Some Frightful War Pictures illustrated by W. Heath Robinson


By W. Heath Robinson (Last Post Press)
ISBN: 978-1-4733-3483-0 (PB/Digital edition)

Not many people enter the language due to their own works and efforts. Fewer still last the course and remain relevant. Can you recall what “doing an Archer” means? We’ll soon be calling it “doing a Boris”… or “Truss” or “Sunak” or…

Moreover, when such endeavours also challenge egregious public perceptions and seek to correct outrageous out-of-control attitudes whenever  governments seek to enflame the worst of humanity for immediate political gain – and yes I am drawing parallels with now – these heroes need to be remembered just as much as The Fallen of so many wars. On this day of all days, never forget that, and also please recall that all the dead we commemorate are only that way because politicians and diplomats on all sides of every conflict failed to do their jobs right and only cartoonists and satirists ever called them out for it…

William Heath Robinson was born on 31st May 1872 into an artistic dynasty. His father Thomas was chief staff artist for Penny Illustrated Paper and older brothers Thomas and Charles were also illustrators of note. After proper schooling, William tried – unsuccessfully – to become a watercolour landscape artist before turning to the family trade.

In 1902, he released fairy story Uncle Lubin before finding graphic work at The Tatler, Sketch, Strand, Bystander and London Opinion. During this period, he developed the humorous whimsy and penchant for eccentric over-engineered mechanical devices for simple tasks which made him a household name.

During The Great War, Heath Robinson uniquely avoided the jingoistic stance and fervour of many of his competitors, preferring to satirise the absurdity of conflict itself in every periodical venue and volumes of collected cartoons. When the shooting stopped, he went on to a career of phenomenal success and creativity in cartooning, illustration and advertising.

Sadly he found himself doing it all over again in World War Two…

William Heath Robinson died on 13th September 1944.

There was a mild resurgence of interest in his efforts some years ago (from whence stems this timely collection) and if you’re interested you could scour the internet or even real bookshops for Hunlikely! (1916) or The Saintly Hun: A Book of German Virtues (1917). More general joys and niggles can be seen in Flypapers (1919), Get On With It (1920), The Home Made Car (1921), Quaint and Selected Pictures (1922), Humours of Golf (1923) and Let’s Laugh (1939), and in larger compendia Heath Robinson At War (1941) and The Penguin Heath Robinson (1946)

His literary collaborations can be found in The Incredible Inventions Of Professor Branestawm – 1933, accompanying the novels of N Hunter – or in Mein Rant with R. F. Patterson (1940).

In the 1970s and 1980s Duckworth reprinted a selection of albums including Inventions, Devices, The Gentle Art of Advertising, Heath Robinson at War, Humours of Golf, How To Be A Motorist, How To Be A Perfect Husband, How To Live in a Flat, How To Make your Garden Grow, How To Run a Communal Home, How To Build a New World, and, ominously and rather perspicaciously foresightfully, How To Make the Best of Things

Some of these may still be found at or ordered through your local Library Service. Both Ribaldry and Absurdities were reissued in the 1990s and were readily available online last month…

There is very little point of in-depth analysis in the limited space available here, but surely some degree of recommendation is permissible. In Absurdities (1934), Heath Robinson personally gathered his favourite works into a single volume that more than any other describes the frail resilience of the human condition in the Machine Age and particularly how the English used to deal with it all. They are also some of his funniest panels.

In Railway Ribaldry – a commission from The Great Western Railway Company to celebrate their centenary in1935 (and more power to them; can you imagine a modern company paying someone to make fun of them?) – he examined Homo Sapiens Albionensis, as steel and rails and steam and timetables gradually bored their way into the hearts and minds of us folk. Much too little of his charming and detailed illustrative wit is in print today, a situation that cries out for rectification more than any other injustice in the sadly neglected field of cartooning and Popular Arts.

I apologize for the laundry-list nature of the above, but I’m not sorry to have produced it and neither will you be when you find any the wonderful, whimsical, whacky work of William Heath Robinson, Wizard of Quondam Mechanics.

In the spirit of his unique contribution to war and peace, this review ostensibly concerns his first combat collection which is readily available in digital editions. Published in 1915, Some Frightful War Pictures reprinted gags and observations first published in The Sketch and The Illustrated Sporting and Dramatic News: assaulting both the despised and press-pilloried “Boche” and the Empire’s own inept High Command with genteel mockery.

In complex, convoluted cartons with titles like ‘The True Reason of the War (July 1914)’, ‘Nach Paris!’, ‘Hague Convention Defied!’, ‘Kolossal!’, ‘The War Lord at the Front!’ and ‘War Komforts!’, the artist repeatedly points out how alike all sides are, whilst subtly hinting that other ways of settling issues are always available…
© 2017 The Estate of William Heath Robinson.

Ultimate Comics Thor


By Jonathan Hickman, Carlos Pacheco & Dexter Vines & various (Marvel)
ISBN: 978-0-7851-5187-6 (HB/Digital edition)

Distressing times never come singly. Yet again I’m spreading unhappy news as another comics great leaves us way too young. Our condolences go out to his family and we share the sadness of the millions of devoted fans now deprived of future glories. Now let’s look again at one of his most remarkable, influential and neglected works and ponder what’s gone… 

Carlos Pacheco Perujo (14th November 1961 – 9th November 2022) was born in Spain but found his greatest fame in the USA drawing the cream of the superhero crop.

After learning his craft creating covers, pin-ups, posters and transition art for Spanish reprints of Marvel Comics – and inventing his own Spanish superheroes – Pacheco got his big break illustrating Dark Guard for Marvel UK in 1992. Before long, his cleanly effective, realistic visualisations graced numerous Ultimate Comics and X-Men titles and spin-offs; The Fantastic Four; Captain America; The Inhumans; Superman; Superman/Batman; Flash; Green Lantern and Justice Society of America.

Despite indie triumphs such as Arrowsmith and Astro City, the writer/artist will always be remembered for his mainstream superhero virtuosity and landmark limited series like Final Crisis and Avengers Forever, and Original Graphic Novels such as JLA/JSA: Virtue and Vice.

In 2000, when Marvel retooled their traditional continuity into a separate, darker, grittier universe more relevant to the video game-playing, movie-watching 21st century readers, they started with the most popular characters and only gradually added analogues for the established characters and trademarks.

Even when the Avengers finally appeared in this continuity – as the Ultimates – readers were only sparingly brought up to speed on the assorted back-stories of these alternative heroes and villains – especially a wild, hammer-wielding warrior who couldn’t decide if he was Thorlief Golmen, mental patient, psychiatric nurse and anti-American radical protester or Thor, ancient Norse god of Thunder and battle.

After many struggles against his malicious, reality-warping brother Loki, incalculably mighty Thor is found here as a patient under the care of the European Union Super Soldier program. When their doctors call in linguistic expert/psychotherapist Donald Blake, the true and fantastic story of the patient’s origins unfold…

Eons ago, Asgard was a fantastic place of adventure and glory; an ideal paradise for the young warrior-brothers Balder, Thor and Loki to fight, carouse and enjoy life. But even gods grow older and apart…

The time was just prior to the start of World War II. Nazi Occult scientist Baron Zemo leads an army against Asgard, having already allied himself with the gods’ greatest enemies: Frost Giants…

All is not as it seems, however, and Zemo is no mortal invader. Moreover, his intention is to end all gods and bring about Ragnarok. Despite the magnificent heroics of the Norse deities, he eventually succeeds. But now it is revealed that the brothers did not die, but were reborn in mortal form on Earth.

Now as an Age of Supermen begins, the brothers awaken… and one of them is mad…

Compellingly scripted by Jonathan Hickman and beautifully illustrated by Pacheco with inks from Dexter Vines, Jason Paz, Jeff Het and colors by Edgar Delgado, J. Aburtov & Jorge Gonzalez, this spectacular yarn (originally released as a 4-issue miniseries) might be a mite confusing for readers unfamiliar with Thor’s other Ultimate appearances, or taking their cues from the movie iteration this version inspired.

It’s also quite choppy in delivery as it in-fills the missing portions of those stories but even so this is still a hugely engaging adventure that could easily act as an introduction to those other epics and is well worth your attention. And it is so very beautiful to look upon…
© 2020 MARVEL

The Spider: Crime Unlimited


By Jerry Siegel, Donne Avenell, Aldo Marculeta, Giorgio Trevisan & various (Rebellion Studios)
ISBN: 978-1-78618-465-8 (HB/Digital)

Win’s Christmas Gift Recommendation: Bizarrely Bombastic Action Adventure… 8/10

Part of Rebellion’s Treasury of British Comics strand, The Spider: Crime Unlimited is a sublimely cool hardback collection celebrating an all-but forgotten sub-strand of the 1960s comics experience.

