Calling Dick Tracy!â„¢ volume 1


By Mike Curtis, Joe Staton & various (Rabbit Hole)
ISBN: 978-0-930645-11-0 (digital edition)

Win’s Christmas Gift Recommendation: Brilliant Fun and the Only Way to Make Crime Pay… 8/10

Time for another anniversary celebration. Here’s a superb collection crying out for revival in either physical or digital forms. Time to agitate against the publishing powers-that-be, I think…

All in all, comics have a pretty good track record for creating household names. We could play the game of picking the most well-known fictional (or is that “meta”, now?) characters on Earth – usually topped by Sherlock Holmes, Mickey Mouse, Superman, Batman and Tarzan – and supplement the list with Popeye, Blondie, Charlie Brown, Tintin,Spider-Man, Garfield, and – not so much now, but once, most definitely – Dick Tracy…

At the height of the Great Depression cartoonist Chester Gould sought fresh strip ideas. The story goes that as a decent guy incensed by the exploits of gangsters like Al Capone – who monopolised the front pages of contemporary newspapers – the doughty doodler settled upon the only way a normal man could fight thugs: Passion and Public Opinion…

Raised in Oklahoma, Gould was a Chicago resident who hated seeing his home town in the grip of such wicked men, with far too many honest citizens beguiled by the gangsters’ charisma. He decided to pictorially get it off his chest with a procedural crime thriller that championed the ordinary cops who protected civilisation.

He took his proposal – “Plainclothes Tracy” – to Captain Joseph Patterson, the legendary newspaperman and strips Svengali whose golden touch had already blessed strips like The Gumps, Gasoline Alley, Little Orphan Annie, Winnie Winkle, Smilin’ Jack, Moon Mullins and Terry and the Pirates among others. Casting his gifted eye on the work, Patterson promptly renamed the hero Dick Tracy, whilst also revising his love interest into steady, steadfast girlfriend Tess Truehart.

The daily series launched on October 4th 1931 through Patterson’s own Chicago Tribune Syndicate, growing quickly into a phenomenon and monumental hit, with all the attendant media and merchandising hoopla that follows. Bolstered by toys, games, movies, serials, animated features, TV shows et al, the strip soldiered on, influencing generations of creators and entertaining millions of fans. Gould unfailingly wrote and drew the strip for decades until retirement in 1977.

The legendary lawman was a landmark creation who influenced not simply comics but the entirety of American popular fiction. Its signature use of baroque villains, outrageous crimes and fiendish death-traps pollinated the work of numerous strips (most notably Batman), shows and movies since then, whilst the indomitable Tracy’s studied, measured use – and startlingly accurate predictions – of crimefighting technology and techniques gave the world a taste of cop thrillers, police procedurals and forensic mysteries such as CSI decades before the current fascination took hold.

As with many creators in it for the long haul, the revolutionary 1960s were a harsh time for established cartoonists. Along with Milton Caniff’s Steve Canyon, Gould’s grizzled gangbuster especially foundered in a social climate of radical change where popular slogans included “Never trust anybody over 21” and “Smash the Establishment”.

The strip’s momentum faltered, perhaps as much from the move towards science fiction (Tracy went off-Earth into space and the character Moon Maid was introduced) as the improbable, Bond-movie-style villains or its perceived “old-fashioned” attitudes. Even the introduction of more minority and women characters and hippie cop Groovy Groovecouldn’t stop the rot. However, the feature soldiered on regardless…

When Gould retired in 1977, 29-year old author Max Allen Collins (Road to Perdition Nathan Heller, Mike Mist, Ms. Tree) won the prestigious role as scripter, promptly taking the series back to its crime-busting roots for a breathtaking run, ably assisted by Gould as consultant with his chief artistic assistant Rick Fletcher promoted to full illustrator.

After 11 years, in 1992 Collins was removed and replaced by Mike Kilian – who apparently worked for half the up-&-coming author’s price – until his death in October 2005, whereafter Dick Locher took over story and art, with assistant Jim Brozman assuming drawing duties from March 2009. On January 19th 2011, Tribune Media Services announced Locher’s retirement and replacement by a new team. That’s where this digital only book begins…

Incredibly versatile artist and inker Joe Staton (E-Man, Mike Mauser, The Avengers, The Incredible Hulk, Green Lantern, Legion of Super-Heroes) has been an integral part of American comic books since the early 1970s and in later years made kids comics his metier. During a spectacular run on licensed classic Scooby Doo, he and series scripter Mike Curtis (Casper the Friendly Ghost, Richie Rich, Shanda the Panda) discovered a mutual love for Dick Tracy and – mostly for their own amusement – created a tribute strip entitled Major Crime Squad.

How that landed them the duty of continuing the ultimate cop’s official adventures is addressed in introductory text feature ‘Publisher’s Note – aka “The Dick Tracy vs. Major Crime Squad Caper”’ by Steve Tippie (VP of Licensing, TMS News & Features, LLC) before a stunning chronological re-presentation of this all-new classic begins

Preceding those comic capers are more text-based insights and revelations: a Foreword by Mike Gold; former sheriff Curtis’ ‘How We Got the Job’ (supplemented by samples done in 2005 when they first tried to take on the strip) and Staton’s ‘Waiting For Dick Tracy’…

Next up is a brief visual refresher course of ‘Tracy and His Allies’ and the most nefarious of the repeat offenders in a ‘Rogues Gallery’ before the war on crime resumes in ‘Flyface and the Fifth Return’.

The strip has sadly long passed its heady glory days of mass sales, but that’s more about the death of print periodicals than this material. It still appears in a number of papers and as a potent online presences which means every episode is in full colour, with half-page Sunday strips still offering extras such as the ‘Crimestoppers Textbook’. One welcome addition is full credits so we can thank Shelley Pleger and Shane Fisher for their inks, colours and lettering…

The plot sees the long separated traditional squad fully reunited to combat right wing terrorism and gradually reintroduced to the fanciful gadgets and controversial space tech after Tracy’s inventor pal Diet Smith gets in touch. A disgruntled former employee has stolen plans for his energy-beam weapon “Thor’s Hammer”…

After selling it to old lags Flyface and the Fifth – who kidnap officer Lizz Worthington to set a trap for their old nemesis – events spiral out of control, but only the wicked pay the final price this time…

Longtime comedy characters B.O. Plenty and his wife Gravel Gertie resurface, celebrating the birth of their second child – the ugliest boy on earth! – and falling foul of a manipulative foodie TV celebrity who sees a chance to own the airwaves with the stomach-churning infant in ‘Flakey Biscuits Makes the Dough’. Sadly, her bribing gifts to the couple include a shipment of cocaine being secretly couriered by her assistant Hot Rize and soon bodies start dropping as the city’s  top drug lord seeks his missing product. Once Tracy realises what’s what, it’s all over bar the shooting…

‘Doubleup and the Scarlet Sting’ features the making of a movie starring a fictional superhero and how childhood fan and modern-day gangster Doubleup barges in: infiltrating the cast to shakedown the production. Soon he’s too involved and after murdering his girlfriend all that’s left is being caught facing real-world justice…

At this time alternate Sunday extra ‘Tracy’s Hall of Fame’ – celebrating police officers – began, days before an officially deceased and clearly incorrigible arch enemy reappeared in ‘B-B Eyes and Honeymoon’. When Tracy’s adopted son Junior goes undercover to investigate a video piracy ring, the case soon involves the old cop’s granddaughter too, when Honeymoon Tracy tries to help out and almost dies because of her enthusiasm and lack of training. Almost…

With the comics component concluded, there’s more informational extras to enjoy as Curtis offers ‘Dick Tracy vs. the Villains: A Comparison’ and we meet the creators in ‘Joe Staton’s Bio’, ‘Mike Curtis’ Bio’ and ‘Team Tracy Bios’ to end this initial casebook – hopefully the first of many.

Dick Tracy has always been a fantastically readable feature and this potent return to first principles is a terrific way to ease yourself into his stark, no-nonsense, Tough Love, Hard Justice world.

Comics just don’t get better than this…
© 2013 TMS News & Features, LLC. All rights reserved.

The Detection Club parts 1 & 2


By Jean Harambat, coloured by Jean-Jacques Rouger translated by Allison M. Charette (Europe Comics)
No ISBN: digital release only

Win’s Christmas Gift Recommendation: BA Perfect Portion of Post-Prandial Perplexity… 9/10

What’s the Holiday Season without a devilish mystery to chew on? Not nearly as much fun, I’m sure, and with that in mind here’s a brace of superb cartoon conundrums from the continent, based on an unlikely but actual historical convocation.

As seen on Wikipedia Рplease use often and make a large a supporting financial donation, if you can РThe Detection Club was a literary society of British crime writers, founded in 1930, with the likes of G.K. Chesterton, Dorothy L. Sayers and Agatha Christie as early Presidents. In 1936, American ̩migr̩ John Dickson Carr became the first non-Brit elected to the august body.

They did stuff, wrote stories, held events and upheld (Ronald) Knox’s Commandments which detailed the rules of mystery writing. The group is the basis of later media McGuffin’s such as Batman‘s Mystery Analysts of Gotham City.

I’m pretty sure the story here collected in two volumes by award-winning cartoonist, screenwriter, graphic novelist, historian, philosopher and journalist Jean Harambat (Les Invisibles, Ulysses, the Songs of Return, Operation Copperhead) is apocryphal, but you never know…

Originally released in 2019, our story opens in a prologue with the reciting of those commandments and the confirmation of Mr. Dixon Carr at a slap-up feed at London hostelry Ye Olde Cheshire Cheese – a pub that doesn’t seem to mind the odd celebratory gunshot…

Present are President Chesterton, Dixon Carr, Christie, Sayers, Baroness Emma Orczy, Major A.E.W. Mason and Monsignor Ronald Knox himself, and – as the repast winds down – proceedings are somewhat disturbed by the arrival of a flying, talking robotic bird bearing a strange invitation…

Eccentric man of means Mr. Roderick Ghyll wishes the company of the sagacious society at his extraordinary domicile on April 1st. Briarcliff House is situated on a private island where Ghyll wishes to celebrate the future through his latest contrivance, promising “challenges”, “enchantments” and “the renaissance of crime fiction”…

Chapter I opens with the scribes and scribblers approaching ‘An Island in Cornwall’ and still heatedly debating the motives of the mystery man. Ghyll greets them effusively before whizzing off in a bizarre electric unicycle leaving them to make their way to his palatial manse which is a gleaming tribute to sleek, tripped down modernism – if not actual futurism…

Apart from the domestic staff chef Alphonse, maid Madeline, implacable Asian manservant Fu, and stepdaughter Millicent, the only other human present is technical assistant Dr. Zumtod and Ghyll’s haughty beautiful wife Honoria. A future generation would call her a “trophy”…

The old plutocrat is a deeply unpleasant and overbearing host who boasts of one more personage that the sharp-minded, brain-testing authors must meet. With smugness and great ceremony he introduces Eric: a mechanical man with more than human insight who can outwit any mortal and easily determine the culprit in any tale they might concoct…

Although challenged with the details of a string of classic novels – which Eric easily and correctly concludes with the name of the perpetrators – the writers remain insulted and unconvinced. Dixon Carr even oversteps the bounds of polite decency by probing the automaton in search of a pre-prepped dwarf or amputee and the display is halted for dinner where Ghyll continues to advocate a world filled with his “metal friends”…

The evening wears on with the usual social distractions balanced by heated argument on many topics sparked by Eric’s existence and the magnate’s pronunciations that art and literature must make way for a machine-run world. At last, the affair breaks up with the guests retiring to their assigned rooms in a state of high dudgeon…

That all ends in esteemed literary tradition, with screams and the writers breaking into Ghyll’s savagely disarrayed bedroom to discover Eric inert in a chair and clear evidence of ‘The Billionaire Out the Window’. Far below, a dressing gown sinks beneath choppy waves and frantic searches can find no sign of their host…

Well-versed if not actually experienced in investigation, the writers set about interviewing the staff and then the residents. Soon Zumtod suggests the painfully obvious: turning Eric loose on the problem. The response is as rapid as the answer is shocking…

While waiting for the outer world to re-establish contact with the isolated isle, Agatha bonds with the presumed widow and probes the step-daughter, whilst Chesterton continues to scour the entire vicinity. He’s suspicious of everything – including whether there has been any crime at all – and soon unearths many unsuspected secrets even as each writer cleaves to their particular speciality and makes their own assessment and forms a hypothesis…

And then a body washes ashore…

The Detection Club‘s second volume begins with third chapter ‘Seven Amateur Detectives’ and an armada of late-arriving constabulary led by Inspector Widgeon to interview the drawing room sleuths. Mounting tensions, contrary theories and wounded pride quickly drive all concerned to fractious conflict even as Millicent’s banished and outcast twin Watkyn re-emerges. Has he only returned because of his despised step-father’s demise or was he actually back just before it happened?

