The Adventures of Jo, Zette & Jocko: THE STRATOSHIP H.22


Mr. Pump’s Legacy – Part 1 of THE STRATOSHIP H.22
ISBN 13: 978-0416015522(HB)                    978-1405212458(PB)

Destination New York – Part 2 of THE STRATOSHIP H.22
ISBN 13: 978-0-4160-1532-4 (HB)               978-1-4052-1243-4 (PB)

By Hergé, translated by Leslie Lonsdale-Cooper & Michael Turner (Egmont UK)

George Remi, world famous as Hergé, had a long creative connection to Catholicism. At the behest of the Abbot Norbert Wallez, editor of Belgian Catholic newspaper Le XXe Siécle, he had created Tintin before moving on to such strips as the mischievous Quick and Flupke, Tim the Squirrel in the Far West’, ‘The Amiable Mr. Mops’, ‘Tom and Millie’ and ‘Popol Out West’ – all while continuing the globe-trotting adventures of the dauntless boy reporter and his faithful little dog.

In 1935, between working on serialised Tintin epics The Blue Lotus and The Broken Ear, Remi was approached by Father Courtois, director of the French weekly newspaper Coeurs Vaillants. The paper already carried the daily exploits of Hergé’s undisputed star-turn, but Courtois also wanted a strip that would depict solid family values and situations that the seemingly-orphaned and independent boy reporter was never exposed to.

He also presumably wanted something less subversive than the mischievous, trouble-making working-class boy rascals Quick and Flupke…

The proposed feature needed a set of characters that would typify a good, normal family: A working father, a housewife and mother, young boy, a sister, even a pet. Apparently inspired by a toy monkey called Jocko, Hergé devised the family Legrand. Jacques was an engineer, and son Jo and daughter Zette were average kids; bright, brave, honest, smart and yet still playful.

Mother stayed home, cooking and being rather concerned rather a lot. They had a small, feisty monkey for a pet – although I suspect as Jocko was tailless, he might have been a baby chimpanzee, which “As Any Fule Kno” is actually a species of ape.

The first adventure was the two-volume ‘The Secret Ray’ – only once published in English and consequently rarer than Hen’s teeth or monkey feathers. A ripping yarn of scientific bandits, gangsters, mad professors, robots and, regrettably, some rather ethnically unsound incidences of cannibal savages, this is very much a product of its time in too many respects. Although Hergé came to deeply regret (and wherever possible amend) his many early uses of that era’s racial stereotyping, the island dwelling natives in Le “Manitoba” Ne Répond Plus and L’ Éruption Du Karamako (which first ran in Coeurs Vaillants from January 19th 1936 to June 1937) will now always be controversial.

It’s a true pity that such masterful and joyous work has to be viewed with caution, read strictly in context and must be ascribed subtext and values which may never have been intended, merely because the medium is pictorial and its meaning passively acquired rather than textual, and which can therefore only be decoded by the conscious effort of reading.

I also wonder how much was a quiet, sensitive artist led by an aggressively proselytising, missionary Church’s doctrine and policy…

How much Church opposition was there to Mussolini’s invasion of Ethiopia in October 1935 for example? And don’t get me started on Nazi Germany and the Vatican…

Sorry. Rant brakes have been applied now…

Mr. Pump’s Legacy is much less culturally – or commercially – troublesome. When the “American Collar-Stud King” John Archibald Pump dies in a car crash at 155 mph, he probably went surprised but happy.

That’s because he was a septuagenarian millionaire-technocrat and unrepentant speed-fiend (that’s velocity, not pharmacology) and adrenalin junkie. On his remarkably rapid passing he leaves a 10-million dollar prize: an incentive for the first person or persons to fly non-stop between New York and Paris at an average speed of 1000 kilometres per hour.

Accomplishing that modern miracle will secure said cash, but if nobody wins within one year the money will revert to his ne’er-do-well nephews…

The contest captures world imagination in the Age of Speed, and many try for the prize, including S.A.F.C.A., the aeronautical company that Jacques Legrand works for. Very soon both the engineer and his family become the targets of skulduggery and sabotage as his groundbreaking design gradually becomes a beautiful flying machine.

Assaults, poison-pen letters and threats, murder attempts, blackmail and even kidnapping; nothing can impede the project whilst canny Jo and Zette are around to foil them. Even when the completed plane is targeted by an aerial bombardment, the resourceful children have a solution. Starting the plane, they fly away from the bomber, but become lost in the night and clouds…

With their fuel almost exhausted they spot a tiny island in a vast sea and manage to land the plane safely. How can they return the ship in time to win the Prize? Without food, water, fuel or any idea where they are, can they survive long enough to be found?

Combining all-ages thrills and slap-stick comedy with magical art and superb designs, Herg̩ Рa master-creator rapidly reaching the peak of his powers Рproduced in this cliff-hanging volume of adventure a true lost classic, and one worthy of much greater public attention.

 

A second oversized, fabulously-coloured volume concludes the saga in The Stratoship H.22, starring those capable Legrand children – and their pet monkey Jocko – who saved their father’s revolutionary high-speed plane from a bombing raid by flying it away only to emergency-land it on a tiny desolate island where they are marooned without food or fuel…

The islet is a desolate French Possession, and they discover from its only inhabitant that the next boat isn’t due for five months. Fortuitously, after a terrific storm, fuel drums wash ashore…

Scant weeks remain before the one-year deadline expires on Pump’s $10,000,000 death-bed challenge. Refuelling swiftly, Jo and Zette decide to return to France, even though they aren’t quite sure where it is…

Tragically the plucky youngsters overshoot and after a fearsome voyage, crash in the frozen Arctic where they are taken in by a tribe of Eskimos (yes, we’d call them Inuit now!). Jocko is separated from them and is rescued from an ice-floe by a passing ocean liner. Recognising the famous pet, the ship sends a message and the children are found. A rescue plane is dispatched with spare parts and the super-plane, once again piloted by the children, is returned to France.