Until the 1980s, comics in the UK were based on an anthological model, offering variety of genre, theme and character on a weekly – or sometimes fortnightly – basis. Humorous periodicals like DC Thomson’s The Beano were leavened by thrillers like Billy the Cat or General Jumbo and adventure papers like Amalgamated Press/Fleetway’s Lion or Valiant always included gag strips such as The Nutts, Grimly Feendish, Mowser and a wealth of similar quick laugh treats. And yes, both rival companies had equivalents in those categories too…

They also produced Seasonal specials, hardcover Annuals and digest-sized anthology publications. DCT still publishes Commando Picture Library and used to have romance and science fiction titles such as Starblazer, matched by their London competitors with titles like Super Picture Library, War Picture Library, Air Ace Picture Library and Action Picture Library. These were half-sized, 64 page monochrome booklets with glossy soft-paper covers, but between 1967 and 1968 – at the height of the sixties Spy and Superhero booms – were supplemented by a deluxe, card-cover, 132 page version – The Fleetway Super Library.

As well as the always-popular war option of “Front Line” (starring by turn Maddock’s Marauders or Top-Sergeant Ironside), this line offered a “Secret Agent Series” – alternating cool spy operatives Johnny Nero and Barracuda – and the “Stupendous” (formerly and briefly “Fantastic”) series: delivering lengthy complete sagas starring either The Steel Claw or The Spider. These extra adventures came twice a month and ran 13 tales for each, and this spiffy hardback tome (245x177mm) re-presents the second and fourth releases, both starring the eerie webspinning master of crime…

British comics had a strange and extended love affair with what can only be described as “unconventional” (for which feel free to substitute “creepy”) heroes. So many of the stars and potential role models of our serials and strips were just plain “off”: self-righteous, moody voyeurs-turned vigilantes like Jason Hyde, sinister masterminds like The Dwarf, deranged geniuses like Eric Dolmann, jingoistic, racist supermen like Captain Hurricane and more often than not reformed criminals or menaces like Charlie Peace, The Steel Claw or The Spider

…And don’t get me started on our legion of lethally anarchic comedy icons or that our most successful symbol of justice is an Eagle-bedecked, anonymously-helmeted, jack-booted poster boy for a fascist state. Perhaps that explains why these days we can’t even imagine or envision what a proper leader looks like and keep on electing clowns, crooks and obliviously blinkered over-privileged simpletons…

All joking aside, British comics are unlike any other kind and simply have to be seen to be believed and enjoyed. One of the most revered stars of the medium has finally begun to be collected in various archival editions, and perfectly encapsulates our odd relationship with heroism, villainy and particularly the murky grey area bridging them…

Mystery criminal genius and eventual superhero The Spider launched in peerless weekly anthology Lion with the June 26th 1965 issue. He would reign supreme until April 26th 1969, and periodically return in reprint form (in Vulcan) and occasionally new stories ever since.

As first introduced by Ted Cowan (Ginger Nutt, Paddy Payne, Adam Eterno, Robot Archie) & Reg Bunn (Robin Hood, Buck Jones, Captain Kid, Clip McCord), the moody malcontent is an enigmatic super-scientist whose goal is to be acclaimed the greatest criminal of all time. The flamboyantly wicked narcissist began his public career by recruiting crime specialists: safecracker Roy Ordini and genteelly evil inventor Professor Pelham before attempting a massive gem-theft from America’s greatest city. He was foiled by cruel luck and resolute cops Gilmore and Trask: crack detectives cursed with the task of capturing the arachnid arch-villain.

Cowan scripted the first two serialised sagas before handing over to comics royalty: Jerry Siegel (Superman, Superboy, The Spectre, Doctor Occult, Slam Bradley, Funnyman, The Mighty Crusaders, Starling), who was forced to look elsewhere for work after an infamous dispute with DC Comics over the rights to the Man of Steel.

Here his unique approach and astounding imagination results in a truly bizarre outing for Aldo Marculeta – who draws like Massimo Bellardinelli – to illustrate in 2 panels per page as Super Picture Library #2 heralds the menace of ‘The Professor of Power’

It begins as The Spider crashes a fancy party to mock retiring Police Chief Brady whilst abusively reminding his minions who is boss, but has unexpected repercussions as outraged scientist Aldo Cummings creates a process to counteract the evil of such villainy by removing wickedness from living beings. Sadly, his ray machine malfunctions and utterly alters his own personality whilst also bestowing other arcane gifts…

Although completely evil now, the shapeshifter is still obsessed with The Spider and sets out to humiliate and destroy him through a campaign of terror that sees his opponent beaten and jailed whilst the Professor disrupts global peace and even sacrifices humanity to alien body snatchers from an extradimensional realm. With human beings inhabited by the evil entitoids, the maniac deems his duels with the webspinner over, but he has underestimated the cunning and resolve of his foe, who finds himself in the strange position of being Earth’s saviour…

Following is ‘Crime Unlimited’ from SPL #4, illustrated by Italian multinational star turn Giorgio Trevisan (Cherry Brandy, War Picture Library, Battler Britton, HMS Outcast, Trelawney of the Guards, The Flying Fortress, Bob Pepper, Silver Arrow, Ken Parker, Sherlock Holmes and so much more) with a terse, gritty script from British legend Donne Avenell.

Staring his career before WWII, Avenell cut his teeth on many British comics icons like Radio Fun, War Picture Library, The Phantom Viking, Adam Eterno and Dr. Mesmer’s Revenge, major international features line Nigeria’s Powerman, Buffalo Bill, The Phantom and assorted Disney strips. He was equally at home with newspaper strips such as Tiffany Jones, Axa and Eartha novels and TV screenwriting on shows like The Saint). Here he pits the swaggering arrogant super-criminal against a brilliant and ruthless inventor who applies Henry Ford’s business practices to organised crime: using vast engineering talents and mass-production techniques with the view to getting rich by stealing The Spider’s title as Emperor of Crime…

Mr. Mass begins with a wealth magnet to snatch the proceeds of a Florida heist right out of the Spider’s bony fingers, builds an unstoppable mole machine and ultimately unleashes an army of plundering doppelganger thanks to his Mass-Replicator, with neither Pelham & Ordini nor Trask & Gilmore able to slow the warring masterminds down.

Implacable foes conducting industrial warfare, the duelling geniuses hurtle towards a spectacular final accounting after Mass reduces an entire city to mental infancy, but fails to stop his webspinning nemesis tracking him down to a catastrophic clash in an automated factory…

These retro/camp masterpiece of arcane dialogue, insane devices and rollercoaster antics are augmented by Extras including original covers, biographies of the writers and ads for even more uncanny UK comics collections, both available and forthcoming…

This titanic tome reaffirms that the Emperor is back at last and should find a home in every kid’s heart and mind, no matter how young they might be, or threaten to remain. Batty, baroque and often simply bonkers, The Spider proves that although crime does not pay, it always provides a huge amount of white-knuckle fun…
© 1967 & 2022 Rebellion Publishing IP Ltd. All Rights Reserved.

Sub-Mariner Marvel Masterworks volume 5


By Roy Thomas, Allyn Brodsky, Sal Buscema, Ross Andru, Frank Springer & various (Marvel)
ISBN: 978-0-7851-6619-1 (HB/Digital edition)

Prince Namor, the Sub-Mariner is the offspring of a water-breathing Atlantean princess and an American polar explorer; a hybrid being of immense strength, highly resistant to physical harm, able to fly, and thrive above and below the waves. Created by young, talented Bill Everett, Namor technically predates Marvel/Atlas/Timely Comics.

He first caught the public’s avid attention as part of an elementally appealing fire vs. water headlining team-up in the October 1939 Marvel Comics #1 (which renamed itself Marvel Mystery Comics from #2 onwards). The amphibian antihero shared honours and top billing with The Human Torch, but had originally been seen (albeit in a truncated, monochrome version) in Motion Picture Funnies: a promotional booklet handed out to moviegoers earlier in the year. Rapidly emerging as one of the industry’s biggest draws, Namor won his own title at the end of 1940 (cover-dated Spring 1941) and was one of the last super-characters to vanish at the end of the first heroic age.

In 1954, when Atlas (as the company then was) briefly revived its “Big Three” line-up – the Torch and Captain America being the other two – Everett returned for an extended run of superbly dark, mordantly timely fantasy fables. However, even his input wasn’t sufficient to keep the title afloat and eventually Sub-Mariner sank again.

In 1961, as Stan Lee & Jack Kirby were reinventing superheroes with the landmark title Fantastic Four, they revived the awesome, all-but-forgotten aquanaut as a troubled, semi-amnesiac antihero. Decidedly more bombastic, regal and grandiose, this returnee despised humanity: embittered and broken by the loss of his sub-sea kingdom which had been (seemingly) destroyed by American atomic testing. His rightful revenge became infinitely complicated after he became utterly besotted with the FF’s Susan Storm.

Namor knocked around the budding Marvel universe for a few years, squabbling with other star turns such as The Hulk, Avengers, X-Men and Daredevil before securing his own series as one half of Tales to Astonish, and from there graduating in 1968 to his own solo title.