Events seemingly come to a head when Christie expounds her latest theory and provokes a minor hostage crisis until the villain is apprehended through unlikely team work. As the police step in with the handcuffs however, new evidence emerges that sets the cogitators back on the murder-trail until straightforward ratiocination leads one author to the only possible solution…

Wry, witty, and decidedly well-plotted, with devastatingly sharp, catty dialogue (kudos to translator Allison M. Charette) and smart characterisations, this lovely lark is also charmingly limned: a superb tribute to days gone by and superb stylists who tested our wits and expanded our entertainment horizons. This is tale no  whimsically-inclined crime fan can afford to miss

© 2020 – DARGUAD – HARAMBAT. All rights reserved.

The Dynamite Art of John Cassaday


By John Cassaday, with Brett Matthews, Nick Barrucci, Scott Dunbier, Dean White, Laura Martin, Francesco Francavilla, Marcelo Pinto, Ivan Nunes, José Villarrubia, June Chung, Tony Aviña & various (Dynamite Entertainment)
ISBN: 978-1524109363 (HB)

Win’s Christmas Gift Recommendation: Intoxicating Imagery and Timeless Heroic Poses… 9/10

It can’t be Christmas without an art book or two. Here’s one of the very best of the last decade…

Born Texan in 1971, Oklahoma-raised John Cassady is a multi-award winning comics artist, actor and TV director who has become legendary for his depictions of Ghost, Captain America, The Astonishing X-Men, Planetary, Desperadoes, I Am Legion and Star Wars. His particularly iconic, stridently symbolist use of imagery has made his work globally known and admired, and his art and imagery have featured in many animated films and poster books.

Cassady is self-taught and has a superb eye for landscape and location. It underpins a primal understanding of the body language of evil and heroism and his deep affection for the classic groundbreakers of our somewhat simplistic genre: combining to inform the astounding visuals in this mammoth hardback (234 x 307 mm) or digital catalogue of comic and fantasy masterpieces.

In 2006 Cassady began a long and fruitful association with Dynamite Entertainment, limning covers for a vast pantheon of stars comprising generational household names and the best of new concepts, and they’re all gathered here for you to ogle…

Following context and potted history from Dynamite Publisher Nick Barrucci’s Introduction and a Foreword by comics everyman Scott Dunbier, the Gallery of Graphic Wonders opens with 100+ pages of ‘The Lone Ranger’ and includes commentary by scripters Brett Matthews and Mark Russell and editor Joe Rybandt, augmenting pencil roughs, sketches and those astounding covers (including colour variants). Throughout, Cassaday’s own colour work is bolstered by contributions from Dean White, Laura Martin, Francesco Francavilla, Marcelo Pinto, Ivan Nunes, José Villarrubia, June Chung and Tony Aviña.

Garth Ennis’ war anthology ‘Battlefields’ boasted some of Cassaday’s most engaging images, and those paintings are here supplemented by designs, working sketches and colour variants as are Project Superpowers spinoff ‘The Death-Defying ‘Devil”, and vintage stars‘Buck Rogers’ and ‘Sherlock Holmes’.

‘The Complete Dracula’ boasts iconoclastic covers and commentary from co-writer Leah Moore before a return to pulp fictioneers offers additional character studies and designs for a staggering swathe of bombastic eyecatchers gracing the many series and crossover team-ups featuring ‘The Green Hornet’, ‘The Shadow’, ‘The Spider’ and ‘Doc Savage’.

Then‘Grand Passion’, and ‘Ian Fleming’s James Bond’ artworks bring us to a selection of ‘Other Covers’ including ‘Red Sonja’, ‘The Boys’, ‘Zorro’, ‘Blackbeard: Legend of the Pyrate King’, ‘The Complete Alice in Wonderland’, ‘Project Superpowers Chapter 2’, ‘Peter Cannon: Thunderbolt’, ‘Wil Eisner’s The Spirit’, ‘Kiss’, ‘John Wick’ and ‘Battlestar Galactica vs Battlestar Galactica’, and they are all beautiful and unforgettable…

There are many books – both academic and/or instructional – designed to inculcate a love of comics whilst offering tips, secrets and an education in how to make your own sequential narratives.

There are far more intended to foster and further the apparently innate and universal desire to simply make art and do so proficiently and well, but here the emphasis is on promoting the artist’s sheer unassailable visual excitement and his treatment of a lexicon of legends. This book will delight everyone who wants to see a master in his element and showing that nobody does it better…
All properties © 2020 their respective rights holders. All rights reserved.

Marvel Two-in-One Marvel Masterworks volume 4


By Marv Wolfman, Jim Starlin, Roger Slifer, Tom DeFalco, David Anthony Kraft, Ralph Macchio, Peter B. Gillis, Alan Kupperberg, Ron Wilson, Sal Buscema, John Byrne, Bob Hall & various (Marvel)
ISBN: 978-1-3029-1815-6 (HB)

Win’s Christmas Gift Recommendation: Blockbuster Epic Adventures… 8/10

It’s the anniversary of the Fantastic Four this year and we couldn’t let it go without celebrating the team’s most iconic member…

Above all else, Marvel has always been about team-ups. The concept of team-up books – an established star pairing, or battling (often both) with less well-selling company characters – was not new when Marvel awarded their most popular hero the same deal DC had with Batman in The Brave and the Bold. Although confident in their new title, they wisely left options open by allocating an occasional substitute lead in the Human Torch.

In those long-ago days, editors were acutely conscious of potential over-exposure – and since super-heroes were actually in a decline they may well have been right.

Nevertheless, after the runaway success of Spider-Man‘s guest vehicle Marvel Team-Up, the House of Ideas carried on the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four‘s most iconic and popular member. They began with a brace of test runs in Marvel Feature #11-12, before awarding him his own team-up title, with this fourth eclectic compendium gathering in hardback or digital editions the contents of Marvel Two-In-One #37-66, MTIO Annuals #2-3 and Avengers Annual #7, covering November 1977 to December 1978.

Preceded by a comprehensive reminiscence in Roger Stern’s Introduction, the action begins with ‘The Final Threat’ by Jim Starlin & Joe Rubinstein) from Avengers Annual #7, wherein Kree warrior Captain Marvel and Titanian mind-goddess Moondragon return to Earth with vague anticipations of an impending cosmic catastrophe. Their premonitions are confirmed when galactic wanderer Adam Warlock arrives with news that death-obsessed Thanos has amassed an alien armada and built a Soul-gem powered weapon to snuff out the stars like candles…

Broaching interstellar space to stop the scheme, the united heroes forestall the stellar invasion and prevent the Mad Titan destroying the Sun, but only at the cost of Warlock’s life…

Then Marvel Two-in-One Annual #2 undertakes a ‘Death Watch!’ (Starlin & Rubinstein) finding Peter Parker plagued by prophetic nightmares, disclosing how Thanos had snatched victory from defeat and now holds the Avengers captive whilst again preparing to extinguish Sol.

With nowhere else to turn, anguished, disbelieving Spider-Man heads for the Baxter Building to borrow a spacecraft, unaware that The Thing also has history with the terrifying Titan. Although utterly outpowered, the mismatched champions of Life subsequently upset Thanos’ plans, allowing the Avengers and the Universe’s true agent of retribution to end the Titan’s threat forever… or at least until next time…

Marvel Two-In-One‘s apparent function as a clearing-house for old, unresolved series and plot-lines was then briefly put on hold as issue #37 teamed Ben with Matt Murdock (not alter ego Daredevil) for legal drama ‘Game Point!’ (Marv Wolfman, Ron Wilson & Pablo Marcos). Ben had been framed for monstrous acts of wanton destruction, and when the case went badly, he faced decades in jail.

However, the Man Without Fear and eccentric street punk “Eugene the Kid” determine the Mad Thinker is behind the plot to place the ‘Thing Behind Prison Bars’ (by Roger Slifer, Wilson & Jim Mooney): tackling the maniac whose ultimate game plan is cornering the future and mass-producing his own android Avenger in #39’s ‘The Vision Gambit’ (inked by Marcos).

Slifer, Tom DeFalco, Wilson & Marcos then detail a spooky international yarn as the Black Panther is involved in a monstrous reign of terror with a zombie-vampire stalking the streets and abducting prominent African Americans. Concluding chapter ‘Voodoo and Valor!’ by David Anthony Kraft, Wilson & Marcos) sees Jericho Drumm (AKA Brother Voodoo) volunteer his extremely specialised services to Ben and T’Challa, in hopes of ending the crisis. The trail takes our heroes to Uganda for a confrontation with Doctor Spectrum and the far more dangerous real-world crazed killer Idi Amin…

Crafted by Ralph Macchio, Sal Buscema, Alfredo Alcala & Sam Grainger, Marvel Two-In-One #42 introduces a new mainstay of Marvel Universe continuity as Project Pegasus debuts in ‘Entropy, Entropy…’

The Federal research station designated Potential Energy Group/Alternate Sources/United States is dedicated to investigating alternative power sources and becomes the most sensible place to dump energy-wielding super-baddies once they were subdued. Ben finds and begins trashing the place whilst tracking down his educationally- and emotionally-challenged ward Wundarr after the kid was renditioned by the Government. The furious Thing is soon confronted and contained by Captain America in his role as security advisor and together they stumble over a sabotage scheme by martial maniac Victorius who unleashes a deadly new threat in the ghostly form of Jude, the Entropic Man…

This phantasmic force easily trounces Cap and Ben but find the macabre Man-Thing a bit harder to handle in concluding episode ‘The Day the World Winds Down’ by Macchio, John Byrne – & Friends – & Bruce Patterson)…

Marvel Two-In-One Annual #3 then hosts a great big, old-fashioned world-breaking blockbuster wherein Nova the Human Rocket battles beside the Thing to free captive alien princesses and save the Earth from colossal cosmos-marauding space invaders: a simple yet entertaining tussle entitled ‘When Strike the Monitors!’ all carefully crafted by Wolfman, Sal Buscema, Frank Giacoia & Dave Hunt.

Back in the monthly comic book issue #44 strays away from standard fare with ‘The Wonderful World of Brother Benjamin J. Grimm’ (Wolfman, Bob Hall & Frank Giacoia) with the Thing telling rowdy kids a rather fanciful bedtime story concerning his recent partnership with Hercules to free Olympus from invading giants…

In issue #45 Kree Captain Marvel’s Cosmic Awareness warns him that the Thing had been targeted by vengeful Skrulls in ‘The Andromeda Rub-Out!’ (Peter Gillis, Alan Kupperberg & Mike Esposito), after which the Incredible Hulk‘s new TV show compels an outraged Ben to head for Hollywood, only to become accidentally embroiled in a ‘Battle in Burbank!’(Kupperberg & Chic Stone) to end this tranche of titanic team-ups on a classic note…

Added interest comes in the form of tantalising house ads and original art by Starlin & Rubenstein.

These stories from Marvel’s Middle Period are admittedly of variable quality, but whereas some might feel rushed and ill-considered they are balanced by truly timeless classics, still as captivating today as they ever were. Even if artistically the work varies from only adequate to superb, most fans of Costumed Dramas will find little to complain about and there’s lots of fun to be found for young and old readers. So why not lower your critical guard and have an honest blast of pure warts ‘n’ all comics craziness? You’ll almost certainly grow to like it…
© 2019 MARVEL.

