The Mercenary – The Definitive Editions volume 1: The Cult of the Sacred Fire


By Vicente Segrelles, translated by Mary McKee (NBM)
ISBN: 978-1-68112-124-6

Win’s Christmas Gift Recommendation: A Mythic Masterpiece Returns… 9/10

Born in Barcelona in 1940, Vicente Segrelles Sacristán is a renowned illustrator of magazines and book covers on three continents and the creator of one of the world’s most popular graphic novel series.

His first comics album ‘El Mercenario’ (The Mercenary) was released in 1982; the tale of an itinerant knight-for-hire fighting his way through a fantastic world of science and sorcery, often on the back of a flying dragon.

Rendered initially in lush oil-paints (before graduating to creating art digitally from 1998 onwards), the epic tales blend visual realism and accuracy with fable, myth, historical weaponry, contemporary technology and classical science fiction themes. All these fantastic scenes are screened through the visual lens of a natural architect and engineer. Fourteen albums were released between 1982 and 2003, most of them seen by English-language readers through the auspices of publisher NBM.

Hugely in demand for his painted covers since the 1970s, Segrelles has created book covers for the works of such authors as H, Rider Haggard, Poul Anderson, Roger Zelazny, Alistair McLean, Desmond Bagley, G. F. Unger, Andre Norton, Joel Rosenberg, Charles DeLint, C.H. Guenter, Jason Dark, Terry Pratchett and a host of others.

European prose readers may also know him as the cover artist of Italian science fiction magazine Urania.

The artist came to comics relatively late in his career and the reasons for that can be learned in a prodigious “behind-the-scenes” section at the back of this stunning hardcover (and eBook) remastered reissue entitled ‘Meet Vicente Segrelles’, relating his life and career and breaking down his working methodology. That includes how this volume and the Mercenary series came into being, augmented with a wealth of illustrations from the artist’s early days, discarded paintings and drawings plus many detail-shots taken from the story that precedes it.

Originally serialised in Spanish magazine Cimoc in 1980, El Mercenario was one of the earliest European series NBM published in English and to celebrate forty years in business the company have finally rereleased the series in fabulous oversized (314 x 236 mm) remastered hardcover albums to once more set the world alight. If you prefer, you could instead pick up a thoroughly modern digital edition.

What’s it about?: in the mediaeval world, a region of Central Asia lies all but undiscovered. The Land of Eternal Clouds is an isolate region where life has taken a different turn at the highest mountain levels. Here reptilian fliers dubbed dragons abound and the outposts of humanity have turned them into beasts of burden. This setting is the backdrop to introduce a nameless action hero and problem-solver who is engaged in this premier tome by the puissant potentate of one super-cumulus city-state to rescue his queen from vile abductors…

Riding a gigantic bat-winged lizard, The Mercenary plucks the unfortunate lady from peril and defeats the dragon-riding guards who give chase but only at great personal and financial cost…

Happily, the wary warrior has made prior contingency plans and – even after they go awry following a clash with a predatory beast – is smart enough to build a mechanical flyer to replace the ones he has lost to this ill-fated mission…

This initial yarn is actually a tryptic of three interrelated vignettes, and the second begins once the hero-for-hire returns the comely bride to her rich but old and flabby husband. Safely re-ensconced in the lap of luxury, she repays her dutiful saviour for spurning her amorous attentions by accusing him of assaulting her…

Although the Mercenary escapes to his hastily constructed contraption, it is not enough to keep him airborne and slowly he plunges into the swirling cloud mass from which no man has ever returned…

Crashing to earth he finds a whole new and undiscovered world, and an old sage with a handy potion that soothes his wounds and allows him to breathe better in air that cloys like soup. He soon returns the favour when the oldster shares his woes: the family have also suffered a recent kidnapping.

This time a young woman has been taken by a mystery group demanding as ransom all the alcohol the village contains…

Soon the tireless adventurer has broached the cage in which she hangs above certain death only to find himself also a captive: this time inside a colossal and all but invisible floating city ruled by mysterious cloaked figures claiming to be the Cult of the Sacred Fire…

Before long the doughty champion has discerned the incredible rational secret behind all the seemingly magical phenomena and set the city on a course of appalling destruction and personal vengeance…

To Be Continued…

Although sometimes considered a little static, Segrelles’ vibrant, classical realism set a benchmark for illustrative narrative that has inspired generations of artists and millions of readers. This landmark series is a long overdue and welcome returnee to our bookshelves and seems certain to garner a whole new legion of fans and admirers.
© 2015 Vicente Segrelles. English Translation © 2017 NBM for the English Translation.

For more information and other great reads see http://www.nbmpub.com/

Asterix and the Chariot Race


By Jean-Yves Ferri & Didier Conrad, colored by Thierry Mébarki and translated by Adriana Hunter (Orion Books)
ISBN: 978-1-5101-0401-3 (HB)                    eISBN: 978-1-5101-0402-0

Win’s Christmas Gift Recommendation: Celebrate the Season in Classical Style… 9/10

Asterix debuted in 1959 and has since become part of the fabric of French life. His exploits have touched billions of people all around the world for five and a half decades and for almost all of that time his astounding adventures were the sole preserve of originators Rene Goscinny and/or Albert Uderzo.

After nearly 15 years dissemination as weekly serials (subsequently collected into book-length compilations), in 1974 the 21st saga – Asterix and Caesar’s Gift – was the first to be released as a complete, original album prior to serialisation.

Thereafter each new tome became an eagerly anticipated, impatiently awaited treat for legions of devotees. The eager anxiety hasn’t diminished any even now that Uderzo’s handpicked replacements – scripter Jean-Yves Ferri (Fables Autonomes, La Retour à la terre) and illustrator Didier Conrad (Les Innomables, Le Piège Malais, Tatum) have taken up the creative role since his retirement in 2009.

Whether as an action-packed comedic romp with sneaky, bullying baddies getting their just deserts or as a sly and wicked satire for older-if-no-wiser heads, these new yarns are just as engrossing as the established canon.

As you already know, half of the intoxicating epics take place in various exotic locales throughout the Ancient World, whilst the alternating rest are set in and around Uderzo’s adored Brittany where, circa 50 BC, a little hamlet of cantankerous, proudly defiant warriors and their families resist every effort of the mighty Roman Empire to complete the conquest of Gaul.

Although the country is divided by the notional conquerors into provinces Celtica, Aquitania and Armorica, the very tip of the last named stubbornly refuses to be properly pacified. The otherwise dominant overlords, utterly unable to overrun this last bastion of Gallic insouciance, are reduced to a pointless policy of absolute containment – and yet the irksome Gauls come and go as they please.

Thus, a tiny seaside hamlet is permanently hemmed in by heavily fortified garrisons Totorum, Aquarium, Laudanum and Compendium, filled with veteran fighters who would rather be anywhere else on earth than there…

Their “prisoners” couldn’t care less; daily defying and frustrating the world’s greatest military machine by uncaringly going about their everyday affairs, bolstered by magic potion brewed by resident druid Getafix and the shrewd wits and strategic aplomb of diminutive dynamo Asterix and his simplistic, supercharged best friend Obelix…

Astérix et la Transitalique was released on October 17th 2017, and simultaneously or soon after hurtled off the shelves of many nations as Asterix and the Chariot Race – or whatever the local language equivalent of the many nations addicted to these epics might be…

This time the narrative horsepower comes from sport, and as always there is a healthy helping of satirical lampooning of current affairs, administrative, political and regional and nationalistic…

Before this away game eventually takes in all of Italy it opens bombastically in the Roman Senate where shifty political chancer Lactus Bifidus is fiercely challenged about the appalling state of the Empire’s roads. Yes, they all still lead to Rome, but their maintenance is a major issue riddled with potholes that are a public disgrace and hazard to safe navigation…

Roused from a sneaky slumber and thinking too fast, the overly-defensive corrupt bureaucrat instantly declares a grand chariot race to span all of Italy and thereby prove the perfection of the byways under his management.

