Blackmark – 30th Anniversary Edition


By Gil Kane, with Archie Goodwin, Harvey Kurtzman & Neal Adams (Fantagraphics Books)
ISBN: 1-56097-456-7

Gil Kane was one of the pivotal players in the development of the American comics industry, and indeed of the art form itself. Working as an artist, and an increasingly more effective and influential one, he drew for many companies since the 1940s, on superheroes, action, war, mystery, romance, movie adaptations and most importantly perhaps, Westerns and Science Fiction tales. In the late 1950s he became one of editor Julius Schwartz’s key artists in regenerating the super-hero. Yet by 1968, at the top of his profession, this relentlessly revolutionary and creative man felt so confined by the juvenile strictures of the industry, that he struck out on bold new ventures that jettisoned the editorial and format bondage of comic books for new visions and media.

His Name Is Savage was an adult-oriented black & white magazine about a cold and ruthless super-spy in the James Bond/Matt Helm/Man Called Flint mould, co-written by friend and collaborator Archie Goodwin. It was very much a precursor in tone, treatment and subject matter of many of today’s adventure titles.

The other venture, Blackmark (also with Goodwin), not only ushered in the comic book age of Sword and Sorcery, but also became one of the first Graphic Novels. Technically, as the series was commissioned by fantasy publisher Ballantine as eight volumes, it was also envisioned as America’s first comic Limited Series.

Volume 1 was released in 1971, and volume 2 just completed when the publisher cancelled the project. Long term collaborator Roy Thomas reprinted the tales in Marvel’s black & white magazines Savage Sword of Conan and Marvel Preview, with the artwork rejigged to accommodate the different page format.

Enough background. Blackmark tells the tale of a boy born into a war-ravaged and primitive future where atomic holocaust has resulted in a superstitious society that has shunned technology and science. Feudal lords rule by might and terror, whilst rebel technophiles are hunted like dogs. Whilst fleeing persecution a married couple encounter a dying scientist king who pays the woman to impregnate her with a son pre-programmed to be a messiah of science.

Blackmark is born into a life of poverty and toil. When his parents are killed by a wandering warlord he devotes his life to vengeance, and learns the physical skills necessary when he is taken for a gladiator slave. It is sadly very familiar to us today, simply because it was so influential at the time – albeit with those few original purchasers who seem to have been the next generation of comic and literary creators.

Although the tale may seem old hat, the beauty and power of the illustration has never been matched. Kane designed the pages with blocks of text as part of the whole, rather than with willy-nilly blurb and balloons to distract the eye, and his evocative figure drawing has never been as taut, tense and passionate.  Always suffering from deadline pressures, the artist called in colleagues Harvey Kurtzman and Neal Adams to help lay out and finish the project on time. The script, over Kane’s story, is provided by the incomparable Goodwin, as much a master as Kane himself: Nevertheless, Blackmark is very much quintessential Gil Kane.

This compilation (incomprehensibly out of print and hard to find) collects the original volumes 1 and 2 and presents them in a size much larger than the original standard paperback. As well as a fantasy masterpiece, and a spectacular comic romp, it preserves and presents a literal breakthrough in comic story-telling that should be on every fan’s must-read list.
© 2002 Fantagraphics Books & the estate of Gil Kane. All Rights Reserved.

Mac Raboy’s Flash Gordon: Volume 1 Sunday Strips from 1948-1953


By Don Moore & Mac Raboy (Dark Horse)
ISBN: 978-1-56971-882-7

By most lights Flash Gordon is the most influential comic strip in the world. When the hero debuted on Sunday January 7th 1934 (with the superb Jungle Jim running as a supplementary “topper” strip) as an answer to the revolutionary, inspirational, but quirkily clunky Buck Rogers by Philip Nolan and Dick Calkins (which also began on January 7th, but in 1929) two new elements were added to the wonderment; Classical Lyricism and poetic dynamism. It became a weekly invitation to stunning exotic glamour and astonishing beauty.

Where Rogers blended traditional adventure and high science concepts, Flash Gordon reinterpreted fairy tales, heroic epics and mythology, spectacularly draping them in the trappings of the contemporary future, with varying ‘Rays’, ‘Engines’ and ‘Motors’ substituting for trusty swords and lances – although there were also plenty of those – and exotic craft and contraptions standing in for galleons, chariots and magic carpets. It was a narrative trick that kept the far-fetched satisfactorily familiar – and was continued by Raboy and Moore in their run. Look closely and you’ll see cowboys, gangsters and of course, flying saucer fetishes adding contemporary flourish to the fanciful fables in this volume…

Most important of all, the sheer artistic talent of Raymond, his compositional skills, fine line-work, eye for unmuddled detail and just plain genius for drawing beautiful people and things, swiftly made this the strip that all young artists swiped from.

When all-original comic books began a few years later, literally dozens of talented kids used the clean-lined Romanticism of Gordon as their model and ticket to future success in the field of adventure strips. Almost all the others went with Milton Caniff’s expressionistic masterpiece Terry and the Pirates (and to see one of his better disciples check out Beyond Mars, illustrated by the wonderful Lee Elias).

Flash Gordon began on present-day Earth (which was 1934, remember?) with a rogue planet about to smash the World. As global panic ensued, polo player Flash and fellow passenger Dale Arden narrowly escaped disaster when a meteor fragment downed their airliner. They landed on the estate of tormented genius Dr. Hans Zarkov, who imprisoned them in the rocket-ship he had built.

His plan? To fly the ship directly at the astral invader and deflect it from Earth by crashing into it…!

Thus began a decade of sheer escapist magic in a Ruritanian Neverland: a blend of Camelot, Oz and every fabled paradise that promised paradise yet concealed hidden vipers, ogres and demons, all cloaked in a glimmering sheen of sleek futurism. Worthy adversaries such as utterly evil but magnetic Ming, emperor of the fantastic wandering planet; myriad exotic races and shattering conflicts offered a fantastic alternative to drab and dangerous reality for millions of avid readers around the world.

Alex Raymond’s ‘On the Planet Mongo’ with Don Moore doing the bulk of the scripting, ran every Sunday until 1944, when the artist joined the Marines. On his return he eschewed wild imaginings for sober reality and created the gentleman detective serial Rip Kirby. The continuous, unmissable weekly appointment with sheer wonderment, continued under the artistic auspices of Austin Briggs – who had drawn the daily black and white instalments since 1940.

In 1948, eight years after beginning his career drawing for the Harry A. Chesler production “shop” comicbook artist Emanual “Mac” Raboy took over the illustration of the Sunday page. Moore remained as scripter and began co-writing with the artist.