This fifth subsea selection trawls Prince Namor, the Sub-Mariner #26-38 and portions of Ka-Zar #1, spanning June 1970 to June 1971, and opens with another heartfelt appreciation and more creative secret-sharing in an Introduction from life-long devotee – and primary scribe of this book – Roy Thomas. The drama recommences as recently self-appointed relentless guardian of the safety and ecology of all Earth’s oceans, the Prince of Atlantis furtively returns to the surface world.

In ‘“Kill!” Cried the Raven!’ by Thomas, Sal Buscema & Joe Gaudioso (AKA Mike Esposito) the Sub-Mariner has come to investigate reports of comatose superhuman Red Raven. He was the human emissary of a legendary race of sky-dwelling Birdmen recently encountered by The Angel of the X-Men in their last clash with Magneto. With the covert assistance of old friend Diane Arliss, Namor seeks to forge an alliance with the Avian race, but shocks, surprises and the Raven’s trauma-induced madness all conspire to sink the plan…

Back brooding in Atlantis in the wake of another failure, Namor’s mood is further plagued when a human pirate uses his giant monster-vessel to attack shipping with Atlantis bearing the brunt of blame ‘When Wakes the Kraken!’ His hunt for bizarre bandit Commander Kraken again involves Diane and ends only when the Sub-Mariner demonstrates what a real sea monster looks like…

Recuperating with her in New York City, Namor is incensed by the actions of an unrepentant industrial polluter and joins teen protestors fighting developer Sam Westman’s thugs and mega machines in ‘Youthquake!’ before we pause for a little diversion…

Beginning as a Tarzan tribute act relocated to a lost world in a sub-polar realm of swamp-men and dinosaurs, Ka-Zar eventually evolved into one of Marvel’s more complex and mercurial characters. Wealthy heir to one of Britain’s oldest noble families, his best friend is Zabu the sabretooth tiger, his wife is feisty environmental-crusader Shanna the She-Devil and his brother is a homicidal super-scientific bandit. Kevin Reginald, Lord Plunder is perpetually torn between the clean life-or-death simplicity of the jungle and the bewildering constant compromises of modern civilisation.

The primordial paragon even outranks Namor in terms of longevity, having begun as a prose pulp star, boasting three issues of his own magazine between October 1936 and June 1937. They were authored by Bob Byrd – a pseudonym for publisher Martin Goodman or one of a fleet of writers on his staff – and he was latterly shoehorned into a speculative new-fangled comic book venture Marvel Comics #1. There he roamed alongside another pulp mag graduate: The Angel, plus Masked Raider, the Human Torch and Sub-Mariner

When Ka-Zar reappeared all rowdy and renovated in 1965’s X-Men #10, it was clear the Sovereign of the Savage Land was destined for bigger things. However, for years all he got was guest shots as misunderstood foe du jour for Daredevil, Sub-Mariner, Spider-Man, and the Hulk.

In 1969, he took his shot with a solo saga in Marvel Super-Heroes and later that year – after Roy Thomas & Neal Adams used him so effectively in their X-Men run (issues #62-63) – was awarded a giant-sized solo title reprinting many previous appearances. The title also incongruously offered all-new stories of Hercules and the second, mutant X-Man Angel. That same month, Ka-Zar’s first regular series began in Astonishing Tales

That Hercules back up from Ka-Zar #1 (August 1970 by Allyn Brodsky, Frank Springer & Dick Ayers) is reprinted here as it impacts Namor’s exploits…

‘In his Footsteps… The Huntsman of Zeus!’ sees the potent Prince of Power on the run from an Olympian agent despatched by the King of the Gods. Following another bitter dispute with his sire Hercules returns to Earth, leaving Ares to foment trouble and prompt Zeus to set his terror-inducing Huntsman on the godling’s trail…

After seeking sanctuary with the Avengers, Hercules sees his mortal friends brutally beaten and flees once again…

The panicked rush takes him to Sub-Mariner #29 and the distant Mediterranean where the Huntsman ensorcells Namor and pits him against the fugitive. Although Hercules soon breaks the hypnotic spell, ‘Fear is the Hunter!’ reveals why the pursuer is so dreaded as he sends mythical terrors Scylla, Charybdis and Polyphemus against the heroes and the pitiful mortals of the region, until a valiant breakthrough ends the threat and forces a paternal reconciliation…

Another guest star treat materialises in #30 as ‘Calling Captain Marvel!’ sees Namor again reduced to a mesmerised puppet and attacking the Kree warrior and his human host Rick Jones. This time the condition is due to the amphibian’s falling in battle against toxic terrorist Mr. Markham who attempts to blackmail Earth by threatening to poison the seas with his molecular polluter. Once Captain Marvel batters Namor back to his right mind, they make quick work of the maniac in a concerted twin assault…

The fallout from his recent actions have unsettled Namor’s old friend Triton, and the Inhuman goes looking for the prince in #31 just as apparent Atlantean attacks on surface shipping mounts. Meeting equally concerned human Walt Newell (who operates as undersea Avenger Stingray) they finally find – and fight – the Sub-Mariner, only to learn the crisis has been manufactured by his old enemy who is now ‘Attuma Triumphant!’

The barbarian’s plans include destroying human civilisation, but he still has time to pit his captives against each other in a gladiatorial battle to the death; which of course is Attuma’s undoing…

Jim Mooney comes aboard as inker with #32 as a new and deadly enemy debuts in ‘Call Her Llyra… Call Her Legend!’ when fresh human atomic tests prompt Namor to voyage to the Pacific and renew political alliance with the undersea state of Lemuria. However, on arrival he finds noble Karthon replaced by a sinister seductress who lusts for war and harbours a tragic Jekyll & Hyde secret…

By the time he reaches Atlantis again the Sunken City is being ravaged by seaquakes and old political enemy Prince Byrrah is seizing control from Namor’s deputies and devoted paramour Lady Dorma. ‘Come the Cataclysm’ sees him first accuse surface-worlders before locating and defeating the true culprits – an alliance of Byrrah with failed usurper Warlord Krang and human mad genius Dr. Dorcas. In the throes of triumph, Prince Namor announces his imminent marriage to Dorma…

Antihero superteam The Defenders officially begin with Sub-Mariner #34-35 (cover-dated February & March 1971). As previously stated, the Prince of Atlantis had become an early and ardent activist and advocate of the ecology movement, and here he takes radical steps to save the planet by fractiously recruiting The Hulk and Silver Surfer to help him destroy an American Nuclear Weather-Control station.

In ‘Titans Three!’ and concluding chapter ‘Confrontation!’ (by Thomas, Sal Buscema & Jim Mooney) the always-misunderstood outcasts unite to battle a despotic dictator’s legions, the US Army, UN defence forces and the mighty Avengers to prevent the malfunctioning station from vaporising half the planet…

Inked by Berni Wrightson, Sub-Mariner #36 augurs a huge sea change in Namor’s fortunes that begins with time-honoured holy preparations for a happy event as ‘What Gods Have Joined Together!’ Elsewhere, arcane enemy Llyra is resuurected and seeks to steal the throne by abducting and replacing the bride-to-be whilst Namor is distracted by an invasion of Attuma’s hordes.

Ross Andru & Esposito take over illustration duties with #37 as an era ends and tragedy triumphs, leading to a catastrophic battle on ‘The Way to Dusty Death!’

Betrayed by one of his closest friends and ultimately unable to save his beloved, the heartbroken prince thinks long and hard before abdicating in #38 ‘Namor Agonistes!’: reprising his origins and life choices before choosing to henceforth pursue the human half of his hybrid heritage as a surface dweller…

To Be Continued…

More sunken treasures salvaged here include the cover to all-reprint Sub-Mariner Annual #1 (January 1971, and reprising the underwater portions of Tales to Astonish #70-73) plus Bill Everett’s pin-up of young Namor, contemporary House Ads and Marie Severin’s glorious cover sketch for #33, plus a huge Biographies section.

Many early Marvel Comics are more exuberant than qualitative, but this volume, especially from an art-lover’s point of view, is a wonderful exception: a historical treasure with narrative bite that fans will delight in forever. Moreover, with the Prince of Atlantis now a bona fide big screen sensation that no one’s ever heard of, now might be the time to get wise and impress your friends with a little insider knowledge…
© 2018 Marvel Characters, Inc. All rights reserved.

Metalzoic – DC Graphic Novel #6


By Pat Mills & Kevin O’Neill and various (DC Comics)
ISBN: 978-0-93028-910-2 (Album TPB)

Once again sad news comes to us that another comics great – and brilliantly entertaining convention companion – has gone too soon. We use the word unique far too often in our hyperbole-ridden industry, but I can honestly say there was never anyone quite like Kevin O’Neill, so – rightfully shamed by guilt – I’ll be reviewing a bunch of his best stuff that I never-quite-got-around-to in the weeks and months to come, but for now let’s look again at one of his most remarkable and neglected manic masterpieces… 

In the years immediately following the release of Crisis on Infinite Earths, DC Comics was a paragon of experimentation and quality, as this decidedly post-punk, English-flavoured offering from 2000 AD mainstays and certified “British Invaders” Pat Mills & Kevin O’Neill proves.