His big mistake is publicly declaring his magnificent trans-Italian rally open to “all the peoples of the known world”…

As a seething Julius Caesar is quick to point out in private, a competition spanning the entire Italic Peninsula is liable to stir up subject races and even other Italian cities if it’s won by anyone but a purebred Roman Citizen.

The Emperors then advises Lactus that it’s now the Senator’s sole responsibility to guarantee no barbarian crosses the finish line first…

In Gaul, the residents of a certain indomitable village are rowdily enjoying themselves at a huge market festival. Amidst the tooth pullers, weapons-sellers, fortune tellers and other vendors, one canny salesman spies an easy mark and lumbers gullible giant Obelix with a flashy racing chariot.

The superhuman simpleton’s friends soon cease their good-natured teasing at his foolish purchase after the announcement of the great Trans-Italic Race is read out and Chief Vitalstatistix agrees that it would be nice to bother the Romans on their own turf for a change…

Soon Asterix, Obelix and canine companion Dogmatix are off on those bumpy deplorable roads and heading for the border. From Modica they will pit themselves against a horde of teams hungry for victory as they chase down to the “boot of Italy” to the finish line at Neapolis under the grumbling fire mountain Vesuvius…

Most of their competitors seem decent enough folk, but amongst the racers from Breton, Lusitania, Kush, Liguria, Calabria and other desolate points of the Empire, Asterix notes a few teams to watch closely: the devious Cimbri, the rowdy Normans and Sarmatians but most especially the Roman squad and their always-masked, unbeaten charioteer Coronavirus…

There’s something not quite right about him…

And then, with wealthy sponsors Lupus Garum (the Fermented Fish-gut Sauce of Champions!) adjudicating every stage of the contest the valiant Aurigae (you know that means charioteers, right?) are off!

Spoofing sporting corruption, the ephemeral venalities of corporate sponsorship and the sordid power of petty nationalism, this rocket-paced rollercoaster ride is awash with sneaky plots, dirty tricks and rapid switches of allegiance; providing plenty of thrills and spills to garnish the madcap chase to the finish line, and even incorporates spacious room for plenty of twists, turns and deliciously doled-out just deserts.

With Asterix and Obelix at their most disingenuously heroic and charming, this unbeatable Race of the Century is furiously funny and hilariously jam-packed with and timeless jibes and cracking contemporary swipes, plus an enchanting double-surprise ending. Asterix and the Chariot Race is a sure win and another triumphant addition to the mythic canon for laugh-seekers in general and all devotees of comics.
© 2017 Les Éditions Albert René. English translation: © 2017 Les Éditions Albert René. All rights reserved.

Betsy and Me


By Jack Cole & Dwight Parks (Fantagraphics Books)
ISBN: 978-156097-878-7

Win’s Christmas Gift Recommendation: Classic Madcap Mirth and Melodrama… 9/10

Jack Cole was one of the most uniquely gifted talents of American comics’ Golden Age. Before moving into mature magazine and gag markets he originated landmark tales in horror, true crime, war, adventure and especially superhero comicbooks, and his incredible humour-hero Plastic Man remains an unsurpassed benchmark of screwball costumed hi-jinks: frequently copied but never equalled. It was a glittering career of distinction which Cole was clearly embarrassed by and unhappy with.

Without doubt – and despite his other triumphal comicbook innovations such as The Comet, Silver Streak, Daredevil, The Claw, Death Patrol, Midnight, Quicksilver, The Barker, and a uniquely twisted and phenomenally popular take on the crime and horror genres – Cole’s greatest contribution and lasting creation was zany Malleable Marvel Plastic Man who (with indispensable sidekick/gadfly Woozy Winks) quickly grew from a minor back-up character into one of the most memorable and popular heroes of the era.

In 1954 Cole quit comics for the lucrative and prestigious field of magazine cartooning, swiftly becoming a household name when his brilliant watercolour gags and stunningly saucy pictures began regularly running in Playboy from the fifth issue.

Cole eventually moved into the lofty realms of newspaper strips and, in 1958, achieved his life-long ambition by launching a syndicated newspaper strip, the domestic comedy Betsy and Me which began publication on Monday May 26th. Something about reaching the cartoonist’s Promised Land clearly did not meet with the infamously private Cole’s expectations and, on August 13th 1958, at the peak of his prowess and success, he took his own life.

The reasons – although highly speculated upon ever since – remain unknown.

The strip was handed to commercial cartoonist Dwight Parks who continued it until the editorial decision was made to end it. The last daily was published on Saturday, December 27th.

That great loss to the future of the industry and artform has for years clouded a greater truth: whatever his demons, Jack Cole was a master of comedy and narrative art in all its forms and Betsy and Me was, in its own niche, every bit as great as his glamour illustration and comicbook endeavours.

This mostly monochrome paperback – also available digitally – collects those long-lost newspaper efforts in a welcoming package which begins with the captivating solicitation page designed to entice new papers to buy the strip.

Then biography, history, context and analysis come courtesy of historian R. C. Harvey’s introductory essay ‘The Last of Jack Cole: His Life and Art and Why They Both Ended with Betsy and Me’. The heavily illustrated article also offers possible insights into Cole’s motivations, state of mind and possible reasons for suicide, before this superb collection of what should have been Cole’s greatest legacy opens…

Utilising a stripped-down minimalist style that was the astute acme of its time, this domestic comedy is recounted as a fireside tale by homely working stiff Chester B. Tibbit. He recalls and reminisces with unseen readers who daily learn of his romancing of and marriage to Betsy, his downtrodden life as a floorwalker at the Meyers department store and plodding climb up the ladder of middle class aspiration.

The move from apartment to house, the trepidatious purchase of consumer benchmarks such as white goods and even an automobile (in the most generous sense of the term), and the inevitable addition of a child are all gradually covered in a manner most wry and deliciously sardonic. All the laughs stem from an old cartoonist’s trick: the rose-tinted self-deluding narrative says one thing whilst the pictures tell the grim sordid truth, even when Chester can’t see it himself…

His admired and adored bosses are bullying martinets, his friends are shallow, fair-weather self-servers, Betsy isn’t a quiet, obedient little woman and his son is…

Well, the truth is that infant Farley actually is a genius: rude, brusque, impatient and utterly beyond the intellectual capabilities of his terrified, long-suffering parents. Even from his earliest moments in the crib the kid is the smartest one in the house – and that includes financially and emotionally…

The strips follow the traditional developmental path of courtship, marriage, home-making and child-rearing but always Cole’s needle-sharp social observations and uncontrollable whimsy are seditiously at work. At Meyers’ the infant blackmails his father’s superiors so they stop picking on the little nebbish and when Farley starts school he organises a student revolt…

The toddler even masters judo to protect his bewildered guardians from marauding criminals and spars continually with mooching, predatory Gus, a confirmed bachelor always hanging around Betsy with attentions that are clear to everyone but Chester…

Over the course of the summer of 1958 Betsy and Me steadily grew in quality, scope and popularity. When Cole died on August 13th he had submitted strips for a full month ahead. His last daily ran on September 7th and the final Sunday on September 21st.

Dwight Parks took over and whereas the pared-down artistic style remained, the uneasy edgy satire was lost in favour of more comfortable themes such as the new house being a broken-down money pit, interfering neighbours, kindergarten woes, dieting and “keeping up with the Joneses”: the stuff of TV sitcoms such as I Love Lucy…

Critics have debated ever since Cole’s passing about whether, given time, Betsy and Me (or even a successor strip) would have cemented the brilliant raconteur as a master of all forms of graphic narrative or whether he had finally overreached himself. We’ll never know, but at least you can read what remains and judge for yourself.

And you really should.
© 2007 Fantagraphics Books. Text © 2007 R. C. Harvey.