Raboy’s sleek, fine-line brush style, heavily influenced by his idol Raymond, had made his work on Captain Marvel Jr., Kid Eternity and the especially Green Lama a benchmark of artistic quality in the proliferating superhero genre. His seemingly inevitable assumption of the extraordinary exploits led to a renaissance of the strip and in the rapidly evolving post-war world Flash Gordon became once more a benchmark of timeless, escapist quality that only Hal Foster’s Prince Valiant could touch.

This first 260 page volume, produced in landscape format and printed in bold stark monochrome (although one or two strips appear to have been scanned from printed colour copies) covers the period January 8th 1948 to May 10th 1953 and opens with Flash as President of Mongo when Slyk, a refugee from the believed-uninhabited moon of Lunita, arrives. Beseeching assistance to liberate his world from the tyrannical depredations of the wicked siblings Rudo and Lura, the Lunite accompanies Flash, Dale Arden and Dr. Zarkov to his hidden moon where the heroes are soon captured before Slyk saves the day.

This short transitional tale set up an unfailingly popular formula of nightmarish beasts, distressed damsels and outrageous adventure that would last until Raboy’s death in 1967.

Returning to Mongo Flash and Co. discovered a red comet hurtling towards that fabulous world. Whilst trying to deflect it they become trapped by the civilisation who inhabit its interior, creatures to whom gravity is but a toy… Once more romance, intrigue and beautifully depicted action were the order of many days until the trio toppled the masters and placed far more agreeable rulers in charge, saving their adopted world and the greater universe.

The saga lasted until June of 1949 and was promptly followed by a stunning undersea odyssey as a brief trip to Mongo’s beaches led Flash and Dale into murky waters when they rescued captivating Merma from monstrous sub-sea marauder Sharki and became enmeshed in a watery range-war and tricky romantic quadrangle involving hidden kingdoms, scaly savages and outrageous leviathans and sea-beasts.

It was off to the frozen principality of Polaria next where ambitious Prince Polon was covering up a plague of giant monsters preying on the people. Of course the scurvy villain was behind the plot, using size-shifting rays and his ultimate aim was to become dictator of all Mongo…

The scheme obviously gave other regional rulers ideas. No sooner did President Flash return than he was off again to the Tropix Islands where “Queen” Rubia had fomented rebellion and seceded from the democratic federation of Mongo States. Hands-on Flash went undercover with Dale in an Arabian adventure to rival Sinbad’s greatest: before the people were liberated and the despots destroyed there was a panoply of spectacular action and fantastic creatures to survive…

Rubia, defeated, was dispatched to the prison moon Exilia, but all was not right on that grim penal colony. Once more surreptitiously investigating our hero discovered that villains had taken over the penal-planet and were preparing to attack civilized Mongo. Luckily Rubia and criminal mastermind Zin believed Flash to be his own double, dispatched to Exilia for impersonating the President – but they’re were not fooled for long…

This awesome extended epic ran from 6th March to November 5th 1950 and was followed by a proposed change-of-pace as Flash and Dale took off for a much-needed vacation on Earth. Unfortunately ever-malicious Rubia sabotaged their ship and they crash-landed on the unexplored Planet Zeta. It surely came as no surprise to fans when they discovered another beautifully barbarous lost civilisation there…

Zeta was a world of colossal plants and feudal warriors, but hid a dangerous secret. Something in the environment consumed metal. Within minutes Flash and Dale saw their ship and weapons melt away… Befriended instead of attacked the castaways found the inhabitants lived on a world seemingly immune to technological advancement, controlled by “wizards” who soon decided that Flash was a threat…

Flash discovers the metal-eating plague was artificial and helped the Zetans rebel and they helped him construct a new ship. Once more en route for Earth Flash and Dale encountered a stranger meteor, but without further mishap arrived safely. On March 25th 1951 (17 years and some months after they departed) two of earth’s first star-travellers finally returned to their birthworld and were feted like royalty. Sadly they should have paid closer attention to that vagrant space-rock as soon, Earth was under attack by strategically aimed meteors.

With Einsteinish Professor Brite in tow, Flash and Dale tracked the attacks to the Moon where they met beetle-men and human dictator Rak who planned to conquer Earth with his lunar meteor gun. He had never encountered a man like Flash Gordon before…

With Rak’s threat ended Flash helped Earth build a sentinel Space Platform, but when he, Dale, engineer Dr. Ruff and his annoying niece Ginger began work 1000 miles up they clashed with a strange race of flying saucer-riding space gnomes from Mars…

At this time Mars clearly preferred, if not actually needed, Earth women and with Dale and Ginger abducted, another sterling romp ensued. Flash outfoxed the malign gnome-king Toxo before subsequently leading a full expedition to the Red planet where he discovered another advanced feudal civilisation and that Martian women – or at least their Queen, Menta – had no worries, looks-wise…

Menta was however, a spoiled and murderous psychopath determined to conquer Earth…

This epic ran until February 24th 1952, whereupon Flash returned to Earth to discover his homeworld gripped in a new Ice Age. Jetting to the Arctic the good guys found Frost Giants from Saturn (the fifth moon Rhea to be exact) and that the big Freeze was artificially induced. Although he destroyed their forward base the Giants dragged Flash back to Rhea and inadvertently introduced human smallpox into their population…

Earth commander “Icy” Stark abandoned Dale after a space battle but Flash, with new Rhean allies rescued her and once more led a hostage society to overthrow its unfit rulers. On the return to Earth the fleet encountered a guided comet and met a new foe in Pyron the Comet Master.

Reunited with Dr. Zarkov the heroes battled the demented scientist’s horrendous creatures, saving Earth from flaming doom but were catapulted helplessly to the surface of enigmatic Venus for the last complete adventure in this stellar collection.

Not only is our solar system teeming with unsuspected life, but it appeared most of it was ruled by complete sods, as Flash, Dale and Zarkov battled winged tree-men, swamp horrors and the nefarious overlord Stang, enduring staggering hardship and hazard before crushing the tyrant and freeing two separate races from terror.

With a new ship, the far-flung travellers set off for Earth but were forced to land on the Moon where a secret human base had been established. For unknown reasons Dr. Stella and her thuggish aide Marc detained and delayed them, but when an increasing number of close shaves and mysterious accidents occurred, a little digging revealed that they were the unwitting guests of ruthless space pirates…

As is probably fitting for one of the world’s greatest continuity strips this first volume ends on a gripping cliffhanger, but with so much incredible action, drawn with such magnificent style there’s no way any fan of classic adventure can possibly feel short-changed

Mac Raboy was the last of the Golden Age of romanticist illustrators, but his lush and lavish flowing adoration of the perfected human form was already fading from popular taste. The Daily feature at this time had already switched to the solid, chunky, He-manly, burly realism of Dan Barry and even Frank Frazetta. Here, however, at least the last outpost of beautiful elegant heroism and gracefully pretty perils prevail, thanks to these Dark Horse volumes which you can visit just as often as Flash and Dale popped between planets…
© 2003 King Features Syndicate Inc. ™ Hearst Holdings, Inc. All Rights Reserved.