Not long after this book was published. illustrator O’Neill won the singular accolade of having his entire style of drawing – not a panel, not a story, but every single mark he left on paper – banned by the dried-up-but-not-quite-dead Comics Code Authority!

Not that it stopped the rise of his remarkable and truly unique talent in later triumphs such as Marshal Law, Serial Killer and The League of Extraordinary Gentlemen.

“Kev” was born in 1953 and, at age 16, began work as an office boy/art corrector for British weekly Buster. He worked in every aspect of the compartmentalised industry: lettering, art paste-up, logo design, colouring and more. He even apparently self-published a fanzine – Just Imagine: The Journal of Film and Television Special Effects

As the kids stuff began to pale, life changed in 1977, when author/editor Pat Mills transferred him to a forthcoming, iconoclastic new science fiction comic.

O’Neill became a mainstay: producing covers, pinups and Future Shock short stories, whilst contributing to serials like Ro-Busters, satirical super parody Captain Klep, ABC Warriors and breakthrough character Nemesis the Warlock.

From there on, America came calling in the form of DC Comics…

In the far, far future robotic animals have evolved on the declining planet to fill the vacated niches once populated with specialised organic creatures. Civilised humanity has absconded to the stars and Mek-Animals roam the savage Earth. Armageddon is the ruler of the ape-like Mekaka, proud and ambitious, but his tribe are losing faith. They live on scavenged power and the mammoth-like Wheeled Beasts have not been seen for five years…

But this season they will return, led by the terrible God-Beast Amok, and the Mekaka will kill him and rule the world. Sadly, complications arise when joy-riding humans Jool and Ngila crash on this desolate dying world: one which most humans have forgotten ever existed. They have knowledge, but no survival instincts at all…

After US publication, the story was later serialised in 2000 AD #483-942, where it found a more welcoming audience before tragically vanishing from sight and memory. However, it remains purely primal savage satire: a fantastic fantasy; that remains an incontrovertible highpoint in DC’s abortive 1980s Graphic Novel line. Its scope and power are mesmerising and its return to print long, long overdue. Let’s hope someone gets the message…
© 1986 DC Comics Inc. All Rights Reserved.

Superman: Kryptonite Nevermore


By Dennis O’Neil, Curt Swan, Murphy Anderson, Dick Giordano & various (DC Comics)
ISBN: 978-1-7795-0755 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Total Entertainment Perfection… 10/10

Superman is the comic book crusader who started the whole genre and, in the decades since his 1938 debut, has probably undertaken every kind of adventure imaginable. With that in mind it’s tempting and very rewarding to gather up whole swathes of his inventory and periodically re-present them in specific themed collections, such as this hardback celebrating one his greatest extended adventures. The episodes contained within were originally released just as comics fandom was becoming a powerful – if headless – lobbying force reshaping the industry to its own specialised desires and remains a true landmark of the superhero genre.

When Julie Schwartz took over editorial responsibility for the Man of Steel in 1970, he was expected to shake things up with nothing less than spectacular results. To that end, he sagely incorporated many key characters and events that were simultaneously developing as part of fellow iconoclast Jack Kirby’s freshly unfolding “Fourth World”.

That bold experiment was a breathtaking tour de force of cosmic wonderment which brought a staggering new universe to fans: instantly and permanently changing the way comics were perceived and how the entire medium could be received.

Schwartz, meanwhile, was again breathing fresh life into a powerful but moribund icon – a job he had been excelling at since he more-or-less singlehandedly kickstarted the Silver Age of Comics. Superman had been a mega-media star since his launch, with internationally syndicated comics, books, newspaper strips, movie and cinema serials plus hugely successful radio and TV shows (live action and animated) making the franchise globally recognizable. Whenever that happens, inevitably overkill and overexposure inescapably set in and the core property needs to be carefully overhauled or vanish forever. I’ll bet you can think of plenty of really famous and ubiquitous things from your childhood that one day you simply stopped noticing. Happily, sometimes they can be reborn…

Schwartz knew his market and was open to new ideas, and his creative changes were just appearing in 1971. The new direction was also vanguard and trigger for a wealth of controversial and socially-challenging story content unheard of since the feature’s earliest days: a wave of tales ultimately described as “Relevant”…

The era itself and those vital changes are described and contextualised in Paul Levitz’s Introduction, after which the crucial radical shift in Superman’s vast mythology starts to unfold.

With iconic covers by Neal Adams, Dick Giordano, Carmine Infantino & Murphy Anderson, this titanic tome collects Superman #233-238 and #240-242, originally running from January to September 1971.

The groundbreaking epic was crafted by scripter Dennis J. “Denny” O’Neil, and veteran illustrators Curt Swan and Murphy Anderson – although stand-in Dick Giordano inked #240. A deliberate and very public abandonment of super-villains, fanciful Kryptonian scenarios and otherworldly paraphernalia instantly revitalised the Man of Tomorrow, attracting new readers and began a period of engagingly human-scaled stories which made Superman a “must-buy” character all over again.

The innovations began in ‘Superman Breaks Loose’ (Superman #233) when a government experiment to harness Kryptonite as an energy source goes explosively wrong. Closely monitoring the test, the Action Ace is blasted across the desert surrounding the isolated lab, but somehow survives a supposedly fatal radiation-bath. Then, reports begin filtering in from all over Earth: every piece of the deadly mineral has been transformed to harmless, common iron…

As he goes about his protective, preventative patrols, the liberated hero experiences an emotional high at the prospect of all the good he can now accomplish. He isn’t even phased when the Daily Planet‘s new owner Morgan Edge (a key Kirby character) shakes up his civilian life: summarily ejecting Clark Kent from the print game to remaking him as a roving TV journalist…

Meanwhile, the desert site of his recent crashlanding offers a moment of deep foreboding as Superman’s irradiated imprint in the sand shockingly grows solid and shambles away in ghastly parody of life…

The suspense resumes in #234’s ‘How to Tame a Wild Volcano!’ as an out-of-control plantation owner refuses to let his indentured native workforce flee an imminent eruption on the island of Boki. Handicapped by misused international laws, the Man of Tomorrow can only fume helplessly as the UN rushes towards a diplomatic solution. His anxiety intensifies when a sinister sand-thing inadvertently passes him and agonisingly drains him of his powers.

Crashing to Earth in a turbulent squall, the de-powered hero is attacked by work boss Boysie Harker‘s thugs and instantly responds to the foolish provocation, relying for a change on determination rather than overwhelming might to save the day…

The ‘Sinister Scream of the Devil’s Harp’ in #235 gave way to weirder ways – the industry was enjoying a periodic revival of interest in supernatural themes and stories – as mystery musician and apparent polymath Ferlin Nyxly reveals the secret of his ever-growing aptitudes and gifts is an archaic artefact which steals from living beings knowledge, talents and even Superman’s alien abilities.

The Man of Steel is initially unaware of the drain, as he’s trying to communicate with his eerily silent doppelganger, but once Nyxly graduates to a full-on raving super-menace self-dubbed Pan, the taciturn homunculus unexpectedly joins its living template to trounce the power thief…

Issue #236 offered a Batman cameo and a science fictional morality play as cherubic aliens seek Superman’s assistance to defeat a band of devils and rescue Kent’s friends from Hell. However, the ‘Planet of the Angels’ is nothing of the kind, and the Metropolis Marvel must pull out all the stops to save Earth from a very real Armageddon, after which Superman #237 sees him save an orbiting astronaut only to see him succumb to madness-inducing mutative disease. After another savage confrontation with the sand-thing further debilitates him, the harried hero is present as more mortals fall to the contagion.

Believing himself the cause, the ‘Enemy of Earth’ considers quarantining in space. As he decides, Lois Lane stumbles into another lethal predicament and the hero’s instinctive intervention seemingly confirms his earlier diagnosis, but another clash with the ever-present sandy simulacrum on the edge of space presents an incredible truth. Painfully debilitated, Superman nevertheless saves Lois and again meets the evermore human creature. Now able to speak, it offers a chilling warning and the Man of Steel realises exactly what it is taking from him and what it might become…

A mere shadow of his former self, the Man of Tomorrow is unable to prevent a band of terrorists taking over a magma-tapping drilling rig and endangering the entire Earth in #238’s ‘Menace at 1000 Degrees’. With Lois among their hostages and the madmen threatening to detonate a nuke in the pipeline, the Action Ace desperately begs his doppelganger to assist him, but its cold rejection forces the depleted hero to take the biggest gamble of his life…

Superman #239 was an all-reprint giant featuring the hero in his incalculably all-powerful days – so not included here – but the diminished Caped Kryptonian returned in #240 (with Giordano inks) to confront his own lessened state and seek a solution in ‘To Save a Superman’. The trigger is his inability to extinguish a tenement fire and the wider world’s realisation that their unconquerable champion is now vulnerable and fallible…

Especially interested are the Anti-Superman Gang who immediately allocate all resources to destroying their nemesis. After one particularly close call, Clark is visited by an ancient Asian sage who somehow knows his other identity and offers an unconventional solution…

From 1968 superhero comics began to decline – just as they had at the end of the 1940s – so publishers sought fresh ways to keep audience as tastes changed. Back then, the industry depended on newsstand sales, and if you weren’t popular, you died. Editor Jack Miller, innovating illustrator Mike Sekowsky and relatively new scripter Denny O’Neil came up with a radical proposal and made history by depowering the only female superhero then in the marketplace. They had the mystical Amazons leave our dimension, taking with them all their magic – including Wonder Woman‘s powers and all her weapons…

Reduced to mere humanity she chose to stay on Earth, assuming and legitimising her own secret identity of Diana Prince: resolved to fighting injustice as a mortal. Tutored by blind Buddhist monk I Ching, she trained as a martial artist, and quickly became a formidable enemy of contemporary evil.

