. Now he could only wait for her inevitable return…

Three years later, in September 1955, he was still waiting. He’d spent much of that time in an asylum. On release, he moved to bucolic Rockhaven and resumed his old trade as a journalist. The uncaring outsider had tentatively established himself in the small town, but his job at The Ranger paid a pittance and offered no satisfaction. Sinkage earned extra cash writing fake news for spurious tabloid The Tattler.

His life spiralled again after a proposed piece on cattle mutilations led to a quasi-religious space cult in his own backyard. At first journalistic sight, the Sirian Utopia Foundation was a long con gulling wealthy widow Gladys Tanner. She devoutly believed the world was heading for imminent Armageddon and that her new gurus were in contact with a benign cosmic council promising enlightenment and global paradise, and could reunite her with her departed husband…

Her followers included prominent Washington politicians who Sinkage connected to missing scientists. When Housley turned up, acting friendly, Matt lapsed into old suspicions and started snooping, “discovering” a fake flying saucer in the Tanner barn was a prop disguising the real thing…

The Council’s top thug Brennan resurfaced, spouting drivel about commie conspiracy at the Tanner farm but again, drastic action by the Feds ended the investigation convincing Sinkage that America and the world are in the midst of a sly alien conquest only he can expose.

Sinkage joined his nemesis as part of Housley Investigations in Union City, even though it meant moving living with Walter and despicable Katie. By May 1958, he was a phantom celebrity: a flying saucer freak regularly cited by the media, yet seldom seen. Cassandra-like, he warned of invasion, and stalked Presidential hopeful Senator Harrison T. Callahan – a candidate he believed to be a mind-controlled alien puppet.

By 1959, he was an anonymous star on TV, stridently declaring how aliens seized minds. When Senator Callahan sought to stifle Sinkage’s campaign, The Council reactivated Housley, claiming the entire alien issue a Soviet plot to destabilise America. Over Walter’s objections Katie manoeuvred to get Sinkage back into the asylum and he subsequently vanished from their lives…

In August, Callahan officially announced his candidacy and Sinkage made a desperate move, resolved to save humanity whatever the cost…

He was foiled by Housley who briefly became a minor celebrity, but by 1965 the grizzled world-weary Private Eye was old news. Nobody cared anymore how he saved the life of America’s next president in August or that he killed a crazy reporter. Housley’s life was all about making ends meet, accommodating estranged wife Vivian while still seeing his kids, and keeping secretary/girlfriend Meredith Baxter happy. Union City, meanwhile, reeled from a string of bizarre serial killings…

With life constantly kicking him hard, Phil found an unexpected upside after predatory, exceedingly generous client Sarah Finster hired him to find her husband, Howard. He was an attorney at prestigious Phelps, Finster and Phelan: a simple, uncomplicated guy who started suffering blackouts, He’d been disappearing for days at a time and reappearing with no knowledge of where he’d been or that time has passed. That truly intrigued Housley, since he’d been experiencing exactly the same problems lately…

Diligent investigation led Phil to a shrink named Jeffrey Plunck, and more than he bargained for. Apparently, Howard had been disappearing and experiencing memory problems for a year, and claimed he’d been abducted by aliens…

Officious Dr. Plunck stonewalled in a manner Phil thought only Feds could pull off, and for some reason Housley had a chilling dream about Matt Sinkage. When an envelope arrived, containing a note and recent photo of Plunck and the impossibly still-alive Sinkage, Phil sought out Nora Marsh: Howard’s girl on the side and another regular alien abductee. Abruptly ambushed, he regained consciousness to find Nora gone, leaving a list of names that led him to Howard. When he took the bewildered lawyer home, Housley was blasted by blazing light and awakened having lost more time and memories…

Revisiting all he knows about Sinkage and confronting the reporter’s former boss Frank Costello, Housley learned Nora’s list is people who have recently died or been murdered in uncanny circumstances. Walter Sinkage then added fuel to the insane alien nonsense by expounding a raft of crazy suppositions about Canada’s Flying Saucer programme – and their football exploits – which left the weary detective more baffled than ever and blithely unaware of how many different people have him under observation…

When bodies start piling up and circumstantially pointing to Phil, his increasingly troubled homelife and those oh-so-convenient memory black-outs only add fuel to a well-built fire of conspiracy, and as witnesses and potential allies vanish or die, a procedural net he was very used to holding closed around him.