Superman: Tales from the Phantom Zone


By Jerry Siegel, Edmond Hamilton, Otto Binder, Curt Swan & various (DC Comics)
ISBN: 978-1-4012-2258-1

Superman is comics’ champion crusader: the hero who effectively started a whole genre and, in the decades since his spectacular launch in June 1938, one who has survived every kind of menace imaginable. With this in mind it’s tempting and very rewarding to gather up whole tranches of his prodigious back-catalogue and re-present them in specifically-themed collections, such as this sinister set of sorties into the stark and silent realm of nullity designated the Phantom Zone: a time-proof timeless prison for the worst villains of lost planet Krypton.

This captivating trade paperback collection (gathering material from Adventure Comics #283, 300, Action Comics #336, Superman’s Girl Friend, Lois Lane #33, Superman’s Pal, Jimmy Olsen #62, Superman #157, 205, Superboy #89, 104 and Who’s Who in the DC Universe volume 18) represents appearances both landmark and rare, crafted by the many brilliant writers and artists who have contributed to the Kryptonian canon over the years.

Naturally, this terrific tome begins with the very first appearance of the dolorous dimension in ‘The Phantom Superboy’ by Robert Bernstein & George Papp (from Adventure Comics #283 April, 1961).

Here, a mysterious alien vault smashes to Earth and the Smallville Sensation finds sealed within three incredible super-weapons built by his long-dead dad Jor-El. There’s a disintegrator gun, a monster-making de-evolutioniser and a strange projector that opens a window into an eerie, timeless dimension of stultifying intangibility.

However, as Superboy reads the history of the projector – used to incarcerate Krypton’s criminals – a terrible accident traps him inside the Phantom Zone and only by the greatest exercise of his mighty intellect does he narrowly escape…

Next is pivotal 2-part tale ‘Superboy’s Big Brother’ (by Robert Bernstein & Papp from Superboy #89, June 1961) in which an amnesiac, super-powered space traveller crashes in Smallville. Slightly older than Superboy, the befuddled visitor speaks Kryptonese and carries star-maps written by the long-dead Jor-El…

Jubilant, baffled and suspicious in equal amounts, the Boy of Steel eventually, tragically discovers ‘The Secret of Mon-El’ by accidentally exposing the stranger to a fatal, inexorable death before desperately providing critical life-support by depositing the dying alien in the Phantom Zone until a cure can be found…

Superman’s Girl Friend, Lois Lane #33 (May 1962), by a sadly unknown writer but illustrated by the always exceptional art team of Curt Swan & George Klein, further explored the dramatic potential of the Zone in ‘The Phantom Lois Lane!’ wherein a temporarily deranged Lana Lang dispatches all her romantic rivals for the Man of Tomorrow’s affections to the extra-dimensional dungeon.

From one month later, ‘Superman’s Phantom Pal!’ (Leo Dorfman, Swan & Klein as seen in Superman’s Pal, Jimmy Olsen #62) Jimmy Olsen in his Elastic Lad role is drawn through a miniscule rip in the fabric of reality and joins Mon-El in the Zone where the plucky cub reporter faces down the worst of Krypton’s villains and resists their ultimate temptation…

Adventure Comics #300 (September 1962) saw the launch of the Legion of Super-Heroes in their own series by Jerry Siegel, John Forte & Al Plastino. That premier yarn, ‘The Face Behind the Lead Mask!‘, pits Superboy and the 30th century champions against an unbeatable foe until Mon-El intervenes, briefly freed from a millennium of confinement to save the day…

‘The Super-Revenge of the Phantom Zone Prisoner!’ by Edmond Hamilton, Swan & Klein (Superman#157, November 1962) saw the introduction of power-stealing Gold Kryptonite and Superman’s Zone-o-phone – which allows him to communicate with the incarcerated inhabitants – in a stirring tale of injustice and redemption. Convicted felon Quex-Ul uses the device to petition Superman for release since his sentence has been served, and despite reservations the fair-minded hero can only agree.

However further investigation reveals Quex-Ul has been framed and is wholly innocent of any crime, but before Superman can explain or apologise, he has to avoid the deadly trap the embittered and partially mind-controlled parolee has laid for the son of the Zone’s discoverer…

Superboy #104 (April 1963) contained an epic two-part saga ‘The Untold Story of the Phantom Zone’ and ‘The Crimes of Krypton’s Master Villains’. Crafted by Hamilton & Papp it describes Jor-El’s discovery of the Zone, his defeat of ambitious political criminal Gra-Mo and the reasons the vault of super-weapons was ultimately dispatched into space, after which ‘The Kid who Knocked Out Superboy!’ (illustrated by Swan & Klein) sees Gra-Mo return to take vengeance on the son of his nemesis.

‘The Man from the Phantom Zone!’ (Hamilton, Swan & Klein from Action Comics #336, April 1966) finds Superman releasing another convict whose time was served, leading to a captivating crime mystery in the Bottle City of Kandor as 50-year old juvenile delinquent Ak-Var discovers life in a solid and very judgemental world a most mixed blessing…

By April 1968, times and tone were changing, as seen in ‘The Man Who Destroyed Krypton!’ (Superman #205, Otto Binder & Plastino) as alien terrorist Black Zero comes to Earth, determined to blow it up just as he had planet Krypton decades ago!

Overmatched and stunned by the truth of his world’s doom, the Man of Steel is convinced that releasing Jax-Ur, the Zone’s wickedest inhabitant, is the only way to save his adopted homeworld… an absorbing, enthralling, and surprisingly gritty tale of vengeance acting as the perfect way to end this eclectic collection.

With a comprehensive informational extract from the 1986 Who’s Who in the DC Universe entry from the Zone and its most notorious inmates, illustrated by Rick Veitch, this compelling collection is an intriguing introduction to the aliens hidden amongst us and a superb treat for fans of every vintage.
© 1961, 1962, 1963, 1964, 1966, 1968, 1986, 2009 DC Comics. All Rights Reserved.

Star Wars: A New Hope – The 40th Anniversary


By Jess Harrold, Jordan D. White, Heather Antos & various (Marvel)
ISBN: 978-1-3029-1128-7

I’m sure we’re all familiar with the mythology of Star Wars. What you might not know – or maybe remember – is that the first glimpse future fanatics got of its enthrallingly expansive, potential-packed continuity and mythology-in-the-making way back in 1977 was the premier issue of the Marvel comicbook tie-in.

It hit US shelves and spinner racks two weeks before the film launched in cinemas (that screen release being May 25th, fact-fans), setting the scene for a legion of fans and kick-starting a phenomenon which encompassed the initial movie trilogy and expanded those already-vast conceptual horizons.