I Ching claims he can repair Superman’s difficulties and dwindling might, but evil eyes are watching. Arriving clandestinely, Superman allows the adept to remove his Kryptonian powers as a precursor to restoring them, allowing the A-S Gang opportunity to strike. In the resultant brutal melee, the all-too-human hero triumphs in the hardest fight of his life…

The saga continues with “Swan-derson” back on art in #241 as Superman overcomes momentary but almost overwhelming temptation to surrender his oppressive burden and lead a normal life. Admonished and resolved, he then submits to Ching’s resumed remedy ritual and finds his spirit soaring to where the sand-being lurks before explosively reclaiming the stolen powers. Leaving the gritty golem a shattered husk, the phantom brings the awesome energies back to their true owner and a triumphant hero returns to saving the world…

Over the next few days, however, it becomes clear that something has gone wrong. The Man of Tomorrow has become arrogant, erratic and unpredictable, acting rashly, overreacting and even making stupid mistakes. In her boutique Diana Prince discusses the problem with Ching and the sagacious teacher deduces that whilst merely mortal and fighting AS gangsters, Superman received punishing blows to the head which have caused a brain injury that did not heal after his powers returned…

When the hero refuses to listen, Diana and Ching track down the dying sand-thing and beg its aid. The elderly savant recognises it as a formless creature from other-dimensional Quarrm and listens to the amazing story of its entrance into our world. He also suggests a way for it to regain some of what it recently lost…

Superman, meanwhile, has blithely gone about his deranged business until savagely attacked by a statue of a Chinese war-demon. Also able to steal his power, it has been possessed by a second fugitive from Quarrm. It has no conscience and wears ‘The Shape of Fear!…

The shocking saga concludes in ‘The Ultimate Battle’ as the second Quarrmer falls under the sway of two petty thugs who use it to put the again de-powered Superman into hospital…

Rushed into emergency surgery, the Kryptonian fights for his life as sand-thing confronts war-demon in the streets, but events take an even more bizarre turn once the latter drives off its foe and turns towards the hospital to finish off the flesh-&-blood Superman. Regaining consciousness – and a portion of his power – the Metropolis Marvel battles the beast to a standstill but needs the aid of his silicon stand-in to drive the thing back beyond the pale. With the immediate threat ended, Man of Steel and Man of Sand face off one last time, each determined to ensure his own existence no matter the cost…

The stunning conclusion was a brilliant stroke on the part of the creators, one which left Superman approximately half the man he used to be. Of course, all too soon he returned to his unassailable, god-like power levels but never quite regained the tension-free smug assurance of his 1950s-1960s self.

A fresh approach, snappy dialogue and more human-scaled concerns to balance outrageous implausible fantasy elements all wedded to gripping plots and sublime art make Kryptonite Nevermore one of the very best Superman sagas ever created. Also included are creator biographies, the iconic ‘House Ad’ by Swan & Vince Colletta which proclaimed the big change throughout the DC Universe, plus a thoughtful ‘Afterword by Dennis O’Neil’ to wraps things up with some insights and reminiscences every lover of the medium will appreciate.

A must-have graphic novel to sit on the same shelf as Watchmen, Batman: Year One, Segar’s Popeye, Gottfredson’s Mickey Mouse, Kirby & Lee’s Galactus Trilogy and Chaykin’s American Flagg!: a shining exemplar of action- adventure comics captured at their most perfect moment. Why don’t you have this yet?
© 1971, 2009, 2020 DC Comics. All Rights Reserved.

Popeye Classics volume 8: I Hates Bullies and More


By Bud Sagendorf, edited and designed by Craig Yoe (Yoe Books/IDW Publishing)
ISBN: 978-1-63140-676-8 (HB) eISBN: 978-1-68406-044-3

Win’s Christmas Gift Recommendation: Sweet & Sour Salty Sailor Celebrations… 9/10

How many cartoon classics can you think of still going after a century? Here’s one…

There are a few fictional personages to enter communal world consciousness – and fewer still from comics – but this grizzled, bluff, uneducated, visually impaired old tar with a speech impediment is possibly the most well-known of that august bunch.

Elzie Crisler Segar was born in Chester, Illinois on 8th December 1894. His father was a general handyman, and the boy’s early life was filled with the solid, dependable blue-collar jobs that typified the formative years of his generation of cartoonists. Segar was a decorator, house-painter and also played drums; accompanying vaudeville acts at the local theatre.

When the town got a movie-house, Elzie played silent films, absorbing all the staging, timing and narrative tricks from keen observation of the screen. Those lessons would become his greatest assets as a cartoonist. It was while working as the film projectionist, at age 18, that he decided to become a cartoonist and tell his own stories.

Like so many others in those hard times, he studied art via mail – W.L. Evans’ cartooning correspondence course out of Cleveland, Ohio – before gravitating to Chicago where he was “discovered” by Richard F. Outcault: regarded by most in the know today as the inventor of modern newspaper comic strips with The Yellow Kid and Buster Brown. The celebrated pioneer introduced Segar around at the prestigious Chicago Herald. Still wet behind the ears, the kid’s first strip, Charley Chaplin’s Comedy Capers, debuted on 12th March 1916.

In 1918, Segar married Myrtle Johnson and moved to William Randolph Hearst’s Chicago Evening American to create Looping the Loop, where Managing Editor William Curley foresaw a big future for Segar and promptly packed the newlyweds off to New York: HQ of the mighty King Features Syndicate. Within a year Segar was producing Thimble Theatre, (launching December 19th 1919) in the New York Journal: a smart pastiche of cinema and knock-off of movie-inspired features like Hairbreadth Harry and Midget Movies, with a repertory of stock players acting out comedies, melodramas, comedies, crime-stories, chases and especially comedies for vast daily audiences. It didn’t stay that way for long…

The core cartoon cast included parental pillars Nana & Cole Oyl; their lanky, cranky, highly-strung daughter Olive; diminutive-but-pushy son Castor and the homely ingenue’s plain and (so very) simple occasional boyfriend Horace Hamgravy (latterly, plain Ham Gravy).

Thimble Theatre had already run for a decade when, on January 17th 1929, a brusque, vulgar “sailor man” shambled into the daily ongoing saga of hapless halfwits. Nobody dreamed the giddy heights that stubbornly cantankerous walk-on would reach…

In 1924, Segar created a second daily strip. Surreal domestic comedy The 5:15 starred weedy commuter and would-be inventor John Sappo and his formidable spouse Myrtle. This strip endured – in one form or another – as a topper/footer-feature to accompany the main Sunday page throughout the author’s career, and even survived his untimely death, eventually becoming the trainee-playground of Popeye’s second great humour stylist – Bud Sagendorf.

After Segar’s premature passing in 1938, Doc Winner, Tom Sims, Ralph Stein and Bela Zambouly all took on the strip as the Fleischer Studio’s animated features brought Popeye to the entire world, albeit a slightly variant vision of the old salt of the funny pages. Sadly, none had the eccentric flair and raw inventiveness that had put Thimble Theatre at the forefront of cartoon entertainments. And then, finally, Bud arrived…

Born in 1915, Forrest “Bud” Sagendorf was barely 17 when his sister – who worked in the Santa Monica art store where Segar bought his drawing supplies – introduced the kid to the master cartoonist who became his teacher and employer as well as a father-figure. In 1958, after years on the periphery, Sagendorf finally took over the strip and all the merchandise design, becoming Popeye’s prime originator…

With Sagendorf as main man, his loose, rangy style and breezy scripts brought the strip itself back to the forefront of popularity and made reading it cool and fun all over again. Bud wrote and drew Popeye in every graphic arena for 24 years. When he died in 1994, his successor was controversial “Underground” cartoonist Bobby London.

Bud had been Segar’s assistant and apprentice, and in 1948 became exclusive writer/artist of Popeye’s comic book exploits. That venture launched in February of that year: a regular title published by America’s unassailable king of periodical licensing, Dell Comics.

