Shazam!: The Monster Society of Evil



By Jeff Smith, coloured by Steve Hamaker (DC Comics)
ISBN: 978-1-4012-1466-1 (HB) 978-1-4012-0974-2 (TPB/Digital edition)

With the long awaited Shazam movie sequel flashing imminently into view, I’m seizing the opportunity to plug a few of better books old and new starring “the Big Red Cheese”. As far as all-ages material goes, modern superhero comics don’t get better than this…

In a tale originally published as a 4-issue prestige format miniseries in 2007, Jeff Smith (Bone, RASL, Little Mouse Gets Ready, Tüki: Save the Humans) came the closest yet to recapturing the naive yet knowing charm that made the original Captain Marvel – AKA the World’s Mightiest Innocent – far and away the most successful super-character of the Golden Age. Moreover, this epic yet accessible reworking still stands as of one of his greatest adventures…

So, with the latest screen interpretation set to bust all the blocks, it’s well past time to take one more look at the glorious beast – especially as its still available in assorted physical and digital formats.

Following an adulatory Introduction from Alex Ross, the trip back to our communal childhoods kicks off with a scene of appalling deprivation and terror…

Billy Batson is a little homeless boy with a murky past and a glorious destiny. One night, he follows a mysterious figure into an abandoned subway station and meets the wizard Shazam, who gives him the ability to turn into a full-grown superhero called Captain Marvel. Gifted with the wisdom of Solomon, the strength of Hercules, the stamina of Atlas, the power of Zeus, the courage of Achilles and the speed of Mercury, the lad is sent into the world to do good.

Accompanied by verbose tiger-spirit Mr. Tawky Tawny, Billy sets out to find a little sister he never knew he had, and even parlays himself into a job as a source for TV reporter Helen Fidelity

He sets to, fighting evils big and small, but at his heart he’s still just a kid. Thus, when Billy impetuously causes a ripple in the world’s magical fabric, it causes cosmic conniptions that endanger the universe. So, after he finally tracks down his little sister, he accidentally shares (some of) his powers with her and suffers the ignominy of having her be better at the job than he is…

The neophyte champion also encounters evil genius Dr. Sivanna, US Attorney General and would-be ruler of the universe, and the deadly and hideous minions of the mysterious Mr. Mind, whose Monster Society of Evil is dedicated to wiping out humanity! Can he make amends and save the day… Maybe, if Mary Marvel helps…

The original saga this gem is loosely based on ran from 1943-1946 in Captain Marvel Adventures #22-46: a boldly ambitious and captivating chapter-play in the manner of popular movie serials of the day, and still regarded as one of the most memorable achievements of Golden Age comicbooks.

It’s fairly safe to say that this reworking will stay in people’s hearts and minds for a good long time, too. It certainly spawned an excellent spin-off series which I’ll be covering soon, just to cash in on the movie…

Jeff Smith accomplished the impossible here. He (re)created a superhero tale for all ages and returned some part of the genre to the children for whom it was originally intended. Shazam! The Monster Society of Evil is exciting, spectacular, moving and unselfconscious: revelling in the power of its own roots and the audience’s unbridled capacity for joy.

If you can track down the hardback volume, it’s stuffed with added features. The dust jacket opens into a truly magical double-sided poster, there are sketch and script pages for the reader with industry aspirations, biographies and historical sections, a lavishly illustrated production journal, puzzles and even a modern version of the secret code used as a circulation builder in the 1940s. Most importantly though, and irrespective of what iteration you get, it is the mesmerising quality of the story and artwork that you’ll remember, forever.

Words are cheap and I’ve used enough: now you do yourself a big favour and get this truly magical, utterly marvellous book.
© 2009 DC Comics. All Rights Reserved.

Lone Wolf volume 5: Black Wind


By Kazuo Koike & Goseki Kojima, translated by Dana Lewis (Dark Horse Manga)
ISBN: 978-1-56971-506-8 (TPB/digital edition)

Best known in the West as Lone Wolf and Cub, the vast Samurai saga created by Kazuo Koike & Goseki Kojima is without doubt a global classic of comics literature. An example of the popular Chanbara or “sword-fighting” genre of print and screen, Kozure Okami was first serialised in Weekly Manga Action from September 1970 until April 1976. It was an immense and overwhelming Seinen (“Men’s manga”) hit…

The tales prompted thematic companion series Kubikiri Asa (Samurai Executioner) which ran from 1972-1976, but the major draw – at home and, increasingly, abroad – was always the nomadic wanderings of doomed noble Ōgami Ittō and his solemn, silent child.

Revered and influential, Kozure Okami was followed after years of supplication by fans and editors by sequel Shin Lone Wolf & Cub (illustrated by Hideki Mori) and even spawned – through Koike’s indirect participation – science fiction homage Lone Wolf 2100 by Mike Kennedy & Francisco Ruiz Velasco…

The original saga has been successfully adapted to most other media, spawning movies, plays, TV series (plural), games and merchandise. The property is infamously still in Hollywood pre-production…

The several thousand pages of enthralling, exotic, intoxicating narrative art produced by these legendary creators eventually filled 28 collected volumes, beguiling generations of readers in Japan and, inevitably, the world. More importantly, their philosophically nihilistic odyssey – with its timeless themes and iconic visuals – has influenced hordes of other creators. The many manga, comics and movies these stories have inspired around the globe are impossible to count. Frank Miller, who illustrated the cover of this edition, referenced the series in Daredevil, his dystopian opus Ronin, The Dark Knight Returns and Sin City. Max Allan Collins’ Road to Perdition is a proudly unashamed tribute to the masterpiece of vengeance-fiction.

Stan Sakai has superbly spoofed, pastiched and celebrated the wanderer’s path in his own epic Usagi Yojimbo, and even children’s cartoon shows such as Samurai Jack are direct descendants of this astounding achievement of graphic narrative. The material has become part of a shared world culture.

In the West, we first saw the translated tales in 1987, as 45 Prestige Format editions from First Comics. That innovative trailblazer foundered before getting even a third of the way through the vast canon, after which Dark Horse Comics acquired the rights, systematically reprinting and translating the entire epic into 28 tankōbon-style editions of around 300 pages each. Once the entire epic was translated – between September 2000-December 2002 – it was all placed online through the Dark Horse Digital project.

Following cautionary warning ‘A Note to Readers’ – on stylistic interpretation – this moodily morbid monochrome collection truly gets underway, keeping many terms and concepts western readers may find unfamiliar. Therefore this edition offers at the close a Glossary providing detailed context on the term used in the stories…

Set in the era of the Tokugawa Shogunate, the saga concerns a foredoomed wandering killer who was once the Shōgun’s official executioner the Kōgi Kaishakunin: capable of cleaving a man in half with one stroke. An eminent individual of esteemed imperial standing, elevated social position and impeccable honour, Ōgami Ittō lost it all and now roams feudal Japan as a doomed soul hellbent for the dire, demon-haunted underworld of Meifumadō.

When the noble’s wife was murdered and his clan dishonoured thanks to the machinations of the treacherous, politically ambitious Yagyū Clan, the Emperor ordered Ogami to commit suicide. Instead he rebelled, choosing to be a despised Ronin (masterless samurai) assassin, pledged to revenge himself until all his betrayers were dead …or Hell claimed him.

His 3-year-old son, Daigorō, also chose the path of destruction and thus they together tread across the grimly evocative landscapes of Japan, one step ahead of doom, with death behind and before them…

Unflinching formula informs early episodes: the acceptance of a commission to kill an impossible target necessitates forging a cunning plan where relentless determination leads to inevitable success. Throughout each episode plot is underscored with bleak philosophical musings alternately informed by Buddhist teachings in conjunction with or in opposition to the unflinching personal honour code of Bushido…

That tactic is eschewed for a simple commission in opening tale ‘Trail Markers’ as Yagyū leaders plot how to remove the wanderer without incurring the severe penalties built into the social caste system. The disgraced ronin is protected by his own lowly status and a promise of truce unless he returns to Edo but has still found ways to frustrate clan ambitions. The situation has already cost dozens of proud warriors who foolishly sought out the Lone Wolf. And now the Emperor wants to investigate Yagyū activities…

With pressure mounting, schemers Yagyū-Sama and Ozunu agree to orchestrate a duel between Ōgami and infallible swordsman Yagyū Gunbei-Sama

Using the wolf’s own complex graphic signalling system, the ploy unfolds, luring the assassin to a certain shrine where instead of another commission, he meets the man he supposedly cannot defeat: the one who should have been the Shōgun’s executioner in his stead.

Now as they face off, Gunbei relives the haughty error that cost him the exalted position of Kōgi Kaishakunin and learns to his eternal but brief regret that whilst he might be as good as he ever was, his opponent has grown even better. Moreover, Yagyū spies watching also take note and make more plans…

At this time bounty hunting was commonplace and ‘Executioner’s Hill’ sees the terrifying but currently unemployed Zodiac Gang use their deserved notoriety to terrorise a village whilst looking for fresh prey. Tragically for them, they recognise the “wolf with baby carriage” and overconfidently assume numerical advantage, a strategic geographical position, their own skills and Daigorō as a hostage will be sufficient to bag the biggest prize of their lives…

They were wrong.

When not expediting commissions the father and son vanished into the unnoticed common population invisible to the nobility. A moment of peace and therapeutically hard but honest work is abruptly curtailed when – whilst toiling to plant rice in paddies beside simple but happy villagers – the able-bodied stranger is pressganged by the local lord to build levees in advance of an expected flood…

Like a ‘Black Wind’ (one unexpected and out of season) the act has unforeseen consequences as the aristocrats – incensed by a highborn man demeaning himself (and all nobles) by digging in the dirt beside commoners – deploy warriors to avenge the shameful act and instead fall like harvested crops…

Every role in Japanese society was strictly proscribed and formalised. Certain executed persons were suitable candidates for O-Tomeshi when headless corpses would be used to test and sanctify swords. The swordsmen capable of holding the post were reputed to be as proficient with the sword as the Kōgi Kaishakunin…

As the investigation of the Yagyū’s role in Ōgami Ittō’s disgrace proceeds, the honourable Yamada Asaemon is ordered by shogunate Wakadoshiryori officials to look into the affair. However, ‘Decapitator Asaemon’ is disquieted by the final codicil of his mission: whatever the truth, the shameful behaviour of the Lone Wolf must end with his death…

The court is alive with intrigue and even before he has found his target, Yamada Asaemon is being hunted by Ura-Yagyū assassins…

Their sinister trap catches only one man of honour…

This medieval masterpiece closes with another convoluted tale of duty sullied as ‘The Guns of Sakai’ finds Inoue Geki – commander of Ōsaka castle’s rifle detachment – covertly hiring the nomadic assassin to kill one of the gunsmiths in his employ after discovering Shichirōbei has been making firearms for the rival Western Han.