Avengers Epic Collection: Once an Avenger…


By Stan Lee, Roy Thomas, Don Heck & various (Marvel)
ISBN: 978-0-7851-9582-5

Win’s Christmas Gift Recommendation: Matchless Marvel Mayhem and Melodrama… 8/10

One of the most momentous events in Marvel Comics history came in the middle of 1963 when a disparate array of individual heroes banded together to combat an apparently out of control Incredible Hulk.

The Avengers combined most of the company’s fledgling superhero line in one bright, shiny and highly commercial package. Over the decades the roster has unceasingly changed, and now almost every character in their universe has at some time numbered amongst their colourful ranks…

The Avengers always proved that putting all one’s star eggs in on single basket can pay off big-time. Even when all Marvel all-stars such as Thor, Captain America and Iron Man are absent, it merely allows always the lesser lights of the team to shine more brightly.

Of course, the founding stars regularly featured due to the rotating, open door policy which meant that most issues included somebody’s fave-rave. The increasingly bold and impressive stories and artwork were no hindrance either.

After Lee moved on, the team was left in the capable hands of Roy Thomas who grew into one of the industry’s most impressive writers, guiding the World’s Mightiest Heroes through a range of adventures ranging from sublimely poetic to staggeringly epic…

This compilation – available in hardcover, paperback and eBook iterations – collects Avengers #21-40 from October 1965 to May 1967.

With this second collection the team – consisting of Captain America, Hawkeye, Quicksilver and his sister the Scarlet Witch – was already a firm fan-favourite with close attention to melodrama sub-plots, leavening the action through compelling soap-opera elements that kept readers riveted.

After debuting insidious infiltrator Swordsman in the previous volume, writer Stan Lee and illustrators Don Heck & Wally Wood – without pausing for creative breath – launched another soon -to-be big name villain in the form of Power Man. ‘The Bitter Dregs of Defeat!’ (Avengers #21) depicted his creation and the diabolical plan hatched with the evil Asgardian witch the Enchantress to discredit and replace the quarrelsome quartet. The scheme was only narrowly foiled in the concluding ‘The Road Back.’

An epic 2-part tale follows as the team is shanghaied into the far-future to battle against and eventually with Kang the Conqueror. ‘Once an Avenger…’ (Avengers #23, December 1965 and, incidentally, my vote for the best cover Jack Kirby ever drew) is inked by the wonderful John Romita (senior), pitting the heroes against an army of fearsome future men, with the yarn explosively and tragically ending in From the Ashes of Defeat!’ by Lee, Heck & inker Dick Ayers.

The still-learning team then face their greatest test yet after they are captured by the deadliest man alive in #25’s ‘Enter… Dr. Doom!’ and forced to fight their way out of the tyrant’s kingdom of Latveria.

Since change is ever the watchword for this series, the next two issues combined a threat to drown the world from subsea barbarian Attuma with the return of some old comrades. ‘The Voice of the Wasp!’ and ‘Four Against the Floodtide!’ (inked by Frank Giacoia as the pseudonymous Frank Ray) is a superlative action-romp but is merely a prelude to the main event – issue #28’s return of founding Avenger Giant-Man in a new guise as ‘Among us Walks a Goliath!’ This instant classic introduced the villainous and ultimately immortally alien Collector whilst extending the company’s pet theme of alienation by tragically trapping the size-changing hero at a freakish ten-foot height, seemingly forever…

As Quicksilver and the Scarlet Witch bow out and return to Europe to reinvigorate their fading powers Avengers #29 features ‘This Power Unleashed!’ and brings back Hawkeye’s lost love Black Widow as a brainwashed Soviet agent attempting to destroy the team.

She recruits old foes Power Man and Swordsman as cannon-fodder but is foiled by her own incompletely submerged feeling for Hawkeye, after which ‘Frenzy in a Far-Off Land!’ sees dispirited colossus Henry Pym embroiled in a futuristic civil war amongst a lost south American civilisation. The conclusion threatened to end in global incineration in the ludicrously titled yet satisfyingly thrilling ‘Never Bug a Giant!’…

The company’s crusading credentials are enhanced next as ‘The Sign of the Serpent!’ and concluding chapter ‘To Smash a Serpent!’ (Avengers#32-33, with Heck providing raw, gritty inks over his own pencils) craft a brave, socially-aware epic.

Here the heroes tackle a sinister band of organised racists in a thinly veiled allegory of the Civil Rights turmoil then gripping America. Marvel’s bold liberal stand even went so far as to introduce a new African-American character, Bill Foster, who would eventually become a superhero in his own right.

It was then back to crime-busting basics as Roy Thomas officially began his long association with the team in #34’s ‘The Living Laser!’, but second part ‘The Light that Failed!’ again assumes political overtones as the light bending super-villain allies himself with South American (and by implication, Marxist) rebels for a rollercoaster ride of thrills and spills.

The team’s international credentials are further exploited when long-missing Scarlet Witch and Quicksilver return, heralding an alien invasion of the Balkans in ‘The Ultroids Attack!’ and ‘To Conquer a Colossus!’ (Avengers #36-37). Along for the ride and a crucial factor in repelling an extraterrestrial invasion is newly cured and reformed Natasha Romanoff – the sinister, merciless Black Widow…

Thomas clearly had no problem juggling a larger roster of characters as he promptly added Olympian godling Hercules to the mix, first as a duped and drugged pawn of the Enchantress in #38’s ‘In our Midst… An Immortal’ (inked by George Roussos, nee Bell) and then as a member from the following issue onwards, when the Mad Thinker attacks during ‘The Torment… and the Triumph!’.

No prizes for guessing who was throwing the punches in #40’s ‘Suddenly… the Sub-Mariner!’ as the team battle the Lord of Atlantis for possession of a reality-warping Cosmic Cube; a riotous all-action romp to end a superb classic chronicle of furious Fights ‘n’ Tights fables.

Augmenting the narrative joys is an abundance of behind-the-scenes treasures such as original art reproductions, production-stage pencilled page photostats and a fascinating sequence of “tweaked” cover-corrections. Still more extras include Tee-shirt art-designs by Jack Kirby, Frank Giacoia & Wally Wood plus earlier Kirby and Gil Kane Avengers collection covers modified by painters Dean White & Richard Isanove.

Unceasingly enticing and always evergreen, these immortal epics are tales that defined the Marvel experience and a joy no fan should deny themselves or their kids.
© 1965, 1966, 1967, 2017 Marvel Characters, Inc. All rights reserved.

Spirou and Fantasio volume 13: Z is for Zorglub


By André Franquin, with Jidéhem & Greg, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-362-8

Win’s Christmas Gift Recommendation: Masterful Madcap Mirth and Melodrama… 9/10

Spirou (which translates as both “squirrel” and “mischievous” in the Walloon language) was created by French cartoonist François Robert Velter using his pen-name Rob-Vel for Belgian publisher Éditions Dupuis in direct response to the phenomenal success of Hergé’s Tintin over at rival outfit Casterman.

Soon-to-be legendary weekly comic Spirou launched on April 21st 1938 with a rival red-headed lad as lead feature in an anthology which bears his name to this day.

The eponymous young hero was originally a plucky bellboy/lift operator employed in the Moustique Hotel – a sly reference to the publisher’s premier periodical Le Moustique – whose improbable adventures with pet squirrel Spip gradually evolved into high-flying, far-reaching and surreal comedy dramas.

Spirou and his chums have spearheaded the magazine for most of its life, with a phalanx of truly impressive creators carrying on Velter’s work, beginning with his wife Blanche “Davine” Dumoulin who took over the strip when her husband enlisted in 1939. She was assisted by Belgian artist Luc Lafnet until 1943 when Dupuis purchased all rights to the property, after which comic-strip prodigy Joseph Gillain (“Jijé”) took the helm.

In 1946 Jijé’s assistant André Franquin assumed the creative reins, gradually ditching the well-seasoned short gag vignettes in favour of epic adventure serials. He also expanded the cast, introducing a broad band of engaging regulars and eventually creating phenomenally popular magic animal Marsupilami to the mix.