Marvel had an illustrious run with the franchise: nine years’ worth of comics, specials and paperback collections before the series ended in 1986.

After an abortive miniseries try-out in 1987-1988 from Blackthorne Publishing, regular comicbook exploits were properly reinstated in 1993 by Dark Horse Comics who built on the film legacy with numerous titles – supplemented by three more movies – until Disney acquired the rights to Star Wars in 2012.

The home of Donald & Mickey had already acquired Marvel Comics (in 2009) and before long the original magic was being rekindled…

When Marvel relaunched the enterprise, they included not just a core title but also solo books for the lead stars. Star Wars #1 debuted on January 14th 2015, with Princess Leia, Luke Skywalker, Darth Vader and Poe Damaron coming soon after. They haven’t looked back since.

2017 was the 40th anniversary of the movie premiere and in a slyly subtle salute to the event many comics were earmarked for a rather novel event: variant covers depicting unforgettable moments from the cinematic Star Wars: A New Hope. These were commissioned as 48 key images that would combine to relate and encapsulate the entire tale in an entirely new way.

Just So’s You Know: variant covers are alternative frontages for some comicbooks, usually by big-name artists; often “homaging” earlier covers or as part of an event, commemoration or even trends such as Skottie Young’s occasional series of star characters depicted as comedic babies. Star Wars #1 (2015) was released with a staggering 70 variant covers. Successive issues also had a plethora of the same.

This gleefully exuberant hardcover art-collection (also available in eBook formats), takes that sales-boosting process to a new level; gathering those covers designed to celebrate A New Hope and presenting them as a new way of enjoying the original story…

Following ‘Star Wars and Marvel’, which explains the process and progression of the project, those crucial moment-as-iconic-images – accompanied by narrative guides, appropriate quotes and often alternate sketch ideas and works-in-progress – unfold to tell a well-known tale of a galaxy long ago and far, far away…

Juan Giménez sets things off with ‘It is a period of Civil War…’, after which Stuart Immonen, Ryan Stegman & Jordan Boyd and Meghan Hetrick carry us from confrontations in space to the surface of Tatooine.

In quick succession Terry & Rachel Dodson, Pepe Larraz & David Curiel, Kevin Wada, Marc Laming & Matthew Wilson, Leinil Francis Yu & Sunny Gho, Paul Renaud and Javier Rodríguez advance the tale to the moment old hermit Ben Kenobi tells a young warrior-to-be ‘You must learn the ways of The Force.’

Stunning images follow from Rod Reis, Jef Dekal, Kevin Nowlan, Mike Mayhew, Greg Land & Edgar Delgado, David Marquez, Chip Zadarsky, Will Robson& Jordan Boyd and Jen Bartel before Stephanie Hans steals the show with a stunning rendition of the death of Alderaan for ‘No Star System will dare oppose the Emperor now.’

The memorable moments come thick and fast as Julian Totino Tedesco, David Lopez, Reilly Brown & Jim Charalampidis, Caspar Wijngaard, Paulina Ganucheau, Paolo Rivera, Daniel Acuña, Russell Dauterman & Matthew Wilson, Amy Reeder carry us ever onward until Tradd Moore & Wilson nail the key moment in a trash compactor where Han Solo utters the immortal phrase ‘I got a bad feeling about this.’

Taking us into the third act and final straits, Ed McGuiness, Mark Morales & Laura Martin, Nick Roche & Jordan Boyd, Chris Samnee & Wilson, Adi Granov, Greg Smallwood, Declan Shalvey & Jordie Bellaire, Rahzzah, Ryan Level & Boyd, Kris Anka, Will Sliney & Rachelle Rosenberg, Ashley Witter, Mark Brooks, Salvador Larroca & Angel Unzueta, Daniel Warren Johnson & Mike Spicer and Mike Del Mundo visualise the thrilling final fight culminating in Phil Noto’s triumphal procession scene in ‘Remember, The Force will be with you, always’…

Backing up the picture feast is text feature ‘The Guardians of the Galaxy Far, Far Away’ wherein Marvel Star Wars editor Jordan D. White discusses the project with comics writers Jason Aarons (Star Wars) and Kieron Gillen (Darth Vader, Star Wars: Doctor Aphra, Star Wars) whilst Heather Antos incites insights from illustrators Terry Dodson, Stephanie Hans, Mike Mayhew and Will Sliney on ‘How to Draw Star Wars the Marvel Way‘ for the anniversary project.

This comes with a multitude of non-Anniversary images from Mayhew, John Cassady, Immonen, the Dodsons, Yu, Brooks, Francesco Francavilla, Lee Bermejo, Michael Allred, Tula Lotay, Skottie Young, Alex Ross, Simone Bianchi, Granov, Kaare Andrews, Giménez, Kamome Shirahama, Samnee, Joe Quesada, Francesco Mattina, Giuseppe Camuncoli and David Aja.

Wrapping up the fabulous picture-fest is a stroll down memory lane for comics fans as ‘The Greatest Space-Fantasy of All!’ harks back to that initial comics release: reprinting adapter Roy Thomas’ introductory ‘Star Warriors’ columns and the full first issue as translated from an original, uncut shooting script by illustrator Howard Chaykin (and yes, that does mean scenes that didn’t make it into any cut of the movie…).

The Star Wars franchise has spawned an awful lot of comics, but this isn’t really one of them. It is, however, a fascinating art compendium commemorating the verve, vitality and sheer impact of the source material in a way no fan could possibly…
STAR WARS and related text and illustrations ™ and/or © of Lucasfilm Ltd. and/or its affiliates. © & ™ of Lucasfilm Ltd. All rights reserved.

Tintin in America


By Hergé & various; translated by Leslie Lonsdale-Cooper & Michael Turner (Egmont)
ISBN: 978-1-40520-802-4 (HB)                    : 978-1-40520-614-3 (PB)

By the time Georges Remi, known the world over as Hergé, began the boy-hero’s third adventure Tintin in America (which ran from 1931-1932), he was well on the way to mastery of his art but was still growing as a writer. Although the periodical format meant that a certain degree of broad comedy and seemingly directionless, action was necessary to keep the attention of the reader, his ability to integrate these set-piece elements into the building of a complete narrative was still developing.

Georges Prosper Remi created a true masterpiece of graphic literature with his many tales of a plucky boy reporter and his entourage of iconic associates. Singly, and later with assistants including Edgar P. Jacobs, Bob de Moor and the Hergé Studio, Remi completed 23 splendid volumes (originally produced in brief instalments for a variety of periodicals) that have grown beyond their popular culture roots and attained the status of High Art.

Like Charles Dickens with The Mystery of Edwin Drood, Hergé died in the throes of creation, and final outing Tintin and Alph-Art remains a volume without a conclusion, but still a fascinating examination and a pictorial memorial of how the artist worked.