With days remaining to make the attempt, the saboteurs step up their efforts to foil the French effort, but as ever childish ingenuity stymies their every dirty trick perpetrated as the super plane is restored to peak efficiency. With one day remaining, Jacques Legrand is finally ready to fly his brainchild into the history books. But when Jo and Zette come to see him off they find him and his crew all drugged into comas. With the deadline hard upon them, who can possibly fly the ship now..?

These beautiful graphic adventures are powerful and evocative fantasies for children, full of daring and accomplishment, and confirming the eternal truth that good kids will always defeat bad adults. If only the real world was as rewarding as these thrilling romps for the young-at-heart of all ages. And if only these superb classics were back in print…
© 1951, 1979, 2007 Editions Casterman, Paris& Tournai. All Rights Reserved.
English text © 1987, 2005, 2007 Egmont UK Limited. All Rights Reserved.

Scalped Vol 1: Indian Country


By Jason Aaron & R.M. Guéra (DC Comics/Vertigo)
ISBN: 978-1-4012-1317-6

The Western is a tricky genre to pin down: all at once infinitely re-inventible, compellingly human and shockingly mythic. The genre also enjoys a chameleonic gift for subsuming the unique memes and tropes of other forms of story-making and pitting them against each other.

There are horror westerns, space westerns, comedy westerns and – because time and location aren’t key to our definition – especially crime stories that can be fully acknowledged as being pure Cowboys and Indians…

These revelations have always been best explored in the relatively recent phenomenon of “grim and gritty” comics. Initially the preserve of Good-Guys-In-Tights savagely slaughtering really bad folk instead of arresting them, now the tarnished grime of über-realism can be seen where it belongs – in tales of darkly desperate people facing their greatest challenges.

You don’t need a history degree to know that Native Americans have had a pretty crap time since Europeans colonized their country. However, in recent decades lip-service and guilt have been turned into some minor concessions to the most disadvantaged ethnicity in the USA, and contemporary Federal mandates that allow gambling on officially designated Indian Land have meant a cash bonanza for various tribes on reservations throughout the country. The Indians are getting rich.

Well, some of them are…

Disenchanted son of a 1970s Native American activist, Dashiell Bad Horse ran away from the desolate squalor of the Prairie Rose Indian Reservation as soon as he turned fifteen. Now he’s back and although there’s a snazzy new casino, “the Rez” is still a hell-hole and sordid Demilitarized Zone where his people subsist in crushing poverty, still prey to every self-destructive social toxin money or favours can buy or bestow.

Reluctantly Dash takes a sheriff’s job, but he knows he’s actually just another leg-breaker for current Tribal Leader and fully-installed crime boss Lincoln Red Crow. Still, whilst wiping out rival drug and booze gangs for his brooding boss, he is slowly growing closer to the all-powerful Indian Godfather…

The job even provides a number of tantalising, too-tempting fringe benefits, which facilitate Bad Horse finally getting to really know the former rebel who was once his mother’s closest ally in the all-but-forgotten freedom movement.

And that’s good. After all, that’s why the FBI planted him there in the first place…

As concocted by writer Jason Aaron and potently limned by R.M. Guéra, this slow-boiling saga is seedy, violent, overtly sexual and ferociously compelling: a darkly brutal, modern-day Western Noir.

The oddly familiar yet fiercely exotic locale and painfully unchanging foibles of people on the edge make this tale an instant classic and one still available as a either trade paperback or eBook.

Scalped: Indian Country is an uncompromising thriller that hits hard, hits often and hit home. Best of all, it’s just the opening salvo in a lengthy sequence of compulsive confrontations and unwrapped mysteries so why not hold on to your hat and jump right in?
© 2007 Jason Aaron & Rajko Milošević. All Rights Reserved.

Basil Wolverton’s Culture Corner


By Basil Wolverton (Fantagraphics Books)
ISBN: 978-1-60699-308-8

Basil Wolverton was one of a kind; a cartoonist and wordsmith of unique skills and imagination and one whose controversial works inspired and delighted many whilst utterly revolting others.

Born in Central Point, Oregon on July 9th 1909, Wolverton worked as a Vaudeville performer, reporter and cartoonist, and – unlike most cartoonists of his time – preferred to stay far away from the big city. For most of his life he mailed his work from the rural wilderness of Vancouver, Washington State.

He made his first national cartoon sale at age 16 and began pitching newspaper strips in the late 1920s. A great fan of fantastic fiction and the swiftly-developing science fiction genre, Wolverton sold Marco of Mars to the Independent Syndicate of New York in 1929 but the company then declined to publish it, citing its similarity to the popular Buck Rogers feature.

Equally at home with comedy, horror and adventure fantasy material the young creative dynamo adapted easily to the concept of superheroes, and began working extensively in the new medium of comicbooks, where he produced such gems as Spacehawks and Disk-Eyes the Detective for Circus Comics, plus a brace of minor hits and unabashed classics: the grimly imaginative (but unrelated) sci fi cosmic avenger Spacehawk for Target Comics and RockmanUnderground Secret Agent for Timely/Marvel’s USA Comics.

Seemingly tireless, Wolverton also produced an apparently endless supply of comedy features, ranging from extended series such as superman/boxing parody ‘Powerhouse Pepper’ to double, single and half-page gag fillers such as ‘Bedtime Bunk’, ‘Culture Quickie’ and ‘Bedtime Banter’.

In 1946 he infamously won a national competition held by Al Capp of Li’l Abner fame to visualise “Lena the Hyena”; that strip’s “ugliest woman in the world”, and during the 1950s space and horror boom crafted some of the most imaginative short stories comics have ever seen. He also worked for Mad Magazine.