The job is no simple affair. Somehow the well-set and protected traitor has exposed every spy set on his trail and the dutiful commander is desperate. He’s also not being completely straight with the Lone Wolf, but Ōgami is well aware of the fact and has a plan and ulterior aim of his own: possession of the experimental supergun he knows the master smith and his acolytes have perfected…

Set in a fiercely uncompromising world of tyranny, intrigue, privilege and misogyny, these episodes are unflinching and explicit in their treatment of violence – especially sexual violence – although this collection has the dubious distinction of being rape-free. Still plenty of slaughter though, and an astounding body-count…

Whichever English transliteration you prefer – Wolf and Baby Carriage is what I was first introduced to – Kazuo Koike & Goseki Kojima’s grandiose, thought-provoking, hell-bent Samurai tragedy is one of those too-rare breakthrough classics of global comics literature. A breathtaking tour de force, these are comics you must not miss.
Art & story © 1995, 2001 Kazuo Koike & Goseki Kojima. Cover art © 2001 Frank Miller. All other material © 2001 Dark Horse Comics, Inc. All rights reserved.

The Art of Archie: The Covers


By various, edited by Victor Gorelick & Craig Yoe (Archie Books)
ISBN: 978-1-936975-79-2 (HB/Digital edition)

For most of us, comics mean buff men and women in capes and tights hitting each other, lobbing trees about, or stark, nihilistic genre thrillers aimed at an extremely mature and sophisticated readership of confirmed fans – and indeed that has been the prolific norm for nearly twenty years.

However, over the decades since 1933 when comic books were invented, other forms of sequential illustrated fiction genres have held their own. One that has maintained a unique position over the years – although almost now completely transferred to television – is the teen-comedy genre begun by and synonymous with a carrot topped, homely (at first just plain ugly) kid named Archie Andrews.

MLJ were a small outfit which jumped wholeheartedly onto the superhero bandwagon following the debut of Superman. In November 1939 they launched Blue Ribbon Comics, promptly following with Top-Notch and Pep Comics. The content was the accepted blend of costumed heroes, two-fisted adventure strips and one-off gags. Pep made history with its lead feature The Shield – the industry’s first superhero clad in the American flag – but generally MLJ were followers not innovators.

That all changed at the end of 1941. Even while profiting from the Fights ‘n’ Tights phalanx, Maurice Coyne, Louis Silberkleit and John Goldwater (hence MLJ) spotted a gap in their blossoming market and in December the action strips were joined by a wholesome, ordinary hero; an “average teen” who had invitingly human-scaled adventures that might happen to the readers, but with the laughs, good times, romance and slapstick heavily emphasised.

Pep Comics #22 introduced a gap-toothed, freckle-faced, red-headed goof showing off to the pretty blonde next door. Taking his lead from the popular Andy Hardy movies starring Mickey Rooney, Goldwater developed the concept of a youthful everyman, tasking writer Vic Bloom & artist Bob Montana with the job of making it work.

So effective and all-pervasive was the impact and comforting message the new kid offered to the boys “over there” and those left behind on the Home Front that Archie and the wholesome image of familiar, beloved, secure Americana he and the Riverdale gang represented, one could consider them the greatest and most effective Patriotic/Propaganda weapon in comics history…

It all started with an innocuous 6-page tale entitled ‘Archie’ which introduced the future star and pretty girl-next-door Betty Cooper. Archie’s unconventional best friend and confidante Forsythe P. “Jughead” Jones also debuted in that first story, as did the small-town utopia they lived in.

The premise was an instant and ever-growing hit. In 1942 the feature graduated to its own title. Archie Comics #1 was the company’s first non-anthology magazine and began an inexorable transformation of the entire company. With the introduction of rich, raven-haired Veronica Lodge, all the pieces were in play for the industry’s second Phenomenon (Superman being the first).

By May 1946 the kids had taken over and, retiring its costumed champions years before the end of the Golden Age, MLJ rebranded, renamed itself Archie Comics, and became to all intents and purposes a publisher of family comedies. This overwhelming success, like the Man of Tomorrow’s, forced a change in the content of every other publisher’s titles and led to a multi-media industry including a newspaper strip, TV, movies, pop-songs and even a chain of restaurants. Intermittently the costumed cut-ups have returned on occasion but Archie Comics now seems content to specialise in what they do uniquely best…

Our eponymous high-schooler is a good-hearted lad lacking common sense and Betty – pretty, sensible, devoted girl next door, with all that entails – loves the ridiculous redhead. Ronnie is spoiled, exotic and glamorous and only settles for our boy if there’s nobody better around. She might actually love him too, though. Archie, of course, can’t decide who or what he wants…

This never-tawdry eternal triangle has been the basis of seventy years of charmingly raucous, gently preposterous, frenetic, chiding and even heart-rending comedy encompassing everything from surreal wit to frantic slapstick, as the kids and an increasing cast of friends grew into an American institution.

Adapting seamlessly to every trend and fad, perfectly in tone with and mirroring the growth of teen culture, the host of writers and artists who have crafted the stories over the decades have made the archetypal characters of Riverdale a benchmark for youth and a visual barometer of growing up American.

Archie’s unconventional best friend Jughead is Mercutio to Archie’s Romeo: providing rationality and a reader’s voice, as well as being a powerful catalyst of events in his own right. There’s even a likeably reprehensible Tybalt figure in the crafty form of Reggie Mantle – who first popped up to cause mischief in Jackpot Comics #5 (Spring 1942).

This beguiling triangle edifice (plus annexe and outhouse) has been the rock-solid foundation for eight decades of comics magic. …and the concept seems eternally self-renewing and self-perpetuating…

Archie has thrived by constantly reinventing its core characters, seamlessly adapting to the changing world outside the bright, flimsy pages, shamelessly co-opting youth, pop culture and fashion trends into its infallible mix of slapstick and young romance.

Each and every social revolution has been painlessly assimilated into the mix with the editors tastefully confronting a number of social issues affecting the young in a manner both even-handed and tasteful over the years.

The cast is always growing and the constant addition of new characters such as African-American Chuck (an aspiring cartoonist), his girlfriend Nancy, fashion-diva Ginger, Hispanic couple Frankie & Maria and a host of others like spoiled wild-child home-wrecker-in-waiting Cheryl Blossom, and Kevin Keller, an openly gay young man and clear-headed advocate, capably tackling and dismantling the last major taboo in mainstream comics.

A major component of the company’s success has been the superbly enticing artwork and especially the unmistakable impact afforded via the assorted titles’ captivating covers.

This spectacular compilation (a companion and sequel to 2010s Betty & Veronica collection) traces the history and evolution of the wholesome phenomenon through many incredible examples from every decade. Augmented by scads of original art, fine art and commercial recreations, printer’s proofs and a host of other rare examples and graphic surprises no fan of the medium could possibly resist, this huge hardback (312 x 235mm) and digital delight re-presents hundreds of funny, charming, intriguing and occasionally controversial images as well as background and biographies on the many talented artists responsible for creating them.

Moreover, also included are many original artworks – gleaned from the private collections of fans – scripts, sketches, gag-roughs, production ephemera from the initial art-to-finished-cover process, plus an extensive, educational introductory commentary section stuffed with fascinating reminiscences and behind-the-scenes anecdotes.

The picture parade begins with some thoughts from the brains behind the fun as ‘It’s a Gift’ by Publisher/Co-CEO Jon Goldwater and ‘You Can Judge a Book by its Cover!’ by Editor-in-Chief/Co-President Victor Gorelick. Then ‘On the Covers’ issues guidance from cartoonist, Comics Historian and perpetrator Craig Yoe before taking us to the 1940s where ‘In the Beginning…’ details the story of Archie with relevant covers and the first of a recurring feature highlighting how later generations of artists have recycled and reinterpreted classic designs.

‘A Matchless Cover’ leads into the first Artist Profile – ‘Bob Montana’ – incorporating a wealth of cracking Golden Age images in ‘Who’s on First!’ before chapters dedicated to specific themes and motifs commence with a celebration of beach scenes ‘In the Swim’, after which artist ‘Bill Vigoda’ steps out from behind his easel and into the spotlight.

‘Deja Vu All Over Again’ further explores the recapitulation of certain cover ideas before ‘Rock ‘n’ Roll!’ examines decades of pop music and “guest” stars such as the Beatles, whilst ‘Archie’s Mechanically Inclined’ probes a short-lived dalliance with an early form of home DIY magazines.

The life of veteran illustrator ‘Al Fagaly’ leads into a selection of ‘Fan Faves’ ancient and modern before the biography of ‘Harry Sahle’ segues neatly into a selection of cheerleading covers in ‘Let’s Hear It for The Boy!’

It wasn’t long after the birth of modern pop music that the Riverdale gang formed their own band and ‘Ladies and Gentlemen, The Archies!’ focuses on those ever-evolving musical prodigies with scenes from the Swinging Sixties to the turbulent Rap-ridden 21st century, after which the history ‘Joe Edwards’ leads into a barrage of smoochy snogging scenes in ‘XOXOXO!’

Always a keen follower of fads and fashions. the Archie crowd embraced many popular trends and ‘Monster Bash!’ concentrates on kids’ love of horror and recurring periods of supernatural thrills, after which a bio of ‘Dan Parent’ leads unerringly to more ‘Celebrity Spotting!’ with covers featuring the likes of George Takei, Michael Jackson, Simon Cowell, J-Lo, Kiss, the casts of Glee and Twilight, and even President Barack Obama. all eagerly appearing amongst so very many others.

‘Art for Archie’s Sake’ dwells on the myriad expressions of junior painting and sculpture and, after the life story of the sublimely gifted ‘Harry Lucey’, ‘The Time Archie was Pinked Out!’ details the thinking behind the signature logo colour schemes used in the company’s pre-computer days.

‘Life with Archie’s a Beach!’ takes another look at the rise of teenage sand and surf culture through the medium of beautifully rendered, scantily clad boys and girls, whilst – after the lowdown on writer/artist ‘Fernando Ruiz’ ‘Dance! Dance! Dance!’ follows those crazy kids from Jitterbug to Frug, Twisting through Disco and ever onwards…

‘The Happiest of Holidays’ highlights the horde of magical Christmas covers Archie, Betty and Ronnie have starred on whilst ‘Rhyme Time’ reveals the odd tradition of poetry spouting sessions that have been used to get fans interested and keep them amused.