DC Goes to War


By Will Eisner, Bob Powell, Jon L. Blummer, Joe Simon & Jack Kirby, Robert Kanigher, Ed Herron, Len Wein, Marv Wolfman, David Michelinie, Chuck Dixon, Garth Ennis, Chuck Cuidera, John Severin, Joe Kubert, Jerry Grandenetti, Mort Drucker, Russ Heath, Jack Abel, Alex Toth, Gerry Talaoc, Judith Hunt, Sam Glanzman, Eduardo Barreto, Chris Weston, Christian Alamy & various (DC Comics)

ISBN: 978-1-7795-0015-1 (HB)

Win’s Christmas Gift Recommendation: Blockbuster Thrills No Movie Could Match… 9/10

For America, the genre of war comics only really took in 1950, as the Korean War scared the pants off a world still recovering from WWII. Even so, while war was current affairs, publishers didn’t shirk making stories and heroes amidst the bomb blasts and strafing runs…

Many publishers fed the trend, but although a firm fan fave, the sector soon settled into mediocrity. However, after the meteoric rise and sudden demise of EC Comics in the mid-1950’s and prior to the game-changing Blazing Combat, the only sure place to find controversial, challenging, exceptional and entertaining combat comics was DC.

In fact, even whilst Archie Goodwin’s stunning but tragically mis-marketed quartet of classics were waking up a generation, the home of Superman, Batman and Wonder Woman (herself a true “war baby”) was a veritable cornucopia of gritty, intriguing and beautifully illustrated battle tales presenting combat on a variety of fronts and from many differing points of view.

As the Vietnam War escalated, 1960s America increasingly endured a Home Front death-struggle pitting deeply-ingrained Establishment social attitudes against a youth-oriented generation with a radical new sensibility. In response, DC/National Periodical Publications’ military-themed comic books became even more bold and innovative…

That stellar creative period came to an end as all strip trends do, but a few of the more impressive and popular features (Sgt. Rock, Haunted Tank, The Losers) survived well into the second superhero revival.

Currently, English-reading fans of the genre are grievously underserved in both print and digital formats, but this magnificent hardback and digital compendium is hopefully the vanguard of a change of fortune…

Re-presenting material from Military Comics #1; All-American Comics #48; Boy Commandos #1; Our Army at War#67, 83, 233, 235; Our Fighting Forces #49, 102; Star Spangled War Stories #87, 183; G.I. Combat #87; Showcase#57; Weird War Stories #3; The Losers Special #1; Sgt. Rock Special #2 and Enemy Ace: War in Heaven #1-2 spanning August 1941, this epic package chronologically samples the company’s wide and deep well of war tales…

Tales of ordinary guys in combat began with the industry itself and although mostly sidelined during the capes-&-cowls war years, they quickly re-asserted themselves again once the actual fighting stopped. Those early days of the industry were awash with both opportunity and talent, and these factors coincided with a vast population hungry for cheap entertainment. Comics had no acknowledged fans or collectors; only a large, transient clientele open to all varied aspects of yarn-spinning and tale-telling – a situation which persisted right up to the end of the 1960s. Thus, the action here starts before it started for America…

Even though loudly isolationist and more than six months away from active inclusion in the Second World War, creators like Will Eisner and publishers like Everett M. (“Busy”) Arnold felt Americans were ready for the themed anthology title Military Comics.

Nobody was ready for Blackhawk.

Military Comics #1 launched on May 30th 1941 (August cover-dated) and included in its line-up Miss America, Jack Cole’s Death Patrol, Fred Guardineer’s Blue Tracer, X of the Underground, The Yankee Eagle, Q-Boat, Shot and Shell, Archie Atkins and Loops and Banks (by “Bud Ernest” – actually aviation-nut and unsung comics genius Bob Powell).

None of the strips – not even Cole’s surreal and suicidal team of hell-bent fliers – had the instant cachet and sheer appeal of Eisner & Powell’s “Foreign Legion of the Air”, led by the charismatic Dark Knight of the airways known only as Blackhawk.

Happy Anniversary “Magnificent Seven”!

Chuck Cuidera, famed for creating Blue Beetle for Fox, drew ‘The Origin of Blackhawk’ wherein a lone pilot fighting the Nazi invasion of Poland in 1939 is shot down by Nazi Ace Von Tepp, only to rise bloody and unbowed from his plane’s wreckage to form the World’s greatest team of airborne fighting men…

This mysterious paramilitary squadron of unbeatable fliers, dedicated to crushing injustice and smashing the Axis war-machine, battled on all fronts during the war and stayed together to crush Communism, international crime, Communism and every threat to democracy from alien invaders to supernatural monsters – and more Communism – becoming one of the true milestones of the US industry.

There were many melodramatic touches that made the Blackhawks so memorable in the eyes of a wide-eyed populace of thrill-hungry kids. There were the cool, black leather uniforms and peaked caps. The unique, outrageous – but authentic – Grumman F5F-1 Skyrocket planes they flew from their secret island base, and of course, their eerie battle-cry “Hawkaaaaa!”

But perhaps the oddest idiosyncrasy to modern readers was that they had their own song (would you be more comfortable if we started calling it an international anthem?) which Blackhawk, André, Stanislaus, Olaf, Chuck, Hendrickson and Chop-Chop would sing as they plummeted into battle…

This is a good place to remind everyone that historically, war comics have never been a place with comfortable depictions of race, ethnicity or creed. Please treat the material as necessarily historically authentic or simply find other more evolved and comfortable books to read…

Quality Comics adapted well to peacetime demands: Plastic Man and Doll Man lasted far longer than other superhero titles, whilst the rest of the line adapted into tough-guy crime, war, western, horror and racy comedy titles. The Blackhawks soared to even greater heights, starring in their own movie serial in 1952. However, the hostility of the marketplace to mature-targeted titles after the adoption of the self-censorious Comics Code was a clear sign of the times. In 1956 Arnold sold most of his comics properties and titles to DC and set up as a general magazine publisher.

Many of the purchases were a huge boost to National’s portfolio, with titles such as G.I. Combat, Heart Throbs and others running into the 1980s whilst the appeal and potential of characters such as Uncle Sam, assorted Freedom Fighters, Kid Eternity and others keep them coming back to this day…

Next up is Jon L. Blummer’s Hop Harrigan, America’s Ace of the Airways. He debuted in All-American Comics #1 in April 1939 as a dashing aviator: becoming a radio show phenomenon and ultimately a movie serial star. Harrigan was a serving pilot throughout the war and in this tale from All-American Comics #48 March 1943 tests a secret weapon launched from a B-24 bomber to inflict hell on the Japanese.

When Timely Comics failed to make good on financial obligations, Captain America creators Joe Simon & Kirby jumped ship to National/DC, who welcomed them with open arms. After establishing themselves with The Sandman and Manhunter, they returned to the “Kid Gang” genre they had created with The Young Allies and devised a juvenile Foreign Legion entitled The Boy Commandos.

These bellicose brats initially shared – or stole – some of the spotlight from Batman & Robin in flagship title Detective Comics before and whilst their solo title became one of the company’s top three sellers.

Frequently cited as the biggest-selling American comic book in the world at that time, Boy Commandos was such a success that the editors – knowing “The Draft” was lurking – green-lit the completion of a wealth of extra material to lay away for when their star creators were called up. S&K produced so much four-colour magic in a phenomenally short time that Publisher Jack Liebowitz suggested they retool some of it into adventures of a second kid gang… and thus was born Home Front heroes The Newsboy Legion…

We never learn how American Captain Rip Carter got to command a British Commando unit nor why he was allowed to bring a quartet of war-orphans with him on a succession of deadly sorties into “Festung Europa”, North Africa, the Pacific or Indo-Chinese theatres of war. All we had to do was realise that cockney urchin Alfy Twidgett, French lad Pierre –latterly and unobtrusively renamed Andre Chavard – little Dutch boy Jan Haasen and rough, tough little lout Brooklyn were fighting the battles we would, if we only had the chance…

Boy Commandos #1 (Winter 1942-1943) here visits ‘The Town that Couldn’t be Conquered!’ as Rip leads the lads back to Jan’s home village to terrify the rapacious occupiers and start a resistance movement…

National/DC were one of the last publishers to fully embrace the end of decade combat trend, converting superhero/fantasy adventure anthology Star Spangled Comics into Star Spangled War Stories the same month it launched Our Army at War (both cover-dated August 1952). All-American Comics was repurposed as All-American Men of War one month later as the “police action” in Korea escalated.

They grew the division slowly but steadily, adding Our Fighting Forces #1 (November 1954) – just as EC’s groundbreaking war comics were vanishing – and in 1957 added G.I. Combat to their portfolio when Quality Comics quit the funnybook business.

As the 1950s closed however, the two-fisted anthologies all began incorporating recurring characters such as Gunner and Sarge – and latterly Pooch – from Our Fighting Forces #45 on (May 1959) – soon to be followed by Sgt.  Rock and The Haunted Tank. Ultimately, all war titles had a lead star or feature to hold the fickle readers’ attention.

The potency of the anthological model is demonstrated here by ‘Push-Button War!’ by Ed Herron & John Severin from Our Army at War #67, (February 1958) as a bombardier learns how the rest of his flight crew do their deadly jobs after which Our Army at War #83 (June 1959) depicts the birth of a legend…

Crafted by Robert Kanigher & Joe Kubert, ‘The Rock and the Wall!’ was actually the fourth appearance of a character undergoing constant revision. G.I. Combat #68 has an anonymous boxer who simply refused to be beaten. When ‘The Rock!’ enlisted in the US Army, that Horatian quality attained mythic proportions as he held back an overwhelming Nazi attack by sheer grit and determination, remaining bloody but unbowed on a field littered with dead and broken men.

Dubbed “Rocky”, the character returned as a sergeant in Our Army at War #81, again facing superior forces as ‘The Rock of Easy Co.!’ in a brief but telling vignette before finally winning a personal and extremely individualistic identity in the next issue. This was ‘Hold Up Easy!’: another harsh and declarative mini-epic from Kanigher which saw hard-luck heroes Easy Company delayed and then saved by callow replacements who eventually came good…

Only now can we see the story reprinted here as the true debut of the immortal everyman hero. Kanigher & Kubert’s ‘The Rock and the Wall!’ features a tough-love, battlefield tutor shepherding his men to competence and survival amidst the constant perils of war. Here the grizzled noncom meets a rival for his men’s admiration in the equally impressive Joe Wall…

Sgt Rock and the “combat-happy Joes” of Easy Company are one of the great and enduring creations of the American comic-book industry. The gritty meta-realism of Robert Kanigher’s ordinary guys in life-or-death situations captured the imaginations of generations of readers, young and old. So pervasive is this icon of comic book combat, that’s it’s hard to grasp that Rock is not an immortal industry prototype like Superman, Batman and Wonder Woman – with us since the earliest moments of the industry – but is, in fact, a late addition to and child of the Silver Age of Comics.

For most fans, DC’s war comics are synonymous with two names. Individually and in partnership, Kanigher & Kubert built the combat division.

Robert Kanigher (1915-2002) was one of the most distinctive authorial voices in American comics, blending rugged realism with fantastic fantasy in his signature war comics, as well as horror stories, westerns and superhero titles likeTeen Titans, Hawkman, Metal Men, Batman plus other too numerous to cover here. A restlessly creative writer, he frequently used his uncanny but formulaic adventure arenas as a testing ground for future series concepts. Among the many epochal war features he created were Sgt. Rock, The War that Time Forgot, The Haunted Tank, The Losers and the controversial star of this stupendously compelling war-journal.

He sold his first stories and poetry in 1932, wrote for the theatre, film and radio, joined the Fox Features shop and created The Bouncer, Steel Sterling and The Web, whilst providing scripts for Blue Beetle and the original Shazam!-shouting Captain Marvel.

In 1945, he settled at All-American Comics as both writer and editor, staying on when the company amalgamated with National Comics to become the forerunner of today’s DC. He wrote Flash and Hawkman, created The Black Canaryand many memorable female villains such as Harlequin and Rose and the Thorn. This last turbulent terror he redesigned during the relevancy era of the early 1970s into a schizophrenic crime-busting vigilante who haunted the back of Superman’s Girlfriend Lois Lane – which he also scripted.