It’s only fair though, to ascribe a substantial proportion of credit to the many translators whose diligent contributions have enabled the series to be understood and beloved in 38 languages. The subtle, canny, witty and slyly funny English versions are the work of Leslie Lonsdale-Cooper & Michael Turner.

On leaving school in 1925, Remi worked for Catholic newspaper Le XXe Si̩cle where he fell under the influence of its Svengali-like editor Abbot Norbert Wallez. The following year, the young artist Рa dedicated boy-scout Рproduced his first strip series: The Adventures of Totor for the Boy Scouts of Belgium monthly magazine.

By 1928 was in charge of producing the contents of Le XXe Siécles children’s weekly supplement Le Petit Vingtiéme.

He was unhappily illustrating The Adventures of Flup, Nénesse, Poussette and Cochonette when Abbot Wallez urged Remi to create a new adventure series. Perhaps a young reporter who would travel the world, doing good whilst displaying solid Catholic values and virtues?

And also, perhaps, highlight and expose some the Faith’s greatest enemies and threats…?

Having recently discovered the word balloon in imported newspaper strips, Remi decided to incorporate this simple yet effective innovation into his own work. He would produce a strip that was modern and action-packed. Beginning January 10th 1929, Tintin in the Land of the Soviets appeared in weekly instalments, running until May 8th 1930.

The boy-hero – a combination of Ideal Good Scout and Remi’s own brother Paul (a soldier in the Belgian Army) would be accompanied by his dog Milou (Snowy to us Brits) and report back all the inequities from the “Godless Russias”.

The strip’s prime conceit was that Tintin was an actual foreign correspondent for Le Petit Vingtiéme…

The odyssey was a huge success, assuring further – albeit less politically charged and controversial – exploits to follow. At least that was the plan…

Following directly on from Tintin in the Congo the valiant juvenile journalist heads for Chicago to sort out the gangster Al Capone, whose diamond smuggling enterprise he had inadvertently scotched whilst in Africa. However, Capone and his hoods are ready and waiting…

Thwarting the plots and schemes of the legendary gangster make for thrilling, uproarious reading, full of chases, fights and hairsbreadth escapes, but events take a darker turn – and broad detour – once Capone’s biggest rival Bobby Smiles enters the picture.

Head of the Gangsters Syndicate of Chicago, Smiles first tries to buy Tintin off and, when he is furiously rebuffed, tries repeatedly to have the nosy, crime-busting reporter killed.

Setting a trap with the police, Tintin smashes the GSC and chases Smiles out west to Redskin City, only to fall foul of a tribe of Indians the mobster has hoodwinked into attacking the indomitable lad.

Hergé had a life-long fascination with the American West, and it featured in many of his works (such as Tim the Squirrel and Popol Out West). It’s also clear that he watched a lot of movies, as many signature Western set-pieces are adapted to strip format as Tintin and Snowy hunt Smiles – a thrilling pursuit involving railroad chases, dynamite sabotage, a prairie wildfire and even tying our heroes to the tracks before the boy and his dog finally capture the desperate thug.

Returning to Chicago, Tintin is once more the target of the remaining criminal gangs, but they prove no match for his resourceful ingenuity, and the brave Belgian leaves America a better, cleaner place…

With this somewhat long and rambling series of exploits Рstill not quite a cohesive narrative РHerg̩ begins to pepper the instalments with sly, dry social commentary, beginning the process of sophisticating the stories. He also adds satire to the breakneck slapstick Рan acknowledgement that adults, too, were devout fans and followers of the strip.

The comedy of such moments as the rush of speculators when oil is found on the Indian Reservation, or the inept way in which cowboys try to lynch Tintin and Snowy (is that PC these days? – Can’t decide, but it is still awfully funny), is graphically interesting, but surely aimed at a more worldly and cynical consumer.

Like your kids, or you…

Tintin in America: artwork © 1945, 1973, 2016 Editions Casterman, Paris & Tournai.
Text © 1978, Egmont UK Limited. All Rights Reserved.

Enemy Ace: War in Heaven


By Garth Ennis, Chris Weston, Christian Alamy & Russ Heath, with Robert Kanigher & Joe Kubert (DC Comics)
ISBN: 978-1-56389-982-9

Enemy Ace first appeared as a back-up in issue #151 of DC’s flagship war comic Our Army at War (cover-dated February 1965): home of the already legendary Sergeant Rock. Produced by the dream team of Robert Kanigher & Joe Kubert during a period when the ongoing Vietnam conflict was beginning to tear American society apart, the series told bitter tales of valour and honour from the point of view of German WWI fighter pilot Hans Von Hammer: a noble warrior fighting for his country in a conflict that was swiftly excising all trace of such outmoded concepts from the increasingly industrialised business of mass-killing.

The sagas – loosely based on the life of “Red Baron” Manfred von Richthofen – were a magnificent tribute to the profession of soldiering whilst condemning the madness of war, produced during those turbulent days of foreign conflicts and intense home front unrest. They are still moving and powerful beyond belief, as is George Pratt’s seminal 1989 sequel, Enemy Ace: War Idyll.

In 2001, Garth Ennis – no stranger to combat fiction – took another look at the flyer on the other side in a 2-issue miniseries that extended his martial longevity by transplanting him to World War II and a far less defensible ethical position…

Bavaria, 1942 and forty-six-year-old Baron Hans von Hammer is visited by an old flying comrade who desperately urges him to come out of retirement and serve his country. No lover of Nazism, the old ace has kept himself isolated until now, but Germany’s attack on Russia has proven a disastrous blunder, and this last plea is as much warning as request…

The neophyte pilots on the Eastern Front need his experience and leadership, whereas Hitler’s goons and zealots don’t need much excuse to remove a dissident thorn…

Based loosely on the lives of such German pilots as Adolf Galland, book I of War in Heaven (illustrated by Chris Weston) finds von Hammer as indomitable as ever in the Eastern killer skies but unable to come to terms with the increasing horror and stupidity of the conflict and its instigators.

The phrase “My Country, Right or Wrong” leaves an increasingly sour taste in his mouth as the last of his nation’s young men die above Soviet fields…

Book II is set in 1945 and witnesses Germany on the brink of defeat with von Hammer flying an experimental early jet fighter (a Messerschmitt 262, if you’re interested); shooting down not nearly enough Allied bombers to make a difference and still annoying the wrong people at Nazi High Command.

He knows the war is over but his sense of duty and personal honour won’t let him quit. He is resigned to die in the bloody skies that have been his second home, but then he is shot down and parachutes into a concentration camp named Dachau…

With art from comics legend Russ Heath, this stirring tale ends with a triumph of integrity over patriotism: a perfect end to the war record of a true soldier.

This slim paperback volume (still findable, despite being incomprehensibly out of print and unavailable digitally) is supplemented by a classic anti-war tale of WWI by Kanigher & Kubert, taken from Star-Spangled War Stories #139.