Wolverton had been a member of Herbert W. Armstrong’s (prototype televangelist of a burgeoning Christian fundamentalist movement) Radio Church of God since 1941. In 1956, he illustrated the founder’s pamphlet ‘1975 in Prophecy’ and two years later produced a stunning illustrative interpretation of The Book of Revelation Unveiled at Last.

Soon after he began writing and drawing an illustrated six-volume adaptation of the Old Testament entitled ‘The Bible Story: the Story of Man’ which was serialised in the sect’s journal The Plain Truth. In many ways, these religious works are his most moving and powerful – and will the subject of a forthcoming review…

In 1973 he returned to the world of comic books, illustrating more of his memorably comedic grotesques for DC’s Plop!, but the aging artist suffered a stroke the next year. Basil Wolverton died on December 31st 1978.

In 2010 Fantagraphics collected a spectacular haul of Wolverton’s very best gag features in a uniquely informative hardback which is now also available in a fancy-shmancy sci fi digital edition.

Culture Corner ran as a surreal and sublimely screwball half-page “advice column” in Whiz Comics as well as The Marvel Family and The Daisy Handbook from 1946 to 1955, when publisher Fawcett sold off its comic division to Charlton Comics – including the very last unpublished strips. The hermit-cartoonist was clearly a meticulous creator, and his extensive files have bequeathed us a once-in-a-lifetime insight into his working practice and the editorial exigencies of the period.

Wolverton sent a fully pencilled rough of each proposed episode to Will Lieberson and Virginia Provisiaro (Executive editor and Whiz Comic’s editor respectively) who would comment, then commission or reject.

The returned pencils would then form the skeleton of the instalment. This marvellously madcap tome re-presents the full-colour strips with (almost) all of the original pencil roughs, – diligently stored by Wolverton for decades – as counterpoint and accompaniment, revealing the depth not only of Wolverton’s imagination at play but also his deft facility with design and inking.

Also included are some extra roughs and all the extent rejected ideas – still some of the most outrageous tomfoolery ever unleashed even after all these years.

Basil Wolverton was something of an inventor and DIY maestro, according to his son Monte’s illuminating introduction, and turned the family home into a dream-house Rube Goldberg or our own Professor Brainstawm would be proud of, and that febrile ingenuity is clearly seen in the advisements of Croucher K. Conk Q.O.C. (Queer Old Coot) as with awesome alliteration and pre-Rap rhyming riffs, the surly savant suggests solutions for some of life’s least tiresome troubles.

Among the welter of whacky wisdoms imparted here, some of the most timelessly true are ‘How to Raise Your Eyebrows’, ‘How to Eat your Spaghetti without Getting Wetty’, ‘How to Clap without Mishap’, ‘How to Stop Brooding if your Ears are Protruding’, ‘How to Bow’ and ‘How to Grope for Bathtub Soap’: prominent amongst more than a hundred other sage prescriptions, so whatever your age, alignment or species this crazy chronicle has something that will change your life – and often for the better!

Graphically grotesque, inveterately un-sane and scrupulously screwball, this lexicon of lost laughs is a must have item for anyone in need of certifiably classy cheering up.
© 2010 Fantagraphics Books. All rights reserved.

Eagle Classics: Harris Tweed – Extra Special Agent


By John Ryan (Hawk Books -1990)
ISBN: 978-0-94824-822-1

The son of a diplomat and irrefutable True Gent, John Ryan was born in 1921, served in Burma and India and – after attending the Regent Street Polytechnic (1946-48) – took up a teaching post as assistant Art Master at Harrow School from 1948 to 1955.

It was during this time that he began contributing strips to comics such as Girl and legendary weekly comic The Eagle.

On April 14th 1950 Britain’s grey, post-war gloom was partially lifted with the first issue of a glossy new comic that literally shone with light and colour. Mesmerised children were soon understandably enraptured with the gloss and dazzle of Dan Dare, Pilot of the Future, a charismatic star-turn venerated to this day as well as a plethora of strips illustrating some of their favourite radio shows.

The Eagle was a tabloid sized paper with full photogravure colour inserts alternating with text and a range of other comic features. Tabloid is a big page and you can get a lot of material onto each one. Deep within, on the bottom third of a monochrome folio was an 8-panel strip entitled Captain Pugwash, the story of a Bad Buccaneer and the many sticky ends which nearly befell him.

Ryan’s quirky, spiky style also lent itself to the numerous spot illustrations required every week.

Pugwash, his harridan of a wife and the useless, lazy crew of the Black Pig ran until issue #19 when the feature disappeared. This was no real hardship as Ryan had been writing and illustrating Harris Tweed – Extra Special Agent which began as a full page (tabloid, remember – an average of twenty panels a page, per week!) in #16.

Tweed ran for three years as a full page until 1953 when it dropped to a half-page strip and deftly repositioned as a purely comedic venture. For our purposes and those of the book under review it’s those first three years we’re thinking of.

Tweed was a bluff and blundering caricature of the “military Big Brass” Ryan had encountered during the war. In gentler times the bumbler with a young, never-to-be-named assistant known only as ‘Boy’, solved mysteries and captured villains to general popular acclaim. Thrilling and often macabre adventure blended seamlessly with sly yet cheerful schoolboy low comedy in these strips, since Tweed was in fact that most British of archetypes, a bit of a twit and a bit of a sham…

His totally undeserved reputation as detective and crime fighter par excellence, and his good-hearted yet smug arrogance – as demonstrated elsewhere by the likes of Bulldog Drummond, Dick Barton – Special Agent, or Sexton Blake somehow endeared the arrogant, posturing buffoon to a young public which would in later years take to its heart Captain Mainwaring in Dad’s Army and, more pointedly perhaps, Peter Sellers’ numerous film outings as Inspector Clouseau.