When the taste for mystery-men faded at the end of the 1940s, Kanigher moved seamlessly into adventure, westerns and war yarns: becoming in 1952 writer/editor of the company’s combat titles.

As well as scripting for All-American War Stories, Star Spangled War Stories and Our Army at War, he created Our Fighting Forces in 1954 before adding G.I. Combat to his burgeoning portfolio when Quality sold their titles to DC in 1956. This was whilst still working on Wonder Woman, Johnny Thunder, Rex the Wonder Dog, Silent Knight, Viking Prince and so many others.

In 1956 he scripted ‘Mystery of the Human Thunderbolt’ – the first story of the Silver Age which introduced Barry Allen as the new Flash to the hero-hungry kids of the world. Drawn by Carmine Infantino, the risky experiment included multi-talented veteran Joe Kubert as inker for the crucially important debut issue…

Kubert was born in 1926 in rural Southeast Poland (which became Ukraine and might be Outer Russia by the time you read this). At age two, his parents took him to America and he grew up in Brooklyn.

His folks encouraged Joe to draw from an early age and the precocious kid began a glittering career at the start of the Golden Age, before he was even a teenager. Working and learning at the Chesler comics packaging “Shop”, MLJ, Holyoke and assorted other outfits, he began his close association with National/DC in 1943, whilst still dividing his time and energies between Fiction House, Avon, Harvey and All-American Comics, where he particularly distinguished himself on The Flash and Hawkman.

In the early 1950s he and old school chum Norman Maurer were the creative force behind publishers St. Johns: creating evergreen caveman Tor and launching the 3D comics craze with Three Dimension Comics.

Joe never stopped freelancing, appearing in EC’s Two-Fisted Tales, Avon’s Strange Worlds, Lev Gleason Publications & Atlas Comics until 1955 when, with the industry imploding, he took a permanent position at DC, only slightly diluted whilst he illustrated the contentious and controversial newspaper strip Tales of the Green Berets (from 1965 to 1968). An elder statesman of the industry, he was creating new works and passing on knowledge and experience through his world-famous Joe Kubert School until his death in August 2012.

Here ‘Blind Gunner’ from Our Fighting Forces #49, (September 1959 by Kanigher & Jerry Grandenetti) revisits Pacific Theatre warriors Gunner and Sarge as the sharpshooter looses his sight and is paired up with an astounding – and scene-stealing – K-9 star… “Pooch”.

With Mort Drucker, Kanigher then hits a ‘T.N.T. Spotlight!’ (Star Spangled War Stories #87, November 1959) as French Resistance leader Mlle Marie defeats a Nazi manhunt and retains her reputation for ruthless infallibility before we witness the birth of another genuine phenomenon.

In G.I. Combat #87 (April/May 1961), Kanigher & Russ Heath launched one of the strangest and most beloved war series ever conceived. ‘Introducing – the Haunted Tank’ sees boyhood friends Jeb Stuart Smith, Arch Asher, Slim Strykerand Rick Rawlins all assigned to the same M-3 Stuart Light Tank, named for the legendary Confederate Army General who was a genius of cavalry combat. During a patrol they somehow destroy an enemy Panzer even though they were all knocked unconscious…

Narrated by Jeb in the Commander’s spotter-position (head and torso sticking out of the top hatch and completely exposed to enemy fire whilst driver Slim, gunner Rick and loader Arch remain inside), he recounts how a ghostly voice offered advice and prescient, if veiled, warnings, all while enduring the jibes of fellow soldiers who drive bigger, tougher war machines. Eventually the little tank proves its worth and Jeb wonders if he imagined it all due to shock and his injuries, but we know better – as decades of further exploits proved…

The war department was always pushing envelopes and experimenting and the next star is one of the most notorious and remarkable.

Enemy Ace first appeared as a back-up in flagship title Our Army at War in tales loosely based on “Red Baron” Manfred von Richthofen. The stories were a magnificent, thought-provoking examination of and tribute to the profession of soldiering, whilst simultaneously condemning the madness of war, produced by dream team Kanigher & Kubert during a period when the ongoing Vietnam conflict was beginning to tear American society apart.

An immediate if seminal hit, the series told bitter tales of valour and honour from the point of view of German WWI fighter pilot Hans von Hammer: a hidebound, noble warrior fighting for his country in a conflict that was swiftly excising all trace of such outmoded concepts from the business of government sanctioned mass-killing.

Mere months later, he starred in a brace of full-length thrillers for prestigious try-out vehicle Showcase. Issue #57 (July/August 1965) here declares him ‘Killer of the Skies!’: recapitulating all that had gone before whilst introducing a potential equal in the form of Canadian ace “The Hunter”. A new wrinkle was added to the mix as Von Hammer now perpetually agonised and bemoaned his inability to save the human conveyor belt of naive, foolish replacement pilots to his Jagdstaffel from killing themselves through enthusiasm, bravado and youthful stupidity…

Eventually the real war hit DC’s comic pages as Capt. Hunter began a personal crusade in Vietnam. Green Beret Captain Phil Hunter debuted in Our Fighting Forces #99, drawn to the conflict to find his twin brother Nick: shot down and now M.I.A. ‘Cold Steel for a Hot War!’ comes from Our Fighting Forces #102 (August 1966 by Kanigher & Jack Abel) and sees the obsessed warrior training child soldiers beside enigmatic turncoat femme fatale Kewpie Doll…

Whilst the Vietnam War escalated, 1960s America increasingly endured a Home Front death-struggle pitting deeply-ingrained Establishment social attitudes against a youth-oriented generation with a radical new sensibility. In response DC’s military-themed comics became even more bold and innovative. However, the sudden downturn in superheroes led to some serious rethinking. Although war titles maintained and even built sales, they beefed up the anthological elements and began expressing anti-war sentiments…

Sgt, Rock increasingly became a mouthpiece for such sentiment: experiencing the horror and stupidity of fighting and revealing what lay behind the glory and patriotic fervour. Kanigher & Kubert’s ‘Head-Count!’ (Our Army at War #233, June 1971) detailed a new replacement to Easy Co who used the conflict to feed his own sick appetites, after which Kanigher & Alex Toth reveal how boyhood dreams turn to nightmares in shocking US Civil War vignette ‘The Glory Boys!’ (Our Army at War #235, August 1971)

The theme is revisited in ‘The Pool…’ from Weird War Stories #3 (January/February 1972): an early tale by relative newcomers Len Wein & Marv Wolfman, ably illustrated by Heath which shows how both cavemen tribes and modern soldiers battle eternally to possess the only source of water in a trackless wasteland…

Times and tastes constantly evolved, and simple fighting was no longer satisfactory…

One of the very best concepts ever devised for a war comic, The Unknown Soldier was a spin-off, first appearing as a walk-on in a 1966 Sgt. Rock story (Our Army at War #168, by Kanigher & Kubert). His later series featured a faceless super-spy and master-of-disguise whose forebears had proudly fought and died in every American conflict since the birth of the nation.

The strip became one of DC’s most popular and long-lived: Star Spangled morphed into Unknown Soldier in 1977 with #205: only folding in 1982 (#268) when sales of traditional comic books harshly declined. Since then the character has frequently been rebooted and reinvented: each iteration moving further and further way from the originating concept.

His origin revealed how two inseparable brothers joined up in the days before America was attacked and were posted together to the Philippines just as the Japanese began their seemingly unstoppable Pacific Campaign. Overwhelmed by a tidal wave of enemy soldiers one night the brothers held their jungle posts to the last and when relief came only one had survived, his face a tattered mess of raw flesh and bone…

As US forces retreated from the islands the indomitable survivor was evacuated to a state-side hospital. Refusing medals, honours or retirement, the recuperating warrior dedicated his remaining years to his lost brother Harry and determinedly retrained as a one-man-army intelligence unit. His unsalvageable face swathed in bandages, the nameless fighter learned the arts of make-up, disguise and mimicry, perfected a broad arsenal of fighting skills and offered himself to the State Department as an expendable resource who could go anywhere and do anything.

After a long run by numerous stellar creators, shifting fashions provoked a shift in emphasis. Relative neophytes David Michelinie & Gerry Talaoc came aboard with SSWS #183, resulting in an evocative change of direction with ‘8,000 to One’.

The horror boom peaked in 1974 and new editor Joe Orlando capitalised on that fascination with a few startling changes – the most controversial being to expose the Unknown Soldier’s grotesque, scar-ravaged face – presumably to draw in monster-hungry fear fans…

The story itself goes back to the Immortal G.I.’s earliest days as an American agent as he’s despatched to Denmark to rescue a ship full of Danish Jews destined for Hitler’s death camps. Disguised as SS Captain Max Shreik, the Soldier is forced to make an unconscionable choice to safeguard his mission. The degree and manner of graphic violence was also exponentially increased to accommodate the more mature readership as the Soldier took a very personal revenge…

Another result of changing tastes was teaming older strip stars. The Losers were an elite unit of American soldiers formed by amalgamating three old war series together. Gunner and Sarge – supplemented by Fighting Devil Dog Pooch – were Pacific-based Marines, debuting in All-American Men of War #67 (March1959). They ran for 50 issues in Our Fighting Forces (#45-94, May1959-August 1965), whilst Captain Johnny Cloud – Navajo Ace and native American fighter pilot – shot down his first bogie in All-American Men of War #82. He flew solo until issue #115 (1966), whilst the final component of the Land/Air/Sea team was filled by Captain Storm, a disabled PT Boat commander (he had a wooden leg) who had his own 18 issue title from 1964 to 1967. All three series were created by warlord Kanigher.

They had all pretty much passed their sell-by dates when they teamed-up as guest-stars in a Haunted Tank tale in 1969 (G.I. Combat #138 October), but these “Losers” found a new resonance together in the relevant, disillusioned, cynical Vietnam years, and their rather nihilistic, doom-laden anti-hero adventures took the lead spot in Our Fighting Forces#123 (January/February 1970), written by Kanigher with art from giants like Ken Barr, Russ Heath, Sam Glanzman, John Severin and Joe Kubert.

With the tag-line “even when they win, they lose” they saw action all over the globe, winning critical acclaim and a small, passionate following until #181 (September/October 1978) – when the comic was cancelled – and one last hurrah in 1982’s Unknown Soldier #265.

When DC revised its entire continuity in 1985 for Crisis on Infinite Earths a final tale was devised by Kanigher, Judith Hunt, Sam Glanzman & Mike Esposito in a one-shot. The Losers Special #1 saw the doomed heroes perish saving the war effort by destroying a German missile base. That’s not a spoiler: It’s comics and they haven’t all stayed dead…

Readers’ understanding and appreciation of war stories constantly matured over the decades and by the time of ‘Hammer and Anvil’ (Sgt. Rock Special #2, 1992 by Chuck Dixon & Eduardo Barreto) the tales were practically indistinguishable from film or TV fare. Seldom a matter of good versus evil, here, war itself and weather are the enemy as Easy Company endure the horrors of Bastogne and clash with Nazi infiltrators indistinguishable from G.I.’s at the Battle of the Bulge…

Ending this sortie of superb classics is a brilliant extrapolation by modern day keeper of the war flame Garth Ennis, ably assisted by Christian Alamy, Chris Weston & Russ Heath. Released in 2001 as a 2-issue miniseries, Enemy Ace: War in Heaven takes another look at the flyer on the other side, now transplanted to World War II and a far less defensible position…

Bavaria 1942, and 46 years old Baron Hans von Hammer is visited by an old flying comrade urging him to come out of retirement and serve his country. No lover of Nazism, the old ace has remained isolated until now, but Germany’s attack on Russia has proven a disastrous blunder, and this last plea is a much warning as request.

Neophyte pilots on the Eastern Front need his experience and leadership, whereas Hitler’s goons don’t need much excuse to remove a dissident thorn…

Based loosely on the lives of such German pilots as Adolf Galland, book 1 – rendered by Weston – finds von Hammer as indomitable as ever in the killer skies but unable to stomach the increasing horror and stupidity of the conflict and its instigators. The phrase “My Country, Right or Wrong” leaves an increasingly sour taste in his mouth as the last of his nation’s young men die above Soviet fields…

Book 2 is set in 1945 with Germany on the brink of defeat and von Hammer flying an experimental jet fighter (a Messerschmitt 262, if you’re interested): shooting down not nearly enough Allied bombers to make a difference and still annoying the wrong people at Nazi High Command.