‘Death Whispers… Death Screams!’ explores the Enemy Ace’s childhood and noble lineage as he endures the daily atrocities of being one of the world’s last warrior knights in a mechanised, conveyor-belt conflict. Just another day above the trenches but never away from them…

Here is another gripping, compelling, deeply incisive exploration of war, its repercussions, both good and bad, and the effects that combat has on singular men. This should be mandatory reading for every child who wants to be a soldier…
© 2001, 2002 DC Comics. All Rights Reserved.

Jamie Smart’s Looshkin – the Adventures of the Maddest Cat in the World!!


By Jamie Smart (David Fickling Books)
ISBN: 978-1-78845-003-4

Since its premiere in 2012, The Phoenix has offered humour, adventure, quizzes, puzzles and educational material in a traditional-seeming weekly comics anthology for girls and boys. The vibrant parade of cartoon fun and fantasy has won praise from the Great and the Good, child literacy experts and the only people who really count – a dedicated and growing legion of totally engaged kids and parents who read it avidly…

The publishers would be crazy not to gather their greatest serial hits into a line of fabulously engaging album compilations, but they’re not so they do. They’re not; but the latest star to make the jump to book-based legitimacy certainly is…

Devised by Jamie Smart (Fish Head Steve!; Bunny vs. Monkey, Corporate Skull and bunches of brilliant strips for Beano, Dandy and others) from what I can only assume is keen close-hand observation and meticulous documentation comes Looshkin – the Adventures of the Maddest Cat in the World!!: a brilliantly bonkers new addition to the vast feline pantheon of truly horrifying hairballs infesting cartoondom.

This new magnum (dark, nutty, creamy and making your fillings hurt) opus features a totally anarchic kitty just like yours; cute, innocently malign and able to twist the bounds of credibility and laws of physics whenever the whim takes him…

Quite naturally, the epic begins with an origin of sorts as Mrs Alice Johnson brings home a kitten from the pet shop. Not one of the adorable little beauties at the front of the store, though, but the odd, creepy, lonely little fuzzy hidden at the back of the store…

The Johnsons are not your average family. Firstborn son Edwin watches too many horror films and keeps a book of spells in his room whilst Dad is a brilliant inventor who needs peace and quiet to complete his fart-powered jet-pack or potato-powered tractor. It’s not long before those days are gone for good…

The sweet little daughter isn’t all she seems either: when kitten Looshkin is subjected to an innocent tea party in the garden the toys all secretly warn the cat of the horrors in store. All too soon teddy bear Bear is subjected to a hideous cake-arson assault. Surprisingly, Looshkin takes it all in stride and even escalates the carnage and chaos. It seems he has found his natural home… or is it all in his be-whiskered little head?

Many of the short tales begin with “This Episode:…” and are frequently interspersed by hilarious pin-ups suggesting ‘What is This Biscuits?’, ‘Can I use your Toilet?’ or ‘Let’s Play… Pig or Fish?’ so consider yourself warned…

‘Colour in with Looshkin’ then details what happens if you let a cat help with home decoration after which Great (rich) Auntie Frank comes to visit with her precious ultra-anxious prize-winning poodle Princess Trixibelle. With an eye to a hefty bequest, the adults consign the kids and Looshkin to a bedroom where they can’t cause offence or make trouble. Challenge Accepted… so watch out for squirrels and exploding toilets!

…And where does that cat keep finding the wherewithal to phone Dial-a-Pig?

‘Mouse House’ then discloses the result of the cat’s dutiful attempt to deal with an invasion of rodents armed with cheese and firecrackers before arch-enemies manifest in the form of former TV host Sandra Rotund and her cat Mister Buns who soon come to regret exploiting Looshkin on the internet…

When the cat decides it’s his big day the rest of the house are too slow playing along and ‘Happy Birthday Looshkin’ becomes more of a battle cry and lament that celebratory wish after which all semblance of reality fades in ‘Blarple Blop Blop Frrpp! (Bipple!)’ when the frenzied feline gets a case of the friskies and starts rushing about…

‘Jeff’s Photocopying Services’ pits cat against street advertisers and a mystic masquerader leading to a longer saga wherein the Johnson’s engage the services of professor Lionel F. Frumples to assess their perturbed and petrifying pet. However, even “the World’s leading expert on Cat Psychology” is no match for the pint-sized barrel of crazy – especially after the kitty binges on super-sugary cereal…

As the insane antics mount, the cat finds a useful alibi after adopting glove-puppet Mister Frogburt to be his patsy in ‘I’m Not to Blame’, whilst ‘What a Lotta Otter Bother (it Nearly Rhymes!)’ reveals a perfectly understandable error: to whit, being sent a mail order shark instead of the cute river-dwelling mammal you wanted as a playmate…

‘The Sparrow (A Funny Story About Things)’ then sees the cat’s response to the advent of new superhero the Bluetit before circus acrobat Fido Lepomp becomes the latest victim of Looshkin’s lunacy and swears eternal vengeance utilising all his freakish carnival comrades…

Great (rich) Auntie Frank returns to be feted by a bonanza of ‘Cheeeeeeeeeeeese! (Please)’ but once again the cat’s misapprehensions lead to anger, upset and a rather nasty stain after which pretty new kitty Lucinda is on hand to see Looshkin at his most Looshkin-y in ‘Thpthbtthhhhhhhhhhhhonk! (How Rude)‘.

An escaped penguin incites a bout of thermostat-abuse in ‘Cold for this Time of Year (I Can’t Feel my Legs!)’ and a door-stepping political candidate falls foul of the cat’s anarchic soul and disguise skills in ‘Old Lady Looshkin (Wears Frilly Knick-knacks!)’ after which the cat excels himself in causing catastrophe by consulting Edwin’s satanic grimoire whilst organising Bear’s birthday surprise…

Another dial-a-pig delivery then brings the house down in ‘You Did It (You Finally Did It)‘ but – following a pin-up celebrating ‘The Enddddd!’ – one last episode declares ‘This Episode: insert title here. Make it something funny about pigs or monkeys or bottoms. Frilly Pants? Frilly Pants are Funny.’ and reveals why it isn’t clever or pro-survival to put a deranged cat or paranoid toy bear in your luggage and smuggle them aboard a passenger plane…

Utterly loony and deliciously addictive, this fiendishly surreal glimpse at the insanity hardwired into certain cats (probably not yours, but still…) is another unruly and astoundingly ingenious romp from a modern master of the rebellious whimsy that is the very bedrock of British children’s humour.

Text and illustrations © Jamie Smart 2018. All rights reserved.
Looshkin will be released on 3rd May 2018 and is available for pre-order now.