Ryan’s art in these strips is particularly noteworthy. Deep moody blacks and intense, sharp, edgy inking creates a mood of fever-dream intensity. There are anachronistic echoes and nuances of underground cartoons of more than a decade later, and much of the inevitable ‘brooding, lurking horror’ atmosphere found in the best works of Basil Wolverton. Ryan knew what kids liked and he delivered it by the cartload.

This too-slim, oversized (324 x 234mm x) paperback compilation is all that’s readily available these days, but surely in these days of electronic publishing some enterprising fan with a complete Eagle Collection can link up with a perspicacious publisher someway, somehow and produce a comprehensive compilation of the nation’s most self-lauded sleuth?

I know a lot of aging 10-year olds and their grandchildren who would leap at the chance to see the old team back in action…
Harris Tweed © 1990 Fleetway Publications. Compilation © 1990 Hawk Books.

George McManus’s Bringing Up Father: Forever Nuts – Classic Screwball Strips


By George McManus, edited by Jeffrey Lindenblatt (NBM)
ISBN 13: 978-1-56163-556-6

One of the best and most influential comic strips of all time gets a wonderfully lavish deluxe outing thanks to the perspicacious folk at NBM as part of their series collecting the earliest triumphs of sequential cartooning. Look out for Happy Hooligan and hunt down Forever Nuts: Mutt and Jeff to see the other strips that formed the basis and foundation of our entire industry and art-form.

George McManus was born on January 23rd 1882 (or maybe 1883) and drew from a very young age. His father, realising his talent, secured him work in the art department of the St. Louis Republic newspaper. The lad was thirteen, and swept floors, ran errands, drawing when ordered to.

In an era before cheap and reliable photography, artists illustrated news stories; usually disasters, civic events and executions: McManus claimed that he had attended 120 hangings – a national record! The young man spent his off-hours producing cartoons and honing his mordant wit. His first sale was Elmer and Oliver. He hated it.

The jobbing cartoonist had a legendary stroke of luck in 1903. Acting on a bootblack’s tip, he placed a $100 bet on a 30-1 outsider and used his winnings to fund a trip to New York City. He splurged his windfall wager and on his last day in the big city got two job offers: one from the McClure Syndicate and a lesser bid from Joseph Pulitzer’s New York World.

He took the smaller offer, went to work for Pulitzer and created a host of features for the paper including Snoozer, The Merry Marceline, Ready Money Ladies, Cheerful Charlie, Panhandle Pete, Let George Do It, Nibsy the Newsboy in Funny Fairyland (one of the earliest Little Nemo knock-offs) and eventually, his first big hit (1904) The Newlyweds.

This last brought him to the attention of Pulitzer’s arch rival William Randolph Hearst who, acting in tried and true manner, lured the cartoonist away with big money in 1912. In Hearst’s stable of papers The Newlyweds became Sunday page feature Their Only Child, and was soon supplemented by Outside the Asylum, The Whole Blooming Family, Spare Ribs and Gravy and Bringing Up Father.

At first it alternated with other McManus domestic comedies in the same slot, but eventually the artist dropped Oh, It’s Great to be Married!, Oh, It’s Great to Have a Home and Ah Yes! Our Happy Home! as well as his second Sunday strip Love Affairs of a Muttonhead to fully concentrate on the story of Irish hod-carrier Jiggs whose vast newfound wealth brought him no joy, whilst his parvenu wife Maggie and their inexplicably beautiful, cultured daughter Nora sought acceptance in “Polite Society”.

The strip turned on the simplest of premises: whilst Maggie and Nora feted wealth and aristocracy, Jiggs, who only wanted to booze, schmooze and eat his beloved corned beef and cabbage, would somehow shoot down their plans – usually with severe personal consequences. Maggie might have risen in society, but she never lost her devastating accuracy with crockery and household appliances…

Bringing Up Father debuted on January 12th 1913, originally appearing thrice-weekly, then four and eventually every day. It made McManus two fortunes (the first he lost in the 1929 Stock Market crash), spawned a radio show, a movie in 1928, and five more between 1946-1950 (as well as an original Finnish film in 1939) and 9 silent animated short features.

…And that’s not counting all the assorted marketing paraphernalia that fetches such high prices in today’s antique markets. The artist died in 1954, and other creators continued the strip until May 28th 2000, its unbroken 87 years making it the second longest running newspaper strip of all time.

McManus said that he got the basic idea from The Rising Generation: a musical comedy he’d seen as a boy: but the premise of wealth not bringing happiness was only the barest foundation of the strip’s explosive success. Jigg’s discomfort at his elevated position, his yearnings for the nostalgic days and simple joys of youth are afflictions everybody is prey to, but the true magic at play here is the canny blend of slapstick, satire, sexual politics and fashion, all delivered by a man who could draw like an angel. The incredibly clean, simple lines and superb use – and implicit understanding – of art nouveau and art deco imagery and design make this series a stunning treat for the eye.

This magical monochrome hardback – collecting the first two years of Bringing Up Father – covers the earliest inklings of the formation of that perfect formula, and includes a fascinating insight into the American head-set as the fictional and fabulously fractious family go on an extended (eight month) grand tour of the Continent in the months leading up to the Great War.

Then, as 1914 closed, the feature highlights how ambivalent the New World still was to the far-distant “European War”…

An added surprise for a strip of this vintage is the great egalitarianism of it. Although there is an occasional visual stereotype to swallow and excuse, what we today regard as racism is practically absent. The only thing to watch out for is the genteel sexism and dramatically entrenched class (un)consciousness, although McManus clearly pitched his tent on the side of the dirty, disenfranchised and downtrodden – as long as he could get a laugh out of it…

This is a wonderful, evocative celebration of the world’s greatest domestic comedy strip, skilfully annotated for those too young to remember those days and still uproariously funny. Get it for grandma and swipe it while she’s sleeping off the sherry and nostalgia…
No © invoked.