Shifting into furious overdrive, Phil went on the run, determined to find answers. Raiding Plunck’s office, he stumbled upon an incredible nest of secrets, provoking a massive, deadly response which precipitated a savage clash with resurgent Council forces and the irresistible powers behind them…

The chilling campaign reaches 1970 in new volume Dark Matter, where (after ‘Previously in The Silent Invasion’ – a far more succinct précis of past events) dull and boring Walter Sinkage steps up to the paranoia plate after moving to suburban ‘Willowdale’.

Status-hungry wife Katie finally sees her life back on track, but the move proves her downfall as it causes Walter to look through brother Matt’s copious files, which have festered in the basement since before he died. It also overlaps the moment Walter experiences his first – but not last – flying saucer sighting…

Soon and inevitably, Walter is drawn into a beguiling web of intrigue and cautiously joins AAA – Alien Abductees Anonymous – run by creepily unctuous Reverend Wilson Monroe Parsons on behalf of the remarkably ubiquitous Xylotec Research Foundation. As “Steve”, Sinkage learns there are two kinds of abductee: the usual whacko attention-seekers and people like Charlene Bathgate – and himself – who have clearly been changed by something uncanny. Parsons can tell the difference and assigns Charlene to watch the new guy…

Home and work life deteriorate as Walter sinks further into obsession. Time and memories slip as the AAA crowd becomes his sole focus, and a tipping point comes when he’s introduced to gleaming and scary Pam and Sam, Missionary vanguards for the Cosmic Fellowship of Our Lady of the Spaceways temple (think Scientologists with even better teeth, and sparkles) who insist Steve has “the Gift” and give him their utmost attention. It translates into inviting themselves into Walter’s home and converting Katie into a braindead zealot. Events have meanwhile moved far beyond Walter’s control and he’s being dragged somewhere strange: seeing more lights in the sky and worse…

When he’s snatched by government-type heavies who want to take him to Stubbinsville, he’s saved by the miraculous appearance of Matt Sinkage before being drawn into the heavens for Enlightenment…

The Council return in a dominant position, executing plans that will reshape human society in ‘Camp X’ as Walter’s disappearance triggers a police missing persons investigation. For Detective Sawchuck it’s just another case, but his partner Eddy Dime is utterly overwhelmed by Walter/Matt’s files and irretrievably sucked in to the mystery. After talking to Reverend Parsons and Charlene, Dime cannot let go, especially after pressure from on high forces his boss to shelve the case…

Eddy doesn’t care. After finding Walter’s car in Stubbinsville and talking to town historian Sydney Ellsworth, he’s determined to examine a supposedly-decommissioned military base everyone knows is still active and the reason for so many UFO sightings. Ellsworth knows it’s just a lab for mind-control experiments by the Military-Industrial Complex that controls the government…

Whilst reporting to Katie Sinkage, Dime meets Pam and Sam, experiences headaches and disorientation and wakes up days later with jumbled memories. Refusing to drop the case he then realises he’s being watched by trench-coated strangers…

Enigma and intensity exponentially expand in ‘Feints and Fumbles’ as the web closes around Dime, who goes off the reservation, stashing Sinkage’s files. While Katie shills for the Cosmic Fellowship temple and predicts Walter’s imminent return, Charlene seemingly opens up to Dime: moving into his apartment to hide from the army of conspirators closing in. Soon after, Eddy sees lights in the sky and has his own inexplicable experience, and when Feds try to confiscate his findings, quits the force…

As the Council exerts its power over the police and city leaders, with many old faces like Dr. Plunck or Frank Costello in attendance, ‘Return to Stubbinsville’ finds Dime in business as a PI and finally face-to face with back-but-baffled Walter Sinkage. The abductee can’t remember much beyond probes and lights, but is convinced brother Matt was there. Hungry for answers, Dime enrols in the Cosmic Fellowship church and undergoes an orientation process that changes him forever, even as Charlene endures her own comeuppance. And then Ellsworth phones, urgently suggesting Dime come to Camp X if he wishes to achieve ‘Enlightenment’…

The truth might well be out there, but it’s not what anybody expects or is ready to accept…

Supplemented by a fascinating selection of ‘Sketches and Layouts’; riddled throughout with in-joke DC Comics creators Easter eggs, and contemporary critiques like a delicious swipe at a former President and legendary sore loser, this is another impeccable brush with mindboggling paranoia-as-entertainment you won’t be able to put down.

The Silent Invasion: Dark Matter provides an unforgettable gateway to an eerily familiar yet comfortably exotic era of innocent joy and a million “top secrets” no fan of fantastic thriller fiction should ignore – and the best is still to come…
© 2021 Michael Cherkas & Larry Hancock. All rights reserved.