Superman Smashes the Secret of the Mad Director


By George S. Elrick and anonymous (Whitman)
ASIN: B000H7WMWA

It’s Superman’s Birthday! Sadly, more people know the Man of Steel as a screen star than a paragon of print.

I bang on a lot about comics as an art form and (justifiably, I think) decry the fact – despite the current vogue for superhero movies – that printed comics have never been given the mainstream recognition other forms of popular creative expression enjoy. I also encourage all and sundry to read more graphic narrative (I’m blurring my own terms here by including any product where text and image work co-operatively to tell a story, rather than simply a sequence of pictures with words attached), and I’m judicious and even selective (really and truly – there’s stuff I’m never going to share and recommend because, by most critical criteria, it’s better off ignored and forgotten).

However sometimes I’m caught in a bind: I tend to minimise the impact of nostalgia on my beloved world of “funnybooks”, but so often that irresistible siren call from the Golden Years will utterly trump any hi-falutin’ aesthetic ideal and proselytising zeal for acceptance and recognition.

Good luck finding this one; it’s well worth the search.

Superman Smashes the Secret of the Mad Director is such a product from a simpler time when it could be truly said that everybody had seen some sort of comic in their lives (not so easy to claim these days, I fear): a standard paperback most probably released to capitalise on the groundbreaking Saturday morning cartoon series The New Adventures of Superman (first hit for the fledgling Filmation Studios) than on the periodical delights of the “World’s Best Selling Comics Magazine!”

The half-hour cartoon show was a huge success, running three seasons; initially piggybacked with Superboy in its first year (beginning September 10th 1966), expanding into The Superman/Aquaman Hour of Adventure in 1967 and finally The Superman/Batman Hour in 1968. It was cancelled in September 1969 due to pressure from the censorious Action For Children’s Television who agitated against it for its unacceptably violent content!

As was the often the case in those times Big Little Books were produced under license by Whitman Publishing (the print giant that owned Dell and Gold Key Comics) in a mutually advantageous system that got books for younger readers featuring popular characters and cartoon brands (Man From U.N.C.L.E., the Monkees, Shazzan!, Flintstones, Journey to the Centre of the Earth, Batman, even the Fantastic Four amongst literally hundreds of others) into huge general store chains such as Woolworth’s, thus expanding recognition, product longevity – and hopefully sales.

Don Markstein’s superb Toonopedia site defines Big Little Books as: a small, square book, usually measuring about 3″x3″, with text on the left-hand pages and a single full-page illustration on the right. Big Little Books were originally created in the 1930s, to make use of small pieces of paper that had formerly gone to waste when magazines were trimmed after printing. By running a separate publication on paper that would otherwise go in the trash, the printer was able to create a salable product almost for free.

Big Little Books were an ideal way to merchandise comic strip characters, as the drawings could simply be taken directly from the strips themselves. Big Little Books flourished during the days of pulp magazine publishing, which mostly came to an end after World War II. The form was revived in the 1960s, partly as a nostalgia item, and has been used sporadically ever since. These latter-day Big Little Books are generally printed on better paper, and some, at least, have color illustrations.

This novel for children, written by BLB mainstay George S. Elrick, is slightly different, having no colour illustrations on its 166 interior pages and reformatted like a bookstore paperback of the sort that proliferated during the 1960s “Camp Superhero Craze” (check out our archived review for High Camp Super-Heroes for a handy example), and tells a rather good action/mystery yarn about a demented movie maker whose search for ultimate realism draws investigative reporters Clark Kent and Lois Lane into a pretty pickle…

To be frank the illustrations are pretty poor, originals not clipped pictures, but ineptly traced from reference material provided by comics drawn by the great Kurt Schaffenberger. Still, the wholesome naivety, rapid pace and gentle enthusiasm of the package surprised and engrossed me – even after the more than forty years since I last read it.

It’s a crying shame that the world still won’t take comics seriously nor appreciate the medium’s place and role in global society and the pantheon of Arts. Still, as long as graphic narrative has the power to transport such as me to faraway, better places I’m not going to lose too much sleep over it…

© 1966 National Periodical Publications, Inc. All Rights Reserved.

The Phantom – The Complete Series: The Gold Key Years volume 2


By Bill Harris & Bill Lignante with George Wilson (Hermes Press)
ISBN: 978-1-61345-023-9

In the 17th century a British sailor survived an attack by pirates, and, washing ashore in Africa, swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom fights crime and injustice from a base deep in the jungles of Bengali, and throughout Africa is known as the “Ghost Who Walks”.

His unchanging appearance and unswerving quest for justice have led to him being considered an immortal avenger by the credulous and the wicked. Down the decades one hero after another has fought and died in an unbroken line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle…

Lee Falk created the Jungle Avenger at the request of his syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician…

Although technically not the first ever costumed hero in comics, The Phantom was the prototype paladin to wear a skin-tight body-stocking, and the first to have a mask with opaque eye-slits.

He debuted on February 17th 1936 in an extended sequence that pitted him against a global confederation of pirates called the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing artist Ray Moore the illustration side. The Sunday feature began in May 1939.

For such a successful, long-lived and influential series, in terms of compendia or graphic novel collections, The Phantom has been very poorly served by the English language market. Various small companies have tried to collect the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success.

But, even if it were only of historical value (or just printed for Australians, who have long been manic devotees of the implacable champion) surely “Kit Walker” is worthy of a definitive chronological compendium series?

Happily, his comic book adventures have fared slightly better – at least in recent times…

In the 1960’s King Features Syndicate dabbled with a comicbook line of their biggest stars – Flash Gordon, Mandrake and The Phantom – but immediately prior to that, the Ghost Who Walks helmed a solo-starring vehicle under the broad and effective aegis of veteran licensed properties publisher Gold Key Comics. Each issue was fronted by a stunning painted cover by George Wilson.

The Phantom was no stranger to funnybooks, having been featured since the Golden Age in titles such as Feature Book and Harvey Hits, but only as straight strip reprints. These Gold Key exploits were tailored to a big page and a young readership.

This second superb full-cover hardcover – with equivalent eBook editions for the modern minded – gathers The Phantom #9-17 (originally released between November 1964 and July 1966) and opens with fan and scholar Pete Klaus’ Introduction ‘The Gold Key Phantom’: offering original art panels (many by Sy Barry) and a welcoming overview of the immortal strip star.

Scripted by Bill Harris and drawn in comicbook format by Bill Lignante, the illustrated adventures resume with full-length epic ‘The Sixth Man’ from #9 as the Ghost Who Walks takes a rare trip into modern civilisation only to be shanghaied by crooks. The miscreants realise too late that they have made the biggest mistake of their shady lives…

Determined to discover what’s behind the nefarious scheme, Kit Walker allows himself to be taken to a remote island ruled by bored, cruel queen Sansamor who thrives on making powerful men duel to the death.