The Flash by Grant Morrison and Mark Millar


By Grant Morrison, Mark Millar, Ron Marz, Chuck Dixon, Paul Ryan, Ron Wagner, John Nyberg, Paul Pelletier, John Lowe, Will Rosado, Sal Buscema, Pop Mhan, Joshua Hood, Chris Ivy, Ariel Olivetti & various (DC Comics)
ISBN: 978-1-4012-6102-3

There are many super-speedsters in the DCU and most of them congregate in the conjoined metropolis of Keystone and Central City. Wally West, third incarnation of The Flash, lives there with his true love Linda Park, his Aunt Iris and fellow fast-fighters such as Jay Garrick. Impulse (a juvenile speedster from the future) and his mentor/keeper Max Mercury – the Zen Master of hyper-velocity – live in Alabama but often visit as they only live picoseconds away…

Created by Gardner Fox & Harry Lampert, Garrick debuted as the very first Scarlet Speedster in Flash Comics #1 (January 1940). “The Fastest Man Alive” wowed readers for over a decade before changing tastes benched him in 1951. The concept of speedsters, and indeed, superheroes in general were revived in 1956 by Julie Schwartz in Showcase #4 where and when police scientist Barry Allen became the second hero to run with the concept.

The Silver Age Flash, whose creation ushered in a new and seemingly unstoppable era of costumed crusaders, died heroically during Crisis on Infinite Earths (1985-1986) and was promptly succeeded by his sidekick Kid Flash. Of course, Allen later returned from the dead – but doesn’t everyone?

Initially Wally West struggled to fill the boots of his predecessor, both in sheer ability and, more tellingly, in confidence. Feeling a fraud, he nonetheless persevered and eventually overcame, becoming the greatest to carry the name.

At the end of the 1990s the grand, old-fashioned Fights and Tights mythology and methodology was given a bit of post-modern gloss when Caledonian wizards Grant Morrison and Mark Millar turned their considerable talents to the third incarnation of the Fastest Man Alive. Reprinting Flash (volume 2) #130-141, crossover episodes Green Arrow #130, Green Lantern #96, plus portions of The Flash 80-Page Giant #1 and JLA Secret Files #1, this rousing paperback collection (also available digitally) begins with Wally living with his one true love Linda Park, and enjoying a celebrity life as the current Scarlet Speedster.

Triptych ‘Emergency Stop’ (illustrated by Paul Ryan & John Nyberg) kicks off as a disembodied costume targets old villains. Absorbing their powers – and eventually their lives – it undertakes a sinister master-plan.

Continuing its grisly campaign in ‘Threads’ The Suit – ghost, pre-programmed super-technology or something else – proves more than a match for Keystone’s peace officers and even her superhuman guardians. Max Mercury, Jay Garrick and Impulse are not enough to save West from crippling injuries, and it takes a quantum leap in his abilities before Wally can save everybody from certain death in astounding conclusion ‘Fashion Victims’…

Following that superb saga, the Celtic lads get a chance to show American writers how it’s pronounced as Scottish villain Mirror Master attacks the recuperating hero and kidnaps his lady in ‘Flash Through the Looking Glass’.

As ever the understated excellence of Ryan & Nyberg act as the perfect vehicle for all those high-speed thrills, never better than when Garrick takes centre-stage for the moving ‘Still-Life in the Fast Lane’, a poignant parable that shows how even the swiftest men can’t outrun old age and death…

During this period DC was keen on recreating and reviving old heroes, with “legacy” versions of many old stars popping up. After Hal Jordan and John Stewart stopped being Green Lantern new kid Kyle Rayner picked up the ring just as Connor Hawke inherited his father’s role as Green Arrow and Wally followed Barry Allen.

‘Death at the Top of the World’ was a 3-chapter company crossover from March 1998 that began in Green Lantern #96 with ‘Three of a Kind’ (by Ron Marz, Paul Pelletier & John Lowe). The three heirs – who don’t particularly like each – other opt for a communal Arctic cruise to break the ice (sorry!) only to stumble into a plot by super-villains Sonar, Heat Wave and Hatchet that culminates in a devastating and murderous attack on the other passengers by world-class menace Dr. Polaris in Green Arrow #130, (Chuck Dixon, Will Rosado & Sal Buscema).

The concluding chapter by Morrison, Millar, Ryan & Nyberg – played as a classic courtroom drama – tops off this thoroughly readable tale in fine style and offers a chilling prologue and cliffhanger for the next astounding epic…

‘The Human Race’ commences with ‘Radio Days’ as 10-year-old Wally plays with his Ham Radio kit, chatting to an imaginary friend before we sprint into the present-day to find the Flash seconds after his last exploit, cradling an alien super-speedster who has crashed at his feet, gasping out a warning with his dying breath…

When two god-like alien gamblers materialise and demand Earth’s fastest inhabitant replaces the dead runner in a race across all time and space the entire planet learns that if a contestant isn’t provided Earth is forfeit and will be destroyed…

With the Justice League unable to defeat the cosmic gamesters, Wally has no choice but to compete, but almost falls apart when he discovers his opponent is Krakkl, a radio-wave lifeform who used to talk to him across the cosmic ether when he was a kid.

Now Wally has to beat a cherished childhood memory he thought a mere childhood fancy to save his homeworld… and if he does, Krakkl’s entire species will die…

Ron Wagner steps in as penciller for ‘Runner’ and ‘Home Run’, as, pushed to the limits of endurance and imagination, Flash criss-crosses all reality before despondently realising he’s in a match he cannot win… until valiant, self-sacrificing radio-racer Krakkl shares a deadly and world-saving secret…

Cosmic, clever and deeply sentimental in the fashion comics fans are suckers for, this stunning saga ends with Earth enduring after a spectacular ‘Home Run’ with its victorious but ultimately oblivious hero on course for the ultimate finish…

The drama escalates in tense thriller trilogy ‘The Black Flash‘ (Miller, Pop Mhan & Chris Ivy, with additional pencils from Joshua Hood) as a demonic entity that abides beyond the velocity-fuelling energy field dubbed the Speed Force comes for the exhausted, jubilant hero in ‘The Late Wally West’.