He knows the war is over but his sense of duty and personal honour won’t let him quit. He is resigned to die in the bloody skies that are his second home, but is shot down and parachutes into a concentration camp named Dachau…

With art from comics legend Russ Heath, this stirring tale ends with a triumph of integrity over patriotism: a perfect end to the war record of a true soldier and another compelling, deeply incisive exploration of war, its repercussions, both good and bad, and the effects that combat has on singular men. This should be mandatory reading for every child who wants to be a soldier…

With covers Will Eisner & Gil Fox, Simon & Kirby, Grandenetti, Kubert, Dan Brereton and Alamy, this monument to combat comics is a stunning example of passion in play and a clarion call to publishers to return to their archives and release many more such tomes.
© 1941, 1943, 1958, 1959, 1961, 1965, 1966, 1971, 1972, 1974, 1985, 1994, 2001, 2020 DC Comics. All Rights Reserved.

Lucky Luke: The Complete Collection volume 3


By Morris, with René Goscinny; translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-455-7 (Album HB)

Win’s Christmas Gift Recommendation: Blockbuster Thrills No Movie Could Match… 8/10

On the Continent, the populace has a mature relationship with comics: according them academic and scholarly standing as well as meritorious nostalgic value and the validation of acceptance as an art form. Whilst tracing the lost origins of a true global phenomenon, this hardback and digital compilation celebrates the formulative early triumphs of a fictional hero who is certainly a national treasure for both Belgium and France, and it’s also timely in that this worldwide western wonder celebrates his 75th Anniversary this year…

As we know him now, Lucky Luke is a rangy, good-natured, lightning-fast cowboy roaming the fabulously mythic Old West, having light-hearted adventures with his horse Jolly Jumper whilst interacting with a host of historical and legendary figures and icons.

His ongoing exploits have made him one of the best-selling comic characters in Europe (upwards of 80 collected books, plus spin-off series, archival collections and specials, translated into more than 300 million albums in at least 33 languages thus far). He’s also accrued all the usual merchandise spin-offs: toys, computer games, puzzles, animated cartoons, TV shows and live-action movies.

Lucky debuted in 1946, courtesy of Belgian animator, illustrator and cartoonist Maurice de Bévère (“Morris”). For many years we all believed his first appearance was in a Le Journal de Spirou Christmas Annual – L’Almanach Spirou 1947 – before being catapulted into his first weekly adventure ‘Arizona 1880’ on December 7th 1946.

However, the initial volume in this superb archival series (in hardback album and digital editions) revealed the strip actually premiered earlier that year in the multinational weekly comic, but without a title banner and only in the edition released in France…

This third curated outing exhibits – in strict chronological order – strips created between December 1952 and February 1955, with all the art and pages here restored, rejiggled and remastered to achieve maximum contemporary authenticity with the original weekly serialisation. The stories were subsequently gathered as albums L’Élixir du Docteur DOXEY (November 1955, with successive volumes launching every year in that month), Lucky Luke contre Phil Defer (1956) and Des rails sur la Prairie (1957) and this tome even offers a little something extra at the end…

Previous volumes have detailed Morris’s life, career, and achievements, paying particular attention to his alternate duties as an illustrator and caricaturist for magazine Le Moustique and at the CBA (Compagnie Belge d’Actualitiés) cartoon studio, where he met future comics superstars Franquin and Peyo.

Morris was one of “la Bande des quatre” – The Gang of Four – comprising Jijé, Will and Franquin: leading proponents of a new, loosely free-wheeling artistic style known as the “Marcinelle School” which dominated Le Journal de Spirou in aesthetic contention with the “Ligne Claire” style used by Hergé, EP Jacobs and other artists in Le Journal de Tintin.

In 1948 said Gang (all but Will) visited America, meeting US creators and sightseeing. Morris stayed for six years, meeting fellow émigré René Goscinny, scoring work at newly-formed EC sensation Mad and constantly making copious notes and sketches of the swiftly vanishing Old West.

His ongoing works are further detailed and  his “American Period” is extensively explored here in another lavishly illustrated essay from researchers Christelle & Bertrand Pissavy-Yvernault, who relate the Morris family’s jaunts and travels, paying particular attention to the movies they saw and how cinematic flourishes were transformed and recycled on the pages of Lucky Luke. Also on view are examples of work done for American consumption, such as children’s book Puffy Plays Baseball.

Crucially, there’s a detailed section on Goscinny, featuring his artwork – like so many, he was originally a cartoonist who realised his true strengths were plots and words – and side gigs in the USA: foreign correspondent, copywriter, business manager and more. At this time he created evergreen kids feature Le Petit Nicolas with Sempé in Le Moustique and his partnership with Morris formally began. What began as casual assistance eventually became a team effort that changed both their lives after they returned to Europe…

Accompanied by published cartoons and covers, contemporary ads, family photos and tons of original art, the in-depth treatise also focuses on the how and why of edited comics pages; reveals the artist’s film memorabilia (from movies that especially influenced his stories in this collection) and also includes both artwork from European and US publications by Goscinny. There’s even an in-depth analysis of how What Morris Saw became What Lucky Did, closely referencing the comics stories that follow…

Working solo (with early script assistance from his brother Louis De Bevere) until 1955, Morris produced nine albums of affectionate sagebrush parody and action before uniting with Goscinny, who became the regular wordsmith as Luke attained the dizzying heights of superstardom, commencing with Des rails sur la Prairie (Rails on the Prairie), in Le Journal de Spirou in August 1955.

Before we get there though, there’s all-Morris action to enjoy, starting with Doc Doxey’s Elixir which was originally serialised in Le Journal de Spirou #765-808, from December 11th 1952 to 8th October 1953. It relates the predatory journeys of a charlatan physician dispensing disgusting and often lethal liquid cure-alls, aided and abetted by his athletic stooge Scraggy, who gulls the public with his disguises and semi-miraculous instantaneous “recuperations” and fast exits.

Their pernicious peregrinations come to an end after poisoning the frontier town of Green Valley, which puts dogged Lucky on their trail. Packed with classic and episodic chase gags, the hunt concludes with the sneaky snake oil peddler behind bars. Of course, he doesn’t stay there long as sequel saga ‘Manhunt’ details his cunning escape, change of identity – but not modus operandi – and ultimately unsuccessful plot to murder the wandering cowboy…

Follow-up album Lucky Luke contre Phil Defer (or Lucky Luke: Phil Wire in Britain) also comprised two tales, but this time taken from the company’s general entertainment periodical. It introduced deadly gunslinger Phil Wire “The Spider” – based on legendary cinematic bad man Jack Palance – in a strip taken from Le Moustique #1464-1494 (14thFebruary-12th September 1954).

Phil Defer “LE FAUCHEUX” sells his lethal talents to sinister saloon owner O’Sullivan who’s looking to remove a rival. Fate – or perhaps the gods of comedy – unfortunately decree that another tall guy good with guns gets to Bottleneck Gulch first and is mistaken for the rather idiosyncratic notoriously superstitious killer…

Lucky and Wire have already clashed once before and – despite all the hero’s efforts to deter O’Sullivan – meet once more after all “the Spider’s” schemes to remove rival barkeep O’Hara are foiled. It comes down to a showdown on main street and only one man walks away…

The album also features a second serial from Le Moustique #1508-1516 (spanning 19th December 1954 to 13th February 1955): originally entitled Lucky Luke et Pilule.

As Lucky Luke and The Pill it here details a camp fire story told by the rangy gunman, relating how a short-sighted, diminutive hypochondriac tenderfoot with no discernible fighting ability or action acumen became a true gun-toting town-tamer…

It was back to Le Journal de Spirou for the final album reprinted here: gathering material from #906-929 and spanning 25th August 1955 to 2nd February 1956 before launching in November 1957 as ninth album Des rails sur la Prairie. Although uncredited, it was cowritten by Morris and fellow tourist Goscinny: auguring an astounding creative partnership to come…

In 1967 the six-gun star switched publishing teams, transferring to Goscinny’s own magazine Pilote with La Diligence (The Stagecoach). Goscinny produced 45 albums with Morris before his death, from whence Morris continued both singly and with fresh collaborators.

Morris died in 2001 having drawn fully 70 adventures, plus the spin-off adventures of Rantanplan (“dumbest dog in the West” and a charming spoof of cinema canine Rin-Tin-Tin), with Achdé, Laurent Gerra, Benacquista & Pennac taking over the franchise, producing another five tales to date.

Also in 1967, Lucky Luke appeared in British comic Giggle where he was renamed Buck Bingo. He had previously been seen here in weekly comic Film Fun. Before all that, though, this wild and woolly transitional delight features a far more boisterous and raw hero, offering the lighter side of another mythic western scenario…

When track-laying for the Transcontinental Railroad stalls, outraged train moguls demand action and Dead Ox Gulch, Nebraska becomes the crunch point of confrontation. The construction problems are actually caused by a traitor at home. Although a board-member in good standing Black Wilson is also secretly sabotaging the project to protect his other business: a stage coach company…

He contacts the nefarious Wilson Boys gang to keep up the bad work, just as a tall, laconic stranger rides into town. Before long, he is spearheading the march of progress and civilisation by foiling every dirty trick the gang can conceive…

Once the renewed efforts have moved beyond town and onto the prairie and inching closer to California, a train carries Lucky, passengers and the navvies ever-westward, negotiating and stymying hostile natives, greedy townships and the still-active Wilson boys’ shady tactics and stratagems.

Ultimately, Black Wilson takes personal charge and boards a stagecoach westward to destiny. Despite his every trick, though, the showdown is a foregone conclusion…

Adding extra value here is a short Luke lark that first appeared in Risque-Tout #5 (December 1955). A monochrome vignette, ‘Ruckus in Pancake Valley’ has been redrawn and coloured here and details how Lucky tracks down a miscreant who stole his horse…

Packed with contemporaneous extras, commentary, creator biographies, a special ‘Christmas in the Far West’ feature and more, this is perfect for older kids who have gained a bit of historical perspective and social understanding, although the action and slapstick situations are no more contentious than any Laurel and Hardy film – perfectly understandable as Morris was a huge fan of the duo. These early exploits are a grand old hoot in the tradition of Destry Rides Again or Support Your Local Sheriff, superbly executed by a master storyteller, and a wonderful introduction to a unique genre for modern kids who might well have missed the romantic allure of the Wild West that never was…

Bon Anniversaire, Lucky!
All pages relating to Doc Doxey’s Elixir, Phil Wire and Ruckus in Pancake Valley are © Morris/Dupuis 2018. 1949 to 1954 for the first publications in Le Journal de Spirou. All pages relating to Rails on the Prairie © Morris/Goscinny/Dupuis 2018. English translation © 2019 Cinebook Ltd.

Black Widow Epic Collection volume 2: The Coldest War 1981-1998


By Ralph Macchio, Gerry Conway, D.G. Chichester, Jim Starlin, Cefn Ridout, Mindy Newell, Scott Lobdell, Paul Gulacy, George Pérez, George Freeman, Larry Stroman, Joe Chiodo, Charlie Adlard, Bob Layton, Butch Guice, John Stanisci, Sergio Cariello, Randy Green & various (Marvel)
ISBN: 978-1-3029-2126-2 (TPB)

Win’s Christmas Gift Recommendation: All-Out Action Adventure to Rival Any Cinema Classic… 8/10

Natasha Romanoff (sometimes Natalia Romanova) is a Soviet Russian spy who came in from the cold and stuck around to become one of Marvel’s earliest female stars, using a nomme de guerre first coined for a golden age supernatural superstar. Today’s Black Widow started life as a svelte, sultry honey-trap during Marvel’s early “Commie-busting” days, targeting Tony Stark and battling Iron Man in her debut (Tales of Suspense #52, April, 1964).