On his debut, Popeye was a rude, crude brawler: a gambling, cheating, uncivilised ne’er-do-well, but was soon revered as the ultimate working-class hero. Raw and rough-hewn, he was also practical, with an innate, unshakable sense of what’s fair and what’s not: a joker who wanted kids to be themselves – but not necessarily “good”. Above all else he was someone who took no guff from anyone…

Naturally, as his popularity grew, Popeye mellowed somewhat. He was still ready to defend the weak and had absolutely no pretensions or aspirations to rise above his fellows, but the shocking sense of dangerous unpredictability and comedic anarchy he initially provided was sorely missed… except not in Sagendorf’s yarns…

Collected in this superb full-colour hardback/digital edition are Popeye #35-39, crafted by irrepressible “Bud”: collectively spanning January-March 1956 to January-March 1957.

Stunning, nigh stream-of-consciousness slapstick sagas are preceded by an effusively appreciative ‘Society of Sagendorks’ briefing by inspired aficionado, historian and publisher Craig Yoe, offering a mirthful mission statement, and enhanced by another tantalising display of ephemera and merchandise in ‘A Bud Sagendorf Scrapbook’. This time we focus on the 1980 Robert Altman movie with candid cast photos, Sagendorf illustrated tie-in magazine articles, and multi-lingual cartoon iterations.

We rejoin the ceaseless parade of laughs, surreal imagination and thrills with quarterly comic book #35, opening with a monochrome inside front cover gag concerning the latest hobby of the sailor’s ward after which ‘Thimble Theatre presents Popeye and Swee’Pea in “Wishing” or Spinach is Still King!”’, wherein the bored “infink” shambles upon an alien incursion and tricks the haughty invaders out of their irresistible, unbeatable Wish-o-Matic machine…

Soon the impressionable kid is king of the world and Popeye is forced into drastic action…

The family is afloat for follow-up bedtime tale ‘I Hates Bullies!’ as the mariner, Olive and Wimpy are lured to an exotic island and seduced into liberating its people from enslaving Boss Black Allen

Back-up feature Sappo was by now reduced to gullible foil and hapless landlord to the world’s worst lodger. Professor O.G. WotasnozzleThe Professor with the Atomic Brain would callously inflict the brunt of his genius on the poor schmuck. Here that means inventing super-fast growing redwoods but being too self-absorbed to keep the seeds out of the rain…

The issue ends with an endpaper prose fable about a scientist who regretted getting cats to chase his lab mice and a back cover gag of bath night for Swee’Pea…

Issue #36 (April-June) began with ‘King Popeye of Popilania!’ as the sailor man sets out to create the perfect country, but soon finds kinging it is a lot of work, especially if your friends are all ambitious traitors and other nations think they can push you around…

For a while things look bleak for the Popilania, until the desperate King unleashes secret weapon General Wimpy

An engaging Micawber-like coward, cad and conman, the insatiably ravenous J. Wellington Wimpy debuted in the newspaper strip on May 3rd 1931 as an unnamed, decidedly partisan referee in one of Popeye’s pugilistic bouts. Scurrilous, aggressively humble and scrupulously polite, the devious oaf struck a chord and Segar made him a fixture. Preternaturally hungry, ever-keen to solicit bribes and a cunning coiner of many immortal catchphrases – such as “I would gladly pay you Tuesday for a hamburger today” and “Let’s you and him fight” – Wimpy was the perfect foil for our straight-shooting action hero and increasingly stole the entire show… and anything else unless it was very heavy or extremely well nailed down. He proved to be the ultimate deterrent in an extended war that depended on keeping troops fed…

Popeye an’ Swee’Pea then turn the tables on villainous reprobate Poopdeck Pappy after the sailor’s crooked father fakes his own death in ‘Pappy’s Spook’, before Professor O.G. Wotasnozzle – The Atomic Brain! conjures fresh chaos with his terrifying reducing pills in advance of another text tale. ‘Canned Nuts’ details the downfall of a prudent squirrel who had a plan (but no tin-opener) in advance of a back cover gag of Popeye and Wimpy fishing…

Cover-dated July-September, Popeye #37 opens with a monochrome inside cover about Swee’Pea’s garden before main event ‘The Search for the Spinach Icebox’ sees our well-travelled hero targeted by secret society WAFPOM (World Association For Prevention Of Muscles) after he buys two million tons of the miraculous mineral rich vegetable. With attacks mounting, he needs someplace safe to store his leafy treasure and on Wimpy’s suggestion heads to Antarctica, where WAFPOM and even stranger foes are waiting…

‘Amateur Inventor!’ Sappo gives O.G. Wotasnozzle a taste of his own medicine next, before ‘The Big Sting’ heralds the end of another issue with the prose history of a bullying bee…

Issue #38 opens with a monochrome pet gag and an extended colour epic as Popeye and The Gang meet ‘The Dog Who Wore A Crown” – or – Going To the Dogs!’ A quick visit with King Blozo finds the scatty ruler absent and his dog ruling in his stead. Most annoyingly, the monarch has appointed Popeye Royal Dog Sitter. As the dutiful sailor surrenders to the inevitable, things get more complicated when the moody pooch – AKA “Birdseed” – decides Swee’Pea should be in charge…

‘Bottle Fish!’ sees the text fixture shift to the comic’s centre with the tale of a mean bully stuck behind glass, after which Wotasnozzle and Sappo both go overboard in a fishing contest augmented by weird science and the chaos concludes with another black-&-white inner cover pet prank, preceding a new year of fun and frolic as #39 (January-March 1957) feature more monochrome madness for Swee’Pea’s pooch…

The gang are rattled in lead story ‘The Mountain that Talked Back!’ as Olive’s deteriorating nerves prompt a vacation on ominously named “Thunder Island” and a badly-timed stay on a volcano in full eruption mode…

Everything changes once Popeye realise the shakes are fakes and a gang of criminals are making them patsies in a plot and our hero breaks out the spinach…

Prose parable ‘Cow?’ reveals how bovine Mildred briefly lived her dream to be a horse, after which Wotasnozzle seeks to improve communication by reinventing words in ‘What Did He Say?’ before Swee’Pea and Birdseed monopolise interior monochrome and exterior color gags with devasting effect.

Outrageous and side-splitting, these universally-appealing yarns are evergreen examples of narrative cartooning at its most surreal and inspirational. Over the last nine decades Thimble Theatre’s most successful son has delighted readers and viewers around the world. This book is simply one of many, but each is sure-fire, top-tier entertainment for all those who love lunacy, laughter, frantic fantasy and rollicking adventure. If that’s you, add this compendium of wonder to your collection.
Popeye Classics volume 8 © 2016 Gussoni-Yoe Studio, Inc. All Rights Reserved. Popeye © 2016 King Features Syndicate. ™ Heart Holdings Inc.

Scalped Book One Deluxe Edition (Indian Country and Casino Boogie)


By Jason Aaron & R.M. Guéra (DC Comics/Vertigo)
ISBN: 978-1-4012-5091-1 (HB/Digital edition)

The Western is a tricky genre to pin down: all at once infinitely re-inventible, compellingly human and shockingly mythic. The genre also enjoys a chameleonic gift for subsuming the unique memes and tropes of other forms of story-making and pitting them against each other.

There are horror westerns, space westerns, comedy westerns and – because time and location aren’t key to our definition – especially crime stories that can be fully acknowledged as being pure Cowboys and Indians…

These revelations have always been best explored in the relatively recent phenomenon of “grim & gritty” comics. Initially the preserve of Good-Guys-In-Tights savagely slaughtering really bad folk instead of arresting them, now the tarnished grime of über-realism can be seen where it belongs – in tales of darkly desperate people facing their greatest challenges.

You don’t need a history degree to know that Native Americans have had a pretty crap time since Europeans colonized their country. However, in recent decades lip-service and guilt have been turned into some minor concessions to the most disadvantaged ethnicity in the USA, and contemporary Federal mandates allowing gambling on officially designated Indian Lands have meant a cash bonanza for various tribes on reservations throughout the country. The Indians are getting rich.

Well, some of them are…

Disenchanted son of a 1970s Native American activist, Dashiell Bad Horse ran away from the desolate squalor of the Prairie Rose Indian Reservation as soon as he turned fifteen. Now he’s back and although there’s a snazzy new casino operating, “the Rez” is still a hell-hole: a sordid Demilitarized Zone where his people subsist in crushing poverty, still prey to every self-destructive social toxin money or favours can buy or bestow.

Reluctantly Dash takes a job with the Sheriff’s department, but he knows he’s actually just another leg-breaker for current Tribal Leader and fully-installed crime boss Lincoln Red Crow. Still, whilst wiping out rival drug and booze gangs for his brooding boss, he’s slowly growing closer to the all-powerful Indian Godfather…

The job even provides a number of tantalising, too-tempting fringe benefits, which facilitate Bad Horse finally getting to really know the former rebel who was once his mother’s closest ally in the all-but-forgotten freedom movement of the 1970s.

That’s good. After all, that’s why the FBI planted him there in the first place…

As concocted by writer Jason Aaron and potently limned by R.M. Guéra, this slow-boiling saga is seedy, violent, overtly sexual and ferociously compelling: a darkly brutal, modern-day Western Noir.