Over the decades, elder speedsters have noticed that their ultra-swift comrades have all been hunted and taken by a supernal beast before their lives ended and when the creature is captured in photos apparently stalking Wally they do all they can to thwart it. Tragically, they succeed…

Unable to kill the Flash, the thing destroys his beloved Linda instead…

Jesse Quick, second-generation hero and a legacy who lost her dad to the Black Flash, takes over Wally’s role as crushed, depressed and broken he loses his connection to the Speed Force, following Linda’s funeral. However, after weeks of shell-shocked mourning he moves on, planning a new life in a foreign country, but the Black Flash is spiteful and never gives up…

Thus, when the beast attacks powerless Wally at the airport in ‘The End’ Max Mercury, Garrick, Impulse and Jesse all confront the creature until the true Scarlet Speedster rediscovers the inner fire necessary to not only face and defeat the thing, but also bring back Linda from the Great Unknown.

That would be a perfect ending to this tumultuous tome, but there’s still hidden gem ‘Your Life is My Business’ – by Millar & Ariel Olivetti – as Wally has a few drinks in a pub with the author while laying out the next fictionalised episode of his comic book and even a Who’s Who fact page detailing the secrets of ‘The Fastest Man Alive’ to bring the high-octane fun to a close.

Fast, furious and utterly fabulous, the Flash has always epitomised the very best in costumed comic thrills and these tales are among the very best. If you haven’t seen them yet, run – do not walk – to your nearest emporium or vendor-site and catch all the breathless action you can handle, A.S.A.P!
© 1997, 1998, 2016 DC Comics. All Rights Reserved.

Captain Marvel: Marvel Masterworks volume 1


By Stan Lee, Roy Thomas, Arnold Drake, Gene Colan, Don Heck & various (Marvel)
ISBN: 978-0-7851-6756-3

After years as an also-ran and up-and-comer, by 1968 Marvel Comics was in the ascendant. Their sales were catching up with industry leaders National/DC Comics and Gold Key, and they finally secured a new distribution deal that would allow them to expand their list of titles exponentially. Once the stars of “twin-books” Tales of Suspense, Tales to Astonish and Strange Tales all got their own titles the House of Ideas just kept on creating.

One dead-cert idea was a hero named after the company – and one with some popular cachet and nostalgic pedigree as well. After the DC/Fawcett court case of the 1940s-1950s, the name Captain Marvel disappeared from the newsstands.

In 1967, during a superhero boom/camp craze generated by the Batman TV show, publisher MLF secured rights to the name and produced a number of giant-sized comics featuring an intelligent robot who (which?) could divide his body into segments and shoot lasers from his eyes.

Quirky and charming and devised by the legendary Carl (Human Torch) Burgos, the feature nevertheless could not attract a large following. On its demise, the name was quickly snapped up by the expanding Marvel Comics Group.

Marvel Super-Heroes was a brand-new title: it had been the giant-sized reprint comicbook Fantasy Masterpieces, combining monster and mystery tales with Golden Age Timely Comics classics, but with the twelfth issue it added an all-new experimental section for characters without homes such as Medusa, Ka-Zar, Black Knight and Doctor Doom, and debuted new concepts like Guardians of the Galaxy, Phantom Eagle and, to start the ball rolling, an troubled alien spy sent to Earth from the Kree Galaxy. He held a Captain’s rank and his name was Mar-Vell.

Most of that is covered in series-author Roy Thomas’ Introduction before this cosmically conceived tome – available in hardcover, paperback and digital editions – kicks off. On offer are the origin adventure from Marvel Super-Heroes #12-13 and the contents of Captain Marvel #1-9 collectively spanning cover-dates December 1967 to January 1969…

Crafted by Stan Lee, Gene Colan & Frank Giacoia, the initial MS-H 15 page-instalment ‘The Coming of Captain Marvel’ devolved directly from Fantastic Four #64-65 wherein the quartet defeated a super-advanced Sentry robot from a mythical alien race, only to be attacked by a high official of those long-lost extraterrestrials in the very next issue!

After defeating Ronan the Accuser, the FF heard no more from the far from extinct Kree, but the millennia-old empire was once again interested in Earth. Dispatching a surveillance mission, the Kree wanted to know everything about us. Unfortunately, the agent they chose was a man of conscience; whilst his commanding officer Colonel Yon-Rogg was a ruthless rival for the love of the ship’s medical officer Una.

No sooner has the good captain made a tentative planet-fall and clashed with the US army from the local missile base (often hinted at as being Cape Kennedy) than the first instalment ends. Stan and Gene had set the ball rolling but it was left to Roy Thomas to establish the basic ground-rules in the next episode.

Colan remained, this time with Paul Reinman inking. ‘Where Stalks the Sentry!’ sees the alien spy improving his weaponry before an attempt by Yon-Rogg to kill him destroys a light aircraft carrying scientist Walter Lawson to that military base.

Assuming Lawson’s identity, Mar-Vell infiltrates “The Cape” but arouses the suspicions of security Chief Carol Danvers. He is horrified to discover that the Earthlings are storing the Sentry (defeated by the FF) on base. Yon-Rogg, sensing an opportunity, activates the deadly mechanoid. As it goes on a rampage only Mar-Vell stands in its path…

That’s a lot of material for twenty pages but Thomas and Colan were on a roll. With Vince Colletta inking, the third chapter was not in Marvel Super-Heroes but in the premiere issue of the Captain’s own title released for May 1968

‘Out of the Holocaust… A Hero!’ is an all-out action thriller, which still made space to establish twin sub-plots of “Lawson’s” credibility and Mar-Vell’s inner doubts. The faithful Kree soldier is rapidly losing faith in his own race and falling under the spell of the Earthlings…

The Captain’s first foray against a super-villain is revealed in the next two issues as we find that the Kree and the shapeshifting Skrulls are intergalactic rivals, and the latter want to know why there’s an enemy soldier stationed on Earth.