A history of the inimitable ‘Samm Schwartz’ precedes a look at classroom moments in ‘Readin’, Writin’, an’ Archie – with a separate section on organised games entitled ‘Good Sports!’ – after which the life of legendary art star ‘Dan DeCarlo’ neatly leads to another selection of fad-based fun as ‘That’s Just Super!’ recalls the Sixties costumed hero craze, as well as a few other forays into Fights ‘n’ Tights fantasy…

‘Let’s Get this Party Started’ features covers with strips rather than single images and is followed by a biography of ‘Bob Bolling’ before ‘A Little Goes a Long Way!’ concentrates on the assorted iterations of pre-teen Little Archie comics. This is then capped by the eye-popping enigma of teen taste as visualised in the many outfits over changing decades revealing ‘A Passion for Fashion’

‘Come as You Aren’t’ is devoted to the theme of fancy dress parties after which the modern appetite for variant covers is celebrated in ‘Alternate Realities’ (with stunning examples from Fiona Staples, Tim Seeley and Walter Simonson amongst others) all wrapped up by the gen on artistic mainstay ‘Bob White’.

The entire kit and caboodle then concludes with an assortment of surreal, mindblowing covers defying categorisation or explanation in ‘And Now, For Something Completely Different’, proving that comics are still the only true home of untrammelled imagination: featuring scenes that literally have to be seen to be believed…

Enchanting, breathtaking graphic wonderment, fun-fuelled family entertainment and enticing pop art masterpieces, these unforgettable cartoon confections truly express the joyous spirit of intoxicating youthful vitality which changed the comic industry forever and comprise an essential example of artistic excellence no lover of narrative art should miss.

Spanning the entire history of American comicbooks and featuring vintage images, landmark material and up-to-the-minute modern masterpieces, this is a terrific tome for anybody interested in the history of comics, eternally evergreen light laughs and the acceptable happy face of the American Dream.
™ & © 2013 Archie Comics Publications, Inc. All rights reserved. All covers previously published and copyrighted by Archie Comic Publication, Inc. (or its predecessors) in magazine form in 1941-2013.

Bluecoats: The Dirty Five


By Willy Lambil & Raoul Cauvin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-004-3 (Album PB/Digital edition)

Devised by Louis “Salvé” Salvérius & Raoul Cauvin – who scripted the first 64 volumes until retirement in 2020 – Les Tuniques Bleues (or Dutch co-incarnation De Blauwbloezen) debuted at the end of the 1960s: created to replace Lucky Luke when that laconic maverick defected from weekly anthology Le Journal de Spirou to rival publication Pilote.

From its first sallies, the substitute strip swiftly became hugely popular: one of the most popular bande dessinée series in Europe. In case you were wondering, it is now scribed by Jose-Luis Munuera and the BeKa writing partnership…

Salvé was a cartoonist of the Gallic big-foot/big-nose humour school, and after his sudden death in 1972, successor Willy “Lambil” Lambillotte gradually adopted a more realistic – but still overtly comedic – tone and manner. Lambil is Belgian, born in 1936 and, after studying Fine Art in college, joined publishing giant Dupuis in 1952 as a letterer.

Born in 1938, scripter Cauvin was also Belgian and – before entering Dupuis’ animation department in 1960 – studied Lithography. He soon discovered his true calling was comedy and began a glittering, prolific writing career at Le Journal de Spirou.

In addition, he scripted dozens of long-running, award winning series including Cédric, Les Femmes en Blanc and Agent 212: more than 240 separate albums. Les Tuniques Bleues alone has over 15 million copies of its 66 (and counting) album sequence. Cauvin died on August 19th 2021, but his vast legacy of barbed laughter remains.

Here, designated The Bluecoats, our long-suffering protagonists are Sergeant Cornelius Chesterfield and Corporal Blutch; worthy, honest fools in the manner of Laurel & Hardy: hapless, ill-starred US cavalrymen defending America during the War Between the States.

The original format offered single-page gags set around an Indian-plagued Wild West fort, but from second volume Du Nord au Sud the sad-sack soldiers were situated back East, fighting in the American Civil War.

All subsequent adventures – despite often ranging far beyond the traditional environs of the sundered USA and taking in a lot of genuine and thoroughly researched history – are set within the timeframe of the Secession conflict.

Blutch is your run-of-the-mill, whinging little-man-in-the street: work-shy, mouthy, devious and ferociously critical of the army and its inept orchestrators and commanders. Ducking, diving, deserting whenever he can, he’s you or me – except at his core he’s smart, principled and even heroic… if no easier option is available.

Chesterfield is a big, burly professional fighting man; a proud career soldier of the 22nd Cavalry who passionately believes in patriotism and the esprit-de-corps of the Military. He is brave, never shirking his duty and hungry to be a medal-wearing hero. He also loves his cynical little troll of a pal. They quarrel like a married couple, fight like brothers but simply cannot agree on the point and purpose of the horrendous war they are trapped in: a situation that once more stretches their friendship to breaking point in this cunningly conceived instalment.

Coloured by Vittorio Leonardo, Les cinq salopards was originally serialised in Le Journal de Spirou (#2357-2368) before collection into another mega-selling album in 1984: the 33rd European release. In 2020 it was Cinebook’s 14th translated Bluecoats volume.

The Dirty Five offers a lighter touch and more adventuresome fare with the underlying horror salved by a farce-driven mission that degenerates into ridiculously surreal black comedy.

As is so often the case, the Union forces are stalemated with no advance possible. Even the 22nd Cavalry – still under the ruthless leadership of utterly deranged, apparently invulnerable Gentleman maniac Captain Stark – are helpless; reduced after countless pointless assaults to a force of three: Stark himself, Sergeant Chesterfield and poor treacherous Blutch…

With no end in sight and the infantrymen stuck in dugouts, dodging enemy artillery fire, boredom and idiotic orders, the ordinary foot soldiers are infuriatingly idle, forcing the commandeering general into a frenzy of inspiration…

What’s needed is one last push and if they have no cavalry, then volunteers must be found to repopulate the 22nd. Thus, the eager sergeant and appalled corporal are sent out amongst the civilian population to recruit a force of daring horsemen to turn the tide…

The mission has brought the pals to the edge of murder. They are at odds from the start, with the Sergeant proudly keen to recruit new warriors and convinced they will all be happy to die for their country, whilst Blutch is determined not to be the cause of more pointless deaths and maimings…

By the time they leave nearby Frogtown, they are at each other’s throats, mostly thanks to Blutch having frittered away the bribe fund of recruiting cash and “losing” all the enlistment papers signed by the suckers Chesterfield bamboozled with flowery speeches and cheap booze…

The mission is a complete fiasco but takes a decidedly dark turn when they meet a prison guard escorting a group of criminals to their executions. Chesterfield believes it’s the perfect solution to their problem and soon the still-squabbling squaddies are touring Greenbush State Prison looking for a few bad men…

There are plenty, but the job is no done deal. The first convict – a deserter – chooses to stay and be hanged than go back to serve under Stark…

In the end only, five doomed men ostensibly sign up to serve their country, but it soon becomes clear they might not be completely sincere. That’s not Chesterfield’s concern. He knows he’s done his duty once the felons are delivered to the General.

Blutch has more nuanced worries. Apart from the sheer insanity of letting loose – and even arming – religious serial killer Reverend Osgood, obsessive horse thief/cannibal Shorty Fink, karate killer Yang and the murderously psychopathic duo of blind knife thrower Rupert and his lethal human targeting system Abel there’s the purely practical problems of getting the killer quintet back to the front lines: a mammoth task that takes all the soldiers’ individual ingenuity and ultimately unity and teamwork to accomplish.

Of course, once the Bluecoats complete their mission and the Five officially join the 22nd, the real problems begin, not just for the Northern regiments but also for the Confederate forces so defiantly opposing them…

Combining searing satire with stunning slapstick, The Dirty Five mordantly manipulates the traditions of war stories to manifest a beguiling message about the sheer stupidity of war and crushing cruelty of obsessions equally effective in deprogramming younger, less world-weary audiences and even us old lags who have seen it all.

These stories weaponise humour, making occasional moments of shocking verity doubly powerful and hard-hitting. Funny, thrilling, beautifully realised and eminently readable, Bluecoats is the best kind of war-story and Western appealing to the best, not worst, of the human spirit.
© Dupuis 1984 by Lambil & Cauvin. All rights reserved. English translation © 2020 Cinebook Ltd.

Mighty Marvel Masterworks The X-Men volume 2: Where Walks the Juggernauts


By Stan Lee & Jack Kirby, Alex Toth, Werner Roth & various (MARVEL)
ISBN: 978-1-3029-4619-7 (TPB/Digital edition)

These stories are timeless and have been gathered many times so here’s my now-standard advisory on format.

The Mighty Marvel Masterworks line is designed with economy in mind. Classic tales of Marvel – such as birthday boys and girl on show today – have been an archival book staple since the 1990s, but always in lavish, expensive hardback collectors’ editions. The new tomes cited here are far cheaper, on lower quality paper and are smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for the digital editions, that’s no issue at all…

Way back in 1963 things really took off for the budding Marvel Comics as Stan Lee & Jack Kirby expanded their meagre line of action titles: putting a bunch of relatively new super-heroes (including hot-off-the-presses Iron Man) together as The Avengers; launching a decidedly different war comic in Sgt. Fury and his Howling Commandos and creating a group of alienated heroic teenagers united to fight a rather specific, previously unperceived threat to humanity. Those halcyon days are revisited in this splendid trade paperback/eBook compilation, gathering from May 1965 to April 1966, the contents of X-Men #11-19.

Way back in the summer of 1963, the premiere issue had introduced Cyclops – Scott Summers, IcemanBobby Drake, AngelWarren Worthington III and The Beast AKA Henry “Hank” McCoy: extremely special students of Professor Charles Xavier. He was a brilliant, charismatic and wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race: human mutants called Homo Superior. The story saw the students welcome newest classmate Jean Grey, who would be codenamed Marvel Girl. She possessed the ability to move objects with her mind.