The oddly familiar yet fiercely exotic locale and painfully unchanging foibles of people on the edge make this tale an instant classic and the increasingly impressive writing of Jason Aaron kicks into compellingly high gear in the second half (originally issues #6-11 and then the Casino Boogie collection) of the dark and nasty crime series.

The Prairie Rose Indian Reservation is a desolate forgotten hellhole run by gangsters and housing nothing but broken people. The biggest boss is Lincoln Red Crow, former Indian Rights activist who runs all the rackets from his own casino. Everybody else thinks it’s a community venture and they’re all going to be rich.

Dashiel Bad Horse was always trouble, and escaped as soon as he could. He was the son of Red Crow’s fellow militant Gina, but since he came back and started working as a sheriff and leg-breaker for the big boss, events have started to turn against the crimelord.

Gina is the last real rebel, and Red Crow is as just as much an oppressor as the White Man ever was. How would the fallen rebel react if she knew that her son is working for both of the forces she sees as destroying her people? It’s a good thing no one knows Dash Bad Horse is an undercover FBI agent. But is it still a secret?

Moving beyond gripping Noir drama with the introduction of a shaman called Catcher, the saga moves into even more convoluted plots and schemes as Red Crow’s plans near fruition. The Big Boss stands to win or lose everything at this critical juncture, but is Catcher just another booze-raddled Indian or does he really see Visions? Can Red Crow really accept the White’s way of Sex, Power and Money, or is he as tied to his roots as even the poorest, dumbest dirt-grubber on the Rez?

Complex, atmospheric and disturbingly graphic in execution, this is a thriller with a powerful social message underpinning the action and drama, and goes from strength to strength. This is one of the best adult comic series produced in the last thirty years and one you should see for yourselves.

Augmenting the experience is a broad selection of promo images, covers and cover sketches by Jock and Jason Aaron’s full script for issue #1.

Scalped Book 1 is a brutal warning shot in an uncompromising thriller hitting hard, hitting often and hitting home. Best of all, it’s just the opening salvo in an epic sequence of compulsive confrontations and unwrapped mysteries so why not hold on to your hat and jump right in?
© 2007 Jason Aaron & Rajko Miloševi?. All Rights Reserved.

Spider-Man: Saga of The Sandman


By Stan Lee, Roy Thomas, Tom DeFalco, Kurt Busiek, Steve Ditko, Jack Kirby, Herb Trimpe, Ross Andru, Ron Wilson, Patrick Olliffe & various (Marvel)
ISBN: 978-0-7851-2497-9 (TPB/Digital edition)

Spider-Man debuted in the summer of 1962 – Happy Anniversary, webslinger! – but didn’t really take off until he won his own title in the early days of 1963 – so expect a whole bunch of Spidey-reviews here next year. A crucial factor in his success was the ever-expanding and iconic legion of super-foes Steve Ditko, Stan Lee and all their successors so sensibly highlighted over the years. many of them starring in archives like this one on the back of their movie appearances. Here’s another to be going on with… 

Heroes are only truly defined by their enemies and superheroes doubly so, with the added proviso that costumed crusaders generally have a rogue’s gallery of fantastic foes rather than just one arch-nemesis. Even so, there’s always one particular enemy who wears that mantle: Moriarty for Sherlock Holmes; Blofeld for James Bond; Luthor for Superman.

Spider-Man has always had two top contenders… but Sandman isn’t one of them. (*If you can’t guess, check out the end of the review, puzzle-fans!).

This nifty compilation gathers a range of tales featuring gritty gangster William Baker (AKA Flint Marko): a cheap thug who remade himself into a major threat in numerous spectacular clashes with the wondrous wallcrawler and other Marvel Stars. This brief compilation traces his rather rocky development by a series of key moments: uncomplicated, no-frills thrill-rides each delivering frantic spills and chills, equally appetising to film-inspired new meat and grizzled old veterans of the Fights ‘n’ Tights arena.

It all starts with Amazing Spider-Man #4, cover-dated September 1963, as Lee & Ditko resort to the ubiquitous atomic experiment maguffin to absurdly empower a commonplace, uneducated low grade career criminal, to counterbalance the preponderance of evil geniuses.

‘Nothing Can Stop… the Sandman!’ was another instant classic as brutally violent, simplistic thug Marko gains the shapeshifting power to transform into all aspects of sand. Terrorising New York City, he evades and humiliates the cops before invading Peter Parker’s high school.

Ruthless and deadly, he is challenged by the mysterious Spider-Man who must stop the monster at all costs. The epic clash proves that wits trump force every time…

Marko returned in issues #18-19 (November & December 1964), joining an already in-progress imbroglio by Lee & Ditko. In AS #17 (not included here) the wallcrawler endured renewed print assaults from the Daily Bugle and its rabid publisher J. Jonah Jameson just as enigmatic archfoe Green Goblin began a war of nerves and attrition, employing the Enforcers, Sandman and an army of thugs to publicly humiliate the Amazing Arachnid. To exacerbate matters Parker’s beloved Aunt May’s health took a drastic downward turn…

Resuming here with ‘The End of Spider-Man!’ and explosively concluding in the triumphal ‘Spidey Strikes Back!’ – featuring a turbulent team-up with friendly rival Johnny StormThe Human Torch was another teen Sandman frequently fought – the extended tale proved fans were ready for every kind of narrative experiment and that overwhelming tension, drama and action were always welcome.

As the sixties progressed Sandman teamed up with fellow Torch arch foes The Wizard and Trapster as the core of evil alliance The Frightful Four: targeting the Fantastic Four with determination but little success. That war led to a revolutionary evolution in Fantastic Four #61 (April 1967, by Lee, Jack Kirby & Joe Sinnott)…

Having just defeated cosmically-empowered Doctor Doom and returned to the Silver Surfer his purloined life-energies, the weary team entered their Baxter Building HQ and were ambushed by a new and improved foe in ‘Where Stalks the Sandman?’ Having gone back to school for a crash course in chemistry, Marko had designed a gadget-and-mineral-enhanced costume to maximise his powers. Brashly overconfident, the villain almost defeated the FF before being driven off…

He became a roving solo villain: adding Ka-Zar and The Hulk to his hit list. The latter was a mistake that almost destroyed his powdery predations as a he was turned from sand to glass. That plot thread was resolved by Roy Thomas, Herb Trimpe & Sam Grainger in Incredible Hulk #138 (April 1971) as ‘Sincerely, the Sandman!’ sees the vicious villain rid himself of his crystalline affliction by callously transferring it to Bruce Banner’s true love: turning Betty Ross into a brittle, fragile thing of glass…

Having fallen too low, a touch of humanity was found in Sandman when he was the creep du jour in a bold new publishing venture…

In those long-lost days editors were acutely conscious of potential over-exposure; and since superheroes were actually in a decline they may well have been right. Marvel Team-Up was the second regular Spider-Man title (because abortive companion title Spectacular Spider-Man was created for the magazine market in 1968 but died after two issues). MTU launched at the end of 1971 and went from strength to strength, proving the time had finally come for expansion and a concentration on uncomplicated action over sub-plots…

Marvel Team-Up #1was crafted by Thomas, Ross Andru & Mike Esposito and saw a mutual old enemy of the wallcrawler and the Torch rear his gritty head in a charming seasonal spree: ‘Have Yourself a Sandman Little Christmas!’ is a light-hearted romp full of Christmas cheer, rambunctious action and seasonal sentiment, as Marko repeatedly routs the young heroes in a desperate attempt to wish his mother – blithely unaware of his criminal career – the season’s greetings…

It was back to bombastic bad guy bouts for a long time after that, but time and Tom DeFalco, Ron Wilson & Chic Stone eventually set the super-villain on a new path with April 1982’s Marvel Two-in-One #86. Here, ‘Time Runs Like Sand!’ presents an astoundingly low-key landmark as Ben and the sinister Sandman meet again. However, instead of another battle, they have a few bevies in a bar and talk about their remarkably similar past lives. Treating monsters like men seemingly turns the felon’s life around…

Since then, The Sandman has vacillated between heroic mercenary, greedy criminal and outcast horror according to editorial whim, but this tome terminates with another visit to the early days of unthinking larceny…

Untold Tales of Spider-Man was a series designed to tell new stories chronologically set during the early Lee/Ditko days of the character, and here Kurt Busiek, Patrick Oliffe, Al Vey & Pam Eklund see the webspinner ‘Sand Blasted’ (UTS-M #3, November 1995) as the malleable menace goes a robbing rampage even The Avengers cannot counter. Despite initially thrashing Spider-Man, Marko cannot stop or deter the bold, irrepressible kid and ultimately goes down big time…

Also included here are pertinent ‘Spider’s Web’ letters pages, House ads, info pages from The Official Handbook of the Marvel Universe and the ‘Cover Process’ undertaken from Marks Brooks’ pencil sketch to Jaime Mendoza’s inks and Danimation’s colour finishes.

Epic and engaging, this grab-bag of gritty tussles is pure comic book catharsis: fast, furious fun and thrill-a-minute-melodrama no Fights ‘n’ Tights fan could resist.
© 2017 Marvel Characters, Inc. All rights reserved.