She was subsequently redesigned as a torrid tights-&-tech super-villain before defecting to the USA, falling for an assortment of Yankee superheroes – including Hawkeye and Daredevil – before finally enlisting as an agent of S.H.I.E.L.D., setting up as a freelance do-gooder and joining (occasionally leading) The Champions and The Avengers.

Throughout her career, she has always been considered ultra-efficient, coldly competent, deadly dangerous and yet somehow cursed to bring doom and disaster to her paramours. As her backstory evolved, it was disclosed that Natasha had undergone experimental processes which enhanced her physical capabilities and lengthened her lifespan, as well as assorted psychological procedures which had messed up her mind and memories…

Traditionally a minor fan favourite, the Widow only really hit the big time after Marvel’s cinematic franchise was established, but for us unregenerate comics-addicts, her print escapades have always offered a cool, sinister frisson of delight.

This expansive trade paperback and digital compilation gathers the contents of Bizarre Adventures #25, Marvel Fanfare #10-13; Solo Avengers #7; Black Widow: The Coldest War; Punisher/Black Widow: Spinning Doomsday’s Web; Daredevil/Black Widow: Abattoir; Marvel Comics Presents #135; Daredevil Annual #10; Fury/Black Widow:Death Duty and Journey into Mystery #517-519, cumulatively covering March 1981 to April 1998.

Preceded by prose  recaps ‘The Black Widow and Daredevil’ and ‘We are The Champions’, the action opens with an iconic appearance from 1981, first seen in monochrome mature-reader magazine Bizarre Adventures #25, featuring short tales starring female heroes.

Here Ralph Macchio scripted a far more devious spy yarn of double and triple cross with agents betraying each other while trying to ascertain who might be working for “the other side”…

‘I Got the Yo-Yo… You Got the String’ sees the Widow despatched by S.H.I.E.L.D. to assassinate her former tutor Irma Klausvichnova in an African political hot spot. However, as the mission proceeds, Natasha learns that she can’t trust anybody and everything she knows is either a lie or a test with fatal consequences…

The chilling, twist-ridden tale is elevated to excellence by the powerful tonal art of Paul Gulacy who fills the piece with sly tributes to numerous movie spies and the actors – such as Michael Caine and Humphry Bogart – who first made the genre so compelling.

Next up is a saga seen in Marvel Fanfare #10-13 (August 1983-March 1984), wherein Macchio and George Pérez – with inkers Brett Breeding, Jack Abel, Joe Sinnott, Al Milgrom & John Beatty – depict the spy in extreme peril as ‘Widow’finds her tapped again by S.H.I.E.L.D. to extract an abducted asset – her beloved mentor Ivan Petrovich.

As she tracks and trashes assorted killers and crazies, we get a potted rundown of her complex origins before she arrives ‘Back in the U.S.S.R.’: infiltrating a top-secret science project and facing the assembled killer elite of a mystery mastermind with a grudge…

As mercenary assassins close in, ‘The Web Tightens!‘ until a last-minute rescue by agent Jimmy Woo and frenzied clash with mad killer Snapdragon at last leads to revelation and full disclosure after ‘The Widow… Alone!’ faces a foe long believed dead and spectacularly triumphs…

A short from Solo Avengers #7 (June 1988) by Bob Layton & Jackson “Butch” Guice) sees the Widow brave unimaginable peril to return to her old dancing teacher ‘The Token’ she no longer feels worthy of before intriguing superhero spy Original Graphic Novel The Coldest War unfolds.

Set in the last days of the US/Soviet face-off – with what looks to be an epilogue added to address the collapse of the Soviet State – the tale was clearly meant as a contemporary thriller (probably for fortnightly anthology Marvel Comics Presents) before events overtook the time-consuming process of printing a comic.

The afterword – set after the fall of the Berlin Wall – doesn’t jar too much and must have lent an air of imminent urgency to the mix at the time.

Gerry Conway provides a typically complex, double-dealing tale set in the dog-days of Mikhail Gorbachev’s “Perestroika” (“openness”) government, where ambitious KGB upstarts undertake a plan to subvert Natasha  and return her to Soviet control. Their leverage and bait is husband Alexei Shostokoff – whom she has believed dead for years. Naturally, nothing is as it seems, nobody can be trusted and only the last spy standing can be called the winner…

Low key and high-tech go hand in hand in this sort of tale, and although there’s much reference to earlier Marvel classics, it can be easily enjoyed by the casual reader or movie convert.

And what art! George Freeman is a supreme stylist, whose drawing work – although infrequent – is always top rate. Starting out on Captain Canuck, he has excelled on Jack of Hearts, Green Lantern, Avengers, Batman Annual #11 (with Alan Moore), Wasteland, Elric, Nexus and The X-Files (for which he won an Eisner Award). Here, inked by Ernie Colon, Mark Farmer, Mike Harris, Val Mayerik & Joe Rubinstein, with colours from Lovern Kindzierski, he renders a subtle and sophisticated blend of costumed chic and espionage glamour to make this tale a “must-have” item all by itself.

It’s followed by 1992’s OGN Punisher/Black Widow: Spinning Doomsday’s Web by D.G. Chichester, Larry Stroman & Mark Farmer. Action-packed and plot-lite, it sees Frank Castle clash with the super-agent as she tracks rogue killer Peter Malum: an atomic scientist with a taste for slaughter and an insatiable thirst to test the deadliest weapon he’s ever built…

Presumably her spicy spy cachet wasn’t deemed enough to garner a regular series but warranted plenty of guest shots. In 1993, Jim Starlin & Joe Chiodo reunited her with an old lover for OGN Daredevil/Black Widow: Abattoir as a duo of depraved psionic predators inflict the tortures of the damned upon the Widow until the Man Without Fear saves her… and she subsequently rescues him…

Released in Late August 1993, ‘Legacy’ by Mindy Newell, John Stanisci & Sergio Cariello, was one quarter of Marvel Comics Presents #135 and sees Natasha touch base with her roots in New York’s Russian enclave only to find prejudice, murder and hidden KGB agents, before 1994’s Daredevil Annual #10 ‘Dead End’ offers a kind of sequel by Newell, Cariello & Rich Rankin as Natasha retrieves a lost bio-agent and is unexpectedly forced into reviewing her own defection to find a supposedly long-deceased old enemy…

Presumably crafted under the aegis of the much-missed Marvel UK sub-division, 1995 OGN Fury/Black Widow: Death Duty is by Cefn Ridout & Charlie Adlard and is a bit of a misnomer.

Don’t be fooled by the title and brace yourself for a disappointment if you’re a huge fan of the World War II Howling Commando and irascible erstwhile leader of the planet’s most advanced espionage agency. Although he gets top billing, Nick Fury is largely absent from the post-Cold War proceedings in this pacy thriller that is in actuality the spiritual conclusion to the saga of the mysterious Night Raven.

The enigmatic wanderer was a masked vigilante who fought crime in New York and Chicago s between World Wars I and II. In later years, he was locked in a bloody, pitiless vendetta with immortal villainess Yi Yang, Queen of the Dragon Tong.

Here, when a S.H.I.E.L.D. asset is murdered inside Moscow’s US embassy soon after the fall of the Soviet system, expatriate Russian super-agent/Avenger Natasha Romanoff is dispatched to unravel the secrets the new rulers don’t want revealed.

What she discovers is the incredible fate of the fearsome urban legend now known as Black Bird as he slaughters his way through bureaucrats and Russian Mafia alike in his single-minded mission to destroy the woman who kept him from a peaceful grave.

Superbly illustrated and tightly scripted, this is nonetheless an uncomfortable blending of genres, with a strange pace to it: as if a propose serial was savagely trimmed and pruned with no thought to narrative cohesion.

Closing the file this time around is a 3-part exploit by Scott Lobdell, Randy Green & Rick Ketcham from Journey into Mystery #517-519 (February to April 1998). ‘The Fire Next Time… parts 1-3’ offers a convoluted hunt for a Far Right terror group’s hidden leader whose scheme to simultaneously murder every S.H.I.E.L.D. agent on Earth revolves around a hidden traitor. But as the plot unfolds, it’s clear to the beleaguered Widow that absolutely nobody is who or what they seem…

Supplemented by Gulacy’s stunning 1982 Black Widow Portfolio (six monochrome plates and the cover image); info pages from the Official Handbook of the Marvel Universe and pin-ups and posters by Al Milgrom, Kevin Nowlan, Terry Austin, June Brigman & Jim Lee and Joe Chiodo, this monumental collection also contains original art pages from Chiodo, Stroman & Farmer and covers by Yancy LaBat, Mark Morales, Pérez & Layton from previous collections of Black Widow: Web of Intrigue combining to create a suspenseful dossier of devious delights no fan should miss.
© 2020 MARVEL.

Walt Disney’s Mickey Mouse: The Greatest Adventures


By Floyd Gottfredson, with Walt Disney, Bill Walsh, Merrill de Maris, Bill Wright, Win Smith, Jack King, Roy Nelson, Hardie Gramatky, Ted Thwaites, Daan Jippes, David Gerstein & various (Fantagraphics Books)
ISBN: 978-1-68396-122-2 (HB) eISBN: 978-1-68396-225-0

Win’s Christmas Gift Recommendation: It Ain’t Christmas if it Ain’t Disney… 10/10

Created by Walt Disney and Ub Iwerks, Mickey Mouse was first seen – if not heard – in the silent cartoon Plane Crazy. The animated short fared poorly in a May 1928 test screening and was promptly shelved.

That’s why most people who care cite Steamboat Willie – the fourth completed Mickey feature – as the debut of the mascot mouse and his co-star and paramour Minnie Mouse since it was the first to be nationally distributed, as well as the first animated feature with synchronised sound. The film’s astounding success led to the subsequent rapid release of its fully completed predecessors Plane Crazy, The Gallopin’ Gaucho and The Barn Dance, once they too had been given new-fangled soundtracks.

From those timid beginnings grew an immense fantasy empire, but film was not the only way Disney conquered hearts and minds. With Mickey a certified solid gold sensation, the mighty mouse was considered a hot property and soon invaded America’s most powerful and pervasive entertainment medium: comic strips…

Floyd Gottfredson was a cartooning pathfinder who started out as just another warm body in the Disney Studio animation factory who slipped sideways into graphic narrative and evolved into a pictorial narrative ground-breaker as influential as George Herriman, Winsor McCay or Elzie Segar. Gottfredson’s Mickey Mouse entertained millions of eagerly enthralled readers and shaped the very way comics worked.

He took a wildly anarchic animated rodent from slapstick beginnings, via some of the earliest adventure continuities in comics history: transforming a feisty everyman underdog – or rather mouse – into a crimebuster, detective, explorer, lover, aviator or cowboy, the quintessential two-fisted hero whenever necessity demanded.

In later years, as tastes – and syndicate policy – changed, Gottfredson steered that self-same wandering warrior into a more sedate, gently suburbanised lifestyle via crafty sitcom gags suited to a newly middle-class America: a fifty-year career generating some of the most engrossing continuities the comics industry has ever enjoyed.

Arthur Floyd Gottfredson was born in 1905 in Kaysville, Utah, one of eight siblings born to a Mormon family of Danish extraction. Injured in a youthful hunting accident, Floyd whiled away a long recuperation drawing and studying cartoon correspondence courses, and by the 1920s had turned professional, selling cartoons and commercial art to local trade magazines and Big City newspaper the Salt Lake City Telegram.

In 1928 he and his wife moved to California and, after a shaky start, found work in April 1929 as an in-betweener at the burgeoning Walt Disney Studios. Just as the Great Depression hit, he was personally asked by Disney to take over the newborn yet ailing Mickey Mouse newspaper strip. Gottfredson would plot, draw and frequently script the strip for the next five decades: an incredible accomplishment by of one of comics’ most gifted exponents.

Veteran animator Ub Iwerks had initiated the print feature with Disney himself contributing, before artist Win Smith was brought in. The nascent strip was plagued with problems and young Gottfredson was only supposed to pitch in until a regular creator could be found.

Floyd’s first effort saw print on May 5th 1930 (his 25th birthday) and he just kept going: an uninterrupted run over the next half century.