No sooner has the Professor explained their mission than an actual Evil Mutant – Magneto – singlehandedly took over American missile base Cape Citadel. A seemingly unbeatable threat, the master of magnetism was nonetheless driven off in under 15 minutes by the young heroes on their first combat mission…

These days, young heroes are ten-a-penny, but it should be noted that these kids were among Marvel’s first juvenile super-doers (unless you count Spider-Man or Human Torch Johnny Storm) since the end of the Golden Age, so it’s perhaps unsurprising that in early tales the youngsters regularly benefitted from a little adult supervision, such as is the case in the landmark tale that opens this book and ended an era…

After spectacular starts on most of Marvel’s Superhero titles (as well as western and war revamps), Jack Kirby’s increasing workload compelled him to cut back to laying out most of these lesser lights. Captain America still offered nostalgic fun through astounding action whilst Thor and Fantastic Four evolved into perfect playgrounds and full-time monthly preoccupations for his burgeoning imagination, but illustrating most of Marvel’s covers and creating a House style for the new Age of Superheroes was unforgiving and all-consuming…

The last series to be surrendered was the still-bimonthly X-Men wherein an outcast tribe of mutants worked diligently and clandestinely to foster peace and integration between the unwary masses of humanity and the gradually-emergent “coming race”. The King’s departure in #11 also marked a major turning point. Drenched in irony, ‘The Triumph of Magneto!’ (scripted by Stan Lee & inked by Chic stone) sees our heroes and The Brotherhood of Evil Mutants (Mastermind, The Toad, Quicksilver and The Scarlet Witch) both seeking a fantastically powered being dubbed The Stranger.

None are aware of his true identity, nature or purpose, but when the Master of Magnetism finds him first, it spells the end of his long war with the X-Men…

With Magneto gone and the Brotherhood broken, Kirby relinquished pencilling to other hands, thereafter providing loose layouts and design only. Alex Toth & Vince Colletta proved a quirky, uncomfortable mix for #12’s tense drama ‘The Origin of Professor X!’: opening a 2-part saga introducing Xavier’s bully half-brother Cain Marko. It also told how the simplistic thug was mystically transformation into an unstoppable human engine of destruction.

The story concludes with ‘Where Walks the Juggernaut!’: a compelling, tension-drenched, all-action tale guest-starring Johnny Storm, and notable for the introduction of penciller Werner Roth (using the name Jay Gavin). He would be associated with the mutants for the next half decade. His inker for this first outing was the infallible Joe Sinnott.

Roth was an unsung veteran of the industry, working for the company in the 1950s on star features like Apache Kid and the inexplicably durable Kid Colt, Outlaw, as well as Mandrake the Magician for King Features Comics and Man from U.N.C.L.E. for Gold Key. As with many pseudonymous creators of the period, it was his DC commitments (mostly romance stories) which compelled him to disguise his moonlighting until Marvel grew big enough to offer him full-time work.

From issue #14 – still laid out by Kirby & inked by Colletta – ‘Among Us Stalk the Sentinels!’ celebrated the team’s inevitable elevation to monthly publication in the first episode of a 3-chapter epic introducing anthropologist Bolivar Trask, whose solution to the threat of Mutant Domination was super-robots that would protect humanity at all costs. Sadly, they mechanoids’ definition of “protect” varied wildly from their creator’s, but what can you expect when a social scientist dabbles in high-energy physics and engineering?

The X-Men took the battle to the Sentinels’ secret base but became ‘Prisoners of the Mysterious Master Mold!’ before beating their ferrous foes with ‘The Supreme Sacrifice!’

Veteran Dick Ayers joined as inker from #15: his clean line blending perfectly with Roth’s smoothly classicist pencils. They remained a team for years, adding vital continuity to this quirky but never top-selling series.

X-Men #17 dealt with the aftermath of the battle – the last time the US Army and government openly approved of the team’s efforts – and the sedate but brooding nature of ‘…And None Shall Survive!’ enabled the story to generate a genuine air of apprehension as safe haven and citadel the Xavier Mansion is taken over by an old foe who picks them off one by one until only the youngest remains to battle alone in climactic conclusion ‘If Iceman Should Fail..!’

With Roth fully laying out his own stories, ‘Lo! Now Shall Appear… The Mimic!’ in #19 was Lee’s last script: the pithy, semi-tragic tale of a troubled teen possessing the ability to copy the skills, powers and abilities of anyone in close proximity, but not the emotional maturity to handle his power. The writing reins were turned over to Roy Thomas in #20.

X-Men was never one of young Marvel’s top titles but it found a devout and dedicated following as the frantic, freakish energy of Kirby’s heroic dynamism comfortably transited into the slick, sleek attractiveness of Roth and the fierce tension of hunted, haunted juvenile outsiders settled into a pastiche of college and school scenarios so familiar to the students who were the series’ main audience, but that’s the meat of the next volume…

Supplemented by covers from Kirby, Stone, Frank Giacoia, Sinnott, Wally Wood, Dick Ayers & Roth, the extras here comprise the art for a 1965 X-Men T-shirt by Kirby & Stone and a copious gallery of original art pages – by Kirby & Stone, Toth & Colletta &Roth & Ayers – plus a compelling contemporary house ad from August 1965 picturing all 13 Marvel Masterpieces on sale that month!

These quirky tales are a million miles removed from the angst-ridden, breast-beating, cripplingly convoluted X-brand of today’s Marvel, and in so many ways are all the better for it. Superbly rendered, highly readable adventures are never unwelcome or out of favour, and it should be remembered that everything here informs so very much of the mutant monolith. These are stories for dedicated fans and rawest converts. Everyone should have this book.
© 2022 MARVEL.

Doom Patrol: Silver Age volume 1


By Arnold Drake, Bob Haney, Bruno Premiani, Bob Brown & various (DC Comics)
ISBN: 978-1-4012-8111-3 (TPB/Digital edition)

1963 was the year when traditionally cautious comic book publishers finally realised that superheroes were back in a big way and began reviving and/or creating a host of costumed characters to battle outrageous menaces and dastardly villains.

Thus it was that the powers-that-be at National Comics decided that venerable adventure-mystery anthology title My Greatest Adventure would dip its toe in the waters with a radical take on the fad. Still, infamous for cautious publishing, they introduced a startling squad of champions with its thematic roots still firmly planted in the B-movie monster films of the era that had not-so-subtly informed the parent comic.

No traditional team of masked adventurers, this cast comprised a robot, a mummy and an occasional 50-foot woman, who joined forces with and were guided by a vivid, brusque, domineering, crippled mad scientist to fight injustice in a whole new way…

Covering June 1963 to May 1965, this stunning compilation collects the earliest exploits of the “Fabulous Freaks”, gathered from My Greatest Adventure #80-85 and thereafter issues #86-95 of the rapidly renamed title, once overwhelming reader response compelled editor Murray Boltinoff to change it to the Doom Patrol.

These dramas were especially enhanced and elevated by the drawing skills of Italian cartoonist and classicist artist Giordano Bruno Premiani, whose highly detailed, subtly humanistic illustration made even the strangest situation dauntingly authentic and grittily believable.

Eponymous premier tale ‘The Doom Patrol’ was co-scripted by Arnold Drake and Bob Haney, depicting how a mysterious wheelchair-bound scientist summons three outcasts to his home through the promise of changing their miserable lives forever…

Competitive car racer and professional daredevil Cliff Steele had died in a horrific pile up, but his undamaged brain had been transplanted into a fantastic mechanical body. Test pilot Larry Trainor had been trapped in an experimental stratospheric plane and become permanently irradiated by stratospheric radiation, with the dubious benefit of gaining a semi-sentient energy avatar which would escape his body to perform incredible feats for up to a minute at a time. To pass safely amongst men Trainor had to constantly wrap himself in unique radiation-proof bandages…

Former movie star Rita Farr was exposed to mysterious gases which gave her the terrifying, unpredictable and, at first, uncontrolled ability to shrink or grow to incredible sizes.

The outcasts were brought together by brilliant but enigmatic Renaissance Man The Chief, who sought to mould the solitary misfits into a force for good. He quickly proved his point when a mad bomber attempted to blow up the city docks. The surly savant directed the trio of strangers in defusing it and no sooner had the misfits realised their true worth than they were on their first mission…

Second chapter ‘The Challenge of the Timeless Commander’, sees an implausibly ancient despot seeking to seize a fallen alien vessel: intent on turning its extraterrestrial secrets into weapons of world conquest, culminating in ‘The Deadly Duel with General Immortus’ which saw the Doom Patrol defeat the old devil and thereafter dedicate their lives to saving humanity from all threats.

My Greatest Adventure #81 featured ‘The Nightmare Maker’, combining everyday disaster response – saving a damaged submarine – with a nationwide plague of monsters. Stuck at base, The Chief monitors missions by means of a TV camera attached to Robotman/Steele’s chest, and quickly deduces the uncanny secret of the beasts and their war criminal creator Josef Kreutz

Solely scripted by Drake, a devious espionage ploy outs the Chief – or at least his image, if not name – in #82’s ‘Three Against the Earth!’, leading the team to believe Rita is a traitor. When the cabal of millionaires actually behind the scheme are exposed as an alien advance guard who assumed the wheelchair-bound leader to be a rival invader, the inevitable showdown nearly costs Cliff what remains of his life…

In #83, ‘The Night Negative Man Went Berserk!’ spotlights the living mummy as a radio astronomy experiment interrupts the Negative Man’s return to Trainor’s body: pitching the pilot into a coma and sending the ebony energy being on a global spree of destruction. Calamity piles upon calamity when crooks steal the military equipment constructed to destroy the radio-energy creature and only desperate improvisation by Cliff and Rita allows avatar and host to reunite…

Issue #84 heralded ‘The Return of General Immortus’ as ancient Babylonian artefacts lead the squad to the eternal malefactor, only to have the wily warrior turn the tables and take control of Robotman. Even though his comrades soon save him, Immortus escapes with the greatest treasures of all time…

My Greatest Adventure #85 was the last issue, featuring ‘The Furies from 4,000 Miles Below’: monstrous subterranean horrors fuelled by nuclear forces. Despite having tricked Elasti-Girl into resuming her Hollywood career, the paternalistic heroes are pretty grateful when she turns up to save them all from radioactive incineration…

An unqualified success, the comic book transformed seamlessly into The Doom Patrol with #86 and celebrated by introducing ‘The Brotherhood of Evil’: an assemblage of international terrorist super-criminals led by French genius-in-a-jar The Brain. He was backed up by his greatest creation, a super-intelligent talking gorilla dubbed Monsieur Mallah.