First seen in Spirou et les héritiers in 1952, the elastic-tailed anthropoid eventually spun-off into his own strip series; becoming also a star of screen, plush-toy store, console games and albums. Franquin continued concocting increasingly fantastic tales and spellbinding Spirou sagas until his resignation in 1969.

He was followed by Jean-Claude Fournier who updated the feature over the course of nine stirring adventures which tapped into the rebellious, relevant zeitgeist of the times: offering tales of environmental concern, nuclear energy, drug cartels and repressive regimes.

By the 1980s the series seemed outdated and without direction: three different creative teams alternated on the feature, until it was overhauled and revitalised by Philippe Vandevelde (writing as Tome) and artist Jean-Richard Geurts AKA Janry, who adapted, referenced and in many ways returned to the beloved Franquin era.

Their sterling efforts revived the floundering feature’s fortunes and resulted in fourteen wonderful albums between 1984 and 1998. As the strip diversified into parallel strands (Spirou’s Childhood/Little Spirou and guest-creator specials A Spirou Story By…) the team on the core feature were succeeded by Jean-David Morvan & José-Luis Munuera. In 2010 Yoann & Vehlmann took over the never-ending procession of amazing adventures…

Cinebook have been publishing Spirou & Fantasio’s exploits since 2009, alternating between Tome & Janry’s superb reinterpretations of Franquin and earlier efforts from the great man himself.

André Franquin was born in Etterbeek, Belgium on January 3rd 1924. Drawing from an early age, he only began formal art training at École Saint-Luc in 1943. When war forced the school’s closure a year later, he found work at Compagnie Belge d’Animation in Brussels. There he met Maurice de Bévère (Lucky Luke creator “Morris”), Pierre Culliford (Peyo, creator of The Smurfs) and Eddy Paape (Valhardi, Luc Orient).

In 1945 – with the exception of Peyo – they all signed on with Dupuis and Franquin began a career as a jobbing cartoonist and illustrator; producing covers for Le Moustique and Scouting magazine Plein Jeu.

In those early days Franquin and Morris were tutored by Jijé – the chief illustrator at Spirou. He turned the youngsters and fellow neophyte Willy Maltaite AKA Will (Tif et Tondu, Isabelle, Le jardin des désirs) into a smooth creative bullpen known as La bande des quatre or “Gang of Four”.

They later reshaped and revolutionised Belgian comics with their prolific and engaging “Marcinelle school” style of graphic storytelling…

Jijé handed Franquin all responsibilities for the flagship strip part-way through Spirou et la maison préfabriquée, (Spirou #427, June 20th 1946). The new guy ran with it for two decades; enlarging the scope and horizons until it became purely his own. Almost every week fans would meet startling new characters such as staunch comrade and rival Fantasio or crackpot inventor and Merlin of mushroom mechanics the Count of Champignac…

Spirou and Fantasio became globe-trotting journalists, travelling to dangerously exotic places, uncovering crimes, exploring the fantastic and clashing with a coterie of exotic arch-enemies such as Fantasio’s rascally cousin Zantafio and the star of this particular tale, the maddest of scientists Zorglub.

In a splendid example of good practise, Franquin mentored his own band of apprentice cartoonists during the 1950s. These included Jean Roba (La Ribambelle, Boule et Bill), Jidéhem (Sophie, Starter, Gaston Lagaffe) and Greg (Bruno Brazil, Bernard Prince, Achille Talon, Zig et Puce), who all worked with him on Spirou et Fantasio over the years.

In 1955 contractual conflicts with Dupuis droved Franquin to sign up with rival outfit Casterman for Tintin magazine. Here he collaborated with René Goscinny and old pal Peyo whilst creating the raucous gag strip Modeste et Pompon.

Although Franquin soon patched things up with Dupuis and returned to Spirou – subsequently co-creating Gaston Lagaffe in 1957 (and Cinebook’s latest translated comedy star under the oddly inelegant title of Gomer Goof – and coming soon to a review near you!) Franquin was now contractually obliged to carry on his Tintin work too…

From 1959 on, co-writer Greg and background artist Jidéhem increasingly assisted Franquin but by 1969 the artist had reached his limit and resigned.

His later creations include fantasy series Isabelle, illustration sequence Monsters and bleak adult conceptual series Id̩es Noires, but his greatest creation Рand one he retained all rights to upon his departure Рis Marsupilami.

Plagued in later life by bouts of depression, Franquin passed away on January 5th 1997. His legacy remains; a vast body of work which reshaped the landscape of European comics.

Z comme Zorglub was originally serialised in Spirou #1096-1136 between 1959-1960 before being released on the continent in 1961 as the 15th hardcover album.

This outrageous Bond Movie-flavoured sci fi rollercoaster ride begins as an oddly oblivious but extremely sturdy gentleman determinedly delivers a package to the home of our heroes. It looks like a hairdryer, but when vainglorious Fantasio tries it on his own unruly locks, the device plunges him into a coma.

In a panic, Spirou dashes for help and misses the next stage: a mind-controlled Fantasio leaving the house and getting into a remote-controlled car…

It isn’t very well remote-controlled however, and after a calamitous chase through the city crashes into a shop. A little later, baffled, angry and with a badly mangled foot, Fantasio angrily discharges himself from hospital, swearing vengeance on he knows not whom, but the hidden mastermind has not yet finished with the dauntless duo…

Spirou is the next and more successful victim of the mind-warping mystery villain, and the plan quickly becomes clearer: the evil predator is called Zorglub and he doesn’t care about the journalists. He’s simply using the adventurers to get at their inspirational acquaintance: mushroom-mad boffin Count Champignac…

When informed of the situation the sagacious tinkerer is not surprised, he remembers what Zorglub was like when they were at school together…

The enormity of the plot soon becomes clear when megalomaniacal Zorglub confronts his old chum at his mushroom-laden chateau in the generally placid hamlet of Champignac-in-the-Sticks. The wicked mastermind has conceived a grand plan. He will conquer Earth and dominate the solar system but first he requires just a little technical assistance from the Count.

Zorglub cannot believe or accept Champignac’s unflinching refusal…

And thus begins an escalating duel of intellects and war of nerves and inventions as the smug madman tries ploy after ploy to force the Count’s compliance: capturing Fantasio, turning the Champignac-in-the-Sticks citizens into a rampaging mob hungry for blood and even creating an army of mind-warped “zorglmen” to pilot his incredible war machines against the Count and his doughty defenders…

The maniac is, however, caught completely off guard when Spirou, Spip and the Marsupilami enact a bold and rather rash counter offensive with Champignac, just as Zorglub triggers his grand plan and sends his fleet of rockets hurtling towards the Moon!

The end is a sudden, shocking, twist-laden comeuppance but the good guys have not seen the last of Zorglub…

Fast-paced, compellingly convoluted and perfectly blending helter-skelter excitement with keen suspense and outrageous slapstick humour, Z if for Zorglub is a terrific romp to delight devotees of easy-going adventure.

Stuffed with an astounding array of astonishing hi-tech spoofery, riotous chases and gazillions of sight gags and verbal ripostes, this exultant escapade is a fabulous fiesta of angst-free action and thrills. Readily accessible to readers of all ages and drawn with beguiling style and seductive élan, this is pure cartoon gold, truly deserving of reaching the widest audience possible.

Buy it for you, get another for the kids and give copies to all your friends…
Original edition © Dupuis, 1961 by Franquin, Jidéhem & Greg. All rights reserved. English translation 2016 © Cinebook Ltd.

Incredible Hulk Masterworks volume 1


By Stan Lee, Jack Kirby, Steve Ditko & various (Marvel)
ISBN: 978-07851-3714-6

What’s that coming over the hill? Is it a monster?

Chronologically collecting the Jade Juggernaut’s earliest appearances, this titanic Trade Paperback tome (also available in digital editions) gathers Incredible Hulk #1-6, spanning May 1962 to March 1964.