The Silent Invasion: Dark Matter will be released on December 16th 2021 and is available digitally and for physical copy pre-order now.

Most NBM books are also available in digital formats. For more information and other great reads see http://www.nbmpub.com/

Christmas Treat: the entire saga thus far can be yours for a bargain festive price. Just head to…
THE SILENT INVASION Bundle (Includes VOLS. 1-4)
By Michael Cherkas & Larry Hancock

Showcase Presents Wonder Woman volume 2


By Robert Kanigher, Ross Andru & Mike Esposito & various (DC Comics)
ISBN: 978-1-4012-1373-2 (TPB)

Win’s Christmas Gift Recommendation: Silly Sagas and Some Socially Forbidden Fruits… 8/10

Until DC finally get around to republishing and digitally releasing their vast untapped comic treasures, I’m reduced to recommending some of their superb past printed glories whenever I feel like celebrating a key anniversary of the world’s preeminent female superhero who first caught the public’s attention in October 8 decades ago…

Wonder Woman was created by polygraph pioneer William Moulton Marston – apparently at the behest of his remarkable wife Elizabeth and their life partner Olive Byrne. The vast majority of the outlandish adventures they collectively penned were limned by classical illustrator Harry G. Peter.

The Astounding Amazon debuted in All Star Comics #8 (cover-dated December 1941) before gaining her own series and the cover-spot in new anthology title Sensation Comics a month later. She was an instant hit, and won her own eponymous title in late Spring of that year (Summer 1942).

Using the nom de plume Charles Moulton, Marston & Co – the women unacknowledged and uncredited for decades – scripted all the Amazing Amazon’s many and fabulous exploits until his death in 1947, whereupon Robert Kanigher took over the writer’s role. The venerable H.G. Peter continued until his own death in 1958. Wonder Woman #97 – in April of that year – was his last hurrah and the end of an era. Ross Andru & Mike Esposito had debuted as cover artists 3 issues earlier, but with the opening inclusion of Wonder Woman #98, took over the visual component as Robert Kanigher reinvented much of the old mythology and even tinkered with her origins.

This second economical monochrome Showcase collection covers issues #118-137: spanning November 1960 to April 1963, a period of increased fantasy frolics and wildly imaginative excess which still divides fans into violently opposing camps…

With the exception of Superman, Batman, Wonder Woman and a few anodyne back-up features, costumed heroes went extinct at the beginning of the 1950s, replaced by merely mortal champions in a welter of anthologised genre titles. When Showcase #4 rekindled the public’s interest in costumed crime-busters with a new iteration of The Flash in 1956, the fanciful floodgates opened wide once more…

Whilst re-inventing Golden Age Greats such as Green Lantern, Atom and Hawkman, National/DC also updated those hoary survivors who had weathered the backlash – especially the Man of Steel, Caped Crusader and ever-resilient Amazing Amazon…

The fanciful blend of girlish whimsy, rampant sexism, untrue romance, alien invasion, monster-mashing and all-out surreal (some would say-stream-of-consciousness) storytelling continues unabated here from the get-go beginning with ‘Wonder Woman’s Impossible Decision!’ (#118) seeing the comely champion constantly distracted from her mission to wipe out injustice by the antics of her savagely-sparring suitors Colonel Steve Trevor and Manno the merman.

Amazon science (and the unfettered imagination of Kanigher, for whom slavish continuity, consistency or rationality were never as important as strong plots or breathtaking visuals) had already enabled readers to share the adventures of Wonder Girl and latterly Wonder Tot – the Princess of Power as teen and toddler – both in their appropriate time-zones and, on occasion, teamed together on “Impossible Days”.

WW #119 opened with a tale of the Titanic Teen. ‘Mer-Boy’s Secret Prize!’ sees the besotted undersea booby repeatedly risk his life to win his intended inamorata a flashy treasure, whilst in ‘Three Wishes of Doom!’, a capable but arrogant young girl wins a competition and claims Wonder Woman’s Bracelets, Lasso and Tiara with the disastrous notion of using them to out-do the Amazing Amazon…

Issue #120’s ‘The Secret of Volcano Mountain! pits teen and adult Dianas – a decade apart – against the same terrifying threat as an alien elemental twice attempts to conquer the world, after which an “Impossible Day” event sees Wonder Girl, her older self and their mother Queen Hippolyta unite to defeat the monstrous peril of ‘The Island Eater!’