The diametrically opposed teams first cross swords after brotherhood applicant Mr. Morden steals Rog, a giant robot the Chief constructed for the US military…

DP #87 revealed ‘The Terrible Secret of Negative Man’ after Brotherhood femme fatale Madame Rouge attempts to seduce Larry. When the Brain’s unstoppable mechanical army invades the city, Trainor is forced to remove his bandages and allow his lethal radiations to disrupt their transmissions…

An occasional series of short solo adventures kicked off in this issue with ‘Robotman Fights Alone’. Here Cliff is dispatched to a Pacific island in search of an escaped killer, only to walk into a devastating series of WWII Japanese booby-traps…

All mysteries surrounding the team’s leader are finally revealed in issue #88 with ‘The Incredible Origin of the Chief’: a blistering drama telling how brilliant but impoverished student Niles Caulder suddenly received unlimited funding from an anonymous patron interested in his researches on extending life.

Curiosity drove Caulder to track down his benefactor and he was horrified to discover the money came from the head of a criminal syndicate who claimed to be eons old…

Immortus had long ago consumed a potion which extended his life and wanted the student to recreate it since the years were finally catching up. To insure Caulder’s full cooperation, the General had a bomb inserted in the researcher’s chest and powered by his heartbeat…

After building a robot surgeon, Caulder tricked Immortus into shooting him, determined to thwart the monster at all costs. Once clinically dead, his Ra-2 doctor-bot removed the now-inert explosive and revived the bold scientist. Tragically, the trusty mechanoid had been too slow and Caulder lost the use of his legs forever…

Undaunted, ‘The Man Who Lived Twice’ destroyed all his research and went into hiding for years, with Immortus utterly unaware that Caulder had actually succeeded in the task which had stymied history’s greatest doctors and biologists…

Now, under the alias of super-thief The Baron, Immortus captures the Doom Patrol and demands a final confrontation with the Chief. Luckily, the wheelchair-locked inventor is not only a biologist and robotics genius but also adept at constructing concealed weapons…

In DP #89 the team tackle a duplicitous scientist who devises a means to transform himself into ‘The Animal-Vegetable-Mineral Menace’ before ‘The Private War of Elasti-Girl’ finds the Maid of Many Sizes using unsuspected detective skills to track down a missing soldier and reunite him with his adopted son.

‘The Enemy within the Doom Patrol’ sees shape-shifting Madame Rouge infiltrate the team and turn them against each other whilst issue #91 introduces multi-millionaire Steve Dayton.

Used to getting whatever he wants, he creates a superhero persona solely to woo and wed Rita Farr. With such ambiguous motivations ‘Mento – the Man who Split the Doom Patrol’ was a radical character for the times, but at least his psycho-kinetic helmet proved a big help in defeating the plastic robots of grotesque alien invader Garguax

DP #92 tasks the team with a temporal terrorist in ‘The Sinister Secret of Dr. Tyme’ and features abrasive Mento again saving the day, after which ‘Showdown on Nightmare Road’ in #93 features The Brain’s latest monstrous scheme. This results in the evil genius being transplanted inside Robotman’s skull whilst poor Cliff is dumped into a horrific beast, until the Chief out-plays the French Fiend at his own game…

Creature-feature veteran Bob Brown stepped in to illustrate #94’s lead tale ‘The Nightmare Fighters’ as an eastern mystic’s uncanny abilities are swiftly debunked by solid American science. Premiani returned to render back-up solo-feature ‘The Chief …Stands Alone’ wherein Caulder eschews his deputies’ aid to bring down bird-themed villain The Claw with a mixture of wit, nerve and weaponised wheelchair.

This initial outing concludes with The Chief’s disastrous effort to cure Rita and Larry (DP #95), resulting in switched powers and the ‘Menace of the Turnabout Heroes’, so naturally that would be the very moment the Animal-Vegetable-Mineral Man picks for a return bout…

Although as kids we all happily suspended disbelief and bought into the fanciful antics of the myriad masked heroes available, somehow the exploits of the Doom Patrol – and their surprisingly synchronistic Marvel counterparts The X-Men (freaks, outcasts, wheelchair geniuses, both debuting in the summer of 1963 – so happy shared 60th folks!) – always seemed just a bit more “real” and plausible than the usual caped and costumed crowd.

With the edge of time and experience on my side it’s obvious just how incredibly mature and hardcore Drake, Haney & Premian’s take on superheroes actually was. These superbly engaging, frantically fun and breathtakingly beautiful tales should rightfully rank amongst the finest Fights ‘n’ Tights tales ever told. Moreover, you should definitely own them, so go do that now.
© 1963, 1964, 1965, 2018 DC Comics, Inc. All Rights Reserved.

Doctor Who Graphic Novels volume 13: The Crimson Hand


By Dan McDaid, Martin Geraghty, Jonathan Morris, Mike Collins, David A. Roach, Sean Longcroft, Rob Davis, Paul Grist, Ian Culbard, Roger Langridge & various (Panini Books)
ISBN: 978-1-84653-451-5 (TPB)

Doctor Who launched on television with the first episode of ‘An Unearthly Child’ on November 23rd 1963. Happy 60th, Time Lord!

Within a year, his decades-long run in TV Comic began with issue #674 and the premier instalment of ‘The Klepton Parasites’.

On 11th October 1979 (although adhering to the US off-sale cover-dating system so it says 17th) Marvel’s UK subsidiary launched Doctor Who Weekly, which became a monthly magazine in September 1980 (#44) and has been with us under various names ever since.

All of which only goes to prove that the Time Lord is a comic hero with an impressive pedigree…

Marvel/Panini spent a lot of effort – and time! – collecting every strip from its archive in a uniform series of over-sized graphic albums, each concentrating on a particular incarnation of the deathless wanderer.

This one gathers stories from Doctor Who Magazine (AKA DWM) issues #394 & 400-420 plus The Doctor Who Storybook 2010 (originally published between 2008 and 2010): all featuring the escapades of the recently re-enlisted David Tennant incarnation of the Galloping Gallifreyan.

This is actually the third and final collection of strips featuring “the Tenth Doctor” and whether that statement made any sense to you largely depends on whether you are an old fan, a new convert or a complete beginner.

None of which is relevant if all you want is a darn good read. All the creators involved have managed the ultimate “Ask” of any strip creator – to produce engaging, thrilling, fun yarns that can be equally enjoyed by the merest beginner and the most slavishly addicted fan.

After an effusive introduction from Russell T. Davies, the full-colour graphic grandeur begins with a one-off romp from 2008 entitled ‘Hotel Historia’ by writer/artist Dan McDaid, wherein the Good Doctor fetches up in a spectacular resort for time-travellers.

Here he first encounters pushily obnoxious corporate raider Majenta Pryce and uses her shoddy and slipshod time-technology to counter a threat from the chronal brigands known as the Graxnix.

This is riotously followed by a delightful clash with ‘Space Vikings’ (by Jonathan Morris, Rob Davis & Ian Culbard, taken from the 2010 Christmas Doctor Who Storybook) wherein slave-taking star-rovers prove to be far less than they appear…

The main body of stories here formed something of an experiment as DWM #400-420 were designed as an extended story-arc leading up to the big change on television wherein Matt Smith would replace Tennant as “The Eleventh Doctor”.

Therefore McDaid was tasked with scripting the entire 21-issue run and began by reintroducing scurrilous money-mad chancer Majenta Pryce in ‘Thinktwice’ (#400-402, illustrated by Martin Geraghty & David A. Roach); an intergalactic penal institution with some decidedly off-kilter ideas on reforming prisoners.

Pryce is a prisoner but has amnesia. So does her cellmate Zed and – in fact – most of the convicts aboard. The supposedly cushy debtor’s prison is actually a horror-house of psychological abuse where suicide is endemic, cunningly maintained by creepy Warden Gripton who is messing with inmates’ memories to satisfy the hungers of something he calls “memeovax

Luckily, new prison doctor “John Smith” is a dab hand with a Sonic screwdriver…

With her memory far from restored, wickedly entrepreneurial Majenta becomes the unlikeliest of Companions, demanding that the “legally liable” Doctor makes restitution for all the trouble he’s caused by ferrying her to planet Panacea where she can be properly cured.

As we all know however, the Tardis goes where She wants and at Her own pace…

‘The Stockbridge Child’ (#403-405 and illustrated by Mike Collins & Roach) deposits the unhappy partners to that peaceful English village where three different incarnations of the Time Lord have encountered incredible alien incursions.

When the Doctor is reunited with outcast skywatcher Maxwell Edison they uncover at last the ancient horror beneath the hamlet which has made the place such a magnet for madness and monsters, before finally despatching the brooding anti-dimensional threat of the Lokhus

Meanwhile Majenta’s big secret hasn’t forgotten her, and is rapidly closing in…

DWM #406-407 featured ‘Mortal Beloved’ limned by Sean Longcroft – wherein the Doctor and “Madge” arrive at a decrepit asteroid mansion on the edge of the biggest storm in creation.

Amidst the flotsam and jetsam lurk poignant clues to Pryce’s past, as tantalisingly revealed by the robots and holograms left to run the place after a far younger Majenta jilted brilliant playboy industrialist Wesley Sparks. Of course, after such an immense length of time, even the most devoted of loves and programs can falter, doubt and even hate…

‘The Age of Ice’ (#408-411, by McDaid, Geraghty & Roach) brings the Last Time Lord and Lost Executive to Sydney Harbour for a fond reunion with Earth Defence Force UNIT, just as time-distortions begin dumping dinosaurs in the sunny streets, and crystalline knowledge stealers The Skith once more attempt to assimilate all the Doctor’s vast and varied experiences. Majenta too finds an old friend in the shape of her long-lost junior associate Fanson, who admits to wiping her memory. When he becomes part of the huge body-count before revealing why, Madge thinks she would lose what was left of her mind…

‘The Deep Hereafter’ (#412, by Rob Davis with above-and-beyond calligraphy from letterer Roger Langridge) is a scintillating space detective story, pastiching classic Will Eisner Spirit Sunday sections, but still succeeds in advancing the overarching plot as Madge and the Doctor complete the last case of piscine P.I. Johnny Seaview and chase down the threat of the reality warping World Bomb…

DWM #413 (Collins & Roach) exhibits ‘Onomatopoeia’ and pits the reluctant pair against space-rats and out-of-control pest prevention systems in a clever and heart-warming fable told almost exclusively without dialogue.

The superb ‘Ghosts of the Northern Line’ (#414-415) follows with Paul Grist working his compositional magic in a chilling yarn of murderous phantoms slaughtering tube passengers in present day London. Obviously they can’t be spirits, so what is the true cause of the apparitions?