Sending their own top agent in ‘From the Void of Space Comes the Super Skrull!’, the resultant battle almost levels the entire state before bombastically concluding with the Kree on top ‘From the Ashes of Defeat!’

Issue #4 saw the secret invader clashing with fellow anti-hero Sub-Mariner in ‘The Alien and the Amphibian!’ as Mar-Vell’s superiors make increasingly ruthless demands of their reluctant agent.

Captain Marvel #5 saw Arnold Drake & Don Heck assume the creative chores (with John Tartaglione on inks) in cold-war monster-mash clash ‘The Mark of the Metazoid’, wherein a mutated Soviet dissident is forced by his militaristic masters to kidnap Walter Lawson (that’s narrative symmetry, that is).

Issue #6 then finds the Captain ‘In the Path of Solam!’; battling a marauding sun-creature before being forced to prove his loyalty by unleashing a Kree bio-weapon on an Earth community in ‘Die, Town, Die!’ However, all is not as it seems since Quasimodo, the Living Computer is also involved…

The romantic triangle sub-plot was wearing pretty thin by this time, as was the increasingly obvious division of Mar-Vell’s loyalties, so a new examination of Dr Lawson, whose identity the Kree man purloined, begins in #8’s ‘And Fear Shall Follow!’.

Wrapping up this first volume is another alien war story as Yon-Rogg is injured by rival space imperialists the Aakon. In the battle Mar-Vell’s heroism buys him a break from suspicion but all too soon he’s embroiled with a secret criminal gang and a robot assassin apparently built by the deceased Lawson, and trouble escalates when the surviving Aakon stumble into the mess in ‘Between Hammer and Anvil!’…

Fascinating extras added in here include a full cover gallery, creator biographies, the December 1967 Marvel Bullpen Bulletins page announcing the coming of Captain Marvel, plus sublime pencil-art pages by Colan: the full 16 un-inked pages from Marvel Super-Heroes #13 for art-lovers to drool over. Glorious!
© 1967, 1968, 1969, 2013 Marvel Characters, Inc. All rights reserved.

Loveless Vol 2: Thicker Than Blackwater


By Brian Azzarello, Marcelo Frusin, Danijel Zezelj, Werther Dell’edera & various (Vertigo)
ISBN: 978-1-4012-1250-6

Hitching its wagon firmly to the grimy, gritty, excessively dark and overwhelmingly nihilistic end of the Western genre, Loveless is a bleak and brutal confection, utterly unsanitised and unsuitable for kiddie consumption, but one that seems far closer to historical truth than any six-gun shootout on Main Street or rhinestone spectacle…

In this second stunning collection (still as yet not in digital form) Brian Azzarello and Marcelo Frusin, who did so much to revive and revitalise crime comics genre with 100 Bullets and returned a razor-sharp hard edge to urban supernatural horror in Hellblazer, take a further good hard look at the Western with results both breathtaking and horrific…

The mysteries continue and deepen as the spiritually bereft and morally bankrupt town of Blackwater further festers under Union occupation in the days and months after the American Civil War. The freed slave population are no better off under Northern rule, returning southern men have taken to wearing white sheets whilst exacting bloody reprisals, and the ordinary citizens are terrified that their lives and their secrets will be found out by either the Yankees or ,worse yet, returned Confederate hard man Wes Cutter.

Nobody is sure what Cutter wants. He’s asking uncomfortable questions about the fate of his missing wife, and he doesn’t want to be anybody’s friend. Moreover, since the military commander and his Carpetbagging bosses have insultingly appointed Cutter sheriff of Blackwater, he’s a traitor with the authority to get away with whatever he wants.

How the guilty-as-sin townsfolk react to Occupation Forces, former slave/Union soldier turned bounty hunter Atticus Mann, and the rabble-rousing, murderous renegade Confederate returnees, let alone the despised sheriff, is chillingly and graphically depicted by Danijel Zezelj, Werther Dell’edera and Frusin when the citizens become victims of a sustained campaign of murder…

Combining classic Western themes with contemporary twists such as flamboyant serial killers and protracted murder mysteries, Azzarello even manages to include hot-off-the-presses contemporary political metaphor in this twisted, stark and uncompromising series (collecting issues #6-12 of the monthly Vertigo comicbook).

A brilliant Western and a dazzling adult comic strip.

Get it if you’re old enough and tough enough.
© 2006 Brian Azzarello & Marcelo Frusin. All Rights Reserved.

Barracuda volume 1: Slaves


By Jean Dufaux & Jérémy Petiqueux translated by (Cinebook)
ISBN: 978-1-84918-165-5

Yo Ho-Ho, me Hearties: You know what day it is!

Pirates have been a cornerstone of popular fiction for centuries and these days the very best of the genre can usually be found issuing from European shores. An intriguing twist on the genre Рsimultaneously traditional and convention-challenging Рis Barracuda, told in six volumes by prolific, edgy writer Jean Dufaux (Crusade, Monsieur Noir, Jessica Blandy, Murena) and sublime illustrator/colourist J̩r̩my Petiqueux (Complainte des landes perdues, Murena, The Knights of Heliopolis).