* Green Goblin Norman Osborn and Doctor Otto Octavius still share the dishonours of being Spider-Man’s most dastardly nemeses. If you had trouble with that, you need to read more mainstream comics. If you’re interested, I have a little list …

Bunny vs Monkey: Machine Mayhem!


By Jamie Smart, with Sammy Borras (David Fickling Books)
ISBN: 978-1-78845-285-4 (Digest HB)

Win’s Christmas Gift Recommendation: Madcap Mega-Meta Magnificence… 10/10

Bunny vs. Monkey has been a staple of The Phoenix since the very first issue in 2012: recounting a madcap vendetta gripping animal arch-enemies set amidst an idyllic arcadia masquerading as more-or-less mundane but critically endangered English woodlands.

Concocted with gleefully gentle mania by cartoonist, comics artist and novelist Jamie Smart (Fish Head Steve!; Looshkin; Flember), his trendsetting, mind-bending yarns have been wisely retooled as graphic albums available in remastered, double-length digest editions such as this one.

All the tail-biting tension and animal argy-bargy began yonks ago after an obnoxious little beast plopped down in the wake of a disastrous British space shot. Crashlanding in Crinkle Woods – scant miles from his launch site – lab animal Monkey believed himself the rightful owner of a strange new world, despite all efforts from reasonable, sensible, genteel, contemplative forest resident Bunny to dissuade him. For all his patience, propriety and good breeding, the laid-back lepine just could not contain the incorrigible idiot ape, who was – and is – a rude, noise-loving, chaos-creating loutish troublemaker…

Problems are exacerbated by the other unconventional Crinkle creatures, particularly a skunk called Skunky who has a mad scientist’s attitude to life and a propensity to build extremely dangerous robots and super-weapons…

Here – with artistic assistance from design deputy Sammy Borras – the war of nerves and mega-ordnances appears to be over. The unruly assortment of odd critters cluttering up the bucolic paradise had finally picked sides and the battles ended. They even seemingly forgot the ever-encroaching Hyoomanz

Following a double-page pin-up of our odd and ever-expanding cast, this magnificent hardback archive of insanity opens in the traditional manner: divided into seasonal outbursts, and starting slowly with a querulous teaser tale as the cold retreats and Spring begins in ‘D.I.Whyyyy?’

As the animals all gather to help Bunny repair his much-abused house, universal innocents Weenie squirrel and Pig Piggerton are more keen than skilled, with no idea that cheese is not a suitable substitute for wallpaper paste, plaster or cement…

Despite the subsequent collapse, times are good and very peaceful since the anarchic ape went away and Ai acts quickly to keep it that way when Bunny feels nostalgic for the old days. Sadly, somebody’s listening and brings in a ‘Makeshift Monkey!’ – until the real deal returns in ‘The Little Monkey Who Cried…’

It isn’t long before Skunky is back too and everyone’s fleeing for their lives from deadly underground tentacles, but life quickly resumes its old pattern until obsolescence rears its ugly head and cyborg gator Metal Steve is pronounced ‘Out of Warranty’ and left to wither on Skunky’s scrapheap…

Back and still bad, Monkey briefly inflicts himself on Bunny and wrecks the joint again in ‘The Housemate’ after which the mercurial monochrome megamind constructs a replacement for the gone gator and triggers a ‘Robot Rampage’ when infinitely superior mechanoid Metal E.V.E. decides to lay down her law…

Falling foul of another near-lethal prank the silly simian is scientifically resurrected and evolved in ‘Curse of the Monkey’ only to trip on his own incompetence and barely escape a fishy final fate in ‘Toilet Run!’

A close call with humans in ‘Bunny vs Monkey Jellybeans!’ precedes Weenie and Pig going on ‘A Dangerous Voyage’ as pirates, before Monkey endures his own Fantastic Voyage. Skunky is “The Most Brilliant Animal in the Woods” and convinces his erstwhile ally to shrink down and explore the inner cerebellum of brain-battered, bewildered former stuntman Action Beaver in search of ‘The Lost Memory’ of a misplaced ultimate weapon, which is what probably inspires him to make his own after entering a competition and prematurely unleashing his ‘Winning Entry’

Metal E.V.E. is forming her own plans but they have to wait a bit as she’s ‘Keepin’ Busy’ with some domestic chores in Skunky’s lab, but’s not long until Summer begins and the woods are imperilled by subterranean invasion from new menace ‘Roland T. Mole’

Hijinks in parallel dimensions herald the arrival of doomsayer ‘Skunky?’ whilst the forgotten stuntman stumbles onto his ancestral homeland in ‘Beaverville’ with catastrophic consequences even as Monkey creates unexpected carnage but precious little terror with super-cute kaiju ‘Rofl Axolotl’ before being painfully reminded how dangerous the woods can be in ‘So Beautiful’

After a brief and deceptive flirtation with ‘The Dark Arts’ the hairy halfwit returns to science and creates little golden minions, but his ‘Gloobs’ prove too smart for servitude, so he instead embraces high fashion in ‘C’est Chic!’ Utterly uncaring, Weenie and Pig go about their business until a ‘A New Friend’ almost breaks up the partnership. The swiftly-developing relationship of ‘Weenie and Winnie’ seems set to end the good old days but another robotic invasion sets the world to rights in ‘Just Checking’

A reality-altering beast threatens in ‘Wishful Thinking’ and the entire woods go all French just as aliens invade in ‘L’Honk Honk’ before Monkey and Skunky explore artisanal dining in ‘Eat Up!’ with appalling consequences for their customers, after which Ai and Monkey discover uncanny ‘Night Lights’ in the deep dark woods…

The eventful season concludes as Metal E.V.E. gets ahead by installing some crucial ‘Upgrades’ and inadvertently making contact with an unsuspected predecessor just as Autumn opens with ‘Bumblesnatch’ as the pig and squirrel enjoy some super-powers-inducing chewing gum and Crinkle Woods is catapulted into a different kind of chaos when broached by pet dog ‘Fluffy’

When ‘The Summoning’ invokes some pretty indifferent forest gods, Skunky lodges with over-accommodating Bunny who is soon sucked into unwanted adventure ‘Down Below’ and unearths E.V.E.’s brave new world and hopeless old ally as Metal Steve runs amok with nano-bots and spawns the unlikely armageddon beast ‘Pig-Kira!’

Once that menace vanishes into vapour, the mostly organic animals unite and formulate ‘Some Kind of Plan’ to fight E.V.E. – except ‘Nurse Monkey’ who’s keen to explore other lifestyles – until reenlisting in ‘Roll Up! Roll Up!’ with a barmy spinning machine which has no chance of easing their plight but will probably end their lives before she does…

The crusade pauses for Weenie’s birthday and the hunt for ‘The Best Present in the World’ but starts again when E.V.E. crashes the party with ‘Something to Say’ about the “rise of the machines” and end of all flesh…

Skunky’s obvious response is another monster, but giant mecha-hedgehog ‘Thunderball!’ is easily overcome, and as so-distractable Monkey goes wild among the fallen leaves in ‘Leaf it Alone’, the machine rise begins in ‘Nahhhhh!’ Sadly, Metal E.V.E. makes a big mistake then, spilling Monkey’s drink and kicking the conflict to an unprecedented new level…

Pausing for Weenie, Pig, Ai and Bunny to share some ‘Scary Stories’ around a night time campfire, the crisis enters a new phase when the ghost of local legend Fantastic Le Fox, manifests, even as the manic simian is captured and transformed into E.V.E.’s ‘Metal Monkey’

Le Fox is ‘An Old Friend’ resolved to help the animals survive, and his strategic advice is welcome, but the turning point comes in ‘Clash of the Robots’ as Metal Monkey and Steve duel, even as their mecha-mistress takes charge, unleashing DNA-altering microbots that put the fleshy freedom fighters to flight in ‘Uh-Oh-Nano!’

Winter sets in and hostilities suddenly cease as all concerned succumb to the temptation of chucking ‘Snowballs’ after which the end gets nigher in a wave of robotic attacks triggered by ‘Metal Mania’. Yet again everything pauses as Christmas gives the heroes a moment to unwrap ‘Presents’ but, drenched in seasonal spirit, ‘An Unlikely Hero’ dares to bring the message of the moment right to the robot queen: unwittingly changing the course of history in the woods, and leaving only some ‘Tidying Up’ to restore everything to what passes for normal in the sylvan glade…

The animal anarchy might have ended for now there’s more secrets to share thanks to detailed instructions on ‘How to Draw Metal Steve’ and ‘How to Draw Metal E.V.E.’ to wind down from all that angsty furore…

The zany zenith of absurdist adventure, Bunny vs Monkey is weird wit, brilliant invention, potent sentiment and superb cartooning all crammed into one eccentrically excellent package. These tails never fail to deliver jubilant joy for grown-ups of every vintage, even those who claim they only get it for their kids. This is the kind of comic parents beg kids to read to them. Shouldn’t that be you?
Text and illustrations © Jamie Smart 2022. All rights reserved.