This yarn leads directly into the big payoff as the assembled forces of galactic Law and Order suddenly show up to arrest Majenta, plunging the voyagers into a spectacular epic ending as the stroppy impresario at last regains her memory and acquires the power to reshape all of reality. It’s all the fault of the cosmic consortium known and feared as ‘The Crimson Hand’ (DWM #416-420, by McDaid, Geraghty & Roach)…

This blockbuster rollercoaster epic perfectly ends the saga of Majenta Pryce and signs off the Tenth Doctor in suitable style, but dedicated fans still have a wealth of added value bonuses in the posterior text section, which includes a commentary from editor Tom Spilsbury, the origins of the saga from McDaid, Doctor Who Story Notes, the Majenta Pryce “Pitch” and an annotated story background section: copiously illustrated with behind-the-scenes photos, sketches and production art.

We’ve all got our little joys and hidden passions. Sometimes they overlap and magic is made. This is a superb sequence of strips, starring an undeniable bulwark of British Fantasy. If you’re a fan of only one, this book might make you an addict to both. The Crimson Hand is a fabulous book for casual readers, a fine shelf addition for devotees of the show and a perfect opportunity to cross-promote our particular art-form to anyone minded to give comics another go.

If only someone would get around to getting these tales digitised…
All Doctor Who material © BBCtv. Doctor Who logo © BBC 2009. Tardis image © BBC 1963. Doctor Who, the Tardis and all logos are trademarks of the British Broadcasting Corporation and are used under licence. © Marvel. Published 2012 by Panini Publishing, Ltd. All rights reserved.

Fists Raised – 10 Stories of Sports Star Activism


By Chloé Célérien & Karim Nedjari translated by Peter Russella (NBM)
ISBN: 978-1-68112-303-5 (HB) eISBN: 978-1-68112-304-2

Having just recently endured the most nauseating and crass example of sports-washing I can think of – and I’m including the 1936 Berlin Olympics, Moscow 1980 and Los Angeles 1984 in that statement – here’s a wonderful comics counterpoint and riposte, detailing the power of sports to do good.

Sadly – and as seems quite usual now – it’s generally cases of well-meaning individuals working against the advisement and wishes of their own sporting governing bodies and governments. It’s almost as if the people running the show care more about money and power than honour, history, achievement or the fans that pay their wages…

It seems there’s nothing you can’t craft compelling comics about if you’re talented and inspired, as seen in this spellbinding celebration of sports stars weaponising their fame and glory to change the world in ways that truly matter.

Originally released au Continent in 2021 as Générations Poing Levé, quand le sport percute l’histoire, this beguiling and amusingly infuriating book blends history, biography and social commentary thanks to scripter Karim Nedjari (French pundit, journalist and CEO of Radio Monte Carlo and RMC Sport) who teams up with sports-mad cartoonist Chloé Célérien to précis the lives and careers of ten true champions.

These noteworthy stars have all used their celebrity to call out hypocrisy and injustice, fighting to better the lives of the Poor, Disenfranchised, Oppressed or otherwise Othered our rulers choose to ignore or outlaw…

Sports and public competition have always enraptured the masses: eternally viewed as a great and unifying leveller. Even the most lowly and downtrodden can derive joy from playing or participating and, for the impoverished, excellence has always offered a means of escape: a way to turn their talents into a kind of liberty and agency.

It has never, however, been enough to make players into billionaires. Even the greatest can’t make the leap from “player” to “owner”. That takes generational wealth…

Moreover, we haven’t changed much from ancient times. Women are still excluded or simply included on arbitrary male terms and there’s little difference in the status and treatment of a top footballer and a champion racehorse, a boxer or a show dog: ultimately they’re all property of an elite that runs the game and makes – and changes – the rules.

Even so, some modern-day gladiators risking themselves for the benefits granted by cunning commerce and contemporary Caesars may have personal Spartacus moments: telling the powers-that-be when, how, how much and how often they are betraying the people they smugly lord over…

That’s certainly the case in the brief biography of ‘Marcus Rashford – Big Brother to the Poor (1997, soccer, England)’. He’s a young black athlete who translated his astounding footballing triumphs into a very public war of wills with the entire British Government, and especially inept, pitifully attention-addicted prime minister Boris Johnson.

Émigré comedian Henning Wenn summed it up best when he said “We don’t do charity in Germany. We pay taxes. Charity is a failure of Government’s responsibilities…”

A grateful beneficiary of free school meals as a child, Rashford used his elevated public position to school the ruling Conservative party – who had near-unanimously voted AGAINST FEEDING STARVING CHILDREN – in a media campaign that resulted in Johnson repeatedly bowing to the footballer’s gadfly “suggestions”.

In a backward-looking Britain that has adopted the dogma that money is more important than people, the toxic policies of the Tories had never been more powerfully or effectively opposed than in this case of a working-class hero who never forgot where he came from…

‘Muhammad Ali – The Greatest (1942-2016, boxing, United States)’ recalls the career of another icon. Ali was a sporting superstar who evolved into a paragon of black liberation and human equality, and global symbol of power, endurance and dignity.

American prize fighter Cassius Marcellus Clay Jr., found his true name and purpose after years of social othering, where he was readily permitted to entertain millions of Americans, but only to eat, sleep or share space where white people said he could…

Born in Louisville, Kentucky on January 17th 1942, Clay began boxing at age 12. He won titles and acclaim and notoriety, not simply for his incredible sporting achievements but for his quick wit, cultural savvy and moral standing. Gold medal Olympian, World heavyweight champion, critic, pundit and street poet, in 1966 Clay took on the American government and paid a high personal price for refusing to fight a “white man’s war” in Vietnam.

Originally declared 4F due to dyslexia, he was abruptly re-classified and called up after becoming a voice of the Civil Rights Movement. Many still believe he was only drafted to shut him up… a tactic repeated over and over again throughout modern history.

A lifelong equal rights advocate, in 1964, the forceful Conscientious Objector had converted to Islam and formally renounced his “slave name”, adopting new appellation Muhammad Ali.

A living symbol of black pride, Ali retired from boxing in 1981 to concentrate on commercial, social, political and philanthropic works. He was declared Sportsman and Sports Personality of the (20th) Century by Sports Illustrated and the BBC respectively, and died in June 2016 from complications associated with Parkinson’s disease. Like Pelé, he changed the way the world saw colour…

Such was also the case with ‘Surya Bonaly – Black Blades (1973, figure skating, France)’: a black female skater who overcame all odds, broke records and revolutionised her sport, only to be denied its greatest awards and rewards thanks to constant gaslighting and the immovable forces of institutionalised racism. Her fight to correct those injustices for all who followed in her spectacular footsteps comprises the greater part of her entry here.

The same is true for the now largely anonymized icon whose very stance and image gave rise to the concept of sport as symbolic culture weapon.

‘Tommie Smith – The Black Clenched Fist of America (1944, track and field, United States)’ overcame poverty and entrenched bias to win gold at the 1968 Olympics, educating himself to the rank of college professor

His actions particularly outraged closet racist and antisemite and President of the Olympic Committee Avery Brundage (you should look up his sterling record…): a man whose influence tainted sport for generations from his apologist stance at the 1936 “Nazi Olympics” all the way through to the terrorist-blighted 1972 Munich games. He’s worthy of his entry if not book, but it wouldn’t be very complimentary…

How Tommie Smith willingly surrendered everything to make the political statement he believed more important than his own future, and how not just he and black teammate John Carlos (bronze medallist) but also white Australian silver medallist Peter Norman (who contributed a crucial twist to the Raised Fist incident) were punished for the visual statement is something every sports lover should be ashamed of and outraged by…

This chapter also carefully deconstructs the events and planning leading to that moment and the carefully conceived symbolic assault on the Establishment. Here we see Smith enduring decades of FBI surveillance in the aftermath. Moreover, he was designated one of ten athletes considered “a threat to America”, but ended on a triumphal high as the man who inspired Colin Kaepernick’s latterday protest, the Black Lives Matter movement and the career of Barack Obama finally received the acclaim he deserved…

Just as ingrained and unassailable was the attitude to women in sport and ‘Megan Rapinoe – An American Feminist (1985, soccer, United States)’ traces a painfully similar and oft-rerun path. Rapinoe was born to a poor white staunchly Republican family, and endured a different kind of bigotry. She and her siblings employed sport – or petty crime – to escape their stifling social problems, but Megan’s unique triumphs in soccer made her a global icon.

World Cup winner, Gold-winning Olympian, openly gay and a media megastar, she used her fame to champion pay inequality in US sport and constantly battled racial, sexual and gender bias. She was the first sports professional to support and emulate Colin Kaepernick’s stance and gesture, and proudly basked in the wrath of one-time President Donald Trump: constantly doubling down in a personal campaign to “smash the Patriarchy”, against the express wishes of much of her family. She too was celebrated and encouraged by more rational American Presidents and continues her forthright war on repressive conservatism…

‘Caster Semenya – The Woman Who Ran Too Fast (1991, track and field, South Africa)’ relates the shameful treatment of an African Olympian whose actual biology was considered aberrant and unwelcome. Targeted by (some) fellow competitors as well as international sporting authorities, the World Champion runner’s achievements and gender were constantly and repeatedly questioned. She was accused of being a man unfairly competing against women, and that man Brundage had plenty of unpleasant, unhelpful things to say on this issue too…

Her struggle for personal validation encompassed and overcame many official attempts to reclassify the sporting definitions of gender, and her later life has been dedicated to championing the rights of intersex women across the world…

‘Arthur Ashe – Humanitarian Aces (1943-1993, tennis, United States)’ was a world-shaking trailblazer who broke a monopoly. As seen above, sporting success has always been the only real weapon poor people have in a world tailored to accommodate the wealthy – usually white – and their offspring. A descendent of slaves, second class Virginian citizen Ashe shattered an age-old State colour bar preventing “his kind” playing tennis against white players. He fought hard and progressed, going on to become a global superstar: the first black man on UCLA’s team, first to play on the USA’s International (Davis Cup) team and first to win a prestigious Wimbledon tournament (where he controversially raised a Tommie Smith style fist after beating ferocious rival and Great White Hope Jimmy Connors).

Ashe was also a self-educated intellectual, a pacifist, a fashion icon and born social warrior who happily made waves. He too was classified as fodder for Vietnam, but his brother – a veteran – volunteered to take his place, leaving Arthur to continue his campaigns against injustice and intolerance, such as his early opposition to Apartheid in South Africa.