Once the hero sees the kind of creature she is, her downfall is assured…

The issue is concluded by a single-page historical recap of the legend of ‘The Phantom’ and equally brief monochrome run-down of the mystery man’s intended bride ‘Diana’ (Palmer).

Cover-dated February 1965, The Phantom #10 opens with devious action thriller ‘The Sleeping Giant’ wherein the long-peaceful tribe of Itongo headhunters take up the old ways after their ancestral idol Tuamotu comes to life.

Thankfully, the Phantom is on hand to stem the potential carnage and expose crooked diamond prospector Joe Gagnon and his oversized circus performer inciting the tribesmen to war and conquest. All he has to do is defeat the giant warrior in unarmed combat…

Assisting the masked peacekeeper in policing the tribes and criminals of the region is ‘The Patrol’. These worthy soldiers have no idea who their mysterious “Commander” actually is and when the latest recruit tries to find out he receives a startling shock in this wry vignette.

Issue #11 (April 1965) features ‘Blind Man’s Bluff’ with two brutal convicts breaking out of the Bengal Penal Colony to terrorise native communities by masquerading as demonic spirits. When the Ghost Who Walks apprehends them as they link up with pirates, he is struck sightless by a flare gun. Not even blindness can stop the resourceful champion from dispensing justice, however…

Closing the issue is a one-page tour of ‘The Skull Cave’ by Joe Certa, after which #12 (June) introduces ‘The Beast of Bengali’, with art by Sparky Moore & Lignante. Here a golden giant capable of seeming miracles subjugates the locality until the masked marvel exposes his magical feats for the tricks they really are…

Following a mouth-watering period ad for the Phantom Revell model kit, issue #13 (August) opens ‘The Phantom Chronicles’ as the Jungle Sentinel consults his ancestor’s meticulous records for tips on defeating seemingly immortal bandit Rachamond…

The Phantom #14 (October) begins with ‘The Historian’ as scholar Dr. Heg consults with the Jungle Patrol on a book chronicling their achievements. His ulterior motive is to destroy the only law for hundreds of miles, but he has not reckoned on the true identity of their enigmatic leader…

‘Grandpa’ then switches locales to America where Diana Palmer’s doting ancestor is playing unwelcome matchmaker. Eventually, after violent incidents involving bears and robbers, the old man warms to African mystery man Kit Walker…

Closing 1966, issue #15 (December) details the downfall of ‘The River Pirates’ who ravage along the mighty waterways of the region. Their modern weapons prove little use against the cunning and bravery of the Deep Woods Guardian…

‘The Tournament’ then focuses on an unlucky prison escapee who finds the Phantom’s clothes and is stuck fighting a native gladiator in a centuries-old grudge match. Sadly, if he loses, the prestige lost means chaos will return to the tribes enjoying The Phantom’s Peace…

‘The Chain’ opens #16 (April 1966) as a world-weary Phantom considers quitting after an interminable period negotiating peace between warring tribes. Even Diana cannot change his mind, but when ancient wise man Wuru appears he relates a story of the hero’s father, who endured hardship, mockery and even slavery in a quest to rescue a woman from vile bondage. Her name was Maude, and she was to be the Phantom’s mother…

A brace of single-pagers follow, revealing Kit Walker’s unrecorded boxing bout against ‘The Champ’ and a battle in a bar won by ‘The Milk Drinker’ before ‘The Crescent Cult’ sees the Jungle Ghost crushing an assassination gang determined to murder their country’s new Maharani. The comic concludes with another 1-page yarn as ‘The Diggers’ examine old ruins and discover proof that the Phantom has lived and fought evil for centuries!

This second volume ends on a truly supernatural note as The Phantom #17 (July 1966) discloses how undying witch ‘Samaris’ has preyed on male suitors for centuries, and believes she has last found another cursed to live forever…

Following one-pager ‘The Waterfall’, detailing the secrets of the entrance to the fabled Skull Cave, ‘Samaris Part II’ finds the Ghost Who Walks captive of the Queen but resisting her every wile until justice, fate and an avalanche of deferred years catch up to her at last…

Wrapping up is a monochrome vignette detailing the secrets of The Phantoms’ devout helpers ‘The Bandar’ Poison Pygmy People and a sumptuous cover gallery by George Wilson.

Straightforward, captivating rollicking action-adventure has always been the staple of The Phantom. If that sounds like a good time to you, this is a traditional nostalgia-fest you won’t want to miss…
The Phantom® © 1964-1966 and 2012 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

It’s A Bird…


By Steven T. Seagle & Teddy Kristiansen (Vertigo)
ISBN: 978-1-4012-0109-8 (HB)                    :987-1-4012-7288-3 (TPB)

Since his debut in June 1938 Superman has proven to be many things to billions of people, to the point of even changing their lives and shaping their actions.

It’s a Bird… was originally released in 2004 (and recently re-released in a new edition): offering something of a departure from typical Superman graphic novel fare with author Steven T. Seagle working through his understandable angst about writing the ongoing adventures of the Man of Steel without simply rehashing what has gone before.

Seagle (whose other comics work includes Uncanny X-Men, Sandman Mystery Theatre and Big Hero 6, and is part of TV cartoon creation collective Man of Action) actually scripted Superman #190-200 – published between April 2003 and February 2004.

The intriguing, demi-therapeutic exercise revealed in this slim and beguiling pictorial introspection deals with the author’s misgivings about contributing to the canon of an eternally unfolding legend.

However, underpinning what might so easily become a self-gratifying ego-stroke is a subtle undercurrent of savvy verity which strikes a chord with many creative professionals and insightful consumers as the professional writer finally finds the themes he needs to explore to be satisfied with his commission.

Let’s be honest here, every comic fan, indeed every twitcher and hobbyist, looks for a way to present and explain their particular passion to the “real” world and not feel like an imbecile in the process…

“Steve” is a writer working through some emotional baggage. He is still coming to terms with his family’s gradual disintegration – mental, physical and spiritual – from hereditary genetic disease Huntington’s Disease (Chorea, as was).

In everyday life, his father has gone missing, his mom and partner are making the “let’s have kids” noises whilst Steve’s waiting for the hammer to fall regarding his own potential prognosis with a condition that cannot be beaten…

He never wanted to write comics – even though he’s successful at it – and now his editor wants him to write Superman. He’s never had any feeling for the character or the medium and his damned editor just keeps on and on and on about… You get the picture?

It’s a Bird… is slow and lyrical in its deconstructive self-absorption as Steve makes his choices, and Teddy Kristiansen’s range of enticing drawing styles is a marvel and won him the 2005 Eisner Award for Best Painter/Multimedia Artist (Interior).

If you feel the urge to go beyond the panel borders of your private obsession, this one is well worth a look.
© 2004, 2017 DC Comics. All Rights Reserved.