On January 17th 1932, Gottfredson created the first colour Sunday page, which he also handled until retirement. In the beginning he did everything, but in 1934 Gottfredson relinquished the scripting, preferring plotting and illustrating adventures to playing about with dialogue. His eventual collaborating wordsmiths included Ted Osborne, Merrill De Maris, Dick Shaw, Bill Walsh, Roy Williams and Del Connell. At the start and in the manner of a filmic studio system, Floyd briefly used inkers such as Ted Thwaites, Earl Duvall and Al Taliaferro, but by 1943 had taken on full art chores.

This tremendous archival hardback compendium (185 x 282 mm but also available in digital editions) gathers and remasters in colour a superb selection of those daily delights, stuffed with thrills, spills and chills, whacky races, bizarre situations, fantastic fights and a glorious superabundance of rapid-fire sight-gags and verbal by-play: an unmissable journey of fabulous cartoon fun.

And I’m sure I don’t need to remind you that this stuff can be deemed “dated content”: created from times when cartoon violence, smoking, drinking and ethnic stereotyping were everyday occurrences, so please read this with that in mind or not at all…

The manner in which Mickey became a syndicated star is covered by editor, savant, truly dedicated, clearly devoted fan David Gerstein in bookend articles at the front and back of this sturdy tome, opening with Floyd Gottfredson: Walt Disney’s Mouse Man and ending with Mickey Mouse: The Hero before the comic capers commence with legendary yarn Mickey Mouse in Death Valley’ which ran from April 1st – September 22nd 1930.

Initially the strip was treated like an animated feature, with diverse hands working under a “director” and each day seen as a full gag with set-up, delivery and a punchline, usually all in service to an umbrella story or theme. Such was the format Gottfredson inherited from Walt Disney for his first full yarn.

The saga was further complicated by an urgent “request” from controlling syndicate King Features that the strip be immediately made more adventure-oriented to compete with the latest trend in comics: action-packed continuities…

Also roped in to provide additional art and inking to the raucous, rambunctious rambling saga were Win Smith, Jack King, Roy Nelson & Hardie Gramatky. The resulting saga – coloured by Scott Rockwell & Susan Daigle-Leach – involved a picaresque and frequently deadly journey way out west to save Minnie’s inheritance – a lost mine – from conniving lawyer Sylvester Shyster and his vile and violent crony Pegleg Pete, whom Mickey and his aggrieved companion chased across America by every conveyance imaginable, aided by masked mystery man The Fox while facing every possible peril as immortalised by silent movie westerns, melodramas and comedies…

With cameos throughout from Horace Horsecollar, Clarabelle Cow, goat-horned Mr. Butt and a prototype Goofy who used to answer – if he felt like it – to the moniker Dippy Dog, we pause to share specially commissioned Illustrations by Gottfredson – a promotional pic and photos of tough guy pal Butch – before moving on to ‘The Picnic’ (crafted by Gottfredson, Earl Duvall & Travis Seitler and coloured by Rick Keane; originally running from January 5th to 10th 1931): a hopefully bucolic moment plagued by natural catastrophe, after which bold deeds are required for exploring the ‘Island in the Sky’ (November 30th 1936 to April 3rd 1937 by Gottfredson, Ted Thwaites, Michel Nadorp, Erik Rosengarten, & Disney Italia).

Having secured a cash reward for capturing a band of smugglers, Mickey and Goofy buy an airplane and become aviators: a plot device that affords plenty of daily gags before one flight brings them into aerial contact with the flying automobile of a mystery scientist. After much detecting and pursuit, they find the floating fortress of reclusive super-genius Doctor Einmug

and soon learn that he’s also being approached – if not outright menaced – by villainous Pegleg Pete. The dyed-in-the-wool thug is acting as the agent of a foreign power, seeking the astonishing secret and unlimited power of “aligned atoms” that fuels Einmug’s aerial miracles, trying everything from bribery to coercion to feigned reformation and – when those fail – good old reliable theft and violence…

Naturally, none of that means anything to the indomitable Mouse…

Appended by Gottfredson’s painting Mickey Mouse on Sky Island and a mini-feature on personalised birthday and anniversary commissions, the cloud-busting crime-caper is followed by a baffling mystery as ‘The Gleam’ (January 19th – May 2nd, 1942 by Gottfredson, Merrill de Maris, Bill Wright, Daan Jippes, Seitler, Gerstein & Daigle-Leach) sees Mickey, Minnie and Goofy plagued by a diabolical hypnotist who plunders Mouseton High Society types at will, and even embroils Minnie’s unwelcome visiting parents in his crimes before our heroes finally bring him to justice. It’s followed by the cover of 1949’s Big Little Book #1464: a modified version of the tale behind a cover by an artist unknown.

Gottfredson, Bill Walsh, Wright, Gerstein & Disney Italia then detail a string of interlinked gags comprising a burst of DIY invention resulting in ‘Mickey Mouse and Goofy’s Rocket’ (September 9th – 21st 1946), before Gottfredson, Walsh, Pierre Nicolas, Gerstein & Digikore Studios resort to full on sci fi as ‘The Atombrella and the Rhyming Man’ (April 30thOctober 9th 1948) finds occasional visitor from 2447 AD Eega Beeva, popping back for fun and a spot of inventing. Most of his whacky gadgets are generally harmless, but when he tinkers up a handheld defence against physical attack which repels everything from pie to nuclear weapons, word gets around fast and some very shifty characters start inviting themselves in. When juvenile genius Dr. Koppenhooper, an unlovely femme fatale and a poetic superspy get involved, things go from bad to calamitous…

The friendly future-man appeared in many commercial commissions. After the brace of monochrome samples reprinted here – courtesy of  Gottfredson – the manic menu of Mouse Masterpieces concludes with ‘Mickey’s Dangerous Double’(March 2nd – June 20th 1953 by Gottfredson, Walsh, Jippes, Paul Baresh, Gerstein & Disney Italia) as a devious “evil twin” trashes his reputation and destroys all his friendships before scapegoating him for a string of crimes in a gleeful but paranoia-inducing tale. Of course, in the end the ingenuity of the original and genuine article wins through but only after a truly spectacular battle…

Gottfredson’s influence on not just the Disney canon but sequential graphic narrative itself is inestimable: he was among the first to produce long continuities and “straight” adventures; he pioneered team-ups and invented some of the first “super-villains” in the business.

Disney killed the continuities in 1955, dictating that henceforth strips would only contain one-off gag strips, and Gottfredson adapted seamlessly, working on until retirement in 1975. His last daily appeared on November 15th and the final Sunday strip on September 19th 1976.

Like all Disney creators Gottfredson worked in utter anonymity, but in the 1960s his identity was revealed and the voluble appreciation of his previously unsuspected horde of devotees led to interviews, overviews and public appearances, with effect that subsequent reprinting in books, comics and albums carried a credit for the quiet, reserved master. Floyd Gottfredson died in July 1986. Thankfully we have this wealth of his works to enjoy and inspire us and hopefully a whole new generation of inveterate tale-tellers…
Mickey Mouse: The Greatest Adventures © 2018 Disney Enterprises, Inc. All contents © 2018 Disney Enterprises, Inc. unless otherwise noted. “Floyd Gottfredson: Walt Disney’s Mouse Man” and “Mickey Mouse: The Hero” texts © 2018 David Gerstein. All rights reserved.

The Adventures of Blake and Mortimer volumes 9 and 10: The Sarcophagi of the Sixth Continent parts 1 & 2


By Yves Sente & André Juillard, coloured by Madeleine DeMille & translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-067-2 (Album PB) 978-1-84918-077-1 (Album PB)

Win’s Christmas Gift Recommendation: Blockbuster Thrills No Movie Can Match… 9/10

Pre-eminent fantasy raconteur Edgar P. Jacobs devised one of the greatest heroic double acts in pulp fiction: pitting his distinguished scientific adventurers Professor Philip Mortimer and Captain Francis Blake against a daunting variety of perils and menaces in a sequence of stellar action-thrillers blending science fiction scope, detective mystery suspense and supernatural thrills. The magic was made perfect through his stunning illustrations, rendered in the timeless Ligne Claire style which had made intrepid boy-reporter Tintin a global sensation.

The Doughty Duo debuted on 26th September 1946: gracing the pages of the very first issue of Le Journal de Tintin: an ambitious international anthology comic with editions in Belgium, France and Holland. It was edited by Hergé, with his eponymous, world-famous star ably supplemented by a host of new heroes and features for the rapidly-changing post-war world. Bon anniversaire, Chaps!…

Blake & Mortimer are the graphic personification of Britain’s Bulldog Spirit and worthy successors to the likes of Sherlock Holmes, Allan Quatermain, Professor Challenger, Richard Hannay and all the other valiant stalwarts of lost Albion: valiant champions with direct connections to and allegiance beyond shallow national boundaries…

After decades of fantastic exploits, the series apparently ended with the 11th album. The gripping contemporary adventure had been serialised between September 1971 and May 1972 in LJdT, but after the first volume was completed Jacobs simply abandoned his story due to failing health and personal issues.

Edgard Félix Pierre Jacobs died on February 20th 1987, never having returned to extended adventure Les 3 formules du professeur Satō. That concluding volume was only released in March 1990, after veteran cartoonist Bob de Moor was commissioned by the Jacobs family and estate to complete the tale from the grand originator’s pencils and notes.

The long-postponed release led to a republishing of all the earlier volumes, followed in 1996 by new adventures from two separate creative teams hired by the Jacobs Studio who would produce complete books rather than weekly serials.

The first was the L’Affaire Francis Blake by Jean Van Hamme & Thierry “Ted” Benoit which settled itself into a comfortably defined, familiar mid-1950s for a rousing tale of espionage and double-dealing. The tale controversially omitted the fantastic elements of futuristic fiction and fringe science which had characterised Jacobs’ creation, whilst focusing on the suave MI5 officer rather than bombastic, belligerent boffin and inveterate scene-stealer Mortimer…

The same was broadly true for the follow-up release, published in 1999, although references to the space race and alien infestation did much to restore the series’ fantasy credentials in Yves (XIII, Le Janitor, Thorgal) Sente & André (Arno, Bohémond de Saint-Gilles, Masquerouge, Mezek) Juillard’s La machination Voronov.

The latter team eventually won the plum job of detailing the early days and origins of Blake & Mortimer in Les Sarcophages du Sixième Continent, Tome 1: La Menace universelle and Les Sarcophages du Sixième Continent, Tome 2: Le Duel des Esprits. The albums were the 16th and 17th published exploits of the peerless pair: a boldly byzantine epic spanning decades and stretching from India under the Raj to Cold War Europe and deep beneath Antarctic ice…

Retitled The Global Threat for English speakers, our mystery opens in Simla, former summer capital of India when Britain ruled the vast, disparate nation. It is February 1958, and a decade after independence and partition, a glittering conclave of rich men and maharajas has gathered, in splendour and secrecy…

Surveilling the ominous meeting of truculent minor warlords are agents of the Indian government, led by veteran warrior Lieutenant Ahmed Nasir. The mission goes badly wrong, but before the end, the operatives observe a fantastic demonstration of power from a masked demagogue who claims to be immortal Emperor Ashoka, and claims to hold an ultimate weapon that will make him – and them – the rightful rulers of all they desire…

As the discovered spies are ruthlessly dealt with, Ashoka heads for another meeting: this one with Soviet representative Major Varich (last seen in Blake and Mortimer: The Voronov Plot). The disgraced soldier soon realises his melodramatic new ally has an even greater hatred of the British do-gooders…

In a flashback to the last days of the empire, young graduate Philip Angus Mortimer travels home to Simla to stay with his military doctor father and elites of their social circle. India is in turmoil however, with independence agitators everywhere. In Bombay, he saves the life of a fellow English traveller and has an impromptu encounter with an aged gentleman called “the Mahatma” by the gathering crowd. Francis Percy Blake is also the son of a soldier and is seeing his father for the first time in years, so they agree to travel on together. After they separate at Ambala, Mortimer’s adventures continue when he is attacked by a mysterious stalker. The assault actually saves his life as the connecting train he was supposed to catch is blown up…

Despite everything, the young man eventually reaches Simla, but his fondly-remembered childhood days have clearly ended. His first clue is how lifelong friend Sushil treats him, later bolstered by a friendly warning from his mother to stay away from the natives…

That doesn’t stop him from trying to bridge barriers, but only leads to heartbreak after he meets Princess Gita, daughter of local rajah and militant the great Emperor Ashoka. Irresistibly drawn together, their brief romance stoked deadly tensions between the races and led to her death and his being cursed by the allegedly immortal rebel leader. For his own safety, the heartbroken boy is sent from India to lose himself in the study of physics at university…

February 1958, and older, sadder Mortimer wakes from a horrific familiar nightmare of the home and love he lost. Oddly, it has not gripped him for years but he has no time to ponder, as he is imminently to depart for Belgium: part of the British Pavilion contingent attending the Universal Exposition. As the cultural, scientific and trade fair of the world’s nations, it will be a hotbed of intrigue and propaganda…

Meanwhile in Antarctica, an Indian team are setting up their own science colony, aided by neighbouring British outpost Halley Station. However, “Gondwana Base” has been compromised from the start, and transformed – with the logistical assistance of Soviet technology and Major Varich – into a sub-surface citadel housing Emperor Ashoka’s fabled secret weapon. The last component to arrive is villainous Colonel Olrik, but the nemesis of Blake and Mortimer is a far from willing participant…

Day later, Mortimer is in Brussels, meeting Blake and supervising the breakthrough radio experiment connecting them to Halley Station, unaware that the expo – and his own team – are riven with spies and saboteurs. He is troubled by another dream, one where Olrik was menaced by Ashoka and the trained apes that followed him everywhere in long-ago Simla.