The crusader seemed born under an unlucky star: his sporting career ended early after a massive heart attack, and he survived quadruple bypass surgery to become a tennis coach who numbered John McEnroe amongst his protégés. His influence inspired many players of colour, from Yanick Noah to Venus and Serena Williams

A second heart attack led to an agonisingly slow decline and dictated the course of his last crusade. Blood used during another heart operation had been contaminated with HIV and infected Ashe with AIDS. Diagnosed in 1988 with the mystery disease then decimating gay and black communities – and whilst writing a definitive history of black sportsmen and women in America – Ashe became the spokesman for AIDS sufferers everywhere after blackmailers threatened to expose his condition.

Instead, he went public, frustrating the criminals, demystifying the modern bête noir and becoming a UN consultant on HIV/AIDS until his death in February 1993. He lived long enough to see Apartheid end and meet his idol Nelson Mandela

An unending fight for personal freedom and autonomy follows in the history of ‘Nadia Comaneci – The Dictator’s Doll (1961, gymnastics, Romania)’. Raised in the Soviet satrapy of Romania, determined sportswoman and legendary Olympic gymnast Comaneci fell under the absolute control of monstrous dictators and deranged personality cultists Nicolae and Elena Ceau?escu. Henceforth, her astounding accomplishments (first ever to achieve maximum possible scores and youngest athlete to win gold) became just like her pay, awards and prizes: property of the State as manifested in Mrs & Mrs Ceau?escu – whose many insane edicts included classifying sex education as a state secret and establishing Menstruation Police to enforce a population boom the bankrupt nation could not support…

Nadia’s abuse, struggle, flight to freedom in the West and subsequent bondage to a coercive controller is the stuff of nightmares and her eventual triumph and loving later life an utter cathartic joy.

Even for a nation that has produced many messianic footballers ‘Sócrates – Half Plato, Half Pelé (1954-2011, football, Brazil)’ is a remarkable figure. Another poor, talented and self-educated soccer star drawn from the underclasses, his struggles against addiction (“beer, cigarettes and women”) and the toxic allure of celebrity fed a fierce desire to be the best, but never affected his aims to help the people through socialism, medicine and ultimately political power. His early death might have robbed the world of a force for change, but his admirers’ and followers’ successful struggles against the Right – as manifested in dictatorial President Jair Bolsonaro – prove that his legacy ranges far beyond his sporting miracles…

Ending this potent exploration of individual achievement lifting all boats is the inspirational story of ‘Hiyori Kon – Little Miss Sumo (1997, sumo wrestling, Japan)’.

A resolute Japanese girl of lowly origin, she was early besotted by the national sport and battled two millennia of entrenched chauvinism and anti-female prejudice in a paradoxically forward-looking but hidebound society where many male and female roles are backed up by draconian laws and ironclad cultural conditioning. Even today Japan is one of the most gender-restricted societies on Earth (ranked 121st of 153 in terms of gender inequality by the World Economic Forum). The very term “feminism” equates with “hate” and “hysteria”…

Hiyori’s battles to compete as a female sumo wrestler were the stuff of legend, taking her across the country and the world as both competitor and coach for a sport growing evermore popular amongst women everywhere but in its nation of origin.

She has won medals everywhere but Japan, where the National Olympic governing body actually excluded the sport/discipline from their own (Covid-delayed) 2021 games because all events in any Olympiad must be open to male and female competitors…

Nevertheless, as part of a growing, inexorable tide of resolute women working for change, Hiyori has started a wave of reform and her crusade continues to this day…

These days a seemingly infinite variety of subjects fit under the umbrella of modern graphic novels – everything from superheroes, sci fi and the supernatural to philosophy, journalism and education. Thanks to their global reach and outlook, NBM are at the forefront of this welcome revolution, bringing a range of visions to the English-speaking table that apparently daunt most mainstream publishers here and in America.

Today’s book is a perfect case in point: a sequence of visual adaptations of some of the world’s most celebrated role models, chosen not only for their scintillating accomplishments but also the force of their convictions. The result is an utterly enticing graphic treasure, and there’s not a single tragic supervillain in sight… unless you count assorted governments, individual politicians, scurrilous administrators and business owners…

NBM’s library of graphic biographies are swiftly becoming the crucial guide to the key figures of modern history and popular culture. If you haven’t found the answers you’re seeking yet, then you’re clearly not looking in the right place…
© Hatchette Livre (Marabout) 2021. © 2022 NBM for the English translation. All rights reserved.

Fists Raised – 10 Stories of Sports Star Activism will be released on January 12th 2023 and can be pre-ordered now in both print and digital editions.

Most NBM books are also available in digital formats. For more information and other great reads see http://www.nbmpub.com/

Billy & Buddy volume 8: Fetch and Carry On


By Christophe Cazenove & Jean Bastide in the style of Roba, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-070-8 (Album PB/Digital)

Known as Boule et Bill in Europe (at least in the French speaking bits – the Dutch and Flemish call them Bollie en Billie or perhaps Bas et Boef if readers first glimpsed them in legendary weekly Sjors), this evergreen, immensely popular cartoon saga of a dog and his boy first debuted at Christmas in 1959.

The perennial family favourite resulted from Belgian writer-artist Jean Roba (Spirou et Fantasio, La Ribambelle) putting his head together with Maurice Rosy: the magazine’s Artistic Director and Ideas Man, who had also ghosted art and/or scripts on Jerry Spring, Tif et Tondu, Bobo and Attila during a decades-long, astoundingly productive career at the legendary periodical.

Intended as a European answer to Charles Schulz’s Peanuts, Boule et Bill quickly went its own way, developing a unique style and personality and becoming Roba’s main occupation for the next 45 years. He had launched the feature as a mini-récit (32-page, half-sized freebie inserts) in the December 24th edition of Le Journal de Spirou.

Like Dennis the Menace in The Beano, the strip was a huge hit from the start, and for 25 years held the coveted and prestigious back-cover spot. It was even syndicated to rival publishers and became a popular feature in Le Journal de Mickey, rubbing shoulders with Walt Disney’s top stars. Older Brits might recognise the art as early episodes – retitled It’s a Dog’s Life – ran in Fleetway’s weekly Valiant from 1961 to 1965…

A cornerstone of European life, the strip has generated a live-action movie, four animated TV series, computer games, permanent art exhibitions, sculptures and even postage stamps. As with a select few immortalized Belgian comics creations, Bollie en Billie were awarded a commemorative plaque and have a street named after them in Brussels…

Large format album compilations began immediately, totalling 21 volumes throughout the 1960s and 1970s from publisher Dupuis. These were completely redesigned and re-released in 1985 when Roba moved to Dargaud and became his own editor. The standard albums (43 to date) are supplemented by a range of early-reader books for toddlers. Assorted collections are available in 14 languages, selling well in excess of 25 million copies.

Roba crafted more than a thousand pages of gag-strips in his beguiling, idealised domestic comedy setting, all about a little lad and an exceedingly smart Cocker Spaniel. Long before his death in 2006, the auteur wisely appointed successors for the strip, which has thus continued to this day. He began by surrendering the art chores to his long-term assistant Laurent Verron in 2003, and the successor subsequently took on the scripting too upon Roba’s passing. Verron was soon joined by gag-writers Veys, Corbeyran, Chric & Cucuel whilst this tome comes courtesy of new team Christophe Cazenove & Jean Bastide. In this collection Verron is present as illustrator of the “cabochons”: illustrated icons at the top of each strip. They’re what old folks like us employed before emoticons…

As Billy and Buddy, the strip returned to British eyes in 2009: stars of enticing Cinebook compilations introducing to 21st century readers an endearingly bucolic sitcom-styled nuclear family set-up consisting of one bemused, long-suffering and short-tempered dad; a warmly compassionate but constantly wearied and distracted mum; a smart but mischievous son and a genius dog who has a penchant for finding bones, puddles and trouble.

As the feature accommodates the passage of time, we see a few more mod-cons and a bigger role for girls – such as skipping sharpie Juliet – but, in essence, nothing has changed… and that’s the whole point…

Bill est un gros rapporteur! was the 37th European collection, comfortingly resuming in the approved manner and further exploring the evergreen relationship of a dog and his boy (and tortoise) for our delight and delectation. Available in paperback and digital editions and delivered as a series of stand-alone rapid-fire, single-page gags, Fetch and Carry On is packed with visual puns, quips, slapstick and jolly jests and japes: all affirming the gradual socialisation and behaviour of little Billy as measured in carefree romps with four-footed friends and an even split between parental judgements and getting away with murder…

Buddy is the perfect pet for an imaginative and playful boy, although the manipulative mutt is overly fond of purloined food, buried bones (ownership frequently to be determined), and as seen in this volume sleeping where he really shouldn’t. When not being a problem, he’s also ferociously protective of his boy, tortoise and ball.

The pesky pooch simply cannot understand why everyone wants to constantly plunge him into foul-tasting soapy water, but it’s just a sacrifice he’s prepared to make to be with Billy…

Buddy’s fondly platonic relationship with tortoise Caroline is played up in this book and his knack for clearing off whenever Dad has one of his explosive emotional meltdowns over the cost of canine treats, repair bills or the Boss’ latest impositions is dialled down, but most of the traditional themes and schemes are revisited abundantly

Our inseparable duo interact with many pals – particularly Billy’s school chum Pat – who acts as confidante and best two-legged crony in all mischief making – and at every carefree moment they all play pranks, encounter other animals, dodge surveillance, hunt and hoard (bones, toys, shoes, phones and other crucial household items), rummage in bins, wilfully and/or honestly misunderstand adults, cause accidents and cost money, with both kid and mutt equally adept at all of the above.

This time, domestic chaos is heightened by the introduction of classmate Celia’s new French Bulldog Brice. The pedigreed dog meets all the breed standards – which means he makes noises like a ruptured steam train when eating, sleeping or even just watching the others in bewilderment and becomes a cause celebre for the growing cast. A rival retriever makes his bow too: Pixel might look like a movie star mutt but he’s not a patch on mastermind Buddy…

Another much explored story strand involves Billy emulating a zookeeper, and his many attempts to train Buddy via “treat encouragement” – a system the dog instinctively distrusts and much time is spent comedically exploiting the doggy message retrieval system of widdling on lampposts…

And of course, when Buddy and Caroline aren’t futilely trying to teach Billy and Pat how to talk to human girls Celia and Hazel, hostile neighbour Madame Stick and her evil cat Corporal are a on hand to spoil all fun and frustrate their frolics…

Roba was a master of this cartoon art form and under his successors the strips remain genially paced, filled with wry wit and potent sentiment: enchantingly funny episodes running the gamut from heart-warming to hilarious, silly to surreal and thrilling to just plain daft.