The Incredible Hulk was new-born Marvel’s second new superhero title, although technically Henry Pym debuted earlier in a throw-away yarn from Tales to Astonish #27 (January 1962). However, he didn’t become actually become a costumed hero until the autumn, by which time Ol’ Jade Jaws was not-so-firmly established.

Presumably on the back of the still-popular atomic monster trend in comics, The Hulk smashed right into his own bi-monthly comic but, despite some classic action romps by Young Marvel’s finest creators, crashed right out again.

After six issues the series was cancelled and Lee retrenched, making the Gruff Green Giant a perennial guest-star in other Marvel titles until such time as they could restart the drama in their new “Split-Book” format in Tales to Astonish where Ant/Giant-Man was proving to be a character who had outlived his time.

Cover-dated May 1962, the Incredible Hulk #1 sees puny atomic scientist Bruce Banner, sequestered on a secret military base in the desert, perpetually bullied by the bombastic commander General “Thunderbolt” Ross as the clock counts down to the world’s first Gamma Bomb test.

Besotted by Ross’s daughter Betty, Dr. Banner stoically endures the General’s constant jibes as the timer ticks on and tension increases.

In the final moments Banner sees a teenager lollygagging at Ground Zero and frantically drives to the site to drag the boy away. Unknown to everyone, the assistant he’s entrusted to delay the countdown has an agenda of his own…

Rick Jones is a wayward but good-hearted kid. After initial sassy-mouthed resistance he lets himself be pushed into a safety trench, but just as Banner prepares to join him The Bomb detonates…

Somehow surviving the blast, Banner and the boy are secured by soldiers, but that evening as the sun sets the scientist undergoes a monstrous transformation. He grows larger; his skin turns a stony grey…

In six simple pages that’s how it all starts, and no matter what any number of TV or movie reworkings or comicbook retcons and psycho-babble re-evaluations would have you believe that’s still the best and most primal take on the origin. A good man, an unobtainable girl, a foolish kid, an unknown enemy and the horrible power of destructive science unchecked…

Written by Stan Lee, drawn by Jack Kirby with inking by Paul Reinman, ‘The Coming of the Hulk’ barrels right along with the man-monster and Jones subsequently kidnapped by Banner’s Soviet counterpart the Gargoyle for a rousing round of espionage and Commie-busting.

In the second issue the plot concerns invading aliens, and the Banner/Jones relationship settles into a traumatic nightly ordeal as the good doctor transforms and is locked into an escape-proof cell whilst the boy stands watch helplessly. Neither ever considers telling the government of their predicament…

‘The Terror of the Toad Men’ is formulaic but viscerally and visually captivating as Steve Ditko inks Kirby; imparting a genuinely eerie sense of unease to the artwork. Incidentally, this is the story where the Hulk inexplicably (to us readers at the time) changed to his more accustomed Green persona.

Although cleverly back-written years later as a continuing mutation, the answer was simply commercial: the grey tones of the monster printed unreliably on the cheap newsprint pages and caused all manner of problems for production colourists so it was arbitrarily changed to the simple and more traditional colour of monsters: a far more tractable shade of green…

The third issue presented a departure in format as issue-long, chaptered epics gave way to complete short stories. Dick Ayers inked Kirby in the transitional ‘Banished to Outer Space’ which radically altered the relationship of Jones and the monster, with the story thus far reprised in 3-page vignette ‘The Origin of the Hulk’. Then Marvel mainstay of villainy the Circus of Crime debuted in ‘The Ringmaster’ with the Emerald Apparition mesmerised into working for a band of criminal performers…

The Incredible One goes on an urban rampage in #4’s first tale ‘The Monster and the Machine’ before sneaky Commies masquerade as invading aliens in second escapade ‘The Gladiator from Outer Space!’

The Incredible Hulk #5 is a joyous exemplar of cataclysmic Kirby action, introducing immortal villain Tyrannus and his underworld empire in ‘The Beauty and the Beast!’ after which those pesky and incorrigible Commies come in for another drubbing when our Jolly Green freedom-fighter prevents the invasion of Lhasa by ‘The Hordes of General Fang!’

Despite the sheer verve and bravura of these simplistic classics – some of the greatest, most rewarding comics nonsense ever produced – the Hulk series was not doing well, and Kirby moved on to more appreciated arenas. Steve Ditko handled all the art chores for final issue #6: another full-length epic and an extremely engaging one.

‘The Incredible Hulk Vs the Metal Master’ has astonishing action, sly and subtle sub-plots and a thinking man’s resolution, but nonetheless the title (temporarily) died with the issue.

After shambling around the nascent Marvel universe for a year or so, first as the odd man out in the Avengers and thereafter as a misunderstood villain-cum-monster, the Hulk eventually got another shot at the big time and found a home in Tales to Astonish where Giant-Man (né Ant-Man) was rapidly proving to be a character who had outlived his time…

The rest is history and the momentous meat of another volume and review…

Hulk Smash! He always was and with material like this he always will be.
© 1962, 1963, 2009, 2016 Marvel Characters, Inc. All rights reserved.

Hellboy in Mexico


By Mike Mignola, Richard Corben, Mick McMahon, Fábio Moon, Gabriel Bá, Dave Stewart & Clem Robins (Dark Horse Books)
ISBN: 978-1-61655-897-0 (TPB)       eISBN: 978-1-63008-217-8

Happy Dia de los Muertos!

Let’s wind down our own Halloween celebrations and enjoy the more life-affirming Day of the Dead with a fabulously pertinent tome, formatted for your edification in both trade paperback and digital editions…

Towards the end of World War II an uncanny otherworldly baby was confiscated from Nazi cultists by American superhero The Torch of Liberty and a squad of US Rangers moments after his eldritch nativity on Earth. The good guys had interrupted a satanic ritual predicted by parapsychologist Professor Trevor Bruttenholm and his associates who were waiting for Hell to literally come to Earth…

The heroic assemblage was stationed at a ruined church in East Bromwich, England when the abominable infant with a huge stone right hand materialised in an infernal fireball. “Hellboy” was subsequently raised by Bruttenholm, and grew into a mighty warrior engaged in fighting a never-ending secret war against the uncanny and supernatural. The Prof assiduously schooled and trained his happy-go-lucky foundling whilst forming and consolidating an organisation to destroy arcane and occult threats – the Bureau for Paranormal Research and Defense.

After years of such devoted intervention, education and warm human interaction, in 1952 the neophyte hero began hunting down agents of the malign unknown, from phantoms to monsters as lead agent for the BPRD. Hellboy rapidly became its top operative; the world’s most successful paranormal investigator…

As decades passed, Hellboy gleaned snatches of his origins and antecedents, learning he was a supposedly corrupted beast of dark portent: a demonic messiah destined to destroy the world and bring back ancient powers of evil.

It is a fate he despised and utterly rejected…

This eerily esoteric collection of tales concocted by Mike Mignola and friends re-presents a selection of short stories as originally published Hellboy In Mexico, Dark Horse Presents Volume 2 #7, 31-32, Hellboy 20th Anniversary Sampler, Dark Horse Presents Volume 3 #7, and Hellboy: House of the Living Dead, collectively spanning 2010 and 2015. The premise is that in 1956 Hellboy was working south of the border and, thanks to booze and an unspecified crisis, went way, way, wa-aay off the reservation…

With each piece preceded by some informative commentary from Mignola, the arcane action begins with ‘Hellboy in Mexico or, A Drunken Blur’, (May 2010) illustrated by Richard Corben with colourist Dave Stewart & letterer Clem Robins applying their own seamlessly fitting contributions to the mix…

In 1982 Hellboy and amphibious ally Abe Sapien are winding down after a strenuous mission in Mexico. Looking for a quiet drink they amble into a ramshackle cantina and discover a sort of shrine comprising a Holy Virgin statue and hundreds of faded photos, posters and tickets for luchadors (masked wrestlers).