This first volume – Barracuda 1 – Esclaveswas released continentally in 2010 and translated for the benefit of English-speakers by Cinebook three years later. A lusty tale of barbaric acts by desperate men, Slaves opens as a Spanish vessel transporting gold and nobles of great merit is challenged by the ruthless pirate ship Barracuda. Aboard the raider, captain Blackdog encourages his murderously capable boy Raffy before the bloodletting commences…

Aboard the doomed transport Doña Emelia Sanchez Del Scuebo attempts to protect her children. There is little she can do for pretty Maria, but at least Emilio has a chance of avoiding death, after mother dresses her darling boy in the clothing of a female servant…

When the defenders finally falter, Blackdog finds a moment for sport and entertainment as valiant seaman De La Loya finds himself the last man standing. Refusing to surrender, he is challenged to duel by bold Raffy. The fight is fast and furious but fortune favours the older man and the boy is humiliated by being spared from a noble death in return for the sailor’s liberty and freedom…

Whilst dividing the spoils and heading back to the pirate nest on Puerto Blanco, Blackdog discovers something of great value. The Del Scuebos possess a cursed gem of immeasurable value and his new captive holds a map to its horrific hidden location…

Hunger for the Kasura Diamond grips the pirate captain, and when the Barracuda reaches the hidden haven of the corsairs, he remains aboard ship, consulting with the township’s witch-woman Madame If-No rather than re-immerse himself in the literally cut-throat politics of the island…

Fate has other plans however, and when the captured women reach slave-master Ferrango‘s auction block the noble family are bought by agents of three covertly warring factions. The matron is purchased and rescued by the island’s supposedly neutral mission-monks The Companions of the Cross, but her pretty daughter is scooped up by the abusive slave-master himself.

Emilio – still considered by all to be mere maid-in-waiting Emilia – is sold for an astounding sum to the distant and incomprehensibly enigmatic Englishman Mr. Flynn…

In the harbour, Blackdog readies to ship out in search of the cursed diamond even as assorted factions act against each other in Puerto Blanco. When a monk-sponsored rescue bid falters a desperate pursuit of little Maria goes brutally awry and Raffy is severely wounded. Although If-No saves his life, the boy is too ill to sail with his father and remains on the island as intrigues and double-dealing seem set to topple Puerto Blanco’s elected Governor.

As a woman in the Pirate Brotherhood, her position has always been precarious, but with rumours abounding of Blackdog’s mystery voyage tension and dissent mount to a deadly pitch.

And then the Barracuda is gone, slipping into the night in search of untold bounty and risking the wrath of hell itself…

To Be Continued…

Lavishly realised and deviously contrived, this carefully considered saga of sinister swashbucklers and fearsome freebooters gradually unfolds with measured pace, carefully nudging its ensemble cast – with not a hero in the bunch – towards an unknown but certainly violent and thrilling conclusion. Along the way the reader can enjoy the juggling of family tensions, wicked ambition, political chicanery, rapacious greed and obsessive vengeance with the spin only sea-action and supernatural terror can provide…

This is pure genre wonderment: unmissable stuff which could only be improved upon by being read on a sandy beach or near rocky caves with lapping surf and constantly crashing waves…
© Dargaud, Benelux (Dargaud – Lombard s. a. 2010 by Dufaux & Jérémy. All rights reserved. English translation © 2013 Cinebook Ltd.

The Littlest Pirate King


By David B. & Pierre Mac Orlan, translated by Kim Thompson (Fantagraphics Books)
ISBN: 978-1-60699-403-0

Just one more day, me Buckos!

Tim Burton has pretty much cornered the market on outlandish, spooky fairytales and edgy all-ages fantasy, but if you and your kids have a fondness for scary fables and macabre adventure with a uniquely European flavour you might want to seek out this supremely impressive yarn of unquiet buccaneers and phantom piracy.

Pierre Mac Orlan was one of the nom-de-plumes of celebrated French author, musician and performer Pierre Dumarchey who between his birth in 1882 and death in 1970 managed to live quite a number of successful, productive and action-packed lives.

As well as writing proper books for sensible folk, he also produced a wealth of artistic materials including children’s tales like this one, hundreds of popular songs and quite a bit of rather outré pornography.

A renowned Parisian Bohemian, Mac Orlan sang and played accordion in nightclubs and cabaret, and was wounded in the trenches in 1916, subsequently becoming a war correspondent. After the conflict ground to a conclusion he evolved into a celebrated film and photography critic as well as one of France’s most admired songwriters and novelists.

By contrast, David B. is a founder member of the groundbreaking strip artists conclave L’Association, and has won numerous awards including the Alph’ Art for comics excellence and European Cartoonist of the Year.

He was born Pierre-François “David” Beauchard on February 9th 1959, and began his comics career in 1985 after studying advertising at Paris’ Duperré School of Applied Arts. His seamless blending of artistic Primitivism, visual metaphor, high and low cultural icons, as seen in such landmarks as Babel and Epileptic and Best of Enemies: A History of US and Middle East Relations are augmented here by a welcome touch of morbid whimsy and stark fantasy which imbues this particular gem with a cheery ghoulish intensity only Charles Addams and Ronald Searle could possibly match.

Mac Orlan’s tale perhaps owes more to song than storybook, with its oddly jumpy narrative structure, but M’sieu B.’s canny illustration perfectly captures the true flavour and spirit of grim wit as it recounts the tale of the ghostly crew of the Flying Dutchman, damned sailors cursed to wander the oceans, never reaching port, destroying any living sailors they encounter and craving nothing but the peace of oblivion.

Their horrendous existence forever changes when, on one of their periodic night raids, they slaughter the crew of a transatlantic liner but save a baby found on board. Their heartless intention is to rear the boy until he is old enough to properly suffer at their skeletal hands, but as the years pass the eagerly anticipated day becomes harder and harder for the remorseless crew to contemplate…

Stark and vivid, scary and heartbreakingly sad as only a children’s tale can be, this darkly swashbuckling romp is a classy act with echoes of Pirates of the Caribbean (which it predates by nearly a century) that will charm, inspire and probably cause a tear or two to well up.
© 2009 Gallimard Jeunesse. This edition © 2010 Fantagraphics Books. All rights reserved.