This collection is exactly what fans would expect and deserve: another charming tribute to and lasting argument for a child for every pet and vice versa. Here is a supremely engaging family-oriented compendium of cool and clever comics no one keen on introducing youngsters to the medium should be without.
Original edition © Dargaud, 2016 by Cazenove & Bastide in the style of Roba © Studio Boule & Bill 2016. English translation © 2022 Cinebook Ltd.

Bunny vs Monkey: Multiverse Mix-Up!


By Jamie Smart & with Sammy Borras (David Fickling Books)
ISBN: 978-1-78845-292-2 (Digest PB)

Bunny vs. Monkey has been a staple of The Phoenix from the first issue in 2012: detailing a madcap vendetta gripping animal archenemies amidst an idyllic arcadia masquerading as more-or-less mundane but critically endangered English woodlands.

Concocted with gleefully inspired mania by cartoonist and novelist Jamie Smart (Fish Head Steve!; Looshkin; Flember), these trendsetting, mindbending yarns have all the tail-biting tension and animal argy-bargy of a uniquely off-kilter magnum opus – not to be confused with the veritable magnificent octopus – although there’s them occasionally popping up too…

It all began yonks ago after an obnoxious little simian slapped down in the wake of a disastrous British space shot. Crashlanding in Crinkle Woods – scant miles from his launch site – lab animal Monkey believed himself the rightful inheritor of a strange new world, despite all efforts from reasonable, sensible, genteel, contemplative forest resident Bunny to dissuade him. For all his patience, propriety and good breeding, the laid-back lepine just could not contain the incorrigible idiot ape, who was – and is – a rude, noise-loving, chaos-creating loutish troublemaker…

Problems are ever-exacerbated by other unconventional Crinkle critters, particularly a skunk – AKA Skunky – who has a mad scientist’s attitude to life and a propensity to build extremely dangerous robots and overly technological super-weapons…

Here – with artistic assistance from design deputy Sammy Borras – the war of nerves and mega-ordnances is rekindled after briefly seeming to be all over. Our unruly assortment of odd bods cluttering up the bucolic paradise had finally picked sides and sorted it all out and – with battles ended – even apparently forgot the ever-encroaching Hyoomanz

Rather than the traditional opening and tales ranked by changing seasons, this titanic trade paperback archive of insanity offers two massive chapters subdivided into short instalments. The astounding new adventure opens in Part One and ‘Pond Life’ wherein a quiet moment of skating in the chilly evening of a New Year is going so well until our apish antagonist renews old dreams of a planet united under his rule and the banner of “Monkeyopia”.

Sadly, the banner is attached to a staff with a really pointy end… and ice is really brittle…

An epoch of bewildering calamity commences when animal alternates from a parallel universe pop in through a portal. On their home plane everyone is evil but even so, their abduction of panuniversal innocent Pig Piggerton goes terribly wrong: stranding the instigator of the ‘Pig Swap’ on the wrong realm…

Meanwhile, Skunky has temporarily got rid of his annoying Monkey mate with some pointless make-work in ‘Snow Fun’ and ‘Evil Pig’ has introduced himself to the other Crinkle critters. Of course, Monkey must prove he’s the most wicked…

With Skunky, Monkey and the transplanted Pig all menacing and recruiting minions, confused Bunny calls on everyone to again ‘Choose Your Side’, but things get a bit out of hand when Metal Steve, Metal E.V.E. and brain-battered, bewildered former stuntman Action Beaver all join in the party games…

Thankfully, Eve allies with the good guys and Bunny affirms that their prime directive is “protecting the woods at all costs”: ‘A Mammoth Task’ made even harder once Skunky and Monkey unleash giant undergrounds monsters…

Dedicated to doom and destruction, the bad boys try – and ultimately fail – to synthesize Mongolian Death molluscs in ‘With Snails & I’ and try to pluck the ‘Big Moon’ out of the night sky before clashing with Evil Pig…

The transplanted transdimensional then meets his counterpart’s best bud Weenie Squirrel and has ‘A Falling Out’ even as Monkey unleashes exploding duplicates in ‘All A-Clone’ before trying his hand at scary documentary making in ‘The Sand-Witch Project’. All that cloning around comes back to bite him in the form of ‘Monkeysaurus’

Desperate for peace and quiet, Bunny, Eve and superfast Ai seek solace and silence in the river, but find only more mad excitement when evil spies get into difficulties and require their ‘Canoooe’, unaware that temporary allies Evil Pig, Skunky and Monkey were messing with serums and animals and had ‘Gone Batty’…

When Skunky tries to upgrade obsolete robotic oaf Metal Steve, reformed Eve is trapped in his bandwidth and is transformed into ‘Eve 2.0’, whilst Evil Pig – still seeking to win over Weenie – instead subverts Steve into ‘Alan the Unicorn’

Existence gets truly meta when godlike human beings abruptly intervene, inadvertently sharing a glimpse behind the cosmic curtains of reality and by inflicting a distressing touch of The Matrix in ‘The First Glitch’ offers our quotidian cast of layered realities a hideous glimpse of what reality really means. Thoroughly re-educated, the bad guys then lose control of another experiment, unleashing shapeshifter ‘Polymorph’ on the easily embarrassed denizens of the Woods.

Fearless and stupid, Monkey discovers a sleeping beast and refuses to listen when everyone tells him ‘Don’t Wake the Bear’…

After too long and portentous an interval, the evil doppelgangers return, banishing their counterparts across many ‘Dimensions’ before ending the multiverse itself. Only Bunny escapes and with the unlikeliest of allies begins exploring ‘The Infinite’ and – thanks to a Portable Dimension Hopper – seeks ways to restore reality and rescue his comrades from the Real World.

That means many appalling experiences including ‘Babysitting’ toddler-versions of all his friends and foes, clashing with ghosts, vampires and Halloween Dimension beings before – as ‘Grumpy Bunny’ – saving a cowboy realm from the perils of a ‘Wilder West’. Bridging warring lava and frost dimensions ‘Of Fire and Ice’ that are also infested with familiar variants of everyone he knew, the thankless quest finally pays off in a commerce dimension ruled by an ‘Office Monkey’ only too glad to be rid of the annoying anarchic duplicate pestering his people and threatening his bottom line…

When the idiot ape eats Bunny’s travel tech, the status quo starts to resettle but by then the voyagers have found a dystopian desert where civilisation has gone ‘Mad to the Max’. Happily, Skunky is there to fix the gadget and get them on their way to the Christmas Dimension, and then out of the land of ‘Ho Ho Oh No’: so lovely that no one ever leaves…

The assembled animals ultimately prove that’s not true, but only at the cost of their ship which is badly hit, leaving them ‘Doomed’ to fall between 9.7 billion dimensions until they unselfishly work together in a team up. As a result they touch down at the Very End of Existence Itself! Stuck in a formless void, only Bunny and Skunky seem able to go on and use the lack of working time to recreate useful bits of what’s been eradicated. Once they rerun ‘The Birth of Science’ it’s not too long before they’re ready to fix everything and open a portal… sparking a massive time loop…

Forewarned by déjà vu, the voyagers overreact and reality goes boink! again, dumping everyone into the dimension of excrement and causing a nasty ‘Pooey Christmas’

It looks like a fresh beginning for all as Part Two opens with ‘A New Start’. The nice animals are having picnics and Skunky and Monkey are building better mecha-weapons, but something’s still not quite right, and when the miscreants unleash transforming terror ‘Octoplops’ the repercussions really aren’t that bad…

Still off his game, cupcake-addicted Monkey is easily exposed as a ‘Thief!’ and Weenie and Pig endure the sheer horror of losing their ‘Ducky’ to a mystery fiend, before an escaped Time Droid goes berserk and generates a ‘Looooooop’ in reality…

Thanks to Transmogrification Pants, Bunny is assaulted by fake friends he never knew in ‘Pants for the Memories’ whilst Skunky, Monkey, the Beaver and Metal Steve are stuck inside their own malfunctioning ‘Chameleotron’: a chaotic debacle that results in Monkey being sucked back into the appalling ‘Poo Dimension’ where he accidentally liberates a fearsome alternate self who is a genuine threat to everyone in Crinkle Woods…

A brief dalliance as superhero ‘Brave Bunny’ quickly palls for our genteel star and ‘Law and Order’ is brutally abused when ultra-efficient Office Monkey begins to modernise and corporatize the green paradise…

Initially set back and hindered by the workforce he has to work with, OM retrenches and debuts his polluting ‘Furps’ engine (don’t ask and don’t breathe in!) before forming a merger with Skunky…

The other critters are all enjoying ‘Lobnut Day!’ and trying to gather the most nuts, but wise up when the apish alternate dimension asset-stripper launches Monkey Corp. and seeks to put all the furry time-wasters ‘To Work’. However, by casually betraying Skunky, Office Monkey has sown the seeds of his own downfall and his ‘Streamlining’ the Woods into a modernistic business park triggers a groundswell of consumer resistance…

After losing a contest and being acclaimed ‘The Worst Inventor’ Skunky joins that rebellion, and ‘Wrong Monkey’ finds him planning to dismantle the corporate stronghold of Monkeytopia, revealing to the astounded woodlanders that the menace is not the annoying idiot they’re used to, but an extradimensional invader…

That said, the mercurial monochrome megamind recruits some alternate selves with his Time-o-tron and he and ‘Father Skunky’ plunge into the vortex void to unmake their current dire situation…

Tragically, all that multiversal mismanagement causes a few ‘Portal Problems’ and an unwise stopover at their starting point (three in one book!) prompts an unexpected self-promotion as  Office Monkey exploits the confusion to become Boss Level and ‘Takeover’ the universe…

Ejected from Reality, archnemesis Bunny is flung into the Poo Dimension where his usual enemy has become ‘King Monkey’. Implausibly, he has a plan to save the day and put everything back the way it was… more or less…

The narrative animal anarchy might have pawsed (not sorry!) for now but there’s more secrets to share thanks to detailed instructions on ‘‘How to Draw Cowboy Monkey!’, ‘How to Draw Hellcage Monkey!’ and ‘How to Draw Office Monkey!’ to wind down from all that angsty parallel peril and future-bending furore…

The zany zenith of absurdist adventure, Bunny vs Monkey is weird, wild wit, brilliantly bonkers invention, potent sentiment and superb cartooning all crammed into one eccentrically excellent package. These tails never fail to deliver jubilant joy for grown-ups of every vintage, even those who claim they only get it for their kids. This is the kind of comic parents beg kids to read to them. Shouldn’t that be you?
Text and illustrations © Jamie Smart 2023. All rights reserved.