One of them features Hellboy and three grinning, hooded grapplers…

Shocked and stunned, Hellboy’s mind drifts back to a barely-recalled drunken binge three decades ago…

And thus is revealed an untold tale of sterling comradeship and collaborative chaos-crushing, as the Demon Detective joins a trio of fun-loving masked brothers who combined their travels on the wrestling circuit with a spot of monster-hunting and devil-destroying. Sadly, Hellboy also remembers how it all fell apart after young Esteban succumbed to the deadly embrace of vampiric bat-god Camazotz…

With the golden times over, Hellboy indulged in an epic, memory-eradicating booze-bender until months later BPRD agents found, dried out and brought home their errant top gun…

Of course, since he was missing for months, there might be other exploits still unrecalled…

From Dark Horse Presents Volume 2 #7 (December 2011) – and fully crafted by Mignola – ‘Hellboy versus the Aztec Mummy’ returns to that lost time in Mexico as the powerfully pixilated paranormal paragon hunts down a devil-bat only to find himself overmatched in a clash with godly Quetzalcoatl, after which marvellous Mick McMahon picks up the illustrator’s brushes to render Mignola’s outrageous drunken tall tale ‘Hellboy Gets Married’ (DHP #31-32, December 2013 to January 2014).

This time the demon drink led to the infernal gladiator falling into an unlikely matrimonial match with a ghostly shapeshifter. Their wedding night was the stuff of nightmares…

Relentlessly following on is ‘The Coffin Man’ (by Mignola and Fábio Moon from March 2014’s Hellboy 20th Anniversary Sampler). Here another cantina night was interrupted by a little girl whose recently interred uncle was being pilfered by a sinister Brujo (witchman). Hellboy’s best attempts to take back the beloved cadaver were insultingly inadequate…

The sequel ‘The Coffin Man 2: The Rematch’ was illustrated by Moon’s twin brother Gabriel Bá and first appeared in Dark Horse Presents Volume 3 #7 (February 2015). A fortnight after that initial encounter the still smarting AWOL B.P.R.D. agent went looking for the corpse-stealer and yet again came off embarrassingly second-best…

‘House of the Living Dead’ originally emerged as an eponymous one-off graphic novel crafted by Mignola, Corben, Stewart & Robins. It was devised as loving tribute to the golden age of Universal monster movies, their Hammer Films descendants and legendary actors Boris Karloff, Glenn Strange, John Carradine & Lon Chaney Jr.

The saga starts during that hazy sun-drenched fugue season with Hellboy still revelling in the heady thrills of the travelling wrestling ring. That only makes him a target for a cunning plan that begins with the offer of a lucrative private bout. After refusing, our soused champion is convinced to comply when the stranger shows him the photo of the girl who will be killed if he doesn’t fight…

Soon he is reluctantly entering a dilapidated hacienda and climbing into a ring to clash with a mad doctor’s recently animated corpse-monster. And then vampires show up and the rising full moon bathes the deranged genius’ manservant…

A light-hearted romp with a potent twist and dark underpinnings, it’s no wonder Hellboy carried on drinking after all the grave dust settled…

Moderated and annotated by editor Scott Allie, the ‘Hellboy Sketchbook’ closes this festive fear fiesta, revealing story-layouts, doodles, roughs, designs and pencilled pages accompanied by creator comments and garnished with a full cover gallery.

Delivered as a succession of short, sharp shockers of beguiling wit and intensity, this potent pi̱ata of horror history is a perfect example of comics storytelling at its very best: offering astounding supernatural spectacle, amazing arcane action and momentous mystical suspense Рsomething every fear fan and adventure aficionado will enjoy.
™ and © 2010, 2011, 2013, 2014, 2015, 2016 Mike Mignola. Hellboy is ™ Mike Mignola. All rights reserved.

Mr. Monster Presents…The Secret Files of Dr. Drew


By Jerry Grandenetti, Marilyn Mercer, Abe Kanegson with Will Eisner, compiled and edited by Michael T. Gilbert (Dark Horse)
ISBN: 978-1-61655-532-0 (HC)                    978-1-62115-999-5

Win’s Christmas Gift Recommendation: Timeless Moody Magnificence… 9/10

Superheroes pretty much carried the American comicbook business in the early years, but after WWII the Fights ‘n’ Tights boom started to fade and new kinds of champions from more traditional forms rose to the fore.

As had happened following the end of the Great War, the public’s entertainment appetites turned from patriotic adventure to crime and supernatural themes with funnybooks quickly cashing in on the trend.

Alongside dedicated horror anthology titles, regular comics publications also dabbled in monsters (such as The Heap in aviation adventure title Airboy for example) and a new kind of two-fisted ghostbuster began manifesting in lots of different publications.

One of the very best was sagacious supernatural sleuth Dr. Desmond Drew who appeared bimonthly in Ranger Comics from June 1947 to August 1951: 14 captivating cases crafted by Will Eisner’s top creative crew, writer Marilyn Mercer, artistic wunderkind Jerry Grandenetti and master calligrapher Abe Kanegson.

Although never a breakout hit or cover feature, the startlingly effective tales – spanning Ranger Comics #47-60 – were frequently reprinted before publisher Fiction House finally closed its doors. The adventures had a life-altering effect on modern comics auteur Michael T. Gilbert who claims these eerie escapades as a major influence on his own Mr. Monster character.

The hows, whens and whys of the Ghostbreaking Guardian – as well as his eventual fate – are all unravelled in the fascinating and abundantly illustrated ‘Introduction: The Secret Files of Dr. Drew!’ Scrupulously compiled by Gilbert for this superb hardcover archival collection (also available in eBook editions) the history lesson is the perfect aperitif before the fabulously chilling and enthralling tales are disclosed here.

Once you’ve absorbed all there is to know from a fan man devoted to sharing his great knowledge, the curious Case Files commence with an arcane parable of greed and vengeance as – preceded by a 2-page cartoon intro from Mr. Monster himself – ‘The Strange Case of the Absent Floor!’ (Ranger Comics #47, June 1949) opens…

The “Stalker of the Unknown” was visually based on actor Basil Rathbone in his role of Sherlock Holmes, and arrived sans origin tale: fully-formed with much idiosyncratic baggage to flesh him out. From his foreboding mansion atop brooding Bone Hill the consulting detective of all things unnatural would sally out in an old-fashioned horse-drawn buggy to tackle ancient horrors in the new Atomic Age especially in the twisted streets of the city stretched out below his daunting abode…

This initial escapade finds him rectifying a long-standing miscarriage of justice after an elevator operator begs him to investigate a previously unsuspected floor in the old Wainwright Building: an edifice which never boasted a thirteenth storey until the night an oddly dressed couple boarded his lift…

Incredible peril lurked much closer to home in ‘The Philosopher’s Stone!’ (#48, August) since Drew actually owned the potent talisman. However, as he could never get it to work, the doctor had no qualms in lending it to his old friend Gordon Kyle. When Kyle was then found instantly aged into decrepitude, a frantic hunt for a remorseless ancient predator began…

A young woman paralysed and in utter agony draws the ghostbreaker into battle against a vicious spurned lover employing ‘The Witch’s Doll!’ (#49, October) to gain vengeance, before ‘The Devil’s Watch!’ (December) pits Drew against his greatest adversary when he attempts to deny the Devil a legally-purchased old soul which just happens to now reside in an innocent young musician…

When an ethereal fog heralds a spate of debilitating sickness, victims – all male – are heard to utter ‘The Gypsy Girl!’ (#51, February 1950) before sinking into death. It takes all of Drew’s resources to connect the outbreak to a witch-burning three centuries previously, and achieves critical personal importance after he learns that his own ancestor had been one of the witnesses at Gypsy Anna‘s trial. Thankfully, fate and wisdom provided the key to banishing the vengeful ghost in the nick of time…

The hardest part of his struggle against a Balkan bloodsucker haunting a movie set is being dragged out of Bone Hill and flown to Hollywood in ‘The Mark of the Vampire!’ (#52, April) but his clash with bizarre cult ‘The Order of Elusa!’ (Ranger Comics #53, June) proves far more arduous as the primordial murderous sect is located at the bottom of the sea and the immortal wizards almost seduce and corrupt the paranormal paragon with his greatest weakness: ancient, undiscovered secret knowledge…

When an aqueduct project falters, the construction bosses call in the dark detective to dispel a shipfull of land-locked phantom buccaneers in ‘The Pirates of Skull Valley!’ (#54, August) after which ‘The Curse of the Mandibles!’ (#55, October) finds a desperate client trying to prevent his imminent murder by a spirit which has decimated his entire family over centuries.