After quieting his friend’s concerns, the MI5 Intelligence Chief is introduced to the rest of the British contingent given a privileged tour of the whole site and meets again old ally Labrousse (S.O.S. Meteors). The French meteorologist has a bold new venture underway and is actually in transit to South Africa and ultimately Antarctica…

It’s a “busman’s holiday” for Blake too. He’s actually at the Expo to prevent the illegal transfer of uranium from a foreign power to a nebulous new independent threat and is working with the Indian government…

His seemingly casual meet-&-greet with representatives from third world countries soon bears fruit, even as, at Gondwana Base, Olrik is reluctantly encased in a high tech coffin. His previous susceptibility to the telecephalscope of Professor Septimus (The Yellow M) makes him an ideal candidate for Ashoka’s weapon: a system capable of turning cerebral energy into planet-spanning power capable of affecting electrical devices, heavy machinery and solid objects with tremendous force.

The results are catastrophically and almost instantly experienced at the Expo as a weird energy wrecks buildings and exhibits. Only technical difficulties at the base prevent more death and destruction in Brussels, but before it ends Olrik commandeers Pavilion TV screens to send a threatening message to his despised foes…

Mortimer canvases other countries’ science teams and while seeking to quash resurgent national rivalries and unrepentant suspicions soon forms a hypothesis which is suddenly confirmed by Nasir. Their old comrade has covertly made his  way to Europe to warn them and brings also the name of the traitor in the British party. They are too late to stop the uranium transfer, but now know it is southbound to Antarctica and meant to power a doomsday weapon. Without a moment’s pause the trio take a plane to South Africa in desperate pursuit…

Concluding volume The Sarcophagi of the Sixth Continent part 2: Battle of the Spirits opens with our heroes initially frustrated. Their plan had been to join old friend Labrousse as he transported his atomic powered-ice-boring submersible to the frozen continent, but his ship has already sailed. Their dashed hopes are restored after eccentric millionaire ecological advocate and adventurer Lord Archibald McAuchentoshan offers them his ship and crew.

Their hopes are even further elevated when the vessel turns out to be a capacious flying boat, not a luxury yacht. Three hours later they are reunited with Labrousse aboard the freighter Madeline and en route to Halley Base, but they have not reckoned with storms and icebergs. The stormy conditions prove fortuitous however, as they allow them to catch up to the uranium-carry traitor’s ship and a little cunning allows them to secrete Nasir aboard as a wounded sailor…

Ahead of them climate and geology are playing tricks on all concerned. A minor earthquake wrecks the British loading dock and a polar storm looms, prompting Ashoka’s minions into attacking Halley Base and abducting the staff. The Eternal Emperor knows Mortimer is coming and seeks time for his agent to deliver the uranium, but has again underestimated the determination and ingenuity of his foes. Even though the Professor is captured on arrival, Blake escapes into the icy wastes. His epic pursuit leads him to Varich and exposes Ashoka’s Soviet support system, before he eventually links up with Labrousse’s team and is offered the use of his ice-sub for a counterattack.

Meanwhile at Gondwana Base, gloating Ashoka is attempting to use Mortimer as a second living battery in his diabolical machine, until long-forgotten Nasir – who had infiltrated the base as the traitor agent – intervenes. In the chaos that ensues, the ice-borer breaks into the control room from below. Amidst bloodshed and tectonic turmoil, Mortimer is cut off and leans from a dying acolyte the true story of Gita’s death, shaking him from decades of guilt and shame, but is forced by an unrepentant and finally exposed Ashoka to man the second electronic sarcophagus. Soon, his consciousness joins the ether inhabited by Olrik’s personality, resolved to stop the crazed villain from wreaking havoc at the Universal Exposition, in a mind-bending and literal battle of wills…

Thankfully, the Professor’s allies are as swift-thinking and indomitable as he, and one final sally against the Emperor saves him as he saves the Expo and as Gondwana erupts and vanishes in a welter of fire and ice.

…But what happened to Olrik?…

Binding many vivid facets of the heroes’ prestigious past exploits and achievements into a vibrant sci fi romp, this epic extravaganza blends Cold War tension with modern ethical and ecological concerns in a rip-roaring chase yarn to delight fans of many genres.

These Cinebook editions – available in paperback album and digital formats – also include previews for other albums, plus a biographical feature and chronological publication chart of Jacobs’ and his successors’ efforts.

Gripping and fantastic in the truest tradition of pulp sci-fi and Boy’s Own Adventures, Blake and Mortimer are the very epitome of dogged heroic determination; always delivering grand, old-fashioned thrills and spills in timeless fashion and with astonishing visual punch. Any kid will experience the adventure of their lives… and so will their children.
Original editions © Editions Blake & Mortimer/Studio Jacobs (Dargaud-Lombardgreet s.a.) 2003, 2004 by André Juillard & by Yves Sente. All rights reserved. English translation © 2010, 2011 Cinebook Ltd.

Comics Ad Men


By Many & various, written and compiled by Steven Brower (Fantagraphics Underground Press)
ISBN: 978-1-68396-307-3 (TPB)

Win’s Christmas Gift Recommendation: A Catalogue of Cartoon Nostalgia… 8/10

From its earliest inception, cartooning has been used to sell: initially ideas or values but inevitably actual products too. In newspapers, magazines and especially comic books the sheer power of narrative – with its ability to create emotional affinities – has been linked to the creation of unforgettable images and characters. When those stories affect the daily lives of generations of readers, the force that they can apply in a commercial arena is almost irresistible…

Any ad exec worth their salt knows instinctively how to catch and hold public attention so as comics developed its star characters and top creators became invaluable resources and many accounts rose and fell on the force of celebrity Brand spokes-doodles rendered by the best artists around – often the very cartoonists creating strips and comic books. Ultimately, many of comics’ greatest were seduced away from the harsh deadlines of strips for the better-paid environs of the marketing moguls. That’s where this delightful collation from design wizard, Creative Director, Educator, art lover and comics afficionado Steven Brower (From Shadow to Light: The Life and Art of Mort Meskin; Golden Age Western Comics; Astounding, Mysterious, Weird and True: The Pulp Art of Comic Book Artists) comes in: a fascinating picture-packed directory of top comics creators leasing their talents to sell stuff…

It’s a guaranteed nostalgia-fest: I know of many – including star industry folk and Plain Old me – who have bought assorted Golden Age comics just because they carry CC Beck Captain Tootsie ad pages or Twinkies shills concocted and populated by Marvel and DC’s top guns…

Delivering an effusive and erudite essay and lecture on the history and development of the phenomenon – liberally accompanied by dozens of captivating illustration examples – Brower makes a compelling case for further study and successfully jingles the heartstrings of comics devotees with a delicious roster of astoundingly impressive artists clandestinely operating in the real world of commerce. Did you know that Golden Age Green Lantern originator Martin Nodell also created the Pillsbury Doughboy? You do now, and so much more can be yours to bemuse your chums…

The big draw is a carefully curated and stunning Gallery of historical examples comprising star turns and their famous creations. Here Sydney Smith co-opts The Gumps to sell “Funy Frostys”, E.C. Segar’s Popeye crew tout Mazda Lamp lightbulbs and Al Capp’s Li’l Abner recommends Cream of Wheat.

The parade of stars continues with Mel Graf (Secret Agent X-9; Captain Easy), Frank Robbins (Jonny Hazard; Batman, The Invaders), Vic Herman (Little Dot; Elsie the Cow), Clifford McBride (Napoleon and Uncle Elby), Sheldon Moldoff (Hawkman; Batman), Basil Wolverton (Spacehawk; Powerhouse Pepper; Mad), Noel Sickles (Scorchy Smith) and  Jacob Landau (Military Comics; Captain America).

Some artists’ styles were perfect for changing times and were in high demand. Otto Soglow (The Little King) and Dik Browne (Hagar the Horrible; Hi and Lois) were highly sought after with Browne being represented here by solo strips and in collaboration with Gill Fox (Torchy; Hi and Lois) and Roland Coe (The Little Scouts), VIP – AKA Virgil Partch – (Big George), Bill Williams (Henry Aldrich; Millie the Model), Hank Ketcham (Dennis the Menace – the American one), Marvin Stein (Justice Traps the Guilty; Young Love) and Paul Fung (Dumb Dora).

There were even agencies repping many illustrators, and a copious sampling of Young & Rubicam and Johnstone & Cushing alumni precede beguiling work from Stan Drake (The Heart of Juliet Jones; Blondie; Kelly Green), Lou Fine (Doll Man; The Ray; The Spirit; Black Condor), Creig Flessel (The Sandman, Detective Comics; Pep Morgan; Superboy), Jack Betts (Britannia Mews), Bob Bugg (The New Neighbors; Popular Comics), Kelly Freas (assorted covers), Alex Kotzky (Blackhawk; Apartment 3-G), George Roussos (Air Wave; Batman; Crypt of Terror; Fantastic Four) and Tom Scheuer (Flash Gordon; My Love Story).

Neal Adams (Batman; X-Men; Ben Casey) actually set up his own agency Continuity Associates, employing many contemporaries such as Dick Ayers (Human Torch, Ghost Rider; Sgt. Fury  and his Howling Commandos) and talented newcomers but there was always a demand for older veterans like Mort Meskin (Sheena; Johnny Quick; Vigilante; Mark Merlin), Joe Simon (Captain America; The Fly; Fighting American; Boy Commandos) and Wallace Wood (T.H.U.N.D.E.R. Agents; Daredevil; Weird Science; Mad; Witzend), all seen here in a wealth of amazing art.

Wrapping up the with a final push of superb selling points are briefs filled by Ken Penders (Sonic the Hedgehog), some Twinkies moments courtesy of John Romita Snr. (Amazing Spider-Man) and Ross Andru & Mike Esposito (Wonder Woman; The War that Time Forgot; The Metal Men; Amazing Spider-Man), a drinks campaign designed to reach modern youth featuring Daniel Clowes (Lloyd Llewellyn; Eightball; Ghost World; Patience) and an abundance of superb stuff from the mightily prolific Jack Davis (Mad; Frontline Combat; Rawhide Kid).

Available in paperback or instantly gratifying digital editions and stuffed with astounding images, fascinating lost ephemera and mouth-watering bouts of nostalgia, Comics Ad Men is an absolute visual delight no fan of pop culture, comics or narrative illustration will be able to resist.
© 2019 Steven Brower and Fantagraphics Books. All art and trademarks © & ™ & their respective copyright and trademark holders. Essay © Steven Brower. All rights reserved.