‘The Skyscraper Wonder Woman’ introduces Diana’s pre-schooler incarnation as the Sinister Seer of Saturn seeks to invade Earth with a colossal robot facsimile whilst simultaneously de-aging the Amazon to her younger – but crucially, no less competent – adolescent and pre-adolescent incarnations…

Wonder Woman #123 offered a glimpse of the ‘Amazon Magic-Eye Album!’ as Hippolyta reviewed some of the crazy exploits of her daughter as Tot, Teen and adult, whilst the issue after contrived to team them all together against shape-shifting nuclear threat Multiple Man on ‘The Impossible Day!’

Steve and Manno resumed their war for the princess’ hand in marriage in #125’s ‘Wonder Woman… Battle Prize!’ with the improbable romantic triangle ending up marooned on a beast-&-alien amoeba-men-infested Blue Lagoon…

‘Wonder Tot and Mister Genie!’ was the first of two tales in #126, depicting what might happen when an imaginative super-kid is left on her own, whilst exasperated US Air Force lieutenant Diana Prince gets steamed at being her own romantic rival for Trevor in ‘The Unmasking of Wonder Woman!

The next issue sees her stopping another extraterrestrial assault in ‘Invaders of the Topsy-Turvy Planet’ before ‘Wonder Woman’s Surprise Honeymoon!’ gives usually incorrigible Trevor a terrifying foretaste of what married life with his Amazon Angel might be like…

WW#128 revealed the astounding and charming ‘Origin of the Amazing Robot Plane!’ before things turn (a bit) more serious when the Amazon endures the deadly ‘Vengeance of the Angle Man!’

In #129, another spectacular Impossible Day sees the entire Wonder Woman Family (that would be just her at three different ages with mum alongside to save the day) in ‘The Vengeance of Multiple Man!’ whilst #130 opens with Wonder Tot discovering the ‘Secret of Mister Genie’s Magic Turban!’ and closes with an outrageous and embarrassing attack by Angle Man on her mature self in ‘The Mirage Mirrors!’

WW #131’s, ‘The Proving of Wonder Woman!’ details the origins of her unique epithets (such as “Thunderbolts of Jove”, “Neptune’s Trident” and “Great Hera”) before back-up ‘Wonder Woman’s Surprise Birthday Gift!’ has indefatigable, incorrigible Manno risk all manner of maritime monstrosity to find her a dazzling bauble, whilst the Amazon herself was trying to find her mother a present.

‘Wonder Tot and the Flying Saucer!’ sees the adult Amazon turn herself into a toddler to converse with a baby and discover the secret of a devastating alien atomic attack, whilst a second story reveals ancient romantic encounters which occurred when ‘Wonder Queen Fights Hercules!’

Wonder Woman #133 cover-featured the Impossible Tale of ‘The Amazing Amazon Race!’ wherein Tot, Teen, Woman and Queen compete in a fraught athletic contest with deadly consequences, whilst in Man’s World, Diana Prince takes centre-stage to become ‘Wonder Woman’s Invincible Rival… Herself!’ when a movie-project went dangerously awry.

‘Menace of the Mirror Wonder Women!’ pits her and Steve against the Image-Maker: a deadly other-dimensional mastermind able to animate and enslave reflections, before #134 closes with another disastrous sub-sea date for Wonder Girl when she must prevent ‘The Capture of Mer-boy!’

It was one more time for Multiple Man as he/it returned to battle the Wonder Family in #135’s Impossible Day drama ‘Attack of the Human Iceberg!’, whilst #136 had the Female Fury transformed into a ravenous, colossal threat to humanity after alien machine men infect her with a growth-agent to become ‘Wonder Woman… World’s Greatest Menace!’

This compendium concludes with #137’s classic duel on an ersatz Earth, where mechanical replicas of humanity and metal facsimiles of the Amazons run amok. Here, Earth’s foremost female defender must overcome ‘The Robot Wonder Woman!’

By modern narrative standards these exuberant, effulgent fantasies are usually illogical and occasionally just plain bonkers, but in those days far less attention was paid to continuity and shared universes: adventure in the moment was paramount and these strangely infectious romps simply sparkled then and now with fun, thrills and sheer spectacle.

Wonder Woman is rightly revered as a focus of female strength, independence and empowerment, but the welcoming nostalgia and easy familiarity of such innocuous costumed fairy tales must be a delight for unbiased readers, whilst the true, incomparable value of such stories is the incredible quality entertainment they still offer.
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