The true culprit behind the string of deaths is even stranger and more incomprehensible than can be imagined…

‘Sabrina the Sorceress!’ (#56, December) is a common criminal charlatan but when the fake medium is accused of murdering her client she suddenly faces true supernatural terror beside – and despite – Dr. Drew, after which the man of mysteries saves an anxious bridegroom from dying at the hands of his spectral bride in ‘Druid Castle!’ (Ranger Comics #57, February 1951).

Summoned to the local penitentiary, the thaumic troubleshooter faces body-snatching refugees from the fourth dimension in ‘The Dartbane Horrors!’ (April) before voyaging to Paris to clash with despised rival psychic Salazar whilst solving a string of murders perpetrated by an unworldly fiend who favours ‘The Ancient Reek of Brimstone!’ (June). The Keeper of Knowledge ends his comicbook crusade in London, bringing a theatrical monster to justice with the assistance of a ghostly actress who holds the crucial secret of ‘Sandini’s Trunk!’ (Ranger Comics #60, August 1951).

This fabulous book harbours further delights such as reminiscence-packed reverie ‘The Jerry Grandenetti Interview!’ (conducted by Gilbert before the master draughtsman died in 2010) as well as ‘The Secret Files of The Spirit’s Ghosts!’: a section copiously investigating ‘The Creators!’ and even laying to rest a true enigma of comics history by explaining the abrupt disappearance of Abe Kanegson who completely dropped off the map in 1950 and was never seen again by his comics colleagues!

Rendered in the unmistakeable style of classic Eisner Spirit episodes, with mature scripting from Marilyn Mercer (who left comics to become a writer, journalist and fashion editor) and Kanegson’s flamboyantly expressive lettering graphics, these are astonishingly compelling comic treasures no fan of the medium or lover of sinister suspense should dismiss. There’s even a selection of Ranger Comics covers and original inked art.

Eerie, gripping and timelessly enthralling, this is a minor masterpiece of monster-mashing comics fiction and one you’d be thrice-damned and really quite accursed to miss.
Mr. Monster Presents…The Secret Files of Dr. Drew™ © 2014 Michael T. Gilbert. Introduction, Jerry Grandenetti interview and creator biographies © 2014 Michael T. Gilbert. All rights reserved.

The Baker Street Peculiars


By Roger Langridge, Andrew Hirsh & Fred Stresing (KaBOOM!)
ISBN: 978-1608869282 (PB)             eISBN: 978-1-61398-599-1

Win’s Christmas Gift Recommendation: A Fresh New Romp to Enjoy Forever After… 9/10

Roger Langridge is a very talented gentleman with a uniquely beguiling way of telling stories. He has mastered every aspect of the comics profession from lettering (Dr. Who) to writing (Thor: The Mighty Avenger) to illustration (Knuckles the Malevolent Nun, Zoot!).

When he combines them (Fred the Clown, Popeye, Abigail and the Snowman), the approbation, accolades and glittering prizes such as Eisner and Harvey Awards can’t come fast enough.

He is also a bloody genius at making folk laugh…

The Baker Street Peculiars started life as an all-ages comicbook miniseries before being gathered in a titanic detective tome and craftily references a glittering reservoir of cool concepts encompassing the mythology of Sherlock Holmes, 1930s London, cosy crime mysteries, kid gangs and rampaging monster movies. Moreover, thanks to Langridge’s keen ear for idiom and slang, every page resonates with hilarious dialogue any lover of old films or British sitcoms will find themselves helplessly chortling over – if not actually joining in with…

Blimey, Guv’ner!

Illustrated by Andy Hirsch (Science Comics: Dogs, Varmints, Adventure Time, Regular Show) and coloured by the inestimable Fred Stresing, ‘The Case of the Cockney Golem’ opens in foggy old 1933 London Town, which is currently enduring an odd spot of bother. Exceedingly odd…

‘A Beast in Baker Street’ reveals that famous statues are going missing. Now, as one of the bronze lions in Trafalgar Square comes to life and bolts away down Charing Cross Road -unlike the crowds rushing about in panic – three wayward children (and a dog) chase after it. Soon they are embroiled in the story of a lifetime… perhaps several lifetimes…

Tailor’s granddaughter Molly Rosenberg, orphan street thief Rajani Malakar and neglected filthy rich posh-boy Humphrey Fforbes-Davenport (and his canine valet Wellington) are all out long after bedtime and keen on a spot of adventure.

Having individually chanced upon the commotion, they spontaneously unite to doggedly track the animated absconder to Baker Street where they enjoy a chance encounter with a legendary investigator…

Molly is especially intrigued: she has read all the exploits of the famous consulting detective. When he rubbishes their claim of moving statues – and claims to be too busy with other cases – she angrily suggests they act as his assistants. The detective complies, but is actually hiding an incredible secret not even his fanciful new deputies could ever imagine…

As Molly’s grandfather suffers another visit from thugs running an extortion racket for the nefarious Chippy Kipper “the Pearly King of Brick Lane”, the kids’ bizarre quest continues in ‘The Lion, the Lord and the Landlady’ after the junior sleuths meet up at 221B Baker Street. Although consoled with a fine meal, they are disappointed to find their hoped-for mentor absent.

Receiving further instructions from the great detective’s elderly cook Mrs. Hudson, the youthful team learn that Mr Holmes believes the statues are simply being stolen and that he wishes the dauntless children to post guard on Boadicea at Westminster Bridge and Lord Nelson in Trafalgar Square…

Their sentinel duty bears strange fruit, however, as East End thugs perform a strange and dangerous ritual and the beloved tourist attractions come to menacing life. As the kids follow the ambulatory landmarks back to Kipper’s hideout, Molly strives to recall a story her grandfather used to tell her: a fable about a Rabbi in old Prague who used a scroll to bring a giant avenging clay statue to life…

As the colossal Chippy shares his own unique origins with his army of thugs and sculptures the youngsters sneak in but are quickly captured. Stuck in a cell they can only watch in horror as Kipper uses ancient magic to make a new kind of monster…

‘The Old, Hard Cell’ brings the plot to a bubbling boil as the terrified tykes swallow simmering resentments and work together to escape their predicament, even as elsewhere, other, more mature truth-seekers are forced to change their stubbornly-held opinions…

Someone else with a keen eye and suspicious mind is enterprising lady journalist Hetty Jones of The Mirror. Her own patient, diligent enquiries have brought her to Baker Street in time to collaborate with the aged detective-in-charge. With all eventualities except the impossible exhausted, the grown-ups must accept the truth and soon track down the missing lion. It’s probably too late though, since an army of animated marble and bronze artefacts are rampaging through London towards the East End, with only three kids (and a dog) ready to confront them…

With Chippy Kipper in the vanguard, the chilling regiment invades Molly’s home turf but ‘The Battle of Brick Lane’ is no one-sided affair. The plucky tyke has remembered the secret of the Rabbi’s Golem and has conceived a daring stratagem to immobilise the monstrous invaders. As for Kipper’s human thugs, they’ve underestimated the solidarity of hundreds of poor-but-honest folk pushed just a bit too far…

And when the dust settles, Sherlock Holmes has one last surprise for his squad of juvenile surrogates…

Adding to the charm and cheer is a cover-&-variants gallery by Hirsch and Hannah Christenson, sketch and design feature ‘Meet the Peculiars’ and a delicious sequence of all-Langridge strips starring his unique interpretation of the Great Detective in ‘The Peculiar Adventures of Sherlock Holmes’.

Reverently refencing and spoofing beloved old films and our oh-so-idiosyncratic manners and parlance with a loving ear for an incongruous laugh, The Baker Street Peculiars is a sheer triumph of spooky whimsy, reinventing what was great about classic British storytelling.

Fast, funny, slyly witty and with plenty of twists, it is an absolute delight from start to finish and another sublime example of comics at its most welcoming.

Don’t be surprised if it turns up as a movie or BBC TV special one of these days…
™ & © 2016 Roger Langridge & Andrew Hirsch All rights reserved.

Buster Book of Spooky Stories 1976


By various (IPC Magazines)
ISBN: 85037-199-6

Considering that Halloween is a still a children’s festival (tabloid press and TV reports of bingeing adult excess notwithstanding) I thought I’d re-review this delightful package that epitomises the veritable End of Days of the traditional post-war English Comics industry.

By 1975 the Halcyon era of the children’s periodical publishing business was swiftly fading. Accepted Wisdoms dictating that comics were only read by children who would eventually move on to better and more acceptable forms of entertainment (and these were opinions held by the monolithic managements which produced them!) were gradually being eroded by more creative types within the industry. They still saw potential in the medium and were backed up by an increasingly vocal fan movement which kept on buying and reading the iniquitous, garish little pamphlets even after they had all “grown up.”

Fleetway was an adjunct of the IPC (at that time the world’s largest publishing company) and had, by the early 1970s, swallowed or out-competed all other English companies producing mass-market comics except the exclusively television-themed Polystyle Publications. As it always had been, the megalith was locked in a death-struggle with Dundee’s DC Thomson for the hearts and minds of their assorted juvenile markets – a battle the publishers of the Beano and Dandy would finally win when Fleetway sold off its diminishing comics line to Egmont publishing and Rebellion Studios in 2002.

In 1974 Fleetway’s hidebound, autocratic bureaucracy still ruled the roost, even though sales had been steadily declining in all sectors of the industry (Pre-school, Juvenile, Boys and Girls, Educational) since the end of the 1960s, and increasingly the company were sanctioning niche products to shore up sales rather than expand or experiment.

A dashing young sub-editor on Buster, Dez Skinn – who would go on to produce a number of successful independent publications such as Starburst, House of Hammer and Warrior as well as partially reviving the fortunes of the moribund reprint house Marvel UK – proposed a kids horror comic called Chiller to fill a perceived gap in the market, even preparing new and revised reprint material to show the “higher ups.”

His always reactionary and overly cautious bosses nixed the idea but decreed that the prepared material would be used in one-off annuals as part of occasional themed series “The Buster Book of …”

These one-offs had begun in 1970 with “Gags” and provided cost-effective, profitable items with a longer shelf-life for the lucrative Christmas and summer holiday markets.

Of course, I knew none of this when I picked up this second Buster Book of Spooky Stories in 1975 (UK annuals are forwarded-dated), a period when I was far more interested in girls and beer than funnybooks.

It was a remarkable experience: instant, brand new nostalgia…

Behind its gaudy, soft card covers lay a delightful blend of novel and comfortably familiar; comedy strips, fact-features and scary adventure yarns that had been the stuff of my formative Christmas experiences throughout the 1960s.

The jollity commences with a Reg Parlett ‘Rent-A-Ghost Ltd.’ 2-page howler, teasing essay ‘Do You Believe in Ghosts?’ and more ghost gags before the first lengthy scare-fest begins…

‘The Ghostly Guardian’ follows the trials and tribulations of young Jim Frobisher who escapes the home of his abusive foster-uncle and takes up residence with a stray dog and his own deceased ancestor – 17th century freebooting pirate Firebrand Frobisher.

This is a resized weekly serial collected from I know not where, but is still resonates with thrills, spills and comedy chills, delivered in beautiful moody monochrome as rendered by the Solano Lopez studio (sadly these credits are mostly guesswork as the work was deliberately un-attributed at the time).

Our eponymous star contributes the first of two ‘Buster’s Dream World’ episodes, followed by a Ken Reid ‘Face Ache’ yarn, the first of numerous ‘Spooky Scrapbook’ fact-files and a short tale of ‘Horace the Hopeless Haunter’ before the real gem of the book begins: the first of two paranormal exploits featuring Cursitor Doom; jazzed up for the sinister seventies by re-jigging them as cases of Curtis Bronson: Ghost Hunter.

Cursitor Doom first appeared in the revamped Smash in 1969, created by Ken Mennell and illustrated by the indescribably brilliant Eric Bradbury, an elderly mystical troubleshooter (Doom not Bradbury) who hires burly he-man Angus McCraggan to be his agent on the physical side of an eternal battle against manifest evil.

Here Angus has been redrawn to resemble contemporary anti-hero Charles Bronson and in ‘The Phantom Friar’ goes solo to defend a couple of damsels in distress from a spectral monk and greedy relative.

The next comedy tranche comprises ‘Angel Face and Dare Devil’, ‘The Creepy Crawleys’, ‘Whacky Waxworks’, ‘Chilling Chuckles’, an extended jape ‘The Mummy’s Curse’ and ‘The Scareys of St. Mary’s’, neatly bisected by terse text terrors ‘Ghost Stories of the Sea’ and another ‘Do You Believe in Ghosts?’ article before the original spooky thrill-fest resumes with ‘The Ghost of Gaunt Manor’ and a suitably themed ‘Puzzle Page’.

Stalking another ‘Spooky Scrapbook‘, Ken Reid returns with an hilarious ‘Davy Jones Locker’ gag-strip before nefarious Buster regular Charlie Peace debuts in a Victorian shocker ‘The House of Thrills’.

Then tyrannical 15th century warlord Ungar the Merciless comes a cropper when he tries to steal ‘The Mystic Fountain’, after which ‘Rent-A-Ghost Ltd.’, ‘The Scareys of St. Mary’s’, ‘Whacky Waxworks’ and yet another ‘Do You Believe in Ghosts?’ precede the second and final instalment of ‘The Ghostly Guardian’.

More ‘Angel Face and Dare Devil’, ‘Puzzle Page’ and ‘The Mummy’s Curse’ swiftly follow and a ‘Creepy Cackles with ‘The Scareys of St. Mary’s’, after which ‘The 13th Man’ – a brief western terror-tale – provides some all-new thrills, balanced by more ‘Davy Jones Locker’, ‘Horace the Hopeless Haunter’, ‘Do You Believe in Ghosts?’, ‘The Creepy Crawleys’, ‘Face Ache’ and ‘Ghost Stories of the Sea’

The serialised Mummy’s Curse then concludes as the final section opens with a last witchly romp for ‘The Scareys of St. Mary’s’ whilst ‘Curtis Bronson meets The Snake Mummy’: a Bradbury drawn drama which tingles with menace in which Cursitor Doom makes a telling appearance, albeit in the trendier guise of with-it witch man Septimus Drood.

Just to ensure there’s not too many nightmares ‘Rent-A-Ghost Ltd.’, ‘Spooky Scapbook’ and the other ‘Buster’s Dream World’ take their last bows before the book ends with an activity page, the ‘Haunted House Escape Game!’

In 1984 Fleetway released the short-lived Scream!, an excellent weekly kids horror anthology modelled on the inexplicably (to management, at least) successful 2000AD, but the supernatural zeitgeist of the 1970s was long gone and the comic foundered and was cancelled after four months, which probably means something, but I’m too polite to say what…

This book is a delightful monster-mish-mash and one that will delight older fans and deliver lots of laughs and shivers to the young. Well worth tracking down and rapturously reading over and over again.
© 1975 IPC Magazines. All rights reserved.